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-rw-r--r--src/pokedex_area_markers.c238
1 files changed, 238 insertions, 0 deletions
diff --git a/src/pokedex_area_markers.c b/src/pokedex_area_markers.c
new file mode 100644
index 000000000..d3c36a83e
--- /dev/null
+++ b/src/pokedex_area_markers.c
@@ -0,0 +1,238 @@
+#include "global.h"
+#include "malloc.h"
+#include "bg.h"
+#include "decompress.h"
+#include "gpu_regs.h"
+#include "palette.h"
+#include "task.h"
+#include "wild_pokemon_area.h"
+#include "pokedex_area_markers.h"
+
+static const u16 sMarkerPal[] = INCBIN_U16("data/pokedex_area_markers/marker.gbapal");
+static const u32 sMarkerTiles[] = INCBIN_U32("data/pokedex_area_markers/marker.4bpp.lz");
+
+static const struct Subsprite sSubsprite0 = {
+ .size = ST_OAM_SIZE_0,
+ .shape = ST_OAM_SQUARE,
+ .priority = 1,
+ .tileOffset = 0
+};
+
+static const struct Subsprite sSubsprite1 = {
+ .size = ST_OAM_SIZE_0,
+ .shape = ST_OAM_H_RECTANGLE,
+ .priority = 1,
+ .tileOffset = 1
+};
+
+static const struct Subsprite sSubsprite2 = {
+ .size = ST_OAM_SIZE_0,
+ .shape = ST_OAM_V_RECTANGLE,
+ .priority = 1,
+ .tileOffset = 3
+};
+
+static const struct Subsprite sSubsprite3 = {
+ .size = ST_OAM_SIZE_2,
+ .shape = ST_OAM_H_RECTANGLE,
+ .priority = 1,
+ .tileOffset = 5
+};
+
+static const struct Subsprite sSubsprite4 = {
+ .size = ST_OAM_SIZE_2,
+ .shape = ST_OAM_V_RECTANGLE,
+ .priority = 1,
+ .tileOffset = 13
+};
+
+static const struct Subsprite sSubsprite5 = {
+ .size = ST_OAM_SIZE_2,
+ .shape = ST_OAM_H_RECTANGLE,
+ .priority = 1,
+ .tileOffset = 21
+};
+
+static const struct Subsprite sSubsprite6 = {
+ .size = ST_OAM_SIZE_2,
+ .shape = ST_OAM_V_RECTANGLE,
+ .priority = 1,
+ .tileOffset = 29
+};
+
+
+static const struct Subsprite *const sSubsprites[] = {
+ &sSubsprite0,
+ &sSubsprite1,
+ &sSubsprite2,
+ &sSubsprite3,
+ &sSubsprite4,
+ &sSubsprite5,
+ &sSubsprite6
+};
+
+static const s8 sSubspriteLookupTable[][4] = {
+ { 0, 0x00, 0x00 },
+ { 0, 0x36, 0x2c },
+ { 0, 0x36, 0x1c },
+ { 0, 0x36, 0x0c },
+ { 0, 0x5c, 0x0c },
+ { 0, 0x6e, 0x18 },
+ { 0, 0x5c, 0x24 },
+ { 0, 0x4c, 0x18 },
+ { 0, 0x4e, 0x34 },
+ { 0, 0x36, 0x3e },
+ { 0, 0x2a, 0x02 },
+ { 0, 0x5c, 0x18 },
+ { 2, 0x36, 0x20 },
+ { 2, 0x36, 0x10 },
+ { 1, 0x3d, 0x0c },
+ { 1, 0x4d, 0x0c },
+ { 0, 0x5c, 0x12 },
+ { 0, 0x5c, 0x1e },
+ { 0, 0x54, 0x18 },
+ { 1, 0x62, 0x18 },
+ { 1, 0x62, 0x0c },
+ { 2, 0x6e, 0x0c },
+ { 1, 0x62, 0x24 },
+ { 4, 0x6a, 0x19 },
+ { 1, 0x64, 0x2e },
+ { 2, 0x5e, 0x2d },
+ { 1, 0x55, 0x34 },
+ { 0, 0x44, 0x18 },
+ { 4, 0x3e, 0x1a },
+ { 1, 0x40, 0x34 },
+ { 0, 0x4e, 0x3c },
+ { 3, 0x37, 0x3a },
+ { 2, 0x36, 0x32 },
+ { 1, 0x28, 0x1c },
+ { 4, 0x26, 0x04 },
+ { 0, 0x5c, 0x04 },
+ { 3, 0x5a, 0xfe },
+ { 0, 0x33, 0x14 },
+ { 1, 0x3d, 0x12 },
+ { 0, 0x48, 0x08 },
+ { 0, 0x57, 0x08 },
+ { 0, 0x70, 0x0e },
+ { 0, 0x71, 0x14 },
+ { 0, 0x71, 0x19 },
+ { 1, 0x4e, 0x2c },
+ { 0, 0x41, 0x3c },
+ { 0, 0x34, 0x3e },
+ { 0, 0x2d, 0x07 },
+ { 0, 0x0a, 0x0a },
+ { 0, 0x0c, 0x23 },
+ { 0, 0x0e, 0x34 },
+ { 0, 0x0c, 0x54 },
+ { 0, 0x2d, 0x51 },
+ { 0, 0x4c, 0x54 },
+ { 0, 0x68, 0x52 },
+ { 2, 0x0e, 0x02 },
+ { 0, 0x0a, 0x0f },
+ { 0, 0x0c, 0x1d },
+ { 1, 0x02, 0x34 },
+ { 1, 0x0c, 0x38 },
+ { 1, 0x2c, 0x4a },
+ { 1, 0x24, 0x4e },
+ { 2, 0x30, 0x50 },
+ { 2, 0x34, 0x56 },
+ { 0, 0x48, 0x4a },
+ { 1, 0x48, 0x4e },
+ { 2, 0x51, 0x50 },
+ { 0, 0x4c, 0x5c },
+ { 0, 0x68, 0x4b },
+ { 0, 0x68, 0x56 },
+ { 2, 0x6c, 0x53 },
+ { 3, 0x60, 0x5a },
+ { 0, 0x0e, 0x01 },
+ { 0, 0x05, 0x34 },
+ { 0, 0x0d, 0x50 },
+ { 0, 0x36, 0x4a },
+ { 0, 0x45, 0x49 },
+ { 0, 0x4c, 0x4d },
+ { 0, 0x49, 0x5f },
+ { 3, 0x60, 0x5a }
+};
+
+static void Task_ShowAreaMarkers(u8 taskId)
+{
+ struct PAM_TaskData * data = (void *)gTasks[taskId].data;
+ gSprites[data->spr_id].invisible = FALSE;
+}
+
+u8 sub_8134230(u16 species, u16 tilesTag, u8 palIdx, u8 y)
+{
+ struct SpriteTemplate spriteTemplate;
+ struct CompressedSpriteSheet spriteSheet;
+ u8 taskId;
+ struct PAM_TaskData * data;
+ struct Subsprite * subsprites;
+
+ spriteSheet.data = sMarkerTiles;
+ spriteSheet.size = 0x4A0;
+ spriteSheet.tag = tilesTag;
+ LoadCompressedSpriteSheet(&spriteSheet);
+ LoadPalette(sMarkerPal, 0x100 + 16 * palIdx, 0x20);
+ taskId = CreateTask(Task_ShowAreaMarkers, 0);
+ data = (void *)gTasks[taskId].data;
+ data->unk_0C = 0;
+ data->tilesTag = tilesTag;
+ data->unk_10 = 0xFFFF;
+ subsprites = Alloc(120 * sizeof(struct Subsprite));
+ data->buffer = subsprites;
+ data->subsprites.subsprites = subsprites;
+ data->subsprites.subspriteCount = BuildPokedexAreaSubspriteBuffer(species, subsprites);
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_BD);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(12, 8));
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_WININ, 0x1F1F);
+ SetGpuReg(REG_OFFSET_WINOUT, 0x2F3D);
+ spriteTemplate = gDummySpriteTemplate;
+ spriteTemplate.tileTag = tilesTag;
+ data->spr_id = CreateSprite(&spriteTemplate, 104, y + 32, 0);
+ SetSubspriteTables(&gSprites[data->spr_id], &data->subsprites);
+ gSprites[data->spr_id].oam.objMode = ST_OAM_OBJ_WINDOW;
+ gSprites[data->spr_id].oam.paletteNum = palIdx;
+ gSprites[data->spr_id].subspriteTableNum = 0;
+ gSprites[data->spr_id].invisible = TRUE;
+ HideBg(1);
+ SetBgAttribute(1, BG_ATTR_CHARBASEINDEX, 0);
+ FillBgTilemapBufferRect_Palette0(1, 0x00F, 0, 0, 30, 20);
+ CopyBgTilemapBufferToVram(1);
+ ShowBg(1);
+ return taskId;
+}
+
+void sub_81343F4(u8 taskId)
+{
+ struct PAM_TaskData * data = (void *)gTasks[taskId].data;
+ FreeSpriteTilesByTag(data->tilesTag);
+ DestroySprite(&gSprites[data->spr_id]);
+ Free(data->buffer);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_WININ, 0x1F1F);
+ SetGpuReg(REG_OFFSET_WINOUT, 0x1F1F);
+ ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON);
+ HideBg(1);
+ SetBgAttribute(1, BG_ATTR_CHARBASEINDEX, 2);
+ FillBgTilemapBufferRect_Palette0(1, 0x000, 0, 0, 30, 20);
+ CopyBgTilemapBufferToVram(1);
+ ShowBg(1);
+ DestroyTask(taskId);
+}
+
+void SetAreaSubsprite(s32 i, s32 whichArea, struct Subsprite * subsprites)
+{
+ subsprites[i] = *sSubsprites[sSubspriteLookupTable[whichArea][0]];
+ subsprites[i].x = sSubspriteLookupTable[whichArea][1];
+ subsprites[i].y = sSubspriteLookupTable[whichArea][2];
+}
+
+u8 sub_81344E0(u8 taskId)
+{
+ struct PAM_TaskData * data = (void *)gTasks[taskId].data;
+ return data->subsprites.subspriteCount;
+}