From cb1e4ab326f15ea4dd346e2b19d0f9c7a34fdd14 Mon Sep 17 00:00:00 2001 From: Evan Date: Fri, 6 Dec 2019 22:44:15 -0700 Subject: update static declarations --- include/battle_anim.h | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'include') diff --git a/include/battle_anim.h b/include/battle_anim.h index 429e6c706..f568d0f97 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -36,9 +36,6 @@ struct BattleAnimBackground #define ANIM_ARGS_COUNT 8 -#define PAN_SIDE_PLAYER -64 -#define PAN_SIDE_OPPONENT 63 - extern void (*gAnimScriptCallback)(void); extern bool8 gAnimScriptActive; extern u8 gAnimVisualTaskCount; @@ -52,7 +49,6 @@ extern u8 gAnimMoveTurn; extern u8 gBattleAnimAttacker; extern u8 gBattleAnimTarget; extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT]; -extern u16 gAnimMovePower; extern s32 gAnimMoveDmg; extern u16 gAnimBattlerSpecies[MAX_BATTLERS_COUNT]; extern u8 gUnknown_2037F24; @@ -140,7 +136,6 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo void DestroyAnimSprite(struct Sprite *sprite); void DestroyAnimVisualTask(u8 taskId); void DestroyAnimSoundTask(u8 taskId); -bool8 IsAnimBankSpriteVisible(u8 battlerId); bool8 IsContest(void); s8 BattleAnimAdjustPanning(s8 pan); s8 BattleAnimAdjustPanning2(s8 pan); @@ -220,6 +215,7 @@ void AnimMetronomeFinger(struct Sprite *); void AnimFollowMeFinger(struct Sprite *); void AnimTauntFinger(struct Sprite *); void SetSpriteNextToMonHead(u8 battler, struct Sprite* sprite); +void sub_80A2F0C(u8 taskId); // battle_anim_effects_2.c void sub_80A6E48(struct Sprite *); -- cgit v1.2.3