From 31f4edbe503134eba4f7fee8ca9ecc85099c51bd Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Sun, 14 Mar 2021 20:10:19 -0400 Subject: Document more symbols in battle --- include/battle_gfx_sfx_util.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/battle_gfx_sfx_util.h') diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h index 667686af8..6c2ffa11b 100644 --- a/include/battle_gfx_sfx_util.h +++ b/include/battle_gfx_sfx_util.h @@ -36,7 +36,7 @@ void LoadAndCreateEnemyShadowSprites(void); void SpriteCB_SetInvisible(struct Sprite *sprite); void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species); void HideBattlerShadowSprite(u8 battlerId); -void sub_80357C8(void); +void BattleInterfaceSetWindowPals(void); void ClearTemporarySpeciesSpriteData(u8 battlerId, bool8 dontClearSubstitute); void AllocateMonSpritesGfx(void); void FreeMonSpritesGfx(void); -- cgit v1.2.3 From 2f4f63afdb6a7b77a8161f0cd42ae64cc5f1515c Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Mon, 15 Mar 2021 14:27:50 -0400 Subject: Document old man batttle controller --- include/battle_gfx_sfx_util.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'include/battle_gfx_sfx_util.h') diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h index 6c2ffa11b..d22a47164 100644 --- a/include/battle_gfx_sfx_util.h +++ b/include/battle_gfx_sfx_util.h @@ -3,8 +3,8 @@ void AllocateBattleSpritesData(void); void FreeBattleSpritesData(void); -void sub_8033E3C(struct Sprite *sprite); -void sub_8033EEC(struct Sprite *sprite); +void SpriteCB_WaitForBattlerBallReleaseAnim(struct Sprite *sprite); +void SpriteCB_TrainerSlideIn(struct Sprite *sprite); void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status); bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattler, u8 atkBattler, u8 defBattler, u8 tableId, u16 argument); void InitAndLaunchSpecialAnimation(u8 activeBattler, u8 atkBattler, u8 defBattler, u8 tableId); @@ -31,7 +31,7 @@ void ClearBehindSubstituteBit(u8 battlerId); void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId); void BattleStopLowHpSound(void); void HandleBattleLowHpMusicChange(void); -void sub_8035450(u8 affineMode); +void SetBattlerSpriteAffineMode(u8 affineMode); void LoadAndCreateEnemyShadowSprites(void); void SpriteCB_SetInvisible(struct Sprite *sprite); void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species); -- cgit v1.2.3 From 81da6acff56cadc5e2b7b5572aba944bf0f1c8ad Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Mon, 15 Mar 2021 19:32:49 -0400 Subject: battle_gfx_sfx_util sync emerald names to unnamed syms --- include/battle_gfx_sfx_util.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/battle_gfx_sfx_util.h') diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h index d22a47164..1356df1aa 100644 --- a/include/battle_gfx_sfx_util.h +++ b/include/battle_gfx_sfx_util.h @@ -9,7 +9,7 @@ void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status); bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattler, u8 atkBattler, u8 defBattler, u8 tableId, u16 argument); void InitAndLaunchSpecialAnimation(u8 activeBattler, u8 atkBattler, u8 defBattler, u8 tableId); bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn); -bool8 mplay_80342A4(u8 battlerId); +bool8 IsBattleSEPlaying(u8 battlerId); void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battlerId); void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId); void DecompressGhostFrontPic(struct Pokemon *unused, u8 battlerId); -- cgit v1.2.3 From 6fc2bdf84011a7d68ed76762b50cc84fbf9ff5a7 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Tue, 16 Mar 2021 09:46:17 -0400 Subject: battle_controller_link_partner sync labels from emerald --- include/battle_gfx_sfx_util.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/battle_gfx_sfx_util.h') diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h index 1356df1aa..4c5f230d7 100644 --- a/include/battle_gfx_sfx_util.h +++ b/include/battle_gfx_sfx_util.h @@ -15,7 +15,7 @@ void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId); void DecompressGhostFrontPic(struct Pokemon *unused, u8 battlerId); void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId); void DecompressTrainerBackPalette(u16 a1, u8 a2); -void nullsub_16(u8 a1); +void BattleGfxSfxDummy3(u8 a1); void FreeTrainerFrontPicPaletteAndTile(u16 frontPicId); bool8 BattleLoadAllHealthBoxesGfx(u8 state); void LoadBattleBarGfx(u8 arg0); -- cgit v1.2.3