From aec808ac0d6266dc1c96ecf1aca998a06b11db19 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Wed, 7 Jul 2021 09:05:48 -0400 Subject: Flatten pos fields in struct Sprite --- src/battle_anim_utility_funcs.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/battle_anim_utility_funcs.c') diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c index 6ac9b0fe7..fc2d1a3c5 100644 --- a/src/battle_anim_utility_funcs.c +++ b/src/battle_anim_utility_funcs.c @@ -337,8 +337,8 @@ void AnimTask_SetUpCurseBackground(u8 taskId) sub_80730C0(animBgData.paletteId, animBgData.bgTilemap, 0, 0); AnimLoadCompressedBgGfx(animBgData.bgId, gFile_graphics_battle_anims_masks_curse_sheet, animBgData.tilesOffset); LoadPalette(sRgbWhite, animBgData.paletteId * 16 + 1, 2); - gBattle_BG1_X = -gSprites[spriteId].pos1.x + 32; - gBattle_BG1_Y = -gSprites[spriteId].pos1.y + 32; + gBattle_BG1_X = -gSprites[spriteId].x + 32; + gBattle_BG1_Y = -gSprites[spriteId].y + 32; gTasks[taskId].data[0] = newSpriteId; gTasks[taskId].data[6] = var0; gTasks[taskId].func = sub_80BAF38; -- cgit v1.2.3