diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/berry.c | 169 | ||||
-rw-r--r-- | src/heal_location.c | 137 | ||||
-rw-r--r-- | src/prof_pc.c | 108 | ||||
-rw-r--r-- | src/text_window_graphics.c | 58 |
4 files changed, 418 insertions, 54 deletions
diff --git a/src/berry.c b/src/berry.c new file mode 100644 index 000000000..5cbcd4e90 --- /dev/null +++ b/src/berry.c @@ -0,0 +1,169 @@ +#include "global.h" +#include "berry.h" +#include "text.h" +#include "constants/items.h" + +extern const struct Berry sBerries[]; + +#define ENIGMA_BERRY_STRUCT ({const struct Berry2 *berries = (const struct Berry2 *)sBerries;berries[ITEM_ENIGMA_BERRY - ITEM_CHERI_BERRY];}) + +void sub_809C718(void) +{ + s32 i; + + gSaveBlock1Ptr->enigmaBerry.berry = ENIGMA_BERRY_STRUCT; + for (i = 0; i < 18; i++) + gSaveBlock1Ptr->enigmaBerry.itemEffect[i] = 0; + gSaveBlock1Ptr->enigmaBerry.holdEffect = 0; + gSaveBlock1Ptr->enigmaBerry.holdEffectParam = 0; + gSaveBlock1Ptr->enigmaBerry.checksum = GetEnigmaBerryChecksum(&gSaveBlock1Ptr->enigmaBerry); +} + +void sub_809C794(void) +{ + CpuFill16(0, &gSaveBlock1Ptr->enigmaBerry, sizeof(gSaveBlock1Ptr->enigmaBerry)); + sub_809C718(); +} + +#ifdef NONMATCHING +void SetEnigmaBerry(u8 * berry) +{ + struct EnigmaBerry * enigmaBerry; + + sub_809C794(); + + { + const struct Berry2 * src = (const struct Berry2 *)berry; + struct Berry2 * dest = &gSaveBlock1Ptr->enigmaBerry.berry; + *dest = *src; + } + + enigmaBerry = &gSaveBlock1Ptr->enigmaBerry; + { + s32 i = 0; + u8 * dest = gSaveBlock1Ptr->enigmaBerry.itemEffect; + const u8 * src = berry + 0x516; + + for (i = 0; i < 18; i++) dest[i] = src[i]; + } + enigmaBerry->holdEffect = berry[0x528]; + enigmaBerry->holdEffectParam = berry[0x529]; + enigmaBerry->checksum = GetEnigmaBerryChecksum(enigmaBerry); +} +#else +NAKED +void SetEnigmaBerry(u8 * berry) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tadds r4, r0, 0\n" + "\tbl sub_809C794\n" + "\tadds r5, r4, 0\n" + "\tldr r0, _0809C824 @ =gSaveBlock1Ptr\n" + "\tldr r2, [r0]\n" + "\tldr r0, _0809C828 @ =0x000030ec\n" + "\tadds r4, r2, r0\n" + "\tadds r1, r4, 0\n" + "\tadds r0, r5, 0\n" + "\tldm r0!, {r3,r6,r7}\n" + "\tstm r1!, {r3,r6,r7}\n" + "\tldm r0!, {r3,r6,r7}\n" + "\tstm r1!, {r3,r6,r7}\n" + "\tldr r0, [r0]\n" + "\tstr r0, [r1]\n" + "\tmovs r3, 0\n" + "\tldr r0, _0809C82C @ =0x00003108\n" + "\tadds r6, r2, r0\n" + "\tldr r1, _0809C830 @ =0x00000516\n" + "\tadds r2, r5, r1\n" + "_0809C7F0:\n" + "\tadds r0, r6, r3\n" + "\tadds r1, r2, r3\n" + "\tldrb r1, [r1]\n" + "\tstrb r1, [r0]\n" + "\tadds r3, 0x1\n" + "\tcmp r3, 0x11\n" + "\tble _0809C7F0\n" + "\tmovs r3, 0xA5\n" + "\tlsls r3, 3\n" + "\tadds r0, r5, r3\n" + "\tldrb r0, [r0]\n" + "\tadds r1, r4, 0\n" + "\tadds r1, 0x2E\n" + "\tstrb r0, [r1]\n" + "\tldr r6, _0809C834 @ =0x00000529\n" + "\tadds r0, r5, r6\n" + "\tldrb r0, [r0]\n" + "\tadds r1, 0x1\n" + "\tstrb r0, [r1]\n" + "\tadds r0, r4, 0\n" + "\tbl GetEnigmaBerryChecksum\n" + "\tstr r0, [r4, 0x30]\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_0809C824: .4byte gSaveBlock1Ptr\n" + "_0809C828: .4byte 0x000030ec\n" + "_0809C82C: .4byte 0x00003108\n" + "_0809C830: .4byte 0x00000516\n" + "_0809C834: .4byte 0x00000529"); +} +#endif + +u32 GetEnigmaBerryChecksum(struct EnigmaBerry * enigmaBerry) +{ + const u8 * src = (const u8 *)enigmaBerry; + u32 result = 0; + u32 i; + + for (i = 0; i < offsetof(struct EnigmaBerry, checksum); i++) + result += src[i]; + + return result; +} + +bool32 IsEnigmaBerryValid(void) +{ + if (gSaveBlock1Ptr->enigmaBerry.berry.stageDuration == 0) + return FALSE; + if (gSaveBlock1Ptr->enigmaBerry.berry.maxYield == 0) + return FALSE; + if (GetEnigmaBerryChecksum(&gSaveBlock1Ptr->enigmaBerry) != gSaveBlock1Ptr->enigmaBerry.checksum) + return FALSE; + + return TRUE; +} + +const struct Berry * sub_809C8A0(u8 berryIdx) +{ + if (berryIdx == ITEM_ENIGMA_BERRY - ITEM_CHERI_BERRY + 1 && IsEnigmaBerryValid()) + return (struct Berry *)&gSaveBlock1Ptr->enigmaBerry.berry; + + if (berryIdx == 0 || berryIdx > ITEM_ENIGMA_BERRY - ITEM_CHERI_BERRY + 1) + berryIdx = 1; + + return &sBerries[berryIdx - 1]; +} + +u8 ItemIdToBerryType(u16 itemId) +{ + if (itemId - ITEM_CHERI_BERRY < 0 || itemId - ITEM_CHERI_BERRY > ITEM_ENIGMA_BERRY - ITEM_CHERI_BERRY) + return 1; + + return itemId - ITEM_CHERI_BERRY + 1; +} + +u16 BerryTypeToItemId(u16 berryType) +{ + if (berryType - 1 < 0 || berryType - 1 > ITEM_ENIGMA_BERRY - ITEM_CHERI_BERRY) + return ITEM_CHERI_BERRY; + + return berryType + ITEM_CHERI_BERRY - 1; +} + +void GetBerryNameByBerryType(u8 berryType, u8 * dest) +{ + const struct Berry * berry = sub_809C8A0(berryType); + memcpy(dest, berry->name, 6); + dest[6] = EOS; +} diff --git a/src/heal_location.c b/src/heal_location.c index 574c126e2..9756f0951 100644 --- a/src/heal_location.c +++ b/src/heal_location.c @@ -5,56 +5,85 @@ #include "constants/maps.h" #include "constants/spawn_points.h" -void sub_80BFE00(u32 healLocationIdx); +void SetBlackoutRespawnHealerNpcAsLastTalked(u32 healLocationIdx); +// This array defines the fly points for unlocked spawns. static const struct HealLocation sSpawnPoints[] = { - {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0x06, 0x08}, - {MAP_GROUP(VIRIDIAN_CITY), MAP_NUM(VIRIDIAN_CITY), 0x1a, 0x1b}, - {MAP_GROUP(PEWTER_CITY), MAP_NUM(PEWTER_CITY), 0x11, 0x1a}, - {MAP_GROUP(CERULEAN_CITY), MAP_NUM(CERULEAN_CITY), 0x16, 0x14}, - {MAP_GROUP(LAVENDER_TOWN), MAP_NUM(LAVENDER_TOWN), 0x06, 0x06}, - {MAP_GROUP(VERMILION_CITY), MAP_NUM(VERMILION_CITY), 0x0f, 0x07}, - {MAP_GROUP(CELADON_CITY), MAP_NUM(CELADON_CITY), 0x30, 0x0c}, - {MAP_GROUP(FUCHSIA_CITY), MAP_NUM(FUCHSIA_CITY), 0x19, 0x20}, - {MAP_GROUP(CINNABAR_ISLAND), MAP_NUM(CINNABAR_ISLAND), 0x0e, 0x0c}, - {MAP_GROUP(INDIGO_PLATEAU_EXTERIOR), MAP_NUM(INDIGO_PLATEAU_EXTERIOR), 0x0b, 0x07}, - {MAP_GROUP(SAFFRON_CITY_DUPLICATE), MAP_NUM(SAFFRON_CITY_DUPLICATE), 0x18, 0x27}, - {MAP_GROUP(ROUTE4), MAP_NUM(ROUTE4), 0x0c, 0x06}, - {MAP_GROUP(ROUTE10), MAP_NUM(ROUTE10), 0x0d, 0x15}, - {MAP_GROUP(ONE_ISLAND), MAP_NUM(ONE_ISLAND), 0x0e, 0x06}, - {MAP_GROUP(TWO_ISLAND), MAP_NUM(TWO_ISLAND), 0x15, 0x08}, - {MAP_GROUP(THREE_ISLAND), MAP_NUM(THREE_ISLAND), 0x0e, 0x1c}, - {MAP_GROUP(FOUR_ISLAND), MAP_NUM(FOUR_ISLAND), 0x12, 0x15}, - {MAP_GROUP(FIVE_ISLAND), MAP_NUM(FIVE_ISLAND), 0x12, 0x07}, - {MAP_GROUP(SEVEN_ISLAND), MAP_NUM(SEVEN_ISLAND), 0x0c, 0x04}, - {MAP_GROUP(SIX_ISLAND), MAP_NUM(SIX_ISLAND), 0x0b, 0x0c}, + [SPAWN_PALLET_TOWN - 1] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0x06, 0x08}, + [SPAWN_VIRIDIAN_CITY - 1] = {MAP_GROUP(VIRIDIAN_CITY), MAP_NUM(VIRIDIAN_CITY), 0x1a, 0x1b}, + [SPAWN_PEWTER_CITY - 1] = {MAP_GROUP(PEWTER_CITY), MAP_NUM(PEWTER_CITY), 0x11, 0x1a}, + [SPAWN_CERULEAN_CITY - 1] = {MAP_GROUP(CERULEAN_CITY), MAP_NUM(CERULEAN_CITY), 0x16, 0x14}, + [SPAWN_LAVENDER_TOWN - 1] = {MAP_GROUP(LAVENDER_TOWN), MAP_NUM(LAVENDER_TOWN), 0x06, 0x06}, + [SPAWN_VERMILION_CITY - 1] = {MAP_GROUP(VERMILION_CITY), MAP_NUM(VERMILION_CITY), 0x0f, 0x07}, + [SPAWN_CELADON_CITY - 1] = {MAP_GROUP(CELADON_CITY), MAP_NUM(CELADON_CITY), 0x30, 0x0c}, + [SPAWN_FUCHSIA_CITY - 1] = {MAP_GROUP(FUCHSIA_CITY), MAP_NUM(FUCHSIA_CITY), 0x19, 0x20}, + [SPAWN_CINNABAR_ISLAND - 1] = {MAP_GROUP(CINNABAR_ISLAND), MAP_NUM(CINNABAR_ISLAND), 0x0e, 0x0c}, + [SPAWN_INDIGO_PLATEAU - 1] = {MAP_GROUP(INDIGO_PLATEAU_EXTERIOR), MAP_NUM(INDIGO_PLATEAU_EXTERIOR), 0x0b, 0x07}, + [SPAWN_SAFFRON_CITY - 1] = {MAP_GROUP(SAFFRON_CITY_DUPLICATE), MAP_NUM(SAFFRON_CITY_DUPLICATE), 0x18, 0x27}, + [SPAWN_ROUTE4 - 1] = {MAP_GROUP(ROUTE4), MAP_NUM(ROUTE4), 0x0c, 0x06}, + [SPAWN_ROUTE10 - 1] = {MAP_GROUP(ROUTE10), MAP_NUM(ROUTE10), 0x0d, 0x15}, + [SPAWN_ONE_ISLAND - 1] = {MAP_GROUP(ONE_ISLAND), MAP_NUM(ONE_ISLAND), 0x0e, 0x06}, + [SPAWN_TWO_ISLAND - 1] = {MAP_GROUP(TWO_ISLAND), MAP_NUM(TWO_ISLAND), 0x15, 0x08}, + [SPAWN_THREE_ISLAND - 1] = {MAP_GROUP(THREE_ISLAND), MAP_NUM(THREE_ISLAND), 0x0e, 0x1c}, + [SPAWN_FOUR_ISLAND - 1] = {MAP_GROUP(FOUR_ISLAND), MAP_NUM(FOUR_ISLAND), 0x12, 0x15}, + [SPAWN_FIVE_ISLAND - 1] = {MAP_GROUP(FIVE_ISLAND), MAP_NUM(FIVE_ISLAND), 0x12, 0x07}, + [SPAWN_SEVEN_ISLAND - 1] = {MAP_GROUP(SEVEN_ISLAND), MAP_NUM(SEVEN_ISLAND), 0x0c, 0x04}, + [SPAWN_SIX_ISLAND - 1] = {MAP_GROUP(SIX_ISLAND), MAP_NUM(SIX_ISLAND), 0x0b, 0x0c}, }; -const u16 gUnknown_83EEC98[][2] = { - {MAP_GROUP(PALLET_TOWN_PLAYERS_HOUSE_1F), MAP_NUM(PALLET_TOWN_PLAYERS_HOUSE_1F)}, - {MAP_GROUP(VIRIDIAN_CITY_POKEMON_CENTER_1F), MAP_NUM(VIRIDIAN_CITY_POKEMON_CENTER_1F)}, - {MAP_GROUP(PEWTER_CITY_POKEMON_CENTER_1F), MAP_NUM(PEWTER_CITY_POKEMON_CENTER_1F)}, - {MAP_GROUP(CERULEAN_CITY_POKEMON_CENTER_1F), MAP_NUM(CERULEAN_CITY_POKEMON_CENTER_1F)}, - {MAP_GROUP(LAVENDER_TOWN_POKEMON_CENTER_1F), MAP_NUM(LAVENDER_TOWN_POKEMON_CENTER_1F)}, - {MAP_GROUP(VERMILION_CITY_POKEMON_CENTER_1F), MAP_NUM(VERMILION_CITY_POKEMON_CENTER_1F)}, - {MAP_GROUP(CELADON_CITY_POKEMON_CENTER_1F), MAP_NUM(CELADON_CITY_POKEMON_CENTER_1F)}, - {MAP_GROUP(FUCHSIA_CITY_POKEMON_CENTER_1F), MAP_NUM(FUCHSIA_CITY_POKEMON_CENTER_1F)}, - {MAP_GROUP(CINNABAR_ISLAND_POKEMON_CENTER_1F), MAP_NUM(CINNABAR_ISLAND_POKEMON_CENTER_1F)}, - {MAP_GROUP(INDIGO_PLATEAU_POKEMON_CENTER_1F), MAP_NUM(INDIGO_PLATEAU_POKEMON_CENTER_1F)}, - {MAP_GROUP(SAFFRON_CITY_POKEMON_CENTER_1F), MAP_NUM(SAFFRON_CITY_POKEMON_CENTER_1F)}, - {MAP_GROUP(ROUTE4_POKEMON_CENTER_1F), MAP_NUM(ROUTE4_POKEMON_CENTER_1F)}, - {MAP_GROUP(ROUTE10_POKEMON_CENTER_1F), MAP_NUM(ROUTE10_POKEMON_CENTER_1F)}, - {MAP_GROUP(ONE_ISLAND_POKEMON_CENTER_1F), MAP_NUM(ONE_ISLAND_POKEMON_CENTER_1F)}, - {MAP_GROUP(TWO_ISLAND_POKEMON_CENTER_1F), MAP_NUM(TWO_ISLAND_POKEMON_CENTER_1F)}, - {MAP_GROUP(THREE_ISLAND_POKEMON_CENTER_1F), MAP_NUM(THREE_ISLAND_POKEMON_CENTER_1F)}, - {MAP_GROUP(FOUR_ISLAND_POKEMON_CENTER_1F), MAP_NUM(FOUR_ISLAND_POKEMON_CENTER_1F)}, - {MAP_GROUP(FIVE_ISLAND_POKEMON_CENTER_1F), MAP_NUM(FIVE_ISLAND_POKEMON_CENTER_1F)}, - {MAP_GROUP(SEVEN_ISLAND_POKEMON_CENTER_1F), MAP_NUM(SEVEN_ISLAND_POKEMON_CENTER_1F)}, - {MAP_GROUP(SIX_ISLAND_POKEMON_CENTER_1F), MAP_NUM(SIX_ISLAND_POKEMON_CENTER_1F)} +// This array defines the map where you actually respawn when you black out, +// based on where you last checkpointed. +// This is either the player's house or a Pokémon Center. +// The data are u16 instead of u8 for reasons unknown. +const u16 sBlackoutRespawnHealCenterMapIdxs[][2] = { + [SPAWN_PALLET_TOWN - 1] = {MAP_GROUP(PALLET_TOWN_PLAYERS_HOUSE_1F), MAP_NUM(PALLET_TOWN_PLAYERS_HOUSE_1F)}, + [SPAWN_VIRIDIAN_CITY - 1] = {MAP_GROUP(VIRIDIAN_CITY_POKEMON_CENTER_1F), MAP_NUM(VIRIDIAN_CITY_POKEMON_CENTER_1F)}, + [SPAWN_PEWTER_CITY - 1] = {MAP_GROUP(PEWTER_CITY_POKEMON_CENTER_1F), MAP_NUM(PEWTER_CITY_POKEMON_CENTER_1F)}, + [SPAWN_CERULEAN_CITY - 1] = {MAP_GROUP(CERULEAN_CITY_POKEMON_CENTER_1F), MAP_NUM(CERULEAN_CITY_POKEMON_CENTER_1F)}, + [SPAWN_LAVENDER_TOWN - 1] = {MAP_GROUP(LAVENDER_TOWN_POKEMON_CENTER_1F), MAP_NUM(LAVENDER_TOWN_POKEMON_CENTER_1F)}, + [SPAWN_VERMILION_CITY - 1] = {MAP_GROUP(VERMILION_CITY_POKEMON_CENTER_1F), MAP_NUM(VERMILION_CITY_POKEMON_CENTER_1F)}, + [SPAWN_CELADON_CITY - 1] = {MAP_GROUP(CELADON_CITY_POKEMON_CENTER_1F), MAP_NUM(CELADON_CITY_POKEMON_CENTER_1F)}, + [SPAWN_FUCHSIA_CITY - 1] = {MAP_GROUP(FUCHSIA_CITY_POKEMON_CENTER_1F), MAP_NUM(FUCHSIA_CITY_POKEMON_CENTER_1F)}, + [SPAWN_CINNABAR_ISLAND - 1] = {MAP_GROUP(CINNABAR_ISLAND_POKEMON_CENTER_1F), MAP_NUM(CINNABAR_ISLAND_POKEMON_CENTER_1F)}, + [SPAWN_INDIGO_PLATEAU - 1] = {MAP_GROUP(INDIGO_PLATEAU_POKEMON_CENTER_1F), MAP_NUM(INDIGO_PLATEAU_POKEMON_CENTER_1F)}, + [SPAWN_SAFFRON_CITY - 1] = {MAP_GROUP(SAFFRON_CITY_POKEMON_CENTER_1F), MAP_NUM(SAFFRON_CITY_POKEMON_CENTER_1F)}, + [SPAWN_ROUTE4 - 1] = {MAP_GROUP(ROUTE4_POKEMON_CENTER_1F), MAP_NUM(ROUTE4_POKEMON_CENTER_1F)}, + [SPAWN_ROUTE10 - 1] = {MAP_GROUP(ROUTE10_POKEMON_CENTER_1F), MAP_NUM(ROUTE10_POKEMON_CENTER_1F)}, + [SPAWN_ONE_ISLAND - 1] = {MAP_GROUP(ONE_ISLAND_POKEMON_CENTER_1F), MAP_NUM(ONE_ISLAND_POKEMON_CENTER_1F)}, + [SPAWN_TWO_ISLAND - 1] = {MAP_GROUP(TWO_ISLAND_POKEMON_CENTER_1F), MAP_NUM(TWO_ISLAND_POKEMON_CENTER_1F)}, + [SPAWN_THREE_ISLAND - 1] = {MAP_GROUP(THREE_ISLAND_POKEMON_CENTER_1F), MAP_NUM(THREE_ISLAND_POKEMON_CENTER_1F)}, + [SPAWN_FOUR_ISLAND - 1] = {MAP_GROUP(FOUR_ISLAND_POKEMON_CENTER_1F), MAP_NUM(FOUR_ISLAND_POKEMON_CENTER_1F)}, + [SPAWN_FIVE_ISLAND - 1] = {MAP_GROUP(FIVE_ISLAND_POKEMON_CENTER_1F), MAP_NUM(FIVE_ISLAND_POKEMON_CENTER_1F)}, + [SPAWN_SEVEN_ISLAND - 1] = {MAP_GROUP(SEVEN_ISLAND_POKEMON_CENTER_1F), MAP_NUM(SEVEN_ISLAND_POKEMON_CENTER_1F)}, + [SPAWN_SIX_ISLAND - 1] = {MAP_GROUP(SIX_ISLAND_POKEMON_CENTER_1F), MAP_NUM(SIX_ISLAND_POKEMON_CENTER_1F)} }; -static const u8 gUnknown_83EECE8[] = { - 0x01, 0x01, 0x03, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01 +// When you respawn, your character scurries back to either their house +// or a Pokémon Center, and hands their fainted Pokémon to their mother +// or the Nurse for healing. +// This array defines the index of the NPC on the map defined above +// with whom your character interacts in this cutscene. +static const u8 sBlackoutRespawnHealerNpcIds[] = { + [SPAWN_PALLET_TOWN - 1] = 1, + [SPAWN_VIRIDIAN_CITY - 1] = 1, + [SPAWN_PEWTER_CITY - 1] = 3, + [SPAWN_CERULEAN_CITY - 1] = 1, + [SPAWN_LAVENDER_TOWN - 1] = 1, + [SPAWN_VERMILION_CITY - 1] = 1, + [SPAWN_CELADON_CITY - 1] = 1, + [SPAWN_FUCHSIA_CITY - 1] = 1, + [SPAWN_CINNABAR_ISLAND - 1] = 1, + [SPAWN_INDIGO_PLATEAU - 1] = 2, + [SPAWN_SAFFRON_CITY - 1] = 1, + [SPAWN_ROUTE4 - 1] = 1, + [SPAWN_ROUTE10 - 1] = 1, + [SPAWN_ONE_ISLAND - 1] = 1, + [SPAWN_TWO_ISLAND - 1] = 1, + [SPAWN_THREE_ISLAND - 1] = 1, + [SPAWN_FOUR_ISLAND - 1] = 1, + [SPAWN_FIVE_ISLAND - 1] = 1, + [SPAWN_SEVEN_ISLAND - 1] = 1, + [SPAWN_SIX_ISLAND - 1] = 1 }; u32 GetHealLocationIndexFromMapGroupAndNum(u16 mapGroup, u16 mapNum) @@ -89,7 +118,7 @@ const struct HealLocation * GetHealLocationPointer(u32 idx) return &sSpawnPoints[idx - 1]; } -void sub_80BFCD0(struct WarpData * warp) +void SetBlackoutRespawnWarpAndHealerNpc(struct WarpData * warp) { u32 healLocationIdx; @@ -107,26 +136,26 @@ void sub_80BFCD0(struct WarpData * warp) else { healLocationIdx = GetHealLocationIndexFromMapGroupAndNum(gSaveBlock1Ptr->lastHealLocation.mapGroup, gSaveBlock1Ptr->lastHealLocation.mapNum); - warp->mapGroup = gUnknown_83EEC98[healLocationIdx - 1][0]; - warp->mapNum = gUnknown_83EEC98[healLocationIdx - 1][1]; + warp->mapGroup = sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][0]; + warp->mapNum = sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][1]; warp->warpId = 0xFF; - if (gUnknown_83EEC98[healLocationIdx - 1][0] == MAP_GROUP(PALLET_TOWN_PLAYERS_HOUSE_1F) && gUnknown_83EEC98[healLocationIdx - 1][1] == MAP_NUM(PALLET_TOWN_PLAYERS_HOUSE_1F)) + if (sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][0] == MAP_GROUP(PALLET_TOWN_PLAYERS_HOUSE_1F) && sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][1] == MAP_NUM(PALLET_TOWN_PLAYERS_HOUSE_1F)) { warp->x = 8; warp->y = 5; } - else if (gUnknown_83EEC98[healLocationIdx - 1][0] == MAP_GROUP(INDIGO_PLATEAU_POKEMON_CENTER_1F) && gUnknown_83EEC98[healLocationIdx - 1][1] == MAP_NUM(INDIGO_PLATEAU_POKEMON_CENTER_1F)) + else if (sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][0] == MAP_GROUP(INDIGO_PLATEAU_POKEMON_CENTER_1F) && sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][1] == MAP_NUM(INDIGO_PLATEAU_POKEMON_CENTER_1F)) { warp->x = 13; warp->y = 12; } - else if (gUnknown_83EEC98[healLocationIdx - 1][0] == MAP_GROUP(ONE_ISLAND_POKEMON_CENTER_1F) && gUnknown_83EEC98[healLocationIdx - 1][1] == MAP_NUM(ONE_ISLAND_POKEMON_CENTER_1F)) + else if (sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][0] == MAP_GROUP(ONE_ISLAND_POKEMON_CENTER_1F) && sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][1] == MAP_NUM(ONE_ISLAND_POKEMON_CENTER_1F)) { warp->x = 5; warp->y = 4; } - else if (gUnknown_83EEC98[healLocationIdx - 1][0] == MAP_GROUP(SEVEN_ISLAND_TRAINER_TOWER_LOBBY) && gUnknown_83EEC98[healLocationIdx - 1][1] == MAP_NUM(SEVEN_ISLAND_TRAINER_TOWER_LOBBY)) + else if (sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][0] == MAP_GROUP(SEVEN_ISLAND_TRAINER_TOWER_LOBBY) && sBlackoutRespawnHealCenterMapIdxs[healLocationIdx - 1][1] == MAP_NUM(SEVEN_ISLAND_TRAINER_TOWER_LOBBY)) { warp->x = 4; warp->y = 11; @@ -137,11 +166,11 @@ void sub_80BFCD0(struct WarpData * warp) warp->x = 7; warp->y = 4; } - sub_80BFE00(healLocationIdx); + SetBlackoutRespawnHealerNpcAsLastTalked(healLocationIdx); } } -void sub_80BFE00(u32 healLocationIdx) +void SetBlackoutRespawnHealerNpcAsLastTalked(u32 healLocationIdx) { - gSpecialVar_LastTalked = gUnknown_83EECE8[healLocationIdx - 1]; + gSpecialVar_LastTalked = sBlackoutRespawnHealerNpcIds[healLocationIdx - 1]; } diff --git a/src/prof_pc.c b/src/prof_pc.c new file mode 100644 index 000000000..cfccbd6e3 --- /dev/null +++ b/src/prof_pc.c @@ -0,0 +1,108 @@ +#include "global.h" +#include "event_data.h" +#include "pokedex.h" +#include "field_message_box.h" +#include "constants/species.h" + +extern const u8 gUnknown_81A6D17[]; +extern const u8 gUnknown_81A6D6D[]; +extern const u8 gUnknown_81A6DDF[]; +extern const u8 gUnknown_81A6E36[]; +extern const u8 gUnknown_81A6EA4[]; +extern const u8 gUnknown_81A6F0B[]; +extern const u8 gUnknown_81A6F71[]; +extern const u8 gUnknown_81A6FAB[]; +extern const u8 gUnknown_81A6FF1[]; +extern const u8 gUnknown_81A7031[]; +extern const u8 gUnknown_81A7063[]; +extern const u8 gUnknown_81A70A5[]; +extern const u8 gUnknown_81A70D8[]; +extern const u8 gUnknown_81A7108[]; +extern const u8 gUnknown_81A7137[]; +extern const u8 gUnknown_81A7175[]; + +u16 Special_GetPokedexCount(void) +{ + if (gSpecialVar_0x8004 == 0) + { + gSpecialVar_0x8005 = sub_8088EDC(0); + gSpecialVar_0x8006 = sub_8088EDC(1); + } + else + { + gSpecialVar_0x8005 = pokedex_count(0); + gSpecialVar_0x8006 = pokedex_count(1); + } + return sub_806E25C(); +} + +const u8 * sub_80CA424(u16 count) +{ + gSpecialVar_Result = FALSE; + + if (count < 10) + return gUnknown_81A6D17; + + if (count < 20) + return gUnknown_81A6D6D; + + if (count < 30) + return gUnknown_81A6DDF; + + if (count < 40) + return gUnknown_81A6E36; + + if (count < 50) + return gUnknown_81A6EA4; + + if (count < 60) + return gUnknown_81A6F0B; + + if (count < 70) + return gUnknown_81A6F71; + + if (count < 80) + return gUnknown_81A6FAB; + + if (count < 90) + return gUnknown_81A6FF1; + + if (count < 100) + return gUnknown_81A7031; + + if (count < 110) + return gUnknown_81A7063; + + if (count < 120) + return gUnknown_81A70A5; + + if (count < 130) + return gUnknown_81A70D8; + + if (count < 140) + return gUnknown_81A7108; + + if (count < 150) + return gUnknown_81A7137; + + if (count == 150) + { + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_MEW), 1)) + return gUnknown_81A7137; + gSpecialVar_Result = TRUE; + return gUnknown_81A7175; + } + + if (count == 151) + { + gSpecialVar_Result = TRUE; + return gUnknown_81A7175; + } + + return gUnknown_81A6D17; +} + +void sub_80CA524(void) +{ + ShowFieldMessage(sub_80CA424(gSpecialVar_0x8004)); +} diff --git a/src/text_window_graphics.c b/src/text_window_graphics.c new file mode 100644 index 000000000..1133abbdb --- /dev/null +++ b/src/text_window_graphics.c @@ -0,0 +1,58 @@ +#include "global.h" +#include "text_window_graphics.h" + +static const u16 gUnknown_8470D6C[] = INCBIN_U16("graphics/text_window/unk_8470D6C.4bpp"); +static const u16 gUnknown_8470E8C[] = INCBIN_U16("graphics/text_window/unk_8470E8C.4bpp"); +static const u16 gUnk_Empty_Space_8470FAC[16] = {0}; +static const u16 gUnknown_8470FCC[] = INCBIN_U16("graphics/text_window/unk_8470FCC.4bpp"); +static const u16 gUnknown_84710EC[] = INCBIN_U16("graphics/text_window/unk_84710EC.4bpp"); +static const u16 gUnknown_847120C[] = INCBIN_U16("graphics/text_window/unk_847120C.4bpp"); +static const u16 gUnknown_847132C[] = INCBIN_U16("graphics/text_window/unk_847132C.4bpp"); +static const u16 gUnknown_847144C[] = INCBIN_U16("graphics/text_window/unk_847144C.4bpp"); +static const u16 gUnknown_847156C[] = INCBIN_U16("graphics/text_window/unk_847156C.4bpp"); +static const u16 gUnk_Empty_Space_847168C[16] = {0}; +static const u16 gUnknown_84716AC[] = INCBIN_U16("graphics/text_window/unk_84716AC.4bpp"); +static const u16 gUnknown_84717CC[] = INCBIN_U16("graphics/text_window/unk_84717CC.4bpp"); +static const u16 gUnk_Empty_Space_84718EC[16] = {0}; +static const u16 gUnknown_847190C[] = INCBIN_U16("graphics/text_window/unk_8470D6C.gbapal"); +static const u16 gUnknown_847192C[] = INCBIN_U16("graphics/text_window/unk_8470E8C.gbapal"); +static const u16 gUnknown_847194C[] = INCBIN_U16("graphics/text_window/unk_8470FCC.gbapal"); +static const u16 gUnknown_847196C[] = INCBIN_U16("graphics/text_window/unk_84710EC.gbapal"); +static const u16 gUnknown_847198C[] = INCBIN_U16("graphics/text_window/unk_847120C.gbapal"); +static const u16 gUnknown_84719AC[] = INCBIN_U16("graphics/text_window/unk_847132C.gbapal"); +static const u16 gUnknown_84719CC[] = INCBIN_U16("graphics/text_window/unk_847144C.gbapal"); +static const u16 gUnknown_84719EC[] = INCBIN_U16("graphics/text_window/unk_847156C.gbapal"); +static const u16 gUnknown_8471A0C[] = INCBIN_U16("graphics/text_window/unk_84716AC.gbapal"); +static const u16 gUnknown_8471A2C[] = INCBIN_U16("graphics/text_window/unk_84717CC.gbapal"); + +const u16 gUnknown_8471A4C[] = INCBIN_U16("graphics/text_window/unk_8471A4C.4bpp"); +const u16 gUnknown_8471B6C[] = INCBIN_U16("graphics/text_window/unk_8471B6C.4bpp"); + +const u16 gUnknown_8471DEC[][16] = { + INCBIN_U16("graphics/text_window/stdpal_0.gbapal"), + INCBIN_U16("graphics/text_window/stdpal_1.gbapal"), + INCBIN_U16("graphics/text_window/stdpal_2.gbapal"), + INCBIN_U16("graphics/text_window/stdpal_3.gbapal"), + INCBIN_U16("graphics/text_window/stdpal_4.gbapal") +}; + +const struct TextWindowGraphics gUnknown_8471E8C[] = { + {gUnknown_8470D6C, gUnknown_847190C}, + {gUnknown_8470E8C, gUnknown_847192C}, + {gUnknown_8470FCC, gUnknown_847194C}, + {gUnknown_84710EC, gUnknown_847196C}, + {gUnknown_847120C, gUnknown_847198C}, + {gUnknown_847132C, gUnknown_84719AC}, + {gUnknown_847144C, gUnknown_84719CC}, + {gUnknown_847156C, gUnknown_84719EC}, + {gUnknown_84716AC, gUnknown_8471A0C}, + {gUnknown_84717CC, gUnknown_8471A2C} +}; // NELEMS = 10 + +const struct TextWindowGraphics * sub_8069788(u8 idx) +{ + if (idx >= 20) // if (idx >= NELEMS(gUnknown_8471E8C)) + return &gUnknown_8471E8C[0]; + else + return &gUnknown_8471E8C[idx]; +} |