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Diffstat (limited to 'src/event_object_movement.c')
-rw-r--r--src/event_object_movement.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index cc6c07e5b..f66061181 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -2231,7 +2231,7 @@ static void SetPlayerAvatarObjectEventIdAndObjectId(u8 objectEventId, u8 spriteI
gPlayerAvatar.objectEventId = objectEventId;
gPlayerAvatar.spriteId = spriteId;
gPlayerAvatar.gender = GetPlayerAvatarGenderByGraphicsId(gObjectEvents[objectEventId].graphicsId);
- SetPlayerAvatarExtraStateTransition(gObjectEvents[objectEventId].graphicsId, 0x20);
+ SetPlayerAvatarExtraStateTransition(gObjectEvents[objectEventId].graphicsId, PLAYER_AVATAR_FLAG_CONTROLLABLE);
}
void ObjectEventSetGraphicsId(struct ObjectEvent *objectEvent, u8 graphicsId)
@@ -3016,7 +3016,7 @@ static bool8 MovementType_WanderAround_Step5(struct ObjectEvent *objectEvent, st
static bool8 MovementType_WanderAround_Step5Duplicate(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ObjectEventSetSingleMovement(objectEvent, sprite, sub_8063F2C(objectEvent->movementDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkSlowestMovementAction(objectEvent->movementDirection));
objectEvent->singleMovementActive = TRUE;
sprite->data[1] = 6;
return TRUE;
@@ -5451,7 +5451,7 @@ u8 sub_8063F10(u32 idx)
return gUnknown_83A64F6[direction];
}
-dirn_to_anim(sub_8063F2C, gUnknown_83A64FB);
+dirn_to_anim(GetWalkSlowestMovementAction, gUnknown_83A64FB);
dirn_to_anim(GetWalkSlowMovementAction, gUnknown_83A6500);
dirn_to_anim(GetWalkNormalMovementAction, gUnknown_83A6505);
dirn_to_anim(GetWalkFastMovementAction, gUnknown_83A650A);
@@ -5461,7 +5461,7 @@ dirn_to_anim(GetWalkFastestMovementAction, gUnknown_83A6519);
dirn_to_anim(GetSlideMovementAction, gUnknown_83A651E);
dirn_to_anim(GetPlayerRunMovementAction, gUnknown_83A6523);
dirn_to_anim(GetPlayerRunSlowMovementAction, gUnknown_83A6528);
-dirn_to_anim(sub_80640E4, gUnknown_83A652D);
+dirn_to_anim(GetSpinMovementAction, gUnknown_83A652D);
dirn_to_anim(GetJump2MovementAction, gUnknown_83A6532);
dirn_to_anim(GetJumpInPlaceMovementAction, gUnknown_83A6537);
dirn_to_anim(GetJumpInPlaceTurnAroundMovementAction, gUnknown_83A653C);