From 3459fbb9a39d267c4d566e80cbab9a1d334135ab Mon Sep 17 00:00:00 2001 From: jiangzhengwenjz Date: Fri, 23 Aug 2019 15:54:19 +0800 Subject: battle_script_commands data decomp --- include/battle_script_commands.h | 2 +- include/battle_scripts.h | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'include') diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index 6ff287872..c75a029c2 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -54,7 +54,7 @@ void AI_CalcDmg(u8 bankAtk, u8 bankDef); u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility); -u8 BankGetTurnOrder(u8 bank); +u8 GetBattlerTurnOrderNum(u8 bank); void SetMoveEffect(bool8 primary, u8 certain); void BattleDestroyYesNoCursorAt(u8 cursorPosition); void BattleCreateYesNoCursorAt(u8 cursorPosition); diff --git a/include/battle_scripts.h b/include/battle_scripts.h index c592ba6b8..adbbd7e0c 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -222,5 +222,6 @@ extern const u8 BattleScript_IntimidateActivates[]; extern const u8 BattleScript_IntimidateActivatesEnd3[]; extern const u8 BattleScript_IgnoresWhileAsleep[]; extern const u8 BattleScript_IgnoresAndHitsItself[]; +extern const u8 BattleScript_MoveEffectRecoil[]; #endif // GUARD_BATTLE_SCRIPTS_H -- cgit v1.2.3