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Diffstat (limited to 'src/graphics.c')
-rw-r--r--src/graphics.c50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/graphics.c b/src/graphics.c
index c14251d17..04a6f6206 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -366,10 +366,10 @@ const u8 gHealthboxElementsGfxTable_Misc[] = INCBIN_U8("graphics/battle_interfac
const u8 gHealthboxElementsGfxTable_HpBarAnim[] = INCBIN_U8("graphics/battle_interface/hp_bar_anim.4bpp");
const u8 gHealthboxElementsGfxTable_MiscFrameEnd[] = INCBIN_U8("graphics/battle_interface/misc_frame_end.4bpp");
-const u8 gUnknown_8D12404[] = INCBIN_U8("graphics/battle_interface/ball_display.4bpp");
+const u8 gBattleInterface_SummaryBallDisplayGfx[] = INCBIN_U8("graphics/battle_interface/ball_display.4bpp");
//Originally an array?
-const u8 gUnknown_08C1249C[] = INCBIN_U8("graphics/battle_interface/ball_display_unused_extra.4bpp");
+const u8 gBattleInterface_UnusedSummaryBallDisplayGfx[] = INCBIN_U8("graphics/battle_interface/ball_display_unused_extra.4bpp");
const u8 gBattleInterfaceGfx_Status2[] = INCBIN_U8("graphics/battle_interface/status2.4bpp"); // these three duplicate sets of graphics are for the opponent pokemon
const u8 gBattleInterfaceGfx_Status3[] = INCBIN_U8("graphics/battle_interface/status3.4bpp"); // and are also for use in double battles. they use dynamic palettes so
const u8 gBattleInterfaceGfx_Status4[] = INCBIN_U8("graphics/battle_interface/status4.4bpp"); // coloring them is an extreme headache and wont be done for now
@@ -461,25 +461,25 @@ const u32 gFile_graphics_unknown_unknown_D17AB8_tilemap[] = INCBIN_U32("graphics
const u32 gContestMiscGfx[] = INCBIN_U32("graphics/contest/misc.4bpp.lz");
-const u32 gFile_graphics_contest_audience_sheet[] = INCBIN_U32("graphics/contest/audience.4bpp.lz");
+const u32 gContestAudienceGfx[] = INCBIN_U32("graphics/contest/audience.4bpp.lz");
-const u32 gFile_graphics_contest_faces_sheet[] = INCBIN_U32("graphics/contest/faces.4bpp.lz");
+const u32 gContestFacesSheetGfx[] = INCBIN_U32("graphics/contest/faces.4bpp.lz");
-const u32 gFile_graphics_contest_judge_symbols_sheet[] = INCBIN_U32("graphics/contest/judge_symbols.4bpp.lz");
-const u32 gFile_graphics_contest_judge_symbols_palette[] = INCBIN_U32("graphics/contest/judge_symbols.gbapal.lz");
+const u32 gContestJudgeSymbolsGfx[] = INCBIN_U32("graphics/contest/judge_symbols.4bpp.lz");
+const u32 gContestJudgeSymbolsPal[] = INCBIN_U32("graphics/contest/judge_symbols.gbapal.lz");
-const u8 gFile_graphics_contest_heart[] = INCBIN_U8("graphics/contest/heart.4bpp");
+const u8 gContestHeartGfx[] = INCBIN_U8("graphics/contest/heart.4bpp");
const u32 gFile_graphics_unknown_unknown_D196E4_sheet[] = INCBIN_U32("graphics/unknown/unknown_D196E4.4bpp.lz");
const u32 gFile_graphics_unknown_unknown_D196E4_palette[] = INCBIN_U32("graphics/unknown/unknown_D196E4.gbapal.lz");
-const u32 gUnknown_8D197FC[] = INCBIN_U32("graphics/contest/misc_2.4bpp.lz");
+const u32 gContestMisc2Gfx[] = INCBIN_U32("graphics/contest/misc_2.4bpp.lz");
-const u32 gFile_graphics_contest_misc_2_tilemap_1_tilemap[] = INCBIN_U32("graphics/contest/misc_2_tilemap_1.bin.lz");
-const u32 gFile_graphics_contest_misc_2_tilemap_2_tilemap[] = INCBIN_U32("graphics/contest/misc_2_tilemap_2.bin.lz");
-const u32 gFile_graphics_contest_misc_2_tilemap_3_tilemap[] = INCBIN_U32("graphics/contest/misc_2_tilemap_3.bin.lz");
+const u32 gContestMiscTilemap1[] = INCBIN_U32("graphics/contest/misc_2_tilemap_1.bin.lz");
+const u32 gContestMiscTilemap2[] = INCBIN_U32("graphics/contest/misc_2_tilemap_2.bin.lz");
+const u32 gContestMiscTilemap3[] = INCBIN_U32("graphics/contest/misc_2_tilemap_3.bin.lz");
-const u32 gFile_graphics_contest_misc_2_palette[] = INCBIN_U32("graphics/contest/misc_2.gbapal.lz");
+const u32 gContestMiscPal[] = INCBIN_U32("graphics/contest/misc.gbapal.lz");
const u32 gBattleAnimSpriteGfx_Impact[] = INCBIN_U32("graphics/battle_anims/sprites/impact.4bpp.lz");
const u32 gBattleAnimSpritePal_Impact[] = INCBIN_U32("graphics/battle_anims/sprites/impact.gbapal.lz");
@@ -582,8 +582,8 @@ const u32 gBattleAnimSpritePal_BlackBall2[] = INCBIN_U32("graphics/battle_anims/
const u32 gBattleAnimSpritePal_PurpleGasCloud[] = INCBIN_U32("graphics/battle_anims/sprites/purple_gas_cloud.gbapal.lz");
-const u32 gFile_graphics_contest_judge_sheet[] = INCBIN_U32("graphics/contest/judge.4bpp.lz");
-const u32 gFile_graphics_contest_judge_palette[] = INCBIN_U32("graphics/contest/judge.gbapal.lz");
+const u32 gContestJudgeGfx[] = INCBIN_U32("graphics/contest/judge.4bpp.lz");
+const u32 gContestJudgePal[] = INCBIN_U32("graphics/contest/judge.gbapal.lz");
const u32 gBattleAnimSpriteGfx_Spark[] = INCBIN_U32("graphics/battle_anims/sprites/spark.4bpp.lz");
const u32 gBattleAnimSpritePal_Spark[] = INCBIN_U32("graphics/battle_anims/sprites/spark.gbapal.lz");
@@ -964,7 +964,7 @@ const u32 gFile_graphics_battle_transitions_vs_frame_palette[] = INCBIN_U32("gra
const u32 gVsLettersGfx[] = INCBIN_U32("graphics/battle_transitions/vs.4bpp.lz");
-#include "data/graphics/battle_terrain.h"
+#include "data/graphics/battle_terrain_unused.h"
const u32 gBattleAnimSpriteGfx_FlyingDirt[] = INCBIN_U32("graphics/battle_anims/sprites/flying_dirt.4bpp.lz");
@@ -984,8 +984,8 @@ const u32 gBattleAnimSpriteGfx_IcicleSpear[] = INCBIN_U32("graphics/battle_anims
const u32 gBattleAnimSpritePal_IcicleSpear[] = INCBIN_U32("graphics/battle_anims/sprites/icicle_spear.gbapal.lz");
const u32 gContestNextTurnGfx[] = INCBIN_U32("graphics/contest/next_turn.4bpp.lz");
-const u8 gFile_graphics_contest_nextturn_numbers[] = INCBIN_U8("graphics/contest/next_turn_numbers.4bpp");
-const u8 gFile_graphics_contest_nextturn_random[] = INCBIN_U8("graphics/contest/next_turn_random.4bpp");
+const u8 gContestNextTurnNumbersGfx[] = INCBIN_U8("graphics/contest/next_turn_numbers.4bpp");
+const u8 gContestNextTurnRandomGfx[] = INCBIN_U8("graphics/contest/next_turn_random.4bpp");
const u32 gBattleAnimSpriteGfx_GlowyRedOrb[] = INCBIN_U32("graphics/battle_anims/sprites/glowy_red_orb.4bpp.lz");
const u32 gBattleAnimSpritePal_GlowyRedOrb[] = INCBIN_U32("graphics/battle_anims/sprites/glowy_red_orb.gbapal.lz");
@@ -994,9 +994,9 @@ const u32 gBattleAnimSpritePal_SleepPowder[] = INCBIN_U32("graphics/battle_anims
const u32 gBattleAnimSpritePal_StunSpore[] = INCBIN_U32("graphics/battle_anims/sprites/stun_spore.gbapal.lz");
const u32 gContestApplauseGfx[] = INCBIN_U32("graphics/contest/applause.4bpp.lz");
-const u8 gFile_graphics_contest_applause_meter[] = INCBIN_U8("graphics/contest/applause_meter.4bpp");
+const u8 gContestApplauseMeterGfx[] = INCBIN_U8("graphics/contest/applause_meter.4bpp");
-const u16 gFile_graphics_contest_nextturn[] = INCBIN_U16("graphics/contest/next_turn.gbapal");
+const u16 gContestNextTurnPal[] = INCBIN_U16("graphics/contest/next_turn.gbapal");
const u32 gBattleAnimSpriteGfx_Splash[] = INCBIN_U32("graphics/battle_anims/sprites/splash.4bpp.lz");
const u32 gBattleAnimSpritePal_Splash[] = INCBIN_U32("graphics/battle_anims/sprites/splash.gbapal.lz");
@@ -1136,12 +1136,12 @@ const u8 gItemPcTiles[] = INCBIN_U8("graphics/item_pc/unk_8E85090.4bpp.lz");
const u32 gItemPcBgPals[] = INCBIN_U32("graphics/item_pc/unk_8E85408.gbapal.lz");
const u8 gItemPcTilemap[] = INCBIN_U8("graphics/item_pc/unk_8E85458.bin.lz");
-const u32 gBerryPouchSpriteTiles[] = INCBIN_U32("graphics/berry_pouch/unk_8E8560C.4bpp.lz");
-const u8 gBerryPouchBgGfx[] = INCBIN_U8("graphics/berry_pouch/unk_8E859D0.4bpp.lz");
-const u32 gBerryPouchBgPals[] = INCBIN_U32("graphics/berry_pouch/unk_8E85BA4.gbapal.lz");
-const u32 gBerryPouchBgPal0FemaleOverride[] = INCBIN_U32("graphics/berry_pouch/unk_8E85BF4.gbapal.lz");
-const u32 gBerryPouchSpritePalette[] = INCBIN_U32("graphics/berry_pouch/unk_8E85C1C.gbapal.lz");
-const u8 gBerryPouchBg1Tilemap[] = INCBIN_U8("graphics/berry_pouch/unk_8E85C44.bin.lz");
+const u32 gBerryPouchSpriteTiles[] = INCBIN_U32("graphics/berry_pouch/berry_pouch.4bpp.lz");
+const u8 gBerryPouchBgGfx[] = INCBIN_U8("graphics/berry_pouch/background.4bpp.lz");
+const u32 gBerryPouchBgPals[] = INCBIN_U32("graphics/berry_pouch/background.gbapal.lz");
+const u32 gBerryPouchBgPal0FemaleOverride[] = INCBIN_U32("graphics/berry_pouch/background_female.gbapal.lz");
+const u32 gBerryPouchSpritePalette[] = INCBIN_U32("graphics/berry_pouch/berry_pouch.gbapal.lz");
+const u8 gBerryPouchBg1Tilemap[] = INCBIN_U8("graphics/berry_pouch/background.bin.lz");
const u32 gBuyMenuFrame_Gfx[] = INCBIN_U32("graphics/shop_menu/shop_menu.4bpp.lz");
const u32 gBuyMenuFrame_Tilemap[] = INCBIN_U32("graphics/shop_menu/shop_tilemap.bin");