From 99ec579debc63991f16e08ef906111ad556edad5 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Sun, 14 Mar 2021 16:29:33 -0400 Subject: Name symbols in battle_anim_special.c --- src/battle_controller_oak_old_man.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/battle_controller_oak_old_man.c') diff --git a/src/battle_controller_oak_old_man.c b/src/battle_controller_oak_old_man.c index d6833942a..43b6c7c16 100644 --- a/src/battle_controller_oak_old_man.c +++ b/src/battle_controller_oak_old_man.c @@ -401,10 +401,10 @@ static void sub_80E7B4C(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - sub_80F1720(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) - sub_80F1720(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); + TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) @@ -628,7 +628,7 @@ static void sub_80E835C(void) case 0: if (!gPaletteFade.active) { - sub_80EEFC8(&gBattleStruct->field_95, &gBattleStruct->field_97, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)); + DoLoadHealthboxPalsForLevelUp(&gBattleStruct->field_95, &gBattleStruct->field_97, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)); BeginNormalPaletteFade(0xFFFFFF7E, 4, 0, @@ -703,7 +703,7 @@ static void sub_80E835C(void) case 8: if (!gPaletteFade.active) { - sub_80EF0E0(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)); + DoFreeHealthboxPalsForLevelUp(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)); sub_80EB524(); gBattleStruct->field_94 = 0; OakOldManBufferExecCompleted(); @@ -806,7 +806,7 @@ static void sub_80E8704(void) case 0: if (!gPaletteFade.active) { - sub_80EEFC8(&gBattleStruct->field_95, &gBattleStruct->field_97, gActiveBattler); + DoLoadHealthboxPalsForLevelUp(&gBattleStruct->field_95, &gBattleStruct->field_97, gActiveBattler); BeginNormalPaletteFade(0xFFFFFF7E, 4, 0, -- cgit v1.2.3