From c05af7f3941ab1aae6b45dfd0290b0d378a4aa72 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Sat, 8 May 2021 14:36:03 -0400 Subject: Rename NUM_FIELD_MAP_OBJECT_TEMPLATES --> MOVEMENT_TYPES_COUNT --- src/event_object_movement.c | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/event_object_movement.c b/src/event_object_movement.c index d216852c1..a671ada34 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -18,8 +18,6 @@ #include "constants/event_object_movement.h" #include "constants/event_objects.h" -#define NUM_FIELD_MAP_OBJECT_TEMPLATES 0x51 - static void MoveCoordsInDirection(u32, s16 *, s16 *, s16, s16); static bool8 ObjectEventExecSingleMovementAction(struct ObjectEvent *, struct Sprite *); static u8 GetCollisionInDirection(struct ObjectEvent *, u8); @@ -197,7 +195,7 @@ void (*const gCameraObjectFuncs[])(struct Sprite *) = { #include "data/object_events/object_event_graphics.h" -static void (*const sMovementTypeCallbacks[])(struct Sprite *) = { +static void (*const sMovementTypeCallbacks[MOVEMENT_TYPES_COUNT])(struct Sprite *) = { [MOVEMENT_TYPE_NONE] = MovementType_None, [MOVEMENT_TYPE_LOOK_AROUND] = MovementType_LookAround, [MOVEMENT_TYPE_WANDER_AROUND] = MovementType_WanderAround, @@ -281,7 +279,7 @@ static void (*const sMovementTypeCallbacks[])(struct Sprite *) = { [MOVEMENT_TYPE_WANDER_AROUND_SLOWEST] = MovementType_WanderAroundSlowest, }; -static const bool8 gRangedMovementTypes[NUM_FIELD_MAP_OBJECT_TEMPLATES] = { +static const bool8 gRangedMovementTypes[MOVEMENT_TYPES_COUNT] = { [MOVEMENT_TYPE_NONE] = FALSE, [MOVEMENT_TYPE_LOOK_AROUND] = FALSE, [MOVEMENT_TYPE_WANDER_AROUND] = TRUE, @@ -365,7 +363,7 @@ static const bool8 gRangedMovementTypes[NUM_FIELD_MAP_OBJECT_TEMPLATES] = { [MOVEMENT_TYPE_WANDER_AROUND_SLOWEST] = TRUE, }; -static const u8 gInitialMovementTypeFacingDirections[NUM_FIELD_MAP_OBJECT_TEMPLATES] = { +static const u8 gInitialMovementTypeFacingDirections[MOVEMENT_TYPES_COUNT] = { [MOVEMENT_TYPE_NONE] = DIR_SOUTH, [MOVEMENT_TYPE_LOOK_AROUND] = DIR_SOUTH, [MOVEMENT_TYPE_WANDER_AROUND] = DIR_SOUTH, -- cgit v1.2.3