diff options
Diffstat (limited to 'src/rfu_union_tool.c')
-rw-r--r-- | src/rfu_union_tool.c | 663 |
1 files changed, 663 insertions, 0 deletions
diff --git a/src/rfu_union_tool.c b/src/rfu_union_tool.c new file mode 100644 index 000000000..20b29de9b --- /dev/null +++ b/src/rfu_union_tool.c @@ -0,0 +1,663 @@ +#include "global.h" +#include "event_data.h" +#include "event_object_movement.h" +#include "event_object_80688E4.h" +#include "event_object_8097404.h" +#include "field_player_avatar.h" +#include "fieldmap.h" +#include "rfu_union_tool.h" +#include "script.h" +#include "task.h" +#include "constants/flags.h" +#include "constants/event_object_movement.h" +#include "constants/object_events.h" + +static EWRAM_DATA struct UnionObj * UnionObjWork = NULL; +static EWRAM_DATA u32 sUnionObjRefreshTimer = 0; + +static u8 StartUnionObjAnimTask(void); +static u32 sub_811BBC8(u32 playerIdx, u32 arg1); +static void sub_811C008(s32 arg0, s32 arg1, u8 arg2); + +static const u8 sUnionObjectEventGfxIds[][10] = { + [MALE] = { + OBJECT_EVENT_GFX_COOLTRAINER_M, + OBJECT_EVENT_GFX_BLACKBELT, + OBJECT_EVENT_GFX_CAMPER, + OBJECT_EVENT_GFX_YOUNGSTER, + OBJECT_EVENT_GFX_BOY, + OBJECT_EVENT_GFX_BUG_CATCHER, + OBJECT_EVENT_GFX_MAN, + OBJECT_EVENT_GFX_ROCKER + }, + [FEMALE] = { + OBJECT_EVENT_GFX_COOLTRAINER_F, + OBJECT_EVENT_GFX_CHANNELER, + OBJECT_EVENT_GFX_PICNICKER, + OBJECT_EVENT_GFX_LASS, + OBJECT_EVENT_GFX_WOMAN_1, + OBJECT_EVENT_GFX_BATTLE_GIRL, + OBJECT_EVENT_GFX_WOMAN_2, + OBJECT_EVENT_GFX_BEAUTY + } +}; + +static const s16 sUnionPartnerCoords[][2] = { + { 4, 6}, + {13, 8}, + {10, 6}, + { 1, 8}, + {13, 4}, + { 7, 4}, + { 1, 4}, + { 7, 8} +}; + +static const s8 sFacingDirectionOffsets[][2] = { + [DIR_NONE] = { 0, 0}, + [DIR_SOUTH] = { 1, 0}, + [DIR_NORTH] = { 0, -1}, + [DIR_WEST] = {-1, 0}, + [DIR_EAST] = { 0, 1} +}; + +static const u8 sOppositeFacingDirection[] = { + [DIR_NONE] = DIR_NONE, + [DIR_SOUTH] = DIR_NORTH, + [DIR_NORTH] = DIR_SOUTH, + [DIR_WEST] = DIR_EAST, + [DIR_EAST] = DIR_WEST +}; + +static const u8 gUnknown_845711B[] = { + 1, + 3, + 1, + 4, + 2 +}; + +static const u8 sUnionRoomLocalIds[] = { + 9, + 8, + 7, + 2, + 6, + 5, + 4, + 3 +}; + +static const u16 sUnref_8457128[] = { + 0x63, + 0x64, + 0x65, + 0x66, + 0x67, + 0x68, + 0x69, + 0x6A +}; + +static bool32 is_walking_or_running(void) +{ + if (gPlayerAvatar.tileTransitionState == 2 || gPlayerAvatar.tileTransitionState == 0) + { + return TRUE; + } + else + { + return FALSE; + } +} + +static u8 GetUnionRoomPlayerGraphicsId(u32 gender, u32 id) +{ + return sUnionObjectEventGfxIds[gender][id % 8]; +} + +static void GetUnionRoomPlayerFacingCoords(u32 id, u32 dirn, s32 * xp, s32 * yp) +{ + *xp = sUnionPartnerCoords[id][0] + sFacingDirectionOffsets[dirn][0] + 7; + *yp = sUnionPartnerCoords[id][1] + sFacingDirectionOffsets[dirn][1] + 7; +} + +static bool32 sub_811B58C(u32 id, u32 dirn, s32 x, s32 y) +{ + if (sUnionPartnerCoords[id][0] + sFacingDirectionOffsets[dirn][0] + 7 != x) + { + return FALSE; + } + else if (sUnionPartnerCoords[id][1] + sFacingDirectionOffsets[dirn][1] + 7 != y) + { + return FALSE; + } + else + { + return TRUE; + } +} + +static bool32 IsUnionRoomPlayerHidden(u32 player_idx) +{ + return FlagGet(FLAG_HIDE_UNION_ROOM_PLAYER_1 + player_idx); +} + +static void HideUnionRoomPlayer(u32 player_idx) +{ + FlagSet(FLAG_HIDE_UNION_ROOM_PLAYER_1 + player_idx); +} + +static void ShowUnionRoomPlayer(u32 player_idx) +{ + FlagClear(FLAG_HIDE_UNION_ROOM_PLAYER_1 + player_idx); +} + +static void SetUnionRoomPlayerGfx(u32 playerIdx, u32 gfxId) +{ + VarSet(VAR_OBJ_GFX_ID_0 + playerIdx, gfxId); +} + +static void CreateUnionRoomPlayerObjectEvent(u32 playerIdx) +{ + TrySpawnObjectEvent(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); +} + +static void RemoveUnionRoomPlayerObjectEvent(u32 playerIdx) +{ + RemoveObjectEventByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); +} + +static bool32 SetUnionRoomPlayerEnterExitMovement(u32 playerIdx, const u8 * movement) +{ + u8 objectId; + struct ObjectEvent * object; + if (TryGetObjectEventIdByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId)) + { + return FALSE; + } + object = &gObjectEvents[objectId]; + if (ObjectEventIsMovementOverridden(object)) + { + return FALSE; + } + if (ObjectEventSetHeldMovement(object, *movement)) + { + AGB_ASSERT_EX(0, ABSPATH("rfu_union_tool.c"), 387); + return FALSE; + } + return TRUE; +} +static bool32 TryReleaseUnionRoomPlayerObjectEvent(u32 playerIdx) +{ + u8 objectId; + struct ObjectEvent * object; + if (TryGetObjectEventIdByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId)) + { + return TRUE; + } + object = &gObjectEvents[objectId]; + if (!ObjectEventClearHeldMovementIfFinished(object)) + { + return FALSE; + } + if (!ScriptContext2_IsEnabled()) + { + UnfreezeObjectEvent(object); + } + else + { + FreezeObjectEvent(object); + } + return TRUE; +} + +u8 ZeroUnionObjWork(struct UnionObj * ptr) +{ + s32 i; + + sUnionObjRefreshTimer = 0; + UnionObjWork = ptr; + AGB_ASSERT_EX(UnionObjWork != NULL, ABSPATH("rfu_union_tool.c"), 442) + for (i = 0; i < 8; i++) + { + ptr[i].state = 0; + ptr[i].gfxId = 0; + ptr[i].animState = 0; + ptr[i].schedAnim = 0; + } + return StartUnionObjAnimTask(); +} + +static const u8 sMovement_UnionPlayerExit[2] = { + MOVEMENT_ACTION_FLY_UP, + MOVEMENT_ACTION_STEP_END +}; + +static bool32 AnimateUnionRoomPlayerDespawn(s8 * a0, u32 playerIdx, struct UnionObj * ptr) +{ + switch (*a0) + { + case 0: + if (SetUnionRoomPlayerEnterExitMovement(playerIdx, sMovement_UnionPlayerExit) == TRUE) + { + HideUnionRoomPlayer(playerIdx); + (*a0)++; + } + break; + case 1: + if (TryReleaseUnionRoomPlayerObjectEvent(playerIdx)) + { + RemoveUnionRoomPlayerObjectEvent(playerIdx); + HideUnionRoomPlayer(playerIdx); + *a0 = 0; + return TRUE; + } + break; + } + return FALSE; +} + +static const u8 sMovement_UnionPlayerEnter[2] = { + MOVEMENT_ACTION_FLY_DOWN, + MOVEMENT_ACTION_STEP_END +}; + +static bool32 AnimateUnionRoomPlayerSpawn(s8 * a0, u32 playerIdx, struct UnionObj * ptr) +{ + s16 x, y; + + switch (*a0) + { + case 0: + if (!is_walking_or_running()) + { + break; + } + PlayerGetDestCoords(&x, &y); + if (sub_811B58C(playerIdx, 0, x, y) == TRUE) + { + break; + } + player_get_pos_including_state_based_drift(&x, &y); + if (sub_811B58C(playerIdx, 0, x, y) == TRUE) + { + break; + } + SetUnionRoomPlayerGfx(playerIdx, ptr->gfxId); + CreateUnionRoomPlayerObjectEvent(playerIdx); + ShowUnionRoomPlayer(playerIdx); + (*a0)++; + // fallthrough + case 3: // incorrect? + if (SetUnionRoomPlayerEnterExitMovement(playerIdx, sMovement_UnionPlayerEnter) == 1) + { + (*a0)++; + } + break; + case 2: + if (TryReleaseUnionRoomPlayerObjectEvent(playerIdx)) + { + *a0 = 0; + return TRUE; + } + break; + } + return FALSE; +} + +static bool32 sub_811B8BC(u32 playerIdx, u32 a1, u32 a2) +{ + struct UnionObj * ptr = &UnionObjWork[playerIdx]; + AGB_ASSERT_EX(UnionObjWork != NULL, ABSPATH("rfu_union_tool.c"), 561) + ptr->schedAnim = 1; + ptr->gfxId = GetUnionRoomPlayerGraphicsId(a1, a2); + if (ptr->state == 0) + { + return TRUE; + } + else + { + return FALSE; + } +} + +static bool32 sub_811B90C(u32 playerIdx) +{ + struct UnionObj * ptr = &UnionObjWork[playerIdx]; + AGB_ASSERT_EX(UnionObjWork != NULL, ABSPATH("rfu_union_tool.c"), 577) + ptr->schedAnim = 2; + if (ptr->state == 1) + { + return TRUE; + } + else + { + return FALSE; + } +} + +static void AnimateUnionObj(u32 playerIdx, struct UnionObj * ptr) +{ + switch (ptr->state) + { + case 0: + if (ptr->schedAnim == 1) + { + ptr->state = 2; + ptr->animState = 0; + } + else + { + break; + } + // fallthrough + case 2: + if (!sub_811BBC8(playerIdx, 0) && ptr->schedAnim == 2) + { + ptr->state = 0; + ptr->animState = 0; + RemoveUnionRoomPlayerObjectEvent(playerIdx); + HideUnionRoomPlayer(playerIdx); + } + else if (AnimateUnionRoomPlayerSpawn(&ptr->animState, playerIdx, ptr) == TRUE) + { + ptr->state = 1; + } + break; + case 1: + if (ptr->schedAnim == 2) + { + ptr->state = 3; + ptr->animState = 0; + } + else + { + break; + } + // fallthrough + case 3: + if (AnimateUnionRoomPlayerDespawn(&ptr->animState, playerIdx, ptr) == TRUE) + { + ptr->state = 0; + } + break; + } + ptr->schedAnim = 0; +} + +static void Task_AnimateUnionObjs(u8 taskId) +{ + s32 i; + AGB_ASSERT_EX(UnionObjWork != NULL, ABSPATH("rfu_union_tool.c"), 643) + for (i = 0; i < 8; i++) + { + AnimateUnionObj(i, &UnionObjWork[i]); + } +} + +static u8 StartUnionObjAnimTask(void) +{ + if (FuncIsActiveTask(Task_AnimateUnionObjs) == TRUE) + { + AGB_ASSERT_EX(0, ABSPATH("rfu_union_tool.c"), 655) + return NUM_TASKS; + } + else + { + return CreateTask(Task_AnimateUnionObjs, 5); + } +} + +static void sub_811BA5C(void) +{ + u8 taskId = FindTaskIdByFunc(Task_AnimateUnionObjs); + if (taskId < NUM_TASKS) + { + DestroyTask(taskId); + } +} + +void sub_811BA78(void) +{ + s32 i; + for (i = 0; i < 8; i++) + { + if (!IsUnionRoomPlayerHidden(i)) + { + RemoveUnionRoomPlayerObjectEvent(i); + HideUnionRoomPlayer(i); + } + } + UnionObjWork = NULL; + sub_811BA5C(); +} + +void sub_811BAAC(u8 * sp8, s32 r9) +{ + s32 r7; + + for (r7 = 0; r7 < 5; r7++) + { + s32 r5 = 5 * r9 + r7; + sp8[r5] = sprite_new(OBJECT_EVENT_GFX_MAN, r5 - 0x38, sUnionPartnerCoords[r9][0] + sFacingDirectionOffsets[r7][0], sUnionPartnerCoords[r9][1] + sFacingDirectionOffsets[r7][1], 3, 1); + sub_8069124(r5 - 0x38, TRUE); + } +} + +void sub_811BB40(u8 * r5) +{ + s32 i; + for (i = 0; i < 40; i++) + { + DestroySprite(&gSprites[r5[i]]); + } +} + +void sub_811BB68(void) +{ + s32 i, j, x, y; + for (i = 0; i < 8; i++) + { + for (j = 0; j < 5; j++) + { + GetUnionRoomPlayerFacingCoords(i, j, &x, &y); + sub_8059024(x, y, 0); + } + } +} + +static u8 sub_811BBA0(u32 r1, u32 unused, struct GFtgtGname * r2) +{ + if (r1 != 0) + { + return gUnknown_845711B[r1]; + } + else if (r2->unk_0a_0 == 0x45) + { + return 1; + } + else + { + return 4; + } +} + +static u32 sub_811BBC8(u32 a0, u32 a1) +{ + return sub_806916C(5 * a0 + a1 - 0x38); +} + +static void sub_811BBE0(u32 r5, u32 r6, u8 r8, struct GFtgtGname * r9) +{ + s32 x, y; + s32 r7 = 5 * r5 + r6; + if (sub_811BBC8(r5, r6) == 1) + { + sub_8069124(r7 - 0x38, FALSE); + sub_80691A4(r7 - 0x38, 1); + } + sub_8069094(r7 - 0x38, r8); + sub_811C008(r6, r5, sub_811BBA0(r6, r5, r9)); + GetUnionRoomPlayerFacingCoords(r5, r6, &x, &y); + sub_8059024(x, y, 1); +} + +static void sub_811BC68(u32 a0, u32 a1) +{ + s32 x, y; + sub_80691A4(5 * a0 + a1 - 0x38, 2); + GetUnionRoomPlayerFacingCoords(a0, a1, &x, &y); + sub_8059024(x, y, 0); +} + +static void sub_811BCA0(u32 r7, struct GFtgtGname * r8) +{ + s16 x, y, x2, y2; + s32 i; + + PlayerGetDestCoords(&x, &y); + player_get_pos_including_state_based_drift(&x2, &y2); + if (sub_806916C(5 * r7 - 0x38) == 1) + { + if (sub_811B58C(r7, 0, x, y) == TRUE || sub_811B58C(r7, 0, x2, y2) == TRUE) + { + return; + } + sub_811BBE0(r7, 0, GetUnionRoomPlayerGraphicsId(r8->playerGender, r8->unk_00.playerTrainerId[0]), r8); + } + for (i = 1; i < 5; i++) + { + if (r8->unk_04[i - 1] == 0) + { + sub_811BC68(r7, i); + } + else if (sub_811B58C(r7, i, x, y) == FALSE && sub_811B58C(r7, i, x2, y2) == FALSE) + { + sub_811BBE0(r7, i, GetUnionRoomPlayerGraphicsId((r8->unk_04[i - 1] >> 3) & 1, r8->unk_04[i - 1] & 7), r8); + } + } +} + +static void sub_811BDA8(u32 r5, struct GFtgtGname * r4) +{ + u32 i; + switch (r4->unk_0a_0) + { + case 0x40: + case 0x54: + sub_811B8BC(r5, r4->playerGender, r4->unk_00.playerTrainerId[0]); + for (i = 0; i < 5; i++) + { + sub_811BC68(r5, i); + } + break; + case 0x41: + case 0x44: + case 0x45: + case 0x48: + case 0x51: + case 0x52: + case 0x53: + sub_811B90C(r5); + sub_811BCA0(r5, r4); + break; + default: + AGB_ASSERT_EX(0, ABSPATH("rfu_union_tool.c"), 979) + } +} + +static void sub_811BE6C(u32 r5, struct GFtgtGname * unused) +{ + s32 i; + sub_811B90C(r5); + for (i = 0; i < 5; i++) + { + sub_811BC68(r5, i); + } +} + +static void UpdateUnionRoomPlayerSprites(struct UnkStruct_URoom *r0) +{ + s32 i; + struct UnkStruct_x20 * r4; + sUnionObjRefreshTimer = 0; + for (i = 0, r4 = r0->field_0->arr; i < 8; i++) + { + if (r4[i].field_1A_0 == 1) + { + sub_811BDA8(i, &r4[i].unk.gname); + } + else if (r4[i].field_1A_0 == 2) + { + sub_811BE6C(i, &r4[i].unk.gname); + } + } +} + +void sub_811BECC(struct UnkStruct_URoom *unused) +{ + sUnionObjRefreshTimer = 300; +} + +void sub_811BEDC(struct UnkStruct_URoom *r2) +{ + if (++sUnionObjRefreshTimer > 300) + { + UpdateUnionRoomPlayerSprites(r2); + } +} + +bool32 sub_811BF00(struct UnkStruct_Main0 *arg0, s16 *arg1, s16 *arg2, u8 *arg3) +{ + s16 x, y; + s32 i, j; + struct UnkStruct_x20 * r4; + if (!is_walking_or_running()) + { + return FALSE; + } + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + for (i = 0, r4 = arg0->arr; i < 8; i++) + { + for (j = 0; j < 5; j++) + { + s32 r3 = 5 * i + j; + if (x != sUnionPartnerCoords[i][0] + sFacingDirectionOffsets[j][0] + 7) + { + continue; + } + if (y != sUnionPartnerCoords[i][1] + sFacingDirectionOffsets[j][1] + 7) + { + continue; + } + if (sub_806916C(r3 - 0x38) != 0) + { + continue; + } + if (sub_8069294(r3 - 0x38) != 0) + { + continue; + } + if (r4[i].field_1A_0 != 1) + { + continue; + } + sub_811C008(j, i, sOppositeFacingDirection[GetPlayerFacingDirection()]); + *arg1 = j; + *arg2 = i; + return TRUE; + } + } + return FALSE; +} + +static void sub_811C008(s32 arg0, s32 arg1, u8 arg2) +{ + sub_8069058(5 * arg1 - 0x38 + arg0, arg2); +} + +void sub_811C028(u32 arg0, u32 arg1, struct UnkStruct_Main0 *arg2) +{ + return sub_811C008(arg0, arg1, sub_811BBA0(arg0, arg1, &arg2->arr[arg1].unk.gname)); +} |