diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/event_object_lock.c | 10 | ||||
-rw-r--r-- | src/field_fadetransition.c | 8 | ||||
-rw-r--r-- | src/field_specials.c | 6 | ||||
-rw-r--r-- | src/fldeff_rocksmash.c | 6 | ||||
-rw-r--r-- | src/quest_log.c | 16 | ||||
-rw-r--r-- | src/quest_log_8150454.c | 52 | ||||
-rw-r--r-- | src/quest_log_815A008.c | 4 | ||||
-rw-r--r-- | src/ss_anne.c | 24 | ||||
-rw-r--r-- | src/vs_seeker.c | 54 |
9 files changed, 90 insertions, 90 deletions
diff --git a/src/event_object_lock.c b/src/event_object_lock.c index 23131067e..17ec57b20 100644 --- a/src/event_object_lock.c +++ b/src/event_object_lock.c @@ -87,19 +87,19 @@ void LockSelectedObjectEvent(void) void sub_80696C0(void) { - u8 fieldObjectId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0); - ObjectEventClearHeldMovementIfFinished(&gObjectEvents[fieldObjectId]); + u8 objectEventId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0); + ObjectEventClearHeldMovementIfFinished(&gObjectEvents[objectEventId]); sub_80974D8(); UnfreezeObjectEvents(); } void sub_80696F0(void) { - u8 fieldObjectId; + u8 objectEventId; if (gObjectEvents[gSelectedObjectEvent].active) ObjectEventClearHeldMovementIfFinished(&gObjectEvents[gSelectedObjectEvent]); - fieldObjectId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0); - ObjectEventClearHeldMovementIfFinished(&gObjectEvents[fieldObjectId]); + objectEventId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0); + ObjectEventClearHeldMovementIfFinished(&gObjectEvents[objectEventId]); sub_80974D8(); UnfreezeObjectEvents(); } diff --git a/src/field_fadetransition.c b/src/field_fadetransition.c index 7dc30bb77..6627aaf48 100644 --- a/src/field_fadetransition.c +++ b/src/field_fadetransition.c @@ -791,7 +791,7 @@ static void sub_807E80C(u8 taskId) static void sub_807E980(u8 taskId) { s16 * data = gTasks[taskId].data; - struct ObjectEvent *playerObj = &gObjectEvents[gPlayerAvatar.mapObjectId]; + struct ObjectEvent *playerObj = &gObjectEvents[gPlayerAvatar.objectEventId]; struct Sprite *playerSpr = &gSprites[gPlayerAvatar.spriteId]; switch (data[0]) { @@ -843,7 +843,7 @@ static void sub_807E980(u8 taskId) static void sub_807EAC4(s16 a0, s16 a1, s16 *a2, s16 *a3, s16 *a4) { struct Sprite *playerSpr = &gSprites[gPlayerAvatar.spriteId]; - struct ObjectEvent *playerObj = &gObjectEvents[gPlayerAvatar.mapObjectId]; + struct ObjectEvent *playerObj = &gObjectEvents[gPlayerAvatar.objectEventId]; if (a1 > 0 || *a4 > 6) *a3 += a1; *a2 += a0; @@ -858,7 +858,7 @@ static void sub_807EAC4(s16 a0, s16 a1, s16 *a2, s16 *a3, s16 *a4) static void sub_807EB64(u16 a0, s16 *a1, s16 *a2) { - ObjectEventForceSetSpecialAnim(&gObjectEvents[gPlayerAvatar.mapObjectId], GetStepInPlaceDelay16AnimId(GetPlayerFacingDirection())); + ObjectEventForceSetSpecialAnim(&gObjectEvents[gPlayerAvatar.objectEventId], GetStepInPlaceDelay16AnimId(GetPlayerFacingDirection())); sub_807EBBC(a0, a1, a2); } @@ -930,7 +930,7 @@ static void sub_807ECBC(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4) r1 = 3; else r1 = 4; - ObjectEventForceSetSpecialAnim(&gObjectEvents[gPlayerAvatar.mapObjectId], sub_8064270(r1)); + ObjectEventForceSetSpecialAnim(&gObjectEvents[gPlayerAvatar.objectEventId], sub_8064270(r1)); sub_807EBBC(behavior, a0, a1); *a2 = *a0 * 16; *a3 = *a1 * 16; diff --git a/src/field_specials.c b/src/field_specials.c index d2100cb14..368c21726 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -314,9 +314,9 @@ void Special_AnimatePcTurnOff() void SpawnCameraObject(void) { - u8 mapObjectId = SpawnSpecialObjectEventParameterized(MAP_OBJ_GFX_YOUNGSTER, 8, 127, gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7, 3); - gObjectEvents[mapObjectId].mapobj_bit_13 = TRUE; - CameraObjectSetFollowedObjectId(gObjectEvents[mapObjectId].spriteId); + u8 objectEventId = SpawnSpecialObjectEventParameterized(MAP_OBJ_GFX_YOUNGSTER, 8, 127, gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7, 3); + gObjectEvents[objectEventId].mapobj_bit_13 = TRUE; + CameraObjectSetFollowedObjectId(gObjectEvents[objectEventId].spriteId); } void RemoveCameraObject(void) diff --git a/src/fldeff_rocksmash.c b/src/fldeff_rocksmash.c index c62653367..8b82c60c9 100644 --- a/src/fldeff_rocksmash.c +++ b/src/fldeff_rocksmash.c @@ -50,7 +50,7 @@ static void task08_080C9820(u8 taskId) ScriptContext2_Enable(); gPlayerAvatar.unk6 = TRUE; - mapObjId = gPlayerAvatar.mapObjectId; + mapObjId = gPlayerAvatar.objectEventId; if (!ObjectEventIsMovementOverridden(&gObjectEvents[mapObjId]) || ObjectEventClearHeldMovementIfFinished(&gObjectEvents[mapObjId])) { @@ -70,7 +70,7 @@ static void task08_080C9820(u8 taskId) static void sub_80C98B0(u8 taskId) { - if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[gPlayerAvatar.mapObjectId]) == TRUE) + if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[gPlayerAvatar.objectEventId]) == TRUE) { FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); gTasks[taskId].func = sub_80C98FC; @@ -90,7 +90,7 @@ static void sub_80C98FC(u8 taskId) gFieldEffectArguments[2] = 2; if (gFieldEffectArguments[1] == 4) gFieldEffectArguments[2] = 3; - ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByCurrentState()); + ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.objectEventId], GetPlayerAvatarGraphicsIdByCurrentState()); StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]); FieldEffectActiveListRemove(6); gTasks[taskId].func = sub_80C99A0; diff --git a/src/quest_log.c b/src/quest_log.c index 7448e4b87..6b25150f3 100644 --- a/src/quest_log.c +++ b/src/quest_log.c @@ -1532,12 +1532,12 @@ void sub_8112450(void) void sub_811246C(struct Sprite *sprite) { - struct ObjectEvent *mapObject = &gObjectEvents[sprite->data[0]]; - if (mapObject->localId == 0xFF) + struct ObjectEvent *objectEvent = &gObjectEvents[sprite->data[0]]; + if (objectEvent->localId == 0xFF) { if (gUnknown_203AF9A[0][0] != 0xFF) { - ObjectEventSetHeldMovement(mapObject, gUnknown_203AF9A[0][0]); + ObjectEventSetHeldMovement(objectEvent, gUnknown_203AF9A[0][0]); gUnknown_203AF9A[0][0] = 0xFF; } if (gUnknown_203AF9A[0][1] != 0xFF) @@ -1545,16 +1545,16 @@ void sub_811246C(struct Sprite *sprite) sub_8150454(); gUnknown_203AF9A[0][1] = 0xFF; } - sub_8063E28(mapObject, sprite); + sub_8063E28(objectEvent, sprite); } else { - if (gUnknown_203AF9A[mapObject->localId][0] != 0xFF) + if (gUnknown_203AF9A[objectEvent->localId][0] != 0xFF) { - ObjectEventSetHeldMovement(mapObject, gUnknown_203AF9A[mapObject->localId][0]); - gUnknown_203AF9A[mapObject->localId][0] = 0xFF; + ObjectEventSetHeldMovement(objectEvent, gUnknown_203AF9A[objectEvent->localId][0]); + gUnknown_203AF9A[objectEvent->localId][0] = 0xFF; } - sub_8063E28(mapObject, sprite); + sub_8063E28(objectEvent, sprite); } } diff --git a/src/quest_log_8150454.c b/src/quest_log_8150454.c index 2e67ebdce..7665a8a92 100644 --- a/src/quest_log_8150454.c +++ b/src/quest_log_8150454.c @@ -56,25 +56,25 @@ void sub_8150498(u8 a0) static void sub_81504A8(void) { - struct ObjectEvent *mapObject = &gObjectEvents[gPlayerAvatar.mapObjectId]; - sub_81507BC(mapObject, sub_805C808(0)); - ObjectEventTurn(mapObject, mapObject->placeholder18); + struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + sub_81507BC(objectEvent, sub_805C808(0)); + ObjectEventTurn(objectEvent, objectEvent->placeholder18); SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ON_FOOT); } static void sub_81504E8(void) { - struct ObjectEvent *mapObject = &gObjectEvents[gPlayerAvatar.mapObjectId]; - sub_81507BC(mapObject, sub_805C808(1)); - ObjectEventTurn(mapObject, mapObject->placeholder18); + struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + sub_81507BC(objectEvent, sub_805C808(1)); + ObjectEventTurn(objectEvent, objectEvent->placeholder18); SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_MACH_BIKE); sub_80BD620(0, 0); } static void sub_8150530(void) { - struct ObjectEvent *mapObject = &gObjectEvents[gPlayerAvatar.mapObjectId]; - struct Sprite *sprite = &gSprites[mapObject->spriteId]; + struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + struct Sprite *sprite = &gSprites[objectEvent->spriteId]; if (gUnknown_3005E88 == 1 || gUnknown_3005E88 == 3) { @@ -86,23 +86,23 @@ static void sub_8150530(void) } else { - sub_81507BC(mapObject, sub_805C808(4)); - StartSpriteAnim(sprite, sub_80634F0(mapObject->facingDirection)); + sub_81507BC(objectEvent, sub_805C808(4)); + StartSpriteAnim(sprite, sub_80634F0(objectEvent->facingDirection)); } } static void sub_81505C4(u8 taskId) { - struct ObjectEvent *mapObject = &gObjectEvents[gPlayerAvatar.mapObjectId]; - struct Sprite *sprite = &gSprites[mapObject->spriteId]; + struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; + struct Sprite *sprite = &gSprites[objectEvent->spriteId]; switch (gTasks[taskId].data[0]) { case 0: - ObjectEventClearAnimIfSpecialAnimActive(mapObject); - mapObject->mapobj_bit_11 = TRUE; - sub_81507BC(mapObject, sub_805C808(4)); - StartSpriteAnim(sprite, sub_80634F0(mapObject->facingDirection)); + ObjectEventClearAnimIfSpecialAnimActive(objectEvent); + objectEvent->mapobj_bit_11 = TRUE; + sub_81507BC(objectEvent, sub_805C808(4)); + StartSpriteAnim(sprite, sub_80634F0(objectEvent->facingDirection)); gTasks[taskId].data[0]++; gTasks[taskId].data[1] = 0; break; @@ -122,10 +122,10 @@ static void sub_81505C4(u8 taskId) if (sprite->animEnded) { if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)) - sub_81507BC(mapObject, sub_805C808(0)); + sub_81507BC(objectEvent, sub_805C808(0)); else - sub_81507BC(mapObject, sub_805C808(2)); - ObjectEventTurn(mapObject, mapObject->placeholder18); + sub_81507BC(objectEvent, sub_805C808(2)); + ObjectEventTurn(objectEvent, objectEvent->placeholder18); sprite->pos2.x = 0; sprite->pos2.y = 0; ScriptContext2_Disable(); @@ -137,19 +137,19 @@ static void sub_81505C4(u8 taskId) static void sub_8150708(void) { - struct ObjectEvent *mapObject = &gObjectEvents[gPlayerAvatar.mapObjectId]; + struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; u8 fieldEffectId; if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)) { - sub_81507BC(mapObject, sub_805C808(2)); - ObjectEventTurn(mapObject, mapObject->placeholder18); + sub_81507BC(objectEvent, sub_805C808(2)); + ObjectEventTurn(objectEvent, objectEvent->placeholder18); SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING); - gFieldEffectArguments[0] = mapObject->coords2.x; - gFieldEffectArguments[1] = mapObject->coords2.y; - gFieldEffectArguments[2] = gPlayerAvatar.mapObjectId; + gFieldEffectArguments[0] = objectEvent->coords2.x; + gFieldEffectArguments[1] = objectEvent->coords2.y; + gFieldEffectArguments[2] = gPlayerAvatar.objectEventId; fieldEffectId = FieldEffectStart(FLDEFF_SURF_BLOB); - mapObject->mapobj_unk_1A = fieldEffectId; + objectEvent->mapobj_unk_1A = fieldEffectId; sub_80DC44C(fieldEffectId, 1); } } diff --git a/src/quest_log_815A008.c b/src/quest_log_815A008.c index 3aa7ea3d2..32d0becbf 100644 --- a/src/quest_log_815A008.c +++ b/src/quest_log_815A008.c @@ -141,9 +141,9 @@ void sub_815A540(void) PlayerGetDestCoords(&x, &y); if (!MetatileBehavior_IsSurfable(MapGridGetMetatileBehaviorAt(x, y)) && TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) { - struct ObjectEvent * mapObject = &gObjectEvents[gPlayerAvatar.mapObjectId]; + struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; SetPlayerAvatarTransitionFlags(0x01); - DestroySprite(&gSprites[mapObject->mapobj_unk_1A]); + DestroySprite(&gSprites[objectEvent->mapobj_unk_1A]); } } } diff --git a/src/ss_anne.c b/src/ss_anne.c index 853741886..401f4e235 100644 --- a/src/ss_anne.c +++ b/src/ss_anne.c @@ -103,7 +103,7 @@ static void Task_SSAnneInit(u8 taskId) static void Task_SSAnneRun(u8 taskId) { s16 * data = gTasks[taskId].data; - u8 mapObjectId; + u8 objectEventId; struct ObjectEvent * boatObject; s16 x; @@ -114,8 +114,8 @@ static void Task_SSAnneRun(u8 taskId) data[1] = 0; CreateSmokeSprite(); } - TryGetObjectEventIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &mapObjectId); - boatObject = &gObjectEvents[mapObjectId]; + TryGetObjectEventIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId); + boatObject = &gObjectEvents[objectEventId]; if (gSprites[boatObject->spriteId].pos1.x + gSprites[boatObject->spriteId].pos2.x < -120) { PlaySE(SE_KITEKI); @@ -143,13 +143,13 @@ static void Task_SSAnneFinish(u8 taskId) static void CreateWakeBehindBoat(void) { - u8 mapObjectId; + u8 objectEventId; struct ObjectEvent * boatObject; u16 x; u8 spriteId; - TryGetObjectEventIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &mapObjectId); - boatObject = &gObjectEvents[mapObjectId]; + TryGetObjectEventIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId); + boatObject = &gObjectEvents[objectEventId]; x = gSprites[boatObject->spriteId].pos1.x + gSprites[boatObject->spriteId].pos2.x + 80; spriteId = CreateSprite(&sWakeSpriteTemplate, x, 109, 0xFF); gSprites[spriteId].oam.priority = 2; @@ -158,12 +158,12 @@ static void CreateWakeBehindBoat(void) static void WakeSpriteCallback(struct Sprite * sprite) { - u8 mapObjectId; + u8 objectEventId; struct ObjectEvent * boatObject; u16 x; - TryGetObjectEventIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &mapObjectId); - boatObject = &gObjectEvents[mapObjectId]; + TryGetObjectEventIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId); + boatObject = &gObjectEvents[objectEventId]; x = gSprites[boatObject->spriteId].pos1.x + gSprites[boatObject->spriteId].pos2.x + 80; sprite->pos1.x = x; if (sprite->data[0] / 6 < 22) @@ -175,13 +175,13 @@ static void WakeSpriteCallback(struct Sprite * sprite) static void CreateSmokeSprite(void) { - u8 mapObjectId; + u8 objectEventId; struct ObjectEvent * boatObject; u16 x; u8 spriteId; - TryGetObjectEventIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &mapObjectId); - boatObject = &gObjectEvents[mapObjectId]; + TryGetObjectEventIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId); + boatObject = &gObjectEvents[objectEventId]; x = gSprites[boatObject->spriteId].pos1.x + gSprites[boatObject->spriteId].pos2.x + 49; if ((s16)x >= -32) { diff --git a/src/vs_seeker.c b/src/vs_seeker.c index 209b1623e..44ed63ddb 100644 --- a/src/vs_seeker.c +++ b/src/vs_seeker.c @@ -48,7 +48,7 @@ struct VsSeekerTrainerInfo const u8 *script; u16 trainerIdx; u8 localId; - u8 fieldObjectId; + u8 objectEventId; s16 xCoord; s16 yCoord; u8 graphicsId; @@ -617,7 +617,7 @@ void sub_810C444(void) u8 i; u8 r6; u8 sp0; - struct ObjectEvent * mapObject; + struct ObjectEvent * objectEvent; for (i = 0; i < gMapHeader.events->objectEventCount; i++) { @@ -625,10 +625,10 @@ void sub_810C444(void) { r6 = sub_810CF54(); TryGetObjectEventIdByLocalIdAndMap(templates[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &sp0); - mapObject = &gObjectEvents[sp0]; + objectEvent = &gObjectEvents[sp0]; if (sub_810CF04(sp0) == TRUE) { - SetTrainerMovementType(mapObject, r6); + SetTrainerMovementType(objectEvent, r6); } templates[i].movementType = r6; } @@ -758,15 +758,15 @@ static void sub_810C594(void) for (i = 0; i < MAP_OBJECTS_COUNT; i++) { - struct ObjectEvent * mapObject = &gObjectEvents[i]; - if (mapObject->animPattern == 0x4D || mapObject->animPattern == 0x4E || mapObject->animPattern == 0x4F) + struct ObjectEvent * objectEvent = &gObjectEvents[i]; + if (objectEvent->animPattern == 0x4D || objectEvent->animPattern == 0x4E || objectEvent->animPattern == 0x4F) { u8 r3 = sub_810CF54(); - if (mapObject->active && gSprites[mapObject->spriteId].data[0] == i) + if (objectEvent->active && gSprites[objectEvent->spriteId].data[0] == i) { - gSprites[mapObject->spriteId].pos2.x = 0; - gSprites[mapObject->spriteId].pos2.y = 0; - SetTrainerMovementType(mapObject, r3); + gSprites[objectEvent->spriteId].pos2.x = 0; + gSprites[objectEvent->spriteId].pos2.y = 0; + SetTrainerMovementType(objectEvent, r3); } } } @@ -858,22 +858,22 @@ static void Task_VsSeeker_2(u8 taskId) static void GatherNearbyTrainerInfo(void) { struct ObjectEventTemplate *templates = gSaveBlock1Ptr->objectEventTemplates; - u8 fieldObjectId = 0; + u8 objectEventId = 0; u8 vsSeekerObjectIdx = 0; - s32 mapObjectIdx; + s32 objectEventIdx; - for (mapObjectIdx = 0; mapObjectIdx < gMapHeader.events->objectEventCount; mapObjectIdx++) + for (objectEventIdx = 0; objectEventIdx < gMapHeader.events->objectEventCount; objectEventIdx++) { - if (templates[mapObjectIdx].trainerType == 1 || templates[mapObjectIdx].trainerType == 3) + if (templates[objectEventIdx].trainerType == 1 || templates[objectEventIdx].trainerType == 3) { - sVsSeeker->trainerInfo[vsSeekerObjectIdx].script = templates[mapObjectIdx].script; - sVsSeeker->trainerInfo[vsSeekerObjectIdx].trainerIdx = GetTrainerFlagFromScript(templates[mapObjectIdx].script); - sVsSeeker->trainerInfo[vsSeekerObjectIdx].localId = templates[mapObjectIdx].localId; - TryGetObjectEventIdByLocalIdAndMap(templates[mapObjectIdx].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &fieldObjectId); - sVsSeeker->trainerInfo[vsSeekerObjectIdx].fieldObjectId = fieldObjectId; - sVsSeeker->trainerInfo[vsSeekerObjectIdx].xCoord = gObjectEvents[fieldObjectId].coords2.x - 7; - sVsSeeker->trainerInfo[vsSeekerObjectIdx].yCoord = gObjectEvents[fieldObjectId].coords2.y - 7; - sVsSeeker->trainerInfo[vsSeekerObjectIdx].graphicsId = templates[mapObjectIdx].graphicsId; + sVsSeeker->trainerInfo[vsSeekerObjectIdx].script = templates[objectEventIdx].script; + sVsSeeker->trainerInfo[vsSeekerObjectIdx].trainerIdx = GetTrainerFlagFromScript(templates[objectEventIdx].script); + sVsSeeker->trainerInfo[vsSeekerObjectIdx].localId = templates[objectEventIdx].localId; + TryGetObjectEventIdByLocalIdAndMap(templates[objectEventIdx].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId); + sVsSeeker->trainerInfo[vsSeekerObjectIdx].objectEventId = objectEventId; + sVsSeeker->trainerInfo[vsSeekerObjectIdx].xCoord = gObjectEvents[objectEventId].coords2.x - 7; + sVsSeeker->trainerInfo[vsSeekerObjectIdx].yCoord = gObjectEvents[objectEventId].coords2.y - 7; + sVsSeeker->trainerInfo[vsSeekerObjectIdx].graphicsId = templates[objectEventIdx].graphicsId; vsSeekerObjectIdx++; } } @@ -960,7 +960,7 @@ static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0) else { gSaveBlock1Ptr->trainerRematches[sVsSeeker->trainerInfo[vsSeekerIdx].localId] = r7; - npc_coords_shift_still(&gObjectEvents[sVsSeeker->trainerInfo[vsSeekerIdx].fieldObjectId]); + npc_coords_shift_still(&gObjectEvents[sVsSeeker->trainerInfo[vsSeekerIdx].objectEventId]); StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], gUnknown_8453F64); sVsSeeker->trainerIdxArray[sVsSeeker->numRematchableTrainers] = r8; sVsSeeker->runningBehaviourEtcArray[sVsSeeker->numRematchableTrainers] = GetRunningBehaviorFromGraphicsId(sVsSeeker->trainerInfo[vsSeekerIdx].graphicsId); @@ -1508,7 +1508,7 @@ static bool8 IsTrainerVisibleOnScreen(struct VsSeekerTrainerInfo * trainerInfo) && x + 7 >= trainerInfo->xCoord && y - 5 <= trainerInfo->yCoord && y + 5 >= trainerInfo->yCoord - && sub_810CF04(trainerInfo->fieldObjectId) == 1) + && sub_810CF04(trainerInfo->objectEventId) == 1) return TRUE; return FALSE; } @@ -1560,7 +1560,7 @@ static u8 GetRematchableTrainerLocalId(void) static void StartTrainerObjectMovementScript(struct VsSeekerTrainerInfo * trainerInfo, const u8 * script) { - npc_sync_anim_pause_bits(&gObjectEvents[trainerInfo->fieldObjectId]); + npc_sync_anim_pause_bits(&gObjectEvents[trainerInfo->objectEventId]); ScriptMovement_StartObjectMovementScript(trainerInfo->localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, script); } @@ -1596,9 +1596,9 @@ static void StartAllRespondantIdleMovements(void) { if (sVsSeeker->trainerInfo[j].trainerIdx == sVsSeeker->trainerIdxArray[i]) { - struct ObjectEvent *r4 = &gObjectEvents[sVsSeeker->trainerInfo[j].fieldObjectId]; + struct ObjectEvent *r4 = &gObjectEvents[sVsSeeker->trainerInfo[j].objectEventId]; - if (sub_810CF04(sVsSeeker->trainerInfo[j].fieldObjectId) == 1) + if (sub_810CF04(sVsSeeker->trainerInfo[j].objectEventId) == 1) SetTrainerMovementType(r4, sVsSeeker->runningBehaviourEtcArray[i]); sub_805FE7C(r4, sVsSeeker->runningBehaviourEtcArray[i]); gSaveBlock1Ptr->trainerRematches[sVsSeeker->trainerInfo[j].localId] = GetNextAvailableRematchTrainer(sVsSeekerData, sVsSeeker->trainerInfo[j].trainerIdx, &dummy); |