From a046cf4f8ea3a5fea274106d8f173d8a2ac61976 Mon Sep 17 00:00:00 2001 From: Petuuuhhh Date: Sun, 12 Apr 2020 22:26:45 -0400 Subject: resume --- src/learn_move.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/learn_move.c b/src/learn_move.c index dc06b1c3c..b0f0c61e8 100644 --- a/src/learn_move.c +++ b/src/learn_move.c @@ -54,7 +54,7 @@ * MoveRelearnerStateMachine: MENU_STATE_PRINT_WHICH_MOVE_PROMPT * MoveRelearnerStateMachine: MENU_STATE_SHOW_MOVE_SUMMARY_SCREEN * - Go to ShowSelectMovePokemonSummaryScreen. When done, control returns to - * CB2_InitLearnMoveReturnFromSelectMove. + * CB2_MoveRelearner_Resume. * * MoveRelearnerStateMachine: MENU_STATE_DOUBLE_FANFARE_FORGOT_MOVE * MoveRelearnerStateMachine: MENU_STATE_PRINT_TEXT_THEN_FANFARE @@ -69,7 +69,7 @@ * - If the player confirms, go to MENU_STATE_FADE_AND_RETURN, and set VAR_0x8004 to FALSE. * - If the player cancels, go to MENU_STATE_SETUP_BATTLE_MODE. * - * CB2_InitLearnMoveReturnFromSelectMove: + * CB2_MoveRelearner_Resume: * - Do most of the same stuff as CB2_InitLearnMove. * MoveRelearnerStateMachine: MENU_STATE_FADE_FROM_SUMMARY_SCREEN * MoveRelearnerStateMachine: MENU_STATE_TRY_OVERWRITE_MOVE -- cgit v1.2.3