diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_controller_link_opponent.c | 8 | ||||
-rw-r--r-- | src/battle_records.c | 6 | ||||
-rw-r--r-- | src/battle_tower.c | 16 | ||||
-rw-r--r-- | src/cable_club.c | 964 | ||||
-rw-r--r-- | src/data/pokemon/trainer_class_lookups.h | 16 | ||||
-rw-r--r-- | src/data/pokemon_graphics/palette_table.h | 3 | ||||
-rw-r--r-- | src/field_effect.c | 3907 | ||||
-rw-r--r-- | src/field_fadetransition.c | 70 | ||||
-rw-r--r-- | src/field_screen_effect.c | 2 | ||||
-rw-r--r-- | src/field_specials.c | 21 | ||||
-rw-r--r-- | src/fldeff_rocksmash.c | 6 | ||||
-rw-r--r-- | src/fldeff_strength.c | 14 | ||||
-rw-r--r-- | src/graphics.c | 8 | ||||
-rw-r--r-- | src/item_use.c | 6 | ||||
-rw-r--r-- | src/link.c | 8 | ||||
-rw-r--r-- | src/main.c | 6 | ||||
-rw-r--r-- | src/map_preview_screen.c | 2 | ||||
-rw-r--r-- | src/party_menu.c | 15 | ||||
-rw-r--r-- | src/player_pc.c | 8 | ||||
-rw-r--r-- | src/quest_log.c | 2 | ||||
-rw-r--r-- | src/quest_log_player.c | 6 | ||||
-rw-r--r-- | src/region_map.c | 2 | ||||
-rw-r--r-- | src/script_menu.c | 8 | ||||
-rw-r--r-- | src/seagallop.c | 2 | ||||
-rw-r--r-- | src/shop.c | 2 | ||||
-rw-r--r-- | src/trainer_card.c | 1132 | ||||
-rw-r--r-- | src/trainer_pokemon_sprites.c | 2 | ||||
-rw-r--r-- | src/union_room.c | 27 | ||||
-rw-r--r-- | src/vs_seeker.c | 4 |
29 files changed, 5590 insertions, 683 deletions
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 3d8729824..a80e79bf4 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -1127,11 +1127,11 @@ static void LinkOpponentHandleDrawTrainerPic(void) } else if (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender != MALE) { - trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PLAYER_4]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_LEAF]; } else { - trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PLAYER_3]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RED]; } } else @@ -1152,11 +1152,11 @@ static void LinkOpponentHandleDrawTrainerPic(void) } else if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != MALE) { - trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PLAYER_4]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_LEAF]; } else { - trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PLAYER_3]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RED]; } } DecompressTrainerFrontPic(trainerPicId, gActiveBattler); diff --git a/src/battle_records.c b/src/battle_records.c index 07ff665d9..e2ae94f65 100644 --- a/src/battle_records.c +++ b/src/battle_records.c @@ -419,7 +419,7 @@ void ClearPlayerLinkBattleRecords(void) static void IncTrainerCardWinCount(s32 battlerId) { - u16 *wins = &gTrainerCards[battlerId].linkBattleWins; + u16 *wins = &gTrainerCards[battlerId].rse.linkBattleWins; (*wins)++; if (*wins > 9999) *wins = 9999; @@ -427,7 +427,7 @@ static void IncTrainerCardWinCount(s32 battlerId) static void IncTrainerCardLossCount(s32 battlerId) { - u16 *losses = &gTrainerCards[battlerId].linkBattleLosses; + u16 *losses = &gTrainerCards[battlerId].rse.linkBattleLosses; (*losses)++; if (*losses > 9999) *losses = 9999; @@ -453,7 +453,7 @@ void TryRecordLinkBattleOutcome(s32 battlerId) if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP(UNION_ROOM) || gSaveBlock1Ptr->location.mapNum != MAP_NUM(UNION_ROOM)) { UpdateBattleOutcomeOnTrainerCards(battlerId); - AddOpponentLinkBattleRecord(&gSaveBlock2Ptr->linkBattleRecords, gTrainerCards[battlerId].playerName, gTrainerCards[battlerId].trainerId, gBattleOutcome, gLinkPlayers[battlerId].language); + AddOpponentLinkBattleRecord(&gSaveBlock2Ptr->linkBattleRecords, gTrainerCards[battlerId].rse.playerName, gTrainerCards[battlerId].rse.trainerId, gBattleOutcome, gLinkPlayers[battlerId].language); } } diff --git a/src/battle_tower.c b/src/battle_tower.c index 82d3c4d85..ca434fad3 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -825,7 +825,7 @@ void CheckPartyBattleTowerBanlist(void) } } -static void PrintBattleTowerTrainerMessage(const u16 *greeting) +static void BufferBattleTowerTrainerMessage(const u16 *greeting) { s32 i; if (EC_DoesEasyChatStringFitOnLine(greeting, 3, 2, 18)) @@ -847,11 +847,11 @@ static void PrintBattleTowerTrainerMessage(const u16 *greeting) void PrintBattleTowerTrainerGreeting(void) { if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID) - PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.greeting); + BufferBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.greeting); else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) - PrintBattleTowerTrainerMessage(gBattleTowerTrainers[gSaveBlock2Ptr->battleTower.battleTowerTrainerId].greeting); + BufferBattleTowerTrainerMessage(gBattleTowerTrainers[gSaveBlock2Ptr->battleTower.battleTowerTrainerId].greeting); else - PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.records[gSaveBlock2Ptr->battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].greeting); + BufferBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.records[gSaveBlock2Ptr->battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].greeting); } static void CB2_FinishEReaderBattle(void) @@ -1395,9 +1395,9 @@ void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer) ((u32 *)ereaderTrainer)[i] = 0; } -void PrintEReaderTrainerGreeting(void) +void BufferEReaderTrainerGreeting(void) { - PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.greeting); + BufferBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.greeting); } static void PrintEReaderTrainerFarewellMessage(void) @@ -1405,9 +1405,9 @@ static void PrintEReaderTrainerFarewellMessage(void) if (gBattleOutcome == B_OUTCOME_DREW) gStringVar4[0] = EOS; else if (gBattleOutcome == B_OUTCOME_WON) - PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.farewellPlayerWon); + BufferBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.farewellPlayerWon); else - PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.farewellPlayerLost); + BufferBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.farewellPlayerLost); } void Dummy_TryEnableBravoTrainerBattleTower(void) diff --git a/src/cable_club.c b/src/cable_club.c new file mode 100644 index 000000000..e7277ed07 --- /dev/null +++ b/src/cable_club.c @@ -0,0 +1,964 @@ +#include "global.h" +#include "gflib.h" +#include "battle.h" +#include "battle_records.h" +#include "cable_club.h" +#include "event_data.h" +#include "event_scripts.h" +#include "field_message_box.h" +#include "field_weather.h" +#include "link.h" +#include "load_save.h" +#include "m4a.h" +#include "mevent.h" +#include "new_menu_helpers.h" +#include "overworld.h" +#include "quest_log.h" +#include "script.h" +#include "script_pokemon_util.h" +#include "start_menu.h" +#include "strings.h" +#include "task.h" +#include "trade.h" +#include "trainer_card.h" +#include "union_room.h" +#include "constants/songs.h" +#include "constants/cable_club.h" +#include "constants/field_weather.h" + +u32 UnusedVarNeededToMatch[8]; + +static void Task_Linkup0(u8 taskId); +static void Task_Linkup1(u8 taskId); +static void Task_LinkupMaster_2(u8 taskId); +static void Task_LinkupMaster_3(u8 taskId); +static void Task_LinkupMaster_4(u8 taskId); +static void Task_LinkupMaster_5(u8 taskId); +static void Task_LinkupSlave_2(u8 taskId); +static void Task_LinkupMaster_6(u8 taskId); +static void Task_Linkup_6a(u8 taskId); +static void Task_Linkup_7(u8 taskId); +static void Task_Linkup_Canceled(u8 taskId); +static void Task_Linkup_ErroredOut(u8 taskId); +static bool8 Task_Linkup_TimedOut(u8 taskId); +static void Task_ReestablishLinkInCableClubRoom_0(u8 taskId); +static void Task_ReestablishLinkInCableClubRoom_1(u8 taskId); +static void Task_ReestablishLinkInCableClubRoom_Master(u8 taskId); +static void Task_ReestablishLinkInCableClubRoom_2(u8 taskId); + +static const struct WindowTemplate gUnknown_83C6AB0 = { + .bg = 0, + .tilemapLeft = 16, + .tilemapTop = 11, + .width = 11, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x125 +}; + +static const u8 *const sStarsMessagePtrs[] = { + gUnknown_841DF8B, + gUnknown_841DF92, + gUnknown_841DF99, + gUnknown_841DFA0 +}; + +static void CreateLinkupTask(u8 lower, u8 higher) +{ + u8 taskId; + if (FindTaskIdByFunc(Task_Linkup0) == 0xFF) + { + taskId = CreateTask(Task_Linkup0, 80); + gTasks[taskId].data[1] = lower; + gTasks[taskId].data[2] = higher; + } +} + +static void PrintNewCountOnLinkPlayerCountDisplayWindow(u16 windowId, s32 num) +{ + ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_LEFT_ALIGN, 1); + SetStdWindowBorderStyle(windowId, FALSE); + StringExpandPlaceholders(gStringVar4, gUnknown_841DF82); + AddTextPrinterParameterized(windowId, 2, gStringVar4, 0, 0, TEXT_SPEED_FF, NULL); + CopyWindowToVram(windowId, 3); +} + +static void DestroyLinkPlayerCountDisplayWindow(u16 windowId) +{ + ClearStdWindowAndFrame(windowId, FALSE); + CopyWindowToVram(windowId, 3); +} + +static void UpdateLinkPlayerCountDisplay(u8 taskId, u8 num) +{ + s16 *data = gTasks[taskId].data; + if (num != data[3]) + { + if (num < 2) + DestroyLinkPlayerCountDisplayWindow(data[5]); + else + PrintNewCountOnLinkPlayerCountDisplayWindow(data[5], num); + data[3] = num; + } +} + +static u16 sub_8080844(u8 lower, u8 higher) +{ + switch (GetLinkPlayerDataExchangeStatusTimed(lower, higher)) + { + case EXCHANGE_COMPLETE: + return 1; + case EXCHANGE_IN_PROGRESS: + return 3; + case EXCHANGE_STAT_4: + return 7; + case EXCHANGE_STAT_5: + return 9; + case EXCHANGE_STAT_6: + ConvertIntToDecimalStringN(gStringVar1, GetLinkPlayerCount_2(), STR_CONV_MODE_LEFT_ALIGN, 1); + return 4; + default: + return 0; + } +} + +static bool32 sub_80808BC(u8 taskId) +{ + if (HasLinkErrorOccurred() == TRUE) + { + gTasks[taskId].func = Task_Linkup_ErroredOut; + return TRUE; + } + return FALSE; +} + +static bool32 sub_80808F0(u8 taskId) +{ + if (JOY_NEW(B_BUTTON) && !IsLinkConnectionEstablished()) + { + gLinkType = 0; + gTasks[taskId].func = Task_Linkup_Canceled; + return TRUE; + } + return FALSE; +} + +static bool32 sub_808093C(u8 taskId) +{ + if (IsLinkConnectionEstablished()) + { + SetSuppressLinkErrorMessage(TRUE); + } + if (JOY_NEW(B_BUTTON)) + { + gLinkType = 0; + gTasks[taskId].func = Task_Linkup_Canceled; + return TRUE; + } + return FALSE; +} + +static bool32 sub_8080990(u8 taskId) +{ + if (GetSioMultiSI() == TRUE) + { + gTasks[taskId].func = Task_Linkup_ErroredOut; + return TRUE; + } + return FALSE; +} + +static void sub_80809C4(u8 taskId) +{ + gTasks[taskId].data[0]++; + if (gTasks[taskId].data[0] == 10) + { + sub_800A474(2); + DestroyTask(taskId); + } +} + +static void Task_Linkup0(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + if (data[0] == 0) + { + OpenLinkTimed(); + sub_800AA24(); + ResetLinkPlayers(); + data[5] = AddWindow(&gUnknown_83C6AB0); + } + else if (data[0] > 9) + { + gTasks[taskId].func = Task_Linkup1; + } + data[0]++; +} + +static void Task_Linkup1(u8 taskId) +{ + u8 linkPlayerCount = GetLinkPlayerCount_2(); + if (sub_80808F0(taskId) != TRUE && sub_808093C(taskId) != TRUE && linkPlayerCount >= 2) + { + SetSuppressLinkErrorMessage(TRUE); + gTasks[taskId].data[3] = 0; + if (IsLinkMaster() == TRUE) + { + PlaySE(SE_PIN); + ShowFieldAutoScrollMessage(CableClub_Text_WhenAllPlayersReadyAConfirmBCancel); + gTasks[taskId].func = Task_LinkupMaster_2; + } + else + { + PlaySE(SE_BOO); + ShowFieldAutoScrollMessage(CableClub_Text_AwaitingLinkupBCancel); + gTasks[taskId].func = Task_LinkupSlave_2; + } + } +} + +static void Task_LinkupMaster_2(u8 taskId) +{ + if (sub_80808F0(taskId) != TRUE && sub_8080990(taskId) != TRUE && sub_80808BC(taskId) != TRUE && !textbox_any_visible()) + { + gTasks[taskId].data[3] = 0; + gTasks[taskId].func = Task_LinkupMaster_3; + } +} + +static void Task_LinkupMaster_3(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + s32 linkPlayerCount = GetLinkPlayerCount_2(); + if (sub_80808F0(taskId) != TRUE && sub_8080990(taskId) != TRUE && sub_80808BC(taskId) != TRUE) + { + UpdateLinkPlayerCountDisplay(taskId, linkPlayerCount); + if (JOY_NEW(A_BUTTON) && linkPlayerCount >= data[1]) + { + sub_800A900(linkPlayerCount); + DestroyLinkPlayerCountDisplayWindow(data[5]); + ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1); + ShowFieldAutoScrollMessage(CableClub_Text_StartLinkWithXPlayersAConfirmBCancel); + gTasks[taskId].func = Task_LinkupMaster_4; + } + } +} + +static void Task_LinkupMaster_4(u8 taskId) +{ + if (sub_80808F0(taskId) != TRUE && sub_8080990(taskId) != TRUE && sub_80808BC(taskId) != TRUE && !textbox_any_visible()) + { + if (GetSavedPlayerCount() != GetLinkPlayerCount_2()) + { + ShowFieldAutoScrollMessage(CableClub_Text_WhenAllPlayersReadyAConfirmBCancel); + gTasks[taskId].func = Task_LinkupMaster_2; + } + else if (JOY_HELD(B_BUTTON)) + { + ShowFieldAutoScrollMessage(CableClub_Text_WhenAllPlayersReadyAConfirmBCancel); + gTasks[taskId].func = Task_LinkupMaster_2; + } + else if (JOY_HELD(A_BUTTON)) + { + PlaySE(SE_SELECT); + CheckShouldAdvanceLinkState(); + gTasks[taskId].func = Task_LinkupMaster_5; + } + } +} + +static void Task_LinkupMaster_5(u8 taskId) +{ + u8 lower = gTasks[taskId].data[1]; + u8 higher = gTasks[taskId].data[2]; + u16 *res; + if (sub_80808BC(taskId) != TRUE && Task_Linkup_TimedOut(taskId) != TRUE) + { + if (GetLinkPlayerCount_2() != GetSavedPlayerCount()) + { + gTasks[taskId].func = Task_Linkup_ErroredOut; + } + else + { + res = &gSpecialVar_Result; + *res = sub_8080844(lower, higher); + if (*res) + gTasks[taskId].func = Task_LinkupMaster_6; + } + } +} + +static void Task_LinkupSlave_2(u8 taskId) +{ + u8 lower = gTasks[taskId].data[1]; + u8 higher = gTasks[taskId].data[2]; + u16 *res; + if (sub_80808F0(taskId) != TRUE && sub_80808BC(taskId) != TRUE) + { + res = &gSpecialVar_Result; + *res = sub_8080844(lower, higher); + if (*res) + { + if (*res == 3 || *res == 4) + { + Link_TryStartSend5FFF(); + HideFieldMessageBox(); + gTasks[taskId].func = Task_Linkup_7; + } + else if (*res == 7 || *res == 9) + { + CloseLink(); + HideFieldMessageBox(); + gTasks[taskId].func = Task_Linkup_7; + } + else + { + gFieldLinkPlayerCount = GetLinkPlayerCount_2(); + gLocalLinkPlayerId = GetMultiplayerId(); + sub_800A900(gFieldLinkPlayerCount); + TrainerCard_GenerateCardForLinkPlayer((void*)gBlockSendBuffer); + gTasks[taskId].func = Task_Linkup_6a; + } + } + } +} + +static bool32 AnyConnectedPartnersPlayingRS(void) +{ + int i; + u16 version; + + for (i = 0; i < GetLinkPlayerCount(); i++) + { + version = gLinkPlayers[i].version & 0xFF; + if (version == VERSION_RUBY || version == VERSION_SAPPHIRE) + return TRUE; + } + return FALSE; +} + +static void Task_LinkupMaster_6(u8 taskId) +{ + if (sub_80808BC(taskId) != TRUE) + { + if (gSpecialVar_Result == 4) + { + if (AnyConnectedPartnersPlayingRS() == TRUE) + CloseLink(); + else + Link_TryStartSend5FFF(); + HideFieldMessageBox(); + gTasks[taskId].func = Task_Linkup_7; + } + else if (gSpecialVar_Result == 3) + { + Link_TryStartSend5FFF(); + HideFieldMessageBox(); + gTasks[taskId].func = Task_Linkup_7; + } + else if (gSpecialVar_Result == 7 || gSpecialVar_Result == 9) + { + CloseLink(); + HideFieldMessageBox(); + gTasks[taskId].func = Task_Linkup_7; + } + else + { + gFieldLinkPlayerCount = GetLinkPlayerCount_2(); + gLocalLinkPlayerId = GetMultiplayerId(); + sub_800A900(gFieldLinkPlayerCount); + TrainerCard_GenerateCardForLinkPlayer((void*)gBlockSendBuffer); + gTasks[taskId].func = Task_Linkup_6a; + sub_800A474(2); + } + } +} + +static void Task_Linkup_6a(u8 taskId) +{ + u8 i; + u16 version; + u8 * dest; + if (sub_80808BC(taskId) != TRUE && GetBlockReceivedStatus() == sub_800A8A4()) + { + for(i = 0; i < GetLinkPlayerCount(); i++) + { + version = gLinkPlayers[i].version & 0xFF; + if (version != VERSION_FIRE_RED && version != VERSION_LEAF_GREEN) + { + const struct TrainerCardRSE * src = (const struct TrainerCardRSE *)gBlockRecvBuffer[i]; + gTrainerCards[i].rse = *src; + gTrainerCards[i].version = gLinkPlayers[i].version; + } + else + { + const struct TrainerCard * src = (const struct TrainerCard *)gBlockRecvBuffer[i]; + gTrainerCards[i] = *src; + } + } + SetSuppressLinkErrorMessage(FALSE); + ResetBlockReceivedFlags(); + HideFieldMessageBox(); + if (gSpecialVar_Result == 1) + { + // Dumb trick required to match + if (gLinkType == LINKTYPE_0x4411) + *UnusedVarNeededToMatch += 0; + DestroyLinkPlayerCountDisplayWindow(gTasks[taskId].data[5]); + EnableBothScriptContexts(); + DestroyTask(taskId); + } + else + { + Link_TryStartSend5FFF(); + gTasks[taskId].func = Task_Linkup_7; + } + } +} + +static void Task_Linkup_7(u8 taskId) +{ + if (!gReceivedRemoteLinkPlayers) + { + DestroyLinkPlayerCountDisplayWindow(gTasks[taskId].data[5]); + EnableBothScriptContexts(); + RemoveWindow(gTasks[taskId].data[5]); + DestroyTask(taskId); + } +} + +static void Task_Linkup_Canceled(u8 taskId) +{ + gSpecialVar_Result = 5; + DestroyLinkPlayerCountDisplayWindow(gTasks[taskId].data[5]); + HideFieldMessageBox(); + EnableBothScriptContexts(); + DestroyTask(taskId); +} + +static void Task_Linkup_ErroredOut(u8 taskId) +{ + gSpecialVar_Result = 6; + DestroyLinkPlayerCountDisplayWindow(gTasks[taskId].data[5]); + HideFieldMessageBox(); + EnableBothScriptContexts(); + DestroyTask(taskId); +} + +static bool8 Task_Linkup_TimedOut(u8 taskId) +{ + gTasks[taskId].data[4]++; + if (gTasks[taskId].data[4] > 600) + { + gTasks[taskId].func = Task_Linkup_ErroredOut; + return TRUE; + } + return FALSE; +} + +void TryBattleLinkup(void) +{ + u8 lower, higher; + higher = lower = 2; + switch (gSpecialVar_0x8004) + { + case USING_SINGLE_BATTLE: + higher = lower = 2; + gLinkType = LINKTYPE_SINGLE_BATTLE; + break; + case USING_DOUBLE_BATTLE: + higher = lower = 2; + gLinkType = LINKTYPE_DOUBLE_BATTLE; + break; + case USING_MULTI_BATTLE: + higher = lower = 4; + gLinkType = LINKTYPE_MULTI_BATTLE; + break; + } + CreateLinkupTask(lower, higher); +} + +void TryTradeLinkup(void) +{ + gLinkType = LINKTYPE_0x1133; + gBattleTypeFlags = 0; + CreateLinkupTask(2, 2); +} + +void TryRecordMixLinkup(void) +{ + gSpecialVar_Result = 0; + gLinkType = LINKTYPE_0x3311; + gBattleTypeFlags = 0; + CreateLinkupTask(2, 4); +} + +void sub_8081128(void) +{ + gLinkType = LINKTYPE_0x6601; + gBattleTypeFlags = 0; + CreateLinkupTask(4, 4); +} + +u8 CreateTask_ReestablishLinkInCableClubRoom(void) +{ + if (FuncIsActiveTask(Task_ReestablishLinkInCableClubRoom_0)) + return 0xFF; + switch (gSpecialVar_0x8004) + { + case USING_SINGLE_BATTLE: + gLinkType = LINKTYPE_SINGLE_BATTLE; + break; + case USING_DOUBLE_BATTLE: + gLinkType = LINKTYPE_DOUBLE_BATTLE; + break; + case USING_MULTI_BATTLE: + gLinkType = LINKTYPE_MULTI_BATTLE; + break; + case USING_TRADE_CENTER: + gLinkType = LINKTYPE_0x1111; + break; + case USING_RECORD_CORNER: + gLinkType = LINKTYPE_0x3322; + break; + } + return CreateTask(Task_ReestablishLinkInCableClubRoom_0, 80); +} + +static void Task_ReestablishLinkInCableClubRoom_0(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + if (data[0] == 0) + { + OpenLink(); + ResetLinkPlayers(); + CreateTask(sub_8081A90, 80); + } + else if (data[0] > 9) + gTasks[taskId].func = Task_ReestablishLinkInCableClubRoom_1; + data[0]++; +} + +static void Task_ReestablishLinkInCableClubRoom_1(u8 taskId) +{ + if (GetLinkPlayerCount_2() >= 2) + { + if (IsLinkMaster() == TRUE) + { + gTasks[taskId].func = Task_ReestablishLinkInCableClubRoom_Master; + } + else + { + gTasks[taskId].func = Task_ReestablishLinkInCableClubRoom_2; + } + } +} + +static void Task_ReestablishLinkInCableClubRoom_Master(u8 taskId) +{ + if (GetSavedPlayerCount() == GetLinkPlayerCount_2()) + { + CheckShouldAdvanceLinkState(); + gTasks[taskId].func = Task_ReestablishLinkInCableClubRoom_2; + } +} + +static void Task_ReestablishLinkInCableClubRoom_2(u8 taskId) +{ + if (gReceivedRemoteLinkPlayers == TRUE && IsLinkPlayerDataExchangeComplete() == TRUE) + { + sub_800A9A4(); + sub_8009FE8(); + DestroyTask(taskId); + } +} + +void Special_CableClub_AskSaveTheGame(void) +{ + Field_AskSaveTheGame(); +} + +static void Task_StartWiredCableClubBattle(u8 taskId) +{ + struct Task * task = &gTasks[taskId]; + switch (task->data[0]) + { + case 0: + FadeScreen(FADE_TO_BLACK, 0); + gLinkType = LINKTYPE_BATTLE; + ClearLinkCallback_2(); + task->data[0]++; + break; + case 1: + if (!gPaletteFade.active) + task->data[0]++; + break; + case 2: + task->data[1]++; + if (task->data[1] > 20) + task->data[0]++; + break; + case 3: + Link_TryStartSend5FFF(); + task->data[0]++; + break; + case 4: + if (!gReceivedRemoteLinkPlayers) + task->data[0]++; + break; + case 5: + if (gLinkPlayers[0].trainerId & 1) + PlayMapChosenOrBattleBGM(MUS_BATTLE32); + else + PlayMapChosenOrBattleBGM(MUS_BATTLE20); + switch (gSpecialVar_0x8004) + { + case USING_SINGLE_BATTLE: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK; + break; + case USING_DOUBLE_BATTLE: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK | BATTLE_TYPE_DOUBLE; + break; + case USING_MULTI_BATTLE: + ReducePlayerPartyToThree(); + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI; + break; + } + CleanupOverworldWindowsAndTilemaps(); + gTrainerBattleOpponent_A = TRAINER_LINK_OPPONENT; + SetMainCallback2(CB2_InitBattle); + gMain.savedCallback = CB2_ReturnFromCableClubBattle; + DestroyTask(taskId); + break; + } +} + +static void Task_StartWirelessCableClubBattle(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + int i; + switch (data[0]) + { + case 0: + FadeScreen(FADE_TO_BLACK, 0); + gLinkType = LINKTYPE_BATTLE; + ClearLinkCallback_2(); + data[0] = 1; + break; + case 1: + if (!gPaletteFade.active) + data[0] = 2; + break; + case 2: + SendBlock(0, &gLocalLinkPlayer, sizeof(struct LinkPlayer)); + data[0] = 3; + break; + case 3: + if (GetBlockReceivedStatus() == sub_800A8D4()) + { + for (i = 0; i < GetLinkPlayerCount(); i++) + { + gLinkPlayers[i] = *(struct LinkPlayer *)gBlockRecvBuffer[i]; + IntlConvertLinkPlayerName(&gLinkPlayers[i]); + ResetBlockReceivedFlag(i); + } + data[0] = 4; + } + break; + case 4: + data[1]++; + if (data[1] > 20) + data[0] = 5; + break; + case 5: + PrepareSendLinkCmd2FFE_or_RfuCmd6600(); + data[0] = 6; + break; + case 6: + if (IsLinkTaskFinished()) + data[0] = 7; + break; + case 7: + if (gLinkPlayers[0].trainerId & 1) + PlayMapChosenOrBattleBGM(MUS_BATTLE32); + else + PlayMapChosenOrBattleBGM(MUS_BATTLE20); + gLinkPlayers[0].linkType = LINKTYPE_BATTLE; + switch (gSpecialVar_0x8004) + { + case USING_SINGLE_BATTLE: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK; + break; + case USING_DOUBLE_BATTLE: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK | BATTLE_TYPE_DOUBLE; + break; + case USING_MULTI_BATTLE: + ReducePlayerPartyToThree(); + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI; + break; + } + CleanupOverworldWindowsAndTilemaps(); + gTrainerBattleOpponent_A = TRAINER_LINK_OPPONENT; + SetMainCallback2(CB2_InitBattle); + gMain.savedCallback = CB2_ReturnFromCableClubBattle; + DestroyTask(taskId); + break; + } +} + +static void sub_8081624(void) +{ + switch (gMain.state) + { + case 0: + Link_TryStartSend5FFF(); + gMain.state++; + break; + case 1: + if (IsLinkTaskFinished()) + SetMainCallback2(CB2_ReturnToField); + break; + } +} + +void CB2_ReturnFromCableClubBattle(void) +{ + gBattleTypeFlags &= (u16)~BATTLE_TYPE_20; + sub_8055DB8(); + LoadPlayerParty(); + SavePlayerBag(); + Special_UpdateTrainerFansAfterLinkBattle(); + if (gSpecialVar_0x8004 != USING_MULTI_BATTLE) + { + TryRecordLinkBattleOutcome(gLocalLinkPlayerId ^ 1); + if (gWirelessCommType != 0) + { + switch (gBattleOutcome) + { + case B_OUTCOME_WON: + MEvent_RecordIdOfWonderCardSenderByEventType(0, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId); + break; + case B_OUTCOME_LOST: + MEvent_RecordIdOfWonderCardSenderByEventType(1, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId); + break; + } + } + } + if (InUnionRoom() == TRUE) + { + gMain.savedCallback = sub_8081624; + } + else + { + gMain.savedCallback = c2_8056854; + } + SetMainCallback2(CB2_SetUpSaveAfterLinkBattle); +} + +void CleanupLinkRoomState(void) +{ + if (gSpecialVar_0x8004 == USING_SINGLE_BATTLE || gSpecialVar_0x8004 == USING_DOUBLE_BATTLE || gSpecialVar_0x8004 == USING_MULTI_BATTLE) + { + LoadPlayerParty(); + SavePlayerBag(); + } + copy_saved_warp2_bank_and_enter_x_to_warp1(127); +} + +void sub_8081770(void) +{ + sub_8057F5C(); +} + +static void Task_EnterCableClubSeat(u8 taskId) +{ + struct Task * task = &gTasks[taskId]; + switch (task->data[0]) + { + case 0: + ShowFieldMessage(CableClub_Text_PleaseWaitBCancel); + task->data[0] = 1; + break; + case 1: + if (IsFieldMessageBoxHidden()) + { + sub_8057F34(); + SetLocalLinkPlayerId(gSpecialVar_0x8005); + task->data[0] = 2; + } + break; + case 2: + switch (sub_8057EC0()) + { + case 0: + break; + case 1: + HideFieldMessageBox(); + task->data[0] = 0; + sub_8057F70(); + SwitchTaskToFollowupFunc(taskId); + break; + case 2: + task->data[0] = 3; + break; + } + break; + case 3: + sub_8057F48(); + sub_80F771C(TRUE); + DestroyTask(taskId); + EnableBothScriptContexts(); + break; + } +} + +static void CreateEnterCableClubSeatTaskWithFollowupFunc(TaskFunc followUpFunc) +{ + u8 taskId = CreateTask(Task_EnterCableClubSeat, 80); + SetTaskFuncWithFollowupFunc(taskId, Task_EnterCableClubSeat, followUpFunc); + ScriptContext1_Stop(); +} + +static void Task_StartWiredCableClubTrade(u8 taskId) +{ + struct Task * task = &gTasks[taskId]; + switch (task->data[0]) + { + case 0: + ScriptContext2_Enable(); + FadeScreen(FADE_TO_BLACK, 0); + ClearLinkCallback_2(); + task->data[0]++; + break; + case 1: + if (!gPaletteFade.active) + task->data[0]++; + break; + case 2: + gSelectedTradeMonPositions[0] = 0; + gSelectedTradeMonPositions[1] = 0; + m4aMPlayAllStop(); + Link_TryStartSend5FFF(); + task->data[0]++; + break; + case 3: + if (!gReceivedRemoteLinkPlayers) + { + SetMainCallback2(CB2_ReturnFromLinkTrade); + DestroyTask(taskId); + } + break; + } +} + +static void Task_StartWirelessCableClubTrade(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + switch (data[0]) + { + case 0: + ScriptContext2_Enable(); + FadeScreen(FADE_TO_BLACK, 0); + Rfu_set_zero(); + data[0]++; + break; + case 1: + if (!gPaletteFade.active) + data[0]++; + break; + case 2: + gSelectedTradeMonPositions[0] = 0; + gSelectedTradeMonPositions[1] = 0; + m4aMPlayAllStop(); + PrepareSendLinkCmd2FFE_or_RfuCmd6600(); + data[0]++; + break; + case 3: + if (IsLinkTaskFinished()) + { + UnionRoom_CreateTask_CallCB2ReturnFromLinkTrade(); + DestroyTask(taskId); + } + break; + } +} + +void EnterTradeSeat(void) +{ + if (gWirelessCommType) + CreateEnterCableClubSeatTaskWithFollowupFunc(Task_StartWirelessCableClubTrade); + else + CreateEnterCableClubSeatTaskWithFollowupFunc(Task_StartWiredCableClubTrade); +} + +static void CreateTask_StartWiredCableClubTrade(void) +{ + CreateTask(Task_StartWiredCableClubTrade, 80); +} + +void Special_WiredCableClubTrade(void) +{ + CreateTask_StartWiredCableClubTrade(); + ScriptContext1_Stop(); +} + +void EnterColosseumPlayerSpot(void) +{ + gLinkType = LINKTYPE_BATTLE; + if (gWirelessCommType) + CreateEnterCableClubSeatTaskWithFollowupFunc(Task_StartWirelessCableClubBattle); + else + CreateEnterCableClubSeatTaskWithFollowupFunc(Task_StartWiredCableClubBattle); +} + +static void Debug_CreateTaskEnterCableClubSeat(void) +{ + CreateTask(Task_EnterCableClubSeat, 80); + ScriptContext1_Stop(); +} + +void Script_ShowLinkTrainerCard(void) +{ + ShowTrainerCardInLink(gSpecialVar_0x8006, CB2_ReturnToFieldContinueScriptPlayMapMusic); +} + +bool32 GetSeeingLinkPlayerCardMsg(u8 who) +{ + u8 stars; + gSpecialVar_0x8006 = who; + StringCopy(gStringVar1, gLinkPlayers[who].name); + stars = GetTrainerCardStars(who); + if (stars == 0) + return FALSE; + StringCopy(gStringVar2, sStarsMessagePtrs[stars - 1]); + return TRUE; +} + +void sub_8081A90(u8 taskId) +{ + struct Task * task = &gTasks[taskId]; + task->data[0]++; + if (task->data[0] > 300) + { + CloseLink(); + SetMainCallback2(CB2_LinkError); + DestroyTask(taskId); + } + if (gReceivedRemoteLinkPlayers) + DestroyTask(taskId); +} + +static void sub_8081AE4(u8 taskId) +{ + if (!gReceivedRemoteLinkPlayers) + { + EnableBothScriptContexts(); + DestroyTask(taskId); + } +} + +static void sub_8081B08(u8 taskId) +{ + Link_TryStartSend5FFF(); + gTasks[taskId].func = sub_8081AE4; +} diff --git a/src/data/pokemon/trainer_class_lookups.h b/src/data/pokemon/trainer_class_lookups.h index faf23bf31..2309f85a1 100644 --- a/src/data/pokemon/trainer_class_lookups.h +++ b/src/data/pokemon/trainer_class_lookups.h @@ -133,10 +133,10 @@ const u8 gFacilityClassToPicIndex[] = [FACILITY_CLASS_CRUSH_KIN] = 130, [FACILITY_CLASS_SIS_AND_BRO_2] = 131, [FACILITY_CLASS_PKMN_PROF] = 132, - [FACILITY_CLASS_PLAYER] = 133, - [FACILITY_CLASS_PLAYER_2] = 134, - [FACILITY_CLASS_PLAYER_3] = 135, - [FACILITY_CLASS_PLAYER_4] = 136, + [FACILITY_CLASS_BRENDAN] = TRAINER_PIC_RS_BRENDAN_2, + [FACILITY_CLASS_MAY] = TRAINER_PIC_RS_MAY_2, + [FACILITY_CLASS_RED] = TRAINER_PIC_RED, + [FACILITY_CLASS_LEAF] = TRAINER_PIC_LEAF, [FACILITY_CLASS_TEAM_ROCKET_2] = 137, [FACILITY_CLASS_PSYCHIC_4] = 138, [FACILITY_CLASS_CRUSH_GIRL] = 139, @@ -287,10 +287,10 @@ const u8 gFacilityClassToTrainerClass[] = [FACILITY_CLASS_CRUSH_KIN] = CLASS_CRUSH_KIN, [FACILITY_CLASS_SIS_AND_BRO_2] = CLASS_SIS_AND_BRO_2, [FACILITY_CLASS_PKMN_PROF] = CLASS_PKMN_PROF, - [FACILITY_CLASS_PLAYER] = CLASS_PLAYER, - [FACILITY_CLASS_PLAYER_2] = CLASS_PLAYER, - [FACILITY_CLASS_PLAYER_3] = CLASS_PLAYER, - [FACILITY_CLASS_PLAYER_4] = CLASS_PLAYER, + [FACILITY_CLASS_BRENDAN] = CLASS_PLAYER, + [FACILITY_CLASS_MAY] = CLASS_PLAYER, + [FACILITY_CLASS_RED] = CLASS_PLAYER, + [FACILITY_CLASS_LEAF] = CLASS_PLAYER, [FACILITY_CLASS_TEAM_ROCKET_2] = CLASS_TEAM_ROCKET, [FACILITY_CLASS_PSYCHIC_4] = CLASS_PSYCHIC_2, [FACILITY_CLASS_CRUSH_GIRL] = CLASS_CRUSH_GIRL, diff --git a/src/data/pokemon_graphics/palette_table.h b/src/data/pokemon_graphics/palette_table.h index 35edcc76c..bb4f64a07 100644 --- a/src/data/pokemon_graphics/palette_table.h +++ b/src/data/pokemon_graphics/palette_table.h @@ -1,4 +1,5 @@ -const struct CompressedSpritePalette gMonPaletteTable[] = +// A dirty hack because field_effect.c requires this not be const +__attribute__((section(".rodata"))) struct CompressedSpritePalette gMonPaletteTable[] = { SPECIES_PAL(NONE, gMonPalette_CircledQuestionMark), SPECIES_PAL(BULBASAUR, gMonPalette_Bulbasaur), diff --git a/src/field_effect.c b/src/field_effect.c new file mode 100644 index 000000000..9b2974f1f --- /dev/null +++ b/src/field_effect.c @@ -0,0 +1,3907 @@ +#include "global.h" +#include "gflib.h" +#include "data.h" +#include "decompress.h" +#include "event_data.h" +#include "event_object_movement.h" +#include "field_camera.h" +#include "field_control_avatar.h" +#include "field_effect.h" +#include "field_effect_helpers.h" +#include "field_effect_scripts.h" +#include "field_fadetransition.h" +#include "field_player_avatar.h" +#include "field_weather.h" +#include "fieldmap.h" +#include "help_system.h" +#include "metatile_behavior.h" +#include "new_menu_helpers.h" +#include "overworld.h" +#include "party_menu.h" +#include "quest_log.h" +#include "script.h" +#include "special_field_anim.h" +#include "task.h" +#include "trainer_pokemon_sprites.h" +#include "trig.h" +#include "util.h" +#include "constants/event_object_movement.h" +#include "constants/metatile_behaviors.h" +#include "constants/songs.h" + +#define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))} +#define FIELD_EFFECT_COUNT 32 + +static u8 sFieldEffectActiveList[FIELD_EFFECT_COUNT]; + +static void FieldEffectActiveListAdd(u8 fldeff); +static bool8 FieldEffectCmd_loadtiles(const u8 **script, u32 *result); +static bool8 FieldEffectCmd_loadfadedpal(const u8 **script, u32 *result); +static bool8 FieldEffectCmd_loadpal(const u8 **script, u32 *result); +static bool8 FieldEffectCmd_callnative(const u8 **script, u32 *result); +static bool8 FieldEffectCmd_end(const u8 **script, u32 *result); +static bool8 FieldEffectCmd_loadgfx_callnative(const u8 **script, u32 *result); +static bool8 FieldEffectCmd_loadtiles_callnative(const u8 **script, u32 *result); +static bool8 FieldEffectCmd_loadfadedpal_callnative(const u8 **script, u32 *result); +static void FieldEffectScript_LoadTiles(const u8 **script); +static void FieldEffectScript_LoadFadedPal(const u8 **script); +static void FieldEffectScript_LoadPal(const u8 **script); +static void FieldEffectScript_CallNative(const u8 **script, u32 *result); +static void FieldEffectFreeTilesIfUnused(u16 tilesTag); +static void FieldEffectFreePaletteIfUnused(u8 paletteNum); +static void Task_PokecenterHeal(u8 taskId); +static void SpriteCB_PokeballGlow(struct Sprite * sprite); +static void SpriteCB_PokecenterMonitor(struct Sprite * sprite); +static void SpriteCB_HallOfFameMonitor(struct Sprite * sprite); + +static const u16 sNewGameOakObjectSpriteTiles[] = INCBIN_U16("graphics/field_effects/unk_83CA770.4bpp"); +static const u16 sNewGameOakObjectPals[] = INCBIN_U16("graphics/field_effects/unk_83CAF70.gbapal"); +static const u16 sUnknown_83CAF90[] = INCBIN_U16("graphics/field_effects/unk_83CAF90.4bpp"); +static const u16 sUnknown_83CAFB0[] = INCBIN_U16("graphics/field_effects/unk_83CAFB0.gbapal"); +static const u16 sUnknown_83CAFD0[] = INCBIN_U16("graphics/field_effects/unk_83CAFD0.4bpp"); +static const u16 sUnknown_83CB3D0[] = INCBIN_U16("graphics/field_effects/unk_83CB3D0.gbapal"); +static const u16 sUnknown_83CB3F0[] = INCBIN_U16("graphics/field_effects/unk_83CB3F0.4bpp"); +static const u16 sFieldMoveStreaksTiles[] = INCBIN_U16("graphics/field_effects/unk_83CB5F0.4bpp"); +static const u16 sFieldMoveStreaksPalette[] = INCBIN_U16("graphics/field_effects/unk_83CB7F0.gbapal"); +static const u16 sFieldMoveStreaksTilemap[] = INCBIN_U16("graphics/field_effects/unk_83CB810.bin"); +static const u16 sDarknessFieldMoveStreaksTiles[] = INCBIN_U16("graphics/field_effects/unk_83CBA90.4bpp"); +static const u16 sDarknessFieldMoveStreaksPalette[] = INCBIN_U16("graphics/field_effects/unk_83CBB10.gbapal"); +static const u16 sDarknessFieldMoveStreaksTilemap[] = INCBIN_U16("graphics/field_effects/unk_83CBB30.bin"); +static const u16 sFldEffUnk44_Tiles[] = INCBIN_U16("graphics/field_effects/unk_83CBDB0.4bpp"); + +static bool8 (*const sFldEffScrcmdTable[])(const u8 **script, u32 *result) = { + FieldEffectCmd_loadtiles, + FieldEffectCmd_loadfadedpal, + FieldEffectCmd_loadpal, + FieldEffectCmd_callnative, + FieldEffectCmd_end, + FieldEffectCmd_loadgfx_callnative, + FieldEffectCmd_loadtiles_callnative, + FieldEffectCmd_loadfadedpal_callnative +}; + +static const struct OamData sNewGameOakOamAttributes = { + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .mosaic = FALSE, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), + .x = 0, + .matrixNum = 0, + .size = SPRITE_SIZE(64x64), + .tileNum = 0x000, + .priority = 0, + .paletteNum = 0x0, + .affineParam = 0 +}; + +static const struct OamData sOamData_8x8 = { + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .mosaic = FALSE, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x8), + .x = 0, + .matrixNum = 0, + .size = SPRITE_SIZE(8x8), + .tileNum = 0x000, + .priority = 0, + .paletteNum = 0x0, + .affineParam = 0 +}; + +static const struct OamData sOamData_16x16 = { + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .mosaic = FALSE, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), + .x = 0, + .matrixNum = 0, + .size = SPRITE_SIZE(16x16), + .tileNum = 0x000, + .priority = 0, + .paletteNum = 0x0, + .affineParam = 0 +}; + +static const struct SpriteFrameImage sNewGameOakObjectSpriteFrames[] = { + {sNewGameOakObjectSpriteTiles, 0x800} +}; + +static const struct SpritePalette sNewGameOakObjectPaletteInfo = { + sNewGameOakObjectPals, 4102 +}; + +static const union AnimCmd sNewGameOakAnim[] = { + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sNewGameOakAnimTable[] = { + sNewGameOakAnim +}; + +static const struct SpriteTemplate sNewGameOakObjectTemplate = { + .tileTag = SPRITE_INVALID_TAG, + .paletteTag = 4102, + .oam = &sNewGameOakOamAttributes, + .anims = sNewGameOakAnimTable, + .images = sNewGameOakObjectSpriteFrames, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +const struct SpritePalette gUnknown_83CBE9C = { + sUnknown_83CAFB0, 4103 +}; + +const struct SpritePalette gUnknown_83CBEA4 = { + sUnknown_83CB3D0, 4112 +}; + +static const struct OamData sOamData_83CBEAC = { + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .mosaic = FALSE, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .matrixNum = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0x000, + .priority = 0, + .paletteNum = 0x0, + .affineParam = 0 +}; + +static const struct SpriteFrameImage sUnknown_83CBEB4[] = { + {sUnknown_83CAF90, 0x20} +}; + +static const struct SpriteFrameImage sUnknown_83CBEBC[] = { + {sUnknown_83CAFD0 + 0x000, 0x100}, + {sUnknown_83CAFD0 + 0x080, 0x100}, + {sUnknown_83CAFD0 + 0x100, 0x100}, + {sUnknown_83CAFD0 + 0x180, 0x100} +}; + +static const struct SpriteFrameImage sUnknown_83CBEDC[] = { + {sUnknown_83CB3F0 + 0x00, 0x80}, + {sUnknown_83CB3F0 + 0x40, 0x80}, + {sUnknown_83CB3F0 + 0x80, 0x80}, + {sUnknown_83CB3F0 + 0xC0, 0x80} +}; + +static const struct Subsprite sUnknown_83CBEFC[] = +{ + { + .x = -12, + .y = -8, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 0, + .priority = 2 + }, { + .x = 4, + .y = -8, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 2, + .priority = 2 + }, { + .x = -12, + .y = 0, + .shape = SPRITE_SHAPE(16x8), + .size = SPRITE_SIZE(16x8), + .tileOffset = 3, + .priority = 2 + }, { + .x = 4, + .y = 0, + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .tileOffset = 5, + .priority = 2 + } +}; + +static const struct SubspriteTable sUnknown_83CBF0C = subsprite_table(sUnknown_83CBEFC); + +static const struct Subsprite sUnknown_83CBF14[] = +{ + { + .x = -32, + .y = -8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 0, + .priority = 2 + }, { + .x = 0, + .y = -8, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 4, + .priority = 2 + }, { + .x = -32, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 8, + .priority = 2 + }, { + .x = 0, + .y = 0, + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .tileOffset = 12, + .priority = 2 + } +}; + +static const struct SubspriteTable sUnknown_83CBF24 = subsprite_table(sUnknown_83CBF14); + +static const union AnimCmd sUnknown_83CBF2C[] = { + ANIMCMD_FRAME(0, 1), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd sUnknown_83CBF34[] = { + ANIMCMD_FRAME(1, 5), + ANIMCMD_FRAME(2, 5), + ANIMCMD_FRAME(3, 7), + ANIMCMD_FRAME(2, 5), + ANIMCMD_FRAME(1, 5), + ANIMCMD_FRAME(0, 5), + ANIMCMD_LOOP(3), + ANIMCMD_END +}; + +static const union AnimCmd *const sUnknown_83CBF54[] = { + sUnknown_83CBF2C, + sUnknown_83CBF34 +}; + +static const union AnimCmd sUnknown_83CBF5C[] = { + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_LOOP(2), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_END +}; + +static const union AnimCmd *const sUnknown_83CBF84[] = { + sUnknown_83CBF5C +}; + +static const struct SpriteTemplate sUnknown_83CBF88 = { + .tileTag = SPRITE_INVALID_TAG, + .paletteTag = 4103, + .oam = &sOamData_8x8, + .anims = sUnknown_83CBF54, + .images = sUnknown_83CBEB4, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_PokeballGlow +}; + +static const struct SpriteTemplate sUnknown_83CBFA0 = { + .tileTag = SPRITE_INVALID_TAG, + .paletteTag = 4103, + .oam = &sOamData_83CBEAC, + .anims = sUnknown_83CBF54, + .images = sUnknown_83CBEBC, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_PokecenterMonitor +}; + +static const struct SpriteTemplate sUnknown_83CBFB8 = { + .tileTag = SPRITE_INVALID_TAG, + .paletteTag = 4112, + .oam = &sOamData_16x16, + .anims = sUnknown_83CBF84, + .images = sUnknown_83CBEDC, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_HallOfFameMonitor +}; + + +u32 FieldEffectStart(u8 fldeff) +{ + const u8 *script; + u32 result; + FieldEffectActiveListAdd(fldeff); + script = gFieldEffectScriptPointers[fldeff]; + while (sFldEffScrcmdTable[*script](&script, &result)) + ; + return result; +} + +static bool8 FieldEffectCmd_loadtiles(const u8 **script, u32 *result) +{ + (*script)++; + FieldEffectScript_LoadTiles(script); + return TRUE; +} + +static bool8 FieldEffectCmd_loadfadedpal(const u8 **script, u32 *result) +{ + (*script)++; + FieldEffectScript_LoadFadedPal(script); + return TRUE; +} + +static bool8 FieldEffectCmd_loadpal(const u8 **script, u32 *result) +{ + (*script)++; + FieldEffectScript_LoadPal(script); + return TRUE; +} +static bool8 FieldEffectCmd_callnative(const u8 **script, u32 *result) +{ + (*script)++; + FieldEffectScript_CallNative(script, result); + return TRUE; +} + +static bool8 FieldEffectCmd_end(const u8 **script, u32 *result) +{ + return FALSE; +} + +static bool8 FieldEffectCmd_loadgfx_callnative(const u8 **script, u32 *result) +{ + (*script)++; + FieldEffectScript_LoadTiles(script); + FieldEffectScript_LoadFadedPal(script); + FieldEffectScript_CallNative(script, result); + return TRUE; +} + +static bool8 FieldEffectCmd_loadtiles_callnative(const u8 **script, u32 *result) +{ + (*script)++; + FieldEffectScript_LoadTiles(script); + FieldEffectScript_CallNative(script, result); + return TRUE; +} + +static bool8 FieldEffectCmd_loadfadedpal_callnative(const u8 **script, u32 *result) +{ + (*script)++; + FieldEffectScript_LoadFadedPal(script); + FieldEffectScript_CallNative(script, result); + return TRUE; +} + +static u32 FieldEffectScript_ReadWord(const u8 **script) +{ + return T2_READ_32(*script); +} + +static void FieldEffectScript_LoadTiles(const u8 **script) +{ + const struct SpriteSheet * spriteSheet = (const struct SpriteSheet * )FieldEffectScript_ReadWord(script); + if (GetSpriteTileStartByTag(spriteSheet->tag) == 0xFFFF) + LoadSpriteSheet(spriteSheet); + *script += sizeof(u32); +} + +void sub_8083598(u8 paletteIdx) +{ + switch (gUnknown_2036E28) + { + case 0: + return; + case 1: + TintPalette_GrayScale(&gPlttBufferUnfaded[(paletteIdx + 16) * 16], 0x10); + break; + case 2: + TintPalette_SepiaTone(&gPlttBufferUnfaded[(paletteIdx + 16) * 16], 0x10); + break; + case 3: + sub_8111F38((paletteIdx + 16) * 16, 0x10); + TintPalette_GrayScale(&gPlttBufferUnfaded[(paletteIdx + 16) * 16], 0x10); + break; + default: + return; + } + CpuFastCopy(&gPlttBufferUnfaded[(paletteIdx + 16) * 16], &gPlttBufferFaded[(paletteIdx + 16) * 16], 0x20); +} + +static void FieldEffectScript_LoadFadedPal(const u8 **script) +{ + const struct SpritePalette * spritePalette = (const struct SpritePalette * )FieldEffectScript_ReadWord(script); + u8 idx = IndexOfSpritePaletteTag(spritePalette->tag); + LoadSpritePalette(spritePalette); + if (idx == 0xFF) + sub_8083598(IndexOfSpritePaletteTag(spritePalette->tag)); + sub_807AA8C(IndexOfSpritePaletteTag(spritePalette->tag)); + *script += sizeof(u32); +} + +static void FieldEffectScript_LoadPal(const u8 **script) +{ + const struct SpritePalette * spritePalette = (const struct SpritePalette * )FieldEffectScript_ReadWord(script); + u8 idx = IndexOfSpritePaletteTag(spritePalette->tag); + LoadSpritePalette(spritePalette); + if (idx != 0xFF) + sub_8083598(IndexOfSpritePaletteTag(spritePalette->tag)); + *script += sizeof(u32); +} + +static void FieldEffectScript_CallNative(const u8 **script, u32 *result) +{ + u32 (*func)(void) = (u32 (*)(void))FieldEffectScript_ReadWord(script); + *result = func(); + *script += sizeof(u32); +} + +static void FieldEffectFreeGraphicsResources(struct Sprite * sprite) +{ + u16 tileStart = sprite->sheetTileStart; + u8 paletteNum = sprite->oam.paletteNum; + DestroySprite(sprite); + FieldEffectFreeTilesIfUnused(tileStart); + FieldEffectFreePaletteIfUnused(paletteNum); +} + +void FieldEffectStop(struct Sprite * sprite, u8 fldeff) +{ + FieldEffectFreeGraphicsResources(sprite); + FieldEffectActiveListRemove(fldeff); +} + +static void FieldEffectFreeTilesIfUnused(u16 tileStart) +{ + u8 i; + u16 tileTag = GetSpriteTileTagByTileStart(tileStart); + if (tileTag == SPRITE_INVALID_TAG) + return; + for (i = 0; i < MAX_SPRITES; i++) + { + if (gSprites[i].inUse && gSprites[i].usingSheet && tileStart == gSprites[i].sheetTileStart) + return; + } + FreeSpriteTilesByTag(tileTag); +} + +static void FieldEffectFreePaletteIfUnused(u8 paletteNum) +{ + u8 i; + u16 paletteTag = GetSpritePaletteTagByPaletteNum(paletteNum); + if (paletteTag == SPRITE_INVALID_TAG) + return; + for (i = 0; i < MAX_SPRITES; i++) + { + if (gSprites[i].inUse && gSprites[i].oam.paletteNum == paletteNum) + return; + } + FreeSpritePaletteByTag(paletteTag); +} + +void FieldEffectActiveListClear(void) +{ + u8 i; + for (i = 0; i < FIELD_EFFECT_COUNT; i++) + { + sFieldEffectActiveList[i] = 0xFF; + } +} + +static void FieldEffectActiveListAdd(u8 fldeff) +{ + u8 i; + for (i = 0; i < FIELD_EFFECT_COUNT; i++) + { + if (sFieldEffectActiveList[i] == 0xFF) + { + sFieldEffectActiveList[i] = fldeff; + return; + } + } +} + +void FieldEffectActiveListRemove(u8 fldeff) +{ + u8 i; + for (i = 0; i < FIELD_EFFECT_COUNT; i++) + { + if (sFieldEffectActiveList[i] == fldeff) + { + sFieldEffectActiveList[i] = 0xFF; + return; + } + } +} + +bool8 FieldEffectActiveListContains(u8 fldeff) +{ + u8 i; + for (i = 0; i < FIELD_EFFECT_COUNT; i++) + { + if (sFieldEffectActiveList[i] == fldeff) + { + return TRUE; + } + } + return FALSE; +} + +u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer) +{ + struct SpriteTemplate spriteTemplate; + LoadCompressedSpritePaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer); + LoadCompressedSpriteSheetOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer); + spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag; + spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag; + spriteTemplate.oam = &sNewGameOakOamAttributes; + spriteTemplate.anims = gDummySpriteAnimTable; + spriteTemplate.images = NULL; + spriteTemplate.affineAnims = gDummySpriteAffineAnimTable; + spriteTemplate.callback = SpriteCallbackDummy; + return CreateSprite(&spriteTemplate, x, y, subpriority); +} + +static void LoadTrainerGfx_TrainerCard(u8 gender, u16 palOffset, u8 *dest) +{ + LZDecompressVram(gTrainerFrontPicTable[gender].data, dest); + LoadCompressedPalette(gTrainerFrontPicPaletteTable[gender].data, palOffset, 0x20); +} + +static u8 AddNewGameBirchObject(s16 x, s16 y, u8 subpriority) +{ + LoadSpritePalette(&sNewGameOakObjectPaletteInfo); + return CreateSprite(&sNewGameOakObjectTemplate, x, y, subpriority); +} + +u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority) +{ + u16 spriteId = CreateMonPicSprite_HandleDeoxys(species, 0, 0x8000, TRUE, x, y, 0, gMonPaletteTable[species].tag); + PreservePaletteInWeather(IndexOfSpritePaletteTag(gMonPaletteTable[species].tag) + 0x10); + if (spriteId == 0xFFFF) + return MAX_SPRITES; + else + return spriteId; +} + +static u8 CreateMonSprite_FieldMove(u16 species, u32 otId, u32 personality, s16 x, s16 y, u8 subpriority) +{ + const struct CompressedSpritePalette * spritePalette = GetMonSpritePalStructFromOtIdPersonality(species, otId, personality); + u16 spriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, 1, x, y, 0, spritePalette->tag); + PreservePaletteInWeather(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10); + if (spriteId == 0xFFFF) + return MAX_SPRITES; + else + return spriteId; +} + +void FreeResourcesAndDestroySprite(struct Sprite * sprite, u8 spriteId) +{ + ResetPreservedPalettesInWeather(); + if (sprite->oam.affineMode != ST_OAM_AFFINE_OFF) + { + FreeOamMatrix(sprite->oam.matrixNum); + } + FreeAndDestroyMonPicSprite(spriteId); +} + +// r, g, b are between 0 and 16 +void MultiplyInvertedPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b) +{ + int curRed; + int curGreen; + int curBlue; + u16 outPal; + + outPal = gPlttBufferUnfaded[i]; + curRed = outPal & 0x1f; + curGreen = (outPal & (0x1f << 5)) >> 5; + curBlue = (outPal & (0x1f << 10)) >> 10; + curRed += (((0x1f - curRed) * r) >> 4); + curGreen += (((0x1f - curGreen) * g) >> 4); + curBlue += (((0x1f - curBlue) * b) >> 4); + outPal = curRed; + outPal |= curGreen << 5; + outPal |= curBlue << 10; + gPlttBufferFaded[i] = outPal; +} + +// r, g, b are between 0 and 16 +static void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b) +{ + int curRed; + int curGreen; + int curBlue; + u16 outPal; + + outPal = gPlttBufferUnfaded[i]; + curRed = outPal & 0x1f; + curGreen = (outPal & (0x1f << 5)) >> 5; + curBlue = (outPal & (0x1f << 10)) >> 10; + curRed -= ((curRed * r) >> 4); + curGreen -= ((curGreen * g) >> 4); + curBlue -= ((curBlue * b) >> 4); + outPal = curRed; + outPal |= curGreen << 5; + outPal |= curBlue << 10; + gPlttBufferFaded[i] = outPal; +} + +static void PokecenterHealEffect_0(struct Task * task); +static void PokecenterHealEffect_1(struct Task * task); +static void PokecenterHealEffect_2(struct Task * task); +static void PokecenterHealEffect_3(struct Task * task); +static void HallOfFameRecordEffect_0(struct Task * task); +static void HallOfFameRecordEffect_1(struct Task * task); +static void HallOfFameRecordEffect_2(struct Task * task); +static void HallOfFameRecordEffect_3(struct Task * task); +static void Task_HallOfFameRecord(u8 taskId); +static u8 CreatePokeballGlowSprite(s16 duration, s16 x, s16 y, bool16 fanfare); +static void SpriteCB_PokeballGlowEffect(struct Sprite * sprite); +static void PokeballGlowEffect_0(struct Sprite * sprite); +static void PokeballGlowEffect_1(struct Sprite * sprite); +static void PokeballGlowEffect_2(struct Sprite * sprite); +static void PokeballGlowEffect_3(struct Sprite * sprite); +static void PokeballGlowEffect_4(struct Sprite * sprite); +static void PokeballGlowEffect_5(struct Sprite * sprite); +static void PokeballGlowEffect_6(struct Sprite * sprite); +static void PokeballGlowEffect_7(struct Sprite * sprite); +static u8 PokecenterHealEffectHelper(s32 x, s32 y); +static void HallOfFameRecordEffectHelper(s32 x, s32 y); + +static void (*const sPokecenterHealTaskCBTable[])(struct Task * ) = { + PokecenterHealEffect_0, + PokecenterHealEffect_1, + PokecenterHealEffect_2, + PokecenterHealEffect_3 +}; + +static void (*const sHallOfFameRecordTaskCBTable[])(struct Task * ) = { + HallOfFameRecordEffect_0, + HallOfFameRecordEffect_1, + HallOfFameRecordEffect_2, + HallOfFameRecordEffect_3 +}; + +static void (*const sPokeballGlowSpriteCBTable[])(struct Sprite * ) = { + PokeballGlowEffect_0, + PokeballGlowEffect_1, + PokeballGlowEffect_2, + PokeballGlowEffect_3, + PokeballGlowEffect_4, + PokeballGlowEffect_5, + PokeballGlowEffect_6, + PokeballGlowEffect_7 +}; + +bool8 FldEff_PokecenterHeal(void) +{ + u8 nPokemon; + struct Task * task; + + nPokemon = CalculatePlayerPartyCount(); + task = &gTasks[CreateTask(Task_PokecenterHeal, 0xff)]; + task->data[1] = nPokemon; + task->data[2] = 0x5d; + task->data[3] = 0x24; + task->data[4] = 0x80; + task->data[5] = 0x18; + return FALSE; +} + +static void Task_PokecenterHeal(u8 taskId) +{ + struct Task * task = &gTasks[taskId]; + sPokecenterHealTaskCBTable[task->data[0]](task); +} + +static void PokecenterHealEffect_0(struct Task * task) +{ + task->data[0]++; + task->data[6] = CreatePokeballGlowSprite(task->data[1], task->data[2], task->data[3], TRUE); + task->data[7] = PokecenterHealEffectHelper(task->data[4], task->data[5]); +} + +static void PokecenterHealEffect_1(struct Task * task) +{ + if (gSprites[task->data[6]].data[0] > 1) + { + gSprites[task->data[7]].data[0]++; + task->data[0]++; + } +} + +static void PokecenterHealEffect_2(struct Task * task) +{ + if (gSprites[task->data[6]].data[0] > 4) + { + task->data[0]++; + } +} + +static void PokecenterHealEffect_3(struct Task * task) +{ + if (gSprites[task->data[6]].data[0] > 6) + { + DestroySprite(&gSprites[task->data[6]]); + FieldEffectActiveListRemove(FLDEFF_POKECENTER_HEAL); + DestroyTask(FindTaskIdByFunc(Task_PokecenterHeal)); + } +} + +bool8 FldEff_HallOfFameRecord(void) +{ + u8 nPokemon; + struct Task * task; + + nPokemon = CalculatePlayerPartyCount(); + task = &gTasks[CreateTask(Task_HallOfFameRecord, 0xff)]; + task->data[1] = nPokemon; + task->data[2] = 0x75; + task->data[3] = 0x3C; + return FALSE; +} + +static void Task_HallOfFameRecord(u8 taskId) +{ + struct Task * task; + task = &gTasks[taskId]; + sHallOfFameRecordTaskCBTable[task->data[0]](task); +} + +static void HallOfFameRecordEffect_0(struct Task * task) +{ + u8 taskId; + task->data[0]++; + task->data[6] = CreatePokeballGlowSprite(task->data[1], task->data[2], task->data[3], FALSE); +} + +static void HallOfFameRecordEffect_1(struct Task * task) +{ + if (gSprites[task->data[6]].data[0] > 1) + { + HallOfFameRecordEffectHelper(0x78, 0x19); + task->data[15]++; // was this ever initialized? is this ever used? + task->data[0]++; + } +} + +static void HallOfFameRecordEffect_2(struct Task * task) +{ + if (gSprites[task->data[6]].data[0] > 4) + { + task->data[0]++; + } +} + +static void HallOfFameRecordEffect_3(struct Task * task) +{ + if (gSprites[task->data[6]].data[0] > 6) + { + DestroySprite(&gSprites[task->data[6]]); + FieldEffectActiveListRemove(FLDEFF_HALL_OF_FAME_RECORD); + DestroyTask(FindTaskIdByFunc(Task_HallOfFameRecord)); + } +} + +static u8 CreatePokeballGlowSprite(s16 duration, s16 x, s16 y, bool16 fanfare) +{ + u8 spriteId; + struct Sprite * sprite; + spriteId = CreateInvisibleSprite(SpriteCB_PokeballGlowEffect); + sprite = &gSprites[spriteId]; + sprite->pos2.x = x; + sprite->pos2.y = y; + sprite->subpriority = 0xFF; + sprite->data[5] = fanfare; + sprite->data[6] = duration; + sprite->data[7] = spriteId; + return spriteId; +} + +static void SpriteCB_PokeballGlowEffect(struct Sprite * sprite) +{ + sPokeballGlowSpriteCBTable[sprite->data[0]](sprite); +} + +static const struct Coords16 sUnknown_83CC010[] = { + {0, 0}, + {6, 0}, + {0, 4}, + {6, 4}, + {0, 8}, + {6, 8} +}; + +static const u8 sUnknown_83CC028[] = {16, 12, 8, 0}; +static const u8 sUnknown_83CC02C[] = {16, 12, 8, 0}; +static const u8 sUnknown_83CC030[] = { 0, 0, 0, 0}; + +static void PokeballGlowEffect_0(struct Sprite * sprite) +{ + u8 endSpriteId; + if (sprite->data[1] == 0 || (--sprite->data[1]) == 0) + { + sprite->data[1] = 25; + endSpriteId = CreateSpriteAtEnd(&sUnknown_83CBF88, sUnknown_83CC010[sprite->data[2]].x + sprite->pos2.x, sUnknown_83CC010[sprite->data[2]].y + sprite->pos2.y, 0xFF); + gSprites[endSpriteId].oam.priority = 2; + gSprites[endSpriteId].data[0] = sprite->data[7]; + sprite->data[2]++; + sprite->data[6]--; + PlaySE(SE_BOWA); + } + if (sprite->data[6] == 0) + { + sprite->data[1] = 32; + sprite->data[0]++; + } +} + +static void PokeballGlowEffect_1(struct Sprite * sprite) +{ + if ((--sprite->data[1]) == 0) + { + sprite->data[0]++; + sprite->data[1] = 8; + sprite->data[2] = 0; + sprite->data[3] = 0; + if (sprite->data[5]) + { + PlayFanfare(MUS_ME_ASA); + } + } +} + +static void PokeballGlowEffect_2(struct Sprite * sprite) +{ + u8 phase; + if ((--sprite->data[1]) == 0) + { + sprite->data[1] = 8; + sprite->data[2]++; + sprite->data[2] &= 3; + if (sprite->data[2] == 0) + { + sprite->data[3]++; + } + } + phase = (sprite->data[2] + 3) & 3; + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x108, sUnknown_83CC028[phase], sUnknown_83CC02C[phase], sUnknown_83CC030[phase]); + phase = (sprite->data[2] + 2) & 3; + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x106, sUnknown_83CC028[phase], sUnknown_83CC02C[phase], sUnknown_83CC030[phase]); + phase = (sprite->data[2] + 1) & 3; + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x102, sUnknown_83CC028[phase], sUnknown_83CC02C[phase], sUnknown_83CC030[phase]); + phase = sprite->data[2]; + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x105, sUnknown_83CC028[phase], sUnknown_83CC02C[phase], sUnknown_83CC030[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x103, sUnknown_83CC028[phase], sUnknown_83CC02C[phase], sUnknown_83CC030[phase]); + if (sprite->data[3] > 2) + { + sprite->data[0]++; + sprite->data[1] = 8; + sprite->data[2] = 0; + } +} + +static void PokeballGlowEffect_3(struct Sprite * sprite) +{ + u8 phase; + if ((--sprite->data[1]) == 0) + { + sprite->data[1] = 8; + sprite->data[2]++; + sprite->data[2] &= 3; + if (sprite->data[2] == 3) + { + sprite->data[0]++; + sprite->data[1] = 30; + } + } + phase = sprite->data[2]; + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x108, sUnknown_83CC028[phase], sUnknown_83CC02C[phase], sUnknown_83CC030[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x106, sUnknown_83CC028[phase], sUnknown_83CC02C[phase], sUnknown_83CC030[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x102, sUnknown_83CC028[phase], sUnknown_83CC02C[phase], sUnknown_83CC030[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x105, sUnknown_83CC028[phase], sUnknown_83CC02C[phase], sUnknown_83CC030[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x103, sUnknown_83CC028[phase], sUnknown_83CC02C[phase], sUnknown_83CC030[phase]); +} + +static void PokeballGlowEffect_4(struct Sprite * sprite) +{ + if ((--sprite->data[1]) == 0) + { + sprite->data[0]++; + } +} + +static void PokeballGlowEffect_5(struct Sprite * sprite) +{ + sprite->data[0]++; +} + +static void PokeballGlowEffect_6(struct Sprite * sprite) +{ + if (sprite->data[5] == 0 || IsFanfareTaskInactive()) + { + sprite->data[0]++; + } +} + +static void PokeballGlowEffect_7(struct Sprite * sprite) +{ +} + +static void SpriteCB_PokeballGlow(struct Sprite * sprite) +{ + if (gSprites[sprite->data[0]].data[0] > 4) + FieldEffectFreeGraphicsResources(sprite); +} + +static u8 PokecenterHealEffectHelper(s32 x, s32 y) +{ + u8 spriteId; + struct Sprite * sprite; + spriteId = CreateSpriteAtEnd(&sUnknown_83CBFA0, x, y, 0); + sprite = &gSprites[spriteId]; + sprite->oam.priority = 2; + sprite->invisible = TRUE; + return spriteId; +} + +static void SpriteCB_PokecenterMonitor(struct Sprite * sprite) +{ + if (sprite->data[0] != 0) + { + sprite->data[0] = 0; + sprite->invisible = FALSE; + StartSpriteAnim(sprite, 1); + } + if (sprite->animEnded) + FieldEffectFreeGraphicsResources(sprite); +} + +static void HallOfFameRecordEffectHelper(s32 x, s32 y) +{ + CreateSpriteAtEnd(&sUnknown_83CBFB8, x, y, 0); +} + +static void SpriteCB_HallOfFameMonitor(struct Sprite * sprite) +{ + if (sprite->animEnded) + FieldEffectFreeGraphicsResources(sprite); +} + +static void FieldCallback_Fly(void); +static void Task_FlyOut(u8 taskId); +static void FieldCallback_FlyArrive(void); +static void Task_FlyIn(u8 taskId); + +void ReturnToFieldFromFlyMapSelect(void) +{ + SetMainCallback2(CB2_ReturnToField); + gFieldCallback = FieldCallback_Fly; +} + +static void FieldCallback_Fly(void) +{ + FadeInFromBlack(); + CreateTask(Task_FlyOut, 0); + ScriptContext2_Enable(); + FreezeObjectEvents(); + gFieldCallback = NULL; +} + +static void Task_FlyOut(u8 taskId) +{ + struct Task * task; + task = &gTasks[taskId]; + if (task->data[0] == 0) + { + if (!IsWeatherNotFadingIn()) + return; + gFieldEffectArguments[0] = GetCursorSelectionMonId(); + if ((int)gFieldEffectArguments[0] >= PARTY_SIZE) + gFieldEffectArguments[0] = 0; + FieldEffectStart(FLDEFF_USE_FLY); + task->data[0]++; + } + if (!FieldEffectActiveListContains(FLDEFF_USE_FLY)) + { + Overworld_ResetStateAfterFly(); + WarpIntoMap(); + SetMainCallback2(CB2_LoadMap); + gFieldCallback = FieldCallback_FlyArrive; + DestroyTask(taskId); + } +} + +static void FieldCallback_FlyArrive(void) +{ + Overworld_PlaySpecialMapMusic(); + FadeInFromBlack(); + CreateTask(Task_FlyIn, 0); + gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE; + if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) + { + ObjectEventTurn(&gObjectEvents[gPlayerAvatar.objectEventId], DIR_WEST); + } + ScriptContext2_Enable(); + FreezeObjectEvents(); + gFieldCallback = NULL; +} + +static void Task_FlyIn(u8 taskId) +{ + struct Task * task; + task = &gTasks[taskId]; + if (task->data[0] == 0) + { + if (gPaletteFade.active) + { + return; + } + FieldEffectStart(FLDEFF_FLY_IN); + task->data[0]++; + } + if (!FieldEffectActiveListContains(FLDEFF_FLY_IN)) + { + ScriptContext2_Disable(); + UnfreezeObjectEvents(); + DestroyTask(taskId); + } +} + +static void Task_FallWarpFieldEffect(u8 taskId); +static bool8 FallWarpEffect_1(struct Task * task); +static bool8 FallWarpEffect_2(struct Task * task); +static bool8 FallWarpEffect_3(struct Task * task); +static bool8 FallWarpEffect_4(struct Task * task); +static bool8 FallWarpEffect_5(struct Task * task); +static bool8 FallWarpEffect_6(struct Task * task); +static bool8 FallWarpEffect_7(struct Task * task); + +static bool8 (*const sFallWarpEffectCBPtrs[])(struct Task * task) = { + FallWarpEffect_1, + FallWarpEffect_2, + FallWarpEffect_3, + FallWarpEffect_4, + FallWarpEffect_5, + FallWarpEffect_6, + FallWarpEffect_7 +}; + +void FieldCB_FallWarpExit(void) +{ + Overworld_PlaySpecialMapMusic(); + WarpFadeInScreen(); + sub_8111CF0(); + ScriptContext2_Enable(); + FreezeObjectEvents(); + CreateTask(Task_FallWarpFieldEffect, 0); + gFieldCallback = NULL; +} + +static void Task_FallWarpFieldEffect(u8 taskId) +{ + struct Task * task = &gTasks[taskId]; + while (sFallWarpEffectCBPtrs[task->data[0]](task)) + ; +} + +static bool8 FallWarpEffect_1(struct Task * task) +{ + struct ObjectEvent * playerObject; + struct Sprite * playerSprite; + playerObject = &gObjectEvents[gPlayerAvatar.objectEventId]; + playerSprite = &gSprites[gPlayerAvatar.spriteId]; + CameraObjectReset2(); + gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE; + gPlayerAvatar.preventStep = TRUE; + ObjectEventSetHeldMovement(playerObject, GetFaceDirectionMovementAction(GetPlayerFacingDirection())); + task->data[4] = playerSprite->subspriteMode; + playerObject->fixedPriority = TRUE; + playerSprite->oam.priority = 1; + playerSprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; + task->data[0]++; + return TRUE; +} + +static bool8 FallWarpEffect_2(struct Task * task) +{ + if (IsWeatherNotFadingIn()) + { + task->data[0]++; + } + return FALSE; +} + +static bool8 FallWarpEffect_3(struct Task * task) +{ + struct Sprite * sprite; + s16 centerToCornerVecY; + sprite = &gSprites[gPlayerAvatar.spriteId]; + centerToCornerVecY = -(sprite->centerToCornerVecY << 1); + sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY); + task->data[1] = 1; + task->data[2] = 0; + gObjectEvents[gPlayerAvatar.objectEventId].invisible = FALSE; + PlaySE(SE_RU_HYUU); + task->data[0]++; + return FALSE; +} + +static bool8 FallWarpEffect_4(struct Task * task) +{ + struct ObjectEvent * objectEvent; + struct Sprite * sprite; + + objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.y += task->data[1]; + if (task->data[1] < 8) + { + task->data[2] += task->data[1]; + if (task->data[2] & 0xf) + { + task->data[1] <<= 1; + } + } + if (task->data[3] == 0 && sprite->pos2.y >= -16) + { + task->data[3]++; + objectEvent->fixedPriority = FALSE; + sprite->subspriteMode = task->data[4]; + objectEvent->triggerGroundEffectsOnMove = TRUE; + } + if (sprite->pos2.y >= 0) + { + PlaySE(SE_W070); + objectEvent->triggerGroundEffectsOnStop = TRUE; + objectEvent->landingJump = TRUE; + sprite->pos2.y = 0; + task->data[0]++; + } + return FALSE; +} + +static bool8 FallWarpEffect_5(struct Task * task) +{ + task->data[0]++; + task->data[1] = 4; + task->data[2] = 0; + SetCameraPanningCallback(NULL); + return TRUE; +} + +static bool8 FallWarpEffect_6(struct Task * task) +{ + SetCameraPanning(0, task->data[1]); + task->data[1] = -task->data[1]; + task->data[2]++; + if ((task->data[2] & 3) == 0) + { + task->data[1] >>= 1; + } + if (task->data[1] == 0) + { + task->data[0]++; + } + return FALSE; +} + +static bool8 FallWarpEffect_7(struct Task * task) +{ + s16 x, y; + gPlayerAvatar.preventStep = FALSE; + ScriptContext2_Disable(); + CameraObjectReset1(); + UnfreezeObjectEvents(); + InstallCameraPanAheadCallback(); + PlayerGetDestCoords(&x, &y); + // Seafoam Islands + if (sub_8055B38(MapGridGetMetatileBehaviorAt(x, y)) == TRUE) + { + VarSet(VAR_TEMP_1, 1); + SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_SURFING); + HelpSystem_SetSomeVariable2(22); + } + DestroyTask(FindTaskIdByFunc(Task_FallWarpFieldEffect)); + return FALSE; +} + +static void Task_EscalatorWarpFieldEffect(u8 taskId); +static bool8 EscalatorWarpEffect_1(struct Task * task); +static bool8 EscalatorWarpEffect_2(struct Task * task); +static bool8 EscalatorWarpEffect_3(struct Task * task); +static bool8 EscalatorWarpEffect_4(struct Task * task); +static bool8 EscalatorWarpEffect_5(struct Task * task); +static bool8 EscalatorWarpEffect_6(struct Task * task); +static void Escalator_AnimatePlayerGoingDown(struct Task * task); +static void Escalator_AnimatePlayerGoingUp(struct Task * task); +static void Escalator_BeginFadeOutToNewMap(void); +static void Escalator_TransitionToWarpInEffect(void); +static void FieldCB_EscalatorWarpIn(void); +static void Task_EscalatorWarpInFieldEffect(u8 taskId); +static bool8 EscalatorWarpInEffect_1(struct Task * task); +static bool8 EscalatorWarpInEffect_2(struct Task * task); +static bool8 EscalatorWarpInEffect_3(struct Task * task); +static bool8 EscalatorWarpInEffect_4(struct Task * task); +static bool8 EscalatorWarpInEffect_5(struct Task * task); +static bool8 EscalatorWarpInEffect_6(struct Task * task); +static bool8 EscalatorWarpInEffect_7(struct Task * task); + +static bool8 (*const sEscalatorWarpFieldEffectFuncs[])(struct Task * task) = { + EscalatorWarpEffect_1, + EscalatorWarpEffect_2, + EscalatorWarpEffect_3, + EscalatorWarpEffect_4, + EscalatorWarpEffect_5, + EscalatorWarpEffect_6 +}; + +void StartEscalatorWarp(u8 metatileBehavior, u8 priority) +{ + u8 taskId = CreateTask(Task_EscalatorWarpFieldEffect, priority); + gTasks[taskId].data[1] = 0; + if (metatileBehavior == MB_UP_ESCALATOR) + gTasks[taskId].data[1] = 1; +} + +static void Task_EscalatorWarpFieldEffect(u8 taskId) +{ + struct Task * task = &gTasks[taskId]; + while (sEscalatorWarpFieldEffectFuncs[task->data[0]](task)) + ; +} + +static bool8 EscalatorWarpEffect_1(struct Task * task) +{ + FreezeObjectEvents(); + CameraObjectReset2(); + StartEscalator(task->data[1]); + sub_81128BC(1); + task->data[0]++; + return FALSE; +} + +static bool8 EscalatorWarpEffect_2(struct Task * task) +{ + struct ObjectEvent * objectEvent; + objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + if (!ObjectEventIsMovementOverridden(objectEvent) || ObjectEventClearHeldMovementIfFinished(objectEvent)) + { + ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(GetPlayerFacingDirection())); + task->data[0]++; + task->data[2] = 0; + task->data[3] = 0; + if ((u8)task->data[1] == 0) + { + task->data[0] = 4; + } + PlaySE(SE_ESUKA); + } + return FALSE; +} + +static bool8 EscalatorWarpEffect_3(struct Task * task) +{ + Escalator_AnimatePlayerGoingDown(task); + if (task->data[2] > 3) + { + Escalator_BeginFadeOutToNewMap(); + task->data[0]++; + } + return FALSE; +} + +static bool8 EscalatorWarpEffect_4(struct Task * task) +{ + Escalator_AnimatePlayerGoingDown(task); + Escalator_TransitionToWarpInEffect(); + return FALSE; +} + +static bool8 EscalatorWarpEffect_5(struct Task * task) +{ + Escalator_AnimatePlayerGoingUp(task); + if (task->data[2] > 3) + { + Escalator_BeginFadeOutToNewMap(); + task->data[0]++; + } + return FALSE; +} + +static bool8 EscalatorWarpEffect_6(struct Task * task) +{ + Escalator_AnimatePlayerGoingUp(task); + Escalator_TransitionToWarpInEffect(); + return FALSE; +} + + +static void Escalator_AnimatePlayerGoingDown(struct Task * task) +{ + struct Sprite * sprite; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.x = Cos(0x84, task->data[2]); + sprite->pos2.y = Sin(0x94, task->data[2]); + task->data[3]++; + if (task->data[3] & 1) + { + task->data[2]++; + } +} + +static void Escalator_AnimatePlayerGoingUp(struct Task * task) +{ + struct Sprite * sprite; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.x = Cos(0x7c, task->data[2]); + sprite->pos2.y = Sin(0x76, task->data[2]); + task->data[3]++; + if (task->data[3] & 1) + { + task->data[2]++; + } +} + +static void Escalator_BeginFadeOutToNewMap(void) +{ + TryFadeOutOldMapMusic(); + WarpFadeOutScreen(); +} + +static void Escalator_TransitionToWarpInEffect(void) +{ + if (!gPaletteFade.active && BGMusicStopped() == TRUE) + { + StopEscalator(); + WarpIntoMap(); + gFieldCallback = FieldCB_EscalatorWarpIn; + SetMainCallback2(CB2_LoadMap); + DestroyTask(FindTaskIdByFunc(Task_EscalatorWarpFieldEffect)); + } +} + +static bool8 (*const sEscalatorWarpInFieldEffectFuncs[])(struct Task * task) = { + EscalatorWarpInEffect_1, + EscalatorWarpInEffect_2, + EscalatorWarpInEffect_3, + EscalatorWarpInEffect_4, + EscalatorWarpInEffect_5, + EscalatorWarpInEffect_6, + EscalatorWarpInEffect_7 +}; + +static void FieldCB_EscalatorWarpIn(void) +{ + Overworld_PlaySpecialMapMusic(); + WarpFadeInScreen(); + sub_8111CF0(); + ScriptContext2_Enable(); + FreezeObjectEvents(); + CreateTask(Task_EscalatorWarpInFieldEffect, 0); + gFieldCallback = NULL; +} + +static void Task_EscalatorWarpInFieldEffect(u8 taskId) +{ + struct Task * task = &gTasks[taskId]; + while (sEscalatorWarpInFieldEffectFuncs[task->data[0]](task)) + ; +} + +static bool8 EscalatorWarpInEffect_1(struct Task * task) +{ + struct ObjectEvent * objectEvent; + s16 x; + s16 y; + u8 behavior; + CameraObjectReset2(); + objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(DIR_EAST)); + PlayerGetDestCoords(&x, &y); + behavior = MapGridGetMetatileBehaviorAt(x, y); + task->data[0]++; + task->data[1] = 16; + if (behavior == MB_DOWN_ESCALATOR) + { + behavior = 1; + task->data[0] = 3; + } else + { + behavior = 0; + } + StartEscalator(behavior); + return TRUE; +} + +static bool8 EscalatorWarpInEffect_2(struct Task * task) +{ + struct Sprite * sprite; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.x = Cos(0x84, task->data[1]); + sprite->pos2.y = Sin(0x94, task->data[1]); + task->data[0]++; + return FALSE; +} + +static bool8 EscalatorWarpInEffect_3(struct Task * task) +{ + struct Sprite * sprite; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.x = Cos(0x84, task->data[1]); + sprite->pos2.y = Sin(0x94, task->data[1]); + task->data[2]++; + if (task->data[2] & 1) + { + task->data[1]--; + } + if (task->data[1] == 0) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + task->data[0] = 5; + } + return FALSE; +} + + +static bool8 EscalatorWarpInEffect_4(struct Task * task) +{ + struct Sprite * sprite; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.x = Cos(0x7c, task->data[1]); + sprite->pos2.y = Sin(0x76, task->data[1]); + task->data[0]++; + return FALSE; +} + +static bool8 EscalatorWarpInEffect_5(struct Task * task) +{ + struct Sprite * sprite; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.x = Cos(0x7c, task->data[1]); + sprite->pos2.y = Sin(0x76, task->data[1]); + task->data[2]++; + if (task->data[2] & 1) + { + task->data[1]--; + } + if (task->data[1] == 0) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + task->data[0]++; + } + return FALSE; +} + +static bool8 EscalatorWarpInEffect_6(struct Task * task) +{ + if (IsEscalatorMoving()) + { + return FALSE; + } + StopEscalator(); + task->data[0]++; + return TRUE; +} + +static bool8 EscalatorWarpInEffect_7(struct Task * task) +{ + struct ObjectEvent * objectEvent; + objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + if (ObjectEventClearHeldMovementIfFinished(objectEvent)) + { + CameraObjectReset1(); + ScriptContext2_Disable(); + UnfreezeObjectEvents(); + ObjectEventSetHeldMovement(objectEvent, GetWalkNormalMovementAction(DIR_EAST)); + DestroyTask(FindTaskIdByFunc(Task_EscalatorWarpInFieldEffect)); + sub_81128BC(2); + } + return FALSE; +} + +static void Task_UseWaterfall(u8 taskId); + +static bool8 waterfall_0_setup(struct Task * task, struct ObjectEvent * playerObj); +static bool8 waterfall_1_do_anim_probably(struct Task * task, struct ObjectEvent * playerObj); +static bool8 waterfall_2_wait_anim_finish_probably(struct Task * task, struct ObjectEvent * playerObj); +static bool8 waterfall_3_move_player_probably(struct Task * task, struct ObjectEvent * playerObj); +static bool8 waterfall_4_wait_player_move_probably(struct Task * task, struct ObjectEvent * playerObj); + +static bool8 (*const sUseWaterfallFieldEffectFuncs[])(struct Task * task, struct ObjectEvent * playerObj) = { + waterfall_0_setup, + waterfall_1_do_anim_probably, + waterfall_2_wait_anim_finish_probably, + waterfall_3_move_player_probably, + waterfall_4_wait_player_move_probably +}; + +u32 FldEff_UseWaterfall(void) +{ + u8 taskId = CreateTask(Task_UseWaterfall, 0xFF); + gTasks[taskId].data[1] = gFieldEffectArguments[0]; + Task_UseWaterfall(taskId); + return 0; +} + +static void Task_UseWaterfall(u8 taskId) +{ + while (sUseWaterfallFieldEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId])) + ; +} + +static bool8 waterfall_0_setup(struct Task * task, struct ObjectEvent * playerObj) +{ + ScriptContext2_Enable(); + gPlayerAvatar.preventStep = TRUE; + task->data[0]++; + return FALSE; +} + +static bool8 waterfall_1_do_anim_probably(struct Task * task, struct ObjectEvent * playerObj) +{ + ScriptContext2_Enable(); + if (!ObjectEventIsMovementOverridden(playerObj)) + { + ObjectEventClearHeldMovementIfFinished(playerObj); + gFieldEffectArguments[0] = task->data[1]; + FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); + task->data[0]++; + } + return FALSE; +} + +static bool8 waterfall_2_wait_anim_finish_probably(struct Task * task, struct ObjectEvent * playerObj) +{ + if (FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) + return FALSE; + task->data[0]++; + return TRUE; +} + +static bool8 waterfall_3_move_player_probably(struct Task * task, struct ObjectEvent * playerObj) +{ + ObjectEventSetHeldMovement(playerObj, sub_8063F2C(DIR_NORTH)); + task->data[0]++; + return FALSE; +} + +static bool8 waterfall_4_wait_player_move_probably(struct Task * task, struct ObjectEvent * playerObj) +{ + if (!ObjectEventClearHeldMovementIfFinished(playerObj)) + return FALSE; + if (MetatileBehavior_IsWaterfall(playerObj->mapobj_unk_1E)) + { + task->data[0] = 3; + return TRUE; + } + ScriptContext2_Disable(); + gPlayerAvatar.preventStep = FALSE; + DestroyTask(FindTaskIdByFunc(Task_UseWaterfall)); + FieldEffectActiveListRemove(FLDEFF_USE_WATERFALL); + return FALSE; +} + +static void Task_Dive(u8 taskId); +static bool8 dive_1_lock(struct Task * task); +static bool8 dive_2_unknown(struct Task * task); +static bool8 dive_3_unknown(struct Task * task); + +static bool8 (*const sDiveFieldEffectFuncPtrs[])(struct Task * task) = { + dive_1_lock, + dive_2_unknown, + dive_3_unknown +}; + +u32 FldEff_UseDive(void) +{ + u8 taskId = CreateTask(Task_Dive, 0xFF); + gTasks[taskId].data[15] = gFieldEffectArguments[0]; + gTasks[taskId].data[14] = gFieldEffectArguments[1]; + Task_Dive(taskId); + return 0; +} + +static void Task_Dive(u8 taskId) +{ + while (sDiveFieldEffectFuncPtrs[gTasks[taskId].data[0]](&gTasks[taskId])) + ; +} + +static bool8 dive_1_lock(struct Task * task) +{ + gPlayerAvatar.preventStep = TRUE; + task->data[0]++; + return FALSE; +} + +static bool8 dive_2_unknown(struct Task * task) +{ + ScriptContext2_Enable(); + gFieldEffectArguments[0] = task->data[15]; + FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); + task->data[0]++; + return FALSE; +} + +static bool8 dive_3_unknown(struct Task * task) +{ + struct MapPosition pos; + PlayerGetDestCoords(&pos.x, &pos.y); + if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) + { + dive_warp(&pos, gObjectEvents[gPlayerAvatar.objectEventId].mapobj_unk_1E); + DestroyTask(FindTaskIdByFunc(Task_Dive)); + FieldEffectActiveListRemove(FLDEFF_USE_DIVE); + } + return FALSE; +} + +static void Task_LavaridgeGymB1FWarp(u8 taskId); +static bool8 LavaridgeGymB1FWarpEffect_1(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); +static bool8 LavaridgeGymB1FWarpEffect_2(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); +static bool8 LavaridgeGymB1FWarpEffect_3(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); +static bool8 LavaridgeGymB1FWarpEffect_4(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); +static bool8 LavaridgeGymB1FWarpEffect_5(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); +static bool8 LavaridgeGymB1FWarpEffect_6(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); +static void FieldCB_LavaridgeGymB1FWarpExit(void); +static void Task_LavaridgeGymB1FWarpExit(u8 taskId); +static bool8 LavaridgeGymB1FWarpExitEffect_1(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); +static bool8 LavaridgeGymB1FWarpExitEffect_2(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); +static bool8 LavaridgeGymB1FWarpExitEffect_3(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); +static bool8 LavaridgeGymB1FWarpExitEffect_4(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); + +static bool8 (*const sLavaridgeGymB1FWarpEffectFuncs[])(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) = { + LavaridgeGymB1FWarpEffect_1, + LavaridgeGymB1FWarpEffect_2, + LavaridgeGymB1FWarpEffect_3, + LavaridgeGymB1FWarpEffect_4, + LavaridgeGymB1FWarpEffect_5, + LavaridgeGymB1FWarpEffect_6 +}; + +void StartLavaridgeGymB1FWarp(u8 priority) +{ + CreateTask(Task_LavaridgeGymB1FWarp, priority); +} + +static void Task_LavaridgeGymB1FWarp(u8 taskId) +{ + while (sLavaridgeGymB1FWarpEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId], &gSprites[gPlayerAvatar.spriteId])); +} + +static bool8 LavaridgeGymB1FWarpEffect_1(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + FreezeObjectEvents(); + CameraObjectReset2(); + SetCameraPanningCallback(NULL); + gPlayerAvatar.preventStep = TRUE; + objectEvent->fixedPriority = TRUE; + task->data[1] = 1; + task->data[0]++; + return TRUE; +} + +static bool8 LavaridgeGymB1FWarpEffect_2(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + SetCameraPanning(0, task->data[1]); + task->data[1] = -task->data[1]; + task->data[2]++; + if (task->data[2] > 7) + { + task->data[2] = 0; + task->data[0]++; + } + return FALSE; +} + +static bool8 LavaridgeGymB1FWarpEffect_3(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + sprite->pos2.y = 0; + task->data[3] = 1; + gFieldEffectArguments[0] = objectEvent->currentCoords.x; + gFieldEffectArguments[1] = objectEvent->currentCoords.y; + gFieldEffectArguments[2] = sprite->subpriority - 1; + gFieldEffectArguments[3] = sprite->oam.priority; + FieldEffectStart(FLDEFF_LAVARIDGE_GYM_WARP); + PlaySE(SE_W153); + task->data[0]++; + return TRUE; +} + +static bool8 LavaridgeGymB1FWarpEffect_4(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + s16 centerToCornerVecY; + SetCameraPanning(0, task->data[1]); + if (task->data[1] = -task->data[1], ++task->data[2] <= 17) + { + if (!(task->data[2] & 1) && (task->data[1] <= 3)) + { + task->data[1] <<= 1; + } + } else if (!(task->data[2] & 4) && (task->data[1] > 0)) + { + task->data[1] >>= 1; + } + if (task->data[2] > 6) + { + centerToCornerVecY = -(sprite->centerToCornerVecY << 1); + if (sprite->pos2.y > -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY)) + { + sprite->pos2.y -= task->data[3]; + if (task->data[3] <= 7) + { + task->data[3]++; + } + } else + { + task->data[4] = 1; + } + } + if (task->data[5] == 0 && sprite->pos2.y < -0x10) + { + task->data[5]++; + objectEvent->fixedPriority = TRUE; + sprite->oam.priority = 1; + sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; + } + if (task->data[1] == 0 && task->data[4] != 0) + { + task->data[0]++; + } + return FALSE; +} + +static bool8 LavaridgeGymB1FWarpEffect_5(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + TryFadeOutOldMapMusic(); + WarpFadeOutScreen(); + task->data[0]++; + return FALSE; +} + +static bool8 LavaridgeGymB1FWarpEffect_6(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + if (!gPaletteFade.active && BGMusicStopped() == TRUE) + { + WarpIntoMap(); + gFieldCallback = FieldCB_LavaridgeGymB1FWarpExit; + SetMainCallback2(CB2_LoadMap); + DestroyTask(FindTaskIdByFunc(Task_LavaridgeGymB1FWarp)); + } + return FALSE; +} + +static bool8 (*const sLavaridgeGymB1FWarpExitEffectFuncs[])(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) = { + LavaridgeGymB1FWarpExitEffect_1, + LavaridgeGymB1FWarpExitEffect_2, + LavaridgeGymB1FWarpExitEffect_3, + LavaridgeGymB1FWarpExitEffect_4 +}; + +static void FieldCB_LavaridgeGymB1FWarpExit(void) +{ + Overworld_PlaySpecialMapMusic(); + WarpFadeInScreen(); + sub_8111CF0(); + ScriptContext2_Enable(); + gFieldCallback = NULL; + CreateTask(Task_LavaridgeGymB1FWarpExit, 0); +} + +static void Task_LavaridgeGymB1FWarpExit(u8 taskId) +{ + while (sLavaridgeGymB1FWarpExitEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId], &gSprites[gPlayerAvatar.spriteId])); +} + +static bool8 LavaridgeGymB1FWarpExitEffect_1(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + CameraObjectReset2(); + FreezeObjectEvents(); + gPlayerAvatar.preventStep = TRUE; + objectEvent->invisible = TRUE; + task->data[0]++; + return FALSE; +} + +static bool8 LavaridgeGymB1FWarpExitEffect_2(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + if (IsWeatherNotFadingIn()) + { + gFieldEffectArguments[0] = objectEvent->currentCoords.x; + gFieldEffectArguments[1] = objectEvent->currentCoords.y; + gFieldEffectArguments[2] = sprite->subpriority - 1; + gFieldEffectArguments[3] = sprite->oam.priority; + task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH); + task->data[0]++; + } + return FALSE; +} + +static bool8 LavaridgeGymB1FWarpExitEffect_3(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + sprite = &gSprites[task->data[1]]; + if (sprite->animCmdIndex > 1) + { + task->data[0]++; + objectEvent->invisible = FALSE; + CameraObjectReset1(); + PlaySE(SE_W091); + ObjectEventSetHeldMovement(objectEvent, sub_8064194(DIR_EAST)); + } + return FALSE; +} + +static bool8 LavaridgeGymB1FWarpExitEffect_4(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + if (ObjectEventClearHeldMovementIfFinished(objectEvent)) + { + gPlayerAvatar.preventStep = FALSE; + ScriptContext2_Disable(); + UnfreezeObjectEvents(); + DestroyTask(FindTaskIdByFunc(Task_LavaridgeGymB1FWarpExit)); + } + return FALSE; +} + +static void Task_LavaridgeGym1FWarp(u8 taskId); +static bool8 LavaridgeGym1FWarpEffect_1(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); +static bool8 LavaridgeGym1FWarpEffect_2(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); +static bool8 LavaridgeGym1FWarpEffect_3(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); +static bool8 LavaridgeGym1FWarpEffect_4(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); +static bool8 LavaridgeGym1FWarpEffect_5(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite); + +static bool8 (*const sLavaridgeGym1FWarpEffectFuncs[])(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) = { + LavaridgeGym1FWarpEffect_1, + LavaridgeGym1FWarpEffect_2, + LavaridgeGym1FWarpEffect_3, + LavaridgeGym1FWarpEffect_4, + LavaridgeGym1FWarpEffect_5 +}; + +// For the ash puff effect when warping off the B1F ash tiles +u8 FldEff_LavaridgeGymWarp(void) +{ + u8 spriteId; + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[33], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + gSprites[spriteId].oam.priority = gFieldEffectArguments[3]; + gSprites[spriteId].coordOffsetEnabled = TRUE; + return spriteId; +} + +void SpriteCB_LavaridgeGymWarp(struct Sprite * sprite) +{ + if (sprite->animEnded) + { + FieldEffectStop(sprite, FLDEFF_LAVARIDGE_GYM_WARP); + } +} + +void StartLavaridgeGym1FWarp(u8 priority) +{ + CreateTask(Task_LavaridgeGym1FWarp, priority); +} + +static void Task_LavaridgeGym1FWarp(u8 taskId) +{ + while(sLavaridgeGym1FWarpEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId], &gSprites[gPlayerAvatar.spriteId])); +} + +static bool8 LavaridgeGym1FWarpEffect_1(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + FreezeObjectEvents(); + CameraObjectReset2(); + gPlayerAvatar.preventStep = TRUE; + objectEvent->fixedPriority = TRUE; + task->data[0]++; + return FALSE; +} + +static bool8 LavaridgeGym1FWarpEffect_2(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + if (ObjectEventClearHeldMovementIfFinished(objectEvent)) + { + if (task->data[1] > 3) + { + gFieldEffectArguments[0] = objectEvent->currentCoords.x; + gFieldEffectArguments[1] = objectEvent->currentCoords.y; + gFieldEffectArguments[2] = sprite->subpriority - 1; + gFieldEffectArguments[3] = sprite->oam.priority; + task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH); + task->data[0]++; + } else + { + task->data[1]++; + ObjectEventSetHeldMovement(objectEvent, GetStepInPlaceDelay4AnimId(objectEvent->facingDirection)); + PlaySE(SE_FU_ZUZUZU); + } + } + return FALSE; +} + +static bool8 LavaridgeGym1FWarpEffect_3(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + if (gSprites[task->data[1]].animCmdIndex == 2) + { + objectEvent->invisible = TRUE; + task->data[0]++; + } + return FALSE; +} + +static bool8 LavaridgeGym1FWarpEffect_4(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH)) + { + TryFadeOutOldMapMusic(); + WarpFadeOutScreen(); + task->data[0]++; + } + return FALSE; +} + +static bool8 LavaridgeGym1FWarpEffect_5(struct Task * task, struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + if (!gPaletteFade.active && BGMusicStopped() == TRUE) + { + WarpIntoMap(); + gFieldCallback = FieldCB_FallWarpExit; + SetMainCallback2(CB2_LoadMap); + DestroyTask(FindTaskIdByFunc(Task_LavaridgeGym1FWarp)); + } + return FALSE; +} + +u8 FldEff_PopOutOfAsh(void) +{ + u8 spriteId; + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[32], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + gSprites[spriteId].oam.priority = gFieldEffectArguments[3]; + gSprites[spriteId].coordOffsetEnabled = TRUE; + return spriteId; +} + +void SpriteCB_PopOutOfAsh(struct Sprite * sprite) +{ + if (sprite->animEnded) + { + FieldEffectStop(sprite, FLDEFF_POP_OUT_OF_ASH); + } +} + +static void Task_DoEscapeRopeFieldEffect(u8 taskId); +static void EscapeRopeFieldEffect_Step0(struct Task * task); +static void EscapeRopeFieldEffect_Step1(struct Task * task); +static u8 sub_808576C(struct ObjectEvent * playerObj, s16 *a1p, s16 *a2p); +static bool32 sub_80857F0(struct ObjectEvent * playerObj, s16 *a1p, s16 *a2p); +static void FieldCallback_EscapeRopeExit(void); +static void Task_DoEscapeRopeExitFieldEffect(u8 taskId); +static void EscapeRopeExitFieldEffect_Step0(struct Task * task); +static void EscapeRopeExitFieldEffect_Step1(struct Task * task); + +static void (*const gEscapeRopeFieldEffectFuncs[])(struct Task * task) = { + EscapeRopeFieldEffect_Step0, + EscapeRopeFieldEffect_Step1 +}; + +void StartEscapeRopeFieldEffect(void) +{ + ScriptContext2_Enable(); + FreezeObjectEvents(); + CreateTask(Task_DoEscapeRopeFieldEffect, 80); +} + +static void Task_DoEscapeRopeFieldEffect(u8 taskId) +{ + gEscapeRopeFieldEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +static void EscapeRopeFieldEffect_Step0(struct Task * task) +{ + task->data[0]++; + task->data[13] = 64; + task->data[14] = GetPlayerFacingDirection(); + task->data[15] = 0; +} + +static void EscapeRopeFieldEffect_Step1(struct Task * task) +{ + struct ObjectEvent * playerObj = &gObjectEvents[gPlayerAvatar.objectEventId]; + s16 *data = task->data; + sub_808576C(playerObj, &task->data[1], &task->data[2]); + if (data[3] < 60) + { + data[3]++; + if (data[3] == 20) + { + PlaySE(SE_TK_WARPIN); + } + } + else if (data[4] == 0 && !sub_80857F0(playerObj, &task->data[5], &task->data[6])) + { + TryFadeOutOldMapMusic(); + WarpFadeOutScreen(); + data[4] = 1; + } + if (data[4] == 1 && !gPaletteFade.active && BGMusicStopped() == TRUE) + { + ObjectEventSetDirection(playerObj, task->data[15]); + sub_80555E0(); + WarpIntoMap(); + gFieldCallback = FieldCallback_EscapeRopeExit; + SetMainCallback2(CB2_LoadMap); + DestroyTask(FindTaskIdByFunc(Task_DoEscapeRopeFieldEffect)); + } +} + +static const u8 sUnknown_83CC0E8[] = { + [DIR_NONE] = DIR_SOUTH, + [DIR_SOUTH] = DIR_WEST, + [DIR_WEST] = DIR_NORTH, + [DIR_NORTH] = DIR_EAST, + [DIR_EAST] = DIR_SOUTH, +}; + +static u8 sub_808576C(struct ObjectEvent * playerObj, s16 *delay_p, s16 *stage_p) +{ + if (!ObjectEventIsMovementOverridden(playerObj) || ObjectEventClearHeldMovementIfFinished(playerObj)) + { + if (*delay_p != 0 && --(*delay_p) != 0) + return playerObj->facingDirection; + ObjectEventSetHeldMovement(playerObj, GetFaceDirectionMovementAction(sUnknown_83CC0E8[playerObj->facingDirection])); + if (*stage_p < 12) + (*stage_p)++; + *delay_p = 12 >> (*stage_p); // 12 >> 4 = 0 + return sUnknown_83CC0E8[playerObj->facingDirection]; + } + return playerObj->facingDirection; +} + +static bool32 sub_80857F0(struct ObjectEvent * playerObj, s16 *state_p, s16 *y_p) +{ + struct Sprite * sprite = &gSprites[playerObj->spriteId]; + switch (*state_p) + { + case 0: + CameraObjectReset2(); + (*state_p)++; + // fallthrough + case 1: + sprite->pos2.y -= 8; + (*y_p) -= 8; + if (*y_p <= -16) + { + playerObj->fixedPriority = TRUE; + sprite->oam.priority = 1; + sprite->subpriority = 0; + sprite->subspriteMode = SUBSPRITES_OFF; + (*state_p)++; + } + break; + case 2: + sprite->pos2.y -= 8; + (*y_p) -= 8; + if (*y_p <= -88) + { + (*state_p)++; + return FALSE; + } + break; + case 3: + return FALSE; + } + return TRUE; +} + +static void (*const sEscapeRopeExitEffectFuncs[])(struct Task * task) = { + EscapeRopeExitFieldEffect_Step0, + EscapeRopeExitFieldEffect_Step1 +}; + +static bool32 sub_80858A4(struct ObjectEvent * playerObj, s16 *state_p, s16 *y_p, s16 *priority_p, s16 *subpriority_p, s16 *subspriteMode_p) +{ + struct Sprite * sprite = &gSprites[playerObj->spriteId]; + switch (*state_p) + { + case 0: + CameraObjectReset2(); + *y_p = -88; + sprite->pos2.y -= 88; + *priority_p = sprite->oam.priority; + *subpriority_p = sprite->subpriority; + *subspriteMode_p = sprite->subspriteMode; + playerObj->fixedPriority = TRUE; + sprite->oam.priority = 1; + sprite->subpriority = 0; + sprite->subspriteMode = SUBSPRITES_OFF; + (*state_p)++; + // fallthrough + case 1: + sprite->pos2.y += 4; + (*y_p) += 4; + if (*y_p >= -16) + { + sprite->oam.priority = *priority_p; + sprite->subpriority = *subpriority_p; + sprite->subspriteMode = *subspriteMode_p; + (*state_p)++; + } + break; + case 2: + sprite->pos2.y += 4; + (*y_p) += 4; + if (*y_p >= 0) + { + PlaySE(SE_TK_KASYA); + CameraObjectReset1(); + (*state_p)++; + return FALSE; + } + break; + case 3: + return FALSE; + } + return TRUE; +} + +static void FieldCallback_EscapeRopeExit(void) +{ + Overworld_PlaySpecialMapMusic(); + WarpFadeInScreen(); + sub_8111CF0(); + ScriptContext2_Enable(); + FreezeObjectEvents(); + gFieldCallback = NULL; + gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE; + CreateTask(Task_DoEscapeRopeExitFieldEffect, 0); +} + +static void Task_DoEscapeRopeExitFieldEffect(u8 taskId) +{ + sEscapeRopeExitEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +static void EscapeRopeExitFieldEffect_Step0(struct Task * task) +{ + if (IsWeatherNotFadingIn()) + { + PlaySE(SE_TK_WARPOUT); + task->data[15] = GetPlayerFacingDirection(); + task->data[0]++; + } +} + +static void EscapeRopeExitFieldEffect_Step1(struct Task * task) +{ + s16 *data = task->data; + struct ObjectEvent * playerObj = &gObjectEvents[gPlayerAvatar.objectEventId]; + bool32 finished = sub_80858A4(playerObj, &data[1], &data[2], &data[3], &data[4], &data[5]); + playerObj->invisible = FALSE; + if (data[6] < 8) + data[6]++; + else if (data[7] == 0) + { + data[6]++; + data[8] = sub_808576C(playerObj, &data[9], &data[10]); + if (data[6] >= 50 && data[8] == data[15]) + data[7] = 1; + } + if (!finished && data[8] == data[15] && ObjectEventCheckHeldMovementStatus(playerObj) == TRUE) + { + playerObj->invisible = FALSE; + playerObj->fixedPriority = FALSE; + ScriptContext2_Disable(); + UnfreezeObjectEvents(); + DestroyTask(FindTaskIdByFunc(Task_DoEscapeRopeExitFieldEffect)); + } +} + +static void Task_DoTeleportFieldEffect(u8 taskId); +static void TeleportFieldEffectTask1(struct Task * task); +static void TeleportFieldEffectTask2(struct Task * task); +static void TeleportFieldEffectTask3(struct Task * task); +static void TeleportFieldEffectTask4(struct Task * task); +static void FieldCallback_TeleportIn(void); +static void Task_DoTeleportInFieldEffect(u8 taskId); +static void TeleportInFieldEffectTask1(struct Task * task); +static void TeleportInFieldEffectTask2(struct Task * task); +static void TeleportInFieldEffectTask3(struct Task * task); + +static void (*const sTeleportEffectFuncs[])(struct Task * ) = { + TeleportFieldEffectTask1, + TeleportFieldEffectTask2, + TeleportFieldEffectTask3, + TeleportFieldEffectTask4 +}; + +void CreateTeleportFieldEffectTask(void) +{ + CreateTask(Task_DoTeleportFieldEffect, 0); +} + +static void Task_DoTeleportFieldEffect(u8 taskId) +{ + sTeleportEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +static void TeleportFieldEffectTask1(struct Task * task) +{ + ScriptContext2_Enable(); + FreezeObjectEvents(); + CameraObjectReset2(); + task->data[15] = GetPlayerFacingDirection(); + task->data[0]++; +} + +static void TeleportFieldEffectTask2(struct Task * task) +{ + u8 spinDirections[5] = { + [DIR_NONE] = DIR_SOUTH, + [DIR_SOUTH] = DIR_WEST, + [DIR_WEST] = DIR_NORTH, + [DIR_NORTH] = DIR_EAST, + [DIR_EAST] = DIR_SOUTH + }; + struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + if (task->data[1] == 0 || (--task->data[1]) == 0) + { + ObjectEventTurn(objectEvent, spinDirections[objectEvent->facingDirection]); + task->data[1] = 8; + task->data[2]++; + } + if (task->data[2] > 7 && task->data[15] == objectEvent->facingDirection) + { + task->data[0]++; + task->data[1] = 4; + task->data[2] = 8; + task->data[3] = 1; + PlaySE(SE_TK_WARPIN); + } +} + +static void TeleportFieldEffectTask3(struct Task * task) +{ + u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH}; + struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + struct Sprite * sprite = &gSprites[gPlayerAvatar.spriteId]; + if ((--task->data[1]) <= 0) + { + task->data[1] = 4; + ObjectEventTurn(objectEvent, spinDirections[objectEvent->facingDirection]); + } + sprite->pos1.y -= task->data[3]; + task->data[4] += task->data[3]; + if ((--task->data[2]) <= 0 && (task->data[2] = 4, task->data[3] < 8)) + { + task->data[3] <<= 1; + } + if (task->data[4] > 8 && (sprite->oam.priority = 1, sprite->subspriteMode != SUBSPRITES_OFF)) + { + sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; + } + if (task->data[4] >= 0xa8) + { + task->data[0]++; + TryFadeOutOldMapMusic(); + WarpFadeOutScreen(); + } +} + +static void TeleportFieldEffectTask4(struct Task * task) +{ + if (!gPaletteFade.active) + { + if (BGMusicStopped() == TRUE) + { + copy_saved_warp3_bank_and_enter_x_to_warp1(); + WarpIntoMap(); + SetMainCallback2(CB2_LoadMap); + gFieldCallback = FieldCallback_TeleportIn; + DestroyTask(FindTaskIdByFunc(Task_DoTeleportFieldEffect)); + } + } +} + +static void (*const sTeleportInEffectFuncs[])(struct Task * ) = { + TeleportInFieldEffectTask1, + TeleportInFieldEffectTask2, + TeleportInFieldEffectTask3 +}; + +static void FieldCallback_TeleportIn(void) +{ + Overworld_PlaySpecialMapMusic(); + WarpFadeInScreen(); + sub_8111CF0(); + ScriptContext2_Enable(); + FreezeObjectEvents(); + gFieldCallback = NULL; + gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE; + CameraObjectReset2(); + CreateTask(Task_DoTeleportInFieldEffect, 0); +} + +static void Task_DoTeleportInFieldEffect(u8 taskId) +{ + sTeleportInEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +static void TeleportInFieldEffectTask1(struct Task * task) +{ + struct Sprite * sprite; + s16 centerToCornerVecY; + if (IsWeatherNotFadingIn()) + { + sprite = &gSprites[gPlayerAvatar.spriteId]; + centerToCornerVecY = -(sprite->centerToCornerVecY << 1); + sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY); + gObjectEvents[gPlayerAvatar.objectEventId].invisible = FALSE; + task->data[0]++; + task->data[1] = 8; + task->data[2] = 1; + task->data[14] = sprite->subspriteMode; + task->data[15] = GetPlayerFacingDirection(); + PlaySE(SE_TK_WARPIN); + } +} + +static void TeleportInFieldEffectTask2(struct Task * task) +{ + u8 spinDirections[5] = {1, 3, 4, 2, 1}; + struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + struct Sprite * sprite = &gSprites[gPlayerAvatar.spriteId]; + if ((sprite->pos2.y += task->data[1]) >= -8) + { + if (task->data[13] == 0) + { + task->data[13]++; + objectEvent->triggerGroundEffectsOnMove = TRUE; + sprite->subspriteMode = task->data[14]; + } + } else + { + sprite->oam.priority = 1; + if (sprite->subspriteMode != SUBSPRITES_OFF) + { + sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; + } + } + if (sprite->pos2.y >= -0x30 && task->data[1] > 1 && !(sprite->pos2.y & 1)) + { + task->data[1]--; + } + if ((--task->data[2]) == 0) + { + task->data[2] = 4; + ObjectEventTurn(objectEvent, spinDirections[objectEvent->facingDirection]); + } + if (sprite->pos2.y >= 0) + { + sprite->pos2.y = 0; + task->data[0]++; + task->data[1] = 1; + task->data[2] = 0; + } +} + +static void TeleportInFieldEffectTask3(struct Task * task) +{ + u8 spinDirections[5] = {1, 3, 4, 2, 1}; + struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + if ((--task->data[1]) == 0) + { + ObjectEventTurn(objectEvent, spinDirections[objectEvent->facingDirection]); + task->data[1] = 8; + if ((++task->data[2]) > 4 && task->data[14] == objectEvent->facingDirection) + { + ScriptContext2_Disable(); + CameraObjectReset1(); + UnfreezeObjectEvents(); + DestroyTask(FindTaskIdByFunc(Task_DoTeleportInFieldEffect)); + } + } +} + +static void Task_ShowMon_Outdoors(u8 taskId); +static void ShowMonEffect_Outdoors_1(struct Task * task); +static void ShowMonEffect_Outdoors_2(struct Task * task); +static void ShowMonEffect_Outdoors_3(struct Task * task); +static void ShowMonEffect_Outdoors_4(struct Task * task); +static void ShowMonEffect_Outdoors_5(struct Task * task); +static void ShowMonEffect_Outdoors_6(struct Task * task); +static void ShowMonEffect_Outdoors_7(struct Task * task); +static void VBlankCB_ShowMonEffect_Outdoors(void); +static void LoadFieldMoveStreaksTilemapToVram(u16 screenbase); +static void Task_ShowMon_Indoors(u8 taskId); +static void ShowMonEffect_Indoors_1(struct Task * task); +static void ShowMonEffect_Indoors_2(struct Task * task); +static void ShowMonEffect_Indoors_3(struct Task * task); +static void ShowMonEffect_Indoors_4(struct Task * task); +static void ShowMonEffect_Indoors_5(struct Task * task); +static void ShowMonEffect_Indoors_6(struct Task * task); +static void ShowMonEffect_Indoors_7(struct Task * task); +static void VBlankCB_ShowMonEffect_Indoors(void); +static void sub_8086728(struct Task * task); +static bool8 sub_8086738(struct Task * task); +static bool8 sub_80867F0(struct Task * task); +static u8 sub_8086860(u32 species, u32 otId, u32 personality); +static void sub_80868C0(struct Sprite * sprite); +static void sub_8086904(struct Sprite * sprite); +static void sub_8086920(struct Sprite * sprite); + +static void (*const sShowMonOutdoorsEffectFuncs[])(struct Task * task) = { + ShowMonEffect_Outdoors_1, + ShowMonEffect_Outdoors_2, + ShowMonEffect_Outdoors_3, + ShowMonEffect_Outdoors_4, + ShowMonEffect_Outdoors_5, + ShowMonEffect_Outdoors_6, + ShowMonEffect_Outdoors_7 +}; + +u32 FldEff_FieldMoveShowMon(void) +{ + u8 taskId; + if (IsMapTypeOutdoors(GetCurrentMapType()) == TRUE) + taskId = CreateTask(Task_ShowMon_Outdoors, 0xFF); + else + taskId = CreateTask(Task_ShowMon_Indoors, 0xFF); + gTasks[taskId].data[15] = sub_8086860(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + return 0; +} + +u32 FldEff_FieldMoveShowMonInit(void) +{ + u32 r6 = gFieldEffectArguments[0] & 0x80000000; + u8 partyIdx = gFieldEffectArguments[0]; + gFieldEffectArguments[0] = GetMonData(&gPlayerParty[partyIdx], MON_DATA_SPECIES); + gFieldEffectArguments[1] = GetMonData(&gPlayerParty[partyIdx], MON_DATA_OT_ID); + gFieldEffectArguments[2] = GetMonData(&gPlayerParty[partyIdx], MON_DATA_PERSONALITY); + gFieldEffectArguments[0] |= r6; + FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON); + FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); + return 0; +} + +static void Task_ShowMon_Outdoors(u8 taskId) +{ + sShowMonOutdoorsEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +static void ShowMonEffect_Outdoors_1(struct Task * task) +{ + task->data[11] = GetGpuReg(REG_OFFSET_WININ); + task->data[12] = GetGpuReg(REG_OFFSET_WINOUT); + StoreWordInTwoHalfwords((u16*)&task->data[13], (u32)gMain.vblankCallback); + task->data[1] = WIN_RANGE(0xF0, 0xF1); + task->data[2] = WIN_RANGE(0x50, 0x51); + task->data[3] = WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR; + task->data[4] = WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR; + SetGpuReg(REG_OFFSET_WIN0H, task->data[1]); + SetGpuReg(REG_OFFSET_WIN0V, task->data[2]); + SetGpuReg(REG_OFFSET_WININ, task->data[3]); + SetGpuReg(REG_OFFSET_WINOUT, task->data[4]); + SetVBlankCallback(VBlankCB_ShowMonEffect_Outdoors); + task->data[0]++; +} + +static void ShowMonEffect_Outdoors_2(struct Task * task) +{ + u16 charbase = ((GetGpuReg(REG_OFFSET_BG0CNT) >> 2) << 14); + u16 screenbase = ((GetGpuReg(REG_OFFSET_BG0CNT) >> 8) << 11); + CpuCopy16(sFieldMoveStreaksTiles, (void *)(VRAM + charbase), 0x200); + CpuFill32(0, (void *)(VRAM + screenbase), 0x800); + LoadPalette(sFieldMoveStreaksPalette, 0xf0, 0x20); + LoadFieldMoveStreaksTilemapToVram(screenbase); + task->data[0]++; +} + +static void ShowMonEffect_Outdoors_3(struct Task * task) +{ + s16 win0h_lo; + s16 win0v_lo; + s16 win0v_hi; + task->data[5] -= 16; + win0h_lo = ((u16)task->data[1] >> 8); + win0v_lo = ((u16)task->data[2] >> 8); + win0v_hi = ((u16)task->data[2] & 0xff); + win0h_lo -= 16; + win0v_lo -= 2; + win0v_hi += 2; + if (win0h_lo < 0) + { + win0h_lo = 0; + } + if (win0v_lo < 0x28) + { + win0v_lo = 0x28; + } + if (win0v_hi > 0x78) + { + win0v_hi = 0x78; + } + task->data[1] = WIN_RANGE(win0h_lo, task->data[1] & 0xff); + task->data[2] = WIN_RANGE(win0v_lo, win0v_hi); + if (win0h_lo == 0 && win0v_lo == 0x28 && win0v_hi == 0x78) + { + gSprites[task->data[15]].callback = sub_80868C0; + task->data[0]++; + } +} + +static void ShowMonEffect_Outdoors_4(struct Task * task) +{ + task->data[5] -= 16; + if (gSprites[task->data[15]].data[7]) + { + task->data[0]++; + } +} + +static void ShowMonEffect_Outdoors_5(struct Task * task) +{ + s16 win0v_lo; + s16 win0v_hi; + task->data[5] -= 16; + win0v_lo = (task->data[2] >> 8); + win0v_hi = (task->data[2] & 0xff); + win0v_lo += 6; + win0v_hi -= 6; + if (win0v_lo > 0x50) + { + win0v_lo = 0x50; + } + if (win0v_hi < 0x51) + { + win0v_hi = 0x51; + } + task->data[2] = WIN_RANGE(win0v_lo, win0v_hi); + if (win0v_lo == 0x50 && win0v_hi == 0x51) + { + task->data[0]++; + } +} + +static void ShowMonEffect_Outdoors_6(struct Task * task) +{ + u16 bg0cnt = (GetGpuReg(REG_OFFSET_BG0CNT) >> 8) << 11; + CpuFill32(0, (void *)VRAM + bg0cnt, 0x800); + task->data[1] = WIN_RANGE(0x00, 0xf1); + task->data[2] = WIN_RANGE(0x00, 0xa1); + task->data[3] = task->data[11]; + task->data[4] = task->data[12]; + task->data[0]++; +} + +static void ShowMonEffect_Outdoors_7(struct Task * task) +{ + IntrCallback callback; + LoadWordFromTwoHalfwords((u16 *)&task->data[13], (uintptr_t *)&callback); + SetVBlankCallback(callback); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + Menu_LoadStdPal(); + FreeResourcesAndDestroySprite(&gSprites[task->data[15]], task->data[15]); + FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON); + DestroyTask(FindTaskIdByFunc(Task_ShowMon_Outdoors)); +} + +static void VBlankCB_ShowMonEffect_Outdoors(void) +{ + IntrCallback callback; + struct Task * task = &gTasks[FindTaskIdByFunc(Task_ShowMon_Outdoors)]; + LoadWordFromTwoHalfwords((u16 *)&task->data[13], (uintptr_t *)&callback); + callback(); + SetGpuReg(REG_OFFSET_WIN0H, task->data[1]); + SetGpuReg(REG_OFFSET_WIN0V, task->data[2]); + SetGpuReg(REG_OFFSET_WININ, task->data[3]); + SetGpuReg(REG_OFFSET_WINOUT, task->data[4]); + SetGpuReg(REG_OFFSET_BG0HOFS, task->data[5]); + SetGpuReg(REG_OFFSET_BG0VOFS, task->data[6]); +} + +static void LoadFieldMoveStreaksTilemapToVram(u16 screenbase) +{ + u16 i; + u16 *dest; + dest = (u16 *)(VRAM + (10 * 32) + screenbase); + for (i = 0; i < (10 * 32); i++, dest++) + { + *dest = sFieldMoveStreaksTilemap[i] | METATILE_ELEVATION_MASK; + } +} + +static void (*const sShowMonIndoorsEffectFuncs[])(struct Task * ) = { + ShowMonEffect_Indoors_1, + ShowMonEffect_Indoors_2, + ShowMonEffect_Indoors_3, + ShowMonEffect_Indoors_4, + ShowMonEffect_Indoors_5, + ShowMonEffect_Indoors_6, + ShowMonEffect_Indoors_7 +}; + +static void Task_ShowMon_Indoors(u8 taskId) +{ + sShowMonIndoorsEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +static void ShowMonEffect_Indoors_1(struct Task * task) +{ + SetGpuReg(REG_OFFSET_BG0HOFS, task->data[1]); + SetGpuReg(REG_OFFSET_BG0VOFS, task->data[2]); + StoreWordInTwoHalfwords((u16 *)&task->data[13], (u32)gMain.vblankCallback); + SetVBlankCallback(VBlankCB_ShowMonEffect_Indoors); + task->data[0]++; +} + +static void ShowMonEffect_Indoors_2(struct Task * task) +{ + u16 charbase; + u16 screenbase; + charbase = ((GetGpuReg(REG_OFFSET_BG0CNT) >> 2) << 14); + screenbase = ((GetGpuReg(REG_OFFSET_BG0CNT) >> 8) << 11); + task->data[12] = screenbase; + CpuCopy16(sDarknessFieldMoveStreaksTiles, (void *)(VRAM + charbase), 0x80); + CpuFill32(0, (void *)(VRAM + screenbase), 0x800); + LoadPalette(sDarknessFieldMoveStreaksPalette, 0xf0, 0x20); + task->data[0]++; +} + +static void ShowMonEffect_Indoors_3(struct Task * task) +{ + if (sub_8086738(task)) + { + task->data[5] = GetGpuReg(REG_OFFSET_WININ); + SetGpuReg(REG_OFFSET_WININ, (task->data[5] & 0xFF) | WININ_WIN1_BG0 | WININ_WIN1_OBJ); + SetGpuReg(REG_OFFSET_WIN1H, WIN_RANGE(0x00, 0xf0)); + SetGpuReg(REG_OFFSET_WIN1V, WIN_RANGE(0x28, 0x78)); + gSprites[task->data[15]].callback = sub_80868C0; + task->data[0]++; + } + sub_8086728(task); +} + +static void ShowMonEffect_Indoors_4(struct Task * task) +{ + sub_8086728(task); + if (gSprites[task->data[15]].data[7]) + { + task->data[0]++; + } +} + +static void ShowMonEffect_Indoors_5(struct Task * task) +{ + sub_8086728(task); + task->data[3] = task->data[1] & 7; + task->data[4] = 0; + SetGpuReg(REG_OFFSET_WIN1H, WIN_RANGE(0xff, 0xff)); + SetGpuReg(REG_OFFSET_WIN1V, WIN_RANGE(0xff, 0xff)); + SetGpuReg(REG_OFFSET_WININ, task->data[5]); + task->data[0]++; +} + +static void ShowMonEffect_Indoors_6(struct Task * task) +{ + sub_8086728(task); + if (sub_80867F0(task)) + { + task->data[0]++; + } +} + +static void ShowMonEffect_Indoors_7(struct Task * task) +{ + IntrCallback intrCallback; + u16 charbase; + charbase = (GetGpuReg(REG_OFFSET_BG0CNT) >> 8) << 11; + CpuFill32(0, (void *)VRAM + charbase, 0x800); + LoadWordFromTwoHalfwords((u16 *)&task->data[13], (uintptr_t *)&intrCallback); + SetVBlankCallback(intrCallback); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + Menu_LoadStdPal(); + FreeResourcesAndDestroySprite(&gSprites[task->data[15]], task->data[15]); + FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON); + DestroyTask(FindTaskIdByFunc(Task_ShowMon_Indoors)); +} + +static void VBlankCB_ShowMonEffect_Indoors(void) +{ + IntrCallback intrCallback; + struct Task * task; + task = &gTasks[FindTaskIdByFunc(Task_ShowMon_Indoors)]; + LoadWordFromTwoHalfwords((u16 *)&task->data[13], (uintptr_t *)&intrCallback); + intrCallback(); + SetGpuReg(REG_OFFSET_BG0HOFS, task->data[1]); + SetGpuReg(REG_OFFSET_BG0VOFS, task->data[2]); +} + +static void sub_8086728(struct Task * task) +{ + task->data[1] -= 16; + task->data[3] += 16; +} + +static bool8 sub_8086738(struct Task * task) +{ + u16 i; + u16 srcOffs; + u16 dstOffs; + u16 *dest; + if (task->data[4] >= 32) + { + return TRUE; + } + dstOffs = (task->data[3] >> 3) & 0x1f; + if (dstOffs >= task->data[4]) + { + dstOffs = (32 - dstOffs) & 0x1f; + srcOffs = (32 - task->data[4]) & 0x1f; + dest = (u16 *)(VRAM + 0x140 + (u16)task->data[12]); + for (i = 0; i < 10; i++) + { + dest[dstOffs + i * 32] = sDarknessFieldMoveStreaksTilemap[srcOffs + i * 32]; + dest[dstOffs + i * 32] |= 0xf000; + + dest[((dstOffs + 1) & 0x1f) + i * 32] = sDarknessFieldMoveStreaksTilemap[((srcOffs + 1) & 0x1f) + i * 32] | 0xf000; + dest[((dstOffs + 1) & 0x1f) + i * 32] |= 0xf000; + } + task->data[4] += 2; + } + return FALSE; +} + +static bool8 sub_80867F0(struct Task * task) +{ + u16 i; + u16 dstOffs; + u16 *dest; + if (task->data[4] >= 32) + { + return TRUE; + } + dstOffs = task->data[3] >> 3; + if (dstOffs >= task->data[4]) + { + dstOffs = (task->data[1] >> 3) & 0x1f; + dest = (u16 *)(VRAM + 0x140 + (u16)task->data[12]); + for (i = 0; i < 10; i++) + { + dest[dstOffs + i * 32] = 0xf000; + dest[((dstOffs + 1) & 0x1f) + i * 32] = 0xf000; + } + task->data[4] += 2; + } + return FALSE; +} + +static u8 sub_8086860(u32 species, u32 otId, u32 personality) +{ + bool16 playCry; + u8 monSprite; + struct Sprite * sprite; + playCry = (species & 0x80000000) >> 16; + species &= 0x7fffffff; + monSprite = CreateMonSprite_FieldMove(species, otId, personality, 0x140, 0x50, 0); + sprite = &gSprites[monSprite]; + sprite->callback = SpriteCallbackDummy; + sprite->oam.priority = 0; + sprite->data[0] = species; + sprite->data[6] = playCry; + return monSprite; +} + +static void sub_80868C0(struct Sprite * sprite) +{ + if ((sprite->pos1.x -= 20) <= 0x78) + { + sprite->pos1.x = 0x78; + sprite->data[1] = 30; + sprite->callback = sub_8086904; + if (sprite->data[6]) + { + PlayCry2(sprite->data[0], 0, 0x7d, 0xa); + } + else + { + PlayCry1(sprite->data[0], 0); + } + } +} + +static void sub_8086904(struct Sprite * sprite) +{ + if ((--sprite->data[1]) == 0) + { + sprite->callback = sub_8086920; + } +} + +static void sub_8086920(struct Sprite * sprite) +{ + if (sprite->pos1.x < -0x40) + { + sprite->data[7] = 1; + } + else + { + sprite->pos1.x -= 20; + } +} + +static void Task_FldEffUseSurf(u8 taskId); +static void UseSurfEffect_1(struct Task * task); +static void UseSurfEffect_2(struct Task * task); +static void UseSurfEffect_3(struct Task * task); +static void UseSurfEffect_4(struct Task * task); +static void UseSurfEffect_5(struct Task * task); + +static void (*const sUseSurfEffectFuncs[])(struct Task * ) = { + UseSurfEffect_1, + UseSurfEffect_2, + UseSurfEffect_3, + UseSurfEffect_4, + UseSurfEffect_5, +}; + +u8 FldEff_UseSurf(void) +{ + u8 taskId = CreateTask(Task_FldEffUseSurf, 0xff); + gTasks[taskId].data[15] = gFieldEffectArguments[0]; + sav1_reset_battle_music_maybe(); + if (sub_8056124(MUS_NAMINORI)) + Overworld_ChangeMusicTo(MUS_NAMINORI); + return FALSE; +} + +static void Task_FldEffUseSurf(u8 taskId) +{ + sUseSurfEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +static void UseSurfEffect_1(struct Task * task) +{ + ScriptContext2_Enable(); + FreezeObjectEvents(); + gPlayerAvatar.preventStep = TRUE; + SetPlayerAvatarStateMask(8); + PlayerGetDestCoords(&task->data[1], &task->data[2]); + MoveCoords(gObjectEvents[gPlayerAvatar.objectEventId].placeholder18, &task->data[1], &task->data[2]); + task->data[0]++; +} + +static void UseSurfEffect_2(struct Task * task) +{ + struct ObjectEvent * objectEvent; + objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + if (!ObjectEventIsMovementOverridden(objectEvent) || ObjectEventClearHeldMovementIfFinished(objectEvent)) + { + sub_805CB70(); + ObjectEventSetHeldMovement(objectEvent, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION); + task->data[0]++; + } +} + +static void UseSurfEffect_3(struct Task * task) +{ + struct ObjectEvent * objectEvent; + objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + if (ObjectEventCheckHeldMovementStatus(objectEvent)) + { + gFieldEffectArguments[0] = task->data[15] | 0x80000000; + FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); + task->data[0]++; + } +} + +static void UseSurfEffect_4(struct Task * task) +{ + struct ObjectEvent * objectEvent; + if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) + { + objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2)); + ObjectEventClearHeldMovementIfFinished(objectEvent); + ObjectEventSetHeldMovement(objectEvent, sub_80641C0(objectEvent->placeholder18)); + gFieldEffectArguments[0] = task->data[1]; + gFieldEffectArguments[1] = task->data[2]; + gFieldEffectArguments[2] = gPlayerAvatar.objectEventId; + objectEvent->mapobj_unk_1A = FieldEffectStart(FLDEFF_SURF_BLOB); + task->data[0]++; + } +} + +static void UseSurfEffect_5(struct Task * task) +{ + struct ObjectEvent * objectEvent; + objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + if (ObjectEventClearHeldMovementIfFinished(objectEvent)) + { + gPlayerAvatar.preventStep = FALSE; + gPlayerAvatar.flags &= 0xdf; + ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(objectEvent->placeholder18)); + sub_80DC44C(objectEvent->mapobj_unk_1A, 1); + UnfreezeObjectEvents(); + ScriptContext2_Disable(); + FieldEffectActiveListRemove(FLDEFF_USE_SURF); + DestroyTask(FindTaskIdByFunc(Task_FldEffUseSurf)); + HelpSystem_SetSomeVariable2(22); + } +} + +static void Task_FldEffUseVsSeeker(u8 taskId); +static void UseVsSeekerEffect_1(struct Task * task); +static void UseVsSeekerEffect_2(struct Task * task); +static void UseVsSeekerEffect_3(struct Task * task); +static void UseVsSeekerEffect_4(struct Task * task); + +static void (*const sUseVsSeekerEffectFuncs[])(struct Task * task) = { + UseVsSeekerEffect_1, + UseVsSeekerEffect_2, + UseVsSeekerEffect_3, + UseVsSeekerEffect_4 +}; + +u32 FldEff_UseVsSeeker(void) +{ + if (gQuestLogState == QL_STATE_1) + sub_811278C(8, 89); + CreateTask(Task_FldEffUseVsSeeker, 0xFF); + return 0; +} + +static void Task_FldEffUseVsSeeker(u8 taskId) +{ + sUseVsSeekerEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +static void UseVsSeekerEffect_1(struct Task * task) +{ + ScriptContext2_Enable(); + FreezeObjectEvents(); + gPlayerAvatar.preventStep = TRUE; + task->data[0]++; +} + +static void UseVsSeekerEffect_2(struct Task * task) +{ + struct ObjectEvent * playerObj = &gObjectEvents[gPlayerAvatar.objectEventId]; + if (!ObjectEventIsMovementOverridden(playerObj) || ObjectEventClearHeldMovementIfFinished(playerObj)) + { + sub_805CBE8(); + ObjectEventSetHeldMovement(playerObj, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION); + task->data[0]++; + } +} + +static void UseVsSeekerEffect_3(struct Task * task) +{ + struct ObjectEvent * playerObj = &gObjectEvents[gPlayerAvatar.objectEventId]; + if (ObjectEventClearHeldMovementIfFinished(playerObj)) + { + if (gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_ACRO_BIKE | PLAYER_AVATAR_FLAG_MACH_BIKE)) + ObjectEventSetGraphicsId(playerObj, GetPlayerAvatarGraphicsIdByStateId(1)); + else if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) + ObjectEventSetGraphicsId(playerObj, GetPlayerAvatarGraphicsIdByStateId(2)); + else + ObjectEventSetGraphicsId(playerObj, GetPlayerAvatarGraphicsIdByStateId(0)); + ObjectEventForceSetSpecialAnim(playerObj, GetFaceDirectionMovementAction(playerObj->facingDirection)); + task->data[0]++; + } +} + +static void UseVsSeekerEffect_4(struct Task * task) +{ + struct ObjectEvent * playerObj = &gObjectEvents[gPlayerAvatar.objectEventId]; + if (ObjectEventClearHeldMovementIfFinished(playerObj)) + { + gPlayerAvatar.preventStep = FALSE; + FieldEffectActiveListRemove(FLDEFF_USE_VS_SEEKER); + DestroyTask(FindTaskIdByFunc(Task_FldEffUseVsSeeker)); + } +} + +static void sub_8086D94(struct Sprite * sprite); + +u8 FldEff_NpcFlyOut(void) +{ + u8 spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[26], 0x78, 0, 1); + struct Sprite * sprite = &gSprites[spriteId]; + + sprite->oam.paletteNum = 0; + sprite->oam.priority = 1; + sprite->callback = sub_8086D94; + sprite->data[1] = gFieldEffectArguments[0]; + PlaySE(SE_W019); + return spriteId; +} + +static void sub_8086D94(struct Sprite * sprite) +{ + struct Sprite * npcSprite; + + sprite->pos2.x = Cos(sprite->data[2], 0x8c); + sprite->pos2.y = Sin(sprite->data[2], 0x48); + sprite->data[2] = (sprite->data[2] + 4) & 0xff; + if (sprite->data[0]) + { + npcSprite = &gSprites[sprite->data[1]]; + npcSprite->coordOffsetEnabled = FALSE; + npcSprite->pos1.x = sprite->pos1.x + sprite->pos2.x; + npcSprite->pos1.y = sprite->pos1.y + sprite->pos2.y - 8; + npcSprite->pos2.x = 0; + npcSprite->pos2.y = 0; + } + if (sprite->data[2] >= 0x80) + { + FieldEffectStop(sprite, FLDEFF_NPCFLY_OUT); + } +} + +static void Task_UseFly(u8 taskId); +static void UseFlyEffect_1(struct Task * task); +static void UseFlyEffect_2(struct Task * task); +static void UseFlyEffect_3(struct Task * task); +static void UseFlyEffect_4(struct Task * task); +static void UseFlyEffect_5(struct Task * task); +static void UseFlyEffect_6(struct Task * task); +static void UseFlyEffect_7(struct Task * task); +static void UseFlyEffect_8(struct Task * task); +static void UseFlyEffect_9(struct Task * task); +static u8 sub_8087168(void); +static bool8 sub_80871AC(u8 flyBlobSpriteId); +static void sub_80871C8(u8 flyBlobSpriteId); +static void sub_8087204(u8 flyBlobSpriteId, u8 playerSpriteId); +static void sub_8087220(struct Sprite * sprite); +static void sub_80872F0(struct Sprite * sprite); +static void sub_80877FC(struct Sprite * sprite, u8 affineAnimId); +static void sub_8087828(struct Sprite * sprite); + +static void (*const sUseFlyEffectFuncs[])(struct Task * ) = { + UseFlyEffect_1, + UseFlyEffect_2, + UseFlyEffect_3, + UseFlyEffect_4, + UseFlyEffect_5, + UseFlyEffect_6, + UseFlyEffect_7, + UseFlyEffect_8, + UseFlyEffect_9 +}; + +u8 FldEff_UseFly(void) +{ + u8 taskId = CreateTask(Task_UseFly, 0xfe); + gTasks[taskId].data[1] = gFieldEffectArguments[0]; + return 0; +} + +static void Task_UseFly(u8 taskId) +{ + sUseFlyEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +static void UseFlyEffect_1(struct Task * task) +{ + struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + if (!ObjectEventIsMovementOverridden(objectEvent) || ObjectEventClearHeldMovementIfFinished(objectEvent)) + { + task->data[15] = gPlayerAvatar.flags; + gPlayerAvatar.preventStep = TRUE; + SetPlayerAvatarStateMask(1); + sub_805CB70(); + ObjectEventSetHeldMovement(objectEvent, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION); + task->data[0]++; + } +} + +static void UseFlyEffect_2(struct Task * task) +{ + struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + if (ObjectEventClearHeldMovementIfFinished(objectEvent)) + { + task->data[0]++; + gFieldEffectArguments[0] = task->data[1]; + FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); + } +} + +static void UseFlyEffect_3(struct Task * task) +{ + if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) + { + struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + if (task->data[15] & 0x08) + { + sub_80DC44C(objectEvent->mapobj_unk_1A, 2); + sub_80DC478(objectEvent->mapobj_unk_1A, 0); + } + task->data[1] = sub_8087168(); + task->data[0]++; + } +} + +static void UseFlyEffect_4(struct Task * task) +{ + if (sub_80871AC(task->data[1])) + { + task->data[0]++; + task->data[2] = 16; + SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT); + ObjectEventSetHeldMovement(&gObjectEvents[gPlayerAvatar.objectEventId], MOVEMENT_ACTION_FACE_LEFT); + } +} + +static void UseFlyEffect_5(struct Task * task) +{ + struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + if ((task->data[2] == 0 || (--task->data[2]) == 0) && ObjectEventClearHeldMovementIfFinished(objectEvent)) + { + task->data[0]++; + PlaySE(SE_W019); + sub_80871C8(task->data[1]); + } +} + +static void UseFlyEffect_6(struct Task * task) +{ + if ((++task->data[2]) >= 8) + { + struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2)); + StartSpriteAnim(&gSprites[objectEvent->spriteId], 0x16); + objectEvent->inanimate = TRUE; + ObjectEventSetHeldMovement(objectEvent, MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT); + task->data[0]++; + task->data[2] = 0; + } +} + +static void UseFlyEffect_7(struct Task * task) +{ + if ((++task->data[2]) >= 10) + { + struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + ObjectEventClearAnimIfSpecialAnimActive(objectEvent); + objectEvent->inanimate = FALSE; + objectEvent->hasShadow = FALSE; + sub_8087204(task->data[1], objectEvent->spriteId); + StartSpriteAnim(&gSprites[task->data[1]], gSaveBlock2Ptr->playerGender * 2 + 1); + sub_80877FC(&gSprites[task->data[1]], 0); + gSprites[task->data[1]].callback = sub_8087828; + CameraObjectReset2(); + task->data[0]++; + } +} + +static void UseFlyEffect_8(struct Task * task) +{ + if (sub_80871AC(task->data[1])) + { + WarpFadeOutScreen(); + task->data[0]++; + } +} + +static void UseFlyEffect_9(struct Task * task) +{ + if (!gPaletteFade.active) + { + FieldEffectActiveListRemove(FLDEFF_USE_FLY); + DestroyTask(FindTaskIdByFunc(Task_UseFly)); + } +} + +static u8 sub_8087168(void) +{ + u8 spriteId; + struct Sprite * sprite; + spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[26], 0xff, 0xb4, 0x1); + sprite = &gSprites[spriteId]; + sprite->oam.paletteNum = 0; + sprite->oam.priority = 1; + sprite->callback = sub_8087220; + return spriteId; +} + +static u8 sub_80871AC(u8 spriteId) +{ + return gSprites[spriteId].data[7]; +} + +static void sub_80871C8(u8 spriteId) +{ + struct Sprite * sprite; + sprite = &gSprites[spriteId]; + sprite->callback = sub_80872F0; + sprite->pos1.x = 0x78; + sprite->pos1.y = 0x00; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + memset(&sprite->data[0], 0, 8 * sizeof(u16) /* zero all data cells */); + sprite->data[6] = 0x40; +} + +static void sub_8087204(u8 a0, u8 a1) +{ + gSprites[a0].data[6] = a1; +} + +static const union AffineAnimCmd sUnknown_83CC19C[] = { + AFFINEANIMCMD_FRAME( 8, 8, 226, 0), + AFFINEANIMCMD_FRAME(28, 28, 0, 30), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sUnknown_83CC1B4[] = { + AFFINEANIMCMD_FRAME(256, 256, 64, 0), + AFFINEANIMCMD_FRAME(-10, -10, 0, 22), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const sUnknown_83CC1CC[] = { + sUnknown_83CC19C, + sUnknown_83CC1B4 +}; + +static void sub_8087220(struct Sprite * sprite) +{ + if (sprite->data[7] == 0) + { + if (sprite->data[0] == 0) + { + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; + sprite->affineAnims = sUnknown_83CC1CC; + InitSpriteAffineAnim(sprite); + StartSpriteAffineAnim(sprite, 0); + if (gSaveBlock2Ptr->playerGender == MALE) + sprite->pos1.x = 0x80; + else + sprite->pos1.x = 0x76; + sprite->pos1.y = -0x30; + sprite->data[0]++; + sprite->data[1] = 0x40; + sprite->data[2] = 0x100; + } + sprite->data[1] += (sprite->data[2] >> 8); + sprite->pos2.x = Cos(sprite->data[1], 0x78); + sprite->pos2.y = Sin(sprite->data[1], 0x78); + if (sprite->data[2] < 0x800) + { + sprite->data[2] += 0x60; + } + if (sprite->data[1] > 0x81) + { + sprite->data[7]++; + sprite->oam.affineMode = ST_OAM_AFFINE_OFF; + FreeOamMatrix(sprite->oam.matrixNum); + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, ST_OAM_AFFINE_OFF); + } + } +} + +static void sub_80872F0(struct Sprite * sprite) +{ + sprite->pos2.x = Cos(sprite->data[2], 0x8c); + sprite->pos2.y = Sin(sprite->data[2], 0x48); + sprite->data[2] = (sprite->data[2] + 4) & 0xff; + if (sprite->data[6] != MAX_SPRITES) + { + struct Sprite * sprite1 = &gSprites[sprite->data[6]]; + sprite1->coordOffsetEnabled = FALSE; + sprite1->pos1.x = sprite->pos1.x + sprite->pos2.x; + sprite1->pos1.y = sprite->pos1.y + sprite->pos2.y - 8; + sprite1->pos2.x = 0; + sprite1->pos2.y = 0; + } + if (sprite->data[2] >= 0x80) + { + sprite->data[7] = 1; + } +} + +static void sub_8087364(struct Sprite * sprite) +{ + if (sprite->data[7] == 0) + { + if (sprite->data[0] == 0) + { + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; + sprite->affineAnims = sUnknown_83CC1CC; + InitSpriteAffineAnim(sprite); + StartSpriteAffineAnim(sprite, 1); + if (gSaveBlock2Ptr->playerGender == MALE) + sprite->pos1.x = 0x70; + else + sprite->pos1.x = 0x64; + sprite->pos1.y = -0x20; + sprite->data[0]++; + sprite->data[1] = 0xf0; + sprite->data[2] = 0x800; + sprite->data[4] = 0x80; + } + sprite->data[1] += sprite->data[2] >> 8; + sprite->data[3] += sprite->data[2] >> 8; + sprite->data[1] &= 0xff; + sprite->pos2.x = Cos(sprite->data[1], 0x20); + sprite->pos2.y = Sin(sprite->data[1], 0x78); + if (sprite->data[2] > 0x100) + { + sprite->data[2] -= sprite->data[4]; + } + if (sprite->data[4] < 0x100) + { + sprite->data[4] += 24; + } + if (sprite->data[2] < 0x100) + { + sprite->data[2] = 0x100; + } + if (sprite->data[3] >= 60) + { + sprite->data[7]++; + sprite->oam.affineMode = ST_OAM_AFFINE_OFF; + FreeOamMatrix(sprite->oam.matrixNum); + sprite->invisible = TRUE; + } + } +} + +static void sub_8087458(u8 spriteId) +{ + sub_80871C8(spriteId); + gSprites[spriteId].callback = sub_8087364; +} + +static void Task_FldEffFlyIn(u8 taskId); +static void FlyInEffect_1(struct Task * task); +static void FlyInEffect_2(struct Task * task); +static void FlyInEffect_3(struct Task * task); +static void FlyInEffect_4(struct Task * task); +static void FlyInEffect_5(struct Task * task); +static void FlyInEffect_6(struct Task * task); +static void FlyInEffect_7(struct Task * task); +static void sub_80878C0(struct Sprite * sprite); + +static void (*const sFlyInEffectFuncs[])(struct Task * task) = { + FlyInEffect_1, + FlyInEffect_2, + FlyInEffect_3, + FlyInEffect_4, + FlyInEffect_5, + FlyInEffect_6, + FlyInEffect_7 +}; + +u32 FldEff_FlyIn(void) +{ + CreateTask(Task_FldEffFlyIn, 0xfe); + return 0; +} + +static void Task_FldEffFlyIn(u8 taskId) +{ + sFlyInEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +static void FlyInEffect_1(struct Task * task) +{ + struct ObjectEvent * objectEvent; + objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + if (!ObjectEventIsMovementOverridden(objectEvent) || ObjectEventClearHeldMovementIfFinished(objectEvent)) + { + task->data[0]++; + task->data[2] = 33; + task->data[15] = gPlayerAvatar.flags; + gPlayerAvatar.preventStep = TRUE; + SetPlayerAvatarStateMask(0x01); + if (task->data[15] & 0x08) + { + sub_80DC44C(objectEvent->mapobj_unk_1A, 0); + } + ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2)); + CameraObjectReset2(); + ObjectEventTurn(objectEvent, DIR_WEST); + StartSpriteAnim(&gSprites[objectEvent->spriteId], 0x16); + objectEvent->invisible = FALSE; + task->data[1] = sub_8087168(); + sub_80871C8(task->data[1]); + sub_8087204(task->data[1], objectEvent->spriteId); + StartSpriteAnim(&gSprites[task->data[1]], gSaveBlock2Ptr->playerGender * 2 + 2); + sub_80877FC(&gSprites[task->data[1]], 1); + gSprites[task->data[1]].callback = sub_8087828; + } +} + +static void FlyInEffect_2(struct Task * task) +{ + struct ObjectEvent * objectEvent; + struct Sprite * sprite; + sub_80878C0(&gSprites[task->data[1]]); + if (task->data[2] == 0 || (--task->data[2]) == 0) + { + objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + sprite = &gSprites[objectEvent->spriteId]; + sub_8087204(task->data[1], 0x40); + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + task->data[0]++; + task->data[2] = 0; + } +} + +static void FlyInEffect_3(struct Task * task) +{ + s16 gUnknown_83CC1F0[18] = { + -2, + -4, + -5, + -6, + -7, + -8, + -8, + -8, + -7, + -7, + -6, + -5, + -3, + -2, + 0, + 2, + 4, + 8 + }; + struct Sprite * sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.y = gUnknown_83CC1F0[task->data[2]]; + if ((++task->data[2]) >= 18) + { + task->data[0]++; + } +} + +static void FlyInEffect_4(struct Task * task) +{ + struct ObjectEvent * objectEvent; + struct Sprite * sprite; + if (sub_80871AC(task->data[1])) + { + objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + sprite = &gSprites[objectEvent->spriteId]; + objectEvent->inanimate = FALSE; + sub_805F724(objectEvent, objectEvent->currentCoords.x, objectEvent->currentCoords.y); + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->coordOffsetEnabled = TRUE; + sub_805CB70(); + ObjectEventSetHeldMovement(objectEvent, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION); + task->data[0]++; + } +} + +static void FlyInEffect_5(struct Task * task) +{ + if (ObjectEventClearHeldMovementIfFinished(&gObjectEvents[gPlayerAvatar.objectEventId])) + { + task->data[0]++; + sub_8087458(task->data[1]); + } +} + +static void FlyInEffect_6(struct Task * task) +{ + if (sub_80871AC(task->data[1])) + { + DestroySprite(&gSprites[task->data[1]]); + task->data[0]++; + task->data[1] = 0x10; + } +} + +static void FlyInEffect_7(struct Task * task) +{ + u8 state; + struct ObjectEvent * objectEvent; + if ((--task->data[1]) == 0) + { + objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + state = 0; + if (task->data[15] & 0x08) + { + state = 2; + sub_80DC44C(objectEvent->mapobj_unk_1A, 1); + } + ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(state)); + ObjectEventTurn(objectEvent, DIR_SOUTH); + gPlayerAvatar.flags = task->data[15]; + gPlayerAvatar.preventStep = FALSE; + FieldEffectActiveListRemove(FLDEFF_FLY_IN); + DestroyTask(FindTaskIdByFunc(Task_FldEffFlyIn)); + } +} + +static const union AffineAnimCmd sUnknown_83CC214[] = { + AFFINEANIMCMD_FRAME(24, 24, 0, 1), + AFFINEANIMCMD_JUMP(0) +}; + +static const union AffineAnimCmd sUnknown_83CC224[] = { + AFFINEANIMCMD_FRAME(512, 512, 0, 1), + AFFINEANIMCMD_FRAME(-16, -16, 0, 1), + AFFINEANIMCMD_JUMP(1) +}; + +static const union AffineAnimCmd *const sUnknown_83CC23C[] = { + sUnknown_83CC214, + sUnknown_83CC224 +}; + +static void sub_80877FC(struct Sprite * sprite, u8 affineAnimId) +{ + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; + sprite->affineAnims = sUnknown_83CC23C; + InitSpriteAffineAnim(sprite); + StartSpriteAffineAnim(sprite, affineAnimId); +} + +static void sub_8087828(struct Sprite * sprite) +{ + struct Sprite * sprite2; + sprite->pos2.x = Cos(sprite->data[2], 0xB4); + sprite->pos2.y = Sin(sprite->data[2], 0x48); + sprite->data[2] += 2; + sprite->data[2] &= 0xFF; + if (sprite->data[6] != MAX_SPRITES) + { + sprite2 = &gSprites[sprite->data[6]]; + sprite2->coordOffsetEnabled = FALSE; + sprite2->pos1.x = sprite->pos1.x + sprite->pos2.x; + sprite2->pos1.y = sprite->pos1.y + sprite->pos2.y - 8; + sprite2->pos2.x = 0; + sprite2->pos2.y = 0; + } + if (sprite->data[2] >= 0x80) + { + sprite->data[7] = 1; + sprite->oam.affineMode = ST_OAM_AFFINE_OFF; + FreeOamMatrix(sprite->oam.matrixNum); + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, ST_OAM_AFFINE_OFF); + } +} + +static void sub_80878C0(struct Sprite * sprite) +{ + if (sprite->oam.affineMode != ST_OAM_AFFINE_OFF) + { + if (gOamMatrices[sprite->oam.matrixNum].a == 0x100 || gOamMatrices[sprite->oam.matrixNum].d == 0x100) + { + sprite->oam.affineMode = ST_OAM_AFFINE_OFF; + FreeOamMatrix(sprite->oam.matrixNum); + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, ST_OAM_AFFINE_OFF); + StartSpriteAnim(sprite, 0); + sprite->callback = sub_80872F0; + } + } +} + +static void Task_MoveDeoxysRock_Step(u8 taskId); + +u32 FldEff_MoveDeoxysRock(void) +{ + u8 taskId; + u8 objectEventIdBuffer; + s32 x; + s32 y; + struct ObjectEvent * objectEvent; + if (!TryGetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &objectEventIdBuffer)) + { + objectEvent = &gObjectEvents[objectEventIdBuffer]; + x = objectEvent->currentCoords.x - 7; + y = objectEvent->currentCoords.y - 7; + x = (gFieldEffectArguments[3] - x) * 16; + y = (gFieldEffectArguments[4] - y) * 16; + npc_coords_shift(objectEvent, gFieldEffectArguments[3] + 7, gFieldEffectArguments[4] + 7); + taskId = CreateTask(Task_MoveDeoxysRock_Step, 0x50); + gTasks[taskId].data[1] = objectEvent->spriteId; + gTasks[taskId].data[2] = gSprites[objectEvent->spriteId].pos1.x + x; + gTasks[taskId].data[3] = gSprites[objectEvent->spriteId].pos1.y + y; + gTasks[taskId].data[8] = gFieldEffectArguments[5]; + gTasks[taskId].data[9] = objectEventIdBuffer; + } + return FALSE; +} + +static void Task_MoveDeoxysRock_Step(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + struct Sprite * sprite = &gSprites[data[1]]; + struct ObjectEvent * objectEvent; + switch (data[0]) + { + case 0: + data[4] = sprite->pos1.x << 4; + data[5] = sprite->pos1.y << 4; + data[6] = ((data[2] << 4) - data[4]) / data[8]; + data[7] = ((data[3] << 4) - data[5]) / data[8]; + data[0]++; + // fallthrough + case 1: + if (data[8] != 0) + { + data[8]--; + data[4] += data[6]; + data[5] += data[7]; + sprite->pos1.x = data[4] >> 4; + sprite->pos1.y = data[5] >> 4; + } + else + { + objectEvent = &gObjectEvents[data[9]]; + sprite->pos1.x = data[2]; + sprite->pos1.y = data[3]; + npc_coords_shift_still(objectEvent); + objectEvent->triggerGroundEffectsOnStop = TRUE; + FieldEffectActiveListRemove(FLDEFF_MOVE_DEOXYS_ROCK); + DestroyTask(taskId); + } + break; + } +} + +static void Task_FldEffUnk44(u8 taskId); +static void Unk44Effect_0(s16 *data, u8 taskId); +static void Unk44Effect_1(s16 *data, u8 taskId); +static void Unk44Effect_2(s16 *data, u8 taskId); +static void sub_8087CFC(struct Sprite * sprite); +static void SpriteCB_FldEffUnk44(struct Sprite * sprite); + +static void (*const sUnk44EffectFuncs[])(s16 *data, u8 taskId) = { + Unk44Effect_0, + Unk44Effect_1, + Unk44Effect_2 +}; + +static const struct SpriteFrameImage sImages_FldEffUnk44[] = { + {sFldEffUnk44_Tiles + 0x00, 0x20}, + {sFldEffUnk44_Tiles + 0x10, 0x20}, + {sFldEffUnk44_Tiles + 0x20, 0x20}, + {sFldEffUnk44_Tiles + 0x30, 0x20} +}; + +static const union AnimCmd sAnimCmd_FldEffUnk44_0[] = { + ANIMCMD_FRAME(0, 0), + ANIMCMD_END +}; + +static const union AnimCmd sAnimCmd_FldEffUnk44_1[] = { + ANIMCMD_FRAME(1, 0), + ANIMCMD_END +}; + +static const union AnimCmd sAnimCmd_FldEffUnk44_2[] = { + ANIMCMD_FRAME(2, 0), + ANIMCMD_END +}; + +static const union AnimCmd sAnimCmd_FldEffUnk44_3[] = { + ANIMCMD_FRAME(3, 0), + ANIMCMD_END +}; + +static const union AnimCmd *const sAnimCmdTable_FldEffUnk44[] = { + sAnimCmd_FldEffUnk44_0, + sAnimCmd_FldEffUnk44_1, + sAnimCmd_FldEffUnk44_2, + sAnimCmd_FldEffUnk44_3 +}; + +static const struct SpriteTemplate sUnknown_83CC2A0 = { + .tileTag = SPRITE_INVALID_TAG, + .paletteTag = 4371, + .oam = &sOamData_8x8, + .anims = sAnimCmdTable_FldEffUnk44, + .images = sImages_FldEffUnk44, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_FldEffUnk44 +}; + +u32 FldEff_Unk44(void) +{ + u8 taskId; + u8 objectEventIdBuffer; + if (!TryGetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &objectEventIdBuffer)) + { + taskId = CreateTask(Task_FldEffUnk44, 0x50); + gTasks[taskId].data[2] = objectEventIdBuffer; + gTasks[taskId].data[6] = gFieldEffectArguments[0]; + gTasks[taskId].data[7] = gFieldEffectArguments[1]; + gTasks[taskId].data[8] = gFieldEffectArguments[2]; + } + else + { + FieldEffectActiveListRemove(FLDEFF_UNK_44); + } + return FALSE; +} + +static void sub_8087B14(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + if (data[7] != 0) + { + if (++data[6] > 20) + { + data[6] = 0; + if (data[5] != 0) + data[5]--; + } + } + else + { + data[5] = 4; + } + + if (++data[0] > 1) + { + data[0] = 0; + if (++data[1] & 1) + { + SetCameraPanning(0, -data[5]); + } + else + { + SetCameraPanning(0, data[5]); + } + } + UpdateCameraPanning(); + if (data[5] == 0) + DestroyTask(taskId); +} + +static void sub_8087BA8(u8 taskId) +{ + gTasks[taskId].data[7] = 1; +} + +static void Task_FldEffUnk44(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + InstallCameraPanAheadCallback(); + SetCameraPanningCallback(NULL); + sUnk44EffectFuncs[data[1]](data, taskId); +} + +static void Unk44Effect_0(s16 *data, u8 taskId) +{ + u8 newTaskId = CreateTask(sub_8087B14, 90); + PlaySE(SE_T_KAMI2); + data[5] = newTaskId; + data[1]++; +} + +static void Unk44Effect_1(s16 *data, u8 taskId) +{ + if (++data[3] > 0x78) + { + struct Sprite * sprite = &gSprites[gObjectEvents[data[2]].spriteId]; + gObjectEvents[data[2]].invisible = TRUE; + BlendPalettes(0x0000FFFF, 0x10, RGB_WHITE); + BeginNormalPaletteFade(0x0000FFFF, 0, 0x10, 0, RGB_WHITE); + sub_8087CFC(sprite); + PlaySE(SE_T_KAMI); + sub_8087BA8(data[5]); + data[3] = 0; + data[1]++; + } +} + +static void Unk44Effect_2(s16 *data, u8 taskId) +{ + if (!gPaletteFade.active && !FuncIsActiveTask(sub_8087B14)) + { + InstallCameraPanAheadCallback(); + RemoveObjectEventByLocalIdAndMap(data[6], data[7], data[8]); + FieldEffectActiveListRemove(FLDEFF_UNK_44); + DestroyTask(taskId); + } +} + +static void sub_8087CFC(struct Sprite* sprite) +{ + int i; + int xPos = (s16)gTotalCameraPixelOffsetX + sprite->pos1.x + sprite->pos2.x; + int yPos = (s16)gTotalCameraPixelOffsetY + sprite->pos1.y + sprite->pos2.y - 4; + + for (i = 0; i < 4; i++) + { + u8 spriteId = CreateSprite(&sUnknown_83CC2A0, xPos, yPos, 0); + if (spriteId != MAX_SPRITES) + { + StartSpriteAnim(&gSprites[spriteId], i); + gSprites[spriteId].data[0] = i; + gSprites[spriteId].oam.paletteNum = sprite->oam.paletteNum; + } + } +} + +static void SpriteCB_FldEffUnk44(struct Sprite* sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos1.x -= 16; + sprite->pos1.y -= 12; + break; + case 1: + sprite->pos1.x += 16; + sprite->pos1.y -= 12; + break; + case 2: + sprite->pos1.x -= 16; + sprite->pos1.y += 12; + break; + case 3: + sprite->pos1.x += 16; + sprite->pos1.y += 12; + break; + } + if (sprite->pos1.x < -4 || sprite->pos1.x > 0xF4 || sprite->pos1.y < -4 || sprite->pos1.y > 0xA4) + DestroySprite(sprite); +} + +static void Task_FldEffUnk45(u8 taskId) +{ + if (!gPaletteFade.active) + { + FieldEffectActiveListRemove(FLDEFF_UNK_45); + DestroyTask(taskId); + } +} + +// Bug: Return value should be u32, not void +void FldEff_Unk45(void) +{ + BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE); + BeginNormalPaletteFade(0xFFFFFFFF, -1, 0x0F, 0x00, RGB_WHITE); + CreateTask(Task_FldEffUnk45, 90); +} diff --git a/src/field_fadetransition.c b/src/field_fadetransition.c index 16f691a2d..4ff105056 100644 --- a/src/field_fadetransition.c +++ b/src/field_fadetransition.c @@ -50,7 +50,7 @@ void palette_bg_faded_fill_black(void) CpuFastFill16(RGB_BLACK, gPlttBufferFaded, 0x400); } -void pal_fill_for_maplights(void) +void WarpFadeInScreen(void) { switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType())) { @@ -84,14 +84,14 @@ static void sub_807DBAC(void) } } -void sub_807DC00(void) +void FadeInFromBlack(void) { palette_bg_faded_fill_black(); FadeScreen(0, 0); palette_bg_faded_fill_black(); } -void sub_807DC18(void) +void WarpFadeOutScreen(void) { const struct MapHeader *header = warp1_get_mapheader(); if (header->regionMapSectionId != gMapHeader.regionMapSectionId && sub_80F8110(header->regionMapSectionId, FALSE)) @@ -138,7 +138,7 @@ void sub_807DCE4(void) { ScriptContext2_Enable(); Overworld_PlaySpecialMapMusic(); - sub_807DC00(); + FadeInFromBlack(); CreateTask(task0A_nop_for_a_while, 10); } @@ -155,14 +155,14 @@ void FieldCallback_ReturnToEventScript2(void) { ScriptContext2_Enable(); Overworld_PlaySpecialMapMusic(); - sub_807DC00(); + FadeInFromBlack(); CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10); } void sub_807DD44(void) { ScriptContext2_Enable(); - sub_807DC00(); + FadeInFromBlack(); CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10); } @@ -172,13 +172,13 @@ static void task_mpl_807DD60(u8 taskId) switch (task->data[0]) { case 0: - task->data[1] = sub_8081150(); + task->data[1] = CreateTask_ReestablishLinkInCableClubRoom(); task->data[0]++; break; case 1: if (gTasks[task->data[1]].isActive != TRUE) { - pal_fill_for_maplights(); + WarpFadeInScreen(); task->data[0]++; } break; @@ -192,7 +192,7 @@ static void task_mpl_807DD60(u8 taskId) } } -void sub_807DDD0(void) +void FieldCB_ReturnToFieldWiredLink(void) { ScriptContext2_Enable(); Overworld_PlaySpecialMapMusic(); @@ -212,7 +212,7 @@ static void sub_807DDF0(u8 taskId) case 1: if (IsLinkTaskFinished()) { - pal_fill_for_maplights(); + WarpFadeInScreen(); task->data[0]++; } break; @@ -278,9 +278,9 @@ static void sub_807DE78(bool8 a0) static void sub_807DF4C(bool8 a0) { if (!a0) - pal_fill_for_maplights(); + WarpFadeInScreen(); else - sub_807DC00(); + FadeInFromBlack(); } void sub_807DF64(void) @@ -302,7 +302,7 @@ void sub_807DF7C(void) static void sub_807DF94(void) { Overworld_PlaySpecialMapMusic(); - pal_fill_for_maplights(); + WarpFadeInScreen(); sub_8111CF0(); PlaySE(SE_TK_WARPOUT); CreateTask(sub_807E31C, 10); @@ -485,7 +485,7 @@ static void Task_WaitFadeAndCreateStartMenuTask(u8 taskId) void FadeTransition_FadeInOnReturnToStartMenu(void) { - sub_807DC00(); + FadeInFromBlack(); CreateTask(Task_WaitFadeAndCreateStartMenuTask, 80); ScriptContext2_Enable(); } @@ -510,7 +510,7 @@ void sub_807E3EC(void) { ScriptContext2_Enable(); Overworld_PlaySpecialMapMusic(); - sub_807DC00(); + FadeInFromBlack(); CreateTask(task_mpl_807E3C8, 10); } @@ -530,8 +530,8 @@ bool32 sub_807E418(void) void DoWarp(void) { ScriptContext2_Enable(); - sub_8055F88(); - sub_807DC18(); + TryFadeOutOldMapMusic(); + WarpFadeOutScreen(); PlayRainStoppingSoundEffect(); PlaySE(SE_KAIDAN); gFieldCallback = sub_807DF64; @@ -541,8 +541,8 @@ void DoWarp(void) void DoDiveWarp(void) { ScriptContext2_Enable(); - sub_8055F88(); - sub_807DC18(); + TryFadeOutOldMapMusic(); + WarpFadeOutScreen(); PlayRainStoppingSoundEffect(); gFieldCallback = sub_807DF64; CreateTask(sub_807E718, 10); @@ -580,31 +580,31 @@ void sub_807E524(void) void DoFallWarp(void) { DoDiveWarp(); - gFieldCallback = sub_8084454; + gFieldCallback = FieldCB_FallWarpExit; } void sub_807E560(u8 a0) { ScriptContext2_Enable(); - sub_8084784(a0, 10); + StartEscalatorWarp(a0, 10); } void sub_807E57C(void) { ScriptContext2_Enable(); - sub_8084F2C(10); + StartLavaridgeGymB1FWarp(10); } void sub_807E58C(void) { ScriptContext2_Enable(); - sub_80853CC(10); + StartLavaridgeGym1FWarp(10); } void sub_807E59C(void) { ScriptContext2_Enable(); - sub_8055F88(); + TryFadeOutOldMapMusic(); CreateTask(sub_807E784, 10); gFieldCallback = sub_807DF94; } @@ -612,7 +612,7 @@ void sub_807E59C(void) void sub_807E5C4(void) { ScriptContext2_Enable(); - sub_807DC18(); + WarpFadeOutScreen(); CreateTask(sub_807E718, 10); gFieldCallback = nullsub_60; } @@ -641,8 +641,8 @@ static void sub_807E5EC(u8 taskId) void DoCableClubWarp(void) { ScriptContext2_Enable(); - sub_8055F88(); - sub_807DC18(); + TryFadeOutOldMapMusic(); + WarpFadeOutScreen(); PlaySE(SE_KAIDAN); CreateTask(sub_807E5EC, 10); } @@ -655,7 +655,7 @@ static void sub_807E678(u8 taskId) case 0: ClearLinkCallback_2(); FadeScreen(1, 0); - sub_8055F88(); + TryFadeOutOldMapMusic(); PlaySE(SE_KAIDAN); data[0]++; break; @@ -719,7 +719,7 @@ static void sub_807E784(u8 taskId) case 1: if (!sub_805DAD0()) { - sub_807DC18(); + WarpFadeOutScreen(); task->data[0]++; } break; @@ -773,14 +773,14 @@ static void sub_807E80C(u8 taskId) } break; case 4: - sub_8055F88(); - sub_807DC18(); + TryFadeOutOldMapMusic(); + WarpFadeOutScreen(); PlayRainStoppingSoundEffect(); task->data[0] = 0; task->func = sub_807E718; break; case 5: - sub_8055F88(); + TryFadeOutOldMapMusic(); PlayRainStoppingSoundEffect(); task->data[0] = 0; task->func = sub_807E718; @@ -808,7 +808,7 @@ static void sub_807E980(u8 taskId) data[15]--; else { - sub_8055F88(); + TryFadeOutOldMapMusic(); PlayRainStoppingSoundEffect(); playerSpr->oam.priority = 1; sub_807EB64(data[1], &data[2], &data[3]); @@ -822,7 +822,7 @@ static void sub_807E980(u8 taskId) data[15]++; if (data[15] >= 12) { - sub_807DC18(); + WarpFadeOutScreen(); data[0]++; } break; @@ -906,7 +906,7 @@ static void sub_807EC34(u8 taskId) break; case 0: Overworld_PlaySpecialMapMusic(); - pal_fill_for_maplights(); + WarpFadeInScreen(); ScriptContext2_Enable(); sub_807ECBC(&data[1], &data[2], &data[3], &data[4], &data[5]); data[0]++; diff --git a/src/field_screen_effect.c b/src/field_screen_effect.c index 3c9f2fc46..85739ad24 100644 --- a/src/field_screen_effect.c +++ b/src/field_screen_effect.c @@ -430,7 +430,7 @@ static void sub_807F45C(u8 taskId) CopyWindowToVram(windowId, 1); RemoveWindow(windowId); palette_bg_faded_fill_black(); - sub_807DC00(); + FadeInFromBlack(); ++gTasks[taskId].data[0]; break; case 3: diff --git a/src/field_specials.c b/src/field_specials.c index 6554f6116..5ac165156 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -165,7 +165,7 @@ void Special_SetHiddenItemFlag(void) FlagSet(gSpecialVar_0x8004); } -u8 Special_GetLeadMonFriendship(void) +u8 GetLeadMonFriendship(void) { struct Pokemon * pokemon = &gPlayerParty[GetLeadMonIndex()]; if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) == 255) @@ -326,7 +326,7 @@ void RemoveCameraObject(void) RemoveObjectEventByLocalIdAndMap(127, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); } -void Special_BufferEReaderTrainerName5(void) +void BufferEReaderTrainerName(void) { CopyEReaderTrainerName5(gStringVar1); } @@ -672,10 +672,10 @@ void IncrementResortGorgeousStepCounter(void) } } -void Special_SampleResortGorgeousMonAndReward(void) +void SampleResortGorgeousMonAndReward(void) { - u16 var4036 = VarGet(VAR_RESORT_GORGEOUS_REQUESTED_MON); - if (var4036 == SPECIES_NONE || var4036 == 0xFFFF) + u16 requestedSpecies = VarGet(VAR_RESORT_GORGEOUS_REQUESTED_MON); + if (requestedSpecies == SPECIES_NONE || requestedSpecies == 0xFFFF) { VarSet(VAR_RESORT_GORGEOUS_REQUESTED_MON, SampleResortGorgeousMon()); VarSet(VAR_RESORT_GORGEOUS_REWARD, SampleResortGorgeousReward()); @@ -1695,7 +1695,7 @@ void Special_UpdateTrainerCardPhotoIcons(void) VarSet(VAR_TRAINER_CARD_MON_ICON_TINT_IDX, gSpecialVar_0x8004); } -u16 Special_StickerLadyGetBragFlags(void) +u16 StickerManGetBragFlags(void) { u16 result = 0; u32 numEggs; @@ -2389,13 +2389,13 @@ static void MoveDeoxysObject(u8 num) gFieldEffectArguments[5] = 60; else gFieldEffectArguments[5] = 5; - FieldEffectStart(FLDEFF_UNK_43); + FieldEffectStart(FLDEFF_MOVE_DEOXYS_ROCK); Overworld_SetMapObjTemplateCoords(1, sDeoxysCoords[num][0], sDeoxysCoords[num][1]); } static void Task_WaitDeoxysFieldEffect(u8 taskId) { - if (!FieldEffectActiveListContains(FLDEFF_UNK_43)) + if (!FieldEffectActiveListContains(FLDEFF_MOVE_DEOXYS_ROCK)) { EnableBothScriptContexts(); DestroyTask(taskId); @@ -2458,14 +2458,15 @@ void Special_BrailleCursorToggle(void) } } -bool8 Special_PlayerPartyContainsSpeciesWithPlayerID(void) +bool8 PlayerPartyContainsSpeciesWithPlayerID(void) { // 8004 = species u8 playerCount = CalculatePlayerPartyCount(); u8 i; for (i = 0; i < playerCount; i++) { - if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) == gSpecialVar_0x8004 && GetPlayerTrainerId() == GetMonData(&gPlayerParty[i], MON_DATA_OT_ID, NULL)) + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) == gSpecialVar_0x8004 + && GetPlayerTrainerId() == GetMonData(&gPlayerParty[i], MON_DATA_OT_ID, NULL)) return TRUE; } return FALSE; diff --git a/src/fldeff_rocksmash.c b/src/fldeff_rocksmash.c index 397741806..dc372ce18 100644 --- a/src/fldeff_rocksmash.c +++ b/src/fldeff_rocksmash.c @@ -48,7 +48,7 @@ static void Task_FieldEffectShowMon_Init(u8 taskId) u8 mapObjId; ScriptContext2_Enable(); - gPlayerAvatar.unk6 = TRUE; + gPlayerAvatar.preventStep = TRUE; mapObjId = gPlayerAvatar.objectEventId; if (!ObjectEventIsMovementOverridden(&gObjectEvents[mapObjId]) || ObjectEventClearHeldMovementIfFinished(&gObjectEvents[mapObjId])) @@ -62,7 +62,7 @@ static void Task_FieldEffectShowMon_Init(u8 taskId) else { sub_805CB70(); - ObjectEventSetHeldMovement(&gObjectEvents[mapObjId], MOVEMENT_ACTION_UNKNOWN_STEP_45); + ObjectEventSetHeldMovement(&gObjectEvents[mapObjId], MOVEMENT_ACTION_START_ANIM_IN_DIRECTION); gTasks[taskId].func = Task_FieldEffectShowMon_WaitPlayerAnim; } } @@ -100,7 +100,7 @@ static void Task_FieldEffectShowMon_WaitFldeff(u8 taskId) static void Task_FieldEffectShowMon_Cleanup(u8 taskId) { FLDEFF_CALL_FUNC_IN_DATA(); - gPlayerAvatar.unk6 = FALSE; + gPlayerAvatar.preventStep = FALSE; DestroyTask(taskId); } diff --git a/src/fldeff_strength.c b/src/fldeff_strength.c index 712d9f1c6..c6b92b28c 100644 --- a/src/fldeff_strength.c +++ b/src/fldeff_strength.c @@ -8,8 +8,8 @@ #include "event_scripts.h" #include "constants/event_objects.h" -static void FldEff_UseStrength(void); -static void sub_80D08A8(void); +static void FieldCB_UseStrength(void); +static void ShowMonCB_UseStrength(void); bool8 SetUpFieldMove_Strength(void) { @@ -21,25 +21,25 @@ bool8 SetUpFieldMove_Strength(void) { gSpecialVar_Result = GetCursorSelectionMonId(); gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; - gPostMenuFieldCallback = FldEff_UseStrength; + gPostMenuFieldCallback = FieldCB_UseStrength; return TRUE; } } -static void FldEff_UseStrength(void) +static void FieldCB_UseStrength(void) { gFieldEffectArguments[0] = GetCursorSelectionMonId(); ScriptContext1_SetupScript(EventScript_FldEffStrength); } -bool8 sub_80D0860(void) +bool8 FldEff_UseStrength(void) { u8 taskId = CreateFieldEffectShowMon(); - FLDEFF_SET_FUNC_TO_DATA(sub_80D08A8); + FLDEFF_SET_FUNC_TO_DATA(ShowMonCB_UseStrength); GetMonNickname(&gPlayerParty[gFieldEffectArguments[0]], gStringVar1); return FALSE; } -static void sub_80D08A8(void) +static void ShowMonCB_UseStrength(void) { FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH); EnableBothScriptContexts(); diff --git a/src/graphics.c b/src/graphics.c index 47d699fdd..eaa49247c 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1210,10 +1210,10 @@ const u32 gUnknown_8E990F8[] = INCBIN_U32("graphics/interface/naming_screen_8E99 const u8 gUnknown_8E99118[] = INCBIN_U8("graphics/tm_case/unk_8E99118.4bpp"); -const u16 gFireRedTrainerCard_Pal[] = INCBIN_U16("graphics/trainer_card/0star.gbapal"); -const u32 gFireRedTrainerCard_Gfx[] = INCBIN_U32("graphics/trainer_card/card.4bpp.lz"); -const u16 gEmeraldTrainerCard_Pal[] = INCBIN_U16("graphics/trainer_card/0star_em.gbapal"); -const u32 gEmeraldTrainerCard_Gfx[] = INCBIN_U32("graphics/trainer_card/card_em.4bpp.lz"); +const u16 gKantoTrainerCard_Pal[] = INCBIN_U16("graphics/trainer_card/0star.gbapal"); +const u32 gKantoTrainerCard_Gfx[] = INCBIN_U32("graphics/trainer_card/card.4bpp.lz"); +const u16 gHoennTrainerCard_Pal[] = INCBIN_U16("graphics/trainer_card/0star_em.gbapal"); +const u32 gHoennTrainerCard_Gfx[] = INCBIN_U32("graphics/trainer_card/card_em.4bpp.lz"); const u16 gUnknown_8E99D8C[] = INCBIN_U16("graphics/link_rfu/unk_8E99DAC.gbapal"); const u32 gUnknown_8E99DAC[] = INCBIN_U32("graphics/link_rfu/unk_8E99DAC.4bpp.lz"); diff --git a/src/item_use.c b/src/item_use.c index f5e880f98..ec8155eb1 100644 --- a/src/item_use.c +++ b/src/item_use.c @@ -170,7 +170,7 @@ static void sub_80A103C(u8 taskId) static void sub_80A1084(void) { - sub_807DC00(); + FadeInFromBlack(); CreateTask(sub_80A109C, 8); } @@ -223,7 +223,7 @@ static bool8 sub_80A1194(void) { FreezeObjectEvents(); ScriptContext2_Enable(); - sub_807DC00(); + FadeInFromBlack(); CreateTask(sub_80A11C0, 10); gUnknown_2031DE0 = 0; return TRUE; @@ -646,7 +646,7 @@ static void sub_80A1C08(u8 taskId) void sub_80A1C44(u8 taskId) { ResetInitialPlayerAvatarState(); - sub_8085620(); + StartEscapeRopeFieldEffect(); DestroyTask(taskId); } diff --git a/src/link.c b/src/link.c index 26e223153..cb46a50ff 100644 --- a/src/link.c +++ b/src/link.c @@ -796,7 +796,7 @@ u8 GetLinkPlayerDataExchangeStatusTimed(int lower, int upper) if (lower > cmpVal || cmpVal > upper) { sPlayerDataExchangeStatus = EXCHANGE_STAT_6; - return 6; + return EXCHANGE_STAT_6; } else { @@ -1006,15 +1006,15 @@ bool8 SendBlock(u8 unused, const void *src, u16 size) return InitBlockSend(src, size); } -bool8 sub_800A474(u8 a0) +bool8 sub_800A474(u8 blockRequestType) { if (gWirelessCommType == 1) { - return sub_80FA0F8(a0); + return sub_80FA0F8(blockRequestType); } if (gLinkCallback == NULL) { - gBlockRequestType = a0; + gBlockRequestType = blockRequestType; BuildSendCmd(LINKCMD_0xCCCC); return TRUE; } diff --git a/src/main.c b/src/main.c index a67c71746..77f668e6f 100644 --- a/src/main.c +++ b/src/main.c @@ -20,6 +20,7 @@ #include "battle_controllers.h" #include "scanline_effect.h" #include "save_failed_screen.h" +#include "quest_log.h" extern u32 intr_main[]; @@ -77,9 +78,6 @@ static IntrFunc * const sTimerIntrFunc = gIntrTable + 0x7; EWRAM_DATA u8 gDecompressionBuffer[0x4000] = {0}; EWRAM_DATA u16 gTrainerId = 0; -extern bool8 gWirelessCommType; -extern bool8 gUnknown_3005E88; - static void UpdateLinkAndCallCallbacks(void); static void InitMainCallbacks(void); static void CallCallbacks(void); @@ -178,7 +176,7 @@ static void InitMainCallbacks(void) gSaveBlock2Ptr = &gSaveBlock2; gSaveBlock1Ptr = &gSaveBlock1; gSaveBlock2.encryptionKey = 0; - gUnknown_3005E88 = FALSE; + gUnknown_3005E88 = 0; } static void CallCallbacks(void) diff --git a/src/map_preview_screen.c b/src/map_preview_screen.c index bb748ae91..b5c68acf9 100644 --- a/src/map_preview_screen.c +++ b/src/map_preview_screen.c @@ -490,7 +490,7 @@ static void sub_80F83D0(u8 taskId) case 1: if (!IsDma3ManagerBusyWithBgCopy()) { - sub_807DC00(); + FadeInFromBlack(); data[0]++; } break; diff --git a/src/party_menu.c b/src/party_menu.c index 6f2feaaad..626ce70f8 100644 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -1,5 +1,5 @@ #include "global.h" -#include "malloc.h" +#include "gflib.h" #include "battle.h" #include "battle_anim.h" #include "battle_controllers.h" @@ -7,7 +7,6 @@ #include "battle_interface.h" #include "battle_tower.h" #include "berry_pouch.h" -#include "bg.h" #include "data.h" #include "decompress.h" #include "easy_chat.h" @@ -15,11 +14,10 @@ #include "evolution_scene.h" #include "field_effect.h" #include "field_player_avatar.h" -#include "field_screen_effect.h" +#include "field_fadetransition.h" #include "field_weather.h" #include "fieldmap.h" #include "fldeff.h" -#include "gpu_regs.h" #include "graphics.h" #include "help_system.h" #include "item.h" @@ -36,7 +34,6 @@ #include "new_menu_helpers.h" #include "metatile_behavior.h" #include "overworld.h" -#include "palette.h" #include "party_menu.h" #include "player_pc.h" #include "pokedex.h" @@ -50,19 +47,15 @@ #include "reshow_battle_screen.h" #include "scanline_effect.h" #include "script.h" -#include "sound.h" -#include "sprite.h" #include "start_menu.h" #include "string_util.h" #include "strings.h" #include "task.h" #include "teachy_tv.h" -#include "text.h" #include "text_window.h" #include "tm_case.h" #include "trade.h" #include "union_room.h" -#include "window.h" #include "constants/battle.h" #include "constants/easy_chat.h" #include "constants/field_effects.h" @@ -4044,7 +4037,7 @@ static void Task_HandleFieldMoveExitAreaYesNoInput(u8 taskId) bool8 FieldCallback_PrepareFadeInFromMenu(void) { - sub_807DC00(); + FadeInFromBlack(); CreateTask(Task_FieldMoveWaitForFade, 8); return TRUE; } @@ -6361,7 +6354,7 @@ void ChoosePartyMonByMenuType(u8 menuType) static bool8 CB2_FadeFromPartyMenu(void) { - sub_807DC00(); + FadeInFromBlack(); CreateTask(Task_PartyMenuWaitForFade, 10); return TRUE; } diff --git a/src/player_pc.c b/src/player_pc.c index 928676844..8943e0796 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -347,7 +347,7 @@ static void CB2_ReturnFromDepositMenu(void) DrawDialogueFrame(0, TRUE); taskId = CreateTask(Task_ReturnToItemStorageSubmenu, 0); Task_CreateItemStorageSubmenu(taskId, 1); - sub_807DC00(); + FadeInFromBlack(); } static void Task_PlayerPcWithdrawItem(u8 taskId) @@ -376,7 +376,7 @@ static void CB2_ReturnFromWithdrawMenu(void) DrawDialogueFrame(0, TRUE); taskId = CreateTask(Task_ReturnToItemStorageSubmenu, 0); Task_CreateItemStorageSubmenu(taskId, 0); - sub_807DC00(); + FadeInFromBlack(); } static void Task_WithdrawItem_WaitFadeAndGoToItemStorage(u8 taskId) @@ -590,7 +590,7 @@ static void CB2_ReturnToMailbox(void) Task_DrawMailboxPcMenu(taskId); else DestroyTask(taskId); - sub_807DC00(); + FadeInFromBlack(); } static void CB2_SetCbToReturnToMailbox(void) @@ -705,7 +705,7 @@ static void CB2_ReturnToMailboxPc_UpdateScrollVariables(void) Task_DrawMailboxPcMenu(taskId); else DestroyTask(taskId); - sub_807DC00(); + FadeInFromBlack(); } void Mailbox_ReturnToMailListAfterDeposit(void) diff --git a/src/quest_log.c b/src/quest_log.c index 6e70ceea8..c9a930032 100644 --- a/src/quest_log.c +++ b/src/quest_log.c @@ -2761,7 +2761,7 @@ static bool8 TrySetTrainerBattleQuestLogEvent(u16 eventId, const u16 *eventData) return FALSE; sub_81138F8(); - if (gUnknown_3005E88 || FlagGet(FLAG_SYS_GAME_CLEAR) || sub_81137E4(eventId, eventData) != TRUE) + if (gUnknown_3005E88 != 0 || FlagGet(FLAG_SYS_GAME_CLEAR) || sub_81137E4(eventId, eventData) != TRUE) { gUnknown_203B024.unk_00 = eventId; memcpy(gUnknown_203B024.unk_04, eventData, 8); diff --git a/src/quest_log_player.c b/src/quest_log_player.c index b6167a7bf..ccf0565fb 100644 --- a/src/quest_log_player.c +++ b/src/quest_log_player.c @@ -80,7 +80,7 @@ static void sub_8150530(void) { u8 taskId; ScriptContext2_Enable(); - gPlayerAvatar.unk6 = 1; + gPlayerAvatar.preventStep = TRUE; taskId = CreateTask(sub_81505C4, 0xFF); gTasks[taskId].data[0] = 0; } @@ -156,13 +156,13 @@ static void sub_8150708(void) static void sub_815077C(void) { - FieldEffectStart(FLDEFF_UNK_41); + FieldEffectStart(FLDEFF_USE_VS_SEEKER); CreateTask(sub_8150794, 0x00); } static void sub_8150794(u8 taskId) { - if (!FieldEffectActiveListContains(0x41)) + if (!FieldEffectActiveListContains(FLDEFF_USE_VS_SEEKER)) { UnfreezeObjectEvents(); ScriptContext2_Disable(); diff --git a/src/region_map.c b/src/region_map.c index 4335b7d96..0c2d511bf 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -4395,5 +4395,5 @@ static void sub_80C527C(u16 mapsec) { warp1_set_2(sMapsecToSpawn[idx][0], sMapsecToSpawn[idx][1], -1); } - sub_80842C8(); + ReturnToFieldFromFlyMapSelect(); } diff --git a/src/script_menu.c b/src/script_menu.c index 72ff1dc9e..12e89832c 100644 --- a/src/script_menu.c +++ b/src/script_menu.c @@ -1022,7 +1022,7 @@ static void Task_ScriptShowMonPic(u8 taskId) case 1: break; case 2: - sub_8083A5C(&gSprites[task->data[2]], task->data[2]); + FreeResourcesAndDestroySprite(&gSprites[task->data[2]], task->data[2]); task->data[0]++; break; case 3: @@ -1040,7 +1040,7 @@ bool8 ScriptMenu_ShowPokemonPic(u16 species, u8 x, u8 y) return TRUE; if (FindTaskIdByFunc(Task_ScriptShowMonPic) != 0xFF) return FALSE; - spriteId = sub_8083970(species, 8 * x + 40, 8 * y + 40, FALSE); + spriteId = CreateMonSprite_PicBox(species, 8 * x + 40, 8 * y + 40, FALSE); taskId = CreateTask(Task_ScriptShowMonPic, 80); gTasks[taskId].data[5] = CreateWindowFromRect(x, y, 8, 8); gTasks[taskId].data[0] = 0; @@ -1082,7 +1082,7 @@ void sub_809D424(void) case 0: case 1: case 2: - sub_8083A5C(&gSprites[task->data[2]], task->data[2]); + FreeResourcesAndDestroySprite(&gSprites[task->data[2]], task->data[2]); DestroyScriptMenuWindow(task->data[5]); DestroyTask(taskId); break; @@ -1183,7 +1183,7 @@ void QLPlaybackCB_DestroyScriptMenuMonPicSprites(void) { data = gTasks[taskId].data; if (data[0] < 2) - sub_8083A5C(&gSprites[data[2]], data[2]); + FreeResourcesAndDestroySprite(&gSprites[data[2]], data[2]); } taskId = FindTaskIdByFunc(Task_WaitMuseumFossilPic); if (taskId != 0xFF) diff --git a/src/seagallop.c b/src/seagallop.c index aa0c48da1..3257819aa 100644 --- a/src/seagallop.c +++ b/src/seagallop.c @@ -295,7 +295,7 @@ static void Task_Seagallop_1(u8 taskId) if (++task->data[1] == 140) { Overworld_FadeOutMapMusic(); - sub_807DC18(); + WarpFadeOutScreen(); task->func = Task_Seagallop_2; } } diff --git a/src/shop.c b/src/shop.c index efbbbd979..5a9ee6b95 100644 --- a/src/shop.c +++ b/src/shop.c @@ -336,7 +336,7 @@ static void Task_GoToBuyOrSellMenu(u8 taskId) static void MapPostLoadHook_ReturnToShopMenu(void) { - sub_807DC00(); + FadeInFromBlack(); CreateTask(Task_ReturnToShopMenu, 8); } diff --git a/src/trainer_card.c b/src/trainer_card.c index d60738ee6..600035613 100644 --- a/src/trainer_card.c +++ b/src/trainer_card.c @@ -29,15 +29,7 @@ #include "constants/game_stat.h" #include "constants/vars.h" #include "constants/species.h" - -#define BADGE_COUNT 8 - -// Trainer Card Types -enum -{ - CARD_TYPE_FRLG, - CARD_TYPE_EMERALD, -}; +#include "constants/facility_trainer_classes.h" // Trainer Card Strings enum @@ -59,46 +51,43 @@ enum struct TrainerCardData { - /*0x0000*/ u8 taskState; - /*0x0001*/ u8 printState; - /*0x0002*/ u8 gfxLoadState; - /*0x0003*/ u8 bgPalLoadState; - /*0x0004*/ u8 var_4; - /*0x0005*/ bool8 isLink; - /*0x0006*/ u8 var_6; - /*0x0007*/ u8 var_7; - /*0x0008*/ u8 var_8; - /*0x0009*/ bool8 allowDMACopy; - /*0x000A*/ bool8 hasPokedex; - /*0x000B*/ bool8 hasHofResult; - /*0x000C*/ bool8 hasLinkResults; - /*0x000D*/ bool8 hasBattleTowerWins; - /*0x000E*/ u8 var_E; - /*0x000F*/ u8 var_F; - /*0x0010*/ bool8 hasTrades; - /*0x0011*/ bool8 hasBadge[BADGE_COUNT]; - /*0x0019*/ u8 var_19[4][13]; - /*0x004D*/ u8 strings[TRAINER_CARD_STRING_COUNT][70]; - /*0x0395*/ u8 var_395; - /*0x0396*/ u16 monIconPals[0x30]; - /*0x03F6*/ u8 var_3DB[0x60]; - /*0x0456*/ s8 var_456; - /*0x0457*/ u8 cardType; - /*0x0458*/ void (*callback2)(void); - /*0x045C*/ struct TrainerCard trainerCard; - /*0x04BC*/ u16 var_4BC; - /*0x04BE*/ u8 var_4BE[0x4AE]; - /*0x096C*/ u16 var_96C[0x258]; - /*0x0E1C*/ u16 var_E1C; - /*0x0E1E*/ u8 unk_E1E[0x4AE]; - /*0x12CC*/ u16 cardTiles[0x200]; - /*0x16CC*/ u16 bgTiles[0x100]; - /*0x18CC*/ u16 var_18CC[0x1180]; - /*0x3BCC*/ u16 bgTilemap0[0x1000]; - /*0x5BCC*/ u16 bgTilemap2[0x1000]; - /*0x7BCC*/ u16 var_7BCC; - /*0x7BCE*/ bool8 var_7BCE; - /*0x7BCF*/ u8 language; + u8 mainState; + u8 printState; + u8 gfxLoadState; + u8 bgPalLoadState; + u8 flipDrawState; + bool8 isLink; + u8 timeColonBlinkTimer; + bool8 timeColonInvisible; + bool8 onBack; + bool8 allowDMACopy; + bool8 hasPokedex; + bool8 hasHofResult; + bool8 hasLinkResults; + bool8 hasBattleTowerWins; + bool8 var_E; + bool8 var_F; + bool8 hasTrades; + bool8 hasBadge[NUM_BADGES]; + u8 easyChatProfile[TRAINER_CARD_PROFILE_LENGTH][13]; + u8 strings[TRAINER_CARD_STRING_COUNT][70]; + u8 var_395; + u16 monIconPals[16 * PARTY_SIZE]; + s8 flipBlendY; + u8 cardType; + void (*callback2)(void); + struct TrainerCard trainerCard; + u16 frontTilemap[600]; + u16 backTilemap[600]; + u16 bgTilemap[600]; + u8 badgeTiles[0x80 * NUM_BADGES]; + u16 stickerTiles[0x100]; + u16 cardTiles[0x1180]; + u16 cardTilemapBuffer[0x1000]; + u16 bgTilemapBuffer[0x1000]; + u16 var_7BCC; + bool8 timeColonNeedDraw; + u8 language; }; /* size = 0x7BD0 */ // RAM @@ -124,84 +113,84 @@ static void TrainerCardNull(void); static void sub_8089C5C(void); static void sub_8089C80(void); static void sub_8089CA4(void); -static void ResetTrainerCard(void); +static void InitBgsAndWindows(void); static void SetTrainerCardCB2(void); -static void sub_8089DA4(void); -static bool8 PrintAllOnCardPage1(void); -static bool8 PrintStringsOnCardPage2(void); -static void sub_8089ECC(void); -static void PrintNameOnCard(void); +static void SetUpTrainerCardTask(void); +static bool8 PrintAllOnCardFront(void); +static bool8 PrintAllOnCardBack(void); +static void BufferTextForCardBack(void); +static void PrintNameOnCardFront(void); static void PrintIdOnCard(void); static void PrintMoneyOnCard(void); static u16 GetCaughtMonsCount(void); static void PrintPokedexOnCard(void); static void PrintTimeOnCard(void); static void PrintProfilePhraseOnCard(void); -static void PrintNameOnCard2(void); -static void sub_808A4FC(void); -static void PrintHofTimeOnCard(void); -static void PrintHofDebutStringOnCard(void); -static void PrintLinkResultsNumsOnCard(void); -static void PrintWinsLossesStringOnCard(void); -static void PrintTradesNumOnCard(void); +static void BufferNameForCardBack(void); +static void PrintNameOnCardBack(void); +static void BufferHofDebutTime(void); +static void PrintHofDebutTimeOnCard(void); +static void BufferLinkBattleResults(void); +static void PrintLinkBattleResultsOnCard(void); +static void BufferNumTrades(void); static void PrintTradesStringOnCard(void); -static void PrintBerryCrushNumOnCard(void); +static void BufferBerryCrushPoints(void); static void PrintBerryCrushStringOnCard(void); -static void PrintUnionNumOnCard(void); +static void BufferUnionRoomStats(void); static void PrintUnionStringOnCard(void); -static void TrainerCard_PrintPokemonIconsOnCard(void); -static void sub_808AB10(void); -static void sub_808ABE0(void); -static void TrainerCardLoadStickerPals(void); -static void PutTrainerCardWindow(u8 windowId); +static void PrintPokemonIconsOnCard(void); +static void LoadMonIconGfx(void); +static void PrintStickersOnCard(void); +static void LoadStickerGfx(void); +static void DrawTrainerCardWindow(u8 windowId); static bool8 SetTrainerCardBgsAndPals(void); -static void LoadTrainerCardTilemap2(const u16* ptr); -static void LoadTrainerCardTilemap0(const u16* ptr); -static void TrainerCard_PrintStarsAndBadgesOnCard(void); -static void sub_808B090(void); -static void sub_808B180(void); -static void sub_808B1D4(void); -static bool8 sub_808B1FC(void); -static void sub_808B21C(u8 taskId); -static bool8 sub_808B254(struct Task* task); -static bool8 sub_808B294(struct Task* task); -static bool8 sub_808B3C4(struct Task* task); -static bool8 sub_808B4D8(struct Task* task); -static bool8 sub_808B540(struct Task* task); -static bool8 sub_808B66C(struct Task *task); -static void sub_808B774(void); +static void DrawCardScreenBackground(const u16* ptr); +static void DrawCardFrontOrBack(const u16* ptr); +static void DrawStarsAndBadgesOnCard(void); +static void DrawCardBackStats(void); +static void BlinkTimeColon(void); +static void FlipTrainerCard(void); +static bool8 IsCardFlipTaskActive(void); +static void Task_DoCardFlipTask(u8 taskId); +static bool8 Task_BeginCardFlip(struct Task* task); +static bool8 Task_AnimateCardFlipDown(struct Task* task); +static bool8 Task_DrawFlippedCardSide(struct Task* task); +static bool8 Task_SetCardFlipped(struct Task* task); +static bool8 Task_AnimateCardFlipUp(struct Task* task); +static bool8 Task_EndCardFlip(struct Task *task); +static void InitTrainerCardData(void); static u8 GetCardType(void); -static void sub_808B838(void); +static void CreateTrainerCardTrainerPic(void); // Data -static const u32 sTrainerCardStickers[] = INCBIN_U32("graphics/trainer_card/stickers.4bpp.lz"); -static const u32 sUnknown_83CC4DC[] = INCBIN_U32("graphics/trainer_card/unk_83CC4DC.bin"); -static const u32 sUnknown_83CC6F0[] = INCBIN_U32("graphics/trainer_card/unk_83CC6F0.bin"); -static const u32 sUnknown_83CC8A8[] = INCBIN_U32("graphics/trainer_card/unk_83CC8A8.bin"); -static const u32 sUnknown_83CC984[] = INCBIN_U32("graphics/trainer_card/unk_83CC984.bin"); -static const u32 sUnknown_83CCAB0[] = INCBIN_U32("graphics/trainer_card/unk_83CCAB0.bin"); -static const u32 sUnknown_83CCCA4[] = INCBIN_U32("graphics/trainer_card/unk_83CCCA4.bin"); -static const u32 sUnknown_83CCE30[] = INCBIN_U32("graphics/trainer_card/unk_83CCE30.bin"); -static const u32 sUnknown_83CCEC8[] = INCBIN_U32("graphics/trainer_card/unk_83CCEC8.bin"); -static const u16 sEmeraldTrainerCard1Stars_Pals[] = INCBIN_U16("graphics/trainer_card/em_1stars_pals.gbapal"); -static const u16 sFireRedTrainerCard1Stars_Pals[] = INCBIN_U16("graphics/trainer_card/fr_1stars_pals.gbapal"); -static const u16 sEmeraldTrainerCard2Stars_Pals[] = INCBIN_U16("graphics/trainer_card/em_2stars_pals.gbapal"); -static const u16 sFireRedTrainerCard2Stars_Pals[] = INCBIN_U16("graphics/trainer_card/fr_2stars_pals.gbapal"); -static const u16 sEmeraldTrainerCard3Stars_Pals[] = INCBIN_U16("graphics/trainer_card/em_3stars_pals.gbapal"); -static const u16 sFireRedTrainerCard3Stars_Pals[] = INCBIN_U16("graphics/trainer_card/fr_3stars_pals.gbapal"); -static const u16 sEmeraldTrainerCard4Stars_Pals[] = INCBIN_U16("graphics/trainer_card/em_4stars_pals.gbapal"); -static const u16 sFireRedTrainerCard4Stars_Pals[] = INCBIN_U16("graphics/trainer_card/fr_4stars_pals.gbapal"); -static const u16 sEmeraldTrainerCardFemaleBackground_Pal[] = INCBIN_U16("graphics/trainer_card/em_female_bg.gbapal"); -static const u16 sFireRedTrainerCardFemaleBackground_Pal[] = INCBIN_U16("graphics/trainer_card/fr_female_bg.gbapal"); -static const u16 sEmeraldTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/em_badges.gbapal"); -static const u16 sFireRedTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/fr_badges.gbapal"); -static const u16 sUnknown_83CD300[] = INCBIN_U16("graphics/trainer_card/unk_83CD300.gbapal"); +static const u32 sTrainerCardStickers_Gfx[] = INCBIN_U32("graphics/trainer_card/stickers.4bpp.lz"); +static const u32 sHoennTrainerCardFront_Tilemap[] = INCBIN_U32("graphics/trainer_card/front_hoenn.bin"); +static const u32 sKantoTrainerCardFront_Tilemap[] = INCBIN_U32("graphics/trainer_card/front.bin"); +static const u32 sHoennTrainerCardBack_Tilemap[] = INCBIN_U32("graphics/trainer_card/back_hoenn.bin"); +static const u32 sKantoTrainerCardBack_Tilemap[] = INCBIN_U32("graphics/trainer_card/back.bin"); +static const u32 sHoennTrainerCardFrontLink_Tilemap[] = INCBIN_U32("graphics/trainer_card/front_hoenn_link.bin"); +static const u32 sKantoTrainerCardFrontLink_Tilemap[] = INCBIN_U32("graphics/trainer_card/front_link.bin"); +static const u32 sHoennTrainerCardBg_Tilemap[] = INCBIN_U32("graphics/trainer_card/bg_hoenn.bin"); +static const u32 sKantoTrainerCardBg_Tilemap[] = INCBIN_U32("graphics/trainer_card/bg.bin"); +static const u16 sHoennTrainerCard1Stars_Pals[] = INCBIN_U16("graphics/trainer_card/em_1stars_pals.gbapal"); +static const u16 sKantoTrainerCard1Stars_Pals[] = INCBIN_U16("graphics/trainer_card/fr_1stars_pals.gbapal"); +static const u16 sHoennTrainerCard2Stars_Pals[] = INCBIN_U16("graphics/trainer_card/em_2stars_pals.gbapal"); +static const u16 sKantoTrainerCard2Stars_Pals[] = INCBIN_U16("graphics/trainer_card/fr_2stars_pals.gbapal"); +static const u16 sHoennTrainerCard3Stars_Pals[] = INCBIN_U16("graphics/trainer_card/em_3stars_pals.gbapal"); +static const u16 sKantoTrainerCard3Stars_Pals[] = INCBIN_U16("graphics/trainer_card/fr_3stars_pals.gbapal"); +static const u16 sHoennTrainerCard4Stars_Pals[] = INCBIN_U16("graphics/trainer_card/em_4stars_pals.gbapal"); +static const u16 sKantoTrainerCard4Stars_Pals[] = INCBIN_U16("graphics/trainer_card/fr_4stars_pals.gbapal"); +static const u16 sHoennTrainerCardFemaleBackground_Pal[] = INCBIN_U16("graphics/trainer_card/em_female_bg.gbapal"); +static const u16 sKantoTrainerCardFemaleBackground_Pal[] = INCBIN_U16("graphics/trainer_card/fr_female_bg.gbapal"); +static const u16 sHoennTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/em_badges.gbapal"); +static const u16 sKantoTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/fr_badges.gbapal"); +static const u16 sTrainerCardGold_Pal[] = INCBIN_U16("graphics/trainer_card/gold.gbapal"); static const u16 sTrainerCardStickerPal1[] = INCBIN_U16("graphics/trainer_card/sticker1.gbapal"); static const u16 sTrainerCardStickerPal2[] = INCBIN_U16("graphics/trainer_card/sticker2.gbapal"); static const u16 sTrainerCardStickerPal3[] = INCBIN_U16("graphics/trainer_card/sticker3.gbapal"); static const u16 sTrainerCardStickerPal4[] = INCBIN_U16("graphics/trainer_card/sticker4.gbapal"); -static const u32 sEmeraldTrainerCardBadges_Tile[] = INCBIN_U32("graphics/trainer_card/em_badges.4bpp.lz"); -static const u32 sFireRedTrainerCardBadges_Tile[] = INCBIN_U32("graphics/trainer_card/badges.4bpp.lz"); +static const u32 sHoennTrainerCardBadges_Gfx[] = INCBIN_U32("graphics/trainer_card/em_badges.4bpp.lz"); +static const u32 sKantoTrainerCardBadges_Gfx[] = INCBIN_U32("graphics/trainer_card/badges.4bpp.lz"); static const struct BgTemplate sTrainerCardBgTemplates[4] = { @@ -275,150 +264,190 @@ static const struct WindowTemplate sTrainerCardWindowTemplates[4] = DUMMY_WIN_TEMPLATE }; -static const u16 *const sEmeraldTrainerCardStarPals[] = +static const u16 *const sHoennTrainerCardStarPals[] = { - gEmeraldTrainerCard_Pal, - sEmeraldTrainerCard1Stars_Pals, - sEmeraldTrainerCard2Stars_Pals, - sEmeraldTrainerCard3Stars_Pals, - sEmeraldTrainerCard4Stars_Pals + gHoennTrainerCard_Pal, + sHoennTrainerCard1Stars_Pals, + sHoennTrainerCard2Stars_Pals, + sHoennTrainerCard3Stars_Pals, + sHoennTrainerCard4Stars_Pals }; -static const u16 *const sFireRedTrainerCardStarPals[] = +static const u16 *const sKantoTrainerCardStarPals[] = { - gFireRedTrainerCard_Pal, - sFireRedTrainerCard1Stars_Pals, - sFireRedTrainerCard2Stars_Pals, - sFireRedTrainerCard3Stars_Pals, - sFireRedTrainerCard4Stars_Pals + gKantoTrainerCard_Pal, + sKantoTrainerCard1Stars_Pals, + sKantoTrainerCard2Stars_Pals, + sKantoTrainerCard3Stars_Pals, + sKantoTrainerCard4Stars_Pals }; -static const u8 sFireRedTrainerCardPage1TextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY}; -static const u8 sTrainerCardPage2TextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED}; -static const u8 sEmeraldTrainerCardPage1TextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_TRANSPARENT}; +static const u8 sTrainerCardTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY}; +static const u8 sTrainerCardStatColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED}; +static const u8 sTimeColonInvisibleTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_TRANSPARENT}; static const u8 sTrainerCardFontIds[] = {0, 2, 0}; -static const u8 sTrainerCardPicPositions[][2][2] = +static const u8 sTrainerPicOffsets[2][GENDER_COUNT][2] = { - {{13, 4}, {13, 4}}, - {{1, 0}, {1, 0}} + // Kanto + { + [MALE] = {13, 4}, + [FEMALE] = {13, 4} + }, + // Hoenn + { + [MALE] = {1, 0}, + [FEMALE] = {1, 0} + } }; -static const u8 sLinkTrainerCardFrontPics[][2] = +static const u8 sTrainerPicFacilityClasses[][2] = { - {TRAINER_PIC_RS_MAY_2, TRAINER_PIC_RED}, - {TRAINER_PIC_PROFESSOR_OAK, TRAINER_PIC_RS_BRENDAN_2}, + [CARD_TYPE_FRLG] = + { + [MALE] = FACILITY_CLASS_RED, + [FEMALE] = FACILITY_CLASS_LEAF + }, + [CARD_TYPE_RSE] = + { + [MALE] = FACILITY_CLASS_BRENDAN, + [FEMALE] = FACILITY_CLASS_MAY + }, }; -static const u8 sLinkTrainerCardFacilityClasses[][8] = +static const u8 sLinkTrainerPicFacilityClasses[GENDER_COUNT][NUM_LINK_TRAINER_CARD_CLASSES] = { - {0x74, 0x6F, 0x5C, 0x58, 0x6A, 0x59, 0x6D, 0x6C}, - {0x75, 0x7D, 0x5D, 0x5A, 0x16, 0x30, 0x41, 0x68} + [MALE] = + { + FACILITY_CLASS_COOLTRAINER_3, + FACILITY_CLASS_BLACK_BELT_2, + FACILITY_CLASS_CAMPER_2, + FACILITY_CLASS_YOUNGSTER_2, + FACILITY_CLASS_PSYCHIC_3, + FACILITY_CLASS_BUG_CATCHER_2, + FACILITY_CLASS_TAMER, + FACILITY_CLASS_JUGGLER + }, + [FEMALE] = + { + FACILITY_CLASS_COOLTRAINER_4, + FACILITY_CLASS_CHANNELER, + FACILITY_CLASS_PICNICKER_2, + FACILITY_CLASS_LASS_2, + FACILITY_CLASS_PSYCHIC_2, + FACILITY_CLASS_BATTLE_GIRL, + FACILITY_CLASS_PKMN_BREEDER_2, + FACILITY_CLASS_BEAUTY_2 + } }; -static bool8 (*const sTrainerCardTasks[])(struct Task *) = +static bool8 (*const sTrainerCardFlipTasks[])(struct Task *) = { - sub_808B254, - sub_808B294, - sub_808B3C4, - sub_808B4D8, - sub_808B540, - sub_808B66C + Task_BeginCardFlip, + Task_AnimateCardFlipDown, + Task_DrawFlippedCardSide, + Task_SetCardFlipped, + Task_AnimateCardFlipUp, + Task_EndCardFlip }; -static const u8 sTrainerCardPlayerNameXPositions[] = {0x14, 0x10}; -static const u8 sTrainerCardPlayerNameYPositions[] = {0x1D, 0x21}; +static const u8 sTrainerCardFrontNameXPositions[] = {0x14, 0x10}; +static const u8 sTrainerCardFrontNameYPositions[] = {0x1D, 0x21}; static const u8 sTrainerCardIdXPositions[] = {0x8E, 0x80}; static const u8 sTrainerCardIdYPositions[] = {0xA, 0x9}; -static const u8 *const sTrainerCardTextColors[] = {sFireRedTrainerCardPage1TextColors, sEmeraldTrainerCardPage1TextColors}; +static const u8 *const sTimeColonTextColors[] = {sTrainerCardTextColors, sTimeColonInvisibleTextColors}; static const u8 sTrainerCardTimeHoursXPositions[] = {0x65, 0x55}; static const u8 sTrainerCardTimeHoursYPositions[] = {0x77, 0x67}; static const u8 sTrainerCardTimeMinutesXPositions[] = {0x7C, 0x6C}; static const u8 sTrainerCardTimeMinutesYPositions[] = {0x58, 0x59}; static const u8 sTrainerCardProfilePhraseXPositions[] = {0x73, 0x69}; static const u8 sTrainerCardProfilePhraseYPositions[] = {0x82, 0x78}; -static const u8 sUnknown_83CD93C[] = {0x8A, 0xD8}; -static const u8 sUnknown_83CD93E[] = {0xB, 0xA}; +static const u8 sTrainerCardBackNameXPositions[] = {0x8A, 0xD8}; +static const u8 sTrainerCardBackNameYPositions[] = {0xB, 0xA}; static const u8 sTrainerCardHofDebutXPositions[] = {0xA, 0x10, 0x0, 0x0}; static const u8 *const sLinkTrainerCardRecordStrings[] = {gText_LinkBattles, gText_LinkCableBattles}; -static const u8 sUnknown_83CD94C[] = {5, 6, 7, 8, 9, 10}; -static const u8 sUnknown_83CD952[] = {0, 4, 8, 12, 16, 20}; -static const u8 sUnknown_83CD958[] = {11, 12, 13, 14}; -static const u8 sUnknown_83CD95C[] = {7, 6, 0, 0}; +static const u8 sPokemonIconPalSlots[] = {5, 6, 7, 8, 9, 10}; +static const u8 sPokemonIconXOffsets[] = {0, 4, 8, 12, 16, 20}; +static const u8 sStickerPalSlots[] = {11, 12, 13, 14}; +static const u8 sStarYOffsets[] = {7, 6, 0, 0}; static const struct TrainerCard sLinkPlayerTrainerCardTemplate1 = { - .gender = MALE, - .stars = 4, - .hasPokedex = TRUE, - .caughtAllHoenn = TRUE, - .hasAllPaintings = TRUE, - .hofDebutHours = 999, - .hofDebutMinutes = 59, - .hofDebutSeconds = 59, - .caughtMonsCount = 200, - .trainerId = 0x6072, - .playTimeHours = 999, - .playTimeMinutes = 59, - .linkBattleWins = 5535, - .linkBattleLosses = 5535, - .battleTowerWins = 5535, - .battleTowerStraightWins = 5535, - .contestsWithFriends = 55555, - .pokeblocksWithFriends = 44444, - .pokemonTrades = 33333, - .money = 999999, - .var_28 = {0, 0, 0, 0}, - .playerName = _("あかみ どりお"), + .rse = { + .gender = MALE, + .stars = 4, + .hasPokedex = TRUE, + .caughtAllHoenn = TRUE, + .hasAllPaintings = TRUE, + .hofDebutHours = 999, + .hofDebutMinutes = 59, + .hofDebutSeconds = 59, + .caughtMonsCount = 200, + .trainerId = 0x6072, + .playTimeHours = 999, + .playTimeMinutes = 59, + .linkBattleWins = 5535, + .linkBattleLosses = 5535, + .battleTowerWins = 5535, + .battleTowerStraightWins = 5535, + .contestsWithFriends = 55555, + .pokeblocksWithFriends = 44444, + .pokemonTrades = 33333, + .money = 999999, + .easyChatProfile = {0, 0, 0, 0}, + .playerName = _("あかみ どりお") + }, .version = VERSION_FIRE_RED, - .var_3A = 0, + .hasAllFrontierSymbols = FALSE, .berryCrushPoints = 5555, .unionRoomNum = 8500, .berriesPicked = 5456, .jumpsInRow = 6300, - .var_4C = TRUE, + .shouldDrawStickers = TRUE, .hasAllMons = TRUE, - .var_4E = 2, - .var_4F = 0, - .var_50 = {1, 2, 3, 0}, + .monIconTint = MON_ICON_TINT_PINK, + .facilityClass = 0, + .stickers = {1, 2, 3}, .monSpecies = {SPECIES_CHARIZARD, SPECIES_DIGLETT, SPECIES_NIDORINA, SPECIES_FEAROW, SPECIES_PARAS, SPECIES_SLOWBRO} }; static const struct TrainerCard sLinkPlayerTrainerCardTemplate2 = { - .gender = FEMALE, - .stars = 2, - .hasPokedex = TRUE, - .caughtAllHoenn = TRUE, - .hasAllPaintings = TRUE, - .hofDebutHours = 999, - .hofDebutMinutes = 59, - .hofDebutSeconds = 59, - .caughtMonsCount = 200, - .trainerId = 0x6072, - .playTimeHours = 999, - .playTimeMinutes = 59, - .linkBattleWins = 5535, - .linkBattleLosses = 5535, - .battleTowerWins = 65535, - .battleTowerStraightWins = 65535, - .contestsWithFriends = 55555, - .pokeblocksWithFriends = 44444, - .pokemonTrades = 33333, - .money = 999999, - .var_28 = {0, 0, 0, 0}, - .playerName = _("るびさふぁこ!"), + .rse = { + .gender = FEMALE, + .stars = 2, + .hasPokedex = TRUE, + .caughtAllHoenn = TRUE, + .hasAllPaintings = TRUE, + .hofDebutHours = 999, + .hofDebutMinutes = 59, + .hofDebutSeconds = 59, + .caughtMonsCount = 200, + .trainerId = 0x6072, + .playTimeHours = 999, + .playTimeMinutes = 59, + .linkBattleWins = 5535, + .linkBattleLosses = 5535, + .battleTowerWins = 65535, + .battleTowerStraightWins = 65535, + .contestsWithFriends = 55555, + .pokeblocksWithFriends = 44444, + .pokemonTrades = 33333, + .money = 999999, + .easyChatProfile = {0, 0, 0, 0}, + .playerName = _("るびさふぁこ!") + }, .version = 0, - .var_3A = 0, + .hasAllFrontierSymbols = FALSE, .berryCrushPoints = 555, .unionRoomNum = 500, .berriesPicked = 456, .jumpsInRow = 300, - .var_4C = TRUE, + .shouldDrawStickers = TRUE, .hasAllMons = TRUE, - .var_4E = 2, - .var_4F = 0, - .var_50 = {1, 2, 3, 0}, + .monIconTint = MON_ICON_TINT_PINK, + .facilityClass = 0, + .stickers = {1, 2, 3}, .monSpecies = {SPECIES_CHARIZARD, SPECIES_DIGLETT, SPECIES_NIDORINA, SPECIES_FEAROW, SPECIES_PARAS, SPECIES_SLOWBRO} }; @@ -428,7 +457,7 @@ static void VBlankCB_TrainerCard(void) LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); - sub_808B180(); + BlinkTimeColon(); if (sTrainerCardDataPtr->allowDMACopy) DmaCopy16(3, &gScanlineEffectRegBuffers[0], &gScanlineEffectRegBuffers[1], 0x140); } @@ -461,43 +490,54 @@ static void CloseTrainerCard(u8 taskId) DestroyTask(taskId); } +// States for Task_TrainerCard. Skips the initial states, which are done once in order +#define STATE_HANDLE_INPUT_FRONT 10 +#define STATE_HANDLE_INPUT_BACK 11 +#define STATE_WAIT_FLIP_TO_BACK 12 +#define STATE_WAIT_FLIP_TO_FRONT 13 +#define STATE_CLOSE_CARD 14 +#define STATE_WAIT_LINK_PARTNER 15 +#define STATE_CLOSE_CARD_LINK 16 + static void Task_TrainerCard(u8 taskId) { - switch (sTrainerCardDataPtr->taskState) + switch (sTrainerCardDataPtr->mainState) { + // Draw card initially case 0: if (!IsDma3ManagerBusyWithBgCopy()) { FillWindowPixelBuffer(1, PIXEL_FILL(0)); - sTrainerCardDataPtr->taskState++; + sTrainerCardDataPtr->mainState++; } break; case 1: - if (PrintAllOnCardPage1()) - sTrainerCardDataPtr->taskState++; + if (PrintAllOnCardFront()) + sTrainerCardDataPtr->mainState++; break; case 2: - PutTrainerCardWindow(1); - sTrainerCardDataPtr->taskState++; + DrawTrainerCardWindow(1); + sTrainerCardDataPtr->mainState++; break; case 3: FillWindowPixelBuffer(2, PIXEL_FILL(0)); - sub_808B838(); - PutTrainerCardWindow(2); - sTrainerCardDataPtr->taskState++; + CreateTrainerCardTrainerPic(); + DrawTrainerCardWindow(2); + sTrainerCardDataPtr->mainState++; break; case 4: - LoadTrainerCardTilemap2(&sTrainerCardDataPtr->var_E1C); - sTrainerCardDataPtr->taskState++; + DrawCardScreenBackground(sTrainerCardDataPtr->bgTilemap); + sTrainerCardDataPtr->mainState++; break; case 5: - LoadTrainerCardTilemap0(&sTrainerCardDataPtr->var_4BC); - sTrainerCardDataPtr->taskState++; + DrawCardFrontOrBack(sTrainerCardDataPtr->frontTilemap); + sTrainerCardDataPtr->mainState++; break; case 6: - TrainerCard_PrintStarsAndBadgesOnCard(); - sTrainerCardDataPtr->taskState++; + DrawStarsAndBadgesOnCard(); + sTrainerCardDataPtr->mainState++; break; + // Fade in case 7: if (gWirelessCommType == 1 && gReceivedRemoteLinkPlayers == TRUE) { @@ -506,71 +546,72 @@ static void Task_TrainerCard(u8 taskId) } BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); SetVBlankCallback(VBlankCB_TrainerCard); - sTrainerCardDataPtr->taskState++; + sTrainerCardDataPtr->mainState++; break; case 8: if (!UpdatePaletteFade() && !IsDma3ManagerBusyWithBgCopy()) { PlaySE(SE_CARD3); - sTrainerCardDataPtr->taskState = 10; + sTrainerCardDataPtr->mainState = STATE_HANDLE_INPUT_FRONT; } break; case 9: if (!IsSEPlaying()) - sTrainerCardDataPtr->taskState++; + sTrainerCardDataPtr->mainState++; break; - case 10: - if (!gReceivedRemoteLinkPlayers && sTrainerCardDataPtr->var_7BCE) + case STATE_HANDLE_INPUT_FRONT: + // Blink the : in play time + if (!gReceivedRemoteLinkPlayers && sTrainerCardDataPtr->timeColonNeedDraw) { PrintTimeOnCard(); - PutTrainerCardWindow(1); - sTrainerCardDataPtr->var_7BCE = FALSE; + DrawTrainerCardWindow(1); + sTrainerCardDataPtr->timeColonNeedDraw = FALSE; } if (JOY_NEW(A_BUTTON)) { HelpSystem_SetSomeVariable2(11); - sub_808B1D4(); + FlipTrainerCard(); PlaySE(SE_CARD1); - sTrainerCardDataPtr->taskState = 12; + sTrainerCardDataPtr->mainState = STATE_WAIT_FLIP_TO_BACK; } else if (JOY_NEW(B_BUTTON)) { if (gReceivedRemoteLinkPlayers && sTrainerCardDataPtr->isLink && InUnionRoom() == TRUE) { - sTrainerCardDataPtr->taskState = 15; + sTrainerCardDataPtr->mainState = STATE_WAIT_LINK_PARTNER; } else { BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); - sTrainerCardDataPtr->taskState = 14; + sTrainerCardDataPtr->mainState = STATE_CLOSE_CARD; } } break; - case 12: - if (sub_808B1FC() && sub_8058244() != TRUE) + case STATE_WAIT_FLIP_TO_BACK: + if (IsCardFlipTaskActive() && sub_8058244() != TRUE) { PlaySE(SE_CARD3); - sTrainerCardDataPtr->taskState = 11; + sTrainerCardDataPtr->mainState = STATE_HANDLE_INPUT_BACK; } break; - case 11: + case STATE_HANDLE_INPUT_BACK: if (JOY_NEW(B_BUTTON)) { if (gReceivedRemoteLinkPlayers && sTrainerCardDataPtr->isLink && InUnionRoom() == TRUE) { - sTrainerCardDataPtr->taskState = 15; + sTrainerCardDataPtr->mainState = STATE_WAIT_LINK_PARTNER; } else if (gReceivedRemoteLinkPlayers) { BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); - sTrainerCardDataPtr->taskState = 14; + sTrainerCardDataPtr->mainState = STATE_CLOSE_CARD; } else { HelpSystem_SetSomeVariable2(10); - sub_808B1D4(); - sTrainerCardDataPtr->taskState = 13; + FlipTrainerCard(); + sTrainerCardDataPtr->mainState = STATE_WAIT_FLIP_TO_FRONT; PlaySE(SE_CARD1); } } @@ -578,37 +619,37 @@ static void Task_TrainerCard(u8 taskId) { if (gReceivedRemoteLinkPlayers && sTrainerCardDataPtr->isLink && InUnionRoom() == TRUE) { - sTrainerCardDataPtr->taskState = 15; + sTrainerCardDataPtr->mainState = STATE_WAIT_LINK_PARTNER; } else { BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); - sTrainerCardDataPtr->taskState = 14; + sTrainerCardDataPtr->mainState = STATE_CLOSE_CARD; } } break; - case 15: + case STATE_WAIT_LINK_PARTNER: Link_TryStartSend5FFF(); DrawDialogueFrame(0, 1); AddTextPrinterParameterized(0, 2, gText_WaitingTrainerFinishReading, 0, 1, TEXT_SPEED_FF, 0); CopyWindowToVram(0, 3); - sTrainerCardDataPtr->taskState = 16; + sTrainerCardDataPtr->mainState = STATE_CLOSE_CARD_LINK; break; - case 16: + case STATE_CLOSE_CARD_LINK: if (!gReceivedRemoteLinkPlayers) { BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); - sTrainerCardDataPtr->taskState = 14; + sTrainerCardDataPtr->mainState = STATE_CLOSE_CARD; } break; - case 14: + case STATE_CLOSE_CARD: if (!UpdatePaletteFade()) CloseTrainerCard(taskId); break; - case 13: - if (sub_808B1FC() && sub_8058244() != TRUE) + case STATE_WAIT_FLIP_TO_FRONT: + if (IsCardFlipTaskActive() && sub_8058244() != TRUE) { - sTrainerCardDataPtr->taskState = 10; + sTrainerCardDataPtr->mainState = STATE_HANDLE_INPUT_FRONT; PlaySE(SE_CARD3); } break; @@ -620,45 +661,46 @@ static bool8 LoadCardGfx(void) switch (sTrainerCardDataPtr->gfxLoadState) { case 0: - if (sTrainerCardDataPtr->cardType == CARD_TYPE_EMERALD) - LZ77UnCompWram(sUnknown_83CCE30, &sTrainerCardDataPtr->var_E1C); + if (sTrainerCardDataPtr->cardType == CARD_TYPE_RSE) + LZ77UnCompWram(sHoennTrainerCardBg_Tilemap, sTrainerCardDataPtr->bgTilemap); else - LZ77UnCompWram(sUnknown_83CCEC8, &sTrainerCardDataPtr->var_E1C); + LZ77UnCompWram(sKantoTrainerCardBg_Tilemap, sTrainerCardDataPtr->bgTilemap); break; case 1: - if (sTrainerCardDataPtr->cardType == CARD_TYPE_EMERALD) - LZ77UnCompWram(sUnknown_83CC8A8, &sTrainerCardDataPtr->var_96C); + if (sTrainerCardDataPtr->cardType == CARD_TYPE_RSE) + LZ77UnCompWram(sHoennTrainerCardBack_Tilemap, sTrainerCardDataPtr->backTilemap); else - LZ77UnCompWram(sUnknown_83CC984, &sTrainerCardDataPtr->var_96C); + LZ77UnCompWram(sKantoTrainerCardBack_Tilemap, sTrainerCardDataPtr->backTilemap); break; case 2: if (!sTrainerCardDataPtr->isLink) { - if (sTrainerCardDataPtr->cardType == CARD_TYPE_EMERALD) - LZ77UnCompWram(sUnknown_83CC4DC, &sTrainerCardDataPtr->var_4BC); + if (sTrainerCardDataPtr->cardType == CARD_TYPE_RSE) + LZ77UnCompWram(sHoennTrainerCardFront_Tilemap, sTrainerCardDataPtr->frontTilemap); else - LZ77UnCompWram(sUnknown_83CC6F0, &sTrainerCardDataPtr->var_4BC); + LZ77UnCompWram(sKantoTrainerCardFront_Tilemap, sTrainerCardDataPtr->frontTilemap); } else { - if (sTrainerCardDataPtr->cardType == CARD_TYPE_EMERALD) - LZ77UnCompWram(sUnknown_83CCAB0, &sTrainerCardDataPtr->var_4BC); + if (sTrainerCardDataPtr->cardType == CARD_TYPE_RSE) + LZ77UnCompWram(sHoennTrainerCardFrontLink_Tilemap, sTrainerCardDataPtr->frontTilemap); else - LZ77UnCompWram(sUnknown_83CCCA4, &sTrainerCardDataPtr->var_4BC); + LZ77UnCompWram(sKantoTrainerCardFrontLink_Tilemap, sTrainerCardDataPtr->frontTilemap); } break; case 3: - LZ77UnCompWram(sFireRedTrainerCardBadges_Tile, &sTrainerCardDataPtr->cardTiles); + // ? Doesnt check for RSE, sHoennTrainerCardBadges_Gfx goes unused + LZ77UnCompWram(sKantoTrainerCardBadges_Gfx, sTrainerCardDataPtr->badgeTiles); break; case 4: - if (sTrainerCardDataPtr->cardType == CARD_TYPE_EMERALD) - LZ77UnCompWram(gEmeraldTrainerCard_Gfx, &sTrainerCardDataPtr->var_18CC); + if (sTrainerCardDataPtr->cardType == CARD_TYPE_RSE) + LZ77UnCompWram(gHoennTrainerCard_Gfx, &sTrainerCardDataPtr->cardTiles); else - LZ77UnCompWram(gFireRedTrainerCard_Gfx, &sTrainerCardDataPtr->var_18CC); + LZ77UnCompWram(gKantoTrainerCard_Gfx, &sTrainerCardDataPtr->cardTiles); break; case 5: if (sTrainerCardDataPtr->cardType == CARD_TYPE_FRLG) - LZ77UnCompWram(sTrainerCardStickers, &sTrainerCardDataPtr->bgTiles); + LZ77UnCompWram(sTrainerCardStickers_Gfx, sTrainerCardDataPtr->stickerTiles); break; default: sTrainerCardDataPtr->gfxLoadState = 0; @@ -674,7 +716,7 @@ static void CB2_InitTrainerCard(void) { case 0: ResetGpuRegs(); - sub_8089DA4(); + SetUpTrainerCardTask(); gMain.state++; break; case 1: @@ -694,7 +736,7 @@ static void CB2_InitTrainerCard(void) gMain.state++; break; case 5: - ResetTrainerCard(); + InitBgsAndWindows(); gMain.state++; break; case 6: @@ -702,7 +744,7 @@ static void CB2_InitTrainerCard(void) gMain.state++; break; case 7: - sub_808AB10(); + LoadMonIconGfx(); gMain.state++; break; case 8: @@ -710,7 +752,7 @@ static void CB2_InitTrainerCard(void) gMain.state++; break; case 9: - TrainerCardLoadStickerPals(); + LoadStickerGfx(); gMain.state++; break; case 10: @@ -718,7 +760,7 @@ static void CB2_InitTrainerCard(void) gMain.state++; break; case 11: - sub_8089ECC(); + BufferTextForCardBack(); gMain.state++; break; case 12: @@ -744,16 +786,16 @@ static u8 GetTrainerStarCount(struct TrainerCard *trainerCard) { u8 stars = 0; - if (trainerCard->hofDebutHours != 0 || trainerCard->hofDebutMinutes != 0 || trainerCard->hofDebutSeconds != 0) + if (trainerCard->rse.hofDebutHours != 0 || trainerCard->rse.hofDebutMinutes != 0 || trainerCard->rse.hofDebutSeconds != 0) stars++; - if (trainerCard->caughtAllHoenn) + if (trainerCard->rse.caughtAllHoenn) stars++; - if (trainerCard->battleTowerStraightWins > 49) + if (trainerCard->rse.battleTowerStraightWins > 49) stars++; - if (trainerCard->hasAllPaintings) + if (trainerCard->rse.hasAllPaintings) stars++; return stars; @@ -764,63 +806,63 @@ static void SetPlayerCardData(struct TrainerCard *trainerCard, u8 cardType) u32 playTime; u8 i; - trainerCard->gender = gSaveBlock2Ptr->playerGender; - trainerCard->playTimeHours = gSaveBlock2Ptr->playTimeHours; - trainerCard->playTimeMinutes = gSaveBlock2Ptr->playTimeMinutes; + trainerCard->rse.gender = gSaveBlock2Ptr->playerGender; + trainerCard->rse.playTimeHours = gSaveBlock2Ptr->playTimeHours; + trainerCard->rse.playTimeMinutes = gSaveBlock2Ptr->playTimeMinutes; playTime = GetGameStat(GAME_STAT_FIRST_HOF_PLAY_TIME); if (!GetGameStat(GAME_STAT_ENTERED_HOF)) playTime = 0; - trainerCard->hofDebutHours = playTime >> 16; - trainerCard->hofDebutMinutes = (playTime >> 8) & 0xFF; - trainerCard->hofDebutSeconds = playTime & 0xFF; + trainerCard->rse.hofDebutHours = playTime >> 16; + trainerCard->rse.hofDebutMinutes = (playTime >> 8) & 0xFF; + trainerCard->rse.hofDebutSeconds = playTime & 0xFF; if ((playTime >> 16) > 999) { - trainerCard->hofDebutHours = 999; - trainerCard->hofDebutMinutes = 59; - trainerCard->hofDebutSeconds = 59; + trainerCard->rse.hofDebutHours = 999; + trainerCard->rse.hofDebutMinutes = 59; + trainerCard->rse.hofDebutSeconds = 59; } - trainerCard->hasPokedex = FlagGet(FLAG_SYS_POKEDEX_GET); - trainerCard->caughtAllHoenn = HasAllHoennMons(); - trainerCard->caughtMonsCount = GetCaughtMonsCount(); + trainerCard->rse.hasPokedex = FlagGet(FLAG_SYS_POKEDEX_GET); + trainerCard->rse.caughtAllHoenn = HasAllHoennMons(); + trainerCard->rse.caughtMonsCount = GetCaughtMonsCount(); - trainerCard->trainerId = (gSaveBlock2Ptr->playerTrainerId[1] << 8) | gSaveBlock2Ptr->playerTrainerId[0]; + trainerCard->rse.trainerId = (gSaveBlock2Ptr->playerTrainerId[1] << 8) | gSaveBlock2Ptr->playerTrainerId[0]; - trainerCard->linkBattleWins = GetCappedGameStat(GAME_STAT_LINK_BATTLE_WINS, 9999); - trainerCard->linkBattleLosses = GetCappedGameStat(GAME_STAT_LINK_BATTLE_LOSSES, 9999); - trainerCard->pokemonTrades = GetCappedGameStat(GAME_STAT_POKEMON_TRADES, 0xFFFF); + trainerCard->rse.linkBattleWins = GetCappedGameStat(GAME_STAT_LINK_BATTLE_WINS, 9999); + trainerCard->rse.linkBattleLosses = GetCappedGameStat(GAME_STAT_LINK_BATTLE_LOSSES, 9999); + trainerCard->rse.pokemonTrades = GetCappedGameStat(GAME_STAT_POKEMON_TRADES, 0xFFFF); - trainerCard->battleTowerWins = 0; - trainerCard->battleTowerStraightWins = 0; - trainerCard->contestsWithFriends = 0; - trainerCard->pokeblocksWithFriends = 0; + trainerCard->rse.battleTowerWins = 0; + trainerCard->rse.battleTowerStraightWins = 0; + trainerCard->rse.contestsWithFriends = 0; + trainerCard->rse.pokeblocksWithFriends = 0; - trainerCard->hasAllPaintings = FALSE; + trainerCard->rse.hasAllPaintings = FALSE; - trainerCard->money = GetMoney(&gSaveBlock1Ptr->money); + trainerCard->rse.money = GetMoney(&gSaveBlock1Ptr->money); - for (i = 0; i < 4; i++) - trainerCard->var_28[i] = gSaveBlock1Ptr->easyChatProfile[i]; + for (i = 0; i < TRAINER_CARD_PROFILE_LENGTH; i++) + trainerCard->rse.easyChatProfile[i] = gSaveBlock1Ptr->easyChatProfile[i]; - StringCopy(trainerCard->playerName, gSaveBlock2Ptr->playerName); + StringCopy(trainerCard->rse.playerName, gSaveBlock2Ptr->playerName); if (cardType == CARD_TYPE_FRLG) { - trainerCard->stars = GetTrainerStarCount(trainerCard); + trainerCard->rse.stars = GetTrainerStarCount(trainerCard); } - else if (cardType == CARD_TYPE_EMERALD) + else if (cardType == CARD_TYPE_RSE) { - trainerCard->stars = 0; - if (trainerCard->hofDebutHours != 0 || (trainerCard->hofDebutMinutes != 0 || trainerCard->hofDebutSeconds != 0)) - trainerCard->stars = cardType; + trainerCard->rse.stars = 0; + if (trainerCard->rse.hofDebutHours != 0 || (trainerCard->rse.hofDebutMinutes != 0 || trainerCard->rse.hofDebutSeconds != 0)) + trainerCard->rse.stars = cardType; if (HasAllKantoMons()) - trainerCard->stars++; + trainerCard->rse.stars++; if (HasAllMons()) - trainerCard->stars++; + trainerCard->rse.stars++; } } @@ -829,43 +871,43 @@ void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard *trainerCard) u8 id = 0; trainerCard->version = GAME_VERSION; - SetPlayerCardData(trainerCard, CARD_TYPE_EMERALD); + SetPlayerCardData(trainerCard, CARD_TYPE_RSE); if (GetCardType() != CARD_TYPE_FRLG) return; - trainerCard->stars = id; - if (trainerCard->hofDebutHours != 0 || trainerCard->hofDebutMinutes != 0 || trainerCard->hofDebutSeconds != 0) - trainerCard->stars = 1; + trainerCard->rse.stars = id; + if (trainerCard->rse.hofDebutHours != 0 || trainerCard->rse.hofDebutMinutes != 0 || trainerCard->rse.hofDebutSeconds != 0) + trainerCard->rse.stars = 1; - trainerCard->caughtAllHoenn = HasAllKantoMons(); + trainerCard->rse.caughtAllHoenn = HasAllKantoMons(); trainerCard->hasAllMons = HasAllMons(); trainerCard->berriesPicked = gSaveBlock2Ptr->berryPick.berriesPicked; trainerCard->jumpsInRow = gSaveBlock2Ptr->pokeJump.jumpsInRow; trainerCard->berryCrushPoints = GetCappedGameStat(GAME_STAT_BERRY_CRUSH_POINTS, 0xFFFF); trainerCard->unionRoomNum = GetCappedGameStat(GAME_STAT_NUM_UNION_ROOM_BATTLES, 0xFFFF); - trainerCard->var_4C = TRUE; + trainerCard->shouldDrawStickers = TRUE; - if (trainerCard->caughtAllHoenn) - trainerCard->stars++; + if (trainerCard->rse.caughtAllHoenn) + trainerCard->rse.stars++; if (trainerCard->hasAllMons) - trainerCard->stars++; + trainerCard->rse.stars++; if (trainerCard->berriesPicked >= 200 && trainerCard->jumpsInRow >= 200) - trainerCard->stars++; + trainerCard->rse.stars++; - id = ((u16)trainerCard->trainerId) % 8; - if (trainerCard->gender == FEMALE) - trainerCard->var_4F = sLinkTrainerCardFacilityClasses[1][id]; + id = ((u16)trainerCard->rse.trainerId) % NUM_LINK_TRAINER_CARD_CLASSES; + if (trainerCard->rse.gender == FEMALE) + trainerCard->facilityClass = sLinkTrainerPicFacilityClasses[FEMALE][id]; else - trainerCard->var_4F = sLinkTrainerCardFacilityClasses[0][id]; + trainerCard->facilityClass = sLinkTrainerPicFacilityClasses[MALE][id]; - trainerCard->var_50[0] = VarGet(VAR_HOF_BRAG_STATE); - trainerCard->var_50[1] = VarGet(VAR_EGG_BRAG_STATE); - trainerCard->var_50[2] = VarGet(VAR_LINK_WIN_BRAG_STATE); + trainerCard->stickers[0] = VarGet(VAR_HOF_BRAG_STATE); + trainerCard->stickers[1] = VarGet(VAR_EGG_BRAG_STATE); + trainerCard->stickers[2] = VarGet(VAR_LINK_WIN_BRAG_STATE); - trainerCard->var_4E = VarGet(VAR_TRAINER_CARD_MON_ICON_TINT_IDX); + trainerCard->monIconTint = VarGet(VAR_TRAINER_CARD_MON_ICON_TINT_IDX); trainerCard->monSpecies[0] = MailSpeciesToIconSpecies(VarGet(VAR_TRAINER_CARD_MON_ICON_1)); trainerCard->monSpecies[1] = MailSpeciesToIconSpecies(VarGet(VAR_TRAINER_CARD_MON_ICON_2)); @@ -888,19 +930,19 @@ static void SetDataFromTrainerCard(void) sTrainerCardDataPtr->var_F = FALSE; sTrainerCardDataPtr->hasTrades = FALSE; - memset(&sTrainerCardDataPtr->hasBadge, FALSE, BADGE_COUNT); - if (sTrainerCardDataPtr->trainerCard.hasPokedex) + memset(sTrainerCardDataPtr->hasBadge, FALSE, sizeof(sTrainerCardDataPtr->hasBadge)); + if (sTrainerCardDataPtr->trainerCard.rse.hasPokedex) sTrainerCardDataPtr->hasPokedex++; - if (sTrainerCardDataPtr->trainerCard.hofDebutHours != 0 - || sTrainerCardDataPtr->trainerCard.hofDebutMinutes != 0 - || sTrainerCardDataPtr->trainerCard.hofDebutSeconds != 0) + if (sTrainerCardDataPtr->trainerCard.rse.hofDebutHours != 0 + || sTrainerCardDataPtr->trainerCard.rse.hofDebutMinutes != 0 + || sTrainerCardDataPtr->trainerCard.rse.hofDebutSeconds != 0) sTrainerCardDataPtr->hasHofResult++; - if (sTrainerCardDataPtr->trainerCard.linkBattleWins != 0 || sTrainerCardDataPtr->trainerCard.linkBattleLosses != 0) + if (sTrainerCardDataPtr->trainerCard.rse.linkBattleWins != 0 || sTrainerCardDataPtr->trainerCard.rse.linkBattleLosses != 0) sTrainerCardDataPtr->hasLinkResults++; - if (sTrainerCardDataPtr->trainerCard.pokemonTrades != 0) + if (sTrainerCardDataPtr->trainerCard.rse.pokemonTrades != 0) sTrainerCardDataPtr->hasTrades++; for (i = 0, badgeFlag = FLAG_BADGE01_GET; badgeFlag <= FLAG_BADGE08_GET; badgeFlag++, i++) @@ -929,6 +971,7 @@ static void HandleGpuRegs(void) EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK); } +// Part of animating card flip static void sub_8089BD8(u16 arg0) { s8 quotient = (arg0 + 40) / 10; @@ -936,8 +979,8 @@ static void sub_8089BD8(u16 arg0) if (quotient <= 4) quotient = 0; - sTrainerCardDataPtr->var_456 = quotient; - SetGpuReg(REG_OFFSET_BLDY, sTrainerCardDataPtr->var_456); + sTrainerCardDataPtr->flipBlendY = quotient; + SetGpuReg(REG_OFFSET_BLDY, sTrainerCardDataPtr->flipBlendY); SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(sTrainerCardDataPtr->var_7BCC, 160 - sTrainerCardDataPtr->var_7BCC)); } @@ -978,7 +1021,7 @@ static void sub_8089CA4(void) SetGpuReg(REG_OFFSET_BG3VOFS, DISPCNT_MODE_0); } -static void ResetTrainerCard(void) +static void InitBgsAndWindows(void) { ResetSpriteData(); ResetPaletteFade(); @@ -1002,21 +1045,21 @@ static void SetTrainerCardCB2(void) HelpSystem_SetSomeVariable2(10); } -static void sub_8089DA4(void) +static void SetUpTrainerCardTask(void) { ResetTasks(); ScanlineEffect_Stop(); CreateTask(Task_TrainerCard, 0); - sub_808B774(); + InitTrainerCardData(); SetDataFromTrainerCard(); } -static bool8 PrintAllOnCardPage1(void) +static bool8 PrintAllOnCardFront(void) { switch (sTrainerCardDataPtr->printState) { case 0: - PrintNameOnCard(); + PrintNameOnCardFront(); break; case 1: PrintIdOnCard(); @@ -1041,18 +1084,18 @@ static bool8 PrintAllOnCardPage1(void) return FALSE; } -static bool8 PrintStringsOnCardPage2(void) +static bool8 PrintAllOnCardBack(void) { switch (sTrainerCardDataPtr->printState) { case 0: - sub_808A4FC(); + PrintNameOnCardBack(); break; case 1: - PrintHofDebutStringOnCard(); + PrintHofDebutTimeOnCard(); break; case 2: - PrintWinsLossesStringOnCard(); + PrintLinkBattleResultsOnCard(); break; case 3: PrintTradesStringOnCard(); @@ -1064,10 +1107,10 @@ static bool8 PrintStringsOnCardPage2(void) PrintUnionStringOnCard(); break; case 6: - TrainerCard_PrintPokemonIconsOnCard(); + PrintPokemonIconsOnCard(); break; case 7: - sub_808ABE0(); + PrintStickersOnCard(); break; default: sTrainerCardDataPtr->printState = 0; @@ -1077,27 +1120,27 @@ static bool8 PrintStringsOnCardPage2(void) return FALSE; } -static void sub_8089ECC(void) +static void BufferTextForCardBack(void) { - PrintNameOnCard2(); - PrintHofTimeOnCard(); - PrintLinkResultsNumsOnCard(); - PrintTradesNumOnCard(); - PrintBerryCrushNumOnCard(); - PrintUnionNumOnCard(); + BufferNameForCardBack(); + BufferHofDebutTime(); + BufferLinkBattleResults(); + BufferNumTrades(); + BufferBerryCrushPoints(); + BufferUnionRoomStats(); } -static void PrintNameOnCard(void) +static void PrintNameOnCardFront(void) { u8 buffer[2][32]; u8* txtPtr; txtPtr = StringCopy(buffer[0], gText_TrainerCardName); txtPtr = buffer[1]; - StringCopy(txtPtr, sTrainerCardDataPtr->trainerCard.playerName); + StringCopy(txtPtr, sTrainerCardDataPtr->trainerCard.rse.playerName); ConvertInternationalString(txtPtr, sTrainerCardDataPtr->language); StringAppend(buffer[0], txtPtr); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardPlayerNameXPositions[sTrainerCardDataPtr->cardType], sTrainerCardPlayerNameYPositions[sTrainerCardDataPtr->cardType], sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, buffer[0]); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardFrontNameXPositions[sTrainerCardDataPtr->cardType], sTrainerCardFrontNameYPositions[sTrainerCardDataPtr->cardType], sTrainerCardTextColors, TEXT_SPEED_FF, buffer[0]); } static void PrintIdOnCard(void) @@ -1106,8 +1149,8 @@ static void PrintIdOnCard(void) u8* txtPtr; txtPtr = StringCopy(buffer, gText_TrainerCardIDNo); - ConvertIntToDecimalStringN(txtPtr, sTrainerCardDataPtr->trainerCard.trainerId, STR_CONV_MODE_LEADING_ZEROS, 5); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardIdXPositions[sTrainerCardDataPtr->cardType], sTrainerCardIdYPositions[sTrainerCardDataPtr->cardType], sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, buffer); + ConvertIntToDecimalStringN(txtPtr, sTrainerCardDataPtr->trainerCard.rse.trainerId, STR_CONV_MODE_LEADING_ZEROS, 5); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardIdXPositions[sTrainerCardDataPtr->cardType], sTrainerCardIdYPositions[sTrainerCardDataPtr->cardType], sTrainerCardTextColors, TEXT_SPEED_FF, buffer); } static void PrintMoneyOnCard(void) @@ -1117,18 +1160,18 @@ static void PrintMoneyOnCard(void) u8 x; txtPtr = StringCopy(buffer, gText_TrainerCardYen); - ConvertIntToDecimalStringN(txtPtr, sTrainerCardDataPtr->trainerCard.money, STR_CONV_MODE_LEFT_ALIGN, 6); - if (sTrainerCardDataPtr->cardType != CARD_TYPE_EMERALD) + ConvertIntToDecimalStringN(txtPtr, sTrainerCardDataPtr->trainerCard.rse.money, STR_CONV_MODE_LEFT_ALIGN, 6); + if (sTrainerCardDataPtr->cardType != CARD_TYPE_RSE) { x = -122 - 6 * StringLength(buffer); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 20, 56, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, gText_TrainerCardMoney); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], x, 56, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, buffer); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 20, 56, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardMoney); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], x, 56, sTrainerCardTextColors, TEXT_SPEED_FF, buffer); } else { x = 118 - 6 * StringLength(buffer); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 16, 57, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, gText_TrainerCardMoney); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], x, 57, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, buffer); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 16, 57, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardMoney); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], x, 57, sTrainerCardTextColors, TEXT_SPEED_FF, buffer); } } @@ -1147,20 +1190,20 @@ static void PrintPokedexOnCard(void) if (FlagGet(FLAG_SYS_POKEDEX_GET)) { - ConvertIntToDecimalStringN(buffer, sTrainerCardDataPtr->trainerCard.caughtMonsCount, 0, 3); - if (sTrainerCardDataPtr->cardType != CARD_TYPE_EMERALD) + ConvertIntToDecimalStringN(buffer, sTrainerCardDataPtr->trainerCard.rse.caughtMonsCount, 0, 3); + if (sTrainerCardDataPtr->cardType != CARD_TYPE_RSE) { x = -120 - 6 * StringLength(buffer); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 20, 72, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, gText_TrainerCardPokedex); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], x, 72, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, buffer); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 138, 72, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, gText_TrainerCardNull); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 20, 72, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardPokedex); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], x, 72, sTrainerCardTextColors, TEXT_SPEED_FF, buffer); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 138, 72, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardNull); } else { x = 120 - 6 * StringLength(buffer); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 16, 73, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, gText_TrainerCardPokedex); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], x, 73, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, buffer); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 138, 73, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, gText_TrainerCardNull); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 16, 73, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardPokedex); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], x, 73, sTrainerCardTextColors, TEXT_SPEED_FF, buffer); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 138, 73, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardNull); } } } @@ -1175,8 +1218,8 @@ static void PrintTimeOnCard(void) minutes = gSaveBlock2Ptr->playTimeMinutes; if (sTrainerCardDataPtr->isLink) { - hours = sTrainerCardDataPtr->trainerCard.playTimeHours; - minutes = sTrainerCardDataPtr->trainerCard.playTimeMinutes; + hours = sTrainerCardDataPtr->trainerCard.rse.playTimeHours; + minutes = sTrainerCardDataPtr->trainerCard.rse.playTimeMinutes; } if (hours > 999) @@ -1186,19 +1229,19 @@ static void PrintTimeOnCard(void) minutes = 59; FillWindowPixelRect(1, PIXEL_FILL(0), sTrainerCardTimeHoursXPositions[sTrainerCardDataPtr->cardType], sTrainerCardTimeMinutesYPositions[sTrainerCardDataPtr->cardType], 50, 12); - if (sTrainerCardDataPtr->cardType != CARD_TYPE_EMERALD) - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 20, 88, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, gText_TrainerCardTime); + if (sTrainerCardDataPtr->cardType != CARD_TYPE_RSE) + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 20, 88, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardTime); else - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 16, 89, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, gText_TrainerCardTime); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 16, 89, sTrainerCardTextColors, TEXT_SPEED_FF, gText_TrainerCardTime); ConvertIntToDecimalStringN(buffer, hours, STR_CONV_MODE_RIGHT_ALIGN, 3); AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardTimeHoursXPositions[sTrainerCardDataPtr->cardType], - sTrainerCardTimeMinutesYPositions[sTrainerCardDataPtr->cardType], sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, buffer); + sTrainerCardTimeMinutesYPositions[sTrainerCardDataPtr->cardType], sTrainerCardTextColors, TEXT_SPEED_FF, buffer); AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardTimeHoursYPositions[sTrainerCardDataPtr->cardType], - sTrainerCardTimeMinutesYPositions[sTrainerCardDataPtr->cardType], sTrainerCardTextColors[sTrainerCardDataPtr->var_7], TEXT_SPEED_FF, gText_Colon2); + sTrainerCardTimeMinutesYPositions[sTrainerCardDataPtr->cardType], sTimeColonTextColors[sTrainerCardDataPtr->timeColonInvisible], TEXT_SPEED_FF, gText_Colon2); ConvertIntToDecimalStringN(buffer, minutes, STR_CONV_MODE_LEADING_ZEROS, 2); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardTimeMinutesXPositions[sTrainerCardDataPtr->cardType], sTrainerCardTimeMinutesYPositions[sTrainerCardDataPtr->cardType], sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, buffer); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardTimeMinutesXPositions[sTrainerCardDataPtr->cardType], sTrainerCardTimeMinutesYPositions[sTrainerCardDataPtr->cardType], sTrainerCardTextColors, TEXT_SPEED_FF, buffer); } static void PrintProfilePhraseOnCard(void) @@ -1206,75 +1249,75 @@ static void PrintProfilePhraseOnCard(void) if (sTrainerCardDataPtr->isLink) { AddTextPrinterParameterized3(1, 2, 10, sTrainerCardProfilePhraseXPositions[sTrainerCardDataPtr->cardType], - sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->var_19[0]); + sTrainerCardTextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->easyChatProfile[0]); - AddTextPrinterParameterized3(1, 2, GetStringWidth(2, sTrainerCardDataPtr->var_19[0], 0) + 16, sTrainerCardProfilePhraseXPositions[sTrainerCardDataPtr->cardType], - sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->var_19[1]); + AddTextPrinterParameterized3(1, 2, GetStringWidth(2, sTrainerCardDataPtr->easyChatProfile[0], 0) + 16, sTrainerCardProfilePhraseXPositions[sTrainerCardDataPtr->cardType], + sTrainerCardTextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->easyChatProfile[1]); AddTextPrinterParameterized3(1, 2, 10, sTrainerCardProfilePhraseYPositions[sTrainerCardDataPtr->cardType], - sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->var_19[2]); + sTrainerCardTextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->easyChatProfile[2]); - AddTextPrinterParameterized3(1, 2, GetStringWidth(2, sTrainerCardDataPtr->var_19[2], 0) + 16, sTrainerCardProfilePhraseYPositions[sTrainerCardDataPtr->cardType], - sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->var_19[3]); + AddTextPrinterParameterized3(1, 2, GetStringWidth(2, sTrainerCardDataPtr->easyChatProfile[2], 0) + 16, sTrainerCardProfilePhraseYPositions[sTrainerCardDataPtr->cardType], + sTrainerCardTextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->easyChatProfile[3]); } } -static void PrintNameOnCard2(void) +static void BufferNameForCardBack(void) { - StringCopy(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_NAME], sTrainerCardDataPtr->trainerCard.playerName); + StringCopy(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_NAME], sTrainerCardDataPtr->trainerCard.rse.playerName); ConvertInternationalString(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_NAME], sTrainerCardDataPtr->language); - if (sTrainerCardDataPtr->cardType == CARD_TYPE_EMERALD) + if (sTrainerCardDataPtr->cardType == CARD_TYPE_RSE) { StringAppend(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_NAME], gText_Var1sTrainerCard); } } -static void sub_808A4FC(void) +static void PrintNameOnCardBack(void) { u8 x; if (sTrainerCardDataPtr->cardType == CARD_TYPE_FRLG) { - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sUnknown_83CD93C[sTrainerCardDataPtr->cardType], - sUnknown_83CD93E[sTrainerCardDataPtr->cardType], sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_NAME]); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardBackNameXPositions[sTrainerCardDataPtr->cardType], + sTrainerCardBackNameYPositions[sTrainerCardDataPtr->cardType], sTrainerCardTextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_NAME]); } else { - x = sUnknown_83CD93C[sTrainerCardDataPtr->cardType] - GetStringWidth(sTrainerCardFontIds[1], sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_NAME], GetFontAttribute(sTrainerCardFontIds[1], FONTATTR_LETTER_SPACING)); + x = sTrainerCardBackNameXPositions[sTrainerCardDataPtr->cardType] - GetStringWidth(sTrainerCardFontIds[1], sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_NAME], GetFontAttribute(sTrainerCardFontIds[1], FONTATTR_LETTER_SPACING)); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], x, sUnknown_83CD93E[sTrainerCardDataPtr->cardType], - sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_NAME]); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], x, sTrainerCardBackNameYPositions[sTrainerCardDataPtr->cardType], + sTrainerCardTextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_NAME]); } } -static void PrintHofTimeOnCard(void) +static void BufferHofDebutTime(void) { u8 buffer[10]; u8* txtPtr; if (sTrainerCardDataPtr->hasHofResult) { - ConvertIntToDecimalStringN(buffer, sTrainerCardDataPtr->trainerCard.hofDebutHours, STR_CONV_MODE_RIGHT_ALIGN, 3); + ConvertIntToDecimalStringN(buffer, sTrainerCardDataPtr->trainerCard.rse.hofDebutHours, STR_CONV_MODE_RIGHT_ALIGN, 3); txtPtr = StringCopy(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_HOF_TIME], buffer); StringAppendN(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_HOF_TIME], gText_Colon2, 2); - ConvertIntToDecimalStringN(buffer, sTrainerCardDataPtr->trainerCard.hofDebutMinutes, STR_CONV_MODE_LEADING_ZEROS, 2); + ConvertIntToDecimalStringN(buffer, sTrainerCardDataPtr->trainerCard.rse.hofDebutMinutes, STR_CONV_MODE_LEADING_ZEROS, 2); StringAppendN(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_HOF_TIME], buffer, 3); StringAppendN(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_HOF_TIME], gText_Colon2, 2); - ConvertIntToDecimalStringN(buffer, sTrainerCardDataPtr->trainerCard.hofDebutSeconds, STR_CONV_MODE_LEADING_ZEROS, 2); + ConvertIntToDecimalStringN(buffer, sTrainerCardDataPtr->trainerCard.rse.hofDebutSeconds, STR_CONV_MODE_LEADING_ZEROS, 2); StringAppendN(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_HOF_TIME], buffer, 3); } } -static void PrintHofDebutStringOnCard(void) +static void PrintHofDebutTimeOnCard(void) { if (sTrainerCardDataPtr->hasHofResult) { - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardHofDebutXPositions[sTrainerCardDataPtr->cardType], 35, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, gText_HallOfFameDebut); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 164, 35, sTrainerCardPage2TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_HOF_TIME]); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardHofDebutXPositions[sTrainerCardDataPtr->cardType], 35, sTrainerCardTextColors, TEXT_SPEED_FF, gText_HallOfFameDebut); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 164, 35, sTrainerCardStatColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_HOF_TIME]); } } -static void PrintLinkResultsNumsOnCard(void) +static void BufferLinkBattleResults(void) { u8 buffer[30]; @@ -1282,31 +1325,31 @@ static void PrintLinkResultsNumsOnCard(void) { StringCopy(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_LINK_RECORD], sLinkTrainerCardRecordStrings[sTrainerCardDataPtr->cardType]); StringCopy(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_WIN_LOSS], gText_WinLossRatio); - ConvertIntToDecimalStringN(buffer, sTrainerCardDataPtr->trainerCard.linkBattleWins, STR_CONV_MODE_RIGHT_ALIGN, 4); + ConvertIntToDecimalStringN(buffer, sTrainerCardDataPtr->trainerCard.rse.linkBattleWins, STR_CONV_MODE_RIGHT_ALIGN, 4); StringCopy(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_LINK_WINS], buffer); - ConvertIntToDecimalStringN(buffer, sTrainerCardDataPtr->trainerCard.linkBattleLosses, STR_CONV_MODE_RIGHT_ALIGN, 4); + ConvertIntToDecimalStringN(buffer, sTrainerCardDataPtr->trainerCard.rse.linkBattleLosses, STR_CONV_MODE_RIGHT_ALIGN, 4); StringCopy(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_LINK_LOSSES], buffer); } } -static void PrintWinsLossesStringOnCard(void) +static void PrintLinkBattleResultsOnCard(void) { if (sTrainerCardDataPtr->hasLinkResults) { AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardHofDebutXPositions[sTrainerCardDataPtr->cardType], 51, - sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_LINK_RECORD]); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 130, 51, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_WIN_LOSS]); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 144, 51, sTrainerCardPage2TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_LINK_WINS]); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 192, 51, sTrainerCardPage2TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_LINK_LOSSES]); + sTrainerCardTextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_LINK_RECORD]); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 130, 51, sTrainerCardTextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_WIN_LOSS]); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 144, 51, sTrainerCardStatColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_LINK_WINS]); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 192, 51, sTrainerCardStatColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_LINK_LOSSES]); } } -static void PrintTradesNumOnCard(void) +static void BufferNumTrades(void) { if (sTrainerCardDataPtr->hasTrades) { StringCopy(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_TRADES], gText_PokemonTrades); - ConvertIntToDecimalStringN(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_TRADE_COUNT], sTrainerCardDataPtr->trainerCard.pokemonTrades, STR_CONV_MODE_RIGHT_ALIGN, 5); + ConvertIntToDecimalStringN(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_TRADE_COUNT], sTrainerCardDataPtr->trainerCard.rse.pokemonTrades, STR_CONV_MODE_RIGHT_ALIGN, 5); } } @@ -1314,14 +1357,14 @@ static void PrintTradesStringOnCard(void) { if (sTrainerCardDataPtr->hasTrades) { - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardHofDebutXPositions[sTrainerCardDataPtr->cardType], 67, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_TRADES]); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 186, 67, sTrainerCardPage2TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_TRADE_COUNT]); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardHofDebutXPositions[sTrainerCardDataPtr->cardType], 67, sTrainerCardTextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_TRADES]); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 186, 67, sTrainerCardStatColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_TRADE_COUNT]); } } -static void PrintBerryCrushNumOnCard(void) +static void BufferBerryCrushPoints(void) { - if (sTrainerCardDataPtr->cardType != CARD_TYPE_EMERALD) + if (sTrainerCardDataPtr->cardType != CARD_TYPE_RSE) { StringCopy(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_BERRY_CRUSH], gText_BerryCrushes); ConvertIntToDecimalStringN(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_BERRY_CRUSH_COUNT], sTrainerCardDataPtr->trainerCard.berryCrushPoints, STR_CONV_MODE_RIGHT_ALIGN, 5); @@ -1330,16 +1373,16 @@ static void PrintBerryCrushNumOnCard(void) static void PrintBerryCrushStringOnCard(void) { - if (sTrainerCardDataPtr->cardType != CARD_TYPE_EMERALD && sTrainerCardDataPtr->trainerCard.berryCrushPoints) + if (sTrainerCardDataPtr->cardType != CARD_TYPE_RSE && sTrainerCardDataPtr->trainerCard.berryCrushPoints) { - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardHofDebutXPositions[sTrainerCardDataPtr->cardType], 99, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_BERRY_CRUSH]); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 186, 99, sTrainerCardPage2TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_BERRY_CRUSH_COUNT]); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardHofDebutXPositions[sTrainerCardDataPtr->cardType], 99, sTrainerCardTextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_BERRY_CRUSH]); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 186, 99, sTrainerCardStatColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_BERRY_CRUSH_COUNT]); } } -static void PrintUnionNumOnCard(void) +static void BufferUnionRoomStats(void) { - if (sTrainerCardDataPtr->cardType != CARD_TYPE_EMERALD) + if (sTrainerCardDataPtr->cardType != CARD_TYPE_RSE) { StringCopy(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_UNION_ROOM], gText_UnionRoomTradesBattles); ConvertIntToDecimalStringN(sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_UNION_ROOM_NUM], sTrainerCardDataPtr->trainerCard.unionRoomNum, STR_CONV_MODE_RIGHT_ALIGN, 5); @@ -1348,88 +1391,88 @@ static void PrintUnionNumOnCard(void) static void PrintUnionStringOnCard(void) { - if (sTrainerCardDataPtr->cardType != CARD_TYPE_EMERALD && sTrainerCardDataPtr->trainerCard.unionRoomNum) + if (sTrainerCardDataPtr->cardType != CARD_TYPE_RSE && sTrainerCardDataPtr->trainerCard.unionRoomNum) { - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardHofDebutXPositions[sTrainerCardDataPtr->cardType], 83, sFireRedTrainerCardPage1TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_UNION_ROOM]); - AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 186, 83, sTrainerCardPage2TextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_UNION_ROOM_NUM]); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], sTrainerCardHofDebutXPositions[sTrainerCardDataPtr->cardType], 83, sTrainerCardTextColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_UNION_ROOM]); + AddTextPrinterParameterized3(1, sTrainerCardFontIds[1], 186, 83, sTrainerCardStatColors, TEXT_SPEED_FF, sTrainerCardDataPtr->strings[TRAINER_CARD_STRING_UNION_ROOM_NUM]); } } -static void TrainerCard_PrintPokemonIconsOnCard(void) +static void PrintPokemonIconsOnCard(void) { u8 i; - u8 buffer[6]; - u8 buffer2[6]; + u8 paletteSlots[PARTY_SIZE]; + u8 xOffsets[PARTY_SIZE]; - memcpy(buffer, sUnknown_83CD94C, sizeof(sUnknown_83CD94C)); - memcpy(buffer2, sUnknown_83CD952, sizeof(sUnknown_83CD952)); - if (sTrainerCardDataPtr->cardType != CARD_TYPE_EMERALD) + memcpy(paletteSlots, sPokemonIconPalSlots, sizeof(sPokemonIconPalSlots)); + memcpy(xOffsets, sPokemonIconXOffsets, sizeof(sPokemonIconXOffsets)); + if (sTrainerCardDataPtr->cardType != CARD_TYPE_RSE) { - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (sTrainerCardDataPtr->trainerCard.monSpecies[i]) { u8 monSpecies = GetMonIconPaletteIndexFromSpecies(sTrainerCardDataPtr->trainerCard.monSpecies[i]); - WriteSequenceToBgTilemapBuffer(3, 16 * i + 224, buffer2[i] + 3, 15, 4, 4, buffer[monSpecies], 1); + WriteSequenceToBgTilemapBuffer(3, 16 * i + 224, xOffsets[i] + 3, 15, 4, 4, paletteSlots[monSpecies], 1); } } } } -static void sub_808AB10(void) +static void LoadMonIconGfx(void) { u8 i; - CpuSet(gMonIconPalettes, sTrainerCardDataPtr->monIconPals, 32 * 3); - switch (sTrainerCardDataPtr->trainerCard.var_4E) + CpuSet(gMonIconPalettes, sTrainerCardDataPtr->monIconPals, NELEMS(sTrainerCardDataPtr->monIconPals)); + switch (sTrainerCardDataPtr->trainerCard.monIconTint) { - case 0: + case MON_ICON_TINT_NORMAL: break; - case 1: + case MON_ICON_TINT_BLACK: TintPalette_CustomTone(sTrainerCardDataPtr->monIconPals, 96, 0, 0, 0); break; - case 2: + case MON_ICON_TINT_PINK: TintPalette_CustomTone(sTrainerCardDataPtr->monIconPals, 96, 500, 330, 310); break; - case 3: + case MON_ICON_TINT_SEPIA: TintPalette_SepiaTone(sTrainerCardDataPtr->monIconPals, 96); break; } LoadPalette(sTrainerCardDataPtr->monIconPals, 80, 192); - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { LoadBgTiles(3, GetMonIconTiles(sTrainerCardDataPtr->trainerCard.monSpecies[i], 0), 512, 16 * i + 32); } } -static void sub_808ABE0(void) +static void PrintStickersOnCard(void) { u8 i; - u8 buffer[4]; + u8 palSlots[4]; - memcpy(buffer, sUnknown_83CD958, sizeof(sUnknown_83CD958)); - if (sTrainerCardDataPtr->cardType == CARD_TYPE_FRLG && sTrainerCardDataPtr->trainerCard.var_4C == 1) + memcpy(palSlots, sStickerPalSlots, sizeof(sStickerPalSlots)); + if (sTrainerCardDataPtr->cardType == CARD_TYPE_FRLG && sTrainerCardDataPtr->trainerCard.shouldDrawStickers == TRUE) { - for (i = 0; i < 3; i++) + for (i = 0; i < TRAINER_CARD_STICKER_TYPES; i++) { - u8 var_50 = sTrainerCardDataPtr->trainerCard.var_50[i]; - if (sTrainerCardDataPtr->trainerCard.var_50[i]) - WriteSequenceToBgTilemapBuffer(3, i * 4 + 320, i * 3 + 2, 2, 2, 2, buffer[var_50 - 1], 1); + u8 sticker = sTrainerCardDataPtr->trainerCard.stickers[i]; + if (sTrainerCardDataPtr->trainerCard.stickers[i]) + WriteSequenceToBgTilemapBuffer(3, i * 4 + 320, i * 3 + 2, 2, 2, 2, palSlots[sticker - 1], 1); } } } -static void TrainerCardLoadStickerPals(void) +static void LoadStickerGfx(void) { LoadPalette(sTrainerCardStickerPal1, 176, 32); LoadPalette(sTrainerCardStickerPal2, 192, 32); LoadPalette(sTrainerCardStickerPal3, 208, 32); LoadPalette(sTrainerCardStickerPal4, 224, 32); - LoadBgTiles(3, sTrainerCardDataPtr->bgTiles, 1024, 128); + LoadBgTiles(3, sTrainerCardDataPtr->stickerTiles, 1024, 128); } -static void PutTrainerCardWindow(u8 windowId) +static void DrawTrainerCardWindow(u8 windowId) { PutWindowTilemap(windowId); CopyWindowToVram(windowId, 3); @@ -1440,35 +1483,35 @@ static bool8 SetTrainerCardBgsAndPals(void) switch (sTrainerCardDataPtr->bgPalLoadState) { case 0: - LoadBgTiles(3, sTrainerCardDataPtr->cardTiles, 1024, 0); + LoadBgTiles(3, sTrainerCardDataPtr->badgeTiles, ARRAY_COUNT(sTrainerCardDataPtr->badgeTiles), 0); break; case 1: - LoadBgTiles(0, sTrainerCardDataPtr->var_18CC, 6144, 0); + LoadBgTiles(0, sTrainerCardDataPtr->cardTiles, 0x1800, 0); break; case 2: - if (sTrainerCardDataPtr->cardType == CARD_TYPE_EMERALD) - LoadPalette(sEmeraldTrainerCardStarPals[sTrainerCardDataPtr->trainerCard.stars], 0, 96); + if (sTrainerCardDataPtr->cardType == CARD_TYPE_RSE) + LoadPalette(sHoennTrainerCardStarPals[sTrainerCardDataPtr->trainerCard.rse.stars], 0, 96); else - LoadPalette(sFireRedTrainerCardStarPals[sTrainerCardDataPtr->trainerCard.stars], 0, 96); + LoadPalette(sKantoTrainerCardStarPals[sTrainerCardDataPtr->trainerCard.rse.stars], 0, 96); break; case 3: - if (sTrainerCardDataPtr->cardType == CARD_TYPE_EMERALD) - LoadPalette(sEmeraldTrainerCardBadges_Pal, 48, 32); + if (sTrainerCardDataPtr->cardType == CARD_TYPE_RSE) + LoadPalette(sHoennTrainerCardBadges_Pal, 48, 32); else - LoadPalette(sFireRedTrainerCardBadges_Pal, 48, 32); + LoadPalette(sKantoTrainerCardBadges_Pal, 48, 32); break; case 4: - if (sTrainerCardDataPtr->cardType == CARD_TYPE_EMERALD && sTrainerCardDataPtr->trainerCard.gender != MALE) - LoadPalette(sEmeraldTrainerCardFemaleBackground_Pal, 16, 32); - else if (sTrainerCardDataPtr->trainerCard.gender != MALE) - LoadPalette(sFireRedTrainerCardFemaleBackground_Pal, 16, 32); + if (sTrainerCardDataPtr->cardType == CARD_TYPE_RSE && sTrainerCardDataPtr->trainerCard.rse.gender != MALE) + LoadPalette(sHoennTrainerCardFemaleBackground_Pal, 16, 32); + else if (sTrainerCardDataPtr->trainerCard.rse.gender != MALE) + LoadPalette(sKantoTrainerCardFemaleBackground_Pal, 16, 32); break; case 5: - LoadPalette(sUnknown_83CD300, 64, 32); + LoadPalette(sTrainerCardGold_Pal, 64, 32); break; case 6: - SetBgTilemapBuffer(0, sTrainerCardDataPtr->bgTilemap0); - SetBgTilemapBuffer(2, sTrainerCardDataPtr->bgTilemap2); + SetBgTilemapBuffer(0, sTrainerCardDataPtr->cardTilemapBuffer); + SetBgTilemapBuffer(2, sTrainerCardDataPtr->bgTilemapBuffer); break; default: FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); @@ -1481,10 +1524,10 @@ static bool8 SetTrainerCardBgsAndPals(void) return FALSE; } -static void LoadTrainerCardTilemap2(const u16* ptr) +static void DrawCardScreenBackground(const u16* ptr) { s16 i, j; - u16 *dst = sTrainerCardDataPtr->bgTilemap2; + u16 *dst = sTrainerCardDataPtr->bgTilemapBuffer; for (i = 0; i < 20; i++) { @@ -1500,10 +1543,10 @@ static void LoadTrainerCardTilemap2(const u16* ptr) CopyBgTilemapBufferToVram(2); } -static void LoadTrainerCardTilemap0(const u16* ptr) +static void DrawCardFrontOrBack(const u16* ptr) { s16 i, j; - u16 *dst = sTrainerCardDataPtr->bgTilemap0; + u16 *dst = sTrainerCardDataPtr->cardTilemapBuffer; for (i = 0; i < 20; i++) { @@ -1519,17 +1562,17 @@ static void LoadTrainerCardTilemap0(const u16* ptr) CopyBgTilemapBufferToVram(0); } -static void TrainerCard_PrintStarsAndBadgesOnCard(void) +static void DrawStarsAndBadgesOnCard(void) { s16 i, x; u16 tileNum = 192; u8 palNum = 3; - FillBgTilemapBufferRect(3, 143, 15, sUnknown_83CD95C[sTrainerCardDataPtr->cardType], sTrainerCardDataPtr->trainerCard.stars, 1, 4); + FillBgTilemapBufferRect(3, 143, 15, sStarYOffsets[sTrainerCardDataPtr->cardType], sTrainerCardDataPtr->trainerCard.rse.stars, 1, 4); if (!sTrainerCardDataPtr->isLink) { x = 4; - for (i = 0; i < BADGE_COUNT; i++, tileNum += 2, x += 3) + for (i = 0; i < NUM_BADGES; i++, tileNum += 2, x += 3) { if (sTrainerCardDataPtr->hasBadge[i]) { @@ -1544,9 +1587,9 @@ static void TrainerCard_PrintStarsAndBadgesOnCard(void) CopyBgTilemapBufferToVram(3); } -static void sub_808B090(void) +static void DrawCardBackStats(void) { - if (sTrainerCardDataPtr->cardType != CARD_TYPE_EMERALD) + if (sTrainerCardDataPtr->cardType != CARD_TYPE_RSE) { if (sTrainerCardDataPtr->hasTrades) { @@ -1578,43 +1621,45 @@ static void sub_808B090(void) CopyBgTilemapBufferToVram(3); } -static void sub_808B180(void) +static void BlinkTimeColon(void) { - if (++sTrainerCardDataPtr->var_6 > 60) + if (++sTrainerCardDataPtr->timeColonBlinkTimer > 60) { - sTrainerCardDataPtr->var_6 = 0; - sTrainerCardDataPtr->var_7 ^= 1; - sTrainerCardDataPtr->var_7BCE = TRUE; + sTrainerCardDataPtr->timeColonBlinkTimer = 0; + sTrainerCardDataPtr->timeColonInvisible ^= 1; + sTrainerCardDataPtr->timeColonNeedDraw = TRUE; } } u8 GetTrainerCardStars(u8 cardId) { - return gTrainerCards[cardId].stars; + return gTrainerCards[cardId].rse.stars; } -static void sub_808B1D4(void) +#define tFlipState data[0] + +static void FlipTrainerCard(void) { - u8 taskId = CreateTask(sub_808B21C, 0); - sub_808B21C(taskId); + u8 taskId = CreateTask(Task_DoCardFlipTask, 0); + Task_DoCardFlipTask(taskId); SetHBlankCallback(HBlankCB_TrainerCard); } -static bool8 sub_808B1FC(void) +static bool8 IsCardFlipTaskActive(void) { - if (FindTaskIdByFunc(sub_808B21C) == 0xFF) + if (FindTaskIdByFunc(Task_DoCardFlipTask) == 0xFF) return TRUE; else return FALSE; } -static void sub_808B21C(u8 taskId) +static void Task_DoCardFlipTask(u8 taskId) { - while(sTrainerCardTasks[gTasks[taskId].data[0]](&gTasks[taskId])) + while(sTrainerCardFlipTasks[gTasks[taskId].tFlipState](&gTasks[taskId])) ; } -static bool8 sub_808B254(struct Task* task) +static bool8 Task_BeginCardFlip(struct Task* task) { u32 i; @@ -1623,15 +1668,12 @@ static bool8 sub_808B254(struct Task* task) ScanlineEffect_Stop(); ScanlineEffect_Clear(); for (i = 0; i < 160; i++) - { gScanlineEffectRegBuffers[1][i] = 0; - } - - task->data[0]++; + task->tFlipState++; return FALSE; } -static bool8 sub_808B294(struct Task* task) +static bool8 Task_AnimateCardFlipDown(struct Task* task) { u32 r4, r5, r10, r7, r6, var_24, r9, var; s16 i; @@ -1677,12 +1719,12 @@ static bool8 sub_808B294(struct Task* task) sTrainerCardDataPtr->allowDMACopy = TRUE; if (task->data[1] >= 77) - task->data[0]++; + task->tFlipState++; return FALSE; } -static bool8 sub_808B3C4(struct Task* task) +static bool8 Task_DrawFlippedCardSide(struct Task* task) { sTrainerCardDataPtr->allowDMACopy = FALSE; if (sub_8058244() == TRUE) @@ -1690,72 +1732,74 @@ static bool8 sub_808B3C4(struct Task* task) do { - switch (sTrainerCardDataPtr->var_4) + switch (sTrainerCardDataPtr->flipDrawState) { case 0: FillWindowPixelBuffer(1, PIXEL_FILL(0)); FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32); break; case 1: - if (!sTrainerCardDataPtr->var_8) + if (!sTrainerCardDataPtr->onBack) { - if (!PrintStringsOnCardPage2()) + if (!PrintAllOnCardBack()) return FALSE; } else { - if (!PrintAllOnCardPage1()) + if (!PrintAllOnCardFront()) return FALSE; } break; case 2: - if (!sTrainerCardDataPtr->var_8) - LoadTrainerCardTilemap0(sTrainerCardDataPtr->var_96C); + if (!sTrainerCardDataPtr->onBack) + DrawCardFrontOrBack(sTrainerCardDataPtr->backTilemap); else - PutTrainerCardWindow(1); + DrawTrainerCardWindow(1); break; case 3: - if (!sTrainerCardDataPtr->var_8) - sub_808B090(); + if (!sTrainerCardDataPtr->onBack) + DrawCardBackStats(); else FillWindowPixelBuffer(2, PIXEL_FILL(0)); break; case 4: - if (sTrainerCardDataPtr->var_8) - sub_808B838(); + if (sTrainerCardDataPtr->onBack) + CreateTrainerCardTrainerPic(); break; default: - task->data[0]++; + task->tFlipState++; sTrainerCardDataPtr->allowDMACopy = TRUE; - sTrainerCardDataPtr->var_4 = 0; + sTrainerCardDataPtr->flipDrawState = 0; return FALSE; } - sTrainerCardDataPtr->var_4++; + sTrainerCardDataPtr->flipDrawState++; } while (gReceivedRemoteLinkPlayers == 0); return FALSE; } -static bool8 sub_808B4D8(struct Task* task) +static bool8 Task_SetCardFlipped(struct Task* task) { sTrainerCardDataPtr->allowDMACopy = FALSE; - if (sTrainerCardDataPtr->var_8) + + // If on back of card, draw front of card because its being flipped + if (sTrainerCardDataPtr->onBack) { - PutTrainerCardWindow(2); - LoadTrainerCardTilemap2(&sTrainerCardDataPtr->var_E1C); - LoadTrainerCardTilemap0(&sTrainerCardDataPtr->var_4BC); - TrainerCard_PrintStarsAndBadgesOnCard(); + DrawTrainerCardWindow(2); + DrawCardScreenBackground(sTrainerCardDataPtr->bgTilemap); + DrawCardFrontOrBack(sTrainerCardDataPtr->frontTilemap); + DrawStarsAndBadgesOnCard(); } - PutTrainerCardWindow(1); - sTrainerCardDataPtr->var_8 ^= 1; - task->data[0]++; + DrawTrainerCardWindow(1); + sTrainerCardDataPtr->onBack ^= 1; + task->tFlipState++; sTrainerCardDataPtr->allowDMACopy = TRUE; PlaySE(SE_CARD2); return FALSE; } -static bool8 sub_808B540(struct Task* task) +static bool8 Task_AnimateCardFlipUp(struct Task* task) { u32 r4, r5, r10, r7, r6, var_24, r9, var; s16 i; @@ -1801,17 +1845,17 @@ static bool8 sub_808B540(struct Task* task) sTrainerCardDataPtr->allowDMACopy = TRUE; if (task->data[1] <= 0) - task->data[0]++; + task->tFlipState++; return FALSE; } -static bool8 sub_808B66C(struct Task *task) +static bool8 Task_EndCardFlip(struct Task *task) { ShowBg(1); ShowBg(3); SetHBlankCallback(NULL); - DestroyTask(FindTaskIdByFunc(sub_808B21C)); + DestroyTask(FindTaskIdByFunc(Task_DoCardFlipTask)); return FALSE; } @@ -1839,24 +1883,22 @@ void ShowTrainerCardInLink(u8 cardId, void (*callback)(void)) SetMainCallback2(CB2_InitTrainerCard); } -static void sub_808B774(void) +static void InitTrainerCardData(void) { u8 i; - sTrainerCardDataPtr->taskState = 0; - sTrainerCardDataPtr->var_6 = gSaveBlock2Ptr->playTimeVBlanks; - sTrainerCardDataPtr->var_7 = 0; - sTrainerCardDataPtr->var_8 = 0; - sTrainerCardDataPtr->var_456 = 0; - if (GetCardType() == CARD_TYPE_EMERALD) - sTrainerCardDataPtr->cardType = CARD_TYPE_EMERALD; + sTrainerCardDataPtr->mainState = 0; + sTrainerCardDataPtr->timeColonBlinkTimer = gSaveBlock2Ptr->playTimeVBlanks; + sTrainerCardDataPtr->timeColonInvisible = FALSE; + sTrainerCardDataPtr->onBack = FALSE; + sTrainerCardDataPtr->flipBlendY = 0; + if (GetCardType() == CARD_TYPE_RSE) + sTrainerCardDataPtr->cardType = CARD_TYPE_RSE; else sTrainerCardDataPtr->cardType = CARD_TYPE_FRLG; - for (i = 0; i < 4; i++) - { - CopyEasyChatWord(sTrainerCardDataPtr->var_19[i], sTrainerCardDataPtr->trainerCard.var_28[i]); - } + for (i = 0; i < TRAINER_CARD_PROFILE_LENGTH; i++) + CopyEasyChatWord(sTrainerCardDataPtr->easyChatProfile[i], sTrainerCardDataPtr->trainerCard.rse.easyChatProfile[i]); } static u8 GetCardType(void) @@ -1866,39 +1908,39 @@ static u8 GetCardType(void) if (gGameVersion == VERSION_FIRE_RED || gGameVersion == VERSION_LEAF_GREEN) return CARD_TYPE_FRLG; else - return CARD_TYPE_EMERALD; + return CARD_TYPE_RSE; } else { if (sTrainerCardDataPtr->trainerCard.version == VERSION_FIRE_RED || sTrainerCardDataPtr->trainerCard.version == VERSION_LEAF_GREEN) return CARD_TYPE_FRLG; else - return CARD_TYPE_EMERALD; + return CARD_TYPE_RSE; } } -static void sub_808B838(void) +static void CreateTrainerCardTrainerPic(void) { - u8 val = sLinkTrainerCardFrontPics[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.gender]; + u8 facilityClass = sTrainerPicFacilityClasses[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender]; if (InUnionRoom() == TRUE && gReceivedRemoteLinkPlayers == 1) { - val = sTrainerCardDataPtr->trainerCard.var_4F; - sub_810C330(FacilityClassToPicIndex(val), TRUE, sTrainerCardPicPositions[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.gender][0], - sTrainerCardPicPositions[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.gender][1], 8, 2); + facilityClass = sTrainerCardDataPtr->trainerCard.facilityClass; + CreateTrainerCardTrainerPicSprite(FacilityClassToPicIndex(facilityClass), TRUE, sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][0], + sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][1], 8, 2); } else { if (sTrainerCardDataPtr->cardType != CARD_TYPE_FRLG) { - sub_810C330(FacilityClassToPicIndex(val), TRUE, sTrainerCardPicPositions[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.gender][0], - sTrainerCardPicPositions[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.gender][1], 8, 2); + CreateTrainerCardTrainerPicSprite(FacilityClassToPicIndex(facilityClass), TRUE, sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][0], + sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][1], 8, 2); } else { - sub_810C330(PlayerGenderToFrontTrainerPicId_Debug(sTrainerCardDataPtr->trainerCard.gender, TRUE), TRUE, - sTrainerCardPicPositions[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.gender][0], - sTrainerCardPicPositions[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.gender][1], + CreateTrainerCardTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(sTrainerCardDataPtr->trainerCard.rse.gender, TRUE), TRUE, + sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][0], + sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][1], 8, 2); } } diff --git a/src/trainer_pokemon_sprites.c b/src/trainer_pokemon_sprites.c index 9f706c6d5..8567d791b 100644 --- a/src/trainer_pokemon_sprites.c +++ b/src/trainer_pokemon_sprites.c @@ -300,7 +300,7 @@ u16 sub_810C2FC(u16 species, bool8 isFrontPic, u8 paletteSlot, u8 windowId) return sub_810C050(species, 0, 0, isFrontPic, paletteSlot, windowId, TRUE); } -u16 sub_810C330(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId) +u16 CreateTrainerCardTrainerPicSprite(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId) { return sub_810C0C0(species, 0, 0, isFrontPic, destX, destY, paletteSlot, windowId, TRUE); } diff --git a/src/union_room.c b/src/union_room.c index f3aeeebc5..7bace05ef 100644 --- a/src/union_room.c +++ b/src/union_room.c @@ -46,6 +46,7 @@ #include "constants/cable_club.h" #include "constants/field_weather.h" #include "constants/species.h" +#include "constants/trainer_card.h" #include "constants/union_room.h" static EWRAM_DATA u8 sUnionRoomPlayerName[12] = {}; @@ -1735,7 +1736,7 @@ static void Task_CallCB2ReturnFromLinkTrade(u8 taskId) DestroyTask(taskId); } -u8 UnionRoom_CreateTask_CallBC2ReturnFromLinkTrade(void) +u8 UnionRoom_CreateTask_CallCB2ReturnFromLinkTrade(void) { u8 taskId = CreateTask(Task_CallCB2ReturnFromLinkTrade, 0); @@ -1848,7 +1849,7 @@ void StartUnionRoomBattle(u16 battleFlags) gLinkPlayers[0].linkType = LINKTYPE_BATTLE; gLinkPlayers[GetMultiplayerId()].id = GetMultiplayerId(); gLinkPlayers[GetMultiplayerId() ^ 1].id = GetMultiplayerId() ^ 1; - gMain.savedCallback = sub_8081668; + gMain.savedCallback = CB2_ReturnFromCableClubBattle; gBattleTypeFlags = battleFlags; PlayBattleBGM(); } @@ -4692,23 +4693,23 @@ static void ViewURoomPartnerTrainerCard(u8 *unused, struct UnkStruct_URoom * uro StringCopy(uroom->trainerCardStrbufs[0], gTrainerClassNames[sub_80447F0()]); DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, uroom->trainerCardStrbufs[0]); - DynamicPlaceholderTextUtil_SetPlaceholderPtr(1, trainerCard->playerName); + DynamicPlaceholderTextUtil_SetPlaceholderPtr(1, trainerCard->rse.playerName); - StringCopy(uroom->field_174, gUnknown_84594B0[trainerCard->stars]); + StringCopy(uroom->field_174, gUnknown_84594B0[trainerCard->rse.stars]); DynamicPlaceholderTextUtil_SetPlaceholderPtr(2, uroom->field_174); - ConvertIntToDecimalStringN(uroom->trainerCardStrbufs[2], trainerCard->caughtMonsCount, STR_CONV_MODE_LEFT_ALIGN, 3); + ConvertIntToDecimalStringN(uroom->trainerCardStrbufs[2], trainerCard->rse.caughtMonsCount, STR_CONV_MODE_LEFT_ALIGN, 3); DynamicPlaceholderTextUtil_SetPlaceholderPtr(3, uroom->trainerCardStrbufs[2]); - ConvertIntToDecimalStringN(uroom->trainerCardStrbufs[3], trainerCard->playTimeHours, STR_CONV_MODE_LEFT_ALIGN, 3); - ConvertIntToDecimalStringN(uroom->trainerCardStrbufs[4], trainerCard->playTimeMinutes, STR_CONV_MODE_LEADING_ZEROS, 2); + ConvertIntToDecimalStringN(uroom->trainerCardStrbufs[3], trainerCard->rse.playTimeHours, STR_CONV_MODE_LEFT_ALIGN, 3); + ConvertIntToDecimalStringN(uroom->trainerCardStrbufs[4], trainerCard->rse.playTimeMinutes, STR_CONV_MODE_LEADING_ZEROS, 2); DynamicPlaceholderTextUtil_SetPlaceholderPtr(4, uroom->trainerCardStrbufs[3]); DynamicPlaceholderTextUtil_SetPlaceholderPtr(5, uroom->trainerCardStrbufs[4]); DynamicPlaceholderTextUtil_ExpandPlaceholders(uroom->field_1A4, gUnknown_84594C4); StringCopy(gStringVar4, uroom->field_1A4); - n = trainerCard->linkBattleWins; + n = trainerCard->rse.linkBattleWins; if (n > 9999) { n = 9999; @@ -4716,7 +4717,7 @@ static void ViewURoomPartnerTrainerCard(u8 *unused, struct UnkStruct_URoom * uro ConvertIntToDecimalStringN(uroom->trainerCardStrbufs[0], n, STR_CONV_MODE_LEFT_ALIGN, 4); DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, uroom->trainerCardStrbufs[0]); - n = trainerCard->linkBattleLosses; + n = trainerCard->rse.linkBattleLosses; if (n > 9999) { n = 9999; @@ -4724,12 +4725,12 @@ static void ViewURoomPartnerTrainerCard(u8 *unused, struct UnkStruct_URoom * uro ConvertIntToDecimalStringN(uroom->trainerCardStrbufs[1], n, STR_CONV_MODE_LEFT_ALIGN, 4); DynamicPlaceholderTextUtil_SetPlaceholderPtr(2, uroom->trainerCardStrbufs[1]); - ConvertIntToDecimalStringN(uroom->trainerCardStrbufs[2], trainerCard->pokemonTrades, STR_CONV_MODE_LEFT_ALIGN, 5); + ConvertIntToDecimalStringN(uroom->trainerCardStrbufs[2], trainerCard->rse.pokemonTrades, STR_CONV_MODE_LEFT_ALIGN, 5); DynamicPlaceholderTextUtil_SetPlaceholderPtr(3, uroom->trainerCardStrbufs[2]); - for (i = 0; i < 4; i++) + for (i = 0; i < TRAINER_CARD_PROFILE_LENGTH; i++) { - CopyEasyChatWord(uroom->trainerCardStrbufs[i + 3], trainerCard->var_28[i]); + CopyEasyChatWord(uroom->trainerCardStrbufs[i + 3], trainerCard->rse.easyChatProfile[i]); DynamicPlaceholderTextUtil_SetPlaceholderPtr(i + 4, uroom->trainerCardStrbufs[i + 3]); } @@ -4743,7 +4744,7 @@ static void ViewURoomPartnerTrainerCard(u8 *unused, struct UnkStruct_URoom * uro } else if (parent_child == MODE_CHILD) { - DynamicPlaceholderTextUtil_ExpandPlaceholders(uroom->field_1A4, gUnknown_8459580[trainerCard->gender]); + DynamicPlaceholderTextUtil_ExpandPlaceholders(uroom->field_1A4, gUnknown_8459580[trainerCard->rse.gender]); StringAppend(gStringVar4, uroom->field_1A4); } } diff --git a/src/vs_seeker.c b/src/vs_seeker.c index 135a11575..f60e22f96 100644 --- a/src/vs_seeker.c +++ b/src/vs_seeker.c @@ -748,7 +748,7 @@ void Task_VsSeeker_0(u8 taskId) else if (respval == 2) { ItemUse_SetQuestLogEvent(QL_EVENT_USED_ITEM, 0, gSpecialVar_ItemId, 0xffff); - FieldEffectStart(FLDEFF_UNK_41); // TODO: name this enum + FieldEffectStart(FLDEFF_USE_VS_SEEKER); gTasks[taskId].func = Task_VsSeeker_1; gTasks[taskId].data[0] = 15; } @@ -774,7 +774,7 @@ static void Task_VsSeeker_2(u8 taskId) data[2]++; } - if (!FieldEffectActiveListContains(FLDEFF_UNK_41)) + if (!FieldEffectActiveListContains(FLDEFF_USE_VS_SEEKER)) { data[1] = 0; data[2] = 0; |