From 0aaae88d6e7a75cd4aeed4ea5bf574afe77ace27 Mon Sep 17 00:00:00 2001 From: cbt6 <91667135+cbt6@users.noreply.github.com> Date: Mon, 28 Feb 2022 23:12:57 +0800 Subject: Rename movement action 0x9F --- src/data/object_events/movement_action_func_tables.h | 2 +- src/field_player_avatar.c | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/data/object_events/movement_action_func_tables.h b/src/data/object_events/movement_action_func_tables.h index e55687c03..9abd6452a 100644 --- a/src/data/object_events/movement_action_func_tables.h +++ b/src/data/object_events/movement_action_func_tables.h @@ -622,7 +622,7 @@ bool8 (*const *const gMovementActionFuncs[])(struct ObjectEvent *, struct Sprite [MOVEMENT_ACTION_WALK_SLOWEST_UP] = sMovementActionFuncs_x9C, [MOVEMENT_ACTION_WALK_SLOWEST_LEFT] = sMovementActionFuncs_x9D, [MOVEMENT_ACTION_WALK_SLOWEST_RIGHT] = sMovementActionFuncs_x9E, - [MOVEMENT_ACTION_SHAKE_HEAD] = sMovementActionFuncs_x9F, + [MOVEMENT_ACTION_SHAKE_HEAD_OR_WALK_IN_PLACE] = sMovementActionFuncs_x9F, [MOVEMENT_ACTION_0xA0] = sMovementActionFuncs_xA0, [MOVEMENT_ACTION_0xA1] = sMovementActionFuncs_xA1, [MOVEMENT_ACTION_0xA2] = sMovementActionFuncs_xA2, diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index bafe7fd22..4126cc650 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -909,9 +909,9 @@ void PlayerJumpLedge(u8 direction) PlayerSetAnimId(GetJump2MovementAction(direction), 8); } -void PlayerShakeHead(void) +void PlayerShakeHeadOrWalkInPlace(void) { - PlayerSetAnimId(MOVEMENT_ACTION_SHAKE_HEAD, 0); + PlayerSetAnimId(MOVEMENT_ACTION_SHAKE_HEAD_OR_WALK_IN_PLACE, 0); } void HandleEnforcedLookDirectionOnPlayerStopMoving(void) -- cgit v1.2.3 From 7ae187a2dd49243bfa423fa402299c77b494fd4c Mon Sep 17 00:00:00 2001 From: cbt6 <91667135+cbt6@users.noreply.github.com> Date: Mon, 28 Feb 2022 23:27:26 +0800 Subject: Add clarifying comment --- src/field_player_avatar.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src') diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 4126cc650..c4e2a5ed7 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -909,6 +909,8 @@ void PlayerJumpLedge(u8 direction) PlayerSetAnimId(GetJump2MovementAction(direction), 8); } +// Shakes head for male player character, +// walk in place for female player character void PlayerShakeHeadOrWalkInPlace(void) { PlayerSetAnimId(MOVEMENT_ACTION_SHAKE_HEAD_OR_WALK_IN_PLACE, 0); -- cgit v1.2.3