diff options
Diffstat (limited to 'src/ground.c')
-rw-r--r-- | src/ground.c | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/ground.c b/src/ground.c index 423671112..af2c78e00 100644 --- a/src/ground.c +++ b/src/ground.c @@ -26,51 +26,51 @@ static void sub_80B967C(u8 taskId); static void sub_80B9760(struct Task *task); static void sub_80B98A8(u8 taskId); -static const union AffineAnimCmd gUnknown_83E7A00[] = +static const union AffineAnimCmd sAffineAnim_Bonemerang[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, 15, 1), AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd gUnknown_83E7A10[] = +static const union AffineAnimCmd sAffineAnim_SpinningBone[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, 20, 1), AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd *const gUnknown_83E7A20[] = +static const union AffineAnimCmd *const sAffineAnims_Bonemerang[] = { - gUnknown_83E7A00, + sAffineAnim_Bonemerang, }; -static const union AffineAnimCmd *const gUnknown_83E7A24[] = +static const union AffineAnimCmd *const sAffineAnims_SpinningBone[] = { - gUnknown_83E7A10, + sAffineAnim_SpinningBone, }; -const struct SpriteTemplate gUnknown_83E7A28 = +const struct SpriteTemplate gBonemerangSpriteTemplate = { .tileTag = ANIM_TAG_BONE, .paletteTag = ANIM_TAG_BONE, .oam = &gOamData_AffineNormal_ObjNormal_32x32, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gUnknown_83E7A20, + .affineAnims = sAffineAnims_Bonemerang, .callback = AnimBonemerangProjectile, }; -const struct SpriteTemplate gUnknown_83E7A40 = +const struct SpriteTemplate gSpinningBoneSpriteTemplate = { .tileTag = ANIM_TAG_BONE, .paletteTag = ANIM_TAG_BONE, .oam = &gOamData_AffineNormal_ObjNormal_32x32, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gUnknown_83E7A24, + .affineAnims = sAffineAnims_SpinningBone, .callback = AnimBoneHitProjectile, }; -const struct SpriteTemplate gUnknown_83E7A58 = +const struct SpriteTemplate gSandAttackDirtSpriteTemplate = { .tileTag = ANIM_TAG_MUD_SAND, .paletteTag = ANIM_TAG_MUD_SAND, @@ -81,29 +81,29 @@ const struct SpriteTemplate gUnknown_83E7A58 = .callback = AnimDirtScatter, }; -static const union AnimCmd gUnknown_83E7A70[] = +static const union AnimCmd sAnim_MudSlapMud[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; -static const union AnimCmd *const gUnknown_83E7A78[] = +static const union AnimCmd *const sAnims_MudSlapMud[] = { - gUnknown_83E7A70, + sAnim_MudSlapMud, }; -const struct SpriteTemplate gUnknown_83E7A7C = +const struct SpriteTemplate gMudSlapMudSpriteTemplate = { .tileTag = ANIM_TAG_MUD_SAND, .paletteTag = ANIM_TAG_MUD_SAND, .oam = &gOamData_AffineOff_ObjNormal_16x16, - .anims = gUnknown_83E7A78, + .anims = sAnims_MudSlapMud, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimDirtScatter, }; -const struct SpriteTemplate gUnknown_83E7A94 = +const struct SpriteTemplate gMudsportMudSpriteTemplate = { .tileTag = ANIM_TAG_MUD_SAND, .paletteTag = ANIM_TAG_MUD_SAND, @@ -114,7 +114,7 @@ const struct SpriteTemplate gUnknown_83E7A94 = .callback = AnimMudSportDirt, }; -const struct SpriteTemplate gUnknown_83E7AAC = +const struct SpriteTemplate gDirtPlumeSpriteTemplate = { .tileTag = ANIM_TAG_MUD_SAND, .paletteTag = ANIM_TAG_MUD_SAND, @@ -125,7 +125,7 @@ const struct SpriteTemplate gUnknown_83E7AAC = .callback = AnimFissureDirtPlumeParticle, }; -const struct SpriteTemplate gUnknown_83E7AC4 = +const struct SpriteTemplate gDirtMoundSpriteTemplate = { .tileTag = ANIM_TAG_DIRT_MOUND, .paletteTag = ANIM_TAG_DIRT_MOUND, @@ -279,7 +279,7 @@ static void AnimMudSportDirtFalling(struct Sprite *sprite) } } -void sub_80B8E94(u8 taskId) +void AnimTask_DigDownMovement(u8 taskId) { struct Task *task = &gTasks[taskId]; @@ -372,7 +372,7 @@ static void sub_80B908C(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_80B90EC(u8 taskId) +void AnimTask_DigUpMovement(u8 taskId) { struct Task *task = &gTasks[taskId]; @@ -538,7 +538,7 @@ static void AnimDigDirtMound(struct Sprite *sprite) sprite->callback = WaitAnimForDuration; } -void sub_80B94B4(u8 taskId) +void AnimTask_HorizontalShake(u8 taskId) { u16 i; struct Task *task = &gTasks[taskId]; @@ -689,7 +689,7 @@ void AnimTask_IsPowerOver99(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_80B9800(u8 taskId) +void AnimTask_PositionFissureBgOnBattler(u8 taskId) { struct Task *newTask; u8 battler = (gBattleAnimArgs[0] & 1) ? gBattleAnimTarget : gBattleAnimAttacker; |