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path: root/src/pokemon_storage_system_8.c
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Diffstat (limited to 'src/pokemon_storage_system_8.c')
-rw-r--r--src/pokemon_storage_system_8.c60
1 files changed, 30 insertions, 30 deletions
diff --git a/src/pokemon_storage_system_8.c b/src/pokemon_storage_system_8.c
index 3e9c27555..27594e6ff 100644
--- a/src/pokemon_storage_system_8.c
+++ b/src/pokemon_storage_system_8.c
@@ -447,20 +447,20 @@ static void sub_80962F0(u8 id, u8 cursorArea, u8 cursorPos)
case CURSOR_AREA_IN_BOX:
row = cursorPos % IN_BOX_ROWS;
column = cursorPos / IN_BOX_ROWS;
- gPSSData->itemIconSprites[id].sprite->pos1.x = (24 * row) + 112;
- gPSSData->itemIconSprites[id].sprite->pos1.y = (24 * column) + 56;
+ gPSSData->itemIconSprites[id].sprite->x = (24 * row) + 112;
+ gPSSData->itemIconSprites[id].sprite->y = (24 * column) + 56;
gPSSData->itemIconSprites[id].sprite->oam.priority = 2;
break;
case CURSOR_AREA_IN_PARTY:
if (cursorPos == 0)
{
- gPSSData->itemIconSprites[id].sprite->pos1.x = 116;
- gPSSData->itemIconSprites[id].sprite->pos1.y = 76;
+ gPSSData->itemIconSprites[id].sprite->x = 116;
+ gPSSData->itemIconSprites[id].sprite->y = 76;
}
else
{
- gPSSData->itemIconSprites[id].sprite->pos1.x = 164;
- gPSSData->itemIconSprites[id].sprite->pos1.y = 24 * (cursorPos - 1) + 28;
+ gPSSData->itemIconSprites[id].sprite->x = 164;
+ gPSSData->itemIconSprites[id].sprite->y = 24 * (cursorPos - 1) + 28;
}
gPSSData->itemIconSprites[id].sprite->oam.priority = 1;
break;
@@ -641,8 +641,8 @@ static void sub_8096958(struct Sprite *sprite)
switch (sprite->data[0])
{
case 0:
- sprite->data[1] = sprite->pos1.x << 4;
- sprite->data[2] = sprite->pos1.y << 4;
+ sprite->data[1] = sprite->x << 4;
+ sprite->data[2] = sprite->y << 4;
sprite->data[3] = 10;
sprite->data[4] = 21;
sprite->data[5] = 0;
@@ -650,8 +650,8 @@ static void sub_8096958(struct Sprite *sprite)
case 1:
sprite->data[1] -= sprite->data[3];
sprite->data[2] -= sprite->data[4];
- sprite->pos1.x = sprite->data[1] >> 4;
- sprite->pos1.y = sprite->data[2] >> 4;
+ sprite->x = sprite->data[1] >> 4;
+ sprite->y = sprite->data[2] >> 4;
if (++sprite->data[5] > 11)
sprite->callback = sub_80969BC;
break;
@@ -660,8 +660,8 @@ static void sub_8096958(struct Sprite *sprite)
static void sub_80969BC(struct Sprite *sprite)
{
- sprite->pos1.x = gPSSData->field_CB4->pos1.x + 4;
- sprite->pos1.y = gPSSData->field_CB4->pos1.y + gPSSData->field_CB4->pos2.y + 8;
+ sprite->x = gPSSData->field_CB4->x + 4;
+ sprite->y = gPSSData->field_CB4->y + gPSSData->field_CB4->y2 + 8;
sprite->oam.priority = gPSSData->field_CB4->oam.priority;
}
@@ -670,8 +670,8 @@ static void sub_80969F4(struct Sprite *sprite)
switch (sprite->data[0])
{
case 0:
- sprite->data[1] = sprite->pos1.x << 4;
- sprite->data[2] = sprite->pos1.y << 4;
+ sprite->data[1] = sprite->x << 4;
+ sprite->data[2] = sprite->y << 4;
sprite->data[3] = 10;
sprite->data[4] = 21;
sprite->data[5] = 0;
@@ -679,8 +679,8 @@ static void sub_80969F4(struct Sprite *sprite)
case 1:
sprite->data[1] += sprite->data[3];
sprite->data[2] += sprite->data[4];
- sprite->pos1.x = sprite->data[1] >> 4;
- sprite->pos1.y = sprite->data[2] >> 4;
+ sprite->x = sprite->data[1] >> 4;
+ sprite->y = sprite->data[2] >> 4;
if (++sprite->data[5] > 11)
{
sub_80962F0(sub_80962A8(sprite), sprite->data[6], sprite->data[7]);
@@ -695,8 +695,8 @@ static void sub_8096A74(struct Sprite *sprite)
switch (sprite->data[0])
{
case 0:
- sprite->data[1] = sprite->pos1.x << 4;
- sprite->data[2] = sprite->pos1.y << 4;
+ sprite->data[1] = sprite->x << 4;
+ sprite->data[2] = sprite->y << 4;
sprite->data[3] = 10;
sprite->data[4] = 21;
sprite->data[5] = 0;
@@ -704,13 +704,13 @@ static void sub_8096A74(struct Sprite *sprite)
case 1:
sprite->data[1] -= sprite->data[3];
sprite->data[2] -= sprite->data[4];
- sprite->pos1.x = sprite->data[1] >> 4;
- sprite->pos1.y = sprite->data[2] >> 4;
- sprite->pos2.x = gSineTable[sprite->data[5] * 8] >> 4;
+ sprite->x = sprite->data[1] >> 4;
+ sprite->y = sprite->data[2] >> 4;
+ sprite->x2 = gSineTable[sprite->data[5] * 8] >> 4;
if (++sprite->data[5] > 11)
{
sub_80962F0(sub_80962A8(sprite), sprite->data[6], sprite->data[7]);
- sprite->pos2.x = 0;
+ sprite->x2 = 0;
sprite->callback = sub_80969BC;
}
break;
@@ -722,8 +722,8 @@ static void sub_8096B10(struct Sprite *sprite)
switch (sprite->data[0])
{
case 0:
- sprite->data[1] = sprite->pos1.x << 4;
- sprite->data[2] = sprite->pos1.y << 4;
+ sprite->data[1] = sprite->x << 4;
+ sprite->data[2] = sprite->y << 4;
sprite->data[3] = 10;
sprite->data[4] = 21;
sprite->data[5] = 0;
@@ -731,14 +731,14 @@ static void sub_8096B10(struct Sprite *sprite)
case 1:
sprite->data[1] += sprite->data[3];
sprite->data[2] += sprite->data[4];
- sprite->pos1.x = sprite->data[1] >> 4;
- sprite->pos1.y = sprite->data[2] >> 4;
- sprite->pos2.x = -(gSineTable[sprite->data[5] * 8] >> 4);
+ sprite->x = sprite->data[1] >> 4;
+ sprite->y = sprite->data[2] >> 4;
+ sprite->x2 = -(gSineTable[sprite->data[5] * 8] >> 4);
if (++sprite->data[5] > 11)
{
sub_80962F0(sub_80962A8(sprite), sprite->data[6], sprite->data[7]);
sprite->callback = SpriteCallbackDummy;
- sprite->pos2.x = 0;
+ sprite->x2 = 0;
}
break;
}
@@ -746,8 +746,8 @@ static void sub_8096B10(struct Sprite *sprite)
static void sub_8096BAC(struct Sprite *sprite)
{
- sprite->pos1.y -= 8;
- if (sprite->pos1.y + sprite->pos2.y < -16)
+ sprite->y -= 8;
+ if (sprite->y + sprite->y2 < -16)
{
sprite->callback = SpriteCallbackDummy;
sub_8096624(sub_80962A8(sprite), FALSE);