diff options
Diffstat (limited to 'src/field_fadetransition.c')
-rw-r--r-- | src/field_fadetransition.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/field_fadetransition.c b/src/field_fadetransition.c index de9f09ff0..58caad509 100644 --- a/src/field_fadetransition.c +++ b/src/field_fadetransition.c @@ -323,14 +323,14 @@ static void sub_807DFBC(u8 taskId) { case 0: // Never reached sub_807DCB0(0); - player_bitmagic(); + FreezeEventObjects(); PlayerGetDestCoords(x, y); FieldSetDoorOpened(*x, *y); task->data[0] = 1; break; case 5: sub_807DCB0(0); - player_bitmagic(); + FreezeEventObjects(); sub_807F114(); sub_807DBAC(); task->data[0] = 6; @@ -408,7 +408,7 @@ static void task_map_chg_seq_0807E20C(u8 taskId) { case 0: sub_807DCB0(0); - player_bitmagic(); + FreezeEventObjects(); PlayerGetDestCoords(x, y); task->data[0] = 1; break; @@ -439,7 +439,7 @@ static void task_map_chg_seq_0807E2CC(u8 taskId) switch (gTasks[taskId].data[0]) { case 0: - player_bitmagic(); + FreezeEventObjects(); ScriptContext2_Enable(); gTasks[taskId].data[0]++; break; @@ -459,7 +459,7 @@ static void sub_807E31C(u8 taskId) switch (gTasks[taskId].data[0]) { case 0: - player_bitmagic(); + FreezeEventObjects(); ScriptContext2_Enable(); sub_805DC04(); gTasks[taskId].data[0]++; @@ -689,7 +689,7 @@ static void sub_807E718(u8 taskId) switch (task->data[0]) { case 0: - player_bitmagic(); + FreezeEventObjects(); ScriptContext2_Enable(); task->data[0]++; break; @@ -711,7 +711,7 @@ static void sub_807E784(u8 taskId) switch (task->data[0]) { case 0: - player_bitmagic(); + FreezeEventObjects(); ScriptContext2_Enable(); PlaySE(SE_TK_WARPIN); sub_805DAB0(); @@ -744,7 +744,7 @@ static void sub_807E80C(u8 taskId) switch (task->data[0]) { case 0: - player_bitmagic(); + FreezeEventObjects(); PlayerGetDestCoords(xp, yp); PlaySE(GetDoorSoundEffect(*xp, *yp - 1)); task->data[1] = FieldAnimateDoorOpen(*xp, *yp - 1); @@ -798,7 +798,7 @@ static void sub_807E980(u8 taskId) { case 0: ScriptContext2_Enable(); - player_bitmagic(); + FreezeEventObjects(); CameraObjectReset2(); data[0]++; break; |