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-rw-r--r--src/berry.c169
-rw-r--r--src/heal_location.c137
-rw-r--r--src/prof_pc.c108
-rw-r--r--src/text_window_graphics.c58
4 files changed, 418 insertions, 54 deletions
diff --git a/src/berry.c b/src/berry.c
new file mode 100644
index 000000000..5cbcd4e90
--- /dev/null
+++ b/src/berry.c
@@ -0,0 +1,169 @@
+#include "global.h"
+#include "berry.h"
+#include "text.h"
+#include "constants/items.h"
+
+extern const struct Berry sBerries[];
+
+#define ENIGMA_BERRY_STRUCT ({const struct Berry2 *berries = (const struct Berry2 *)sBerries;berries[ITEM_ENIGMA_BERRY - ITEM_CHERI_BERRY];})
+
+void sub_809C718(void)
+{
+ s32 i;
+
+ gSaveBlock1Ptr->enigmaBerry.berry = ENIGMA_BERRY_STRUCT;
+ for (i = 0; i < 18; i++)
+ gSaveBlock1Ptr->enigmaBerry.itemEffect[i] = 0;
+ gSaveBlock1Ptr->enigmaBerry.holdEffect = 0;
+ gSaveBlock1Ptr->enigmaBerry.holdEffectParam = 0;
+ gSaveBlock1Ptr->enigmaBerry.checksum = GetEnigmaBerryChecksum(&gSaveBlock1Ptr->enigmaBerry);
+}
+
+void sub_809C794(void)
+{
+ CpuFill16(0, &gSaveBlock1Ptr->enigmaBerry, sizeof(gSaveBlock1Ptr->enigmaBerry));
+ sub_809C718();
+}
+
+#ifdef NONMATCHING
+void SetEnigmaBerry(u8 * berry)
+{
+ struct EnigmaBerry * enigmaBerry;
+
+ sub_809C794();
+
+ {
+ const struct Berry2 * src = (const struct Berry2 *)berry;
+ struct Berry2 * dest = &gSaveBlock1Ptr->enigmaBerry.berry;
+ *dest = *src;
+ }
+
+ enigmaBerry = &gSaveBlock1Ptr->enigmaBerry;
+ {
+ s32 i = 0;
+ u8 * dest = gSaveBlock1Ptr->enigmaBerry.itemEffect;
+ const u8 * src = berry + 0x516;
+
+ for (i = 0; i < 18; i++) dest[i] = src[i];
+ }
+ enigmaBerry->holdEffect = berry[0x528];
+ enigmaBerry->holdEffectParam = berry[0x529];
+ enigmaBerry->checksum = GetEnigmaBerryChecksum(enigmaBerry);
+}
+#else
+NAKED
+void SetEnigmaBerry(u8 * berry)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tadds r4, r0, 0\n"
+ "\tbl sub_809C794\n"
+ "\tadds r5, r4, 0\n"
+ "\tldr r0, _0809C824 @ =gSaveBlock1Ptr\n"
+ "\tldr r2, [r0]\n"
+ "\tldr r0, _0809C828 @ =0x000030ec\n"
+ "\tadds r4, r2, r0\n"
+ "\tadds r1, r4, 0\n"
+ "\tadds r0, r5, 0\n"
+ "\tldm r0!, {r3,r6,r7}\n"
+ "\tstm r1!, {r3,r6,r7}\n"
+ "\tldm r0!, {r3,r6,r7}\n"
+ "\tstm r1!, {r3,r6,r7}\n"
+ "\tldr r0, [r0]\n"
+ "\tstr r0, [r1]\n"
+ "\tmovs r3, 0\n"
+ "\tldr r0, _0809C82C @ =0x00003108\n"
+ "\tadds r6, r2, r0\n"
+ "\tldr r1, _0809C830 @ =0x00000516\n"
+ "\tadds r2, r5, r1\n"
+ "_0809C7F0:\n"
+ "\tadds r0, r6, r3\n"
+ "\tadds r1, r2, r3\n"
+ "\tldrb r1, [r1]\n"
+ "\tstrb r1, [r0]\n"
+ "\tadds r3, 0x1\n"
+ "\tcmp r3, 0x11\n"
+ "\tble _0809C7F0\n"
+ "\tmovs r3, 0xA5\n"
+ "\tlsls r3, 3\n"
+ "\tadds r0, r5, r3\n"
+ "\tldrb r0, [r0]\n"
+ "\tadds r1, r4, 0\n"
+ "\tadds r1, 0x2E\n"
+ "\tstrb r0, [r1]\n"
+ "\tldr r6, _0809C834 @ =0x00000529\n"
+ "\tadds r0, r5, r6\n"
+ "\tldrb r0, [r0]\n"
+ "\tadds r1, 0x1\n"
+ "\tstrb r0, [r1]\n"
+ "\tadds r0, r4, 0\n"
+ "\tbl GetEnigmaBerryChecksum\n"
+ "\tstr r0, [r4, 0x30]\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r0}\n"
+ "\tbx r0\n"
+ "\t.align 2, 0\n"
+ "_0809C824: .4byte gSaveBlock1Ptr\n"
+ "_0809C828: .4byte 0x000030ec\n"
+ "_0809C82C: .4byte 0x00003108\n"
+ "_0809C830: .4byte 0x00000516\n"
+ "_0809C834: .4byte 0x00000529");
+}
+#endif
+
+u32 GetEnigmaBerryChecksum(struct EnigmaBerry * enigmaBerry)
+{
+ const u8 * src = (const u8 *)enigmaBerry;
+ u32 result = 0;
+ u32 i;
+
+ for (i = 0; i < offsetof(struct EnigmaBerry, checksum); i++)
+ result += src[i];
+
+ return result;
+}
+
+bool32 IsEnigmaBerryValid(void)
+{
+ if (gSaveBlock1Ptr->enigmaBerry.berry.stageDuration == 0)
+ return FALSE;
+ if (gSaveBlock1Ptr->enigmaBerry.berry.maxYield == 0)
+ return FALSE;
+ if (GetEnigmaBerryChecksum(&gSaveBlock1Ptr->enigmaBerry) != gSaveBlock1Ptr->enigmaBerry.checksum)
+ return FALSE;
+
+ return TRUE;
+}
+
+const struct Berry * sub_809C8A0(u8 berryIdx)
+{
+ if (berryIdx == ITEM_ENIGMA_BERRY - ITEM_CHERI_BERRY + 1 && IsEnigmaBerryValid())
+ return (struct Berry *)&gSaveBlock1Ptr->enigmaBerry.berry;
+
+ if (berryIdx == 0 || berryIdx > ITEM_ENIGMA_BERRY - ITEM_CHERI_BERRY + 1)
+ berryIdx = 1;
+
+ return &sBerries[berryIdx - 1];
+}
+
+u8 ItemIdToBerryType(u16 itemId)
+{
+ if (itemId - ITEM_CHERI_BERRY < 0 || itemId - ITEM_CHERI_BERRY > ITEM_ENIGMA_BERRY - ITEM_CHERI_BERRY)
+ return 1;
+
+ return itemId - ITEM_CHERI_BERRY + 1;
+}
+
+u16 BerryTypeToItemId(u16 berryType)
+{
+ if (berryType - 1 < 0 || berryType - 1 > ITEM_ENIGMA_BERRY - ITEM_CHERI_BERRY)
+ return ITEM_CHERI_BERRY;
+
+ return berryType + ITEM_CHERI_BERRY - 1;
+}
+
+void GetBerryNameByBerryType(u8 berryType, u8 * dest)
+{
+ const struct Berry * berry = sub_809C8A0(berryType);
+ memcpy(dest, berry->name, 6);
+ dest[6] = EOS;
+}
diff --git a/src/heal_location.c b/src/heal_location.c
index 574c126e2..9756f0951 100644
--- a/src/heal_location.c
+++ b/src/heal_location.c
@@ -5,56 +5,85 @@
#include "constants/maps.h"
#include "constants/spawn_points.h"
-void sub_80BFE00(u32 healLocationIdx);
+void SetBlackoutRespawnHealerNpcAsLastTalked(u32 healLocationIdx);
+// This array defines the fly points for unlocked spawns.
static const struct HealLocation sSpawnPoints[] = {
- {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0x06, 0x08},
- {MAP_GROUP(VIRIDIAN_CITY), MAP_NUM(VIRIDIAN_CITY), 0x1a, 0x1b},
- {MAP_GROUP(PEWTER_CITY), MAP_NUM(PEWTER_CITY), 0x11, 0x1a},
- {MAP_GROUP(CERULEAN_CITY), MAP_NUM(CERULEAN_CITY), 0x16, 0x14},
- {MAP_GROUP(LAVENDER_TOWN), MAP_NUM(LAVENDER_TOWN), 0x06, 0x06},
- {MAP_GROUP(VERMILION_CITY), MAP_NUM(VERMILION_CITY), 0x0f, 0x07},
- {MAP_GROUP(CELADON_CITY), MAP_NUM(CELADON_CITY), 0x30, 0x0c},
- {MAP_GROUP(FUCHSIA_CITY), MAP_NUM(FUCHSIA_CITY), 0x19, 0x20},
- {MAP_GROUP(CINNABAR_ISLAND), MAP_NUM(CINNABAR_ISLAND), 0x0e, 0x0c},
- {MAP_GROUP(INDIGO_PLATEAU_EXTERIOR), MAP_NUM(INDIGO_PLATEAU_EXTERIOR), 0x0b, 0x07},
- {MAP_GROUP(SAFFRON_CITY_DUPLICATE), MAP_NUM(SAFFRON_CITY_DUPLICATE), 0x18, 0x27},
- {MAP_GROUP(ROUTE4), MAP_NUM(ROUTE4), 0x0c, 0x06},
- {MAP_GROUP(ROUTE10), MAP_NUM(ROUTE10), 0x0d, 0x15},
- {MAP_GROUP(ONE_ISLAND), MAP_NUM(ONE_ISLAND), 0x0e, 0x06},
- {MAP_GROUP(TWO_ISLAND), MAP_NUM(TWO_ISLAND), 0x15, 0x08},
- {MAP_GROUP(THREE_ISLAND), MAP_NUM(THREE_ISLAND), 0x0e, 0x1c},
- {MAP_GROUP(FOUR_ISLAND), MAP_NUM(FOUR_ISLAND), 0x12, 0x15},
- {MAP_GROUP(FIVE_ISLAND), MAP_NUM(FIVE_ISLAND), 0x12, 0x07},
- {MAP_GROUP(SEVEN_ISLAND), MAP_NUM(SEVEN_ISLAND), 0x0c, 0x04},
- {MAP_GROUP(SIX_ISLAND), MAP_NUM(SIX_ISLAND), 0x0b, 0x0c},
+ [SPAWN_PALLET_TOWN - 1] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0x06, 0x08},
+ [SPAWN_VIRIDIAN_CITY - 1] = {MAP_GROUP(VIRIDIAN_CITY), MAP_NUM(VIRIDIAN_CITY), 0x1a, 0x1b},
+ [SPAWN_PEWTER_CITY - 1] = {MAP_GROUP(PEWTER_CITY), MAP_NUM(PEWTER_CITY), 0x11, 0x1a},
+ [SPAWN_CERULEAN_CITY - 1] = {MAP_GROUP(CERULEAN_CITY), MAP_NUM(CERULEAN_CITY), 0x16, 0x14},
+ [SPAWN_LAVENDER_TOWN - 1] = {MAP_GROUP(LAVENDER_TOWN), MAP_NUM(LAVENDER_TOWN), 0x06, 0x06},
+ [SPAWN_VERMILION_CITY - 1] = {MAP_GROUP(VERMILION_CITY), MAP_NUM(VERMILION_CITY), 0x0f, 0x07},
+ [SPAWN_CELADON_CITY - 1] = {MAP_GROUP(CELADON_CITY), MAP_NUM(CELADON_CITY), 0x30, 0x0c},
+ [SPAWN_FUCHSIA_CITY - 1] = {MAP_GROUP(FUCHSIA_CITY), MAP_NUM(FUCHSIA_CITY), 0x19, 0x20},
+ [SPAWN_CINNABAR_ISLAND - 1] = {MAP_GROUP(CINNABAR_ISLAND), MAP_NUM(CINNABAR_ISLAND), 0x0e, 0x0c},
+ [SPAWN_INDIGO_PLATEAU - 1] = {MAP_GROUP(INDIGO_PLATEAU_EXTERIOR), MAP_NUM(INDIGO_PLATEAU_EXTERIOR), 0x0b, 0x07},
+ [SPAWN_SAFFRON_CITY - 1] = {MAP_GROUP(SAFFRON_CITY_DUPLICATE), MAP_NUM(SAFFRON_CITY_DUPLICATE), 0x18, 0x27},
+ [SPAWN_ROUTE4 - 1] = {MAP_GROUP(ROUTE4), MAP_NUM(ROUTE4), 0x0c, 0x06},
+ [SPAWN_ROUTE10 - 1] = {MAP_GROUP(ROUTE10), MAP_NUM(ROUTE10), 0x0d, 0x15},
+ [SPAWN_ONE_ISLAND - 1] = {MAP_GROUP(ONE_ISLAND), MAP_NUM(ONE_ISLAND), 0x0e, 0x06},
+ [SPAWN_TWO_ISLAND - 1] = {MAP_GROUP(TWO_ISLAND), MAP_NUM(TWO_ISLAND), 0x15, 0x08},
+ [SPAWN_THREE_ISLAND - 1] = {MAP_GROUP(THREE_ISLAND), MAP_NUM(THREE_ISLAND), 0x0e, 0x1c},
+ [SPAWN_FOUR_ISLAND - 1] = {MAP_GROUP(FOUR_ISLAND), MAP_NUM(FOUR_ISLAND), 0x12, 0x15},
+ [SPAWN_FIVE_ISLAND - 1] = {MAP_GROUP(FIVE_ISLAND), MAP_NUM(FIVE_ISLAND), 0x12, 0x07},
+ [SPAWN_SEVEN_ISLAND - 1] = {MAP_GROUP(SEVEN_ISLAND), MAP_NUM(SEVEN_ISLAND), 0x0c, 0x04},
+ [SPAWN_SIX_ISLAND - 1] = {MAP_GROUP(SIX_ISLAND), MAP_NUM(SIX_ISLAND), 0x0b, 0x0c},
};
-const u16 gUnknown_83EEC98[][2] = {
- {MAP_GROUP(PALLET_TOWN_PLAYERS_HOUSE_1F), MAP_NUM(PALLET_TOWN_PLAYERS_HOUSE_1F)},
- {MAP_GROUP(VIRIDIAN_CITY_POKEMON_CENTER_1F), MAP_NUM(VIRIDIAN_CITY_POKEMON_CENTER_1F)},
- {MAP_GROUP(PEWTER_CITY_POKEMON_CENTER_1F), MAP_NUM(PEWTER_CITY_POKEMON_CENTER_1F)},
- {MAP_GROUP(CERULEAN_CITY_POKEMON_CENTER_1F), MAP_NUM(CERULEAN_CITY_POKEMON_CENTER_1F)},
- {MAP_GROUP(LAVENDER_TOWN_POKEMON_CENTER_1F), MAP_NUM(LAVENDER_TOWN_POKEMON_CENTER_1F)},
- {MAP_GROUP(VERMILION_CITY_POKEMON_CENTER_1F), MAP_NUM(VERMILION_CITY_POKEMON_CENTER_1F)},
- {MAP_GROUP(CELADON_CITY_POKEMON_CENTER_1F), MAP_NUM(CELADON_CITY_POKEMON_CENTER_1F)},
- {MAP_GROUP(FUCHSIA_CITY_POKEMON_CENTER_1F), MAP_NUM(FUCHSIA_CITY_POKEMON_CENTER_1F)},
- {MAP_GROUP(CINNABAR_ISLAND_POKEMON_CENTER_1F), MAP_NUM(CINNABAR_ISLAND_POKEMON_CENTER_1F)},
- {MAP_GROUP(INDIGO_PLATEAU_POKEMON_CENTER_1F), MAP_NUM(INDIGO_PLATEAU_POKEMON_CENTER_1F)},
- {MAP_GROUP(SAFFRON_CITY_POKEMON_CENTER_1F), MAP_NUM(SAFFRON_CITY_POKEMON_CENTER_1F)},
- {MAP_GROUP(ROUTE4_POKEMON_CENTER_1F), MAP_NUM(ROUTE4_POKEMON_CENTER_1F)},
- {MAP_GROUP(ROUTE10_POKEMON_CENTER_1F), MAP_NUM(ROUTE10_POKEMON_CENTER_1F)},
- {MAP_GROUP(ONE_ISLAND_POKEMON_CENTER_1F), MAP_NUM(ONE_ISLAND_POKEMON_CENTER_1F)},
- {MAP_GROUP(TWO_ISLAND_POKEMON_CENTER_1F), MAP_NUM(TWO_ISLAND_POKEMON_CENTER_1F)},
- {MAP_GROUP(THREE_ISLAND_POKEMON_CENTER_1F), MAP_NUM(THREE_ISLAND_POKEMON_CENTER_1F)},
- {MAP_GROUP(FOUR_ISLAND_POKEMON_CENTER_1F), MAP_NUM(FOUR_ISLAND_POKEMON_CENTER_1F)},
- {MAP_GROUP(FIVE_ISLAND_POKEMON_CENTER_1F), MAP_NUM(FIVE_ISLAND_POKEMON_CENTER_1F)},
- {MAP_GROUP(SEVEN_ISLAND_POKEMON_CENTER_1F), MAP_NUM(SEVEN_ISLAND_POKEMON_CENTER_1F)},
- {MAP_GROUP(SIX_ISLAND_POKEMON_CENTER_1F), MAP_NUM(SIX_ISLAND_POKEMON_CENTER_1F)}
+// This array defines the map where you actually respawn when you black out,
+// based on where you last checkpointed.
+// This is either the player's house or a Pokémon Center.
+// The data are u16 instead of u8 for reasons unknown.
+const u16 sBlackoutRespawnHealCenterMapIdxs[][2] = {
+ [SPAWN_PALLET_TOWN - 1] = {MAP_GROUP(PALLET_TOWN_PLAYERS_HOUSE_1F), MAP_NUM(PALLET_TOWN_PLAYERS_HOUSE_1F)},
+ [SPAWN_VIRIDIAN_CITY - 1] = {MAP_GROUP(VIRIDIAN_CITY_POKEMON_CENTER_1F), MAP_NUM(VIRIDIAN_CITY_POKEMON_CENTER_1F)},
+ [SPAWN_PEWTER_CITY - 1] = {MAP_GROUP(PEWTER_CITY_POKEMON_CENTER_1F), MAP_NUM(PEWTER_CITY_POKEMON_CENTER_1F)},
+ [SPAWN_CERULEAN_CITY - 1] = {MAP_GROUP(CERULEAN_CITY_POKEMON_CENTER_1F), MAP_NUM(CERULEAN_CITY_POKEMON_CENTER_1F)},
+ [SPAWN_LAVENDER_TOWN - 1] = {MAP_GROUP(LAVENDER_TOWN_POKEMON_CENTER_1F), MAP_NUM(LAVENDER_TOWN_POKEMON_CENTER_1F)},
+ [SPAWN_VERMILION_CITY - 1] = {MAP_GROUP(VERMILION_CITY_POKEMON_CENTER_1F), MAP_NUM(VERMILION_CITY_POKEMON_CENTER_1F)},
+ [SPAWN_CELADON_CITY - 1] = {MAP_GROUP(CELADON_CITY_POKEMON_CENTER_1F), MAP_NUM(CELADON_CITY_POKEMON_CENTER_1F)},
+ [SPAWN_FUCHSIA_CITY - 1] = {MAP_GROUP(FUCHSIA_CITY_POKEMON_CENTER_1F), MAP_NUM(FUCHSIA_CITY_POKEMON_CENTER_1F)},
+ [SPAWN_CINNABAR_ISLAND - 1] = {MAP_GROUP(CINNABAR_ISLAND_POKEMON_CENTER_1F), MAP_NUM(CINNABAR_ISLAND_POKEMON_CENTER_1F)},
+ [SPAWN_INDIGO_PLATEAU - 1] = {MAP_GROUP(INDIGO_PLATEAU_POKEMON_CENTER_1F), MAP_NUM(INDIGO_PLATEAU_POKEMON_CENTER_1F)},
+ [SPAWN_SAFFRON_CITY - 1] = {MAP_GROUP(SAFFRON_CITY_POKEMON_CENTER_1F), MAP_NUM(SAFFRON_CITY_POKEMON_CENTER_1F)},
+ [SPAWN_ROUTE4 - 1] = {MAP_GROUP(ROUTE4_POKEMON_CENTER_1F), MAP_NUM(ROUTE4_POKEMON_CENTER_1F)},
+ [SPAWN_ROUTE10 - 1] = {MAP_GROUP(ROUTE10_POKEMON_CENTER_1F), MAP_NUM(ROUTE10_POKEMON_CENTER_1F)},
+ [SPAWN_ONE_ISLAND - 1] = {MAP_GROUP(ONE_ISLAND_POKEMON_CENTER_1F), MAP_NUM(ONE_ISLAND_POKEMON_CENTER_1F)},
+ [SPAWN_TWO_ISLAND - 1] = {MAP_GROUP(TWO_ISLAND_POKEMON_CENTER_1F), MAP_NUM(TWO_ISLAND_POKEMON_CENTER_1F)},
+ [SPAWN_THREE_ISLAND - 1] = {MAP_GROUP(THREE_ISLAND_POKEMON_CENTER_1F), MAP_NUM(THREE_ISLAND_POKEMON_CENTER_1F)},
+ [SPAWN_FOUR_ISLAND - 1] = {MAP_GROUP(FOUR_ISLAND_POKEMON_CENTER_1F), MAP_NUM(FOUR_ISLAND_POKEMON_CENTER_1F)},
+ [SPAWN_FIVE_ISLAND - 1] = {MAP_GROUP(FIVE_ISLAND_POKEMON_CENTER_1F), MAP_NUM(FIVE_ISLAND_POKEMON_CENTER_1F)},
+ [SPAWN_SEVEN_ISLAND - 1] = {MAP_GROUP(SEVEN_ISLAND_POKEMON_CENTER_1F), MAP_NUM(SEVEN_ISLAND_POKEMON_CENTER_1F)},
+ [SPAWN_SIX_ISLAND - 1] = {MAP_GROUP(SIX_ISLAND_POKEMON_CENTER_1F), MAP_NUM(SIX_ISLAND_POKEMON_CENTER_1F)}
};
-static const u8 gUnknown_83EECE8[] = {
- 0x01, 0x01, 0x03, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01
+// When you respawn, your character scurries back to either their house
+// or a Pokémon Center, and hands their fainted Pokémon to their mother
+// or the Nurse for healing.
+// This array defines the index of the NPC on the map defined above
+// with whom your character interacts in this cutscene.
+static const u8 sBlackoutRespawnHealerNpcIds[] = {
+ [SPAWN_PALLET_TOWN - 1] = 1,
+ [SPAWN_VIRIDIAN_CITY - 1] = 1,
+ [SPAWN_PEWTER_CITY - 1] = 3,
+ [SPAWN_CERULEAN_CITY - 1] = 1,
+ [SPAWN_LAVENDER_TOWN - 1] = 1,
+ [SPAWN_VERMILION_CITY - 1] = 1,
+ [SPAWN_CELADON_CITY - 1] = 1,
+ [SPAWN_FUCHSIA_CITY - 1] = 1,
+ [SPAWN_CINNABAR_ISLAND - 1] = 1,
+ [SPAWN_INDIGO_PLATEAU - 1] = 2,
+ [SPAWN_SAFFRON_CITY - 1] = 1,
+ [SPAWN_ROUTE4 - 1] = 1,
+ [SPAWN_ROUTE10 - 1] = 1,
+ [SPAWN_ONE_ISLAND - 1] = 1,
+ [SPAWN_TWO_ISLAND - 1] = 1,
+ [SPAWN_THREE_ISLAND - 1] = 1,
+ [SPAWN_FOUR_ISLAND - 1] = 1,
+ [SPAWN_FIVE_ISLAND - 1] = 1,
+ [SPAWN_SEVEN_ISLAND - 1] = 1,
+ [SPAWN_SIX_ISLAND - 1] = 1
};
u32 GetHealLocationIndexFromMapGroupAndNum(u16 mapGroup, u16 mapNum)
@@ -89,7 +118,7 @@ const struct HealLocation * GetHealLocationPointer(u32 idx)
return &sSpawnPoints[idx - 1];
}
-void sub_80BFCD0(struct WarpData * warp)
+void SetBlackoutRespawnWarpAndHealerNpc(struct WarpData * warp)
{
u32 healLocationIdx;
@@ -107,26 +136,26 @@ void sub_80BFCD0(struct WarpData * warp)
else
{
healLocationIdx = GetHealLocationIndexFromMapGroupAndNum(gSaveBlock1Ptr->lastHealLocation.mapGroup, gSaveBlock1Ptr->lastHealLocation.mapNum);
- warp->mapGroup = gUnknown_83EEC98[healLocationIdx - 1][0];
- warp->mapNum = gUnknown_83EEC98[healLocationIdx - 1][1];
+ warp->mapGroup = sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][0];
+ warp->mapNum = sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][1];
warp->warpId = 0xFF;
- if (gUnknown_83EEC98[healLocationIdx - 1][0] == MAP_GROUP(PALLET_TOWN_PLAYERS_HOUSE_1F) && gUnknown_83EEC98[healLocationIdx - 1][1] == MAP_NUM(PALLET_TOWN_PLAYERS_HOUSE_1F))
+ if (sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][0] == MAP_GROUP(PALLET_TOWN_PLAYERS_HOUSE_1F) && sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][1] == MAP_NUM(PALLET_TOWN_PLAYERS_HOUSE_1F))
{
warp->x = 8;
warp->y = 5;
}
- else if (gUnknown_83EEC98[healLocationIdx - 1][0] == MAP_GROUP(INDIGO_PLATEAU_POKEMON_CENTER_1F) && gUnknown_83EEC98[healLocationIdx - 1][1] == MAP_NUM(INDIGO_PLATEAU_POKEMON_CENTER_1F))
+ else if (sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][0] == MAP_GROUP(INDIGO_PLATEAU_POKEMON_CENTER_1F) && sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][1] == MAP_NUM(INDIGO_PLATEAU_POKEMON_CENTER_1F))
{
warp->x = 13;
warp->y = 12;
}
- else if (gUnknown_83EEC98[healLocationIdx - 1][0] == MAP_GROUP(ONE_ISLAND_POKEMON_CENTER_1F) && gUnknown_83EEC98[healLocationIdx - 1][1] == MAP_NUM(ONE_ISLAND_POKEMON_CENTER_1F))
+ else if (sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][0] == MAP_GROUP(ONE_ISLAND_POKEMON_CENTER_1F) && sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][1] == MAP_NUM(ONE_ISLAND_POKEMON_CENTER_1F))
{
warp->x = 5;
warp->y = 4;
}
- else if (gUnknown_83EEC98[healLocationIdx - 1][0] == MAP_GROUP(SEVEN_ISLAND_TRAINER_TOWER_LOBBY) && gUnknown_83EEC98[healLocationIdx - 1][1] == MAP_NUM(SEVEN_ISLAND_TRAINER_TOWER_LOBBY))
+ else if (sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][0] == MAP_GROUP(SEVEN_ISLAND_TRAINER_TOWER_LOBBY) && sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][1] == MAP_NUM(SEVEN_ISLAND_TRAINER_TOWER_LOBBY))
{
warp->x = 4;
warp->y = 11;
@@ -137,11 +166,11 @@ void sub_80BFCD0(struct WarpData * warp)
warp->x = 7;
warp->y = 4;
}
- sub_80BFE00(healLocationIdx);
+ SetBlackoutRespawnHealerNpcAsLastTalked(healLocationIdx);
}
}
-void sub_80BFE00(u32 healLocationIdx)
+void SetBlackoutRespawnHealerNpcAsLastTalked(u32 healLocationIdx)
{
- gSpecialVar_LastTalked = gUnknown_83EECE8[healLocationIdx - 1];
+ gSpecialVar_LastTalked = sBlackoutRespawnHealerNpcIds[healLocationIdx - 1];
}
diff --git a/src/prof_pc.c b/src/prof_pc.c
new file mode 100644
index 000000000..cfccbd6e3
--- /dev/null
+++ b/src/prof_pc.c
@@ -0,0 +1,108 @@
+#include "global.h"
+#include "event_data.h"
+#include "pokedex.h"
+#include "field_message_box.h"
+#include "constants/species.h"
+
+extern const u8 gUnknown_81A6D17[];
+extern const u8 gUnknown_81A6D6D[];
+extern const u8 gUnknown_81A6DDF[];
+extern const u8 gUnknown_81A6E36[];
+extern const u8 gUnknown_81A6EA4[];
+extern const u8 gUnknown_81A6F0B[];
+extern const u8 gUnknown_81A6F71[];
+extern const u8 gUnknown_81A6FAB[];
+extern const u8 gUnknown_81A6FF1[];
+extern const u8 gUnknown_81A7031[];
+extern const u8 gUnknown_81A7063[];
+extern const u8 gUnknown_81A70A5[];
+extern const u8 gUnknown_81A70D8[];
+extern const u8 gUnknown_81A7108[];
+extern const u8 gUnknown_81A7137[];
+extern const u8 gUnknown_81A7175[];
+
+u16 Special_GetPokedexCount(void)
+{
+ if (gSpecialVar_0x8004 == 0)
+ {
+ gSpecialVar_0x8005 = sub_8088EDC(0);
+ gSpecialVar_0x8006 = sub_8088EDC(1);
+ }
+ else
+ {
+ gSpecialVar_0x8005 = pokedex_count(0);
+ gSpecialVar_0x8006 = pokedex_count(1);
+ }
+ return sub_806E25C();
+}
+
+const u8 * sub_80CA424(u16 count)
+{
+ gSpecialVar_Result = FALSE;
+
+ if (count < 10)
+ return gUnknown_81A6D17;
+
+ if (count < 20)
+ return gUnknown_81A6D6D;
+
+ if (count < 30)
+ return gUnknown_81A6DDF;
+
+ if (count < 40)
+ return gUnknown_81A6E36;
+
+ if (count < 50)
+ return gUnknown_81A6EA4;
+
+ if (count < 60)
+ return gUnknown_81A6F0B;
+
+ if (count < 70)
+ return gUnknown_81A6F71;
+
+ if (count < 80)
+ return gUnknown_81A6FAB;
+
+ if (count < 90)
+ return gUnknown_81A6FF1;
+
+ if (count < 100)
+ return gUnknown_81A7031;
+
+ if (count < 110)
+ return gUnknown_81A7063;
+
+ if (count < 120)
+ return gUnknown_81A70A5;
+
+ if (count < 130)
+ return gUnknown_81A70D8;
+
+ if (count < 140)
+ return gUnknown_81A7108;
+
+ if (count < 150)
+ return gUnknown_81A7137;
+
+ if (count == 150)
+ {
+ if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_MEW), 1))
+ return gUnknown_81A7137;
+ gSpecialVar_Result = TRUE;
+ return gUnknown_81A7175;
+ }
+
+ if (count == 151)
+ {
+ gSpecialVar_Result = TRUE;
+ return gUnknown_81A7175;
+ }
+
+ return gUnknown_81A6D17;
+}
+
+void sub_80CA524(void)
+{
+ ShowFieldMessage(sub_80CA424(gSpecialVar_0x8004));
+}
diff --git a/src/text_window_graphics.c b/src/text_window_graphics.c
new file mode 100644
index 000000000..1133abbdb
--- /dev/null
+++ b/src/text_window_graphics.c
@@ -0,0 +1,58 @@
+#include "global.h"
+#include "text_window_graphics.h"
+
+static const u16 gUnknown_8470D6C[] = INCBIN_U16("graphics/text_window/unk_8470D6C.4bpp");
+static const u16 gUnknown_8470E8C[] = INCBIN_U16("graphics/text_window/unk_8470E8C.4bpp");
+static const u16 gUnk_Empty_Space_8470FAC[16] = {0};
+static const u16 gUnknown_8470FCC[] = INCBIN_U16("graphics/text_window/unk_8470FCC.4bpp");
+static const u16 gUnknown_84710EC[] = INCBIN_U16("graphics/text_window/unk_84710EC.4bpp");
+static const u16 gUnknown_847120C[] = INCBIN_U16("graphics/text_window/unk_847120C.4bpp");
+static const u16 gUnknown_847132C[] = INCBIN_U16("graphics/text_window/unk_847132C.4bpp");
+static const u16 gUnknown_847144C[] = INCBIN_U16("graphics/text_window/unk_847144C.4bpp");
+static const u16 gUnknown_847156C[] = INCBIN_U16("graphics/text_window/unk_847156C.4bpp");
+static const u16 gUnk_Empty_Space_847168C[16] = {0};
+static const u16 gUnknown_84716AC[] = INCBIN_U16("graphics/text_window/unk_84716AC.4bpp");
+static const u16 gUnknown_84717CC[] = INCBIN_U16("graphics/text_window/unk_84717CC.4bpp");
+static const u16 gUnk_Empty_Space_84718EC[16] = {0};
+static const u16 gUnknown_847190C[] = INCBIN_U16("graphics/text_window/unk_8470D6C.gbapal");
+static const u16 gUnknown_847192C[] = INCBIN_U16("graphics/text_window/unk_8470E8C.gbapal");
+static const u16 gUnknown_847194C[] = INCBIN_U16("graphics/text_window/unk_8470FCC.gbapal");
+static const u16 gUnknown_847196C[] = INCBIN_U16("graphics/text_window/unk_84710EC.gbapal");
+static const u16 gUnknown_847198C[] = INCBIN_U16("graphics/text_window/unk_847120C.gbapal");
+static const u16 gUnknown_84719AC[] = INCBIN_U16("graphics/text_window/unk_847132C.gbapal");
+static const u16 gUnknown_84719CC[] = INCBIN_U16("graphics/text_window/unk_847144C.gbapal");
+static const u16 gUnknown_84719EC[] = INCBIN_U16("graphics/text_window/unk_847156C.gbapal");
+static const u16 gUnknown_8471A0C[] = INCBIN_U16("graphics/text_window/unk_84716AC.gbapal");
+static const u16 gUnknown_8471A2C[] = INCBIN_U16("graphics/text_window/unk_84717CC.gbapal");
+
+const u16 gUnknown_8471A4C[] = INCBIN_U16("graphics/text_window/unk_8471A4C.4bpp");
+const u16 gUnknown_8471B6C[] = INCBIN_U16("graphics/text_window/unk_8471B6C.4bpp");
+
+const u16 gUnknown_8471DEC[][16] = {
+ INCBIN_U16("graphics/text_window/stdpal_0.gbapal"),
+ INCBIN_U16("graphics/text_window/stdpal_1.gbapal"),
+ INCBIN_U16("graphics/text_window/stdpal_2.gbapal"),
+ INCBIN_U16("graphics/text_window/stdpal_3.gbapal"),
+ INCBIN_U16("graphics/text_window/stdpal_4.gbapal")
+};
+
+const struct TextWindowGraphics gUnknown_8471E8C[] = {
+ {gUnknown_8470D6C, gUnknown_847190C},
+ {gUnknown_8470E8C, gUnknown_847192C},
+ {gUnknown_8470FCC, gUnknown_847194C},
+ {gUnknown_84710EC, gUnknown_847196C},
+ {gUnknown_847120C, gUnknown_847198C},
+ {gUnknown_847132C, gUnknown_84719AC},
+ {gUnknown_847144C, gUnknown_84719CC},
+ {gUnknown_847156C, gUnknown_84719EC},
+ {gUnknown_84716AC, gUnknown_8471A0C},
+ {gUnknown_84717CC, gUnknown_8471A2C}
+}; // NELEMS = 10
+
+const struct TextWindowGraphics * sub_8069788(u8 idx)
+{
+ if (idx >= 20) // if (idx >= NELEMS(gUnknown_8471E8C))
+ return &gUnknown_8471E8C[0];
+ else
+ return &gUnknown_8471E8C[idx];
+}