From a205881ce2caa89a1b2690df9bd335201df2aeda Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Fri, 10 Apr 2020 15:57:08 -0400 Subject: Comment dma3 methods and create DMA3_*BIT macros --- src/battle_anim.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/battle_anim.c') diff --git a/src/battle_anim.c b/src/battle_anim.c index 5b1bdf971..41f44a42c 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -2257,8 +2257,8 @@ void MoveBattlerSpriteToBG(u8 battlerId, bool8 toBG_2) if (!toBG_2) { - RequestDma3Fill(0, (void*)(BG_SCREEN_ADDR(8)), 0x2000, 1); - RequestDma3Fill(0, (void*)(BG_SCREEN_ADDR(28)), 0x1000, 1); + RequestDma3Fill(0, (void*)(BG_SCREEN_ADDR(8)), 0x2000, DMA3_32BIT); + RequestDma3Fill(0, (void*)(BG_SCREEN_ADDR(28)), 0x1000, DMA3_32BIT); sub_80752A0(&animBg); CpuFill16(toBG_2, animBg.bgTiles, 0x1000); CpuFill16(toBG_2, animBg.bgTilemap, 0x800); @@ -2282,8 +2282,8 @@ void MoveBattlerSpriteToBG(u8 battlerId, bool8 toBG_2) } else { - RequestDma3Fill(0, (void*)(BG_SCREEN_ADDR(12)), 0x2000, 1); - RequestDma3Fill(0, (void*)(BG_SCREEN_ADDR(30)), 0x1000, 1); + RequestDma3Fill(0, (void*)(BG_SCREEN_ADDR(12)), 0x2000, DMA3_32BIT); + RequestDma3Fill(0, (void*)(BG_SCREEN_ADDR(30)), 0x1000, DMA3_32BIT); sub_80752C8(&animBg, 2); CpuFill16(0, animBg.bgTiles + 0x1000, 0x1000); CpuFill16(0, animBg.bgTilemap + 0x400, 0x800); -- cgit v1.2.3