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path: root/src/quest_log_objects.c
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Diffstat (limited to 'src/quest_log_objects.c')
-rw-r--r--src/quest_log_objects.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/quest_log_objects.c b/src/quest_log_objects.c
index 7d8300cd7..2c17987e8 100644
--- a/src/quest_log_objects.c
+++ b/src/quest_log_objects.c
@@ -28,10 +28,10 @@ void SetQuestLogObjectEventsData(struct QuestLog * questLog)
questLog->unk_008[i].disableJumpLandingGroundEffect = gObjectEvents[i].disableJumpLandingGroundEffect;
questLog->unk_008[i].fixedPriority = gObjectEvents[i].fixedPriority;
questLog->unk_008[i].mapobj_unk_18 = gObjectEvents[i].facingDirection;
- questLog->unk_008[i].mapobj_unk_0B_0 = gObjectEvents[i].mapobj_unk_0B_0;
- questLog->unk_008[i].elevation = gObjectEvents[i].elevation;
+ questLog->unk_008[i].mapobj_unk_0B_0 = gObjectEvents[i].currentElevation;
+ questLog->unk_008[i].elevation = gObjectEvents[i].previousElevation;
questLog->unk_008[i].graphicsId = gObjectEvents[i].graphicsId;
- questLog->unk_008[i].animPattern = gObjectEvents[i].animPattern;
+ questLog->unk_008[i].animPattern = gObjectEvents[i].movementType;
questLog->unk_008[i].trainerType = gObjectEvents[i].trainerType;
questLog->unk_008[i].localId = gObjectEvents[i].localId;
questLog->unk_008[i].mapNum = gObjectEvents[i].mapNum;
@@ -41,7 +41,7 @@ void SetQuestLogObjectEventsData(struct QuestLog * questLog)
questLog->unk_008[i].trainerRange_berryTreeId = gObjectEvents[i].trainerRange_berryTreeId;
questLog->unk_008[i].previousMetatileBehavior = gObjectEvents[i].previousMetatileBehavior;
questLog->unk_008[i].directionSequenceIndex = gObjectEvents[i].directionSequenceIndex;
- questLog->unk_008[i].animId = gObjectEvents[i].animId;
+ questLog->unk_008[i].animId = gObjectEvents[i].playerCopyableMovement;
}
}
@@ -72,10 +72,10 @@ void sub_815A1F8(const struct QuestLog * questLog, const struct ObjectEventTempl
gObjectEvents[i].disableJumpLandingGroundEffect = questLogObjectEvents[i].disableJumpLandingGroundEffect;
gObjectEvents[i].fixedPriority = questLogObjectEvents[i].fixedPriority;
gObjectEvents[i].facingDirection = questLogObjectEvents[i].mapobj_unk_18;
- gObjectEvents[i].mapobj_unk_0B_0 = questLogObjectEvents[i].mapobj_unk_0B_0;
- gObjectEvents[i].elevation = questLogObjectEvents[i].elevation;
+ gObjectEvents[i].currentElevation = questLogObjectEvents[i].mapobj_unk_0B_0;
+ gObjectEvents[i].previousElevation = questLogObjectEvents[i].elevation;
gObjectEvents[i].graphicsId = questLogObjectEvents[i].graphicsId;
- gObjectEvents[i].animPattern = questLogObjectEvents[i].animPattern;
+ gObjectEvents[i].movementType = questLogObjectEvents[i].animPattern;
gObjectEvents[i].trainerType = questLogObjectEvents[i].trainerType;
gObjectEvents[i].localId = questLogObjectEvents[i].localId;
gObjectEvents[i].mapNum = questLogObjectEvents[i].mapNum;
@@ -85,7 +85,7 @@ void sub_815A1F8(const struct QuestLog * questLog, const struct ObjectEventTempl
gObjectEvents[i].trainerRange_berryTreeId = questLogObjectEvents[i].trainerRange_berryTreeId;
gObjectEvents[i].previousMetatileBehavior = questLogObjectEvents[i].previousMetatileBehavior;
gObjectEvents[i].directionSequenceIndex = questLogObjectEvents[i].directionSequenceIndex;
- gObjectEvents[i].animId = questLogObjectEvents[i].animId;
+ gObjectEvents[i].playerCopyableMovement = questLogObjectEvents[i].animId;
for (j = 0; j < 0x40; j++)
{