diff options
Diffstat (limited to 'src/electric.c')
-rw-r--r-- | src/electric.c | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/src/electric.c b/src/electric.c index fe69a31de..67f46649e 100644 --- a/src/electric.c +++ b/src/electric.c @@ -34,7 +34,6 @@ static bool8 sub_80AEE74(struct Task *task, u8 taskId); static bool8 sub_80AF058(struct Task *task, u8 taskId); static void sub_80AF0C8(struct Sprite *sprite); - static const union AnimCmd gUnknown_83E5F1C[] = { ANIMCMD_FRAME(0, 5), @@ -215,7 +214,7 @@ const struct SpriteTemplate gElectricitySpriteTemplate = .callback = sub_80AE1A0, }; -const struct SpriteTemplate gUnknown_83E60A0 = +static const struct SpriteTemplate gUnknown_83E60A0 = { .tileTag = ANIM_TAG_SPARK, .paletteTag = ANIM_TAG_SPARK, @@ -281,7 +280,7 @@ static const union AnimCmd *const gUnknown_83E6118[] = gUnknown_83E6104, }; -const struct SpriteTemplate gUnknown_83E6120 = +static const struct SpriteTemplate gUnknown_83E6120 = { .tileTag = ANIM_TAG_ELECTRIC_ORBS, .paletteTag = ANIM_TAG_ELECTRIC_ORBS, @@ -419,7 +418,7 @@ static const union AffineAnimCmd *const gUnknown_83E6274[] = gUnknown_83E6264, }; -const struct SpriteTemplate gUnknown_83E6278 = +static const struct SpriteTemplate gUnknown_83E6278 = { .tileTag = ANIM_TAG_SPARK, .paletteTag = ANIM_TAG_SPARK, @@ -441,7 +440,7 @@ const struct SpriteTemplate gUnknown_83E6290 = .callback = sub_80AEC80, }; -const struct SpriteTemplate gUnknown_83E62A8 = +static const struct SpriteTemplate gUnknown_83E62A8 = { .tileTag = ANIM_TAG_SPARK, .paletteTag = ANIM_TAG_SPARK, @@ -737,12 +736,12 @@ static void sub_80AE420(struct Sprite *sprite) if (!sprite->data[0]) { sprite->oam.shape = ST_OAM_V_RECTANGLE; - sprite->oam.size = SPRITE_SIZE_8x8; + sprite->oam.size = ST_OAM_SIZE_0; } else { sprite->oam.shape = ST_OAM_SQUARE; - sprite->oam.size = SPRITE_SIZE_16x8; + sprite->oam.size = ST_OAM_SIZE_1; } if (++sprite->data[1] == 15) DestroySprite(sprite); @@ -897,7 +896,7 @@ static void sub_80AE7DC(struct Sprite *sprite) StartSpriteAffineAnim(sprite, 1); sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); - sprite->data[6] = GetAnimBattlerSpriteId(0); + sprite->data[6] = GetAnimBattlerSpriteId(ANIM_ATTACKER); sprite->data[7] = 16; if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT) sprite->data[7] *= -1; @@ -928,7 +927,7 @@ void sub_80AE8A0(u8 taskId) switch (task->data[0]) { case 0: - task->data[15] = GetAnimBattlerSpriteId(0); + task->data[15] = GetAnimBattlerSpriteId(ANIM_ATTACKER); task->data[14] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER) { |