Age | Commit message (Collapse) | Author |
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Use global symbols for assembly on modern
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Backport 2 nonmatching fixes from emerald
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Fix Typos / Use Box Constants / Name an Unknown
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`gUnknown_835B882` has been cleaned up and renamed to `sPlayerAvatarGfxToStateFlag` to match pokeemerald.
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The Celadon City scripts that give Eevee misspelled it as Eeevee. Fixed.
The comment explaining `boxRSEggsUnlocked` in the `ExternalEventFlags` struct had an incorrect deposit requirement listed and was fixed.
Also, replaced the literals with the `TOTAL_BOXES_COUNT` and `IN_BOX_COUNT` constants in `pokemon.c`'s `IsPokemonStorageFull` function. Thanks hjk321 for pointing that out.
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Add -DINFO Option to Makefile
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Popped up in discord channel so adding it here
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Change embarassing magic numbers that should have been fixed a long time ago
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I could *kinda* understand missing SendMonToPc, but IN THE STRUCT ITSELF?!
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Celebratory change to calcrom.pl
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[LEAK-INFORMED] match rest of text_printer
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Mirror pokeemerald PR#1329 & PR#1335 to pokefirered
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