From 855c052be041ed85789db1e460dd35cab9d12b4f Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Wed, 9 Oct 2019 20:02:59 -0400 Subject: Rename song constants using Japanese sound test menu --- src/battle_script_commands.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/battle_script_commands.c') diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index f84ff4d4a..ecc8e3d36 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3165,7 +3165,7 @@ static void atk23_getexp(void) && !gBattleStruct->wildVictorySong) { BattleStopLowHpSound(); - PlayBGM(BGM_FRLG_KACHI_WILD_POKEMON); + PlayBGM(MUS_WIN_YASEI); ++gBattleStruct->wildVictorySong; } if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_HP)) -- cgit v1.2.3