From e7cd8c59f4ca0f6c56a3b3782c21e896c203694e Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 22 Jan 2020 20:07:46 -0500 Subject: Remove unused BF battle types, clarify Ghost battle type flags --- src/battle_util.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/battle_util.c') diff --git a/src/battle_util.c b/src/battle_util.c index b415f6550..d28e524a8 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -1382,7 +1382,7 @@ u8 AtkCanceller_UnableToUseMove(void) ++gBattleStruct->atkCancellerTracker; break; case CANCELLER_GHOST: // GHOST in pokemon tower - if ((gBattleTypeFlags & (BATTLE_TYPE_GHOST | BATTLE_TYPE_LEGENDARY)) == BATTLE_TYPE_GHOST) + if (IS_BATTLE_TYPE_GHOST_WITHOUT_SCOPE(gBattleTypeFlags)) { if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) gBattlescriptCurrInstr = BattleScript_TooScaredToMove; @@ -1616,7 +1616,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA if (!moveArg) moveArg = gCurrentMove; GET_MOVE_TYPE(moveArg, moveType); - if ((gBattleTypeFlags & (BATTLE_TYPE_GHOST | BATTLE_TYPE_LEGENDARY)) == BATTLE_TYPE_GHOST + if (IS_BATTLE_TYPE_GHOST_WITHOUT_SCOPE(gBattleTypeFlags) && (gLastUsedAbility == ABILITY_INTIMIDATE || gLastUsedAbility == ABILITY_TRACE)) return effect; switch (caseID) -- cgit v1.2.3