From 250f955ae63496bfebd71c34aa3f0cd26e562b6d Mon Sep 17 00:00:00 2001 From: GriffinR Date: Mon, 30 Mar 2020 22:54:14 -0400 Subject: Start documenting region map --- include/constants/map_types.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'include/constants/map_types.h') diff --git a/include/constants/map_types.h b/include/constants/map_types.h index d32a4e2a4..48566e9ee 100644 --- a/include/constants/map_types.h +++ b/include/constants/map_types.h @@ -3,14 +3,14 @@ #define MAP_TYPE_NONE 0 #define MAP_TYPE_TOWN 1 -#define MAP_TYPE_CITY 2 // Unused. RSE use this map type to distinguish Town and City. FRLG make no distinction +#define MAP_TYPE_CITY 2 // Not used by any map. RSE use this map type to distinguish Town and City. FRLG make no distinction #define MAP_TYPE_ROUTE 3 #define MAP_TYPE_UNDERGROUND 4 -#define MAP_TYPE_UNDERWATER 5 // Unused -#define MAP_TYPE_OCEAN_ROUTE 6 // Unused -#define MAP_TYPE_UNKNOWN 7 // Unused +#define MAP_TYPE_UNDERWATER 5 // Not used by any map. +#define MAP_TYPE_OCEAN_ROUTE 6 // Not used by any map. +#define MAP_TYPE_UNKNOWN 7 // Not used by any map. #define MAP_TYPE_INDOOR 8 -#define MAP_TYPE_SECRET_BASE 9 // Unused +#define MAP_TYPE_SECRET_BASE 9 // Not used by any map. #define MAP_BATTLE_SCENE_NORMAL 0 #define MAP_BATTLE_SCENE_GYM 1 -- cgit v1.2.3