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-rw-r--r--src/battle_script_commands.c2
-rw-r--r--src/berry_crush.c14
-rw-r--r--src/bg.c18
-rw-r--r--src/clear_save_data_screen.c4
-rw-r--r--src/data/party_menu.h6
-rw-r--r--src/diploma.c4
-rw-r--r--src/dodrio_berry_picking_2.c6
-rw-r--r--src/easy_chat_3.c4
-rw-r--r--src/evolution_scene.c2
-rw-r--r--src/field_player_avatar.c6
-rw-r--r--src/field_screen_effect.c2
-rw-r--r--src/help_message.c2
-rw-r--r--src/item_menu.c4
-rw-r--r--src/item_pc.c8
-rw-r--r--src/librfu_rfu.c20
-rw-r--r--src/map_preview_screen.c2
-rw-r--r--src/naming_screen.c10
-rw-r--r--src/option_menu.c2
-rw-r--r--src/overworld.c8
-rw-r--r--src/pokemon_jump_4.c6
-rw-r--r--src/pokemon_special_anim_scene.c4
-rw-r--r--src/pokemon_storage_system_2.c14
-rw-r--r--src/pokemon_storage_system_5.c8
-rw-r--r--src/region_map.c8
-rw-r--r--src/save_failed_screen.c2
-rw-r--r--src/slot_machine.c2
-rw-r--r--src/strings.c28
-rw-r--r--src/trade.c32
-rw-r--r--src/trainer_card.c2
-rw-r--r--src/trainer_tower.c15
-rw-r--r--src/union_room.c10
-rw-r--r--src/union_room_chat_display.c4
-rw-r--r--src/wireless_communication_status_screen.c8
33 files changed, 124 insertions, 143 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 30b8bda88..54452e3c1 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -5637,7 +5637,7 @@ static void PutLevelAndGenderOnLvlUpBox(void)
printerTemplate.unk = 0;
printerTemplate.fgColor = TEXT_COLOR_WHITE;
printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT;
- printerTemplate.shadowColor = TEXT_COLOR_DARK_GREY;
+ printerTemplate.shadowColor = TEXT_COLOR_DARK_GRAY;
AddTextPrinter(&printerTemplate, 0xFF, NULL);
txtPtr = gStringVar4;
gStringVar4[0] = 0xF9;
diff --git a/src/berry_crush.c b/src/berry_crush.c
index 87888756e..05be05802 100644
--- a/src/berry_crush.c
+++ b/src/berry_crush.c
@@ -400,15 +400,15 @@ static const struct BgTemplate sBgTemplates[] = {
static const u8 sBerryCrushTextColorTable[][3] = {
{
TEXT_COLOR_WHITE,
- TEXT_COLOR_DARK_GREY,
- TEXT_COLOR_LIGHT_GREY
+ TEXT_COLOR_DARK_GRAY,
+ TEXT_COLOR_LIGHT_GRAY
}, {
TEXT_COLOR_TRANSPARENT,
TEXT_COLOR_WHITE,
- TEXT_COLOR_DARK_GREY
+ TEXT_COLOR_DARK_GRAY
}, {
TEXT_COLOR_TRANSPARENT,
- TEXT_COLOR_LIGHT_GREY,
+ TEXT_COLOR_LIGHT_GRAY,
TEXT_COLOR_RED
}, {
TEXT_COLOR_WHITE,
@@ -1091,11 +1091,11 @@ static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame * game, u8 *para
if (params[1] & 2)
{
StringExpandPlaceholders(gStringVar4, sBerryCrushMessages[params[0]]);
- AddTextPrinterParameterized2(0, 2, gStringVar4, game->textSpeed, 0, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, gStringVar4, game->textSpeed, 0, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
}
else
{
- AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[params[0]], game->textSpeed, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[params[0]], game->textSpeed, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
}
CopyWindowToVram(0, COPYWIN_BOTH);
break;
@@ -2695,7 +2695,7 @@ static void PrintBerryCrushResultWindow(struct BerryCrushGame * game, u8 command
break;
}
if (linkPlayerId == game->localId)
- StringCopy(gStringVar3, gText_1_ClrLtGryShdwBlk_Dynamic0);
+ StringCopy(gStringVar3, gText_1_ClrBluShdwLtBlu_Dynamic0);
else
StringCopy(gStringVar3, gText_1_Dynamic0);
gStringVar3[0] = linkIdToPrint + CHAR_1;
diff --git a/src/bg.c b/src/bg.c
index 5db690332..b20186029 100644
--- a/src/bg.c
+++ b/src/bg.c
@@ -910,7 +910,7 @@ void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u
CopyRectToBgTilemapBufferRect(bg, src, 0, 0, rectWidth, rectHeight, destX, destY, rectWidth, rectHeight, palette, 0, 0);
}
-void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 unused, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, s16 palette1, s16 tileOffset)
+void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, s16 tileOffset, s16 palette2)
{
u16 screenWidth, screenHeight, screenSize;
u16 var;
@@ -926,28 +926,28 @@ void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8
{
case 0:
srcPtr = src + ((srcY * srcWidth) + srcX) * 2;
- for (i = destX; i < (destX + rectWidth); i++)
+ for (i = destY; i < (destY + rectHeight); i++)
{
- for (j = srcHeight; j < (srcHeight + destY); j++)
+ for (j = destX; j < (destX + rectWidth); j++)
{
u16 index = GetTileMapIndexFromCoords(j, i, screenSize, screenWidth, screenHeight);
- CopyTileMapEntry(srcPtr, sGpuBgConfigs2[bg].tilemap + (index * 2), rectHeight, palette1, tileOffset);
+ CopyTileMapEntry(srcPtr, sGpuBgConfigs2[bg].tilemap + (index * 2), palette1, tileOffset, palette2);
srcPtr += 2;
}
- srcPtr += (srcWidth - destY) * 2;
+ srcPtr += (srcWidth - rectWidth) * 2;
}
break;
case 1:
srcPtr = src + ((srcY * srcWidth) + srcX);
var = GetBgMetricAffineMode(bg, 0x1);
- for (i = destX; i < (destX + rectWidth); i++)
+ for (i = destY; i < (destY + rectHeight); i++)
{
- for (j = srcHeight; j < (srcHeight + destY); j++)
+ for (j = destX; j < (destX + rectWidth); j++)
{
- *(u8*)(sGpuBgConfigs2[bg].tilemap + ((var * i) + j)) = *(u8*)(srcPtr) + palette1;
+ *(u8*)(sGpuBgConfigs2[bg].tilemap + ((var * i) + j)) = *(u8*)(srcPtr) + tileOffset;
srcPtr++;
}
- srcPtr += (srcWidth - destY);
+ srcPtr += (srcWidth - rectWidth);
}
break;
}
diff --git a/src/clear_save_data_screen.c b/src/clear_save_data_screen.c
index b2f106594..74e48be00 100644
--- a/src/clear_save_data_screen.c
+++ b/src/clear_save_data_screen.c
@@ -55,8 +55,8 @@ static const struct WindowTemplate sWindowTemplates[] = {
static const u8 sTextColor[] = {
TEXT_COLOR_WHITE,
- TEXT_COLOR_DARK_GREY,
- TEXT_COLOR_LIGHT_GREY
+ TEXT_COLOR_DARK_GRAY,
+ TEXT_COLOR_LIGHT_GRAY
};
static void CB2_RunClearSaveDataScreen(void)
diff --git a/src/data/party_menu.h b/src/data/party_menu.h
index e8151b810..084062b50 100644
--- a/src/data/party_menu.h
+++ b/src/data/party_menu.h
@@ -112,12 +112,12 @@ static const u32 sCancelButton_Tilemap[] = INCBIN_U32("graphics/interface/party_
static const u8 sFontColorTable[][3] =
{
- {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_DARK_GREY}, // Default
+ {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_DARK_GRAY}, // Default
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_GREEN}, // Unused
{TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_2, TEXT_DYNAMIC_COLOR_3}, // Gender symbol
- {TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY}, // Selection actions
+ {TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY}, // Selection actions
{TEXT_COLOR_WHITE, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_BLUE}, // Field moves
- {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}, // Unused
+ {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY}, // Unused
};
static const struct WindowTemplate sSinglePartyMenuWindowTemplate[] =
diff --git a/src/diploma.c b/src/diploma.c
index c43eff105..50c3adf41 100644
--- a/src/diploma.c
+++ b/src/diploma.c
@@ -38,8 +38,8 @@ static const u8 gUnknown_841599D[] = _("{HIGHLIGHT TRANSPARENT}さま");
static const u8 gUnknown_84159A3[] = _("{HIGHLIGHT TRANSPARENT}ホウエン");
static const u8 gUnknown_84159AB[] = _("{HIGHLIGHT TRANSPARENT}ぜんこく");
static const u8 gUnknown_84159B3[] = _("{HIGHLIGHT TRANSPARENT}     ポケモンずかんを\nみごと かんせい させた\nいだいなこうせきを たたえ\nここに しょうめい します");
-static const u8 gUnknown_84159ED[] = _("{COLOR RED}{HIGHLIGHT TRANSPARENT}ゲームフリーク");
-static const u8 gUnknown_84159FB[] = _("{COLOR RED}{HIGHLIGHT TRANSPARENT}");
+static const u8 gUnknown_84159ED[] = _("{COLOR DARK_GRAY}{HIGHLIGHT TRANSPARENT}ゲームフリーク");
+static const u8 gUnknown_84159FB[] = _("{COLOR DARK_GRAY}{HIGHLIGHT TRANSPARENT}");
static const ALIGNED(4) u8 gUnknown_8415A04[3] = {0, 2, 3};
diff --git a/src/dodrio_berry_picking_2.c b/src/dodrio_berry_picking_2.c
index ff44a70de..aa9f65042 100644
--- a/src/dodrio_berry_picking_2.c
+++ b/src/dodrio_berry_picking_2.c
@@ -906,8 +906,8 @@ static const u8 sTextColorTable[][3] =
{
{
TEXT_COLOR_WHITE,
- TEXT_COLOR_DARK_GREY,
- TEXT_COLOR_LIGHT_GREY
+ TEXT_COLOR_DARK_GRAY,
+ TEXT_COLOR_LIGHT_GRAY
}, {
TEXT_COLOR_WHITE,
TEXT_COLOR_RED,
@@ -1421,7 +1421,7 @@ static void sub_8155A78(void)
{
case 0:
DrawDialogueFrame(0, FALSE);
- AddTextPrinterParameterized2(0, 2, gText_SavingDontTurnOffThePower2, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, gText_SavingDontTurnOffThePower2, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
gUnknown_203F440->state++;
break;
case 1:
diff --git a/src/easy_chat_3.c b/src/easy_chat_3.c
index c904494bb..dc9fbed01 100644
--- a/src/easy_chat_3.c
+++ b/src/easy_chat_3.c
@@ -1321,7 +1321,7 @@ static void PrintTitleText(void)
xOffset = (128 - GetStringWidth(1, titleText, 0)) / 2u;
FillWindowPixelBuffer(0, PIXEL_FILL(0));
- EC_AddTextPrinterParameterized2(0, 1, titleText, xOffset, 0, TEXT_SPEED_FF, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
+ EC_AddTextPrinterParameterized2(0, 1, titleText, xOffset, 0, TEXT_SPEED_FF, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
PutWindowTilemap(0);
CopyWindowToVram(0, COPYWIN_BOTH);
}
@@ -1439,7 +1439,7 @@ static void PrintECFields(void)
*str++ = 9;
}
- str = WriteColorChangeControlCode(str, 0, TEXT_COLOR_DARK_GREY);
+ str = WriteColorChangeControlCode(str, 0, TEXT_COLOR_DARK_GRAY);
}
str = StringAppend(str, sText_Clear17);
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
index 4b85e6e67..1f8fd1cda 100644
--- a/src/evolution_scene.c
+++ b/src/evolution_scene.c
@@ -69,7 +69,7 @@ static const u16 sMovingBgPals[] = INCBIN_U16("graphics/evolution_scene/transiti
static const u8 sText_ShedinjaJapaneseName[] = _("ヌケニン");
-static const u8 unref_83F8445[] = _("{COLOR RED}{HIGHLIGHT DARK_GREY}{SHADOW GREEN}");
+static const u8 unref_83F8445[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}");
static const u8 unref_83F844F[][10] = {
_("▶\n "),
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index 2e1513358..2dab94e10 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -1839,7 +1839,7 @@ static bool8 Fishing10(struct Task *task)
{
AlignFishingAnimationFrames(&gSprites[gPlayerAvatar.spriteId]);
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- AddTextPrinterParameterized2(0, 2, gText_PokemonOnHook, 1, 0, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, gText_PokemonOnHook, 1, 0, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->tStep++;
task->tFrameCounter = 0;
return FALSE;
@@ -1886,7 +1886,7 @@ static bool8 Fishing12(struct Task *task)
AlignFishingAnimationFrames(&gSprites[gPlayerAvatar.spriteId]);
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection()));
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- AddTextPrinterParameterized2(0, 2, gText_NotEvenANibble, 1, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, gText_NotEvenANibble, 1, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->tStep = FISHING_SHOW_RESULT;
return TRUE;
}
@@ -1896,7 +1896,7 @@ static bool8 Fishing13(struct Task *task)
{
AlignFishingAnimationFrames(&gSprites[gPlayerAvatar.spriteId]);
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection()));
- AddTextPrinterParameterized2(0, 2, gText_ItGotAway, 1, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, gText_ItGotAway, 1, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->tStep++;
return TRUE;
}
diff --git a/src/field_screen_effect.c b/src/field_screen_effect.c
index db5173651..8e0e76488 100644
--- a/src/field_screen_effect.c
+++ b/src/field_screen_effect.c
@@ -29,7 +29,7 @@ static const struct WindowTemplate gUnknown_83C68E4 = {
.baseBlock = 1,
};
-static const u8 gUnknown_83C68EC[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
+static const u8 gUnknown_83C68EC[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY };
static void Task_EnableScriptAfterMusicFade(u8 taskId);
static void Task_BarnDoorWipeChild(u8 taskId);
diff --git a/src/help_message.c b/src/help_message.c
index 82a10a5ab..d47642a85 100644
--- a/src/help_message.c
+++ b/src/help_message.c
@@ -89,7 +89,7 @@ static void sub_8112FD0(void)
sub_8112F18(sHelpMessageWindowId);
}
-static const u8 sHelpMessageTextColors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GREY};
+static const u8 sHelpMessageTextColors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GRAY};
static void PrintHelpMessageText(const u8 *text)
{
diff --git a/src/item_menu.c b/src/item_menu.c
index 3abecc1f5..6b23482e5 100644
--- a/src/item_menu.c
+++ b/src/item_menu.c
@@ -289,9 +289,9 @@ static const struct YesNoFuncTable sYesNoMenu_Sell = {
Task_SellItem_No
};
-static const u8 sListItemTextColor_RegularItem[] = _("{COLOR_HIGHLIGHT_SHADOW RED TRANSPARENT GREEN}");
+static const u8 sListItemTextColor_RegularItem[] = _("{COLOR_HIGHLIGHT_SHADOW DARK_GRAY TRANSPARENT LIGHT_GRAY}");
-static const u8 sListItemTextColor_TmCase_BerryPouch[] = _("{COLOR_HIGHLIGHT_SHADOW LIGHT_GRAY TRANSPARENT BLACK}");
+static const u8 sListItemTextColor_TmCase_BerryPouch[] = _("{COLOR_HIGHLIGHT_SHADOW BLUE TRANSPARENT LIGHT_BLUE}");
static const struct ScrollArrowsTemplate sPocketSwitchArrowPairTemplate = {
.firstArrowType = SCROLL_ARROW_LEFT,
diff --git a/src/item_pc.c b/src/item_pc.c
index 8f25e90ad..4366997ba 100644
--- a/src/item_pc.c
+++ b/src/item_pc.c
@@ -121,10 +121,10 @@ static const struct MenuAction sItemPcSubmenuOptions[] = {
};
static const u8 sTextColors[][3] = {
- {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
- {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY},
- {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_DARK_GREY},
- {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GREY}
+ {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY},
+ {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY},
+ {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_DARK_GRAY},
+ {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GRAY}
};
static const struct WindowTemplate sWindowTemplates[] = {
diff --git a/src/librfu_rfu.c b/src/librfu_rfu.c
index 3f5bd8b69..e82c8ed7b 100644
--- a/src/librfu_rfu.c
+++ b/src/librfu_rfu.c
@@ -1425,35 +1425,35 @@ static u16 rfu_STC_setSendData_org(u8 ni_or_uni, u8 bmSendSlot, u8 subFrameSize,
sending = ni_or_uni & 0x20;
if (sending || ni_or_uni == 0x40)
{
- u8 *dataType_p; // a hack to swap instructions
-
slotStatus_NI = gRfuSlotStatusNI[bm_slot_id];
slotStatus_UNI = NULL;
slotStatus_NI->send.errorCode = 0;
- *slotStatus_NI->send.now_p = dataType_p = &slotStatus_NI->send.dataType;
+ slotStatus_NI->send.now_p[0] = &slotStatus_NI->send.dataType;
slotStatus_NI->send.remainSize = 7;
slotStatus_NI->send.bmSlotOrg = bmSendSlot;
slotStatus_NI->send.bmSlot = bmSendSlot;
slotStatus_NI->send.payloadSize = subFrameSize - frameSize;
if (sending != 0)
- *dataType_p = 0;
+ slotStatus_NI->send.dataType = 0;
else
- *dataType_p = 1;
+ slotStatus_NI->send.dataType = 1;
slotStatus_NI->send.dataSize = dataSize;
slotStatus_NI->send.src = src;
slotStatus_NI->send.ack = 0;
slotStatus_NI->send.phase = 0;
- #ifndef NONMATCHING // to fix r2, r3, r4, r5 register roulette
- asm("":::"r2");
- #endif
for (i = 0; i < WINDOW_COUNT; ++i)
{
slotStatus_NI->send.recvAckFlag[i] = 0;
slotStatus_NI->send.n[i] = 1;
}
for (bm_slot_id = 0; bm_slot_id < RFU_CHILD_MAX; ++bm_slot_id)
- if ((bmSendSlot >> bm_slot_id) & 1)
- gRfuSlotStatusNI[bm_slot_id]->send.failCounter = 0;
+ {
+ do
+ {
+ if ((bmSendSlot >> bm_slot_id) & 1)
+ gRfuSlotStatusNI[bm_slot_id]->send.failCounter = 0;
+ } while (0);
+ }
gRfuLinkStatus->sendSlotNIFlag |= bmSendSlot;
*llFrameSize_p -= subFrameSize;
slotStatus_NI->send.state = SLOT_STATE_SEND_START;
diff --git a/src/map_preview_screen.c b/src/map_preview_screen.c
index 7666decd3..ec889a2f5 100644
--- a/src/map_preview_screen.c
+++ b/src/map_preview_screen.c
@@ -455,7 +455,7 @@ u16 MapPreview_CreateMapNameWindow(u8 mapsec)
PutWindowTilemap(windowId);
color[0] = TEXT_COLOR_WHITE; // Access violation
color[1] = TEXT_COLOR_RED; // Access violation
- color[2] = TEXT_COLOR_LIGHT_GREY; // Access violation
+ color[2] = TEXT_COLOR_LIGHT_GRAY; // Access violation
GetMapName(gStringVar4, mapsec, 0);
xctr = 104 - GetStringWidth(2, gStringVar4, 0);
AddTextPrinterParameterized4(windowId, 2, xctr / 2, 2, 0, 0, color/* Access violation */, -1, gStringVar4);
diff --git a/src/naming_screen.c b/src/naming_screen.c
index 76c1a241e..2f40cf2aa 100644
--- a/src/naming_screen.c
+++ b/src/naming_screen.c
@@ -706,7 +706,7 @@ static void pokemon_transfer_to_pc_with_message(void)
StringExpandPlaceholders(gStringVar4, sTransferredToPCMessages[stringToDisplay]);
DrawDialogueFrame(0, FALSE);
gTextFlags.canABSpeedUpPrint = TRUE;
- AddTextPrinterParameterized2(0, 2, gStringVar4, GetTextSpeedSetting(), NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, gStringVar4, GetTextSpeedSetting(), NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
CopyWindowToVram(0, COPYWIN_BOTH);
}
@@ -1814,9 +1814,9 @@ struct TextColor // Needed because of alignment
static const struct TextColor sTextColorStruct = {
{
- {TEXT_DYNAMIC_COLOR_4, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
- {TEXT_DYNAMIC_COLOR_5, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
- {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}
+ {TEXT_DYNAMIC_COLOR_4, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY},
+ {TEXT_DYNAMIC_COLOR_5, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY},
+ {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY}
}
};
@@ -1880,7 +1880,7 @@ static void sub_809FA60(void)
static void sub_809FAE4(void)
{
- const u8 color[3] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
+ const u8 color[3] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY };
int strwidth = GetStringWidth(0, gText_MoveOkBack, 0);
FillWindowPixelBuffer(sNamingScreenData->windows[4], PIXEL_FILL(15));
diff --git a/src/option_menu.c b/src/option_menu.c
index f011bc1ec..0d7d22071 100644
--- a/src/option_menu.c
+++ b/src/option_menu.c
@@ -176,7 +176,7 @@ static const u8 *const sButtonTypeOptions[] =
gText_ButtonTypeLEqualsA
};
-static const u8 sOptionMenuPickSwitchCancelTextColor[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
+static const u8 sOptionMenuPickSwitchCancelTextColor[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY};
static const u8 sOptionMenuTextColor[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_RED};
// Functions
diff --git a/src/overworld.c b/src/overworld.c
index 10a700e1f..2083b7578 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -3117,13 +3117,13 @@ static u16 GetDirectionForEventScript(const u8 *script)
return FACING_FORCED_RIGHT;
else if (script == BattleColosseum_4P_EventScript_PlayerSpot3)
return FACING_FORCED_LEFT;
- else if (script == RecordCenter_EventScript_Spot0)
+ else if (script == RecordCorner_EventScript_Spot0)
return FACING_FORCED_RIGHT;
- else if (script == RecordCenter_EventScript_Spot1)
+ else if (script == RecordCorner_EventScript_Spot1)
return FACING_FORCED_LEFT;
- else if (script == RecordCenter_EventScript_Spot2)
+ else if (script == RecordCorner_EventScript_Spot2)
return FACING_FORCED_RIGHT;
- else if (script == RecordCenter_EventScript_Spot3)
+ else if (script == RecordCorner_EventScript_Spot3)
return FACING_FORCED_LEFT;
else if (script == BattleColosseum_2P_EventScript_PlayerSpot0)
return FACING_FORCED_RIGHT;
diff --git a/src/pokemon_jump_4.c b/src/pokemon_jump_4.c
index 64316f46e..b197ebeef 100644
--- a/src/pokemon_jump_4.c
+++ b/src/pokemon_jump_4.c
@@ -667,7 +667,7 @@ static void sub_814A7D0(u16 left, u16 top, u8 cursorPos)
static void sub_814A84C(void)
{
- u8 color[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
+ u8 color[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
PutWindowTilemap(0);
PutWindowTilemap(1);
@@ -867,7 +867,7 @@ static void sub_814AC30(bool32 arg0)
if (!arg0)
{
for (i = 0; i < playersCount; i++)
- sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
+ sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
}
else
{
@@ -875,7 +875,7 @@ static void sub_814AC30(bool32 arg0)
for (i = 0; i < playersCount; i++)
{
if (var != i)
- sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
+ sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
else
sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED);
}
diff --git a/src/pokemon_special_anim_scene.c b/src/pokemon_special_anim_scene.c
index e7201ef52..5015e93a7 100644
--- a/src/pokemon_special_anim_scene.c
+++ b/src/pokemon_special_anim_scene.c
@@ -610,13 +610,13 @@ bool8 PSA_LevelUpVerticalSpritesTaskIsRunning(void)
UNUSED void PSA_DrawLevelUpWindowPg1(u16 *statsBefore, u16 *statsAfter)
{
DrawTextBorderOuter(1, 0x001, 0xE);
- DrawLevelUpWindowPg1(1, statsBefore, statsAfter, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
+ DrawLevelUpWindowPg1(1, statsBefore, statsAfter, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
PutWindowTilemap(1);
CopyWindowToVram(1, COPYWIN_BOTH);
}
UNUSED void PSA_DrawLevelUpWindowPg2(u16 *currStats)
{
- DrawLevelUpWindowPg2(1, currStats, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
+ DrawLevelUpWindowPg2(1, currStats, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
CopyWindowToVram(1, COPYWIN_GFX);
}
diff --git a/src/pokemon_storage_system_2.c b/src/pokemon_storage_system_2.c
index 397bdda41..c13687cb0 100644
--- a/src/pokemon_storage_system_2.c
+++ b/src/pokemon_storage_system_2.c
@@ -245,7 +245,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
LoadStdWindowFrameGfx();
DrawDialogueFrame(0, 0);
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, TEXT_SPEED_FF, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, TEXT_SPEED_FF, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
CopyWindowToVram(0, COPYWIN_BOTH);
CopyWindowToVram(task->data[15], COPYWIN_BOTH);
task->data[0]++;
@@ -271,7 +271,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
{
task->data[1] = task->data[3];
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
}
break;
case MENU_B_PRESSED:
@@ -286,13 +286,13 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
if (task->data[2] == 0 && CountPartyMons() == PARTY_SIZE)
{
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- AddTextPrinterParameterized2(0, 2, gText_PartyFull, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, gText_PartyFull, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->data[0] = 3;
}
else if (task->data[2] == 1 && CountPartyMons() == 1)
{
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- AddTextPrinterParameterized2(0, 2, gText_JustOnePkmn, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, gText_JustOnePkmn, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->data[0] = 3;
}
else
@@ -307,7 +307,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->data[0] = 2;
}
else if (JOY_NEW(DPAD_UP))
@@ -317,7 +317,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
Menu_MoveCursor(-1);
task->data[1] = Menu_GetCursorPos();
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->data[0] = 2;
}
else if (JOY_NEW(DPAD_DOWN))
@@ -327,7 +327,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
Menu_MoveCursor(1);
task->data[1] = Menu_GetCursorPos();
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->data[0] = 2;
}
break;
diff --git a/src/pokemon_storage_system_5.c b/src/pokemon_storage_system_5.c
index 4067f6eed..96c7a4120 100644
--- a/src/pokemon_storage_system_5.c
+++ b/src/pokemon_storage_system_5.c
@@ -1114,18 +1114,18 @@ static void SetCursorMonData(void *pokemon, u8 mode)
*(txtPtr)++ = CHAR_FEMALE;
break;
default:
- *(txtPtr)++ = TEXT_COLOR_DARK_GREY;
+ *(txtPtr)++ = TEXT_COLOR_DARK_GRAY;
*(txtPtr)++ = TEXT_COLOR_WHITE;
- *(txtPtr)++ = TEXT_COLOR_LIGHT_GREY;
+ *(txtPtr)++ = TEXT_COLOR_LIGHT_GRAY;
*(txtPtr)++ = CHAR_SPACE;
break;
}
*(txtPtr++) = EXT_CTRL_CODE_BEGIN;
*(txtPtr++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
- *(txtPtr++) = TEXT_COLOR_DARK_GREY;
+ *(txtPtr++) = TEXT_COLOR_DARK_GRAY;
*(txtPtr++) = TEXT_COLOR_WHITE;
- *(txtPtr++) = TEXT_COLOR_LIGHT_GREY;
+ *(txtPtr++) = TEXT_COLOR_LIGHT_GRAY;
*(txtPtr++) = CHAR_SPACE;
*(txtPtr++) = CHAR_EXTRA_EMOJI;
*(txtPtr++) = 5; // LV_2
diff --git a/src/region_map.c b/src/region_map.c
index c964fcf5a..858c5754d 100644
--- a/src/region_map.c
+++ b/src/region_map.c
@@ -511,9 +511,9 @@ static const struct WindowTemplate sRegionMapWindowTemplates[] = {
}, DUMMY_WIN_TEMPLATE
};
-ALIGNED(4) const u8 sTextColor_White[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
-ALIGNED(4) const u8 sTextColor_Green[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREEN, TEXT_COLOR_DARK_GREY};
-ALIGNED(4) const u8 sTextColor_Red[] = {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GREY};
+ALIGNED(4) const u8 sTextColor_White[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY};
+ALIGNED(4) const u8 sTextColor_Green[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREEN, TEXT_COLOR_DARK_GRAY};
+ALIGNED(4) const u8 sTextColor_Red[] = {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GRAY};
static const u8 *const sTextColorTable[] = {
[MAPSECTYPE_VISITED - 2] = sTextColor_Green,
@@ -812,7 +812,7 @@ static const u8 sWinRegs[][2] = {
{REG_OFFSET_WIN1V, REG_OFFSET_WIN1H}
};
-static const u8 sTextColors[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
+static const u8 sTextColors[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY};
static const u8 *const sMapNames[] = {
[MAPSEC_PALLET_TOWN - MAPSECS_KANTO] = gMapSecName_PalletTown,
diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c
index 9c29323ba..7fd2f0f9f 100644
--- a/src/save_failed_screen.c
+++ b/src/save_failed_screen.c
@@ -153,7 +153,7 @@ static void ClearMapBuffer(void)
static void PrintTextOnSaveFailedScreen(const u8 *str)
{
- GenerateFontHalfRowLookupTable(TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ GenerateFontHalfRowLookupTable(TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
CpuFill16(PIXEL_FILL(1) | (PIXEL_FILL(1) << 8), gDecompressionBuffer + 0x20, 0x2300);
HelpSystemRenderText(2, gDecompressionBuffer + 0x20, str, 2, 2, 28, 10);
RequestDmaCopyFromCharBuffer();
diff --git a/src/slot_machine.c b/src/slot_machine.c
index 2c2891c5c..96779258d 100644
--- a/src/slot_machine.c
+++ b/src/slot_machine.c
@@ -1991,7 +1991,7 @@ static bool8 SlotsTask_GraphicsInit(u8 * state, struct SlotMachineSetupTaskData
x = 236 - GetStringWidth(0, gString_SlotMachineControls, 0);
textColor[0] = TEXT_DYNAMIC_COLOR_6;
textColor[1] = TEXT_COLOR_WHITE;
- textColor[2] = TEXT_COLOR_DARK_GREY;
+ textColor[2] = TEXT_COLOR_DARK_GRAY;
AddTextPrinterParameterized3(1, 0, x, 0, textColor, 0, gString_SlotMachineControls);
CopyBgTilemapBufferToVram(0);
diff --git a/src/strings.c b/src/strings.c
index 2851cca54..e515aa918 100644
--- a/src/strings.c
+++ b/src/strings.c
@@ -58,7 +58,7 @@ const u8 gText_Seen[] = _("Seen:");
const u8 gText_Owned[] = _("Owned:");
const u8 gText_Kanto[] = _("KANTO");
const u8 gText_National[] = _("NATIONAL");
-const u8 gText_PokemonHabitats[] = _("{COLOR WHITE2}{SHADOW LIGHT_BLUE}POKéMON HABITATS");
+const u8 gText_PokemonHabitats[] = _("{COLOR DYNAMIC_COLOR6}{SHADOW DYNAMIC_COLOR5}POKéMON HABITATS");
const u8 gText_DexCategory_GrasslandPkmn[] = _("Grassland POKéMON");
const u8 gText_DexCategory_ForestPkmn[] = _("Forest POKéMON");
const u8 gText_DexCategory_WatersEdgePkmn[] = _("Water's-edge POKéMON");
@@ -68,16 +68,16 @@ const u8 gText_DexCategory_MountainPkmn[] = _("Mountain POKéMON");
const u8 gText_DexCategory_RoughTerrainPkmn[] = _("Rough-terrain POKéMON");
const u8 gText_DexCategory_UrbanPkmn[] = _("Urban POKéMON");
const u8 gText_DexCategory_RarePkmn[] = _("Rare POKéMON");
-const u8 gText_Search[] = _("{COLOR WHITE2}{SHADOW LIGHT_BLUE}SEARCH");
+const u8 gText_Search[] = _("{COLOR DYNAMIC_COLOR6}{SHADOW DYNAMIC_COLOR5}SEARCH");
const u8 gText_NumericalMode[] = _("NUMERICAL MODE");
const u8 gText_AToZMode[] = _("A TO Z MODE");
-const u8 gText_PokedexOther[] = _("{COLOR WHITE2}{SHADOW LIGHT_BLUE}OTHER");
+const u8 gText_PokedexOther[] = _("{COLOR DYNAMIC_COLOR6}{SHADOW DYNAMIC_COLOR5}OTHER");
const u8 gTextJP_HowToUsePokedex[] = _("ずかんの つかいかた");
const u8 gText_ClosePokedex[] = _("CLOSE POKéDEX");
const u8 gText_TypeMode[] = _("TYPE MODE");
const u8 gText_LightestMode[] = _("LIGHTEST MODE");
const u8 gText_SmallestMode[] = _("SMALLEST MODE");
-const u8 gText_PokemonList[] = _("{COLOR WHITE2}{SHADOW LIGHT_BLUE}POKéMON LIST");
+const u8 gText_PokemonList[] = _("{COLOR DYNAMIC_COLOR6}{SHADOW DYNAMIC_COLOR5}POKéMON LIST");
const u8 gText_NumericalModeKanto[] = _("NUMERICAL MODE: KANTO");
const u8 gText_NumericalModeNational[] = _("NUMERICAL MODE: NATIONAL");
const u8 gText_PokemonListNoColor[] = _("POKéMON LIST");
@@ -110,8 +110,8 @@ ALIGNED(4) const u8 gText_Number[] = _("No. ");
ALIGNED(4) const u8 gText_Level[] = _("Lv. ");
ALIGNED(4) const u8 gText_Name[] = _("NAME");
ALIGNED(4) const u8 gText_IDNumber[] = _("IDNo.");
-const u8 gUnknown_841610A[] = _("{HIGHLIGHT WHITE2}{COLOR DARK_GREY}オダマキはかせが ピンチだ!\nポケモンを だして たすけてあげよう!");
-const u8 gUnknown_8416133[] = _("{HIGHLIGHT WHITE2}{COLOR DARK_GREY}このポケモンにしますか?");
+const u8 gUnknown_841610A[] = _("{HIGHLIGHT DYNAMIC_COLOR6}{COLOR WHITE}オダマキはかせが ピンチだ!\nポケモンを だして たすけてあげよう!");
+const u8 gUnknown_8416133[] = _("{HIGHLIGHT DYNAMIC_COLOR6}{COLOR WHITE}このポケモンにしますか?");
const u8 gUnknown_8416146[] = _("ポケモン");
const u8 gText_SaveError_PleaseExchangeBackupMemory[] = _("Save error.\pPlease exchange the\nbackup memory.");
const u8 gSaveStatName_Player[] = _("PLAYER");
@@ -760,9 +760,9 @@ const u8 gUnknown_8418C62[] = _("なにも かわらなかった!");
const u8 gUnknown_8418C6F[] = _("もう これいじょう たべない みたい‥");
const u8 gText_SaveFailedScreen_CheckingBackupMemory[] = _("Save failed.\nChecking the backup memory‥\nPlease wait.\n“Time required:\nabout 1 minute”");
const u8 gText_SaveFailedScreen_BackupMemoryDamaged[] = _("The backup memory is damaged or\nthe game's battery has run dry.\nThe game can be played, but its\nprogress cannot be saved.\n“Please press the A Button.”");
-const u8 gUnknown_8418D70[] = _("{COLOR RED}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
+const u8 gUnknown_8418D70[] = _("{COLOR DARK_GRAY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
const u8 gUnknown_8418D99[] = _("けんさが しゅうりょうしました!\nもういちど レポ-トを かきこみます\nしばらくおまちください");
-const u8 gUnknown_8418DC9[] = _("レポ-トの かきこみは しゅうりょうしました\n{COLOR RED}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
+const u8 gUnknown_8418DC9[] = _("レポ-トの かきこみは しゅうりょうしました\n{COLOR DARK_GRAY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
const u8 gText_SaveFailedScreen_SaveCompleted[] = _("Save completed.\n“Please press the A Button.”");
const u8 gUnknown_8418E36[] = _("れんらくせん");
const u8 gUnknown_8418E3D[] = _("ひみつきち");
@@ -1032,7 +1032,7 @@ ALIGNED(4) const u8 gText_BerryCrush_NoBerries[] = _("You have no BERRIES.\nThe
ALIGNED(4) const u8 gText_BerryCrush_MemberDroppedOut[] = _("A member dropped out.\nThe game will be canceled.");
ALIGNED(4) const u8 gText_BerryCrush_TimeUp[] = _("Time's up.\pGood BERRY POWDER could not be\nmade…\p");
ALIGNED(4) const u8 gText_BerryCrush_CommunicationStandby[] = _("Communication standby…");
-ALIGNED(4) const u8 gText_1_ClrLtGryShdwBlk_Dynamic0[] = _("1. {COLOR LIGHT_GRAY}{SHADOW BLACK}{DYNAMIC 0x00}");
+ALIGNED(4) const u8 gText_1_ClrBluShdwLtBlu_Dynamic0[] = _("1. {COLOR BLUE}{SHADOW LIGHT_BLUE}{DYNAMIC 0x00}");
const u8 gText_1_Dynamic0[] = _("1. {DYNAMIC 0x00}");
ALIGNED(4) const u8 gText_SpaceTimes[] = _(" times");
ALIGNED(4) const u8 gText_XDotY[] = _("{STR_VAR_1}.{STR_VAR_2}");
@@ -1214,10 +1214,10 @@ const u8 gTradeText_CancelTrade[] = _("Cancel trade?");
const u8 gTradeText_PressBButtonToExit[] = _("Press the B Button to exit.");
const u8 gUnknown_841E10A[] = _("SUMMARY");
const u8 gUnknown_841E112[] = _("TRADE");
-const u8 gUnknown_841E118[] = _("{COLOR RED}{HIGHLIGHT DARK_GREY}{SHADOW GREEN}Communication standby…\nPlease wait.");
-const u8 gUnknown_841E145[] = _("{COLOR RED}{HIGHLIGHT DARK_GREY}{SHADOW GREEN}The trade has been canceled.");
-const u8 gUnknown_841E16B[] = _("{COLOR RED}{HIGHLIGHT DARK_GREY}{SHADOW GREEN}That's your only POKéMON\nfor battle.");
-const u8 gUnknown_841E199[] = _("{COLOR RED}{HIGHLIGHT DARK_GREY}{SHADOW GREEN}Waiting for your friend\nto finish…");
+const u8 gUnknown_841E118[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}Communication standby…\nPlease wait.");
+const u8 gUnknown_841E145[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}The trade has been canceled.");
+const u8 gUnknown_841E16B[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}That's your only POKéMON\nfor battle.");
+const u8 gUnknown_841E199[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}Waiting for your friend\nto finish…");
const u8 gUnknown_841E1C5[] = _("Your friend wants\nto trade POKéMON.");
const u8 gText_XWillBeSentToY[] = _("{STR_VAR_2} will be\nsent to {STR_VAR_1}.");
const u8 gText_ByeByeVar1[] = _("Bye-bye, {STR_VAR_2}!");
@@ -1246,7 +1246,7 @@ const u8 gUnknown_841E2C9[] = _("{DYNAMIC 0x02} players");
const u8 gUnknown_841E2D4[] = _("{DYNAMIC 0x03} players");
const u8 gUnknown_841E2DF[] = _("{DPAD_ANY}えらぶ:{A_BUTTON}けってい");
const u8 gUnknown_841E2EC[] = _("{B_BUTTON}CANCEL");
-const u8 gUnknown_841E2F5[] = _("{COLOR BLUE}{SHADOW YELLOW} たいせんの くみあわせ\n{COLOR RED}{SHADOW GREEN}じぶんの ばしょをきめて ください");
+const u8 gUnknown_841E2F5[] = _("{COLOR RED}{SHADOW LIGHT_RED} たいせんの くみあわせ\n{COLOR DARK_GRAY}{SHADOW LIGHT_GRAY}じぶんの ばしょをきめて ください");
const u8 gUnknown_841E322[] = _("{ID}");
const u8 gText_CommunicationStandby5[] = _("Communication standby…");
const u8 gDaycareText_GetAlongVeryWell[] = _("The two seem to get along\nvery well.");
diff --git a/src/trade.c b/src/trade.c
index 1f99db519..656cba37b 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -411,7 +411,7 @@ static const u8 gUnknown_8261E92[] = {
};
const u8 sText_Dummy[] = _("");
-const u8 sText_ClrDkGryHltTranspShdwRed[] = _("{COLOR DARK_GREY}{HIGHLIGHT TRANSPARENT}{SHADOW RED}");
+const u8 sText_ClrWhtHltTranspShdwDrkGry[] = _("{COLOR WHITE}{HIGHLIGHT TRANSPARENT}{SHADOW DARK_GRAY}");
const u8 gText_MaleSymbol4[] = _("♂");
const u8 gText_FemaleSymbol4[] = _("♀");
const u8 gText_GenderlessSymbol[] = _("");
@@ -455,7 +455,7 @@ static const u8 *const sTradeErrorOrStatusMessagePtrs[] = {
gText_OtherTrainersPkmnCantBeTraded // The other TRAINER's POKéMON can't be traded now
};
-static const u8 sTextColor_PartyMonNickname[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
+static const u8 sTextColor_PartyMonNickname[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY };
static const struct BgTemplate sBgTemplates[] = {
{
@@ -674,7 +674,7 @@ static const u8 gUnknown_8262055[][2] = {
static void InitTradeMenuResources(void)
{
int i;
- static vu16 dummy;
+ static u16 dummy;
ResetSpriteData();
FreeAllSpritePalettes();
@@ -723,11 +723,6 @@ static void CB2_ReturnFromLinkTrade2(void)
u8 id;
s32 width;
u32 xPos;
-#ifndef NONMATCHING
- register u32 r0 asm("r0");
-#else
- u32 r0;
-#endif
u8 *name;
switch (gMain.state)
@@ -895,7 +890,8 @@ static void CB2_ReturnFromLinkTrade2(void)
gMain.state++;
break;
case 12:
- width = GetStringWidth(1, gSaveBlock2Ptr->playerName, 0);
+ name = gSaveBlock2Ptr->playerName;
+ width = GetStringWidth(1, name, 0);
xPos = (56 - width) / 2;
for (i = 0; i < 3; i++)
{
@@ -904,9 +900,8 @@ static void CB2_ReturnFromLinkTrade2(void)
CreateSprite(&temp, xPos + sTradeUnknownSpriteCoords[LANGUAGE_ENGLISH - 1][0] + (i * 32), sTradeUnknownSpriteCoords[LANGUAGE_ENGLISH - 1][1], 1);
}
id = GetMultiplayerId();
- r0 = (id ^ 1) * sizeof(*gLinkPlayers);
- name = gLinkPlayers->name;
- width = GetStringWidth(1, name + r0, 0);
+ name = gLinkPlayers[id ^ 1].name;
+ width = GetStringWidth(1, name, 0);
xPos = (56 - width) / 2;
for (i = 0; i < 3; i++)
{
@@ -999,11 +994,6 @@ void CB2_ReturnToTradeMenuFromSummary(void)
u8 id;
s32 width;
u32 xPos;
-#ifndef NONMATCHING
- register u32 r0 asm("r0");
-#else
- u32 r0;
-#endif
u8 *name;
switch (gMain.state)
@@ -1095,7 +1085,8 @@ void CB2_ReturnToTradeMenuFromSummary(void)
}
break;
case 12:
- width = GetStringWidth(1, gSaveBlock2Ptr->playerName, 0);
+ name = gSaveBlock2Ptr->playerName;
+ width = GetStringWidth(1, name, 0);
xPos = (56 - width) / 2;
for (i = 0; i < 3; i++)
{
@@ -1104,9 +1095,8 @@ void CB2_ReturnToTradeMenuFromSummary(void)
CreateSprite(&temp, xPos + sTradeUnknownSpriteCoords[LANGUAGE_ENGLISH - 1][0] + (i * 32), sTradeUnknownSpriteCoords[LANGUAGE_ENGLISH - 1][1], 1);
}
id = GetMultiplayerId();
- r0 = (id ^ 1) * sizeof(*gLinkPlayers);
- name = gLinkPlayers->name;
- width = GetStringWidth(1, name + r0, 0);
+ name = gLinkPlayers[id ^ 1].name;
+ width = GetStringWidth(1, name, 0);
xPos = (56 - width) / 2;
for (i = 0; i < 3; i++)
{
diff --git a/src/trainer_card.c b/src/trainer_card.c
index d3578dfb7..beb209bf5 100644
--- a/src/trainer_card.c
+++ b/src/trainer_card.c
@@ -271,7 +271,7 @@ static const u16 *const sKantoTrainerCardStarPals[] =
sKantoTrainerCard4Stars_Pals
};
-static const u8 sTrainerCardTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
+static const u8 sTrainerCardTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
static const u8 sTrainerCardStatColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED};
static const u8 sTimeColonInvisibleTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_TRANSPARENT};
static const u8 sTrainerCardFontIds[] = {0, 2, 0};
diff --git a/src/trainer_tower.c b/src/trainer_tower.c
index fd10e33b2..b39782297 100644
--- a/src/trainer_tower.c
+++ b/src/trainer_tower.c
@@ -316,7 +316,7 @@ static const struct WindowTemplate sTimeBoardWindowTemplate[] = {
static const u32 sUnused_847A228 = 0x70;
-static const u8 sTextColors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
+static const u8 sTextColors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
static void (*const sTrainerTowerFunctions[])(void) = {
[TRAINER_TOWER_FUNC_INIT_FLOOR] = InitTrainerTowerFloor,
@@ -501,7 +501,7 @@ void GetTrainerTowerOpponentLoseText(u8 *dest, u8 opponentIdx)
TT_ConvertEasyChatMessageToString(sTrainerTowerOpponent->speechLose2, dest);
}
-static void SetUpTrainerTowerDataStruct(void) // fakematching
+static void SetUpTrainerTowerDataStruct(void)
{
u32 challengeType = gSaveBlock1Ptr->towerChallengeId;
s32 r4;
@@ -519,16 +519,7 @@ static void SetUpTrainerTowerDataStruct(void) // fakematching
r7 = gUnknown_84827B4[challengeType];
for (r4 = 0; r4 < MAX_TRAINER_TOWER_FLOORS; r4++)
{
- #ifndef NONMATCHING
- void * r5;
- register void * r0 asm("r0") = sTrainerTowerState;
- r5 = (void *)(r4 * sizeof(struct TrainerTowerFloor));
- r0 = r5 + (uintptr_t)r0;
- r0 += offsetof(struct UnkStruct_203F458, unk_0004.floors);
- memcpy(r0, r7[r4], sizeof(struct TrainerTowerFloor));
- #else
- memcpy(&sTrainerTowerState->unk_0004.floors[r4], r7[r4], sizeof(struct TrainerTowerFloor));
- #endif
+ *(sTrainerTowerState->unk_0004.floors + r4) = *(r7[r4]); // manual pointer arithmetic needed to match
}
sTrainerTowerState->unk_0004.checksum = CalcByteArraySum((void *)sTrainerTowerState->unk_0004.floors, sizeof(sTrainerTowerState->unk_0004.floors));
ValidateOrResetCurTrainerTowerRecord();
diff --git a/src/union_room.c b/src/union_room.c
index 24b8a4d3e..f19eba38d 100644
--- a/src/union_room.c
+++ b/src/union_room.c
@@ -3993,9 +3993,9 @@ static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str
case UR_COLOR_DKE_WHT_LTE:
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
- printerTemplate.fgColor = TEXT_COLOR_DARK_GREY;
+ printerTemplate.fgColor = TEXT_COLOR_DARK_GRAY;
printerTemplate.bgColor = TEXT_COLOR_WHITE;
- printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GREY;
+ printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GRAY;
break;
case UR_COLOR_RED_WHT_LTR:
printerTemplate.letterSpacing = 0;
@@ -4016,14 +4016,14 @@ static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str
printerTemplate.lineSpacing = 0;
printerTemplate.fgColor = TEXT_COLOR_WHITE;
printerTemplate.bgColor = TEXT_COLOR_WHITE;
- printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GREY;
+ printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GRAY;
break;
case UR_COLOR_WHT_DKE_LTE:
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
printerTemplate.fgColor = TEXT_COLOR_WHITE;
- printerTemplate.bgColor = TEXT_COLOR_DARK_GREY;
- printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GREY;
+ printerTemplate.bgColor = TEXT_COLOR_DARK_GRAY;
+ printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GRAY;
break;
case UR_COLOR_GRN_DN6_LTB:
printerTemplate.letterSpacing = 0;
diff --git a/src/union_room_chat_display.c b/src/union_room_chat_display.c
index 27ce26a02..60c202dcd 100644
--- a/src/union_room_chat_display.c
+++ b/src/union_room_chat_display.c
@@ -600,7 +600,7 @@ static bool32 DisplaySubtask_UpdateMessageBuffer(u8 *state)
UnionRoomChat_GetBufferSelectionRegion(&start, &length);
FillWin1Rect(start, length, PIXEL_FILL(0));
str = UnionRoomChat_GetMessageEntryBuffer();
- PrintOnWin1Parameterized(0, str, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY);
+ PrintOnWin1Parameterized(0, str, TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY);
CopyWindowToVram(1, COPYWIN_GFX);
break;
case 1:
@@ -670,7 +670,7 @@ static bool32 DisplaySubtask_CancelRegister(u8 *state)
str = UnionRoomChat_GetEndOfMessageEntryBuffer();
length = StringLength_Multibyte(str);
FillWin1Rect(x, length, PIXEL_FILL(0));
- PrintOnWin1Parameterized(x, str, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY);
+ PrintOnWin1Parameterized(x, str, TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY);
CopyWindowToVram(1, COPYWIN_GFX);
break;
case 1:
diff --git a/src/wireless_communication_status_screen.c b/src/wireless_communication_status_screen.c
index f67da122f..936a1ed9f 100644
--- a/src/wireless_communication_status_screen.c
+++ b/src/wireless_communication_status_screen.c
@@ -323,13 +323,13 @@ static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *
{
case 0:
textColor[0] = TEXT_COLOR_TRANSPARENT;
- textColor[1] = TEXT_COLOR_DARK_GREY;
- textColor[2] = TEXT_COLOR_LIGHT_GREY;
+ textColor[1] = TEXT_COLOR_DARK_GRAY;
+ textColor[2] = TEXT_COLOR_LIGHT_GRAY;
break;
case 1:
textColor[0] = TEXT_COLOR_TRANSPARENT;
textColor[1] = TEXT_COLOR_WHITE;
- textColor[2] = TEXT_COLOR_LIGHT_GREY;
+ textColor[2] = TEXT_COLOR_LIGHT_GRAY;
break;
case 2:
textColor[0] = TEXT_COLOR_TRANSPARENT;
@@ -344,7 +344,7 @@ static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *
case 4:
textColor[0] = TEXT_COLOR_TRANSPARENT;
textColor[1] = TEXT_COLOR_WHITE;
- textColor[2] = TEXT_COLOR_DARK_GREY;
+ textColor[2] = TEXT_COLOR_DARK_GRAY;
break;
// default: UB
}