Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-05-08 | Rename NUM_FIELD_MAP_OBJECT_TEMPLATES --> MOVEMENT_TYPES_COUNT | PikalaxALT | |
2021-03-30 | Fix movement types; fix some math ops | PikalaxALT | |
2021-02-14 | Rename "Hidden" Movement Type to "Buried" | Deokishisu | |
This commit mirrors the change to pokeemerald that renames `MOVEMENT_TYPE_HIDDEN` to `MOVEMENT_TYPE_BURIED` to avoid confusion between it and `MOVEMENT_TYPE_INVISIBLE`. As the files and function labels are not synced between the two repos, only the necessary changes were made based on what pokefirered calls its functions. More syncing of labels with pokeemerald will need to be done in the future. | |||
2020-02-28 | Use Surf field effect | PikalaxALT | |
2020-02-21 | Fix typo | PikalaxALT | |
2020-02-21 | Remove constants/movement_commands.h | PikalaxALT | |
2020-02-21 | Prelim names for mvmt actions; merge field_ground_effect into evobjmv | PikalaxALT | |
2020-02-21 | Address review comments; name some methods in event_object_movement | PikalaxALT | |
2020-02-20 | Decomp all trainer see funcs | PikalaxALT | |
2020-01-22 | through sub_811BDA8 | PikalaxALT | |
2019-12-17 | disassemble movement type arrays | garak | |