diff options
Diffstat (limited to 'src/fldeff_rocksmash.c')
-rw-r--r-- | src/fldeff_rocksmash.c | 44 |
1 files changed, 23 insertions, 21 deletions
diff --git a/src/fldeff_rocksmash.c b/src/fldeff_rocksmash.c index 058922f06..397741806 100644 --- a/src/fldeff_rocksmash.c +++ b/src/fldeff_rocksmash.c @@ -12,12 +12,13 @@ #include "event_object_movement.h" #include "constants/songs.h" #include "constants/event_objects.h" +#include "constants/event_object_movement.h" #include "constants/maps.h" -static void task08_080C9820(u8 taskId); -static void sub_80C98FC(u8 taskId); -static void sub_80C98B0(u8 taskId); -static void sub_80C99A0(u8 taskId); +static void Task_FieldEffectShowMon_Init(u8 taskId); +static void Task_FieldEffectShowMon_WaitFldeff(u8 taskId); +static void Task_FieldEffectShowMon_WaitPlayerAnim(u8 taskId); +static void Task_FieldEffectShowMon_Cleanup(u8 taskId); static void sub_80C9A10(void); static void sub_80C9A60(void); @@ -36,13 +37,13 @@ bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId) return TRUE; } -u8 oei_task_add(void) +u8 CreateFieldEffectShowMon(void) { GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); - return CreateTask(task08_080C9820, 8); + return CreateTask(Task_FieldEffectShowMon_Init, 8); } -static void task08_080C9820(u8 taskId) +static void Task_FieldEffectShowMon_Init(u8 taskId) { u8 mapObjId; @@ -54,48 +55,49 @@ static void task08_080C9820(u8 taskId) { if (gMapHeader.mapType == MAP_TYPE_UNDERWATER) { + // Leftover from RS, inhibits the player anim while underwater. FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); - gTasks[taskId].func = sub_80C98FC; + gTasks[taskId].func = Task_FieldEffectShowMon_WaitFldeff; } else { sub_805CB70(); - ObjectEventSetHeldMovement(&gObjectEvents[mapObjId], 0x45); - gTasks[taskId].func = sub_80C98B0; + ObjectEventSetHeldMovement(&gObjectEvents[mapObjId], MOVEMENT_ACTION_UNKNOWN_STEP_45); + gTasks[taskId].func = Task_FieldEffectShowMon_WaitPlayerAnim; } } } -static void sub_80C98B0(u8 taskId) +static void Task_FieldEffectShowMon_WaitPlayerAnim(u8 taskId) { if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[gPlayerAvatar.objectEventId]) == TRUE) { FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); - gTasks[taskId].func = sub_80C98FC; + gTasks[taskId].func = Task_FieldEffectShowMon_WaitFldeff; } } -static void sub_80C98FC(u8 taskId) +static void Task_FieldEffectShowMon_WaitFldeff(u8 taskId) { if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) { gFieldEffectArguments[1] = GetPlayerFacingDirection(); - if (gFieldEffectArguments[1] == 1) + if (gFieldEffectArguments[1] == DIR_SOUTH) gFieldEffectArguments[2] = 0; - if (gFieldEffectArguments[1] == 2) + if (gFieldEffectArguments[1] == DIR_NORTH) gFieldEffectArguments[2] = 1; - if (gFieldEffectArguments[1] == 3) + if (gFieldEffectArguments[1] == DIR_WEST) gFieldEffectArguments[2] = 2; - if (gFieldEffectArguments[1] == 4) + if (gFieldEffectArguments[1] == DIR_EAST) gFieldEffectArguments[2] = 3; ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.objectEventId], GetPlayerAvatarGraphicsIdByCurrentState()); StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]); - FieldEffectActiveListRemove(6); - gTasks[taskId].func = sub_80C99A0; + FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON); + gTasks[taskId].func = Task_FieldEffectShowMon_Cleanup; } } -static void sub_80C99A0(u8 taskId) +static void Task_FieldEffectShowMon_Cleanup(u8 taskId) { FLDEFF_CALL_FUNC_IN_DATA(); gPlayerAvatar.unk6 = FALSE; @@ -121,7 +123,7 @@ static void sub_80C9A10(void) bool8 FldEff_UseRockSmash(void) { - u8 taskId = oei_task_add(); + u8 taskId = CreateFieldEffectShowMon(); FLDEFF_SET_FUNC_TO_DATA(sub_80C9A60); IncrementGameStat(GAME_STAT_USED_ROCK_SMASH); |