From 99ec579debc63991f16e08ef906111ad556edad5 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Sun, 14 Mar 2021 16:29:33 -0400 Subject: Name symbols in battle_anim_special.c --- src/battle_anim.c | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'src/battle_anim.c') diff --git a/src/battle_anim.c b/src/battle_anim.c index 41f44a42c..f9b620025 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -2259,7 +2259,7 @@ void MoveBattlerSpriteToBG(u8 battlerId, bool8 toBG_2) RequestDma3Fill(0, (void*)(BG_SCREEN_ADDR(8)), 0x2000, DMA3_32BIT); RequestDma3Fill(0, (void*)(BG_SCREEN_ADDR(28)), 0x1000, DMA3_32BIT); - sub_80752A0(&animBg); + GetBattleAnimBg1Data(&animBg); CpuFill16(toBG_2, animBg.bgTiles, 0x1000); CpuFill16(toBG_2, animBg.bgTilemap, 0x800); @@ -2326,10 +2326,10 @@ void sub_80730C0(u16 a, u16 *b, s32 c, u8 d) } } -void sub_8073128(bool8 to_BG2) +void ResetBattleAnimBg(bool8 to_BG2) { struct BattleAnimBgData animBg; - sub_80752A0(&animBg); + GetBattleAnimBg1Data(&animBg); if (!to_BG2) { @@ -2353,7 +2353,7 @@ static void task_pA_ma0A_obj_to_bg_pal(u8 taskId) spriteId = gTasks[taskId].data[0]; palIndex = gTasks[taskId].data[6]; - sub_80752A0(&animBg); + GetBattleAnimBg1Data(&animBg); x = gTasks[taskId].data[1] - (gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x); y = gTasks[taskId].data[2] - (gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y); @@ -2429,13 +2429,13 @@ static void sub_807331C(u8 taskId) if (sMonAnimTaskIdArray[0] != 0xFF) { - sub_8073128(toBG_2); + ResetBattleAnimBg(toBG_2); DestroyTask(sMonAnimTaskIdArray[0]); sMonAnimTaskIdArray[0] = 0xFF; } if (gTasks[taskId].data[0] > 1) { - sub_8073128(toBG_2 ^ 1); + ResetBattleAnimBg(toBG_2 ^ 1); DestroyTask(sMonAnimTaskIdArray[1]); sMonAnimTaskIdArray[1] = 0xFF; } @@ -2541,10 +2541,10 @@ static void sub_8073558(u8 taskId) toBG_2 = TRUE; if (IsBattlerSpriteVisible(battlerId)) - sub_8073128(toBG_2); + ResetBattleAnimBg(toBG_2); if (gTasks[taskId].data[0] > 1 && IsBattlerSpriteVisible(battlerId ^ BIT_FLANK)) - sub_8073128(toBG_2 ^ 1); + ResetBattleAnimBg(toBG_2 ^ 1); DestroyTask(taskId); } @@ -3303,9 +3303,9 @@ static void ScriptCmd_doublebattle_2D(void) gSprites[spriteId].oam.priority = 3; if (priority == 1) - sub_8073128(FALSE); + ResetBattleAnimBg(FALSE); else - sub_8073128(TRUE); + ResetBattleAnimBg(TRUE); } } } -- cgit v1.2.3 From d86c9b097628577e91a6ab5b0609fa61790945a2 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Thu, 18 Mar 2021 08:49:31 -0400 Subject: Document battle_anim_mons, 1 --- src/battle_anim.c | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'src/battle_anim.c') diff --git a/src/battle_anim.c b/src/battle_anim.c index f9b620025..0b011b0f3 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -2278,13 +2278,14 @@ void MoveBattlerSpriteToBG(u8 battlerId, bool8 toBG_2) LoadPalette(&gPlttBufferUnfaded[0x100 + battlerId * 16], animBg.paletteId * 16, 0x20); CpuCopy32(&gPlttBufferUnfaded[0x100 + battlerId * 16], (void*)(BG_PLTT + animBg.paletteId * 32), 0x20); - sub_80BCEF4(1, 0, 0, GetBattlerPosition(battlerId), animBg.paletteId, animBg.bgTiles, animBg.bgTilemap, animBg.tilesOffset); + CopyBattlerSpriteToBg(1, 0, 0, GetBattlerPosition(battlerId), animBg.paletteId, animBg.bgTiles, + animBg.bgTilemap, animBg.tilesOffset); } else { RequestDma3Fill(0, (void*)(BG_SCREEN_ADDR(12)), 0x2000, DMA3_32BIT); RequestDma3Fill(0, (void*)(BG_SCREEN_ADDR(30)), 0x1000, DMA3_32BIT); - sub_80752C8(&animBg, 2); + GetBattleAnimBgData(&animBg, 2); CpuFill16(0, animBg.bgTiles + 0x1000, 0x1000); CpuFill16(0, animBg.bgTilemap + 0x400, 0x800); SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2); @@ -2302,7 +2303,8 @@ void MoveBattlerSpriteToBG(u8 battlerId, bool8 toBG_2) LoadPalette(&gPlttBufferUnfaded[0x100 + battlerId * 16], 0x90, 0x20); CpuCopy32(&gPlttBufferUnfaded[0x100 + battlerId * 16], (void*)(BG_PLTT + 0x120), 0x20); - sub_80BCEF4(2, 0, 0, GetBattlerPosition(battlerId), animBg.paletteId, animBg.bgTiles + 0x1000, animBg.bgTilemap + 0x400, animBg.tilesOffset); + CopyBattlerSpriteToBg(2, 0, 0, GetBattlerPosition(battlerId), animBg.paletteId, animBg.bgTiles + 0x1000, + animBg.bgTilemap + 0x400, animBg.tilesOffset); } } @@ -2333,13 +2335,13 @@ void ResetBattleAnimBg(bool8 to_BG2) if (!to_BG2) { - sub_8075358(1); + InitBattleAnimBg(1); gBattle_BG1_X = 0; gBattle_BG1_Y = 0; } else { - sub_8075358(2); + InitBattleAnimBg(2); gBattle_BG2_X = 0; gBattle_BG2_Y = 0; } -- cgit v1.2.3