Install [devkitARM](https://devkitpro.org/wiki/Getting_Started) (if you are on **Windows 10**, [do this instead](#windows-10)). Run the following commands (first, see [this](#macos) if you are on **macOS** or [this](#old-windows) if you are on **old Windows**): export DEVKITPRO=/opt/devkitpro echo "export DEVKITPRO=$DEVKITPRO" >> ~/.bashrc export DEVKITARM=$DEVKITPRO/devkitARM echo "export DEVKITARM=$DEVKITARM" >> ~/.bashrc git clone https://github.com/pret/pokefirered git clone https://github.com/pret/agbcc cd agbcc ./build.sh ./install.sh ../pokefirered cd ../pokefirered To build **pokefirered.gba**: make -j$(nproc) If you have only changed `.c` or `.s` files, you can turn off the dependency scanning temporarily. Changes to any other files will be ignored, and the build will either fail or not reflect those changes. make -j$(nproc) NODEP=1 ## macOS Run `xcode-select --install` in Terminal, then proceed by executing the commands. ## Old Windows *For Windows 8.1 and earlier* Download and run the [Cygwin](https://www.cygwin.com/install.html) setup, leaving the default settings intact. At "Select Packages", set the view to "Full" and choose to install the following: - `make` - `git` - `gcc-core` - `gcc-g++` - `libpng-devel` In the Cygwin command prompt, enter the commands. If the command for building pokefirered.gba does not work, run `nproc` and use that value instead of `$(nproc)` for `make`. ## Windows 10 Install the [Windows Subsystem for Linux](https://docs.microsoft.com/windows/wsl/install-win10), then install [devkitARM](https://devkitpro.org/wiki/Getting_Started) inside the subsystem, and run the commands.