diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/berry_crush.c | 228 | ||||
-rw-r--r-- | src/berry_crush_2.c | 1480 | ||||
-rw-r--r-- | src/berry_crush_3.c | 1386 | ||||
-rw-r--r-- | src/digit_obj_util.c | 16 | ||||
-rw-r--r-- | src/dodrio_berry_picking.c | 122 | ||||
-rw-r--r-- | src/field_effect.c | 24 | ||||
-rw-r--r-- | src/field_effect_helpers.c | 1411 | ||||
-rw-r--r-- | src/pokemon_jump_4.c | 2 | ||||
-rw-r--r-- | src/quest_log_objects.c | 22 | ||||
-rw-r--r-- | src/quest_log_player.c | 10 |
10 files changed, 4666 insertions, 35 deletions
diff --git a/src/berry_crush.c b/src/berry_crush.c new file mode 100644 index 000000000..e59cad21a --- /dev/null +++ b/src/berry_crush.c @@ -0,0 +1,228 @@ +#include "global.h" +#include "gflib.h" +#include "berry_crush.h" +#include "berry_pouch.h" +#include "berry_powder.h" +#include "item.h" +#include "item_menu.h" +#include "link.h" +#include "link_rfu.h" +#include "math_util.h" +#include "overworld.h" +#include "task.h" +#include "constants/songs.h" +#include "constants/items.h" + +static EWRAM_DATA struct BerryCrushGame *gUnknown_203F3DC = NULL; + +static void sub_814B860(void); +static void sub_814BA6C(void); +static void sub_814BA80(void); +static void sub_814BA98(u8 taskId); + +struct BerryCrushGame *sub_814B6F0(void) +{ + return gUnknown_203F3DC; +} + +u32 sub_814B6FC(MainCallback callback) +{ + if (!gUnknown_203F3DC) + return 2; + + if (!callback) + callback = gUnknown_203F3DC->unk0; + + DestroyTask(gUnknown_203F3DC->unkA); + FREE_AND_SET_NULL(gUnknown_203F3DC); + SetMainCallback2(callback); + if (callback == CB2_ReturnToField) + { + PlayNewMapMusic(MUS_POKECEN); + SetMainCallback1(CB1_Overworld); + } + + return 0; +} + +void StartBerryCrush(MainCallback callback) +{ + u8 playerCount = 0; + u8 multiplayerId; + + if (!gReceivedRemoteLinkPlayers || gWirelessCommType == 0) + { + SetMainCallback2(callback); + Rfu.linkman_param[0] = 0; + Rfu.linkman_param[1] = 0; + Rfu.errorState = 1; + return; + } + + playerCount = GetLinkPlayerCount(); + multiplayerId = GetMultiplayerId(); + if (playerCount < 2 || multiplayerId >= playerCount) + { + SetMainCallback2(callback); + Rfu.linkman_param[0] = 0; + Rfu.linkman_param[1] = 0; + Rfu.errorState = 1; + return; + } + + gUnknown_203F3DC = AllocZeroed(sizeof(*gUnknown_203F3DC)); + if (!gUnknown_203F3DC) + { + SetMainCallback2(callback); + Rfu.linkman_param[0] = 0; + Rfu.linkman_param[1] = 0; + Rfu.errorState = 1; + return; + } + + gUnknown_203F3DC->unk0 = callback; + gUnknown_203F3DC->unk8 = multiplayerId; + gUnknown_203F3DC->unk9 = playerCount; + sub_814BABC(gUnknown_203F3DC); + gUnknown_203F3DC->unk12 = 1; + gUnknown_203F3DC->unkE = 1; + gUnknown_203F3DC->unkF = 6; + sub_814D564(gUnknown_203F3DC->unk36, 1, -1, 0, 16, 0, 0); + sub_814BB4C(4, 1, gUnknown_203F3DC->unk36); + SetMainCallback2(sub_814BA80); + gUnknown_203F3DC->unkA = CreateTask(sub_814BA98, 8); +} + +static void sub_814B860(void) +{ + if (gSpecialVar_ItemId < FIRST_BERRY_INDEX || gSpecialVar_ItemId > LAST_BERRY_INDEX + 1) + gSpecialVar_ItemId = ITEM_CHERI_BERRY; + else + RemoveBagItem(gSpecialVar_ItemId, 1); + + gUnknown_203F3DC->unk68.as_four_players.others[gUnknown_203F3DC->unk8].unk0 = gSpecialVar_ItemId - FIRST_BERRY_INDEX; + gUnknown_203F3DC->unkE = 1; + gUnknown_203F3DC->unkF = 9; + sub_814D564(gUnknown_203F3DC->unk36, 0, -1, 0, 16, 0, 0); + sub_814BB4C(4, 1, gUnknown_203F3DC->unk36); + gUnknown_203F3DC->unkA = CreateTask(sub_814BA98, 8); + SetMainCallback2(sub_814BA80); +} + +void sub_814B8F0(void) +{ + DestroyTask(gUnknown_203F3DC->unkA); + InitBerryPouch(BERRYPOUCH_FROMBERRYCRUSH, sub_814B860, FALSE); +} + +void sub_814B914(void) +{ + SetVBlankCallback(sub_814BA6C); +} + +void sub_814B924(void) +{ + SetVBlankCallback(NULL); +} + +void sub_814B930(void) +{ + u32 var0, var1; + + var0 = gUnknown_203F3DC->unk68.as_four_players.unk00.unk04; + var0 <<= 8; + var0 = sub_80D8B68(var0, 60 << 8); + var1 = gUnknown_203F3DC->unk68.as_four_players.unk00.unk0A; + var1 <<= 8; + var1 = sub_80D8B68(var1, var0) & 0xFFFF; + gUnknown_203F3DC->unk16 = var1; + switch (gUnknown_203F3DC->unk9) + { + case 2: + if (gUnknown_203F3DC->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[0]) + { + gUnknown_203F3DC->unk25_1 = 1; + gSaveBlock2Ptr->berryCrush.berryCrushResults[0] = gUnknown_203F3DC->unk16; + } + break; + case 3: + if (gUnknown_203F3DC->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[1]) + { + gUnknown_203F3DC->unk25_1 = 1; + gSaveBlock2Ptr->berryCrush.berryCrushResults[1] = gUnknown_203F3DC->unk16; + } + break; + case 4: + if (gUnknown_203F3DC->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[2]) + { + gUnknown_203F3DC->unk25_1 = 1; + gSaveBlock2Ptr->berryCrush.berryCrushResults[2] = gUnknown_203F3DC->unk16; + } + break; + case 5: + if (gUnknown_203F3DC->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[3]) + { + gUnknown_203F3DC->unk25_1 = 1; + gSaveBlock2Ptr->berryCrush.berryCrushResults[3] = gUnknown_203F3DC->unk16; + } + break; + } + + gUnknown_203F3DC->unk1C = gUnknown_203F3DC->unk68.as_four_players.unk00.unk00; + if (GiveBerryPowder(gUnknown_203F3DC->unk1C)) + return; + + gUnknown_203F3DC->unk25_0 = 1; +} + +static void sub_814BA6C(void) +{ + TransferPlttBuffer(); + LoadOam(); + ProcessSpriteCopyRequests(); +} + +static void sub_814BA80(void) +{ + RunTasks(); + RunTextPrinters(); + AnimateSprites(); + BuildOamBuffer(); +} + +static void sub_814BA98(u8 taskId) +{ + if (gUnknown_203F3DC->unk4) + gUnknown_203F3DC->unk4(gUnknown_203F3DC, gUnknown_203F3DC->unk36); + + sub_814D9CC(gUnknown_203F3DC); +} + +void sub_814BABC(struct BerryCrushGame *arg0) +{ + u8 i; + + for (i = 0; i < arg0->unk9; i++) + { + StringCopy(PLAYER_UNK14(arg0, i), gLinkPlayers[i].name); + arg0->unk68.as_five_players.unk1C[i].unk14[PLAYER_NAME_LENGTH] = EOS; + } + for (; i < 5; i++) + { + memset(PLAYER_UNK14(arg0, i), 1, PLAYER_NAME_LENGTH); + arg0->unk68.as_five_players.unk1C[i].unk14[PLAYER_NAME_LENGTH] = EOS; + } + + switch (gSaveBlock2Ptr->optionsTextSpeed) + { + case OPTIONS_TEXT_SPEED_SLOW: + arg0->unkB = 8; + break; + case OPTIONS_TEXT_SPEED_MID: + arg0->unkB = 4; + break; + case OPTIONS_TEXT_SPEED_FAST: + arg0->unkB = 1; + break; + } +} diff --git a/src/berry_crush_2.c b/src/berry_crush_2.c new file mode 100644 index 000000000..e76f33988 --- /dev/null +++ b/src/berry_crush_2.c @@ -0,0 +1,1480 @@ +#include "global.h" +#include "gflib.h" +#include "berry.h" +#include "berry_crush.h" +#include "berry_powder.h" +#include "item.h" +#include "link.h" +#include "link_rfu.h" +#include "math_util.h" +#include "menu.h" +#include "minigame_countdown.h" +#include "new_menu_helpers.h" +#include "overworld.h" +#include "random.h" +#include "save.h" +#include "strings.h" +#include "constants/songs.h" + +static u32 sub_814BBB8(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814BC10(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814BC74(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814BD7C(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814BD9C(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814BDBC(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814BE0C(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814BE64(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814BE7C(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814BFD0(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814C118(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814C24C(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814C850(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814C8F8(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814C990(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814CB20(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814CC0C(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814CFA8(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814D094(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814D188(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814D240(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814D31C(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814D3A4(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814D468(struct BerryCrushGame * berryCrushGame, u8 *params); +static u32 sub_814D4C8(struct BerryCrushGame * berryCrushGame, u8 *params); +void sub_814D4D8(struct BerryCrushGame * r4); +void sub_814D5A4(u8 *r0, u32 r1, u32 r2, u32 r3, u32 r5); + +static const u8 gUnknown_846E2E0[] = {0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80}; +static const u8 gUnknown_846E2E8[] = {0x00, 0x01, 0x02, 0x03, 0x05, 0x00, 0x00, 0x00}; + +static const s8 gUnknown_846E2F0[][7] = { + {0x04, 0x01, 0x00, 0xff, 0x00, 0x00, 0x00}, + {0x04, 0x02, 0x00, 0xff, 0x00, 0x00, 0x00}, + {0x04, 0x02, 0x00, 0xfe, 0x00, 0x00, 0x00}, + {0x06, 0x03, 0x01, 0xff, 0xfd, 0xff, 0x00}, + {0x06, 0x04, 0x01, 0xfe, 0xfc, 0xfe, 0x00}, +}; + +ALIGNED(4) const u8 gUnknown_846E314[][4] = { + {0x03, 0x02, 0x01, 0x00}, + {0x03, 0x03, 0x01, 0x00}, + {0x03, 0x03, 0x02, 0x00}, + {0x03, 0x04, 0x02, 0x00}, + {0x03, 0x05, 0x03, 0x00} +}; + +static const u8 *const gUnknown_846E328[] = { + gUnknown_841CE3C, + gUnknown_841CE78, + gUnknown_841CEA8, + gUnknown_841CF14, + gUnknown_841CF50, + gUnknown_841CF70, + gUnknown_841CFA0, + gUnknown_841CFD4, + gUnknown_841D008 +}; + +static u32 (*const gUnknown_846E34C[])(struct BerryCrushGame * berryCrushGame, u8 *params) = { + NULL, + sub_814BBB8, + sub_814BC10, + sub_814BC74, + sub_814BD7C, + sub_814BD9C, + sub_814BDBC, + sub_814BE0C, + sub_814BE64, + sub_814BE7C, + sub_814BFD0, + sub_814C118, + sub_814C24C, + sub_814C850, + sub_814C8F8, + sub_814C990, + sub_814CB20, + sub_814CC0C, + sub_814CFA8, + sub_814D094, + sub_814D188, + sub_814D240, + sub_814D31C, + sub_814D3A4, + sub_814D468, + sub_814D4C8 +}; + +static const u8 gUnknown_846E3B4[][4] = { + {0x02, 0x04, 0x06, 0x07}, + {0x03, 0x05, 0x08, 0x0b}, + {0x03, 0x07, 0x0b, 0x0f}, + {0x04, 0x08, 0x0c, 0x11} +}; + +static const u8 gUnknown_846E3C4[] = {0x05, 0x07, 0x09, 0x0c}; + +static const u8 gUnknown_846E3C8[] = {0x03, 0x07, 0x0F, 0x1F}; + +void sub_814BB4C(u16 r5, u8 r4, u8 *r7) +{ + struct BerryCrushGame * r6 = sub_814B6F0(); + + if (r5 > 25) + r5 = 0; + switch (r4) + { + case 0: + if (r5 != 0) + gUnknown_846E34C[r5](r6, r7); + if (r6->unkE > 25) + r6->unkE = r4; + r6->unk4 = gUnknown_846E34C[r6->unkE]; + break; + case 1: + r6->unk4 = gUnknown_846E34C[r5]; + break; + } +} + +static u32 sub_814BBB8(struct BerryCrushGame * r6, u8 *r1) +{ + u16 r4; + u32 r0; +#ifndef NONMATCHING // fake match, nobody can write such code + register u32 r2 asm("r2"); + register u32 r3 asm("r3"); + + r2 = r1[0]; + r3 = r1[1]; + r3 <<= 8; + r2 |= r3; + r3 = r1[2]; + r3 <<= 16; + r2 |= r3; + r3 = r1[3]; + r3 <<= 24; + r0 = r2; + r0 |= r3; +#else + u32 r2; + + r0 = T1_READ_32(r1); +#endif + r2 = r1[9]; + r1[0] = r2; + r4 = r1[8] << 8; + r2 = r1[7]; + r4 |= r2; + gPaletteFade.bufferTransferDisabled = FALSE; + BeginNormalPaletteFade(r0, r1[4], r1[5], r1[6], r4); + UpdatePaletteFade(); + r6->unkE = 2; + return 0; +} + +static u32 sub_814BC10(struct BerryCrushGame * r4, u8 *r5) +{ + switch (r4->unkC) + { + case 0: + if (UpdatePaletteFade()) + return 0; + if(r5[0] != 0) + ++r4->unkC; + else + r4->unkC = 3; + return 0; + case 1: + LinkRfu_SetRfuFuncToSend6600(); + ++r4->unkC; + return 0; + case 2: + if (IsLinkTaskFinished()) + { + ++r4->unkC; + return 0; + } + return 0; + case 3: + sub_814BB4C(r4->unkF, 1, NULL); + r4->unkC = 0; + return 0; + default: + ++r4->unkC; + return 0; + } +} + +static u32 sub_814BC74(struct BerryCrushGame * r7, u8 *r5) +{ + u16 r4 = r5[3]; + + r4 <<= 8; + r4 |= r5[2]; + switch (r7->unkC) + { + case 0: + DrawDialogueFrame(0, 0); + if (r5[1] & 2) + { + StringExpandPlaceholders(gStringVar4, gUnknown_846E328[r5[0]]); + AddTextPrinterParameterized2(0, 2, gStringVar4, r7->unkB, 0, 2, 1, 3); + } + else + { + AddTextPrinterParameterized2(0, 2, gUnknown_846E328[r5[0]], r7->unkB, 0, 2, 1, 3); + } + CopyWindowToVram(0, 3); + break; + case 1: + if (!IsTextPrinterActive(0)) + { + if (r4 == 0) + ++r7->unkC; + break; + } + return 0; + case 2: + if (!(r4 & gMain.newKeys)) + return 0; + break; + case 3: + if (r5[1] & 1) + ClearDialogWindowAndFrame(0, TRUE); + sub_814BB4C(r7->unkE, 1, NULL); + r7->unkC = r5[4]; + return 0; + } + ++r7->unkC; + return 0; +} + +static u32 sub_814BD7C(struct BerryCrushGame * r4, UNUSED u8 *r1) +{ + if (sub_814D5C8() != 0) + sub_814BB4C(r4->unkE, 0, r4->unk36); + return 0; +} + +static u32 sub_814BD9C(struct BerryCrushGame * r4, UNUSED u8 *r1) +{ + if (sub_814D888() != 0) + sub_814BB4C(r4->unkE, 0, r4->unk36); + return 0; +} + +static u32 sub_814BDBC(struct BerryCrushGame * r4, UNUSED u8 *r1) +{ + switch (r4->unkC) + { + case 0: + LinkRfu_SetRfuFuncToSend6600(); + break; + case 1: + if (IsLinkTaskFinished()) + { + PlayNewMapMusic(MUS_SLOT); + sub_814BB4C(7, 1, NULL); + r4->unk12 = 3; + r4->unkC = 0; + } + return 0; + } + ++r4->unkC; + return 0; +} + +static u32 sub_814BE0C(struct BerryCrushGame * r4, u8 *r5) +{ + switch (r4->unkC) + { + default: + ++r4->unkC; + break; + case 0: + sub_814D4D8(r4); + sub_814D5A4(r5, 0, 1, 0, 1); + r4->unkE = 7; + sub_814BB4C(3, 1, NULL); + break; + case 1: + r4->unkE = 8; + sub_814BB4C(5, 1, NULL); + r4->unkC = 2; + break; + } + return 0; +} + +static u32 sub_814BE64(struct BerryCrushGame * r0, UNUSED u8 *r1) +{ + r0->unk4 = NULL; + SetMainCallback2(sub_814B8F0); + return 0; +} + +static u32 sub_814BE7C(struct BerryCrushGame * r5, u8 *r2) +{ + u8 r3; + + switch (r5->unkC) + { + case 0: + sub_814D5A4(r2, 1, 0, 0, 1); + r5->unkE = 9; + sub_814BB4C(3, 1, NULL); + return 0; + case 1: + LinkRfu_SetRfuFuncToSend6600(); + break; + case 2: + if (!IsLinkTaskFinished()) + return 0; + memset(r5->unk40.unk2, 0, sizeof(r5->unk40.unk2)); + r5->unk40.unk2[0] = r5->unk68.as_four_players.others[r5->unk8].unk0; + SendBlock(0, r5->unk40.unk2, 2); + break; + case 3: + if (!IsLinkTaskFinished()) + return 0; + r5->unk10 = 0; + break; + case 4: + if (GetBlockReceivedStatus() != gUnknown_846E3C8[r5->unk9 - 2]) + return 0; + for (r3 = 0; r3 < r5->unk9; ++r3) + { + r5->unk68.as_four_players.others[r3].unk0 = gBlockRecvBuffer[r3][0]; + if (r5->unk68.as_four_players.others[r3].unk0 > 0xB0) + r5->unk68.as_four_players.others[r3].unk0 = 0; + r5->unk18 += gUnknown_83DFC9C[r5->unk68.as_four_players.others[r3].unk0].unk0; + r5->unk1C += gUnknown_83DFC9C[r5->unk68.as_four_players.others[r3].unk0].unk1; + } + r5->unk10 = 0; + ResetBlockReceivedFlags(); + r5->unk20 = sub_80D8B68(r5->unk18 << 8, 0x2000); + break; + case 5: + ClearDialogWindowAndFrame(0, 1); + sub_814BB4C(10, 1, NULL); + r5->unk12 = 4; + r5->unkC = 0; + return 0; + } + ++r5->unkC; + return 0; +} + +static u32 sub_814BFD0(struct BerryCrushGame * r4, UNUSED u8 *r1) +{ + switch (r4->unkC) + { + case 0: + sub_814DA24(r4, &r4->unk138); + LinkRfu_SetRfuFuncToSend6600(); + break; + case 1: + if (!IsLinkTaskFinished()) + return 0; + r4->unk138.unk0 = 0; + r4->unk138.unk1 = 0; + r4->unk138.unk2 = 0; + r4->unk138.unk3 = 0; + break; + case 2: + r4->unk138.unk38[r4->unk138.unk0]->callback = sub_814DB84; + r4->unk138.unk38[r4->unk138.unk0]->affineAnimPaused = FALSE; + PlaySE(SE_NAGERU); + break; + case 3: + if (r4->unk138.unk38[r4->unk138.unk0]->callback == sub_814DB84) + return 0; + r4->unk138.unk38[r4->unk138.unk0] = NULL; + ++r4->unk138.unk0; + LinkRfu_SetRfuFuncToSend6600(); + break; + case 4: + if (!IsLinkTaskFinished()) + return 0; + if (r4->unk138.unk0 < r4->unk9) + { + r4->unkC = 2; + return 0; + } + r4->unk138.unk0 = 0; + break; + case 5: + sub_814DC24(r4, &r4->unk138); + LinkRfu_SetRfuFuncToSend6600(); + break; + case 6: + if (!IsLinkTaskFinished()) + return 0; + PlaySE(SE_RU_HYUU); + sub_814BB4C(11, 1, NULL); + r4->unk12 = 5; + r4->unkC = 0; + return 0; + } + ++r4->unkC; + return 0; +} + +static u32 sub_814C118(struct BerryCrushGame * r4, UNUSED u8 *r1) +{ + switch (r4->unkC) + { + case 0: + r4->unk2A += 4; + if (r4->unk2A < 0) + return 0; + r4->unk2A = 0; + r4->unk138.unk1 = 4; + r4->unk138.unk0 = 0; + r4->unk138.unk2 = gUnknown_846E2F0[r4->unk138.unk1][0]; + PlaySE(SE_W070); + break; + case 1: + r4->unk2C = gUnknown_846E2F0[r4->unk138.unk1][r4->unk138.unk0]; + SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C); + SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C); + SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C); + ++r4->unk138.unk0; + if (r4->unk138.unk0 < r4->unk138.unk2) + return 0; + if (r4->unk138.unk1 == 0) + break; + --r4->unk138.unk1; + r4->unk138.unk2 = gUnknown_846E2F0[r4->unk138.unk1][0]; + r4->unk138.unk0 = 0; + return 0; + case 2: + r4->unk2C = 0; + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + LinkRfu_SetRfuFuncToSend6600(); + break; + case 3: + if (!IsLinkTaskFinished()) + return 0; + sub_814BB4C(12, 1, NULL); + r4->unk12 = 6; + r4->unkC = 0; + return 0; + } + ++r4->unkC; + return 0; +} + +static u32 sub_814C24C(struct BerryCrushGame * r4, UNUSED u8 *r1) +{ + switch (r4-> unkC) + { + case 1: + if (!IsLinkTaskFinished()) + return 0; + StartMinigameCountdown(0x1000, 0x1000, 120, 80, 0); + break; + case 2: + if (IsMinigameCountdownRunning()) + return 0; + // fallthrough + case 0: + LinkRfu_SetRfuFuncToSend6600(); + break; + case 3: + if (!IsLinkTaskFinished()) + return 0; + r4->unk138.unk0 = 0; + r4->unk138.unk1 = 0; + r4->unk138.unk2 = 0; + r4->unk138.unk3 = 0; + r4->unk10 = 0; + if (r4->unk8 == 0) + sub_814BB4C(13, 1, NULL); + else + sub_814BB4C(14, 1, NULL); + r4->unk12 = 7; + r4->unkC = 0; + return 0; + } + ++r4->unkC; + return 0; +} + +void sub_814C2FC(struct BerryCrushGame * r4) +{ + u8 r8 = 0; + u16 r3; + u16 *r2; + u8 r7 = 0; + s32 r2_ = 0; + s32 r0; + + for (r7 = 0; r7 < r4->unk9; ++r7) + { + r2 = gRecvCmds[r7]; + if ((r2[0] & 0xFF00) == 0x2F00 + && r2[1] == 2) + { + if ((u8)r2[2] & 4) + { + r4->unk5C.unk02_3 |= gUnknown_846E2E0[r7]; + r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] = 1; + ++r4->unk68.as_four_players.others[r7].unk4.as_hwords[3]; + ++r8; + r3 = r4->unk28 - r4->unk68.as_four_players.others[r7].unk2; + if (r3 >= r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] - 1 + && r3 <= r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] + 1) + { + ++r4->unk68.as_four_players.others[r7].unk4.as_hwords[0]; + r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] = r3; + if (r4->unk68.as_four_players.others[r7].unk4.as_hwords[0] > r4->unk68.as_four_players.others[r7].unk4.as_hwords[2]) + r4->unk68.as_four_players.others[r7].unk4.as_hwords[2] = r4->unk68.as_four_players.others[r7].unk4.as_hwords[0]; + } + else + { + r4->unk68.as_four_players.others[r7].unk4.as_hwords[0] = 0; + r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] = r3; + } + r4->unk68.as_four_players.others[r7].unk2 = r4->unk28; + if (++r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][4] > 2) + r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][4] = 0; + } + else + { + r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] = 0; + } + } + } + if (r8 > 1) + { + for (r7 = 0; r7 < r4->unk9; ++r7) + { + if (r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] != 0) + { + r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] |= 2; + ++r4->unk68.as_four_players.others[r7].unk4.as_hwords[4]; + } + } + } + if (r8 != 0) + { + r4->unk2E += r8; + r8 += gUnknown_846E2E8[r8 - 1]; + r4->unk34 += r8; + r4->unk1A += r8; + r0 = r4->unk18; + r2_ = r4->unk1A; + if (r0 - r2_ > 0) + { + r2_ <<= 8; + r2_ = sub_80D8B68(r2_, r4->unk20); + r2_ >>= 8; + r4->unk24 = r2_; + } + else + { + r4->unk24 = 32; + r4->unk5C.unk02_0 = 1; + } + } +} + +void sub_814C4B8(struct BerryCrushGame * r3) +{ + u8 r6 = 0; + u16 r1 = 0; + u8 r4 = 0; + + for (r4 = 0; r4 < r3->unk9; ++r4) + { + if (r3->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] != 0) + { + ++r6; + r1 = r3->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][4] + 1; + if (r3->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] & 2) + r1 |= 4; + r1 <<= 3 * r4; + r3->unk5C.unk08 |= r1; + } + } + r3->unk5C.unk04 = r3->unk24; + if (r6 == 0) + { + if (r3->unk138.unk3 != 0) + ++r3->unk138.unk0; + else + goto SET_UNK5F_0; + } + else + { + if (r3->unk138.unk3 != 0) + { + if (r6 != r3->unk138.unk1) + { + r3->unk138.unk1 = r6 - 1; + r3->unk138.unk2 = gUnknown_846E314[r6 - 1][0]; + } + else + { + ++r3->unk138.unk0; + } + } + else + { + r3->unk138.unk0 = 0; + r3->unk138.unk1 = r6 - 1; + r3->unk138.unk2 = gUnknown_846E314[r6 - 1][0]; + r3->unk138.unk3 = 1; + } + } + if (r3->unk138.unk3 != 0) + { + if (r3->unk138.unk0 >= r3->unk138.unk2) + { + r3->unk138.unk0 = 0; + r3->unk138.unk1 = 0; + r3->unk138.unk2 = 0; + r3->unk138.unk3 = 0; + r1 = 0; + } + else + { + r1 = gUnknown_846E314[r3->unk138.unk1][r3->unk138.unk0 + 1]; + } + r3->unk5C.unk03 = r1; + } + else + { + SET_UNK5F_0: + r3->unk5C.unk03 = 0; + } + r3->unk5C.unk06 = r3->unk26; +} + +void sub_814C618(struct BerryCrushGame * r5) +{ + if (gMain.newKeys & A_BUTTON) + r5->unk5C.unk02_2 = 1; + if (gMain.heldKeys & A_BUTTON) + { + if (r5->unk68.as_four_players.others[r5->unk8].unk4.as_hwords[5] < r5->unk28) + ++r5->unk68.as_four_players.others[r5->unk8].unk4.as_hwords[5]; + } + if (r5->unk8 != 0 && r5->unk5C.unk02_2 == 0) + return; + r5->unk5C.unk00 = 2; + if (r5->unk28 % 30 == 0) + { + if (r5->unk2E > gUnknown_846E3C4[r5->unk9 - 2]) + { + ++r5->unk30; + r5->unk25_4 = 1; + } + else + { + r5->unk25_4 = 0; + } + r5->unk2E = 0; + ++r5->unk32; + } + if (r5->unk28 % 15 == 0) + { + if (r5->unk34 < gUnknown_846E3B4[r5->unk9 - 2][0]) + r5->unk25_5 = 0; + else if (r5->unk34 < gUnknown_846E3B4[r5->unk9 - 2][1]) + r5->unk25_5 = 1; + else if (r5->unk34 < gUnknown_846E3B4[r5->unk9 - 2][2]) + r5->unk34 = 2; // typo since r5->unk34 will be reset? + else if (r5->unk34 < gUnknown_846E3B4[r5->unk9 - 2][3]) + r5->unk34 = 3; // typo since r5->unk34 will be reset? + else + r5->unk25_5 = 4; + r5->unk34 = 0; + } + else + { + ++r5->unk10; + if (r5->unk10 > 60) + { + if (r5->unk10 > 70) + { + sub_80FBA44(); + r5->unk10 = 0; + } + else if (r5->unk5C.unk02_3 == 0) + { + sub_80FBA44(); + r5->unk10 = 0; + } + } + + } + if (r5->unk28 >= 36000) + r5->unk5C.unk02_0 = 1; + r5->unk5C.unk02_1 = r5->unk25_4; + r5->unk5C.unk0A = r5->unk25_5; + memcpy(r5->unk40.unk2, &r5->unk5C, sizeof(r5->unk40.unk2)); + RfuPrepareSend0x2f00(r5->unk40.unk2); +} + +void sub_814C7BC(struct BerryCrushGame * r5) +{ + struct BerryCrushGame_4E * r4_; +#ifndef NONMATCHING + register u32 r4 asm("r4"); + register u32 r0 asm("r0"); + + for (r4 = 0; r4 < r5->unk9; r4 = (u8)r0) + { + r5->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] = 0; + r0 = r4 + 1; + } +#else + u8 r4; + + for (r4 = 0; r4 < r5->unk9; ++r4) + r5->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] = 0; +#endif + if ((gRecvCmds[0][0] & 0xFF00) != 0x2F00 + || gRecvCmds[0][1] != 2) + { + r5->unk25_2 = 0; + } + else + { + r4_ = &r5->unk40.unkE; + memcpy(r4_, gRecvCmds, sizeof(struct BerryCrushGame_4E)); + r5->unk2A = r4_->unk6; + r5->unk2C = r4_->unk5; + r5->unk28 = r4_->unk8; + sub_814DC5C(r5, &r5->unk138); + if (r4_->unk4_0) + r5->unk25_3 = 1; + } +} + +static u32 sub_814C850(struct BerryCrushGame * r4, UNUSED u8 *r1) +{ + memset(&r4->unk5C, 0, sizeof(r4->unk5C)); + memset(&r4->unk40.unkE, 0, sizeof(r4->unk40.unkE)); + sub_814C7BC(r4); + SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C); + SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C); + SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C); + if (r4->unk25_3) + { + if (r4->unk28 >= 36000) + { + r4->unk28 = 36000; + sub_814BB4C(16, 1, NULL); + } + else + { + sub_814BB4C(15, 1, NULL); + } + r4->unk10 = 0; + r4->unkC = 0; + return 0; + } + else + { + ++r4->unk26; + sub_814C2FC(r4); + sub_814C4B8(r4); + sub_814C618(r4); + return 0; + } +} + +static u32 sub_814C8F8(struct BerryCrushGame * r4, UNUSED u8 *r1) +{ + memset(&r4->unk5C, 0, sizeof(r4->unk5C)); + memset(&r4->unk40.unkE, 0, sizeof(r4->unk40.unkE)); + sub_814C7BC(r4); + SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C); + SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C); + SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C); + if (r4->unk25_3) + { + if (r4->unk28 >= 36000) + { + r4->unk28 = 36000; + sub_814BB4C(16, 1, NULL); + } + else + { + sub_814BB4C(15, 1, NULL); + } + r4->unk10 = 0; + r4->unkC = 0; + return 0; + } + else + { + sub_814C618(r4); + return 0; + } +} + +static u32 sub_814C990(struct BerryCrushGame * r4, UNUSED u8 *r1) +{ + switch (r4->unkC) + { + case 0: + r4->unk12 = 8; + PlaySE(SE_W070); + BlendPalettes(0xFFFFFFFF, 8, RGB(31, 31, 0)); + r4->unk138.unk0 = 2; + break; + case 1: + if (--r4->unk138.unk0 != 255) + return 0; + BlendPalettes(0xFFFFFFFF, 0, RGB(31, 31, 0)); + r4->unk138.unk1 = 4; + r4->unk138.unk0 = 0; + r4->unk138.unk2 = gUnknown_846E2F0[r4->unk138.unk1][0]; + break; + case 2: + r4->unk2C = gUnknown_846E2F0[r4->unk138.unk1][r4->unk138.unk0]; + SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C); + SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C); + SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C); + if (++r4->unk138.unk0 < r4->unk138.unk2) + return 0; + if (r4->unk138.unk1 != 0) + { + --r4->unk138.unk1; + r4->unk138.unk2 = gUnknown_846E2F0[r4->unk138.unk1][0]; + r4->unk138.unk0 = 0; + return 0; + } + break; + case 3: + r4->unk2C = 0; + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + break; + case 4: + if (!sub_814DE50(r4, &r4->unk138)) + return 0; + LinkRfu_SetRfuFuncToSend6600(); + r4->unk10 = 0; + break; + case 5: + if (!IsLinkTaskFinished()) + return 0; + sub_814BB4C(17, 1, NULL); + r4->unk10 = 0; + r4->unkC = 0; + return 0; + } + ++r4->unkC; + return 0; +} + +static u32 sub_814CB20(struct BerryCrushGame * r5, u8 *r6) +{ + switch (r5->unkC) + { + case 0: + r5->unk12 = 9; + PlaySE(SE_HAZURE); + BlendPalettes(0xFFFFFFFF, 8, RGB(31, 0, 0)); + r5->unk138.unk0 = 4; + break; + case 1: + if (--r5->unk138.unk0 != 255) + return 0; + BlendPalettes(0xFFFFFFFF, 0, RGB(31, 0, 0)); + r5->unk138.unk0 = 0; + break; + case 2: + if (!sub_814DE50(r5, &r5->unk138)) + return 0; + LinkRfu_SetRfuFuncToSend6600(); + r5->unk10 = 0; + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + break; + case 3: + if (!IsLinkTaskFinished()) + return 0; + ConvertIntToDecimalStringN(gStringVar1, r5->unk1C, STR_CONV_MODE_LEFT_ALIGN, 6); + sub_814D5A4(r6, 7, 1, 0, 0); + r5->unkE = 19; + sub_814BB4C(3, 1, NULL); + r5->unk10 = 0; + r5->unkC = 0; + return 0; + } + ++r5->unkC; + return 0; +} + +static u32 sub_814CC0C(struct BerryCrushGame * r7, UNUSED u8 *r1) +{ + u8 r8, r4_; + s32 r2; + s32 r4; + u8 r6; // ??? + + switch (r7->unkC) + { + case 0: + memset(r7->unk40.unk2, 0, 2 * sizeof(u16)); + if (r7->unk68.as_four_players.others[r7->unk8].unk4.as_hwords[5] > r7->unk28) + r7->unk68.as_four_players.others[r7->unk8].unk4.as_hwords[5] = r7->unk28; + r7->unk40.unk2[0] = r7->unk68.as_four_players.others[r7->unk8].unk4.as_hwords[5]; + SendBlock(0, r7->unk40.unk2, 2); + break; + case 1: + if (!IsLinkTaskFinished()) + return 0; + r7->unk10 = 0; + break; + case 2: + if (GetBlockReceivedStatus() != gUnknown_846E3C8[r7->unk9 - 2]) + return 0; + for (r8 = 0; r8 < r7->unk9; ++r8) + r7->unk68.as_four_players.others[r8].unk4.as_hwords[5] = gBlockRecvBuffer[r8][0]; + r7->unk10 = 0; + r7->unk40.unk2[0] = 0; + ResetBlockReceivedFlags(); + if (r7->unk8 == 0) + r7->unkC = 3; + else + r7->unkC = 6; + return 0; + case 3: + memset( + &r7->unk68, + 0, + sizeof(struct BerryCrushGame_68_x_SubStruct) + ); + r7->unk68.as_four_players.unk00.unk04 = r7->unk28; + r7->unk68.as_four_players.unk00.unk06 = r7->unk18 / (r7->unk28 / 60); + r2 = sub_80D8AE0(r7->unk30 << 8, 0x3200); + r2 = sub_80D8B68(r2, r7->unk32 << 8) + 0x3200; + r2 >>= 8; + r7->unk68.as_four_players.unk00.unk08 = r2 & 0x7F; + r2 <<= 8; + r2 = sub_80D8B68(r2, 0x6400); + r4 = (r7->unk1C * r7->unk9) << 8; + r4 = sub_80D8AE0(r4, r2); + r7->unk68.as_four_players.unk00.unk00 = r4 >> 8; + r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][7] = Random() % 3; + for (r6 = 0, r8 = 0; r8 < r7->unk9; ++r8) + { + r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][r8] = r8; + r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[1][r8] = r8; + r7->unk68.as_four_players.unk00.unk0C[0][r8] = r7->unk68.as_four_players.others[r8].unk4.as_hwords[3]; + r7->unk68.as_four_players.unk00.unk0A += r7->unk68.as_four_players.unk00.unk0C[0][r8]; + switch (r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][7]) + { + case 0: + if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[3] != 0) + { + r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[2]; + r2 <<= 8; + r2 = sub_80D8AE0(r2, 0x6400); + r4 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[3]; + r4 <<= 8; + r4 = sub_80D8B68(r2, r4); + } + else + { + r4 = 0; + } + break; + case 1: + if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[3] != 0) + { + r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[4]; + r2 <<= 8; + r2 = sub_80D8AE0(r2, 0x6400); + r4 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[3]; + r4 <<= 8; + r4 = sub_80D8B68(r2, r4); + } + else + { + r4 = 0; + } + break; + case 2: + if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[3] == 0) + { + r4 = 0; + } + else if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[5] >= r7->unk28) + { + r4 = 0x6400; + } + else + { + r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[5]; + r2 <<= 8; + r2 = sub_80D8AE0(r2, 0x6400); + r4 = r7->unk28; + r4 <<= 8; + r4 = sub_80D8B68(r2, r4); + } + break; + } + r4 >>= 4; + r7->unk68.as_four_players.unk00.unk0C[1][r8] = r4; + } + break; + case 4: + for (r6 = 0, r8 = 0; r8 < r7->unk9 - 1; ++r8) + { + for (r4_ = r7->unk9 - 1; r4_ > r8; --r4_) + { + u16 r0; + u8 r3; + u16 *sp00 = r7->unk68.as_four_players.unk00.unk0C[0]; + u8 *sp04 = r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0]; + u8 *r10 = r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[1]; + u16 *r9 = r7->unk68.as_four_players.unk00.unk0C[1]; + s32 r12 = r4_ - 1; + u16 *p1 = sp00 + r12; // these have to be here + u16 *p2 = sp00 + r4_; // to swap operands. macro? + + if (*p1 < *p2) + { + r0 = sp00[r4_]; + sp00[r4_] = sp00[r12]; + sp00[r12] = r0; + r3 = sp04[r4_]; + sp04[r4_] = sp04[r12]; + sp04[r12] = r3; + } + p1 = r9 + r12; + p2 = r9 + r4_; + if (*p1 < *p2) + { + r0 = r9[r4_]; + r9[r4_] = r9[r12]; + r9[r12] = r0; + r3 = r10[r4_]; + r10[r4_] = r10[r12]; + r10[r12] = r3; + } + } + } + SendBlock( + 0, + &r7->unk68, + sizeof(struct BerryCrushGame_68_x_SubStruct) + ); + break; + case 5: + if (!IsLinkTaskFinished()) + return 0; + r7->unk10 = 0; + break; + case 6: + if (GetBlockReceivedStatus() != 1) + return 0; + memset( + &r7->unk68, + 0, + sizeof(struct BerryCrushGame_68_x_SubStruct) + ); + memcpy( + &r7->unk68, + gBlockRecvBuffer, + sizeof(struct BerryCrushGame_68_x_SubStruct) + ); + ResetBlockReceivedFlags(); + r7->unk10 = 0; + break; + case 7: + sub_814B930(); + sub_814BB4C(18, 1, NULL); + r7->unk12 = 11; + r7->unkC = 0; + r7->unk24 = 0; + return 0; + } + ++r7->unkC; + return 0; +} + +static u32 sub_814CFA8(struct BerryCrushGame * r5, u8 *r6) +{ + switch (r5->unkC) + { + case 0: + if (!sub_814E644(r5, &r5->unk138)) + return 0; + break; + case 1: + CopyBgTilemapBufferToVram(0); + r5->unk138.unk0 = 30; + break; + case 2: + if (r5->unk138.unk0 != 0) + { + --r5->unk138.unk0; + return 0; + } + if (!(gMain.newKeys & A_BUTTON)) + return 0; + PlaySE(SE_SELECT); + sub_814E80C(r5); + break; + case 3: + if (r5->unk12 <= 12) + { + ++r5->unk12; + r5->unkC = 0; + return 0; + } + break; + case 4: + ConvertIntToDecimalStringN(gStringVar1, r5->unk1C, STR_CONV_MODE_LEFT_ALIGN, 6); + ConvertIntToDecimalStringN(gStringVar2, GetBerryPowder(), STR_CONV_MODE_LEFT_ALIGN, 6); + sub_814D5A4(r6, 2, 3, 0, 0); + r5->unkE = 19; + sub_814BB4C(3, 1, NULL); + r5->unkC = 0; + return 0; + } + ++r5->unkC; + return 0; +} + +static u32 sub_814D094(struct BerryCrushGame * r5, u8 *r4) +{ + switch (r5->unkC) + { + case 0: + if (r5->unk28 >= 36000) + sub_814EB04(&r5->unk138); + sub_814D5A4(r4, 8, 0, 0, 1); + r5->unkE = 19; + sub_814BB4C(3, 1, NULL); + r5->unkC = 0; + return 0; + case 1: + LinkRfu_SetRfuFuncToSend6600(); + break; + case 2: + if (!IsLinkTaskFinished()) + return 0; + DrawDialogueFrame(0, 0); + AddTextPrinterParameterized2(0, 2, gText_SavingDontTurnOffThePower2, 0, 0, 2, 1, 3); + CopyWindowToVram(0, 3); + CreateTask(sub_80DA634, 0); + break; + case 3: + if (FuncIsActiveTask(sub_80DA634)) + return 0; + break; + case 4: + sub_814BB4C(20, 1, NULL); + r5->unk12 = 15; + r5->unkC = 0; + return 0; + } + ++r5->unkC; + return 0; +} + +static u32 sub_814D188(struct BerryCrushGame * r5, u8 *r6) +{ + s32 r4; +#ifndef NONMATCHING + register s32 r0 asm("r0"); +#else + s32 r0; +#endif + + switch (r5->unkC) + { + case 0: + sub_814D5A4(r6, 4, 0, 0, 1); + r5->unkE = 20; + sub_814BB4C(3, 1, NULL); + r0 = 0; + r5->unkC = r0; // dunno what it's doing because it's already in case 0 + return 0; + case 1: + DisplayYesNoMenuDefaultYes(); + break; + case 2: + if ((r4 = Menu_ProcessInputNoWrapClearOnChoose()) != -2) + { + memset(r5->unk40.unk2, 0, sizeof(r5->unk40.unk2)); + if (r4 == 0) + { + if (CheckHasAtLeastOneBerry()) + r5->unk14 = 0; + else + r5->unk14 = 3; + } + else + { + r5->unk14 = 1; + } + ClearDialogWindowAndFrame(0, 1); + sub_814D5A4(r6, 8, 0, 0, 0); + r5->unkE = 21; + sub_814BB4C(3, 1, NULL); + r5->unkC = 0; + } + return 0; + } + ++r5->unkC; + return 0; +} + +static u32 sub_814D240(struct BerryCrushGame * r4, UNUSED u8 *r1) +{ + u8 r5 = 0; + + switch (r4->unkC) + { + case 0: + LinkRfu_SetRfuFuncToSend6600(); + break; + case 1: + if (!IsLinkTaskFinished()) + return 0; + r4->unk40.unk2[0] = r4->unk14; + r4->unk40.unkE.unk0 = 0; + SendBlock(0, r4->unk40.unk2, sizeof(u16)); + break; + case 2: + if (!IsLinkTaskFinished()) + return 0; + r4->unk10 = 0; + break; + case 3: + if (GetBlockReceivedStatus() != gUnknown_846E3C8[r4->unk9 - 2]) + return 0; + for (; r5 < r4->unk9; ++r5) + r4->unk40.unkE.unk0 += gBlockRecvBuffer[r5][0]; + if (r4->unk40.unkE.unk0 != 0) + sub_814BB4C(23, 1, NULL); + else + sub_814BB4C(22, 1, NULL); + ResetBlockReceivedFlags(); + r4->unk40.unk2[0] = 0; + r4->unk40.unkE.unk0 = 0; + r4->unk10 = 0; + r4->unkC = 0; + return 0; + } + ++r4->unkC; + return 0; +} + +static u32 sub_814D31C(struct BerryCrushGame * r5, UNUSED u8 *r1) +{ + switch (r5->unkC) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 1, 0, 0x10, RGB_BLACK); + UpdatePaletteFade(); + break; + case 1: + if (UpdatePaletteFade()) + return 0; + break; + case 2: + ClearDialogWindowAndFrame(0, 1); + sub_814DA04(r5); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); + UpdatePaletteFade(); + break; + case 3: + if (UpdatePaletteFade()) + return 0; + sub_814BB4C(7, 1, NULL); + r5->unk12 = 3; + r5->unkC = 0; + return 0; + } + ++r5->unkC; + return 0; +} + +static u32 sub_814D3A4(struct BerryCrushGame * r5, UNUSED u8 *r1) +{ + switch (r5->unkC) + { + case 0: + DrawDialogueFrame(0, 0); + if (r5->unk14 == 3) + AddTextPrinterParameterized2(0, 2, gUnknown_846E328[5], r5->unkB, 0, 2, 1, 3); + else + AddTextPrinterParameterized2(0, 2, gUnknown_846E328[6], r5->unkB, 0, 2, 1, 3); + CopyWindowToVram(0, 3); + break; + case 1: + if (IsTextPrinterActive(0)) + return 0; + r5->unk138.unk0 = 120; + break; + case 2: + if (r5->unk138.unk0 != 0) + --r5->unk138.unk0; + else + { + sub_814BB4C(24, 1, NULL); + r5->unkC = 0; + } + return 0; + } + ++r5->unkC; + return 0; +} + +static u32 sub_814D468(struct BerryCrushGame * r5, UNUSED u8 *r1) +{ + switch (r5->unkC) + { + case 0: + LinkRfu_SetRfuFuncToSend6600(); + break; + case 1: + if (!IsLinkTaskFinished()) + return 0; + Link_TryStartSend5FFF(); + break; + case 2: + if (gReceivedRemoteLinkPlayers != 0) + return 0; + r5->unkE = 25; + sub_814BB4C(5, 1, NULL); + r5->unkC = 2; // ??? + return 0; + } + ++r5->unkC; + return 0; +} + +static u32 sub_814D4C8(UNUSED struct BerryCrushGame * r0, UNUSED u8 *r1) +{ + sub_814B6FC(NULL); + return 0; +} + +void sub_814D4D8(struct BerryCrushGame * r4) +{ + u8 r5 = 0; + + IncrementGameStat(GAME_STAT_BERRY_CRUSH_POINTS); + r4->unkD = 0; + r4->unk10 = 0; + r4->unk12 = 2; + r4->unk14 = 0; + r4->unk1C = 0; + r4->unk18 = 0; + r4->unk1A = 0; + r4->unk20 = 0; + r4->unk24 = 0; + r4->unk25_0 = 0; + r4->unk25_1 = 0; + r4->unk25_2 = 0; + r4->unk25_3 = 0; + r4->unk25_4 = 0; + r4->unk25_5 = 0; + r4->unk26 = 0; + r4->unk28 = 0; + r4->unk2E = 0; + r4->unk32 = -1; + r4->unk30 = 0; + r4->unk34 = 0; + for (; r5 < 5; ++r5) // why is it 5 instead of 4? fillerBC isn't sufficient for one player + { + r4->unk68.as_four_players.others[r5].unk0 = -1; + r4->unk68.as_four_players.others[r5].unk2 = 0; + r4->unk68.as_four_players.others[r5].unk4.as_hwords[0] = 0; + r4->unk68.as_four_players.others[r5].unk4.as_hwords[1] = 1; + r4->unk68.as_four_players.others[r5].unk4.as_hwords[2] = 0; + r4->unk68.as_four_players.others[r5].unk4.as_hwords[3] = 0; + r4->unk68.as_four_players.others[r5].unk4.as_hwords[4] = 0; + r4->unk68.as_four_players.others[r5].unk4.as_hwords[5] = 0; + r4->unk68.as_four_players.others[r5].unk4.as_2d_bytes[1][4] = 0; + r4->unk68.as_four_players.others[r5].unk4.as_2d_bytes[1][5] = 0; + } +} + +#ifdef NONMATCHING +void sub_814D564(u8 *r0, u32 r1, s32 r2, u32 r3, u32 r5, u32 r6, u32 r4) +{ + u8 sp[8]; + u8 *p; + + 1[(u32 *)sp] = r2; + 0[(u16 *)sp] = r4; + p = &sp[4]; + r0[0] = p[0]; + r0[1] = p[1]; + r0[2] = p[2]; + r0[3] = p[3]; + r0[4] = r3; + r0[5] = r5; + r0[6] = r6; + r0[7] = sp[0]; + r0[8] = sp[1]; + r0[9] = r1; +} +#else +NAKED +void sub_814D564(u8 *r0, u32 r1, s32 r2, u32 r3, u32 r5, u32 r6, u32 r4) +{ + asm_unified("\n\ + push {r4-r6,lr}\n\ + sub sp, 0x8\n\ + str r2, [sp, 0x4]\n\ + ldr r5, [sp, 0x18]\n\ + ldr r6, [sp, 0x1C]\n\ + ldr r4, [sp, 0x20]\n\ + mov r2, sp\n\ + strh r4, [r2]\n\ + add r4, sp, 0x4\n\ + ldrb r2, [r4]\n\ + strb r2, [r0]\n\ + ldrb r2, [r4, 0x1]\n\ + strb r2, [r0, 0x1]\n\ + ldrb r2, [r4, 0x2]\n\ + strb r2, [r0, 0x2]\n\ + ldrb r2, [r4, 0x3]\n\ + strb r2, [r0, 0x3]\n\ + strb r3, [r0, 0x4]\n\ + strb r5, [r0, 0x5]\n\ + strb r6, [r0, 0x6]\n\ + mov r2, sp\n\ + ldrb r2, [r2]\n\ + strb r2, [r0, 0x7]\n\ + mov r2, sp\n\ + ldrb r2, [r2, 0x1]\n\ + strb r2, [r0, 0x8]\n\ + strb r1, [r0, 0x9]\n\ + add sp, 0x8\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0"); +} +#endif + +void sub_814D5A4(u8 *r0, u32 r1, u32 r2, u32 r3, u32 r5) +{ + u8 sp[4]; + + 0[(u16 *)sp] = r3; + r0[0] = r1; + r0[1] = r2; + r0[2] = sp[0]; + r0[3] = sp[1]; + r0[4] = r5; +} diff --git a/src/berry_crush_3.c b/src/berry_crush_3.c new file mode 100644 index 000000000..13f392fb4 --- /dev/null +++ b/src/berry_crush_3.c @@ -0,0 +1,1386 @@ +#include "global.h" +#include "gflib.h" +#include "battle_anim.h" +#include "berry.h" +#include "berry_crush.h" +#include "decompress.h" +#include "digit_obj_util.h" +#include "dynamic_placeholder_text_util.h" +#include "graphics.h" +#include "item_menu_icons.h" +#include "link.h" +#include "link_rfu.h" +#include "math_util.h" +#include "menu.h" +#include "new_menu_helpers.h" +#include "scanline_effect.h" +#include "script.h" +#include "strings.h" +#include "text_window.h" +#include "trig.h" +#include "constants/items.h" +#include "constants/songs.h" + +static void sub_814DEC0(struct BerryCrushGame_138 * arg0, u16 arg1); +static void sub_814DF44(u8 windowId, u8 left, u8 colorId, const u8 *string); +static void sub_814DFA4(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 r3); +static void sub_814E32C(struct BerryCrushGame * r8); +static void Task_ShowBerryCrushRankings(u8 r4); +static void sub_814EAD4(struct BerryCrushGame_138 * r4, u16 r1); +static void sub_814EB38(struct BerryCrushGame * r5); +static void sub_814EBB0(struct BerryCrushGame * r6); +static void sub_814EC80(struct BerryCrushGame * r6); +static void sub_814ECE0(struct BerryCrushGame * r6); +static void sub_814EF10(struct BerryCrushGame * r5); +static void sub_814EFD0(struct Sprite * sprite); +static void sub_814EFFC(struct Sprite * sprite); +static void sub_814F044(struct Sprite * sprite); +static void sub_814F0D8(struct Sprite * sprite); + +static const struct BgTemplate gUnknown_846E3CC[] = { + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 15, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0x0000 + }, { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 13, + .screenSize = 2, + .paletteMode = 0, + .priority = 1, + .baseTile = 0x0000 + }, { + .bg = 2, + .charBaseIndex = 0, + .mapBaseIndex = 12, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0x0000 + }, { + .bg = 3, + .charBaseIndex = 0, + .mapBaseIndex = 11, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0x0000 + } +}; + +static const u8 sBerryCrushTextColorTable[][3] = { + { + TEXT_COLOR_WHITE, + TEXT_COLOR_DARK_GREY, + TEXT_COLOR_LIGHT_GREY + }, { + TEXT_COLOR_TRANSPARENT, + TEXT_COLOR_WHITE, + TEXT_COLOR_DARK_GREY + }, { + TEXT_COLOR_TRANSPARENT, + TEXT_COLOR_LIGHT_GREY, + TEXT_COLOR_RED + }, { + TEXT_COLOR_WHITE, + TEXT_COLOR_BLUE, + TEXT_COLOR_LIGHT_BLUE + }, { + TEXT_COLOR_WHITE, + TEXT_COLOR_GREEN, + TEXT_COLOR_LIGHT_GREEN + }, { + TEXT_COLOR_WHITE, + TEXT_COLOR_RED, + TEXT_COLOR_LIGHT_RED + } +}; + +static const struct WindowTemplate gUnknown_846E3F0 = { + .bg = 0, + .tilemapLeft = 3, + .tilemapTop = 4, + .width = 24, + .height = 13, + .paletteNum = 0xF, + .baseBlock = 0x001 +}; + +static const struct WindowTemplate gUnknown_846E3F8[] = { + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 9, + .height = 2, + .paletteNum = 0x8, + .baseBlock = 0x3ed + }, { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 3, + .width = 9, + .height = 2, + .paletteNum = 0x8, + .baseBlock = 0x3db + }, { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 6, + .width = 9, + .height = 2, + .paletteNum = 0x8, + .baseBlock = 0x3c9 + }, { + .bg = 0, + .tilemapLeft = 21, + .tilemapTop = 3, + .width = 9, + .height = 2, + .paletteNum = 0x8, + .baseBlock = 0x3b7 + }, { + .bg = 0, + .tilemapLeft = 21, + .tilemapTop = 6, + .width = 9, + .height = 2, + .paletteNum = 0x8, + .baseBlock = 0x3a5 + }, DUMMY_WIN_TEMPLATE +}; + +static const struct WindowTemplate gUnknown_846E428[] = { + { + .bg = 0, + .tilemapLeft = 4, + .tilemapTop = 2, + .width = 22, + .height = 16, + .paletteNum = 0xF, + .baseBlock = 0x001 + }, { + .bg = 0, + .tilemapLeft = 4, + .tilemapTop = 2, + .width = 22, + .height = 16, + .paletteNum = 0xF, + .baseBlock = 0x001 + }, { + .bg = 0, + .tilemapLeft = 3, + .tilemapTop = 2, + .width = 24, + .height = 16, + .paletteNum = 0xF, + .baseBlock = 0x001 + }, DUMMY_WIN_TEMPLATE +}; + +static const u8 gUnknown_846E448[][4] = { + { 6, 8, 9, 11 }, + { 12, 14, 15, 16} +}; + +static const u32 gUnknown_846E450[] = { + 50000000, + 25000000, + 12500000, + 6250000, + 3125000, + 1562500, + 781250, + 390625 +}; + +static const u16 gUnknown_846E470[] = INCBIN_U16("graphics/link_games/unk_846E4D0.gbapal"); +static const u16 gUnknown_846E490[] = INCBIN_U16("graphics/link_games/unk_846E7FC.gbapal"); +static const u16 gUnknown_846E4B0[] = INCBIN_U16("graphics/link_games/unk_846ECC4.gbapal"); + +static const u32 gUnknown_846E4D0[] = INCBIN_U32("graphics/link_games/unk_846E4D0.4bpp.lz"); +static const u32 gUnknown_846E7FC[] = INCBIN_U32("graphics/link_games/unk_846E7FC.4bpp.lz"); +static const u32 gUnknown_846EB78[] = INCBIN_U32("graphics/link_games/unk_846EB78.4bpp.lz"); +static const u32 gUnknown_846ECC4[] = INCBIN_U32("graphics/link_games/unk_846ECC4.4bpp.lz"); + +static const u32 gBerryCrushGrinderTopTilemap[] = INCBIN_U32("graphics/link_games/unk_846ED90.bin.lz"); +static const u32 gBerryCrushContainerCapTilemap[] = INCBIN_U32("graphics/link_games/unk_846EEC0.bin.lz"); +static const u32 gBerryCrushBackgroundTilemap[] = INCBIN_U32("graphics/link_games/unk_846F058.bin.lz"); + +static const u8 gUnknown_846F280[][5] = { + {1, 3}, + {0, 1, 3}, + {1, 3, 2, 4}, + {0, 1, 3, 2, 4} +}; + +static const struct BerryCrushGame_138_C gUnknown_846F294[] = { + {0x00, 0x00, 0x00, 0x0000, 0xfff0, 0x0000, 0x0000}, + {0x01, 0x00, 0x03, 0xffe4, 0xfffc, 0xffe8, 0x0010}, + {0x02, 0x00, 0x06, 0xfff0, 0x0014, 0xfff8, 0x0010}, + {0x03, 0x14, 0x03, 0x001c, 0xfffc, 0x0020, 0xfff8}, + {0x04, 0x14, 0x06, 0x0010, 0x0014, 0x0010, 0xfff8} +}; + +static const s8 gUnknown_846F2D0[][2] = { + {0x00, 0x00}, + {0xff, 0x00}, + {0x01, 0x01} +}; + +static const s8 gUnknown_846F2D6[][2] = { + {0x00, 0x00}, + {0xf0, 0xfc}, + {0x10, 0xfc}, + {0xf8, 0xfe}, + {0x08, 0xfe}, + {0xe8, 0xf8}, + {0x18, 0xf8}, + {0xe0, 0xf4}, + {0x20, 0xf4}, + {0xd8, 0xf0}, + {0x28, 0xf0} +}; + +static const u16 gUnknown_846F2EC[] = { + 5, 6, 7, 8, 9 +}; + +static const struct CompressedSpriteSheet gUnknown_846F2F8[] = { + {gUnknown_846E4D0, 0x0800, 1}, + {gUnknown_846E7FC, 0x0e00, 2}, + {gUnknown_846EB78, 0x0700, 3}, + {gUnknown_846ECC4, 0x02c0, 4}, + {} +}; + +static const struct SpritePalette gUnknown_846F320[] = { + {gUnknown_846E470, 1}, + {gUnknown_846E490, 2}, + {gUnknown_846E4B0, 4}, + {} +}; + +static const union AnimCmd gUnknown_846F340[] = { + ANIMCMD_FRAME(0x00, 0), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_846F348[] = { + ANIMCMD_FRAME(0x00, 4), + ANIMCMD_FRAME(0x10, 4), + ANIMCMD_FRAME(0x20, 4), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_846F358[] = { + ANIMCMD_FRAME(0x30, 2), + ANIMCMD_FRAME(0x40, 2), + ANIMCMD_FRAME(0x50, 2), + ANIMCMD_FRAME(0x60, 2), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_846F36C[] = { + ANIMCMD_FRAME(0x00, 2), + ANIMCMD_FRAME(0x04, 2), + ANIMCMD_FRAME(0x08, 2), + ANIMCMD_FRAME(0x0c, 2), + ANIMCMD_FRAME(0x10, 2), + ANIMCMD_FRAME(0x14, 2), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd gUnknown_846F388[] = { + ANIMCMD_FRAME(0x18, 4), + ANIMCMD_FRAME(0x1c, 4), + ANIMCMD_FRAME(0x20, 4), + ANIMCMD_FRAME(0x24, 4), + ANIMCMD_FRAME(0x28, 4), + ANIMCMD_FRAME(0x2c, 4), + ANIMCMD_FRAME(0x30, 4), + ANIMCMD_FRAME(0x34, 4), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd gUnknown_846F3AC[] = { + ANIMCMD_FRAME(0x14, 0), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_846F3B4[] = { + ANIMCMD_FRAME(0x00, 0), + ANIMCMD_END +}; + +static const union AffineAnimCmd gUnknown_846F3BC[] = { + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 2, 1), + AFFINEANIMCMD_JUMP(1) +}; + +static const union AffineAnimCmd gUnknown_846F3D4[] = { + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, -2, 1), + AFFINEANIMCMD_JUMP(1) +}; + +static const union AnimCmd *const gUnknown_846F3EC[] = { + gUnknown_846F340 +}; + +static const union AnimCmd *const gUnknown_846F3F0[] = { + gUnknown_846F348, + gUnknown_846F358 +}; + +static const union AnimCmd *const gUnknown_846F3F8[] = { + gUnknown_846F36C, + gUnknown_846F388 +}; + +static const union AnimCmd *const gUnknown_846F400[] = { + gUnknown_846F3AC +}; + +static const union AnimCmd *const gUnknown_846F404[] = { + gUnknown_846F3B4 +}; + +static const union AffineAnimCmd *const gUnknown_846F408[] = { + gUnknown_846F3BC, + gUnknown_846F3D4 +}; + + +static const struct SpriteTemplate gUnknown_846F410 = { + .tileTag = 1, + .paletteTag = 1, + .oam = &gOamData_AffineOff_ObjNormal_64x64, + .anims = gUnknown_846F3EC, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_846F428 = { + .tileTag = 2, + .paletteTag = 2, + .oam = &gOamData_AffineOff_ObjNormal_32x32, + .anims = gUnknown_846F3F0, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_814EFD0 +}; + +static const struct SpriteTemplate gUnknown_846F440 = { + .tileTag = 3, + .paletteTag = 2, + .oam = &gOamData_AffineOff_ObjNormal_16x16, + .anims = gUnknown_846F3F8, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_846F458 = { + .tileTag = 4, + .paletteTag = 4, + .oam = &gOamData_AffineOff_ObjNormal_8x16, + .anims = gUnknown_846F400, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_846F470 = { + .tileTag = 5, + .paletteTag = 5, + .oam = &gOamData_AffineDouble_ObjNormal_32x32, + .anims = gUnknown_846F404, + .affineAnims = gUnknown_846F408, + .callback = SpriteCallbackDummy +}; + +static const struct DigitObjUtilTemplate gUnknown_846F488[] = { + { + .strConvMode = 1, + .shape = SPRITE_SHAPE(8x16), + .size = SPRITE_SIZE(8x16), + .priority = 0, + .oamCount = 2, + .xDelta = 8, + .x = 156, + .y = 0, + .spriteSheet = {.compressed = &gUnknown_846F2F8[3]}, + .spritePal = &gUnknown_846F320[2], + }, { + .strConvMode = 0, + .shape = SPRITE_SHAPE(8x16), + .size = SPRITE_SIZE(8x16), + .priority = 0, + .oamCount = 2, + .xDelta = 8, + .x = 180, + .y = 0, + .spriteSheet = {.compressed = &gUnknown_846F2F8[3]}, + .spritePal = &gUnknown_846F320[2], + }, { + .strConvMode = 0, + .shape = SPRITE_SHAPE(8x16), + .size = SPRITE_SIZE(8x16), + .priority = 0, + .oamCount = 2, + .xDelta = 8, + .x = 204, + .y = 0, + .spriteSheet = {.compressed = &gUnknown_846F2F8[3]}, + .spritePal = &gUnknown_846F320[2], + } +}; + +static const u8 *const gUnknown_846F4B8[] = { + gText_SpaceTimes, + gText_XDotY, + gText_StrVar1Berry, + gText_NeatnessRankings, + gText_CooperativeRankings, + gText_PressingPowerRankings +}; + +int sub_814D5C8(void) +{ + struct BerryCrushGame * var0 = sub_814B6F0(); + if (!var0) + return -1; + + switch (var0->unkC) + { + case 0: + SetVBlankCallback(NULL); + SetHBlankCallback(NULL); + SetGpuReg(REG_OFFSET_DISPCNT, 0); + ScanlineEffect_Stop(); + ResetTempTileDataBuffers(); + break; + case 1: + CpuFill16(0, (void *)OAM, OAM_SIZE); + gReservedSpritePaletteCount = 0; + DigitObjUtil_Init(3); + break; + case 2: + ResetPaletteFade(); + ResetSpriteData(); + FreeAllSpritePalettes(); + break; + case 3: + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_846E3CC, NELEMS(gUnknown_846E3CC)); + SetBgTilemapBuffer(1, var0->unk1C0); + SetBgTilemapBuffer(2, var0->unk21C0); + SetBgTilemapBuffer(3, var0->unk31C0); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + break; + case 4: + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); + FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 64); + FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32); + FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32); + break; + case 5: + CopyBgTilemapBufferToVram(0); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(2); + CopyBgTilemapBufferToVram(3); + DecompressAndCopyTileDataToVram(1, gUnknown_8EAFFC0, 0, 0, 0); + break; + case 6: + if (FreeTempTileDataBuffersIfPossible()) + return 0; + + InitStandardTextBoxWindows(); + ResetBg0(); + sub_814EB38(var0); + sub_814EBB0(var0); + gPaletteFade.bufferTransferDisabled = TRUE; + break; + case 7: + LoadPalette(gUnknown_8EAFEA0, 0, 0x180); + CopyToBgTilemapBuffer(1, gBerryCrushGrinderTopTilemap, 0, 0); + CopyToBgTilemapBuffer(2, gBerryCrushContainerCapTilemap, 0, 0); + CopyToBgTilemapBuffer(3, gBerryCrushBackgroundTilemap, 0, 0); + sub_814EC80(var0); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(2); + CopyBgTilemapBufferToVram(3); + break; + case 8: + LoadWirelessStatusIndicatorSpriteGfx(); + CreateWirelessStatusIndicatorSprite(0, 0); + sub_814ECE0(var0); + SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + break; + case 9: + gPaletteFade.bufferTransferDisabled = FALSE; + BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK); + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + sub_814B914(); + var0->unkC = 0; + return 1; + } + + var0->unkC++; + return 0; +} + +int sub_814D888(void) +{ + struct BerryCrushGame * var0 = sub_814B6F0(); + if (!var0) + return -1; + + switch (var0->unkC) + { + case 0: + LinkRfu_SetRfuFuncToSend6600(); + break; + case 1: + if (!IsLinkTaskFinished()) + return 0; + // fall through. The original author forgot to use "break" here + // because this will call BeginNormalPaletteFade() twice. + case 2: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + UpdatePaletteFade(); + break; + case 3: + if (UpdatePaletteFade()) + return 0; + break; + case 4: + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); + FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 32); + FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32); + FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32); + CopyBgTilemapBufferToVram(0); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(2); + CopyBgTilemapBufferToVram(3); + break; + case 5: + FreeAllWindowBuffers(); + HideBg(0); + UnsetBgTilemapBuffer(0); + HideBg(1); + UnsetBgTilemapBuffer(1); + HideBg(2); + UnsetBgTilemapBuffer(2); + HideBg(3); + UnsetBgTilemapBuffer(3); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + break; + case 6: + DestroyWirelessStatusIndicatorSprite(); + sub_814EF10(var0); + DigitObjUtil_Teardown(); + break; + case 7: + var0->unkC = 0; + return 1; + } + + var0->unkC++; + return 0; +} + +int sub_814D9CC(struct BerryCrushGame * arg0) +{ + gSpriteCoordOffsetY = arg0->unk2A + arg0->unk2C; + SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY); + if (arg0->unk12 == 7) + { + sub_814EAD4(&arg0->unk138, arg0->unk28); + } + + return 0; +} + +void sub_814DA04(struct BerryCrushGame * arg0) +{ + arg0->unk2A = -104; + arg0->unk2C = 0; + gSpriteCoordOffsetX = 0; + gSpriteCoordOffsetY = -104; +} + +void sub_814DA24(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1) +{ + u8 i; + u8 spriteId; + s16 var0, var1; + s16 *data; + int var3; + s16 var5; + u32 var6; + + for (i = 0; i < arg0->unk9; i++) + { + spriteId = AddItemIconObjectWithCustomObjectTemplate( + &gUnknown_846F470, + gUnknown_846F2EC[i], + gUnknown_846F2EC[i], + arg0->unk68.as_four_players.others[i].unk0 + FIRST_BERRY_INDEX); + arg1->unk38[i] = &gSprites[spriteId]; + arg1->unk38[i]->oam.priority = 3; + arg1->unk38[i]->affineAnimPaused = TRUE; + arg1->unk38[i]->pos1.x = arg1->unkC[i]->unk8 + 120; + arg1->unk38[i]->pos1.y = -16; + data = arg1->unk38[i]->data; + var5 = 512; + data[1] = var5; + data[2] = 32; + data[7] = 112; + var0 = arg1->unkC[i]->unkA - arg1->unkC[i]->unk8; + var3 = var0; + if (var0 < 0) + var3 += 3; + + data[6] = var3 >> 2; + var0 *= 128; + var6 = var5 + 32; + var6 = var6 / 2; + var1 = sub_80D8B40(7, 0x3F80, var6); + data[0] = (u16)arg1->unk38[i]->pos1.x * 128; + data[3] = sub_80D8B40(7, var0, var1); + var1 = sub_80D8ABC(7, var1, 85); + data[4] = 0; + data[5] = sub_80D8B40(7, 0x3F80, var1); + data[7] |= 0x8000; + if (arg1->unkC[i]->unk8 < 0) + StartSpriteAffineAnim(arg1->unk38[i], 1); + } +} + +void sub_814DB84(struct Sprite * sprite) +{ + s16 *data = sprite->data; + + data[1] += data[2]; + sprite->pos2.y += data[1] >> 8; + if (data[7] & 0x8000) + { + sprite->data[0] += data[3]; + data[4] += data[5]; + sprite->pos2.x = Sin(data[4] >> 7, data[6]); + if ((data[7] & 0x8000) && (data[4] >> 7) > 126) + { + sprite->pos2.x = 0; + data[7] &= 0x7FFF; + } + } + + sprite->pos1.x = data[0] >> 7; + if (sprite->pos1.y + sprite->pos2.y >= (data[7] & 0x7FFF)) + { + sprite->callback = SpriteCallbackDummy; + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); + } +} + +void sub_814DC24(struct BerryCrushGame * arg0, UNUSED struct BerryCrushGame_138 * arg1) +{ + u8 i; + for (i = 0; i < arg0->unk9; i++) + { + FreeSpritePaletteByTag(gUnknown_846F2EC[i]); + FreeSpriteTilesByTag(gUnknown_846F2EC[i]); + } +} + +void sub_814DC5C(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1) +{ + u8 sp4; + struct BerryCrushGame_4E * var4E; + u8 i; + u16 var, var2; + + sp4 = 0; + var4E = &arg0->unk40.unkE; + for (i = 0; i < arg0->unk9; i++) + { + var = var4E->unkA >> (i * 3); + var &= 7; + if (var) + { + sp4++; + if (var & 0x4) + StartSpriteAnim(arg1->unk24[i], 1); + else + StartSpriteAnim(arg1->unk24[i], 0); + + arg1->unk24[i]->invisible = FALSE; + arg1->unk24[i]->animPaused = FALSE; + arg1->unk24[i]->pos2.x = gUnknown_846F2D0[(var % 4) - 1][0]; + arg1->unk24[i]->pos2.y = gUnknown_846F2D0[(var % 4) - 1][1]; + } + } + + if (sp4 == 0) + { + arg0->unk25_2 = 0; + } + else + { + var = (u8)(arg0->unk28 % 3); + var2 = var; + for (i = 0; i < var4E->unkC * 2 + 3; i++) + { + if (arg1->unk4C[i]->invisible) + { + arg1->unk4C[i]->callback = sub_814F0D8; + arg1->unk4C[i]->pos1.x = gUnknown_846F2D6[i][0] + 120; + arg1->unk4C[i]->pos1.y = gUnknown_846F2D6[i][1] + 136 - (var * 4); + arg1->unk4C[i]->pos2.x = gUnknown_846F2D6[i][0] + (gUnknown_846F2D6[i][0] / (var2 * 4)); + arg1->unk4C[i]->pos2.y = gUnknown_846F2D6[i][1]; + if (var4E->unk4_1) + StartSpriteAnim(arg1->unk4C[i], 1); + else + StartSpriteAnim(arg1->unk4C[i], 0); + + var++; + if (var > 3) + var = 0; + } + } + + if (arg0->unk25_2) + { + arg0->unk25_2 = 0; + } + else + { + if (sp4 == 1) + PlaySE(SE_TOY_DANGO); + else + PlaySE(SE_TOY_KABE); + + arg0->unk25_2 = 1; + } + } +} + +bool32 sub_814DE50(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1) +{ + u8 i; + + for (i = 0; i < arg0->unk9; i++) + { + if (!arg1->unk24[i]->invisible) + return FALSE; + } + + for (i = 0; i < 11; i++) + { + if (!arg1->unk4C[i]->invisible) + return FALSE; + } + + if (arg0->unk2C != 0) + arg0->unk2C = 0; + + return TRUE; +} + +static void sub_814DEC0(struct BerryCrushGame_138 * arg0, u16 arg1) +{ + u8 i = 0; + u32 r7 = 0; + s16 r3 = 0; + + arg0->unk4 = arg1 / 3600; + arg0->unk6 = (arg1 % 3600) / 60; + r3 = sub_80D8AA0((arg1 % 60) << 8, 4); + + for (i = 0; i < 8; i++) + { + if ((r3 >> (7 - i)) & 1) + r7 += gUnknown_846E450[i]; + } + + arg0->unk8 = r7 / 1000000; +} + +static void sub_814DF44(u8 windowId, u8 left, u8 colorId, const u8 *string) +{ + left = (left * 4) - (GetStringWidth(2, string, -1) / 2u); + AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColorTable[colorId], 0, string); +} + +static void sub_814DFA4(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 sp18) +{ + u8 r8 = 0; + u8 sp1C = 0; + u8 sp20 = 0; + u8 r2; + s32 r3; + u8 r7; + union BerryCrushGame_68 * sp24 = &sp0C->unk68; + s32 sp30; + + for (; r8 < sp0C->unk9; r8++) + { + DynamicPlaceholderTextUtil_Reset(); + switch (sp10) + { + case 0: + sp1C = sp24->as_five_players.unk1C[0].unk4.as_2d_bytes[sp10][r8]; + if (r8 != 0 && sp24->as_four_players.unk00.unk0C[sp10][r8] != sp24->as_four_players.unk00.unk0C[sp10][r8 - 1]) + { + sp20 = r8; + } + ConvertIntToDecimalStringN(gStringVar1, sp24->as_four_players.unk00.unk0C[sp10][r8], STR_CONV_MODE_RIGHT_ALIGN, 4); + r7 = sp14 - GetStringWidth(2, gUnknown_846F4B8[sp10], -1) - 4; + AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, r7, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gUnknown_846F4B8[sp10]); + AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, r7 - 24, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar1); + break; + case 1: + sp1C = sp24->as_five_players.unk1C[0].unk4.as_2d_bytes[sp10][r8]; + if (r8 != 0 && sp24->as_four_players.unk00.unk0C[sp10][r8] != sp24->as_four_players.unk00.unk0C[sp10][r8 - 1]) + { + sp20 = r8; + } + ConvertIntToDecimalStringN(gStringVar1, sp24->as_four_players.unk00.unk0C[sp10][r8] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3); + r3 = 0; + r7 = sp24->as_four_players.unk00.unk0C[sp10][r8] & 15; + for (r2 = 0; r2 < 4; r2++) + { + if ((r7 >> (3 - r2)) & 1) + r3 += gUnknown_846E450[r2]; + } + r7 = r3 / 1000000u; + ConvertIntToDecimalStringN(gStringVar2, r7, STR_CONV_MODE_LEADING_ZEROS, 2); + StringExpandPlaceholders(gStringVar4, gUnknown_846F4B8[sp10]); + sp30 = sp14 - 4; + AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, sp30 - GetStringWidth(2, gStringVar4, 0), sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar4); + break; + case 2: + sp1C = r8; + sp20 = r8; + r2 = sp0C->unk68.as_five_players.unk1C[r8].unk14[12]; + if (r2 >= LAST_BERRY_INDEX - FIRST_BERRY_INDEX + 2) + r2 = 0; + StringCopy(gStringVar1, gBerries[r2].name); + StringExpandPlaceholders(gStringVar4, gUnknown_846F4B8[sp10]); + AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, sp14 - GetStringWidth(2, gStringVar4, -1) - 4, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar4); + break; + } + if (sp1C == sp0C->unk8) + StringCopy(gStringVar3, gText_1_ClrLtGryShdwBlk_Dynamic0); + else + StringCopy(gStringVar3, gText_1_Dynamic0); + gStringVar3[0] = sp20 + CHAR_1; + DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, PLAYER_UNK14(sp0C, sp1C)); + DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3); + AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, 4, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar4); + } +} + +static void sub_814E32C(struct BerryCrushGame * r8) +{ + u8 r10 = 0; + u8 r6 = 0; + u32 sp0C = 0; + union BerryCrushGame_68 *sp10 = &r8->unk68; + u8 r7 = GetWindowAttribute(r8->unk138.unk82, WINDOW_HEIGHT) * 8 - 42; + + sub_814DEC0(&r8->unk138, sp10->as_four_players.unk00.unk04); + AddTextPrinterParameterized3(r8->unk138.unk82, 2, 2, r7, sBerryCrushTextColorTable[0], 0, gText_TimeColon); + + r6 = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0); + AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_SpaceSec); + + r6 -= 32; + ConvertIntToDecimalStringN(gStringVar1, r8->unk138.unk6, STR_CONV_MODE_LEADING_ZEROS, 2); + ConvertIntToDecimalStringN(gStringVar2, r8->unk138.unk8, STR_CONV_MODE_LEADING_ZEROS, 2); + StringExpandPlaceholders(gStringVar4, gText_XDotY2); + AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4); + + r6 -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3; + AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_SpaceMin); + + r6 -= 9; + ConvertIntToDecimalStringN(gStringVar1, r8->unk138.unk4, STR_CONV_MODE_LEADING_ZEROS, 1); + StringExpandPlaceholders(gStringVar4, gText_StrVar1); + AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4); + + r7 += 14; + AddTextPrinterParameterized3(r8->unk138.unk82, 2, 2, r7, sBerryCrushTextColorTable[0], 0, gText_PressingSpeed); + + r6 = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0); + AddTextPrinterParameterized3(r8->unk138.unk82, 3, r6, r7, sBerryCrushTextColorTable[0], 0, gText_TimesPerSec); + + for (r10 = 0; r10 < 8; ++r10) + if (((u8)r8->unk16 >> (7 - r10)) & 1) + sp0C += *(r10 + gUnknown_846E450); // It's accessed in a different way here for unknown reason + ConvertIntToDecimalStringN(gStringVar1, r8->unk16 >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3); + ConvertIntToDecimalStringN(gStringVar2, sp0C / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2); + StringExpandPlaceholders(gStringVar4, gText_XDotY3); + r6 -= 38; + if (r8->unk25_1) + AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[5], 0, gStringVar4); + else + AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4); + + r7 += 14; + AddTextPrinterParameterized3(r8->unk138.unk82, 2, 2, r7, sBerryCrushTextColorTable[0], 0, gText_Silkiness); + + ConvertIntToDecimalStringN(gStringVar1, sp10->as_four_players.unk00.unk08, STR_CONV_MODE_RIGHT_ALIGN, 3); + StringExpandPlaceholders(gStringVar4, gText_Var1Percent); + r6 = 190 - (u8)GetStringWidth(2, gStringVar4, 0); + AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4); +} + +bool32 sub_814E644(struct BerryCrushGame * r4, struct BerryCrushGame_138 * r6) +{ + u8 r5; + struct WindowTemplate template; + + switch (r6->unk80) + { + case 0: + r5 = r4->unk9 - 2; + sub_814EB04(r6); + memcpy(&template, &gUnknown_846E428[r4->unk12 - 11], sizeof(struct WindowTemplate)); + if (r4->unk12 == 13) + template.height = gUnknown_846E448[1][r5]; + else + template.height = gUnknown_846E448[0][r5]; + r6->unk82 = AddWindow(&template); + break; + case 1: + PutWindowTilemap(r6->unk82); + FillWindowPixelBuffer(r6->unk82, PIXEL_FILL(0)); + break; + case 2: + TextWindow_SetStdFrame0_WithPal(r6->unk82, 0x21D, 0xD0); + DrawStdFrameWithCustomTileAndPalette(r6->unk82, 0, 541, 13); + break; + case 3: + r5 = r4->unk9 - 2; + switch (r4->unk12) + { + case 11: + sub_814DF44(r6->unk82, 22, 3, gText_PressesRankings); + sub_814DFA4(r4, 0, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->unk9 * 14); + r6->unk80 = 5; + return FALSE; + case 12: + sub_814DF44(r6->unk82, 22, 4, gUnknown_846F4B8[r4->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][7] + 3]); + sub_814DFA4(r4, 1, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->unk9 * 14); + r6->unk80 = 5; + return FALSE; + case 13: + sub_814DF44(r6->unk82, 24, 3, gText_CrushingResults); + sub_814DFA4(r4, 2, 0xC0, 0x10); + break; + } + break; + case 4: + sub_814E32C(r4); + break; + case 5: + CopyWindowToVram(r6->unk82, 3); + r6->unk80 = 0; + return TRUE; + } + ++r6->unk80; + return FALSE; +} + +void sub_814E80C(struct BerryCrushGame * r4) +{ + ClearStdWindowAndFrameToTransparent(r4->unk138.unk82, 1); + RemoveWindow(r4->unk138.unk82); + sub_814EBB0(r4); +} + +static void Task_ShowBerryCrushRankings(u8 taskId) +{ + u8 i = 0, j, xPos, yPos; + u32 score = 0; + s16 *data = gTasks[taskId].data; + u8 *str; + + switch (data[0]) + { + case 0: + data[1] = AddWindow(&gUnknown_846E3F0); + PutWindowTilemap(data[1]); + FillWindowPixelBuffer(data[1], PIXEL_FILL(0)); + TextWindow_SetStdFrame0_WithPal(data[1], 0x21D, 0xD0); + DrawStdFrameWithCustomTileAndPalette(data[1], 0, 0x21D, 0xD); + break; + case 1: + xPos = 96 - GetStringWidth(2, gText_BerryCrush2, -1) / 2u; + AddTextPrinterParameterized3( + data[1], + 2, + xPos, + 2, + sBerryCrushTextColorTable[3], + 0, + gText_BerryCrush2 + ); + xPos = 96 - GetStringWidth(2, gText_PressingSpeedRankings, -1) / 2u; + AddTextPrinterParameterized3( + data[1], + 2, + xPos, + 18, + sBerryCrushTextColorTable[3], + 0, + gText_PressingSpeedRankings + ); + yPos = 42; + for (i = 0; i < 4; ++i) + { + ConvertIntToDecimalStringN(gStringVar1, i + 2, STR_CONV_MODE_LEFT_ALIGN, 1); + StringExpandPlaceholders(gStringVar4, gText_Var1Players); + AddTextPrinterParameterized3( + data[1], + 2, + 4, + yPos, + sBerryCrushTextColorTable[0], + 0, + gStringVar4 + ); + for (j = 0; j < 8; ++j) + { + if (((data[i + 2] & 0xFF) >> (7 - j)) & 1) + score += gUnknown_846E450[j]; + } + ConvertIntToDecimalStringN(gStringVar1, (u16)data[i + 2] >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3); + ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2); + str = StringExpandPlaceholders(gStringVar4, gText_XDotY3); + *str++ = CHAR_SPACE; + StringCopy(str, gText_TimesPerSec); + xPos = 192 - (u8)GetStringWidth(3, gStringVar4, 0); + AddTextPrinterParameterized3( + data[1], + 3, + xPos, + yPos, + sBerryCrushTextColorTable[0], + 0, + gStringVar4 + ); + yPos += 14; + score = 0; + } + CopyWindowToVram(data[1], 3); + break; + case 2: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + break; + else + return; + case 3: + ClearStdWindowAndFrameToTransparent(data[1], 1); + ClearWindowTilemap(data[1]); + RemoveWindow(data[1]); + DestroyTask(taskId); + EnableBothScriptContexts(); + ScriptContext2_Disable(); + data[0] = 0; + return; + } + ++data[0]; +} + +void ShowBerryCrushRankings(void) +{ + u8 taskId; + + ScriptContext2_Enable(); + taskId = CreateTask(Task_ShowBerryCrushRankings, 0); + gTasks[taskId].data[2] = gSaveBlock2Ptr->berryCrush.berryCrushResults[0]; + gTasks[taskId].data[3] = gSaveBlock2Ptr->berryCrush.berryCrushResults[1]; + gTasks[taskId].data[4] = gSaveBlock2Ptr->berryCrush.berryCrushResults[2]; + gTasks[taskId].data[5] = gSaveBlock2Ptr->berryCrush.berryCrushResults[3]; +} + +static void sub_814EAD4(struct BerryCrushGame_138 * r4, u16 r1) +{ + sub_814DEC0(r4, r1); + DigitObjUtil_PrintNumOn(0, r4->unk4); + DigitObjUtil_PrintNumOn(1, r4->unk6); + DigitObjUtil_PrintNumOn(2, r4->unk8); +} + +void sub_814EB04(struct BerryCrushGame_138 * r0) +{ + r0->unk78[0]->invisible = TRUE; + r0->unk78[1]->invisible = TRUE; + DigitObjUtil_HideOrShow(2, 1); + DigitObjUtil_HideOrShow(1, 1); + DigitObjUtil_HideOrShow(0, 1); +} + +static void sub_814EB38(struct BerryCrushGame * r5) +{ + u8 r6; + + for (r6 = 0; r6 < r5->unk9; ++r6) + { + r5->unk138.unkC[r6] = &gUnknown_846F294[gUnknown_846F280[r5->unk9 - 2][r6]]; + r5->unk138.unk83[r6] = AddWindow(&gUnknown_846E3F8[r5->unk138.unkC[r6]->unk0]); + PutWindowTilemap(r5->unk138.unk83[r6]); + FillWindowPixelBuffer(r5->unk138.unk83[r6], 0); + } +} + +static void sub_814EBB0(struct BerryCrushGame * r6) +{ + u8 r7, r2; + u8 *r4; + + for (r7 = 0; r7 < r6->unk9; ++r7) + { + PutWindowTilemap(r6->unk138.unk83[r7]); + if (r7 == r6->unk8) + { + AddTextPrinterParameterized4( + r6->unk138.unk83[r7], + 2, + 36 - GetStringWidth(2, PLAYER_UNK14(r6, r7), 0) / 2u, + 1, + 0, + 0, + sBerryCrushTextColorTable[1], + 0, + PLAYER_UNK14(r6, r7) + ); + } + else + { + AddTextPrinterParameterized4( + r6->unk138.unk83[r7], + 2, + 36 - GetStringWidth(2, PLAYER_UNK14(r6, r7), 0) / 2u, + 1, + 0, + 0, + sBerryCrushTextColorTable[2], + 0, + PLAYER_UNK14(r6, r7) + ); + } + CopyWindowToVram(r6->unk138.unk83[r7], 3); + } + CopyBgTilemapBufferToVram(0); +} + +static void sub_814EC80(struct BerryCrushGame * r6) +{ + u8 r5 = 0; + const u32 *r0 = gUnknown_8EB0ADC; +#ifndef NONMATCHING // r4, r5, r6 register roulette + register u8 *r4 asm("r4") = gDecompressionBuffer; + register u32 r0_ asm("r0"); +#else + u8 *r4 = gDecompressionBuffer; + u32 r0_; +#endif + + LZ77UnCompWram(r0, r4); + for (; r5 < r6->unk9; ++r5) + { + r0_ = r6->unk138.unkC[r5]->unk0; + CopyToBgTilemapBufferRect( + 3, + &r4[r0_ * 40], + r6->unk138.unkC[r5]->unk1, + r6->unk138.unkC[r5]->unk2, + 10, + 2 + ); + } + CopyBgTilemapBufferToVram(3); +} + +static void sub_814ECE0(struct BerryCrushGame * r6) +{ + u8 r5 = 0; + u8 r2; + + r6->unk2A = -104; + r6->unk2C = 0; + gSpriteCoordOffsetX = 0; + gSpriteCoordOffsetY = -104; + for (; r5 < 4; ++r5) + LoadCompressedSpriteSheet(&gUnknown_846F2F8[r5]); + LoadSpritePalettes(gUnknown_846F320); + r2 = CreateSprite(&gUnknown_846F410, 120, 88, 5); + r6->unk138.unk20 = &gSprites[r2]; + r6->unk138.unk20->oam.priority = 3; + r6->unk138.unk20->coordOffsetEnabled = TRUE; + r6->unk138.unk20->animPaused = TRUE; + for (r5 = 0; r5 < r6->unk9; ++r5) + { + r2 = CreateSprite( + &gUnknown_846F428, + r6->unk138.unkC[r5]->unk4 + 120, + r6->unk138.unkC[r5]->unk6 + 32, + 0 + ); + r6->unk138.unk24[r5] = &gSprites[r2]; + r6->unk138.unk24[r5]->oam.priority = 1; + r6->unk138.unk24[r5]->invisible = TRUE; + r6->unk138.unk24[r5]->coordOffsetEnabled = TRUE; + r6->unk138.unk24[r5]->animPaused = TRUE; + } + for (r5 = 0; r5 < NELEMS(r6->unk138.unk4C); ++r5) + { + r2 = CreateSprite( + &gUnknown_846F440, + gUnknown_846F2D6[r5][0] + 120, + gUnknown_846F2D6[r5][1] + 136, + 6 + ); + r6->unk138.unk4C[r5] = &gSprites[r2]; + r6->unk138.unk4C[r5]->oam.priority = 3; + r6->unk138.unk4C[r5]->invisible = TRUE; + r6->unk138.unk4C[r5]->animPaused = TRUE; + r6->unk138.unk4C[r5]->data[0] = r5; + } + for (r5 = 0; r5 < NELEMS(r6->unk138.unk78); ++r5) + { + r2 = CreateSprite( + &gUnknown_846F458, + 24 * r5 + 176, + 8, + 0 + ); + r6->unk138.unk78[r5] = &gSprites[r2]; + r6->unk138.unk78[r5]->oam.priority = 0; + r6->unk138.unk78[r5]->invisible = FALSE; + r6->unk138.unk78[r5]->animPaused = FALSE; + } + DigitObjUtil_CreatePrinter(0, 0, &gUnknown_846F488[0]); + DigitObjUtil_CreatePrinter(1, 0, &gUnknown_846F488[1]); + DigitObjUtil_CreatePrinter(2, 0, &gUnknown_846F488[2]); + if (r6->unk12 == 1) + sub_814EB04(&r6->unk138); +} + +static void sub_814EF10(struct BerryCrushGame * r5) +{ + u8 r4 = 0; + + FreeSpriteTilesByTag(4); + FreeSpriteTilesByTag(3); + FreeSpriteTilesByTag(2); + FreeSpriteTilesByTag(1); + FreeSpritePaletteByTag(4); + FreeSpritePaletteByTag(2); + FreeSpritePaletteByTag(1); + for (; r4 < NELEMS(r5->unk138.unk78); ++r4) + DestroySprite(r5->unk138.unk78[r4]); + DigitObjUtil_DeletePrinter(2); + DigitObjUtil_DeletePrinter(1); + DigitObjUtil_DeletePrinter(0); + for (r4 = 0; r4 < NELEMS(r5->unk138.unk4C); ++r4) + DestroySprite(r5->unk138.unk4C[r4]); + for (r4 = 0; r4 < r5->unk9; ++r4) + DestroySprite(r5->unk138.unk24[r4]); + if (r5->unk138.unk20->inUse) + DestroySprite(r5->unk138.unk20); +} + +static void sub_814EFD0(struct Sprite * sprite) +{ + if (sprite->animEnded) + { + sprite->invisible = TRUE; + sprite->animPaused = TRUE; + } +} + +static void sub_814EFFC(struct Sprite * sprite) +{ + u8 r1 = 0; + SpriteCallback r5 = SpriteCallbackDummy; + + for (; r1 < NELEMS(sprite->data); ++r1) + sprite->data[r1] = 0; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->invisible = TRUE; + sprite->animPaused = TRUE; + sprite->callback = r5; +} + +static void sub_814F044(struct Sprite * sprite) +{ + s16 *r4 = sprite->data; + + r4[1] += r4[2]; + sprite->pos2.y += r4[1] >> 8; + if (r4[7] & 0x8000) + { + sprite->data[0] += r4[3]; + r4[4] += r4[5]; + sprite->pos2.x = Sin(r4[4] >> 7, r4[6]); + if (r4[7] & 0x8000 && r4[4] >> 7 > 126) + { + sprite->pos2.x = 0; + r4[7] &= 0x7FFF; + } + } + sprite->pos1.x = r4[0] >> 7; + if (sprite->pos1.y + sprite->pos2.y > (r4[7] & 0x7FFF)) + sprite->callback = sub_814EFFC; +} + +static void sub_814F0D8(struct Sprite * sprite) +{ + s16 *r7 = sprite->data; + s16 r4, r5; + s32 r2; + u32 r8 = 0; + + r2 = 640; + r7[1] = r2; + r7[2] = 32; + r7[7] = 168; + r4 = sprite->pos2.x * 128; + r5 = sub_80D8B40(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1); + sprite->data[0] = sprite->pos1.x << 7; + r7[3] = sub_80D8B40(7, r4, r5); + r2 = sub_80D8ABC(7, r5, 85); + r7[4] = r8; + r7[5] = sub_80D8B40(7, 0x3F80, r2); + r7[6] = sprite->pos2.x / 4; + r7[7] |= 0x8000; + sprite->pos2.y = r8; + sprite->pos2.x = r8; + sprite->callback = sub_814F044; + sprite->animPaused = FALSE; + sprite->invisible = FALSE; +} diff --git a/src/digit_obj_util.c b/src/digit_obj_util.c index ed762c3c3..82af5dcab 100644 --- a/src/digit_obj_util.c +++ b/src/digit_obj_util.c @@ -65,6 +65,10 @@ static const u8 sTilesPerImage[4][4] = } }; +const u16 gUnknown_8479668[] = INCBIN_U16("graphics/misc/unk_8479688.gbapal"); +const u32 gUnknown_8479688[] = INCBIN_U32("graphics/misc/unk_8479688.4bpp.lz"); +const u32 gUnknown_8479748[] = INCBIN_U32("graphics/misc/unk_8479748.4bpp.lz"); + // code bool32 DigitObjUtil_Init(u32 count) { @@ -125,19 +129,19 @@ bool32 DigitObjUtil_CreatePrinter(u32 id, s32 num, const struct DigitObjUtilTemp if (sOamWork->array[id].firstOamId == 0xFF) return FALSE; - sOamWork->array[id].tileStart = GetSpriteTileStartByTag(template->spriteSheet->tag); + sOamWork->array[id].tileStart = GetSpriteTileStartByTag(template->spriteSheet.uncompressed->tag); if (sOamWork->array[id].tileStart == 0xFFFF) { - if (template->spriteSheet->size != 0) + if (template->spriteSheet.uncompressed->size != 0) { - sOamWork->array[id].tileStart = LoadSpriteSheet(template->spriteSheet); + sOamWork->array[id].tileStart = LoadSpriteSheet(template->spriteSheet.uncompressed); } else { struct CompressedSpriteSheet compObjectPic; - compObjectPic = *(struct CompressedSpriteSheet*)(template->spriteSheet); - compObjectPic.size = GetDecompressedDataSize(template->spriteSheet->data); + compObjectPic = *template->spriteSheet.compressed; + compObjectPic.size = GetDecompressedDataSize((const void *)template->spriteSheet.compressed->data); sOamWork->array[id].tileStart = LoadCompressedSpriteSheet(&compObjectPic); } @@ -158,7 +162,7 @@ bool32 DigitObjUtil_CreatePrinter(u32 id, s32 num, const struct DigitObjUtilTemp sOamWork->array[id].priority = template->priority; sOamWork->array[id].xDelta = template->xDelta; sOamWork->array[id].tilesPerImage = GetTilesPerImage(template->shape, template->size); - sOamWork->array[id].tileTag = template->spriteSheet->tag; + sOamWork->array[id].tileTag = template->spriteSheet.uncompressed->tag; sOamWork->array[id].palTag = template->spritePal->tag; sOamWork->array[id].isActive = TRUE; diff --git a/src/dodrio_berry_picking.c b/src/dodrio_berry_picking.c index 1860f1917..36dc3fdd2 100644 --- a/src/dodrio_berry_picking.c +++ b/src/dodrio_berry_picking.c @@ -32,6 +32,128 @@ /*static*/ void nullsub_98(void); // const rom data + +// Large chunk of data +/*static*/ const struct BgTemplate sUnknown_847565C_Unref_Dupe[] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 2, + .mapBaseIndex = 12, + .screenSize = 1, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 2, + .mapBaseIndex = 14, + .screenSize = 1, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 3, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, +}; + +// Unknown unreferenced data, feel free to remove. +/*static*/ const u32 sUnused_Unref_Dupe[] = {255, 0}; + +/*static*/ const struct WindowTemplate sUnknown_8475674_Unref_Dupe[] = +{ + { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 28, + .height = 3, + .paletteNum = 13, + .baseBlock = 0x13, + }, + { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 6, + .width = 28, + .height = 13, + .paletteNum = 13, + .baseBlock = 0x67, + } +}; + +/*static*/ const struct WindowTemplate sUnknown_8475684_Unref_Dupe = +{ + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 6, + .width = 28, + .height = 7, + .paletteNum = 13, + .baseBlock = 0x67, +}; + +/*static*/ const struct WindowTemplate sUnknown_847568C_Unref_Dupe[] = +{ + { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 8, + .width = 19, + .height = 3, + .paletteNum = 13, + .baseBlock = 0x13, + }, + { + .bg = 0, + .tilemapLeft = 22, + .tilemapTop = 7, + .width = 6, + .height = 4, + .paletteNum = 13, + .baseBlock = 0x4C, + } +}; + +/*static*/ const struct WindowTemplate sUnknown_847569C_Unref_Dupe = +{ + .bg = 0, + .tilemapLeft = 4, + .tilemapTop = 6, + .width = 22, + .height = 5, + .paletteNum = 13, + .baseBlock = 0x13, +}; + +/*static*/ const struct WindowTemplate sUnknown_84756A4_Unref_Dupe = +{ + .bg = 0, + .tilemapLeft = 5, + .tilemapTop = 8, + .width = 19, + .height = 3, + .paletteNum = 13, + .baseBlock = 0x13, +}; + /*static*/ const u8 sUnknown_8471F50[5][5][11] = { { diff --git a/src/field_effect.c b/src/field_effect.c index b28063626..49b48ed93 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -446,7 +446,7 @@ static void FieldEffectScript_LoadFadedPal(const u8 **script) LoadSpritePalette(spritePalette); if (idx == 0xFF) sub_8083598(IndexOfSpritePaletteTag(spritePalette->tag)); - sub_807AA8C(IndexOfSpritePaletteTag(spritePalette->tag)); + UpdateSpritePaletteWithWeather(IndexOfSpritePaletteTag(spritePalette->tag)); *script += sizeof(u32); } @@ -1604,7 +1604,7 @@ static bool8 waterfall_4_wait_player_move_probably(struct Task * task, struct Ob { if (!ObjectEventClearHeldMovementIfFinished(playerObj)) return FALSE; - if (MetatileBehavior_IsWaterfall(playerObj->mapobj_unk_1E)) + if (MetatileBehavior_IsWaterfall(playerObj->currentMetatileBehavior)) { task->data[0] = 3; return TRUE; @@ -1664,7 +1664,7 @@ static bool8 dive_3_unknown(struct Task * task) PlayerGetDestCoords(&pos.x, &pos.y); if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) { - dive_warp(&pos, gObjectEvents[gPlayerAvatar.objectEventId].mapobj_unk_1E); + dive_warp(&pos, gObjectEvents[gPlayerAvatar.objectEventId].currentMetatileBehavior); DestroyTask(FindTaskIdByFunc(Task_Dive)); FieldEffectActiveListRemove(FLDEFF_USE_DIVE); } @@ -2904,7 +2904,7 @@ static void UseSurfEffect_1(struct Task * task) gPlayerAvatar.preventStep = TRUE; SetPlayerAvatarStateMask(8); PlayerGetDestCoords(&task->data[1], &task->data[2]); - MoveCoords(gObjectEvents[gPlayerAvatar.objectEventId].placeholder18, &task->data[1], &task->data[2]); + MoveCoords(gObjectEvents[gPlayerAvatar.objectEventId].movementDirection, &task->data[1], &task->data[2]); task->data[0]++; } @@ -2940,11 +2940,11 @@ static void UseSurfEffect_4(struct Task * task) objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2)); ObjectEventClearHeldMovementIfFinished(objectEvent); - ObjectEventSetHeldMovement(objectEvent, sub_80641C0(objectEvent->placeholder18)); + ObjectEventSetHeldMovement(objectEvent, sub_80641C0(objectEvent->movementDirection)); gFieldEffectArguments[0] = task->data[1]; gFieldEffectArguments[1] = task->data[2]; gFieldEffectArguments[2] = gPlayerAvatar.objectEventId; - objectEvent->mapobj_unk_1A = FieldEffectStart(FLDEFF_SURF_BLOB); + objectEvent->fieldEffectSpriteId = FieldEffectStart(FLDEFF_SURF_BLOB); task->data[0]++; } } @@ -2957,8 +2957,8 @@ static void UseSurfEffect_5(struct Task * task) { gPlayerAvatar.preventStep = FALSE; gPlayerAvatar.flags &= 0xdf; - ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(objectEvent->placeholder18)); - sub_80DC44C(objectEvent->mapobj_unk_1A, 1); + ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(objectEvent->movementDirection)); + sub_80DC44C(objectEvent->fieldEffectSpriteId, 1); UnfreezeObjectEvents(); ScriptContext2_Disable(); FieldEffectActiveListRemove(FLDEFF_USE_SURF); @@ -3151,8 +3151,8 @@ static void UseFlyEffect_3(struct Task * task) struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; if (task->data[15] & 0x08) { - sub_80DC44C(objectEvent->mapobj_unk_1A, 2); - sub_80DC478(objectEvent->mapobj_unk_1A, 0); + sub_80DC44C(objectEvent->fieldEffectSpriteId, 2); + sub_80DC478(objectEvent->fieldEffectSpriteId, 0); } task->data[1] = sub_8087168(); task->data[0]++; @@ -3435,7 +3435,7 @@ static void FlyInEffect_1(struct Task * task) SetPlayerAvatarStateMask(0x01); if (task->data[15] & 0x08) { - sub_80DC44C(objectEvent->mapobj_unk_1A, 0); + sub_80DC44C(objectEvent->fieldEffectSpriteId, 0); } ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2)); CameraObjectReset2(); @@ -3549,7 +3549,7 @@ static void FlyInEffect_7(struct Task * task) if (task->data[15] & 0x08) { state = 2; - sub_80DC44C(objectEvent->mapobj_unk_1A, 1); + sub_80DC44C(objectEvent->fieldEffectSpriteId, 1); } ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(state)); ObjectEventTurn(objectEvent, DIR_SOUTH); diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c new file mode 100644 index 000000000..e7ede9896 --- /dev/null +++ b/src/field_effect_helpers.c @@ -0,0 +1,1411 @@ +#include "global.h" +#include "event_object_movement.h" +#include "field_camera.h" +#include "field_effect.h" +#include "field_weather.h" +#include "fieldmap.h" +#include "metatile_behavior.h" +#include "sound.h" +#include "sprite.h" +#include "constants/field_effects.h" +#include "constants/songs.h" + +#define OBJ_EVENT_PAL_TAG_NONE 0x11FF // duplicate of define in event_object_movement.c + +static void UpdateObjectReflectionSprite(struct Sprite * sprite); +static void LoadObjectReflectionPalette(struct ObjectEvent * objectEvent, struct Sprite * sprite); +static void LoadObjectHighBridgeReflectionPalette(struct ObjectEvent * objectEvent, u8 paletteNum); +static void LoadObjectRegularReflectionPalette(struct ObjectEvent * objectEvent, u8 paletteNum); +static void sub_80DCD48(struct Sprite * sprite, u8 z, u8 offset); +static void FadeFootprintsTireTracks_Step0(struct Sprite * sprite); +static void FadeFootprintsTireTracks_Step1(struct Sprite * sprite); +static void UpdateFeetInFlowingWaterFieldEffect(struct Sprite * sprite); +static void UpdateAshFieldEffect_Step0(struct Sprite * sprite); +static void UpdateAshFieldEffect_Step1(struct Sprite * sprite); +static void UpdateAshFieldEffect_Step2(struct Sprite * sprite); +static void SynchroniseSurfAnim(struct ObjectEvent * objectEvent, struct Sprite * sprite); +static void sub_80DC588(struct ObjectEvent * objectEvent, struct Sprite * sprite); +static void CreateBobbingEffect(struct ObjectEvent * objectEvent, struct Sprite * linkedSprite, struct Sprite * sprite); +static void sub_80DC700(struct Sprite * sprite); +static u32 ShowDisguiseFieldEffect(u8 fldEff, u8 templateIdx, u8 paletteNum); + +void SetUpReflection(struct ObjectEvent * objectEvent, struct Sprite * sprite, bool8 stillReflection) +{ + struct Sprite * reflectionSprite; + + reflectionSprite = &gSprites[CreateCopySpriteAt(sprite, sprite->pos1.x, sprite->pos1.y, 0x98)]; + reflectionSprite->callback = UpdateObjectReflectionSprite; + reflectionSprite->oam.priority = 3; + reflectionSprite->oam.paletteNum = gReflectionEffectPaletteMap[reflectionSprite->oam.paletteNum]; + reflectionSprite->usingSheet = TRUE; + reflectionSprite->anims = gDummySpriteAnimTable; + StartSpriteAnim(reflectionSprite, 0); + reflectionSprite->affineAnims = gDummySpriteAffineAnimTable; + reflectionSprite->affineAnimBeginning = TRUE; + reflectionSprite->subspriteMode = SUBSPRITES_OFF; + reflectionSprite->data[0] = sprite->data[0]; + reflectionSprite->data[1] = objectEvent->localId; + reflectionSprite->data[7] = stillReflection; + LoadObjectReflectionPalette(objectEvent, reflectionSprite); + + if (!stillReflection) + reflectionSprite->oam.affineMode = ST_OAM_AFFINE_NORMAL; +} + +static s16 GetReflectionVerticalOffset(struct ObjectEvent * objectEvent) +{ + return GetObjectEventGraphicsInfo(objectEvent->graphicsId)->height - 2; +} + +static void LoadObjectReflectionPalette(struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + u8 bridgeType; + u16 bridgeReflectionVerticalOffsets[] = { 12, 28, 44 }; + sprite->data[2] = 0; + if (!GetObjectEventGraphicsInfo(objectEvent->graphicsId)->disableReflectionPaletteLoad && ((bridgeType = MetatileBehavior_GetBridgeType(objectEvent->previousMetatileBehavior)) || (bridgeType = MetatileBehavior_GetBridgeType(objectEvent->currentMetatileBehavior)))) + { + sprite->data[2] = bridgeReflectionVerticalOffsets[bridgeType - 1]; + LoadObjectHighBridgeReflectionPalette(objectEvent, sprite->oam.paletteNum); + } + else + { + LoadObjectRegularReflectionPalette(objectEvent, sprite->oam.paletteNum); + } +} + +static void LoadObjectRegularReflectionPalette(struct ObjectEvent * objectEvent, u8 paletteIndex) +{ + const struct ObjectEventGraphicsInfo * graphicsInfo; + + graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId); + if (graphicsInfo->paletteTag2 != OBJ_EVENT_PAL_TAG_NONE) + { + if (graphicsInfo->paletteSlot == 0) + { + LoadPlayerObjectReflectionPalette(graphicsInfo->paletteTag1, paletteIndex); + } + else if (graphicsInfo->paletteSlot == 10) + { + LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, paletteIndex); + } + else + { + PatchObjectPalette(GetObjectPaletteTag(paletteIndex), paletteIndex); + } + UpdateSpritePaletteWithWeather(paletteIndex); + } +} + +// When walking on a bridge high above water (Route 120), the reflection is a solid dark blue color. +// This is so the sprite blends in with the dark water metatile underneath the bridge. +static void LoadObjectHighBridgeReflectionPalette(struct ObjectEvent * objectEvent, u8 paletteNum) +{ + const struct ObjectEventGraphicsInfo * graphicsInfo; + + graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId); + if (graphicsInfo->paletteTag2 != OBJ_EVENT_PAL_TAG_NONE) + { + PatchObjectPalette(graphicsInfo->paletteTag2, paletteNum); + UpdateSpritePaletteWithWeather(paletteNum); + } +} + +static void UpdateObjectReflectionSprite(struct Sprite * reflectionSprite) +{ + struct ObjectEvent * objectEvent; + struct Sprite * mainSprite; + + objectEvent = &gObjectEvents[reflectionSprite->data[0]]; + mainSprite = &gSprites[objectEvent->spriteId]; + if (!objectEvent->active || !objectEvent->hasReflection || objectEvent->localId != reflectionSprite->data[1]) + { + reflectionSprite->inUse = FALSE; + } + else + { + reflectionSprite->oam.paletteNum = gReflectionEffectPaletteMap[mainSprite->oam.paletteNum]; + reflectionSprite->oam.shape = mainSprite->oam.shape; + reflectionSprite->oam.size = mainSprite->oam.size; + reflectionSprite->oam.matrixNum = mainSprite->oam.matrixNum | ST_OAM_VFLIP; + reflectionSprite->oam.tileNum = mainSprite->oam.tileNum; + reflectionSprite->subspriteTables = mainSprite->subspriteTables; + reflectionSprite->subspriteTableNum = mainSprite->subspriteTableNum; + reflectionSprite->invisible = mainSprite->invisible; + reflectionSprite->pos1.x = mainSprite->pos1.x; + // reflectionSprite->data[2] holds an additional vertical offset, used by the high bridges on Route 120 + reflectionSprite->pos1.y = mainSprite->pos1.y + GetReflectionVerticalOffset(objectEvent) + reflectionSprite->data[2]; + reflectionSprite->centerToCornerVecX = mainSprite->centerToCornerVecX; + reflectionSprite->centerToCornerVecY = mainSprite->centerToCornerVecY; + reflectionSprite->pos2.x = mainSprite->pos2.x; + reflectionSprite->pos2.y = -mainSprite->pos2.y; + reflectionSprite->coordOffsetEnabled = mainSprite->coordOffsetEnabled; + +/* + if (objectEvent->hideReflection == TRUE) + reflectionSprite->invisible = TRUE; +*/ + + // Check if the reflection is not still. + if (reflectionSprite->data[7] == FALSE) + { + // Sets the reflection sprite's rot/scale matrix to the appropriate + // matrix based on whether or not the main sprite is horizontally flipped. + // If the sprite is facing to the east, then it is flipped, and its matrixNum is 8. + reflectionSprite->oam.matrixNum = 0; + if (mainSprite->oam.matrixNum & ST_OAM_HFLIP) + reflectionSprite->oam.matrixNum = 1; + } + } +} + +extern const struct SpriteTemplate * const gFieldEffectObjectTemplatePointers[]; + +u8 CreateWarpArrowSprite(void) +{ + u8 spriteId; + struct Sprite * sprite; + + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[8], 0, 0, 0x52); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + sprite->invisible = TRUE; + } + return spriteId; +} + +void SetSpriteInvisible(u8 spriteId) +{ + gSprites[spriteId].invisible = TRUE; +} + +void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y) +{ + s16 x2; + s16 y2; + struct Sprite * sprite; + + sprite = &gSprites[spriteId]; + if (sprite->invisible || sprite->data[0] != x || sprite->data[1] != y) + { + SetSpritePosToMapCoords(x, y, &x2, &y2); + sprite = &gSprites[spriteId]; + sprite->pos1.x = x2 + 8; + sprite->pos1.y = y2 + 8; + sprite->invisible = FALSE; + sprite->data[0] = x; + sprite->data[1] = y; + StartSpriteAnim(sprite, direction - 1); + } +} + +const u8 gShadowEffectTemplateIds[] = { + 0, + 1, + 2, + 3 +}; + +const u16 gShadowVerticalOffsets[] = { + 4, + 4, + 4, + 16 +}; + +u32 FldEff_Shadow(void) +{ + u8 objectEventId; + const struct ObjectEventGraphicsInfo * graphicsInfo; + u8 spriteId; + + objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + graphicsInfo = GetObjectEventGraphicsInfo(gObjectEvents[objectEventId].graphicsId); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[gShadowEffectTemplateIds[graphicsInfo->shadowSize]], 0, 0, 0x94); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].coordOffsetEnabled = TRUE; + gSprites[spriteId].data[0] = gFieldEffectArguments[0]; + gSprites[spriteId].data[1] = gFieldEffectArguments[1]; + gSprites[spriteId].data[2] = gFieldEffectArguments[2]; + gSprites[spriteId].data[3] = (graphicsInfo->height >> 1) - gShadowVerticalOffsets[graphicsInfo->shadowSize]; + } + return 0; +} + +void UpdateShadowFieldEffect(struct Sprite * sprite) +{ + u8 objectEventId; + struct ObjectEvent * objectEvent; + struct Sprite * linkedSprite; + + if (TryGetObjectEventIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &objectEventId)) + { + FieldEffectStop(sprite, FLDEFF_SHADOW); + } + else + { + objectEvent = &gObjectEvents[objectEventId]; + linkedSprite = &gSprites[objectEvent->spriteId]; + sprite->oam.priority = linkedSprite->oam.priority; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = linkedSprite->pos1.y + sprite->data[3]; + if (!objectEvent->active || !objectEvent->hasShadow + || MetatileBehavior_IsTallGrass(objectEvent->currentMetatileBehavior) + || MetatileBehavior_IsSurfable(objectEvent->currentMetatileBehavior) + || MetatileBehavior_IsSurfable(objectEvent->previousMetatileBehavior) + || MetatileBehavior_IsReflective(objectEvent->currentMetatileBehavior) + || MetatileBehavior_IsReflective(objectEvent->previousMetatileBehavior)) + { + FieldEffectStop(sprite, FLDEFF_SHADOW); + } + } +} + +u32 FldEff_TallGrass(void) +{ + s16 x; + s16 y; + u8 spriteId; + struct Sprite * sprite; + + x = gFieldEffectArguments[0]; + y = gFieldEffectArguments[1]; + sub_8063BC4(&x, &y, 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[4], x, y, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = gFieldEffectArguments[0]; + sprite->data[2] = gFieldEffectArguments[1]; + sprite->data[3] = gFieldEffectArguments[4]; + sprite->data[4] = gFieldEffectArguments[5]; + sprite->data[5] = gFieldEffectArguments[6]; + if (gFieldEffectArguments[7]) + { + SeekSpriteAnim(sprite, 4); + } + } + return 0; +} + +void UpdateTallGrassFieldEffect(struct Sprite * sprite) +{ + u8 mapNum; + u8 mapGroup; + u8 metatileBehavior; + u8 localId; + u8 objectEventId; + struct ObjectEvent * objectEvent; + + mapNum = sprite->data[5] >> 8; + mapGroup = sprite->data[5]; + if (gCamera.active && (gSaveBlock1Ptr->location.mapNum != mapNum || gSaveBlock1Ptr->location.mapGroup != mapGroup)) + { + sprite->data[1] -= gCamera.x; + sprite->data[2] -= gCamera.y; + sprite->data[5] = ((u8)gSaveBlock1Ptr->location.mapNum << 8) | (u8)gSaveBlock1Ptr->location.mapGroup; + } + localId = sprite->data[3] >> 8; + mapNum = sprite->data[3]; + mapGroup = sprite->data[4]; + metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data[1], sprite->data[2]); + if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId) || !MetatileBehavior_IsTallGrass_2(metatileBehavior) || (sprite->data[7] && sprite->animEnded)) + { + FieldEffectStop(sprite, FLDEFF_TALL_GRASS); + } + else + { + objectEvent = &gObjectEvents[objectEventId]; + if ((objectEvent->currentCoords.x != sprite->data[1] || objectEvent->currentCoords.y != sprite->data[2]) && (objectEvent->previousCoords.x != sprite->data[1] || objectEvent->previousCoords.y != sprite->data[2])) + sprite->data[7] = TRUE; + + // This variable is misused. + metatileBehavior = 0; + if (sprite->animCmdIndex == 0) + metatileBehavior = 4; + + UpdateObjectEventSpriteVisibility(sprite, FALSE); + sub_80DCD48(sprite, sprite->data[0], metatileBehavior); + } +} + +u32 FldEff_JumpTallGrass(void) +{ + u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[10], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = 12; + } + return 0; +} + +u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) +{ + struct Sprite * sprite; + u8 i; + + for (i = 0; i < MAX_SPRITES; i++) + { + if (gSprites[i].inUse) + { + sprite = &gSprites[i]; + if (sprite->callback == UpdateTallGrassFieldEffect && (x == sprite->data[1] && y == sprite->data[2]) && (localId == (sprite->data[3] >> 8) && mapNum == (sprite->data[3] & 0xFF) && mapGroup == sprite->data[4])) + return i; + } + } + + return MAX_SPRITES; +} + +u32 FldEff_LongGrass(void) +{ + s16 x; + s16 y; + u8 spriteId; + struct Sprite * sprite; + + x = gFieldEffectArguments[0]; + y = gFieldEffectArguments[1]; + sub_8063BC4(&x, &y, 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = ZCoordToPriority(gFieldEffectArguments[2]); + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = gFieldEffectArguments[0]; + sprite->data[2] = gFieldEffectArguments[1]; + sprite->data[3] = gFieldEffectArguments[4]; + sprite->data[4] = gFieldEffectArguments[5]; + sprite->data[5] = gFieldEffectArguments[6]; + if (gFieldEffectArguments[7]) + { + SeekSpriteAnim(sprite, 6); + } + } + return 0; +} + +void UpdateLongGrassFieldEffect(struct Sprite * sprite) +{ + u8 mapNum; + u8 mapGroup; + u8 metatileBehavior; + u8 localId; + u8 objectEventId; + struct ObjectEvent * objectEvent; + + mapNum = sprite->data[5] >> 8; + mapGroup = sprite->data[5]; + if (gCamera.active && (gSaveBlock1Ptr->location.mapNum != mapNum || gSaveBlock1Ptr->location.mapGroup != mapGroup)) + { + sprite->data[1] -= gCamera.x; + sprite->data[2] -= gCamera.y; + sprite->data[5] = ((u8)gSaveBlock1Ptr->location.mapNum << 8) | (u8)gSaveBlock1Ptr->location.mapGroup; + } + localId = sprite->data[3] >> 8; + mapNum = sprite->data[3]; + mapGroup = sprite->data[4]; + metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data[1], sprite->data[2]); + if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId) || !MetatileBehavior_IsLongGrass(metatileBehavior) || (sprite->data[7] && sprite->animEnded)) + { + FieldEffectStop(sprite, FLDEFF_LONG_GRASS); + } + else + { + objectEvent = &gObjectEvents[objectEventId]; + if ((objectEvent->currentCoords.x != sprite->data[1] || objectEvent->currentCoords.y != sprite->data[2]) && (objectEvent->previousCoords.x != sprite->data[1] || objectEvent->previousCoords.y != sprite->data[2])) + { + sprite->data[7] = TRUE; + } + UpdateObjectEventSpriteVisibility(sprite, FALSE); + sub_80DCD48(sprite, sprite->data[0], 0); + } +} + +u32 FldEff_JumpLongGrass(void) +{ + u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[16], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = 18; + } + return 0; +} + +u32 FldEff_ShortGrass(void) +{ + u8 objectEventId; + struct ObjectEvent * objectEvent; + u8 spriteId; + struct Sprite * sprite; + + objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + objectEvent = &gObjectEvents[objectEventId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[30], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &(gSprites[spriteId]); + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gSprites[objectEvent->spriteId].oam.priority; + sprite->data[0] = gFieldEffectArguments[0]; + sprite->data[1] = gFieldEffectArguments[1]; + sprite->data[2] = gFieldEffectArguments[2]; + sprite->data[3] = gSprites[objectEvent->spriteId].pos1.x; + sprite->data[4] = gSprites[objectEvent->spriteId].pos1.y; + } + return 0; +} + +void UpdateShortGrassFieldEffect(struct Sprite * sprite) +{ + u8 objectEventId; + s16 x; + s16 y; + const struct ObjectEventGraphicsInfo * graphicsInfo; + struct Sprite * linkedSprite; + + if (TryGetObjectEventIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &objectEventId) || !gObjectEvents[objectEventId].inShortGrass) + { + FieldEffectStop(sprite, FLDEFF_SHORT_GRASS); + } + else + { + graphicsInfo = GetObjectEventGraphicsInfo(gObjectEvents[objectEventId].graphicsId); + linkedSprite = &gSprites[gObjectEvents[objectEventId].spriteId]; + y = linkedSprite->pos1.y; + x = linkedSprite->pos1.x; + if (x != sprite->data[3] || y != sprite->data[4]) + { + sprite->data[3] = x; + sprite->data[4] = y; + if (sprite->animEnded) + { + StartSpriteAnim(sprite, 0); + } + } + sprite->pos1.x = x; + sprite->pos1.y = y; + sprite->pos2.y = (graphicsInfo->height >> 1) - 8; + sprite->subpriority = linkedSprite->subpriority - 1; + sprite->oam.priority = linkedSprite->oam.priority; + UpdateObjectEventSpriteVisibility(sprite, linkedSprite->invisible); + } +} + +u32 FldEff_SandFootprints(void) +{ + u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[11], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[7] = FLDEFF_SAND_FOOTPRINTS; + StartSpriteAnim(sprite, gFieldEffectArguments[4]); + } + return 0; +} + +u32 FldEff_DeepSandFootprints(void) +{ + u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[23], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[7] = FLDEFF_DEEP_SAND_FOOTPRINTS; + StartSpriteAnim(sprite, gFieldEffectArguments[4]); + } + return spriteId; +} + +u32 FldEff_BikeTireTracks(void) +{ + u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[27], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[7] = FLDEFF_BIKE_TIRE_TRACKS; + StartSpriteAnim(sprite, gFieldEffectArguments[4]); + } + return spriteId; +} + +void (*const gFadeFootprintsTireTracksFuncs[])(struct Sprite * sprite) = { + FadeFootprintsTireTracks_Step0, + FadeFootprintsTireTracks_Step1 +}; + +void UpdateFootprintsTireTracksFieldEffect(struct Sprite * sprite) +{ + gFadeFootprintsTireTracksFuncs[sprite->data[0]](sprite); +} + +static void FadeFootprintsTireTracks_Step0(struct Sprite * sprite) +{ + // Wait 40 frames before the flickering starts. + if (++sprite->data[1] > 40) + sprite->data[0] = 1; + + UpdateObjectEventSpriteVisibility(sprite, FALSE); +} + +static void FadeFootprintsTireTracks_Step1(struct Sprite * sprite) +{ + sprite->invisible ^= 1; + sprite->data[1]++; + UpdateObjectEventSpriteVisibility(sprite, sprite->invisible); + if (sprite->data[1] > 56) + { + FieldEffectStop(sprite, sprite->data[7]); + } +} + +u32 FldEff_Splash(void) +{ + u8 objectEventId; + struct ObjectEvent * objectEvent; + u8 spriteId; + struct Sprite * sprite; + const struct ObjectEventGraphicsInfo * graphicsInfo; + struct Sprite * linkedSprite; + + objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + objectEvent = &gObjectEvents[objectEventId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId); + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + linkedSprite = &gSprites[objectEvent->spriteId]; + sprite->oam.priority = linkedSprite->oam.priority; + sprite->data[0] = gFieldEffectArguments[0]; + sprite->data[1] = gFieldEffectArguments[1]; + sprite->data[2] = gFieldEffectArguments[2]; + sprite->pos2.y = (graphicsInfo->height >> 1) - 4; + PlaySE(SE_MIZU); + } + return 0; +} + +void UpdateSplashFieldEffect(struct Sprite * sprite) +{ + u8 objectEventId; + + if (sprite->animEnded || TryGetObjectEventIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &objectEventId)) + { + FieldEffectStop(sprite, FLDEFF_SPLASH); + } + else + { + sprite->pos1.x = gSprites[gObjectEvents[objectEventId].spriteId].pos1.x; + sprite->pos1.y = gSprites[gObjectEvents[objectEventId].spriteId].pos1.y; + UpdateObjectEventSpriteVisibility(sprite, FALSE); + } +} + +u32 FldEff_JumpSmallSplash(void) +{ + u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[14], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = FLDEFF_JUMP_SMALL_SPLASH; + } + return 0; +} + +u32 FldEff_JumpBigSplash(void) +{ + u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[12], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = FLDEFF_JUMP_BIG_SPLASH; + } + return 0; +} + +u32 FldEff_FeetInFlowingWater(void) +{ + u8 objectEventId; + struct ObjectEvent * objectEvent; + u8 spriteId; + struct Sprite * sprite; + const struct ObjectEventGraphicsInfo * graphicsInfo; + + objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + objectEvent = &gObjectEvents[objectEventId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId); + sprite = &gSprites[spriteId]; + sprite->callback = UpdateFeetInFlowingWaterFieldEffect; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gSprites[objectEvent->spriteId].oam.priority; + sprite->data[0] = gFieldEffectArguments[0]; + sprite->data[1] = gFieldEffectArguments[1]; + sprite->data[2] = gFieldEffectArguments[2]; + sprite->data[3] = -1; + sprite->data[4] = -1; + sprite->pos2.y = (graphicsInfo->height >> 1) - 4; + StartSpriteAnim(sprite, 1); + } + return 0; +} + +static void UpdateFeetInFlowingWaterFieldEffect(struct Sprite * sprite) +{ + u8 objectEventId; + struct Sprite * linkedSprite; + struct ObjectEvent * objectEvent; + + if (TryGetObjectEventIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &objectEventId) || !gObjectEvents[objectEventId].inShallowFlowingWater) + { + FieldEffectStop(sprite, FLDEFF_FEET_IN_FLOWING_WATER); + } + else + { + objectEvent = &gObjectEvents[objectEventId]; + linkedSprite = &gSprites[objectEvent->spriteId]; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = linkedSprite->pos1.y; + sprite->subpriority = linkedSprite->subpriority; + UpdateObjectEventSpriteVisibility(sprite, FALSE); + if (objectEvent->currentCoords.x != sprite->data[3] || objectEvent->currentCoords.y != sprite->data[4]) + { + sprite->data[3] = objectEvent->currentCoords.x; + sprite->data[4] = objectEvent->currentCoords.y; + if (!sprite->invisible) + { + PlaySE(SE_MIZU); + } + } + } +} + +u32 FldEff_Ripple(void) +{ + u8 spriteId; + struct Sprite * sprite; + + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[5], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = FLDEFF_RIPPLE; + } + return 0; +} + +u32 FldEff_HotSpringsWater(void) +{ + u8 objectEventId; + struct ObjectEvent * objectEvent; + u8 spriteId; + struct Sprite * sprite; + + objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + objectEvent = &gObjectEvents[objectEventId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[31], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gSprites[objectEvent->spriteId].oam.priority; + sprite->data[0] = gFieldEffectArguments[0]; + sprite->data[1] = gFieldEffectArguments[1]; + sprite->data[2] = gFieldEffectArguments[2]; + sprite->data[3] = gSprites[objectEvent->spriteId].pos1.x; + sprite->data[4] = gSprites[objectEvent->spriteId].pos1.y; + } + return 0; +} + +void UpdateHotSpringsWaterFieldEffect(struct Sprite * sprite) +{ + u8 objectEventId; + const struct ObjectEventGraphicsInfo * graphicsInfo; + struct Sprite * linkedSprite; + + if (TryGetObjectEventIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &objectEventId) || !gObjectEvents[objectEventId].inHotSprings) + { + FieldEffectStop(sprite, FLDEFF_HOT_SPRINGS_WATER); + } + else + { + graphicsInfo = GetObjectEventGraphicsInfo(gObjectEvents[objectEventId].graphicsId); + linkedSprite = &gSprites[gObjectEvents[objectEventId].spriteId]; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = (graphicsInfo->height >> 1) + linkedSprite->pos1.y - 8; + sprite->subpriority = linkedSprite->subpriority - 1; + UpdateObjectEventSpriteVisibility(sprite, FALSE); + } +} + +u32 FldEff_Unknown19(void) +{ + u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[17], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = FLDEFF_UNKNOWN_19; + } + return 0; +} + +u32 FldEff_Unknown20(void) +{ + u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[18], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = FLDEFF_UNKNOWN_20; + } + return 0; +} + +u32 FldEff_Unknown21(void) +{ + u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[19], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = FLDEFF_UNKNOWN_21; + } + return 0; +} + +u32 FldEff_Unknown22(void) +{ + u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[20], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = FLDEFF_UNKNOWN_22; + } + return 0; +} + +void StartAshFieldEffect(s16 x, s16 y, u16 metatileId, s16 d) +{ + gFieldEffectArguments[0] = x; + gFieldEffectArguments[1] = y; + gFieldEffectArguments[2] = 0x52; + gFieldEffectArguments[3] = 1; + gFieldEffectArguments[4] = metatileId; + gFieldEffectArguments[5] = d; + FieldEffectStart(FLDEFF_ASH); +} + +u32 FldEff_Ash(void) +{ + s16 x; + s16 y; + u8 spriteId; + struct Sprite * sprite; + + x = gFieldEffectArguments[0]; + y = gFieldEffectArguments[1]; + sub_8063BC4(&x, &y, 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[6], x, y, gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[1] = gFieldEffectArguments[0]; + sprite->data[2] = gFieldEffectArguments[1]; + sprite->data[3] = gFieldEffectArguments[4]; + sprite->data[4] = gFieldEffectArguments[5]; + } + return 0; +} + +void (*const gAshFieldEffectFuncs[])(struct Sprite * sprite) = { + UpdateAshFieldEffect_Step0, + UpdateAshFieldEffect_Step1, + UpdateAshFieldEffect_Step2 +}; + +void UpdateAshFieldEffect(struct Sprite * sprite) +{ + gAshFieldEffectFuncs[sprite->data[0]](sprite); +} + +static void UpdateAshFieldEffect_Step0(struct Sprite * sprite) +{ + sprite->invisible = TRUE; + sprite->animPaused = TRUE; + if (--sprite->data[4] == 0) + sprite->data[0] = 1; +} + +static void UpdateAshFieldEffect_Step1(struct Sprite * sprite) +{ + sprite->invisible = FALSE; + sprite->animPaused = FALSE; + MapGridSetMetatileIdAt(sprite->data[1], sprite->data[2], sprite->data[3]); + CurrentMapDrawMetatileAt(sprite->data[1], sprite->data[2]); + gObjectEvents[gPlayerAvatar.objectEventId].triggerGroundEffectsOnMove = TRUE; + sprite->data[0] = 2; +} + +static void UpdateAshFieldEffect_Step2(struct Sprite * sprite) +{ + UpdateObjectEventSpriteVisibility(sprite, FALSE); + if (sprite->animEnded) + FieldEffectStop(sprite, FLDEFF_ASH); +} + +u32 FldEff_SurfBlob(void) +{ + u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[7], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x96); + if (spriteId !=MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.paletteNum = 0; + sprite->data[2] = gFieldEffectArguments[2]; + sprite->data[3] = 0; + sprite->data[6] = -1; + sprite->data[7] = -1; + } + FieldEffectActiveListRemove(FLDEFF_SURF_BLOB); + return spriteId; +} + +void sub_80DC44C(u8 spriteId, u8 value) +{ + gSprites[spriteId].data[0] = (gSprites[spriteId].data[0] & ~0xF) | (value & 0xF); +} + +void sub_80DC478(u8 spriteId, u8 value) +{ + gSprites[spriteId].data[0] = (gSprites[spriteId].data[0] & ~0xF0) | ((value & 0xF) << 4); +} + +void sub_80DC4A4(u8 spriteId, u8 value, s16 data1) +{ + gSprites[spriteId].data[0] = (gSprites[spriteId].data[0] & ~0xF00) | ((value & 0xF) << 8); + gSprites[spriteId].data[1] = data1; +} + +static u8 sub_80DC4D8(struct Sprite * sprite) +{ + return sprite->data[0] & 0xF; +} + +static u8 sub_80DC4E0(struct Sprite * sprite) +{ + return (sprite->data[0] & 0xF0) >> 4; +} + +static u8 sub_80DC4EC(struct Sprite * sprite) +{ + return (sprite->data[0] & 0xF00) >> 8; +} + +void UpdateSurfBlobFieldEffect(struct Sprite * sprite) +{ + struct ObjectEvent * objectEvent; + struct Sprite * linkedSprite; + + objectEvent = &gObjectEvents[sprite->data[2]]; + linkedSprite = &gSprites[objectEvent->spriteId]; + SynchroniseSurfAnim(objectEvent, sprite); + sub_80DC588(objectEvent, sprite); + CreateBobbingEffect(objectEvent, linkedSprite, sprite); + sprite->oam.priority = linkedSprite->oam.priority; +} + +static void SynchroniseSurfAnim(struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + u8 surfBlobDirectionAnims[] = { + [DIR_NONE] = 0, + [DIR_SOUTH] = 0, + [DIR_NORTH] = 1, + [DIR_WEST] = 2, + [DIR_EAST] = 3 + }; + + if (sub_80DC4E0(sprite) == 0) + StartSpriteAnimIfDifferent(sprite, surfBlobDirectionAnims[objectEvent->movementDirection]); +} + +void sub_80DC588(struct ObjectEvent * objectEvent, struct Sprite * sprite) +{ + u8 i; + s16 x = objectEvent->currentCoords.x; + s16 y = objectEvent->currentCoords.y; + s32 spriteY = sprite->pos2.y; + + if (spriteY == 0 && (x != sprite->data[6] || y != sprite->data[7])) + { + sprite->data[5] = spriteY; + sprite->data[6] = x; + sprite->data[7] = y; + for (i = DIR_SOUTH; i <= DIR_EAST; i++, x = sprite->data[6], y = sprite->data[7]) + { + MoveCoords(i, &x, &y); + if (MapGridGetZCoordAt(x, y) == 3) + { + sprite->data[5]++; + break; + } + } + } +} + +static void CreateBobbingEffect(struct ObjectEvent * objectEvent, struct Sprite * linkedSprite, struct Sprite * sprite) +{ + u16 unk_83FECFA[] = {7, 15}; + u8 v0 = sub_80DC4D8(sprite); + if (v0 != 0) + { + if (((u16)(++ sprite->data[4]) & unk_83FECFA[sprite->data[5]]) == 0) + { + sprite->pos2.y += sprite->data[3]; + } + if ((sprite->data[4] & 0x1F) == 0) + { + sprite->data[3] = -sprite->data[3]; + } + if (v0 != 2) + { + if (sub_80DC4EC(sprite) == 0) + linkedSprite->pos2.y = sprite->pos2.y; + else + linkedSprite->pos2.y = sprite->data[1] + sprite->pos2.y; + if (sprite->animCmdIndex != 0) + linkedSprite->pos2.y++; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = linkedSprite->pos1.y + 8; + } + } +} + +u8 sub_80DC6B0(u8 oldSpriteId) +{ + u8 spriteId; + struct Sprite * sprite; + + spriteId = CreateSpriteAtEnd(&gDummySpriteTemplate, 0, 0, -1); + sprite = &gSprites[spriteId]; + sprite->callback = sub_80DC700; + sprite->invisible = TRUE; + sprite->data[0] = oldSpriteId; + sprite->data[1] = 1; + return spriteId; +} + +static void sub_80DC700(struct Sprite * sprite) +{ + struct Sprite * oldSprite; + + oldSprite = &gSprites[sprite->data[0]]; + if (((sprite->data[2]++) & 0x03) == 0) + { + oldSprite->pos2.y += sprite->data[1]; + } + if ((sprite->data[2] & 0x0F) == 0) + { + sprite->data[1] = -sprite->data[1]; + } +} + +u32 FldEff_Dust(void) +{ + u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[9], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data[0] = gFieldEffectArguments[2]; + sprite->data[1] = 10; + } + return 0; +} + +u32 FldEff_SandPile(void) +{ + u8 objectEventId; + struct ObjectEvent * objectEvent; + u8 spriteId; + struct Sprite * sprite; + const struct ObjectEventGraphicsInfo * graphicsInfo; + + objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + objectEvent = &gObjectEvents[objectEventId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[29], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId); + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gSprites[objectEvent->spriteId].oam.priority; + sprite->data[0] = gFieldEffectArguments[0]; + sprite->data[1] = gFieldEffectArguments[1]; + sprite->data[2] = gFieldEffectArguments[2]; + sprite->data[3] = gSprites[objectEvent->spriteId].pos1.x; + sprite->data[4] = gSprites[objectEvent->spriteId].pos1.y; + sprite->pos2.y = (graphicsInfo->height >> 1) - 2; + SeekSpriteAnim(sprite, 2); + } + return 0; +} + +void UpdateSandPileFieldEffect(struct Sprite * sprite) +{ + u8 objectEventId; + s16 x; + s16 y; + + if (TryGetObjectEventIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &objectEventId) || !gObjectEvents[objectEventId].inSandPile) + { + FieldEffectStop(sprite, FLDEFF_SAND_PILE); + } + else + { + y = gSprites[gObjectEvents[objectEventId].spriteId].pos1.y; + x = gSprites[gObjectEvents[objectEventId].spriteId].pos1.x; + if (x != sprite->data[3] || y != sprite->data[4]) + { + sprite->data[3] = x; + sprite->data[4] = y; + if (sprite->animEnded) + { + StartSpriteAnim(sprite, 0); + } + } + sprite->pos1.x = x; + sprite->pos1.y = y; + sprite->subpriority = gSprites[gObjectEvents[objectEventId].spriteId].subpriority; + UpdateObjectEventSpriteVisibility(sprite, FALSE); + } +} + +u32 FldEff_Bubbles(void) +{ + u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[34], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = 1; + } + return 0; +} + +void UpdateBubblesFieldEffect(struct Sprite * sprite) +{ + sprite->data[0] += 0x80; + sprite->data[0] &= 0x100; + sprite->pos1.y -= sprite->data[0] >> 8; + UpdateObjectEventSpriteVisibility(sprite, FALSE); + if (sprite->invisible || sprite->animEnded) + { + FieldEffectStop(sprite, FLDEFF_BUBBLES); + } +} + +u32 FldEff_BerryTreeGrowthSparkle(void) +{ + /*u8 spriteId; + struct Sprite * sprite; + + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 4); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->oam.paletteNum = 5; + sprite->data[0] = FLDEFF_BERRY_TREE_GROWTH_SPARKLE; + }*/ + return 0; +} + +u32 ShowTreeDisguiseFieldEffect(void) +{ + return ShowDisguiseFieldEffect(FLDEFF_TREE_DISGUISE, 24, 4); +} + +u32 ShowMountainDisguiseFieldEffect(void) +{ + return ShowDisguiseFieldEffect(FLDEFF_MOUNTAIN_DISGUISE, 25, 3); +} + +u32 ShowSandDisguiseFieldEffect(void) +{ + return ShowDisguiseFieldEffect(FLDEFF_SAND_DISGUISE, 28, 2); +} + +static u32 ShowDisguiseFieldEffect(u8 fldEff, u8 templateIdx, u8 paletteNum) +{ + u8 spriteId; + struct Sprite * sprite; + + if (TryGetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &spriteId)) + { + FieldEffectActiveListRemove(fldEff); + return MAX_SPRITES; + } + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[templateIdx], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled++; + sprite->oam.paletteNum = paletteNum; + sprite->data[1] = fldEff; + sprite->data[2] = gFieldEffectArguments[0]; + sprite->data[3] = gFieldEffectArguments[1]; + sprite->data[4] = gFieldEffectArguments[2]; + } + return spriteId; +} + +void UpdateDisguiseFieldEffect(struct Sprite * sprite) +{ + u8 objectEventId; + const struct ObjectEventGraphicsInfo * graphicsInfo; + struct Sprite * linkedSprite; + + if (TryGetObjectEventIdByLocalIdAndMap(sprite->data[2], sprite->data[3], sprite->data[4], &objectEventId)) + { + FieldEffectStop(sprite, sprite->data[1]); + } + + graphicsInfo = GetObjectEventGraphicsInfo(gObjectEvents[objectEventId].graphicsId); + linkedSprite = &gSprites[gObjectEvents[objectEventId].spriteId]; + sprite->invisible = linkedSprite->invisible; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = (graphicsInfo->height >> 1) + linkedSprite->pos1.y - 16; + sprite->subpriority = linkedSprite->subpriority - 1; + if (sprite->data[0] == 1) + { + sprite->data[0]++; + StartSpriteAnim(sprite, 1); + } + if (sprite->data[0] == 2 && sprite->animEnded) + { + sprite->data[7] = 1; + } + if (sprite->data[0] == 3) + { + FieldEffectStop(sprite, sprite->data[1]); + } +} + +void sub_80DCBB8(struct ObjectEvent * objectEvent) +{ + if (objectEvent->directionSequenceIndex == 1) + { + gSprites[objectEvent->fieldEffectSpriteId].data[0]++; + } +} + +bool8 sub_80DCBE0(struct ObjectEvent * objectEvent) +{ + struct Sprite * sprite; + + if (objectEvent->directionSequenceIndex == 2) + { + return TRUE; + } + if (objectEvent->directionSequenceIndex == 0) + { + return TRUE; + } + sprite = &gSprites[objectEvent->fieldEffectSpriteId]; + if (sprite->data[7]) + { + objectEvent->directionSequenceIndex = 2; + sprite->data[0]++; + return TRUE; + } + return FALSE; +} + +u32 FldEff_Sparkle(void) +{ + u8 spriteId; + + gFieldEffectArguments[0] += 7; + gFieldEffectArguments[1] += 7; + sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[35], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].oam.priority = gFieldEffectArguments[2]; + gSprites[spriteId].coordOffsetEnabled = TRUE; + } + return 0; +} + +void UpdateSparkleFieldEffect(struct Sprite * sprite) +{ + if (sprite->data[0] == 0) + { + if (sprite->animEnded) + { + sprite->invisible = TRUE; + sprite->data[0]++; + } + + if (sprite->data[0] == 0) + return; + } + + if (++sprite->data[1] > 34) + FieldEffectStop(sprite, FLDEFF_SPARKLE); +} + +void sub_80DCCE0(struct Sprite * sprite) +{ + if (sprite->animEnded) + { + FieldEffectStop(sprite, sprite->data[1]); + } + else + { + UpdateObjectEventSpriteVisibility(sprite, FALSE); + SetObjectSubpriorityByZCoord(sprite->data[0], sprite, 0); + } +} + +void WaitFieldEffectSpriteAnim(struct Sprite * sprite) +{ + if (sprite->animEnded) + FieldEffectStop(sprite, sprite->data[0]); + else + UpdateObjectEventSpriteVisibility(sprite, FALSE); +} + +static void sub_80DCD48(struct Sprite * sprite, u8 z, u8 offset) +{ + u8 i; + s16 var, xhi, lyhi, yhi, ylo; + const struct ObjectEventGraphicsInfo * graphicsInfo; // Unused Variable + struct Sprite * linkedSprite; + + SetObjectSubpriorityByZCoord(z, sprite, offset); + for (i = 0; i < OBJECT_EVENTS_COUNT; i++) + { + struct ObjectEvent * objectEvent = &gObjectEvents[i]; + if (objectEvent->active) + { + graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId); + linkedSprite = &gSprites[objectEvent->spriteId]; + xhi = sprite->pos1.x + sprite->centerToCornerVecX; + var = sprite->pos1.x - sprite->centerToCornerVecX; + if (xhi < linkedSprite->pos1.x && var > linkedSprite->pos1.x) + { + lyhi = linkedSprite->pos1.y + linkedSprite->centerToCornerVecY; + var = linkedSprite->pos1.y; + ylo = sprite->pos1.y - sprite->centerToCornerVecY; + yhi = ylo + linkedSprite->centerToCornerVecY; + if ((lyhi < yhi || lyhi < ylo) && var > yhi && sprite->subpriority <= linkedSprite->subpriority) + { + sprite->subpriority = linkedSprite->subpriority + 2; + break; + } + } + } + } +} diff --git a/src/pokemon_jump_4.c b/src/pokemon_jump_4.c index d1c049e7a..c125734a3 100644 --- a/src/pokemon_jump_4.c +++ b/src/pokemon_jump_4.c @@ -766,7 +766,7 @@ static void sub_814A9C8(void) ptr->xDelta = 8; ptr->x = 108; ptr->y = 6; - ptr->spriteSheet = (void*) &gUnknown_846D960; + ptr->spriteSheet.compressed = &gUnknown_846D960; ptr->spritePal = &gUnknown_846D968; DigitObjUtil_Init(2); diff --git a/src/quest_log_objects.c b/src/quest_log_objects.c index 5676c20fc..7d8300cd7 100644 --- a/src/quest_log_objects.c +++ b/src/quest_log_objects.c @@ -39,8 +39,8 @@ void SetQuestLogObjectEventsData(struct QuestLog * questLog) questLog->unk_008[i].x = gObjectEvents[i].currentCoords.x; questLog->unk_008[i].y = gObjectEvents[i].currentCoords.y; questLog->unk_008[i].trainerRange_berryTreeId = gObjectEvents[i].trainerRange_berryTreeId; - questLog->unk_008[i].mapobj_unk_1F = gObjectEvents[i].mapobj_unk_1F; - questLog->unk_008[i].mapobj_unk_21 = gObjectEvents[i].mapobj_unk_21; + questLog->unk_008[i].previousMetatileBehavior = gObjectEvents[i].previousMetatileBehavior; + questLog->unk_008[i].directionSequenceIndex = gObjectEvents[i].directionSequenceIndex; questLog->unk_008[i].animId = gObjectEvents[i].animId; } } @@ -83,8 +83,8 @@ void sub_815A1F8(const struct QuestLog * questLog, const struct ObjectEventTempl gObjectEvents[i].currentCoords.x = questLogObjectEvents[i].x; gObjectEvents[i].currentCoords.y = questLogObjectEvents[i].y; gObjectEvents[i].trainerRange_berryTreeId = questLogObjectEvents[i].trainerRange_berryTreeId; - gObjectEvents[i].mapobj_unk_1F = questLogObjectEvents[i].mapobj_unk_1F; - gObjectEvents[i].mapobj_unk_21 = questLogObjectEvents[i].mapobj_unk_21; + gObjectEvents[i].previousMetatileBehavior = questLogObjectEvents[i].previousMetatileBehavior; + gObjectEvents[i].directionSequenceIndex = questLogObjectEvents[i].directionSequenceIndex; gObjectEvents[i].animId = questLogObjectEvents[i].animId; for (j = 0; j < 0x40; j++) @@ -98,28 +98,28 @@ void sub_815A1F8(const struct QuestLog * questLog, const struct ObjectEventTempl } } - gObjectEvents[i].mapobj_unk_1E = MapGridGetMetatileBehaviorAt(gObjectEvents[i].currentCoords.x, gObjectEvents[i].currentCoords.y); - if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x), (s16)(gObjectEvents[i].currentCoords.y))) + gObjectEvents[i].currentMetatileBehavior = MapGridGetMetatileBehaviorAt(gObjectEvents[i].currentCoords.x, gObjectEvents[i].currentCoords.y); + if (gObjectEvents[i].previousMetatileBehavior == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x), (s16)(gObjectEvents[i].currentCoords.y))) { gObjectEvents[i].previousCoords.x = gObjectEvents[i].currentCoords.x; gObjectEvents[i].previousCoords.y = gObjectEvents[i].currentCoords.y; } - else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x - 1), (s16)(gObjectEvents[i].currentCoords.y))) + else if (gObjectEvents[i].previousMetatileBehavior == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x - 1), (s16)(gObjectEvents[i].currentCoords.y))) { gObjectEvents[i].previousCoords.x = gObjectEvents[i].currentCoords.x - 1; gObjectEvents[i].previousCoords.y = gObjectEvents[i].currentCoords.y; } - else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x + 1), (s16)(gObjectEvents[i].currentCoords.y))) + else if (gObjectEvents[i].previousMetatileBehavior == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x + 1), (s16)(gObjectEvents[i].currentCoords.y))) { gObjectEvents[i].previousCoords.x = gObjectEvents[i].currentCoords.x + 1; gObjectEvents[i].previousCoords.y = gObjectEvents[i].currentCoords.y; } - else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x), (s16)(gObjectEvents[i].currentCoords.y - 1))) + else if (gObjectEvents[i].previousMetatileBehavior == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x), (s16)(gObjectEvents[i].currentCoords.y - 1))) { gObjectEvents[i].previousCoords.x = gObjectEvents[i].currentCoords.x; gObjectEvents[i].previousCoords.y = gObjectEvents[i].currentCoords.y - 1; } - else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x), (s16)(gObjectEvents[i].currentCoords.y + 1))) + else if (gObjectEvents[i].previousMetatileBehavior == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].currentCoords.x), (s16)(gObjectEvents[i].currentCoords.y + 1))) { gObjectEvents[i].previousCoords.x = gObjectEvents[i].currentCoords.x; gObjectEvents[i].previousCoords.y = gObjectEvents[i].currentCoords.y + 1; @@ -140,7 +140,7 @@ void sub_815A540(void) { struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; SetPlayerAvatarTransitionFlags(0x01); - DestroySprite(&gSprites[objectEvent->mapobj_unk_1A]); + DestroySprite(&gSprites[objectEvent->fieldEffectSpriteId]); } } } diff --git a/src/quest_log_player.c b/src/quest_log_player.c index ccf0565fb..b57e3930c 100644 --- a/src/quest_log_player.c +++ b/src/quest_log_player.c @@ -58,7 +58,7 @@ static void sub_81504A8(void) { struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(0)); - ObjectEventTurn(objectEvent, objectEvent->placeholder18); + ObjectEventTurn(objectEvent, objectEvent->movementDirection); SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ON_FOOT); } @@ -66,7 +66,7 @@ static void sub_81504E8(void) { struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(1)); - ObjectEventTurn(objectEvent, objectEvent->placeholder18); + ObjectEventTurn(objectEvent, objectEvent->movementDirection); SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_MACH_BIKE); sub_80BD620(0, 0); } @@ -125,7 +125,7 @@ static void sub_81505C4(u8 taskId) sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(0)); else sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2)); - ObjectEventTurn(objectEvent, objectEvent->placeholder18); + ObjectEventTurn(objectEvent, objectEvent->movementDirection); sprite->pos2.x = 0; sprite->pos2.y = 0; ScriptContext2_Disable(); @@ -143,13 +143,13 @@ static void sub_8150708(void) if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)) { sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2)); - ObjectEventTurn(objectEvent, objectEvent->placeholder18); + ObjectEventTurn(objectEvent, objectEvent->movementDirection); SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING); gFieldEffectArguments[0] = objectEvent->currentCoords.x; gFieldEffectArguments[1] = objectEvent->currentCoords.y; gFieldEffectArguments[2] = gPlayerAvatar.objectEventId; fieldEffectId = FieldEffectStart(FLDEFF_SURF_BLOB); - objectEvent->mapobj_unk_1A = fieldEffectId; + objectEvent->fieldEffectSpriteId = fieldEffectId; sub_80DC44C(fieldEffectId, 1); } } |