From d4695fffe7260089cb4e4a508ef57e3194de2f44 Mon Sep 17 00:00:00 2001 From: Squeetz Date: Wed, 11 Aug 2021 15:45:30 +0200 Subject: Rename and document HITMARKER_x100000 This marker makes the target unable to Counter or Mirror Coat the damage back to an attacker, however the game does not have a scenario where this is applicable since all its uses are in end-turn events. It's used for all passive damage, where the damage dealt isn't coming from an attacker. Alternate name: HITMARKER_NO_ATTACKER --- include/constants/battle.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include') diff --git a/include/constants/battle.h b/include/constants/battle.h index 9489e8d52..3260200ae 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -172,7 +172,7 @@ #define HITMARKER_IGNORE_UNDERGROUND 0x00020000 #define HITMARKER_IGNORE_UNDERWATER 0x00040000 #define HITMARKER_UNABLE_TO_USE_MOVE 0x00080000 -#define HITMARKER_x100000 0x00100000 +#define HITMARKER_PASSIVE_DAMAGE 0x00100000 #define HITMARKER_x200000 0x00200000 #define HITMARKER_PLAYER_FAINTED 0x00400000 #define HITMARKER_x800000 0x00800000 -- cgit v1.2.3