From 27c3f7204a38270c0243041fea0a870ac2799cb2 Mon Sep 17 00:00:00 2001 From: Deokishisu <6993375+Deokishisu@users.noreply.github.com> Date: Fri, 11 Feb 2022 06:19:16 -0500 Subject: Fix Magic Number in sub_8064544 in event_object_movement.c `sub_8064544()` has something to do with handling boulder puzzles and used a magic number instead of `OBJ_EVENT_GFX_PUSHABLE_BOULDER` while checking the object's `graphicsId`. This has been fixed. --- src/event_object_movement.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/event_object_movement.c b/src/event_object_movement.c index d2cff5e53..e1558f9f6 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -5301,7 +5301,7 @@ static void sub_8064544(struct ObjectEvent *objectEvent, struct Sprite *sprite) if (gMovementActionFuncs[objectEvent->movementActionId][sprite->data[2]](objectEvent, sprite)) { objectEvent->heldMovementFinished = TRUE; - if (objectEvent->graphicsId == 0x61) + if (objectEvent->graphicsId == OBJ_EVENT_GFX_PUSHABLE_BOULDER) HandleBoulderFallThroughHole(objectEvent); } } -- cgit v1.2.3