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Diffstat (limited to 'src/event_object_movement.c')
-rw-r--r--src/event_object_movement.c13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index e1558f9f6..5897e7dc6 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -17,6 +17,7 @@
#include "trig.h"
#include "constants/event_object_movement.h"
#include "constants/event_objects.h"
+#include "constants/trainer_types.h"
static void MoveCoordsInDirection(u32, s16 *, s16 *, s16, s16);
static bool8 ObjectEventExecSingleMovementAction(struct ObjectEvent *, struct Sprite *);
@@ -1682,7 +1683,7 @@ int SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8
objectEventTemplate.movementType = movementBehavior;
objectEventTemplate.movementRangeX = 0;
objectEventTemplate.movementRangeY = 0;
- objectEventTemplate.trainerType = 0;
+ objectEventTemplate.trainerType = TRAINER_TYPE_NONE;
objectEventTemplate.trainerRange_berryTreeId = 0;
return SpawnSpecialObjectEvent(&objectEventTemplate);
}
@@ -2588,8 +2589,10 @@ u8 GetObjectTrainerTypeByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
return gObjectEvents[objectEventId].trainerType;
}
-u16 GetObjectEventFlagByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
+u16 GetBoulderRevealFlagByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
{
+ // Pushable boulder object events store the flag to reveal the boulder
+ // on the floor below in their trainer type field.
return GetObjectEventTemplateByLocalIdAndMap(localId, mapNum, mapGroup)->trainerType;
}
@@ -2824,13 +2827,9 @@ bool8 ObjectEventIsTrainerAndCloseToPlayer(struct ObjectEvent *objectEvent)
s16 maxY;
if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_DASH))
- {
return FALSE;
- }
- if (objectEvent->trainerType != 1 && objectEvent->trainerType != 3)
- {
+ if (objectEvent->trainerType != TRAINER_TYPE_NORMAL && objectEvent->trainerType != TRAINER_TYPE_BURIED)
return FALSE;
- }
PlayerGetDestCoords(&playerX, &playerY);
objX = objectEvent->currentCoords.x;
objY = objectEvent->currentCoords.y;