COMPARE ?= 0 AS := tools/binutils/bin/arm-none-eabi-as CPP := $(CC) -E LD := tools/binutils/bin/arm-none-eabi-ld OBJCOPY := tools/binutils/bin/arm-none-eabi-objcopy GAME_VERSION := FIRERED REVISION := 0 GAME_LANGUAGE := ENGLISH # So long as baserom.gba is required, we error out if the # user tries to build any ROM other than FireRed. ifneq ($(GAME_VERSION),FIRERED) $(error We can only build English Pokemon FireRed v1.0 currently) else ifneq ($(REVISION),0) $(error We can only build English Pokemon FireRed v1.0 currently) else ifneq ($(GAME_LANGUAGE),ENGLISH) $(error We can only build English Pokemon FireRed v1.0 currently) endif ifeq ($(GAME_VERSION),FIRERED) TITLE := POKEMON FIRE GAME_CODE := BPR BUILD_NAME := firered else TITLE := POKEMON LEAF GAME_CODE := BPL BUILD_NAME := leafgreen endif ifeq ($(GAME_LANGUAGE),ENGLISH) GAME_CODE := $(GAME_CODE)E endif ifneq ($(REVISION),0) BUILD_NAME := $(BUILD_NAME)_rev$(REVISION) endif MAKER_CODE := 01 SHELL := /bin/bash -o pipefail ROM := poke$(BUILD_NAME).gba OBJ_DIR := build/$(BUILD_NAME) ELF = $(ROM:.gba=.elf) MAP = $(ROM:.gba=.map) C_SUBDIR = src DATA_C_SUBDIR = src/data ASM_SUBDIR = asm DATA_ASM_SUBDIR = data SONG_SUBDIR = sound/songs MID_SUBDIR = sound/songs/midi C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR) ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR) DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR) SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR) MID_BUILDDIR = $(OBJ_DIR)/$(MID_SUBDIR) ASFLAGS := -mcpu=arm7tdmi --defsym $(GAME_VERSION)=1 --defsym REVISION=$(REVISION) --defsym $(GAME_LANGUAGE)=1 CC1 := tools/agbcc/bin/agbcc override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm CPPFLAGS := -I tools/agbcc -I tools/agbcc/include -iquote include -nostdinc -undef -D$(GAME_VERSION) -DREVISION=$(REVISION) -D$(GAME_LANGUAGE) LDFLAGS = -Map ../../$(MAP) LIB := -L ../../tools/agbcc/lib -lgcc -lc SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c GFX := tools/gbagfx/gbagfx AIF := tools/aif2pcm/aif2pcm MID := tools/mid2agb/mid2agb SCANINC := tools/scaninc/scaninc PREPROC := tools/preproc/preproc RAMSCRGEN := tools/ramscrgen/ramscrgen FIX := tools/gbafix/gbafix MAPJSON := tools/mapjson/mapjson JSONPROC := tools/jsonproc/jsonproc # Clear the default suffixes .SUFFIXES: # Don't delete intermediate files .SECONDARY: # Delete files that weren't built properly .DELETE_ON_ERROR: # Secondary expansion is required for dependency variables in object rules. .SECONDEXPANSION: $(shell mkdir -p $(C_BUILDDIR) $(ASM_BUILDDIR) $(DATA_ASM_BUILDDIR) $(SONG_BUILDDIR) $(MID_BUILDDIR)) infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line)))) # Build tools when building the rom # Disable dependency scanning for clean/tidy/tools ifeq (,$(filter-out all compare,$(MAKECMDGOALS))) $(call infoshell, $(MAKE) tools) else NODEP := 1 endif C_SRCS := $(wildcard $(C_SUBDIR)/*.c) C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS)) ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s) ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS)) DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s) DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS)) SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s) SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS)) MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid) MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS)) OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS) OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS)) TOOLDIRS := $(filter-out tools/agbcc tools/binutils,$(wildcard tools/*)) TOOLBASE = $(TOOLDIRS:tools/%=%) TOOLS = $(foreach tool,$(TOOLBASE),tools/$(tool)/$(tool)$(EXE)) .PHONY: all rom tools clean-tools mostlyclean clean compare tidy berry_fix $(TOOLDIRS) MAKEFLAGS += --no-print-directory AUTO_GEN_TARGETS := all: tools rom rom: $(ROM) ifeq ($(COMPARE),1) @$(SHA1) rom.sha1 endif tools: $(TOOLDIRS) $(TOOLDIRS): @$(MAKE) -C $@ # For contributors to make sure a change didn't affect the contents of the ROM. compare: @$(MAKE) COMPARE=1 mostlyclean: tidy rm -f sound/direct_sound_samples/*.bin rm -f $(SONG_OBJS) $(MID_SUBDIR)/*.s find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} + rm -f $(DATA_ASM_SUBDIR)/layouts/layouts.inc $(DATA_ASM_SUBDIR)/layouts/layouts_table.inc rm -f $(DATA_ASM_SUBDIR)/maps/connections.inc $(DATA_ASM_SUBDIR)/maps/events.inc $(DATA_ASM_SUBDIR)/maps/groups.inc $(DATA_ASM_SUBDIR)/maps/headers.inc find $(DATA_ASM_SUBDIR)/maps \( -iname 'connections.inc' -o -iname 'events.inc' -o -iname 'header.inc' \) -exec rm {} + rm -f $(AUTO_GEN_TARGETS) @$(MAKE) clean -C berry_fix clean-tools: @$(foreach tooldir,$(TOOLDIRS),$(MAKE) clean -C $(tooldir);) clean: mostlyclean clean-tools tidy: rm -f $(ROM) $(ELF) $(MAP) rm -r build/* @$(MAKE) -C berry_fix tidy include graphics_file_rules.mk include tileset_rules.mk include map_data_rules.mk include json_data_rules.mk include songs.mk %.s: ; %.png: ; %.pal: ; %.aif: ; %.1bpp: %.png ; $(GFX) $< $@ %.4bpp: %.png ; $(GFX) $< $@ %.8bpp: %.png ; $(GFX) $< $@ %.gbapal: %.pal ; $(GFX) $< $@ %.gbapal: %.png ; $(GFX) $< $@ %.lz: % ; $(GFX) $< $@ %.rl: % ; $(GFX) $< $@ sound/direct_sound_samples/cry_%.bin: sound/direct_sound_samples/cry_%.aif ; $(AIF) $< $@ --compress sound/%.bin: sound/%.aif ; $(AIF) $< $@ sound/songs/%.s: sound/songs/%.mid cd $(@D) && ../../$(MID) $(> $(C_BUILDDIR)/$*.s $(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s ifeq ($(NODEP),1) $(ASM_BUILDDIR)/%.o: asm_dep := else $(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) -I . $(ASM_SUBDIR)/$*.s) endif $(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep) $(AS) $(ASFLAGS) -o $@ $< ifeq ($(NODEP),1) $(DATA_ASM_BUILDDIR)/%.o: data_dep := else $(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) -I . $(DATA_ASM_SUBDIR)/$*.s) endif berry_fix: @$(MAKE) -C berry_fix COMPARE=$(COMPARE) berry_fix/berry_fix.gba: berry_fix $(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep) $(PREPROC) $< charmap.txt | $(CPP) -I include -nostdinc -undef -Wno-unicode - | $(AS) $(ASFLAGS) -o $@ $(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s $(AS) $(ASFLAGS) -I sound -o $@ $< $(OBJ_DIR)/sym_bss.ld: sym_bss.txt $(RAMSCRGEN) .bss $< ENGLISH > $@ $(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt) $(RAMSCRGEN) COMMON $< ENGLISH -c $(C_BUILDDIR),common_syms > $@ $(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt $(RAMSCRGEN) ewram_data $< ENGLISH > $@ $(OBJ_DIR)/ld_script.ld: ld_script.txt $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld cd $(OBJ_DIR) && sed -f ../../ld_script.sed ../../$< | sed "s#tools/#../../tools/#g" > ld_script.ld $(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS) cd $(OBJ_DIR) && ../../$(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(LIB) $(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent $(ROM): $(ELF) $(OBJCOPY) -O binary --gap-fill 0xFF --pad-to 0x9000000 $< $@