summaryrefslogtreecommitdiff
path: root/include/constants/event_object_movement.h
AgeCommit message (Collapse)Author
2021-05-08Rename NUM_FIELD_MAP_OBJECT_TEMPLATES --> MOVEMENT_TYPES_COUNTPikalaxALT
2021-03-30Fix movement types; fix some math opsPikalaxALT
2021-02-14Rename "Hidden" Movement Type to "Buried"Deokishisu
This commit mirrors the change to pokeemerald that renames `MOVEMENT_TYPE_HIDDEN` to `MOVEMENT_TYPE_BURIED` to avoid confusion between it and `MOVEMENT_TYPE_INVISIBLE`. As the files and function labels are not synced between the two repos, only the necessary changes were made based on what pokefirered calls its functions. More syncing of labels with pokeemerald will need to be done in the future.
2020-02-28Use Surf field effectPikalaxALT
2020-02-21Fix typoPikalaxALT
2020-02-21Remove constants/movement_commands.hPikalaxALT
2020-02-21Prelim names for mvmt actions; merge field_ground_effect into evobjmvPikalaxALT
2020-02-21Address review comments; name some methods in event_object_movementPikalaxALT
2020-02-20Decomp all trainer see funcsPikalaxALT
2020-01-22through sub_811BDA8PikalaxALT
2019-12-17disassemble movement type arraysgarak