.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start sub_8016E24 sub_8016E24: @ 8016E24 push {lr} lsls r0, 24 lsrs r0, 24 movs r2, 0 cmp r0, 0xC bhi _08016EC2 lsls r0, 2 ldr r1, _08016E3C @ =_08016E40 adds r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _08016E3C: .4byte _08016E40 .align 2, 0 _08016E40: .4byte _08016E74 .4byte _08016E80 .4byte _08016E8C .4byte _08016EA8 .4byte _08016EC2 .4byte _08016EA8 .4byte _08016EC2 .4byte _08016E98 .4byte _08016EC2 .4byte _08016EC2 .4byte _08016E9C .4byte _08016EB4 .4byte _08016EB8 _08016E74: ldr r0, _08016E7C @ =gBattlerTarget ldrb r2, [r0] b _08016EC2 .align 2, 0 _08016E7C: .4byte gBattlerTarget _08016E80: ldr r0, _08016E88 @ =sBattler_AI ldrb r2, [r0] b _08016EC2 .align 2, 0 _08016E88: .4byte sBattler_AI _08016E8C: ldr r0, _08016E94 @ =gUnknown_2023D6E ldrb r2, [r0] b _08016EC2 .align 2, 0 _08016E94: .4byte gUnknown_2023D6E _08016E98: movs r2, 0 b _08016EC2 _08016E9C: ldr r0, _08016EA4 @ =gBattleScripting ldrb r2, [r0, 0x17] b _08016EC2 .align 2, 0 _08016EA4: .4byte gBattleScripting _08016EA8: ldr r0, _08016EB0 @ =gUnknown_2023D6D ldrb r2, [r0] b _08016EC2 .align 2, 0 _08016EB0: .4byte gUnknown_2023D6D _08016EB4: movs r0, 0 b _08016EBA _08016EB8: movs r0, 0x1 _08016EBA: bl GetBattlerAtPosition lsls r0, 24 lsrs r2, r0, 24 _08016EC2: adds r0, r2, 0 pop {r1} bx r1 thumb_func_end sub_8016E24 thumb_func_start PressurePPLose PressurePPLose: @ 8016EC8 push {r4-r7,lr} sub sp, 0x4 lsls r0, 24 lsrs r0, 24 lsls r1, 24 lsrs r5, r1, 24 lsls r2, 16 lsrs r2, 16 ldr r1, _08016EF8 @ =gBattleMons movs r4, 0x58 muls r0, r4 adds r0, r1 adds r0, 0x20 ldrb r0, [r0] mov r12, r1 cmp r0, 0x2E bne _08016F7A movs r3, 0 adds r0, r5, 0 muls r0, r4 adds r1, 0xC adds r1, r0, r1 b _08016F04 .align 2, 0 _08016EF8: .4byte gBattleMons _08016EFC: adds r1, 0x2 adds r3, 0x1 cmp r3, 0x3 bgt _08016F0A _08016F04: ldrh r0, [r1] cmp r0, r2 bne _08016EFC _08016F0A: cmp r3, 0x4 beq _08016F7A movs r7, 0x58 adds r2, r5, 0 muls r2, r7 adds r0, r3, r2 mov r6, r12 adds r6, 0x24 adds r1, r0, r6 ldrb r0, [r1] cmp r0, 0 beq _08016F26 subs r0, 0x1 strb r0, [r1] _08016F26: mov r0, r12 adds r0, 0x50 adds r0, r2, r0 ldr r0, [r0] movs r1, 0x80 lsls r1, 14 ands r0, r1 cmp r0, 0 bne _08016F7A ldr r1, _08016F84 @ =gDisableStructs lsls r0, r5, 3 subs r0, r5 lsls r0, 2 adds r0, r1 ldrb r1, [r0, 0x18] lsrs r1, 4 ldr r2, _08016F88 @ =gBitTable lsls r0, r3, 2 adds r0, r2 ldr r0, [r0] ands r1, r0 cmp r1, 0 bne _08016F7A ldr r4, _08016F8C @ =gActiveBattler strb r5, [r4] adds r1, r3, 0 adds r1, 0x9 lsls r1, 24 lsrs r1, 24 ldrb r0, [r4] muls r0, r7 adds r0, r6 adds r0, r3 str r0, [sp] movs r0, 0 movs r2, 0 movs r3, 0x1 bl EmitSetMonData ldrb r0, [r4] bl MarkBufferBankForExecution _08016F7A: add sp, 0x4 pop {r4-r7} pop {r0} bx r0 .align 2, 0 _08016F84: .4byte gDisableStructs _08016F88: .4byte gBitTable _08016F8C: .4byte gActiveBattler thumb_func_end PressurePPLose thumb_func_start PressurePPLoseOnUsingImprision PressurePPLoseOnUsingImprision: @ 8016F90 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x4 lsls r0, 24 lsrs r5, r0, 24 movs r0, 0x4 mov r8, r0 adds r0, r5, 0 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 mov r9, r0 movs r4, 0 ldr r0, _080170B0 @ =gBattlersCount ldrb r0, [r0] cmp r4, r0 bge _08017038 ldr r1, _080170B4 @ =gBattleMons movs r0, 0x58 adds r7, r5, 0 muls r7, r0 adds r1, 0xC mov r10, r1 _08016FC6: lsls r0, r4, 24 lsrs r0, 24 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 adds r6, r4, 0x1 cmp r9, r0 beq _0801702E ldr r0, _080170B4 @ =gBattleMons movs r3, 0x58 adds r1, r4, 0 muls r1, r3 adds r1, r0 adds r1, 0x20 ldrb r1, [r1] adds r4, r0, 0 cmp r1, 0x2E bne _0801702E movs r2, 0 adds r0, r5, 0 muls r0, r3 adds r1, r4, 0 adds r1, 0xC adds r0, r1 ldrh r0, [r0] movs r1, 0x8F lsls r1, 1 cmp r0, r1 beq _08017016 adds r3, r1, 0 mov r0, r10 adds r1, r7, r0 _08017008: adds r1, 0x2 adds r2, 0x1 cmp r2, 0x3 bgt _08017016 ldrh r0, [r1] cmp r0, r3 bne _08017008 _08017016: cmp r2, 0x4 beq _0801702E mov r8, r2 adds r1, r2, r7 adds r0, r4, 0 adds r0, 0x24 adds r1, r0 ldrb r0, [r1] cmp r0, 0 beq _0801702E subs r0, 0x1 strb r0, [r1] _0801702E: adds r4, r6, 0 ldr r0, _080170B0 @ =gBattlersCount ldrb r0, [r0] cmp r4, r0 blt _08016FC6 _08017038: mov r1, r8 cmp r1, 0x4 beq _080170A0 ldr r6, _080170B4 @ =gBattleMons movs r3, 0x58 adds r0, r5, 0 muls r0, r3 adds r1, r6, 0 adds r1, 0x50 adds r0, r1 ldr r0, [r0] movs r1, 0x80 lsls r1, 14 ands r0, r1 cmp r0, 0 bne _080170A0 ldr r1, _080170B8 @ =gDisableStructs lsls r0, r5, 3 subs r0, r5 lsls r0, 2 adds r0, r1 ldrb r1, [r0, 0x18] lsrs r1, 4 ldr r2, _080170BC @ =gBitTable mov r4, r8 lsls r0, r4, 2 adds r0, r2 ldr r0, [r0] ands r1, r0 cmp r1, 0 bne _080170A0 ldr r4, _080170C0 @ =gActiveBattler strb r5, [r4] mov r1, r8 adds r1, 0x9 lsls r1, 24 lsrs r1, 24 ldrb r0, [r4] muls r0, r3 adds r2, r6, 0 adds r2, 0x24 adds r0, r2 add r0, r8 str r0, [sp] movs r0, 0 movs r2, 0 movs r3, 0x1 bl EmitSetMonData ldrb r0, [r4] bl MarkBufferBankForExecution _080170A0: add sp, 0x4 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .align 2, 0 _080170B0: .4byte gBattlersCount _080170B4: .4byte gBattleMons _080170B8: .4byte gDisableStructs _080170BC: .4byte gBitTable _080170C0: .4byte gActiveBattler thumb_func_end PressurePPLoseOnUsingImprision thumb_func_start PressurePPLoseOnUsingPerishSong PressurePPLoseOnUsingPerishSong: @ 80170C4 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x4 lsls r0, 24 lsrs r3, r0, 24 movs r6, 0x4 movs r1, 0 ldr r0, _080171BC @ =gBattlersCount mov r8, r0 ldrb r0, [r0] cmp r1, r0 bge _08017146 ldr r7, _080171C0 @ =gBattleMons movs r2, 0x58 mov r12, r2 mov r5, r12 muls r5, r3 adds r0, r7, 0 adds r0, 0xC adds r2, r5, r0 mov r10, r2 mov r9, r5 _080170F6: mov r0, r12 muls r0, r1 adds r0, r7 adds r0, 0x20 ldrb r0, [r0] adds r4, r1, 0x1 cmp r0, 0x2E bne _0801713C cmp r1, r3 beq _0801713C movs r2, 0 mov r1, r10 ldrh r0, [r1] cmp r0, 0xC3 beq _08017126 ldr r1, _080171C4 @ =gUnknown_2023BF0 add r1, r9 _08017118: adds r1, 0x2 adds r2, 0x1 cmp r2, 0x3 bgt _08017126 ldrh r0, [r1] cmp r0, 0xC3 bne _08017118 _08017126: cmp r2, 0x4 beq _0801713C adds r6, r2, 0 adds r0, r6, r5 ldr r2, _080171C8 @ =gUnknown_2023C08 adds r1, r0, r2 ldrb r0, [r1] cmp r0, 0 beq _0801713C subs r0, 0x1 strb r0, [r1] _0801713C: adds r1, r4, 0 mov r0, r8 ldrb r0, [r0] cmp r1, r0 blt _080170F6 _08017146: cmp r6, 0x4 beq _080171AA ldr r7, _080171C0 @ =gBattleMons movs r5, 0x58 adds r0, r3, 0 muls r0, r5 adds r1, r7, 0 adds r1, 0x50 adds r0, r1 ldr r0, [r0] movs r1, 0x80 lsls r1, 14 ands r0, r1 cmp r0, 0 bne _080171AA ldr r1, _080171CC @ =gDisableStructs lsls r0, r3, 3 subs r0, r3 lsls r0, 2 adds r0, r1 ldrb r1, [r0, 0x18] lsrs r1, 4 ldr r2, _080171D0 @ =gBitTable lsls r0, r6, 2 adds r0, r2 ldr r0, [r0] ands r1, r0 cmp r1, 0 bne _080171AA ldr r4, _080171D4 @ =gActiveBattler strb r3, [r4] adds r1, r6, 0 adds r1, 0x9 lsls r1, 24 lsrs r1, 24 ldrb r0, [r4] muls r0, r5 adds r2, r7, 0 adds r2, 0x24 adds r0, r2 adds r0, r6 str r0, [sp] movs r0, 0 movs r2, 0 movs r3, 0x1 bl EmitSetMonData ldrb r0, [r4] bl MarkBufferBankForExecution _080171AA: add sp, 0x4 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .align 2, 0 _080171BC: .4byte gBattlersCount _080171C0: .4byte gBattleMons _080171C4: .4byte gUnknown_2023BF0 _080171C8: .4byte gUnknown_2023C08 _080171CC: .4byte gDisableStructs _080171D0: .4byte gBitTable _080171D4: .4byte gActiveBattler thumb_func_end PressurePPLoseOnUsingPerishSong thumb_func_start MarkAllBufferBanksForExecution MarkAllBufferBanksForExecution: @ 80171D8 push {r4,r5,lr} ldr r0, _08017208 @ =gBattleTypeFlags ldr r0, [r0] movs r1, 0x2 ands r0, r1 cmp r0, 0 beq _08017218 movs r2, 0 ldr r4, _0801720C @ =gBattlersCount ldrb r0, [r4] cmp r2, r0 bge _08017236 ldr r3, _08017210 @ =gUnknown_2023BC8 ldr r5, _08017214 @ =gBitTable _080171F4: ldm r5!, {r1} lsls r1, 28 ldr r0, [r3] orrs r0, r1 str r0, [r3] adds r2, 0x1 ldrb r0, [r4] cmp r2, r0 blt _080171F4 b _08017236 .align 2, 0 _08017208: .4byte gBattleTypeFlags _0801720C: .4byte gBattlersCount _08017210: .4byte gUnknown_2023BC8 _08017214: .4byte gBitTable _08017218: movs r2, 0 ldr r4, _0801723C @ =gBattlersCount ldrb r0, [r4] cmp r2, r0 bge _08017236 ldr r3, _08017240 @ =gUnknown_2023BC8 ldr r5, _08017244 @ =gBitTable _08017226: ldr r0, [r3] ldm r5!, {r1} orrs r0, r1 str r0, [r3] adds r2, 0x1 ldrb r0, [r4] cmp r2, r0 blt _08017226 _08017236: pop {r4,r5} pop {r0} bx r0 .align 2, 0 _0801723C: .4byte gBattlersCount _08017240: .4byte gUnknown_2023BC8 _08017244: .4byte gBitTable thumb_func_end MarkAllBufferBanksForExecution thumb_func_start MarkBufferBankForExecution MarkBufferBankForExecution: @ 8017248 push {lr} lsls r0, 24 lsrs r3, r0, 24 ldr r0, _08017270 @ =gBattleTypeFlags ldr r0, [r0] movs r1, 0x2 ands r0, r1 cmp r0, 0 beq _0801727C ldr r2, _08017274 @ =gUnknown_2023BC8 ldr r1, _08017278 @ =gBitTable lsls r0, r3, 2 adds r0, r1 ldr r1, [r0] lsls r1, 28 ldr r0, [r2] orrs r0, r1 str r0, [r2] b _0801728C .align 2, 0 _08017270: .4byte gBattleTypeFlags _08017274: .4byte gUnknown_2023BC8 _08017278: .4byte gBitTable _0801727C: ldr r2, _08017290 @ =gUnknown_2023BC8 ldr r1, _08017294 @ =gBitTable lsls r0, r3, 2 adds r0, r1 ldr r1, [r2] ldr r0, [r0] orrs r1, r0 str r1, [r2] _0801728C: pop {r0} bx r0 .align 2, 0 _08017290: .4byte gUnknown_2023BC8 _08017294: .4byte gBitTable thumb_func_end MarkBufferBankForExecution thumb_func_start sub_8017298 sub_8017298: @ 8017298 push {r4-r7,lr} lsls r0, 24 lsrs r7, r0, 24 movs r4, 0 ldr r5, _080172AC @ =gUnknown_2023BC8 ldr r1, _080172B0 @ =gBitTable lsls r0, r7, 2 adds r6, r0, r1 b _080172C2 .align 2, 0 _080172AC: .4byte gUnknown_2023BC8 _080172B0: .4byte gBitTable _080172B4: lsls r0, r4, 2 ldr r1, [r6] lsls r1, r0 ldr r0, [r5] orrs r0, r1 str r0, [r5] adds r4, 0x1 _080172C2: bl GetLinkPlayerCount lsls r0, 24 lsrs r0, 24 cmp r4, r0 blt _080172B4 ldr r2, _080172E4 @ =gUnknown_2023BC8 movs r1, 0x80 lsls r1, 21 lsls r1, r7 ldr r0, [r2] bics r0, r1 str r0, [r2] pop {r4-r7} pop {r0} bx r0 .align 2, 0 _080172E4: .4byte gUnknown_2023BC8 thumb_func_end sub_8017298 thumb_func_start CancelMultiTurnMoves CancelMultiTurnMoves: @ 80172E8 lsls r0, 24 lsrs r0, 24 ldr r1, _08017338 @ =gBattleMons movs r2, 0x58 adds r3, r0, 0 muls r3, r2 adds r1, 0x50 adds r3, r1 ldr r1, [r3] ldr r2, _0801733C @ =0xffffefff ands r1, r2 ldr r2, _08017340 @ =0xfffff3ff ands r1, r2 movs r2, 0x71 negs r2, r2 ands r1, r2 ldr r2, _08017344 @ =0xfffffcff ands r1, r2 str r1, [r3] ldr r1, _08017348 @ =gStatuses3 lsls r2, r0, 2 adds r2, r1 ldr r1, [r2] ldr r3, _0801734C @ =0xfffbff3f ands r1, r3 str r1, [r2] ldr r2, _08017350 @ =gDisableStructs lsls r1, r0, 3 subs r1, r0 lsls r1, 2 adds r1, r2 ldrb r2, [r1, 0x11] movs r0, 0x10 negs r0, r0 ands r0, r2 strb r0, [r1, 0x11] movs r0, 0 strb r0, [r1, 0x10] bx lr .align 2, 0 _08017338: .4byte gBattleMons _0801733C: .4byte 0xffffefff _08017340: .4byte 0xfffff3ff _08017344: .4byte 0xfffffcff _08017348: .4byte gStatuses3 _0801734C: .4byte 0xfffbff3f _08017350: .4byte gDisableStructs thumb_func_end CancelMultiTurnMoves thumb_func_start WasUnableToUseMove WasUnableToUseMove: @ 8017354 push {lr} lsls r0, 24 ldr r1, _080173A0 @ =gUnknown_2023E8C lsrs r0, 20 adds r1, r0, r1 ldrb r0, [r1] lsrs r0, 7 cmp r0, 0 bne _0801739A ldrb r2, [r1, 0x1] lsls r0, r2, 30 cmp r0, 0 blt _0801739A lsls r0, r2, 26 cmp r0, 0 blt _0801739A lsls r0, r2, 25 cmp r0, 0 blt _0801739A lsrs r0, r2, 7 cmp r0, 0 bne _0801739A ldrb r1, [r1, 0x2] lsls r0, r1, 31 cmp r0, 0 bne _0801739A lsls r0, r1, 30 cmp r0, 0 blt _0801739A lsls r0, r1, 29 cmp r0, 0 blt _0801739A lsls r0, r2, 31 cmp r0, 0 beq _080173A4 _0801739A: movs r0, 0x1 b _080173A6 .align 2, 0 _080173A0: .4byte gUnknown_2023E8C _080173A4: movs r0, 0 _080173A6: pop {r1} bx r1 thumb_func_end WasUnableToUseMove thumb_func_start PrepareStringBattle PrepareStringBattle: @ 80173AC push {r4,lr} adds r2, r0, 0 lsls r2, 16 lsrs r2, 16 ldr r4, _080173CC @ =gActiveBattler strb r1, [r4] movs r0, 0 adds r1, r2, 0 bl EmitPrintString ldrb r0, [r4] bl MarkBufferBankForExecution pop {r4} pop {r0} bx r0 .align 2, 0 _080173CC: .4byte gActiveBattler thumb_func_end PrepareStringBattle thumb_func_start ResetSentPokesToOpponentValue ResetSentPokesToOpponentValue: @ 80173D0 push {r4-r6,lr} movs r3, 0 ldr r0, _08017424 @ =gUnknown_2023F4E strb r3, [r0] strb r3, [r0, 0x1] movs r1, 0 ldr r0, _08017428 @ =gBattlersCount ldrb r2, [r0] adds r6, r0, 0 cmp r1, r2 bge _080173FE ldr r5, _0801742C @ =gBitTable adds r4, r2, 0 ldr r2, _08017430 @ =gBattlerPartyIndexes _080173EC: ldrh r0, [r2] lsls r0, 2 adds r0, r5 ldr r0, [r0] orrs r3, r0 adds r2, 0x4 adds r1, 0x2 cmp r1, r4 blt _080173EC _080173FE: movs r1, 0x1 adds r2, r6, 0 ldrb r0, [r2] cmp r1, r0 bge _0801741E ldr r5, _08017424 @ =gUnknown_2023F4E movs r4, 0x2 _0801740C: adds r0, r1, 0 ands r0, r4 asrs r0, 1 adds r0, r5 strb r3, [r0] adds r1, 0x2 ldrb r0, [r2] cmp r1, r0 blt _0801740C _0801741E: pop {r4-r6} pop {r0} bx r0 .align 2, 0 _08017424: .4byte gUnknown_2023F4E _08017428: .4byte gBattlersCount _0801742C: .4byte gBitTable _08017430: .4byte gBattlerPartyIndexes thumb_func_end ResetSentPokesToOpponentValue thumb_func_start sub_8017434 sub_8017434: @ 8017434 push {r4-r7,lr} mov r7, r8 push {r7} lsls r0, 24 lsrs r5, r0, 24 movs r4, 0 adds r0, r5, 0 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _08017498 movs r0, 0x2 ands r0, r5 lsls r0, 24 lsrs r0, 25 mov r12, r0 ldr r1, _080174A4 @ =gUnknown_2023F4E adds r0, r1 strb r4, [r0] adds r5, r4, 0 ldr r0, _080174A8 @ =gBattlersCount ldrb r2, [r0] mov r8, r1 cmp r4, r2 bge _08017492 ldr r0, _080174AC @ =gAbsentBattlerFlags ldrb r7, [r0] ldr r1, _080174B0 @ =gBitTable adds r6, r2, 0 ldr r3, _080174B4 @ =gBattlerPartyIndexes adds r2, r1, 0 _08017476: ldr r0, [r2] ands r0, r7 cmp r0, 0 bne _08017488 ldrh r0, [r3] lsls r0, 2 adds r0, r1 ldr r0, [r0] orrs r4, r0 _08017488: adds r3, 0x4 adds r2, 0x8 adds r5, 0x2 cmp r5, r6 blt _08017476 _08017492: mov r0, r12 add r0, r8 strb r4, [r0] _08017498: pop {r3} mov r8, r3 pop {r4-r7} pop {r0} bx r0 .align 2, 0 _080174A4: .4byte gUnknown_2023F4E _080174A8: .4byte gBattlersCount _080174AC: .4byte gAbsentBattlerFlags _080174B0: .4byte gBitTable _080174B4: .4byte gBattlerPartyIndexes thumb_func_end sub_8017434 thumb_func_start sub_80174B8 sub_80174B8: @ 80174B8 push {r4-r7,lr} lsls r0, 24 lsrs r4, r0, 24 adds r0, r4, 0 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _080174D4 adds r0, r4, 0 bl sub_8017434 b _0801750A _080174D4: movs r3, 0x1 ldr r5, _08017510 @ =gBattlersCount ldrb r0, [r5] cmp r3, r0 bge _0801750A ldr r0, _08017514 @ =gUnknown_2023F4E mov r12, r0 movs r7, 0x2 ldr r6, _08017518 @ =gBitTable ldr r1, _0801751C @ =gBattlerPartyIndexes lsls r0, r4, 1 adds r4, r0, r1 _080174EC: adds r2, r3, 0 ands r2, r7 asrs r2, 1 add r2, r12 ldrh r0, [r4] lsls r0, 2 adds r0, r6 ldr r0, [r0] ldrb r1, [r2] orrs r0, r1 strb r0, [r2] adds r3, 0x1 ldrb r0, [r5] cmp r3, r0 blt _080174EC _0801750A: pop {r4-r7} pop {r0} bx r0 .align 2, 0 _08017510: .4byte gBattlersCount _08017514: .4byte gUnknown_2023F4E _08017518: .4byte gBitTable _0801751C: .4byte gBattlerPartyIndexes thumb_func_end sub_80174B8 thumb_func_start BattleScriptPush BattleScriptPush: @ 8017520 push {r4,lr} ldr r1, _08017540 @ =gBattleResources ldr r1, [r1] ldr r3, [r1, 0x8] adds r4, r3, 0 adds r4, 0x20 ldrb r1, [r4] adds r2, r1, 0x1 strb r2, [r4] lsls r1, 24 lsrs r1, 22 adds r3, r1 str r0, [r3] pop {r4} pop {r0} bx r0 .align 2, 0 _08017540: .4byte gBattleResources thumb_func_end BattleScriptPush thumb_func_start BattleScriptPushCursor BattleScriptPushCursor: @ 8017544 ldr r0, _08017564 @ =gBattleResources ldr r0, [r0] ldr r2, [r0, 0x8] adds r3, r2, 0 adds r3, 0x20 ldrb r0, [r3] adds r1, r0, 0x1 strb r1, [r3] lsls r0, 24 lsrs r0, 22 adds r2, r0 ldr r0, _08017568 @ =gUnknown_2023D74 ldr r0, [r0] str r0, [r2] bx lr .align 2, 0 _08017564: .4byte gBattleResources _08017568: .4byte gUnknown_2023D74 thumb_func_end BattleScriptPushCursor thumb_func_start BattleScriptPop BattleScriptPop: @ 801756C ldr r3, _0801758C @ =gUnknown_2023D74 ldr r0, _08017590 @ =gBattleResources ldr r0, [r0] ldr r1, [r0, 0x8] adds r2, r1, 0 adds r2, 0x20 ldrb r0, [r2] subs r0, 0x1 strb r0, [r2] lsls r0, 24 lsrs r0, 22 adds r1, r0 ldr r0, [r1] str r0, [r3] bx lr .align 2, 0 _0801758C: .4byte gUnknown_2023D74 _08017590: .4byte gBattleResources thumb_func_end BattleScriptPop thumb_func_start sub_8017594 sub_8017594: @ 8017594 push {r4-r7,lr} mov r7, r8 push {r7} movs r6, 0 ldr r2, _080176AC @ =gBattleMons ldr r1, _080176B0 @ =gUnknown_20233C4 ldr r5, _080176B4 @ =gActiveBattler ldrb r3, [r5] lsls r0, r3, 9 adds r1, 0x2 adds r0, r1 ldrb r0, [r0] lsls r0, 1 movs r1, 0x58 muls r1, r3 adds r0, r1 adds r2, 0xC adds r0, r2 ldrh r4, [r0] ldr r1, _080176B8 @ =gBattleStruct lsls r0, r3, 1 adds r0, 0xC8 ldr r1, [r1] adds r1, r0 mov r8, r1 ldr r1, _080176BC @ =gDisableStructs lsls r0, r3, 3 subs r0, r3 lsls r0, 2 adds r0, r1 ldrh r0, [r0, 0x4] cmp r0, r4 bne _080175F0 cmp r4, 0 beq _080175F0 ldr r0, _080176C0 @ =gBattleScripting strb r3, [r0, 0x17] ldr r0, _080176C4 @ =gCurrentMove strh r4, [r0] ldr r1, _080176C8 @ =gUnknown_2023D80 ldrb r0, [r5] lsls r0, 2 adds r0, r1 ldr r1, _080176CC @ =gUnknown_81D8C5A str r1, [r0] movs r6, 0x1 _080175F0: ldr r1, _080176D0 @ =gLastUsedMove ldr r5, _080176B4 @ =gActiveBattler ldrb r2, [r5] lsls r0, r2, 1 adds r0, r1 ldrh r0, [r0] cmp r4, r0 bne _0801762C cmp r4, 0xA5 beq _0801762C ldr r1, _080176AC @ =gBattleMons movs r0, 0x58 muls r0, r2 adds r1, 0x50 adds r0, r1 ldr r0, [r0] cmp r0, 0 bge _0801762C adds r0, r2, 0 bl CancelMultiTurnMoves ldr r1, _080176C8 @ =gUnknown_2023D80 ldrb r0, [r5] lsls r0, 2 adds r0, r1 ldr r1, _080176D4 @ =gUnknown_81D8EB7 str r1, [r0] adds r0, r6, 0x1 lsls r0, 24 lsrs r6, r0, 24 _0801762C: ldr r2, _080176BC @ =gDisableStructs ldr r3, _080176B4 @ =gActiveBattler ldrb r1, [r3] lsls r0, r1, 3 subs r0, r1 lsls r0, 2 adds r0, r2 ldrb r0, [r0, 0x13] lsls r0, 28 cmp r0, 0 beq _08017668 ldr r0, _080176D8 @ =gBattleMoves lsls r1, r4, 1 adds r1, r4 lsls r1, 2 adds r1, r0 ldrb r0, [r1, 0x1] cmp r0, 0 bne _08017668 ldr r0, _080176C4 @ =gCurrentMove strh r4, [r0] ldr r1, _080176C8 @ =gUnknown_2023D80 ldrb r0, [r3] lsls r0, 2 adds r0, r1 ldr r1, _080176DC @ =gUnknown_81D8EC6 str r1, [r0] adds r0, r6, 0x1 lsls r0, 24 lsrs r6, r0, 24 _08017668: ldr r5, _080176B4 @ =gActiveBattler ldrb r0, [r5] adds r1, r4, 0 bl GetImprisonedMovesCount lsls r0, 24 cmp r0, 0 beq _0801768E ldr r0, _080176C4 @ =gCurrentMove strh r4, [r0] ldr r1, _080176C8 @ =gUnknown_2023D80 ldrb r0, [r5] lsls r0, 2 adds r0, r1 ldr r1, _080176E0 @ =gUnknown_81D8F9F str r1, [r0] adds r0, r6, 0x1 lsls r0, 24 lsrs r6, r0, 24 _0801768E: ldr r1, _080176AC @ =gBattleMons ldrb r2, [r5] movs r0, 0x58 muls r0, r2 adds r1, r0, r1 ldrh r0, [r1, 0x2E] cmp r0, 0xAF bne _080176E8 ldr r1, _080176E4 @ =gEnigmaBerries lsls r0, r2, 3 subs r0, r2 lsls r0, 2 adds r0, r1 ldrb r3, [r0, 0x7] b _080176F2 .align 2, 0 _080176AC: .4byte gBattleMons _080176B0: .4byte gUnknown_20233C4 _080176B4: .4byte gActiveBattler _080176B8: .4byte gBattleStruct _080176BC: .4byte gDisableStructs _080176C0: .4byte gBattleScripting _080176C4: .4byte gCurrentMove _080176C8: .4byte gUnknown_2023D80 _080176CC: .4byte gUnknown_81D8C5A _080176D0: .4byte gLastUsedMove _080176D4: .4byte gUnknown_81D8EB7 _080176D8: .4byte gBattleMoves _080176DC: .4byte gUnknown_81D8EC6 _080176E0: .4byte gUnknown_81D8F9F _080176E4: .4byte gEnigmaBerries _080176E8: ldrh r0, [r1, 0x2E] bl ItemId_GetHoldEffect lsls r0, 24 lsrs r3, r0, 24 _080176F2: ldr r2, _08017774 @ =gPotentialItemEffectBattler ldr r1, _08017778 @ =gActiveBattler ldrb r0, [r1] strb r0, [r2] ldr r7, _0801777C @ =gBattleMons adds r5, r1, 0 cmp r3, 0x1D bne _0801773A mov r0, r8 ldrh r1, [r0] adds r2, r1, 0 cmp r2, 0 beq _0801773A ldr r0, _08017780 @ =0x0000ffff cmp r2, r0 beq _0801773A cmp r2, r4 beq _0801773A ldr r0, _08017784 @ =gCurrentMove strh r1, [r0] ldr r2, _08017788 @ =gUnknown_2023D68 ldrb r1, [r5] movs r0, 0x58 muls r0, r1 adds r0, r7 ldrh r0, [r0, 0x2E] strh r0, [r2] ldr r1, _0801778C @ =gUnknown_2023D80 ldrb r0, [r5] lsls r0, 2 adds r0, r1 ldr r1, _08017790 @ =gUnknown_81D963D str r1, [r0] adds r0, r6, 0x1 lsls r0, 24 lsrs r6, r0, 24 _0801773A: ldr r0, _08017794 @ =gUnknown_20233C4 ldrb r2, [r5] lsls r1, r2, 9 adds r0, 0x2 adds r1, r0 movs r0, 0x58 muls r0, r2 ldrb r1, [r1] adds r0, r1 adds r1, r7, 0 adds r1, 0x24 adds r0, r1 ldrb r0, [r0] cmp r0, 0 bne _08017768 ldr r1, _0801778C @ =gUnknown_2023D80 lsls r0, r2, 2 adds r0, r1 ldr r1, _08017798 @ =gUnknown_81D8EA4 str r1, [r0] adds r0, r6, 0x1 lsls r0, 24 lsrs r6, r0, 24 _08017768: adds r0, r6, 0 pop {r3} mov r8, r3 pop {r4-r7} pop {r1} bx r1 .align 2, 0 _08017774: .4byte gPotentialItemEffectBattler _08017778: .4byte gActiveBattler _0801777C: .4byte gBattleMons _08017780: .4byte 0x0000ffff _08017784: .4byte gCurrentMove _08017788: .4byte gUnknown_2023D68 _0801778C: .4byte gUnknown_2023D80 _08017790: .4byte gUnknown_81D963D _08017794: .4byte gUnknown_20233C4 _08017798: .4byte gUnknown_81D8EA4 thumb_func_end sub_8017594 thumb_func_start CheckMoveLimitations CheckMoveLimitations: @ 801779C push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x1C lsls r0, 24 lsrs r7, r0, 24 lsls r1, 24 lsrs r4, r1, 24 lsls r2, 24 lsrs r3, r2, 24 ldr r1, _080177E0 @ =gBattleStruct lsls r0, r7, 1 adds r0, 0xC8 ldr r1, [r1] adds r1, r0 str r1, [sp, 0x4] ldr r1, _080177E4 @ =gBattleMons movs r0, 0x58 muls r0, r7 adds r1, r0, r1 ldrh r0, [r1, 0x2E] cmp r0, 0xAF bne _080177EC ldr r2, _080177E8 @ =gEnigmaBerries lsls r1, r7, 3 subs r0, r1, r7 lsls r0, 2 adds r0, r2 ldrb r0, [r0, 0x7] str r0, [sp] b _080177FE .align 2, 0 _080177E0: .4byte gBattleStruct _080177E4: .4byte gBattleMons _080177E8: .4byte gEnigmaBerries _080177EC: ldrh r0, [r1, 0x2E] str r3, [sp, 0x14] bl ItemId_GetHoldEffect lsls r0, 24 lsrs r0, 24 str r0, [sp] lsls r1, r7, 3 ldr r3, [sp, 0x14] _080177FE: ldr r0, _08017978 @ =gPotentialItemEffectBattler strb r7, [r0] movs r0, 0 mov r9, r0 lsls r2, r7, 1 str r2, [sp, 0xC] ldr r5, _0801797C @ =gDisableStructs mov r12, r5 ldr r0, _08017980 @ =gBattleMons movs r2, 0x58 adds r6, r7, 0 muls r6, r2 str r6, [sp, 0x8] ldr r2, _08017984 @ =gUnknown_2023BF0 adds r5, r6, r2 movs r6, 0 str r6, [sp, 0x10] mov r10, r0 subs r0, r1, r7 lsls r0, 2 mov r8, r0 ldr r6, _08017988 @ =gBitTable _0801782A: ldrh r0, [r5] cmp r0, 0 bne _08017840 movs r0, 0x1 ands r0, r3 cmp r0, 0 beq _08017840 ldr r0, [r6] orrs r4, r0 lsls r0, r4, 24 lsrs r4, r0, 24 _08017840: ldr r0, [sp, 0x8] add r0, r9 mov r1, r10 adds r1, 0x24 adds r0, r1 ldrb r0, [r0] cmp r0, 0 bne _08017860 movs r0, 0x2 ands r0, r3 cmp r0, 0 beq _08017860 ldr r0, [r6] orrs r4, r0 lsls r0, r4, 24 lsrs r4, r0, 24 _08017860: mov r1, r8 add r1, r12 ldrh r0, [r5] ldrh r1, [r1, 0x4] cmp r0, r1 bne _0801787C movs r0, 0x4 ands r0, r3 cmp r0, 0 beq _0801787C ldr r0, [r6] orrs r4, r0 lsls r0, r4, 24 lsrs r4, r0, 24 _0801787C: movs r0, 0x58 adds r2, r7, 0 muls r2, r0 ldr r1, [sp, 0x10] adds r0, r1, r2 ldr r1, _08017984 @ =gUnknown_2023BF0 adds r0, r1 mov r12, r0 ldr r1, _0801798C @ =gLastUsedMove ldr r0, [sp, 0xC] adds r1, r0, r1 str r1, [sp, 0x18] mov r1, r12 ldrh r1, [r1] mov r12, r1 ldr r0, [sp, 0x18] ldrh r0, [r0] cmp r12, r0 bne _080178BE movs r0, 0x8 ands r0, r3 cmp r0, 0 beq _080178BE mov r0, r10 adds r0, 0x50 adds r0, r2, r0 ldr r0, [r0] cmp r0, 0 bge _080178BE ldr r0, [r6] orrs r4, r0 lsls r0, r4, 24 lsrs r4, r0, 24 _080178BE: ldr r0, _0801797C @ =gDisableStructs add r0, r8 ldrb r0, [r0, 0x13] lsls r0, 28 cmp r0, 0 beq _080178EC movs r0, 0x10 ands r0, r3 cmp r0, 0 beq _080178EC ldr r2, _08017990 @ =gBattleMoves ldrh r1, [r5] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r0, [r0, 0x1] cmp r0, 0 bne _080178EC ldr r0, [r6] orrs r4, r0 lsls r0, r4, 24 lsrs r4, r0, 24 _080178EC: ldrh r1, [r5] adds r0, r7, 0 str r3, [sp, 0x14] bl GetImprisonedMovesCount lsls r0, 24 ldr r3, [sp, 0x14] cmp r0, 0 beq _0801790E movs r0, 0x20 ands r0, r3 cmp r0, 0 beq _0801790E ldr r0, [r6] orrs r4, r0 lsls r0, r4, 24 lsrs r4, r0, 24 _0801790E: ldr r1, _0801797C @ =gDisableStructs mov r0, r8 adds r2, r0, r1 ldrb r0, [r2, 0xE] lsls r0, 28 mov r12, r1 cmp r0, 0 beq _0801792E ldrh r0, [r2, 0x6] ldrh r1, [r5] cmp r0, r1 beq _0801792E ldr r0, [r6] orrs r4, r0 lsls r0, r4, 24 lsrs r4, r0, 24 _0801792E: ldr r2, [sp] cmp r2, 0x1D bne _08017950 ldr r0, [sp, 0x4] ldrh r1, [r0] cmp r1, 0 beq _08017950 ldr r0, _08017994 @ =0x0000ffff cmp r1, r0 beq _08017950 ldrh r2, [r5] cmp r1, r2 beq _08017950 ldr r0, [r6] orrs r4, r0 lsls r0, r4, 24 lsrs r4, r0, 24 _08017950: adds r6, 0x4 adds r5, 0x2 ldr r0, [sp, 0x10] adds r0, 0x2 str r0, [sp, 0x10] movs r1, 0x1 add r9, r1 mov r2, r9 cmp r2, 0x3 bgt _08017966 b _0801782A _08017966: adds r0, r4, 0 add sp, 0x1C pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .align 2, 0 _08017978: .4byte gPotentialItemEffectBattler _0801797C: .4byte gDisableStructs _08017980: .4byte gBattleMons _08017984: .4byte gUnknown_2023BF0 _08017988: .4byte gBitTable _0801798C: .4byte gLastUsedMove _08017990: .4byte gBattleMoves _08017994: .4byte 0x0000ffff thumb_func_end CheckMoveLimitations thumb_func_start sub_8017998 sub_8017998: @ 8017998 push {r4-r6,lr} ldr r5, _08017A04 @ =gActiveBattler ldrb r0, [r5] movs r1, 0 movs r2, 0xFF bl CheckMoveLimitations lsls r0, 24 lsrs r6, r0, 24 cmp r6, 0xF bne _08017A40 ldr r0, _08017A08 @ =gUnknown_2023E8C ldrb r1, [r5] lsls r1, 4 adds r1, r0 ldrb r0, [r1] movs r2, 0x4 orrs r0, r2 strb r0, [r1] ldr r1, _08017A0C @ =gUnknown_2023D80 ldrb r0, [r5] lsls r0, 2 adds r0, r1 ldr r1, _08017A10 @ =gUnknown_81D8EA0 str r1, [r0] ldr r0, _08017A14 @ =gBattleTypeFlags ldr r0, [r0] movs r1, 0x1 ands r0, r1 cmp r0, 0 beq _08017A1C ldrb r0, [r5] bl GetBattlerPosition adds r4, r0, 0 bl Random movs r1, 0x1 eors r4, r1 movs r1, 0x2 ands r1, r0 orrs r4, r1 lsls r4, 24 lsrs r4, 24 adds r0, r4, 0 bl GetBattlerAtPosition ldr r2, _08017A18 @ =gUnknown_20233C4 ldrb r1, [r5] lsls r1, 9 adds r2, 0x3 adds r1, r2 b _08017A50 .align 2, 0 _08017A04: .4byte gActiveBattler _08017A08: .4byte gUnknown_2023E8C _08017A0C: .4byte gUnknown_2023D80 _08017A10: .4byte gUnknown_81D8EA0 _08017A14: .4byte gBattleTypeFlags _08017A18: .4byte gUnknown_20233C4 _08017A1C: ldrb r0, [r5] bl GetBattlerPosition movs r1, 0x1 eors r0, r1 lsls r0, 24 lsrs r0, 24 bl GetBattlerAtPosition ldr r2, _08017A3C @ =gUnknown_20233C4 ldrb r1, [r5] lsls r1, 9 adds r2, 0x3 adds r1, r2 b _08017A50 .align 2, 0 _08017A3C: .4byte gUnknown_20233C4 _08017A40: ldr r0, _08017A60 @ =gUnknown_2023E8C ldrb r1, [r5] lsls r1, 4 adds r1, r0 ldrb r2, [r1] movs r0, 0x5 negs r0, r0 ands r0, r2 _08017A50: strb r0, [r1] movs r0, 0 cmp r6, 0xF bne _08017A5A movs r0, 0x1 _08017A5A: pop {r4-r6} pop {r1} bx r1 .align 2, 0 _08017A60: .4byte gUnknown_2023E8C thumb_func_end sub_8017998 thumb_func_start GetImprisonedMovesCount GetImprisonedMovesCount: @ 8017A64 push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} lsls r0, 24 lsrs r0, 24 lsls r1, 16 lsrs r5, r1, 16 movs r6, 0 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 mov r9, r0 movs r4, 0 ldr r0, _08017AF8 @ =gBattlersCount ldrb r0, [r0] cmp r6, r0 bge _08017AE8 ldr r7, _08017AFC @ =gUnknown_2023BF0 mov r8, r7 _08017A8E: lsls r0, r4, 24 lsrs r0, 24 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 adds r3, r4, 0x1 cmp r9, r0 beq _08017ADE ldr r1, _08017B00 @ =gStatuses3 lsls r0, r4, 2 adds r0, r1 ldr r0, [r0] movs r1, 0x80 lsls r1, 6 ands r0, r1 cmp r0, 0 beq _08017ADE movs r2, 0 movs r0, 0x58 adds r1, r4, 0 muls r1, r0 adds r0, r1, r7 ldrh r0, [r0] cmp r5, r0 beq _08017AD4 mov r4, r8 adds r0, r1, r4 _08017AC6: adds r0, 0x2 adds r2, 0x1 cmp r2, 0x3 bgt _08017ADE ldrh r1, [r0] cmp r5, r1 bne _08017AC6 _08017AD4: cmp r2, 0x3 bgt _08017ADE adds r0, r6, 0x1 lsls r0, 24 lsrs r6, r0, 24 _08017ADE: adds r4, r3, 0 ldr r0, _08017AF8 @ =gBattlersCount ldrb r0, [r0] cmp r4, r0 blt _08017A8E _08017AE8: adds r0, r6, 0 pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r1} bx r1 .align 2, 0 _08017AF8: .4byte gBattlersCount _08017AFC: .4byte gUnknown_2023BF0 _08017B00: .4byte gStatuses3 thumb_func_end GetImprisonedMovesCount thumb_func_start UpdateTurnCounters UpdateTurnCounters: @ 8017B04 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} movs r0, 0 mov r9, r0 ldr r1, _08017BA8 @ =sBattler_AI mov r2, r9 strb r2, [r1] ldr r0, _08017BAC @ =gBattlersCount ldrb r4, [r0] adds r6, r1, 0 mov r10, r0 ldr r7, _08017BB0 @ =gBattlerTarget ldr r3, _08017BB4 @ =gBattleStruct mov r12, r3 cmp r9, r4 bcs _08017B58 ldr r2, _08017BB8 @ =gAbsentBattlerFlags ldrb r1, [r2] ldr r5, _08017BBC @ =gBitTable ldr r0, [r5] ands r1, r0 cmp r1, 0 beq _08017B58 adds r3, r6, 0 _08017B3A: ldrb r0, [r3] adds r0, 0x1 strb r0, [r3] lsls r0, 24 lsrs r0, 24 cmp r0, r4 bcs _08017B58 ldrb r0, [r2] ldrb r1, [r6] lsls r1, 2 adds r1, r5 ldr r1, [r1] ands r0, r1 cmp r0, 0 bne _08017B3A _08017B58: movs r0, 0 strb r0, [r7] mov r0, r10 ldrb r4, [r0] cmp r4, 0 beq _08017B92 ldr r2, _08017BB8 @ =gAbsentBattlerFlags ldrb r1, [r2] ldr r5, _08017BBC @ =gBitTable ldr r0, [r5] ands r1, r0 cmp r1, 0 beq _08017B92 adds r3, r7, 0 _08017B74: ldrb r0, [r3] adds r0, 0x1 strb r0, [r3] lsls r0, 24 lsrs r0, 24 cmp r0, r4 bcs _08017B92 ldrb r0, [r2] ldrb r1, [r7] lsls r1, 2 adds r1, r5 ldr r1, [r1] ands r0, r1 cmp r0, 0 bne _08017B74 _08017B92: mov r1, r12 ldr r0, [r1] ldrb r0, [r0, 0x3] cmp r0, 0xA bls _08017B9E b _0801822A _08017B9E: lsls r0, 2 ldr r1, _08017BC0 @ =_08017BC4 adds r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _08017BA8: .4byte sBattler_AI _08017BAC: .4byte gBattlersCount _08017BB0: .4byte gBattlerTarget _08017BB4: .4byte gBattleStruct _08017BB8: .4byte gAbsentBattlerFlags _08017BBC: .4byte gBitTable _08017BC0: .4byte _08017BC4 .align 2, 0 _08017BC4: .4byte _08017BF0 .4byte _08017C76 .4byte _08017D3C .4byte _08017E08 .4byte _08017EE4 .4byte _08017F9C .4byte _08018050 .4byte _080180D4 .4byte _08018144 .4byte _0801819C .4byte _08018220 _08017BF0: movs r5, 0 ldr r1, _08017C10 @ =gBattlersCount mov r10, r1 ldrb r2, [r1] cmp r5, r2 bge _08017C0A ldr r2, _08017C14 @ =gUnknown_2023BDE _08017BFE: adds r0, r5, r2 strb r5, [r0] adds r5, 0x1 ldrb r3, [r1] cmp r5, r3 blt _08017BFE _08017C0A: movs r5, 0 b _08017C58 .align 2, 0 _08017C10: .4byte gBattlersCount _08017C14: .4byte gUnknown_2023BDE _08017C18: adds r4, r5, 0x1 adds r6, r4, 0 ldrb r1, [r1] cmp r6, r1 bge _08017C56 ldr r7, _08017D14 @ =gUnknown_2023BDE ldr r0, _08017D18 @ =gBattlersCount mov r10, r0 lsls r1, r5, 24 mov r8, r1 _08017C2C: adds r0, r5, r7 ldrb r0, [r0] adds r1, r4, r7 ldrb r1, [r1] movs r2, 0 bl GetWhoStrikesFirst lsls r0, 24 cmp r0, 0 beq _08017C4C lsls r1, r4, 24 lsrs r1, 24 mov r2, r8 lsrs r0, r2, 24 bl SwapTurnOrder _08017C4C: adds r4, 0x1 ldr r0, _08017D18 @ =gBattlersCount ldrb r0, [r0] cmp r4, r0 blt _08017C2C _08017C56: adds r5, r6, 0 _08017C58: mov r1, r10 ldrb r0, [r1] subs r0, 0x1 cmp r5, r0 blt _08017C18 ldr r2, _08017D1C @ =gBattleStruct ldr r1, [r2] ldrb r0, [r1, 0x3] adds r0, 0x1 strb r0, [r1, 0x3] ldr r0, [r2] adds r0, 0xDB movs r1, 0 strb r1, [r0] mov r12, r2 _08017C76: mov r1, r12 ldr r0, [r1] adds r0, 0xDB ldrb r0, [r0] cmp r0, 0x1 bls _08017C84 b _08017F60 _08017C84: ldr r3, _08017D20 @ =gActiveBattler mov r8, r3 movs r7, 0 ldr r6, _08017D24 @ =sBattler_AI ldr r5, _08017D28 @ =gBattleTextBuff1 _08017C8E: ldr r0, [r1] adds r0, 0xDB ldrb r4, [r0] ldr r2, _08017D2C @ =gSideTimers lsls r1, r4, 1 adds r0, r1, r4 lsls r0, 2 adds r2, r0, r2 ldrb r0, [r2, 0x1] strb r0, [r6] mov r3, r8 strb r0, [r3] ldr r0, _08017D30 @ =gSideAffecting adds r3, r1, r0 ldrh r1, [r3] movs r0, 0x1 ands r0, r1 cmp r0, 0 beq _08017CF0 ldrb r0, [r2] subs r0, 0x1 strb r0, [r2] movs r4, 0xFF lsls r0, 24 cmp r0, 0 bne _08017CF0 ldrh r0, [r3] ldr r2, _08017D34 @ =0x0000fffe adds r1, r2, 0 ands r0, r1 strh r0, [r3] ldr r0, _08017D38 @ =gUnknown_81D8B32 bl BattleScriptExecute movs r0, 0xFD strb r0, [r5] movs r0, 0x2 strb r0, [r5, 0x1] movs r0, 0x73 strb r0, [r5, 0x2] strb r7, [r5, 0x3] ldrb r0, [r5, 0x4] orrs r0, r4 strb r0, [r5, 0x4] mov r0, r9 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 _08017CF0: ldr r2, _08017D1C @ =gBattleStruct ldr r1, [r2] adds r1, 0xDB ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] mov r12, r2 mov r3, r9 cmp r3, 0 beq _08017D06 b _08018232 _08017D06: mov r1, r12 ldr r0, [r1] adds r0, 0xDB ldrb r0, [r0] cmp r0, 0x1 bls _08017C8E b _08017F60 .align 2, 0 _08017D14: .4byte gUnknown_2023BDE _08017D18: .4byte gBattlersCount _08017D1C: .4byte gBattleStruct _08017D20: .4byte gActiveBattler _08017D24: .4byte sBattler_AI _08017D28: .4byte gBattleTextBuff1 _08017D2C: .4byte gSideTimers _08017D30: .4byte gSideAffecting _08017D34: .4byte 0x0000fffe _08017D38: .4byte gUnknown_81D8B32 _08017D3C: mov r1, r12 ldr r0, [r1] adds r0, 0xDB ldrb r0, [r0] cmp r0, 0x1 bls _08017D4A b _08017EA4 _08017D4A: movs r0, 0x2 mov r10, r0 movs r2, 0 mov r8, r2 ldr r7, _08017DE4 @ =sBattler_AI ldr r5, _08017DE8 @ =gBattleTextBuff1 _08017D56: ldr r0, [r1] adds r0, 0xDB ldrb r4, [r0] ldr r2, _08017DEC @ =gSideTimers lsls r1, r4, 1 adds r0, r1, r4 lsls r0, 2 adds r2, r0, r2 ldrb r0, [r2, 0x3] strb r0, [r7] ldr r3, _08017DF0 @ =gActiveBattler strb r0, [r3] ldr r0, _08017DF4 @ =gSideAffecting adds r3, r1, r0 ldrh r1, [r3] movs r0, 0x2 ands r0, r1 cmp r0, 0 beq _08017DBE ldrb r0, [r2, 0x2] subs r0, 0x1 strb r0, [r2, 0x2] movs r6, 0xFF lsls r0, 24 cmp r0, 0 bne _08017DBE ldrh r0, [r3] ldr r2, _08017DF8 @ =0x0000fffd adds r1, r2, 0 ands r0, r1 strh r0, [r3] ldr r0, _08017DFC @ =gUnknown_81D8B32 bl BattleScriptExecute ldr r0, _08017E00 @ =gUnknown_2023E82 strb r4, [r0, 0x5] movs r0, 0xFD strb r0, [r5] mov r3, r10 strb r3, [r5, 0x1] movs r0, 0x71 strb r0, [r5, 0x2] mov r0, r8 strb r0, [r5, 0x3] ldrb r0, [r5, 0x4] orrs r0, r6 strb r0, [r5, 0x4] mov r0, r9 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 _08017DBE: ldr r2, _08017E04 @ =gBattleStruct ldr r1, [r2] adds r1, 0xDB ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] mov r12, r2 mov r1, r9 cmp r1, 0 beq _08017DD4 b _08018232 _08017DD4: mov r1, r12 ldr r0, [r1] adds r0, 0xDB ldrb r0, [r0] cmp r0, 0x1 bls _08017D56 b _08017EA4 .align 2, 0 _08017DE4: .4byte sBattler_AI _08017DE8: .4byte gBattleTextBuff1 _08017DEC: .4byte gSideTimers _08017DF0: .4byte gActiveBattler _08017DF4: .4byte gSideAffecting _08017DF8: .4byte 0x0000fffd _08017DFC: .4byte gUnknown_81D8B32 _08017E00: .4byte gUnknown_2023E82 _08017E04: .4byte gBattleStruct _08017E08: mov r1, r12 ldr r0, [r1] adds r0, 0xDB ldrb r0, [r0] cmp r0, 0x1 bhi _08017EA4 ldr r0, _08017EC0 @ =gActiveBattler mov r10, r0 movs r2, 0 mov r8, r2 ldr r7, _08017EC4 @ =sBattler_AI ldr r5, _08017EC8 @ =gBattleTextBuff1 _08017E20: ldr r0, [r1] adds r0, 0xDB ldrb r4, [r0] ldr r1, _08017ECC @ =gSideTimers lsls r3, r4, 1 adds r0, r3, r4 lsls r0, 2 adds r1, r0, r1 ldrb r0, [r1, 0x5] strb r0, [r7] mov r2, r10 strb r0, [r2] ldrb r0, [r1, 0x4] cmp r0, 0 beq _08017E82 subs r0, 0x1 strb r0, [r1, 0x4] movs r6, 0xFF lsls r0, 24 cmp r0, 0 bne _08017E82 ldr r2, _08017ED0 @ =gSideAffecting adds r2, r3, r2 ldrh r0, [r2] ldr r3, _08017ED4 @ =0x0000feff adds r1, r3, 0 ands r0, r1 strh r0, [r2] ldr r0, _08017ED8 @ =gUnknown_81D8B32 bl BattleScriptExecute ldr r0, _08017EDC @ =gUnknown_2023E82 strb r4, [r0, 0x5] movs r0, 0xFD strb r0, [r5] movs r0, 0x2 strb r0, [r5, 0x1] movs r0, 0x36 strb r0, [r5, 0x2] mov r0, r8 strb r0, [r5, 0x3] ldrb r0, [r5, 0x4] orrs r0, r6 strb r0, [r5, 0x4] mov r0, r9 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 _08017E82: ldr r2, _08017EE0 @ =gBattleStruct ldr r1, [r2] adds r1, 0xDB ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] mov r12, r2 mov r1, r9 cmp r1, 0 beq _08017E98 b _08018232 _08017E98: mov r1, r12 ldr r0, [r1] adds r0, 0xDB ldrb r0, [r0] cmp r0, 0x1 bls _08017E20 _08017EA4: mov r2, r9 cmp r2, 0 beq _08017EAC b _08018232 _08017EAC: mov r3, r12 ldr r0, [r3] ldrb r1, [r0, 0x3] adds r1, 0x1 strb r1, [r0, 0x3] ldr r0, [r3] adds r0, 0xDB strb r2, [r0] b _0801822A .align 2, 0 _08017EC0: .4byte gActiveBattler _08017EC4: .4byte sBattler_AI _08017EC8: .4byte gBattleTextBuff1 _08017ECC: .4byte gSideTimers _08017ED0: .4byte gSideAffecting _08017ED4: .4byte 0x0000feff _08017ED8: .4byte gUnknown_81D8B32 _08017EDC: .4byte gUnknown_2023E82 _08017EE0: .4byte gBattleStruct _08017EE4: mov r1, r12 ldr r0, [r1] adds r0, 0xDB ldrb r0, [r0] cmp r0, 0x1 bhi _08017F60 ldr r6, _08017F80 @ =gActiveBattler ldr r5, _08017F84 @ =sBattler_AI _08017EF4: ldr r0, [r1] adds r0, 0xDB ldrb r4, [r0] ldr r2, _08017F88 @ =gSideTimers lsls r1, r4, 1 adds r0, r1, r4 lsls r0, 2 adds r2, r0, r2 ldrb r0, [r2, 0x7] strb r0, [r5] strb r0, [r6] ldr r0, _08017F8C @ =gSideAffecting adds r3, r1, r0 ldrh r1, [r3] movs r0, 0x20 ands r0, r1 cmp r0, 0 beq _08017F3E ldrb r0, [r2, 0x6] subs r0, 0x1 strb r0, [r2, 0x6] lsls r0, 24 cmp r0, 0 bne _08017F3E ldrh r0, [r3] ldr r2, _08017F90 @ =0x0000ffdf adds r1, r2, 0 ands r0, r1 strh r0, [r3] ldr r0, _08017F94 @ =gUnknown_81D8B43 bl BattleScriptExecute mov r0, r9 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 _08017F3E: ldr r2, _08017F98 @ =gBattleStruct ldr r1, [r2] adds r1, 0xDB ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] mov r12, r2 mov r3, r9 cmp r3, 0 beq _08017F54 b _08018232 _08017F54: mov r1, r12 ldr r0, [r1] adds r0, 0xDB ldrb r0, [r0] cmp r0, 0x1 bls _08017EF4 _08017F60: mov r0, r9 cmp r0, 0 beq _08017F68 b _08018232 _08017F68: mov r1, r12 ldr r0, [r1] ldrb r1, [r0, 0x3] adds r1, 0x1 strb r1, [r0, 0x3] mov r2, r12 ldr r0, [r2] adds r0, 0xDB mov r3, r9 strb r3, [r0] b _0801822A .align 2, 0 _08017F80: .4byte gActiveBattler _08017F84: .4byte sBattler_AI _08017F88: .4byte gSideTimers _08017F8C: .4byte gSideAffecting _08017F90: .4byte 0x0000ffdf _08017F94: .4byte gUnknown_81D8B43 _08017F98: .4byte gBattleStruct _08017F9C: mov r2, r12 ldr r0, [r2] adds r0, 0xDB ldr r1, _08018030 @ =gBattlersCount ldrb r0, [r0] ldrb r1, [r1] cmp r0, r1 bcs _0801801C ldr r4, _08018034 @ =gActiveBattler ldr r5, _08018038 @ =gUnknown_2023BDE _08017FB0: ldr r0, [r2] adds r0, 0xDB ldrb r0, [r0] adds r0, r5 ldrb r0, [r0] strb r0, [r4] ldr r0, _0801803C @ =gUnknown_2023F20 adds r0, 0x20 ldrb r2, [r4] adds r1, r0, r2 ldrb r0, [r1] cmp r0, 0 beq _08017FF8 subs r0, 0x1 strb r0, [r1] lsls r0, 24 cmp r0, 0 bne _08017FF8 ldr r1, _08018040 @ =gBattleMons ldrb r2, [r4] movs r0, 0x58 muls r0, r2 adds r0, r1 ldrh r0, [r0, 0x28] cmp r0, 0 beq _08017FF8 ldr r0, _08018044 @ =gBattlerTarget strb r2, [r0] ldr r0, _08018048 @ =gUnknown_81D8ED5 bl BattleScriptExecute mov r0, r9 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 _08017FF8: ldr r2, _0801804C @ =gBattleStruct ldr r1, [r2] adds r1, 0xDB ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] mov r12, r2 mov r3, r9 cmp r3, 0 beq _0801800E b _08018232 _0801800E: ldr r0, [r2] adds r0, 0xDB ldr r1, _08018030 @ =gBattlersCount ldrb r0, [r0] ldrb r1, [r1] cmp r0, r1 bcc _08017FB0 _0801801C: mov r0, r9 cmp r0, 0 beq _08018024 b _08018232 _08018024: mov r2, r12 ldr r1, [r2] ldrb r0, [r1, 0x3] adds r0, 0x1 strb r0, [r1, 0x3] b _0801822A .align 2, 0 _08018030: .4byte gBattlersCount _08018034: .4byte gActiveBattler _08018038: .4byte gUnknown_2023BDE _0801803C: .4byte gUnknown_2023F20 _08018040: .4byte gBattleMons _08018044: .4byte gBattlerTarget _08018048: .4byte gUnknown_81D8ED5 _0801804C: .4byte gBattleStruct _08018050: ldr r3, _08018088 @ =gBattleWeather ldrh r2, [r3] movs r0, 0x7 ands r0, r2 cmp r0, 0 bne _0801805E b _080181FC _0801805E: movs r0, 0x4 ands r0, r2 cmp r0, 0 bne _080180AA ldr r1, _0801808C @ =gUnknown_2023F20 adds r1, 0x28 ldrb r0, [r1] subs r0, 0x1 strb r0, [r1] lsls r0, 24 cmp r0, 0 bne _0801809C ldr r0, _08018090 @ =0x0000fffe ands r0, r2 ldr r1, _08018094 @ =0x0000fffd ands r0, r1 strh r0, [r3] ldr r1, _08018098 @ =gUnknown_2023E82 movs r0, 0x2 strb r0, [r1, 0x5] b _080180C8 .align 2, 0 _08018088: .4byte gBattleWeather _0801808C: .4byte gUnknown_2023F20 _08018090: .4byte 0x0000fffe _08018094: .4byte 0x0000fffd _08018098: .4byte gUnknown_2023E82 _0801809C: movs r0, 0x2 ands r0, r2 lsls r0, 16 lsrs r1, r0, 16 cmp r1, 0 bne _080180B6 b _080180C4 _080180AA: movs r0, 0x2 ands r0, r2 lsls r0, 16 lsrs r1, r0, 16 cmp r1, 0 beq _080180C4 _080180B6: ldr r1, _080180C0 @ =gUnknown_2023E82 movs r0, 0x1 strb r0, [r1, 0x5] b _080180C8 .align 2, 0 _080180C0: .4byte gUnknown_2023E82 _080180C4: ldr r0, _080180CC @ =gUnknown_2023E82 strb r1, [r0, 0x5] _080180C8: ldr r0, _080180D0 @ =gUnknown_81D8A64 b _080181EE .align 2, 0 _080180CC: .4byte gUnknown_2023E82 _080180D0: .4byte gUnknown_81D8A64 _080180D4: ldr r3, _08018108 @ =gBattleWeather ldrh r2, [r3] movs r0, 0x18 ands r0, r2 cmp r0, 0 bne _080180E2 b _080181FC _080180E2: movs r0, 0x10 ands r0, r2 cmp r0, 0 bne _0801811C ldr r1, _0801810C @ =gUnknown_2023F20 adds r1, 0x28 ldrb r0, [r1] subs r0, 0x1 strb r0, [r1] lsls r0, 24 cmp r0, 0 bne _0801811C ldr r0, _08018110 @ =0x0000fff7 ands r0, r2 strh r0, [r3] ldr r1, _08018114 @ =gUnknown_2023D74 ldr r0, _08018118 @ =gUnknown_81D8B01 b _08018120 .align 2, 0 _08018108: .4byte gBattleWeather _0801810C: .4byte gUnknown_2023F20 _08018110: .4byte 0x0000fff7 _08018114: .4byte gUnknown_2023D74 _08018118: .4byte gUnknown_81D8B01 _0801811C: ldr r1, _08018134 @ =gUnknown_2023D74 ldr r0, _08018138 @ =gUnknown_81D8A7F _08018120: str r0, [r1] adds r3, r1, 0 ldr r1, _0801813C @ =gBattleScripting movs r2, 0 movs r0, 0xC strb r0, [r1, 0x10] ldr r0, _08018140 @ =gUnknown_2023E82 strb r2, [r0, 0x5] b _080181EC .align 2, 0 _08018134: .4byte gUnknown_2023D74 _08018138: .4byte gUnknown_81D8A7F _0801813C: .4byte gBattleScripting _08018140: .4byte gUnknown_2023E82 _08018144: ldr r3, _08018174 @ =gBattleWeather ldrh r2, [r3] movs r0, 0x60 ands r0, r2 cmp r0, 0 beq _080181FC movs r0, 0x40 ands r0, r2 cmp r0, 0 bne _08018188 ldr r1, _08018178 @ =gUnknown_2023F20 adds r1, 0x28 ldrb r0, [r1] subs r0, 0x1 strb r0, [r1] lsls r0, 24 cmp r0, 0 bne _08018188 ldr r0, _0801817C @ =0x0000ffdf ands r0, r2 strh r0, [r3] ldr r1, _08018180 @ =gUnknown_2023D74 ldr r0, _08018184 @ =gUnknown_81D8B18 b _0801818C .align 2, 0 _08018174: .4byte gBattleWeather _08018178: .4byte gUnknown_2023F20 _0801817C: .4byte 0x0000ffdf _08018180: .4byte gUnknown_2023D74 _08018184: .4byte gUnknown_81D8B18 _08018188: ldr r1, _08018194 @ =gUnknown_2023D74 ldr r0, _08018198 @ =gUnknown_81D8B0A _0801818C: str r0, [r1] adds r3, r1, 0 b _080181EC .align 2, 0 _08018194: .4byte gUnknown_2023D74 _08018198: .4byte gUnknown_81D8B0A _0801819C: ldr r3, _080181C4 @ =gBattleWeather ldrh r2, [r3] movs r0, 0x80 ands r0, r2 cmp r0, 0 beq _080181FC ldr r1, _080181C8 @ =gUnknown_2023F20 adds r1, 0x28 ldrb r0, [r1] subs r0, 0x1 strb r0, [r1] lsls r0, 24 cmp r0, 0 bne _080181D8 ldr r0, _080181CC @ =0x0000ff7f ands r0, r2 strh r0, [r3] ldr r1, _080181D0 @ =gUnknown_2023D74 ldr r0, _080181D4 @ =gUnknown_81D8B01 b _080181DC .align 2, 0 _080181C4: .4byte gBattleWeather _080181C8: .4byte gUnknown_2023F20 _080181CC: .4byte 0x0000ff7f _080181D0: .4byte gUnknown_2023D74 _080181D4: .4byte gUnknown_81D8B01 _080181D8: ldr r1, _0801820C @ =gUnknown_2023D74 ldr r0, _08018210 @ =gUnknown_81D8A7F _080181DC: str r0, [r1] adds r3, r1, 0 ldr r1, _08018214 @ =gBattleScripting movs r0, 0xD strb r0, [r1, 0x10] ldr r1, _08018218 @ =gUnknown_2023E82 movs r0, 0x1 strb r0, [r1, 0x5] _080181EC: ldr r0, [r3] _080181EE: bl BattleScriptExecute mov r0, r9 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 _080181FC: ldr r2, _0801821C @ =gBattleStruct ldr r1, [r2] ldrb r0, [r1, 0x3] adds r0, 0x1 strb r0, [r1, 0x3] mov r12, r2 b _0801822A .align 2, 0 _0801820C: .4byte gUnknown_2023D74 _08018210: .4byte gUnknown_81D8A7F _08018214: .4byte gBattleScripting _08018218: .4byte gUnknown_2023E82 _0801821C: .4byte gBattleStruct _08018220: mov r0, r9 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 _0801822A: mov r3, r9 cmp r3, 0 bne _08018232 b _08017B92 _08018232: ldr r0, _08018250 @ =gUnknown_3004F84 ldr r1, [r0] ldr r0, _08018254 @ =sub_8013BD4 eors r1, r0 negs r0, r1 orrs r0, r1 lsrs r0, 31 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .align 2, 0 _08018250: .4byte gUnknown_3004F84 _08018254: .4byte sub_8013BD4 thumb_func_end UpdateTurnCounters thumb_func_start TurnBasedEffects TurnBasedEffects: @ 8018258 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x8 movs r0, 0 mov r9, r0 ldr r2, _0801828C @ =gUnknown_2023DD0 ldr r0, [r2] ldr r1, _08018290 @ =0x01000020 orrs r0, r1 str r0, [r2] ldr r5, _08018294 @ =gBattleStruct ldr r2, [r5] ldr r0, _08018298 @ =gBattlersCount ldrb r1, [r2, 0x1] adds r7, r5, 0 mov r8, r0 ldrb r3, [r0] cmp r1, r3 bcc _08018288 bl _08018C6C _08018288: bl _08018C62 .align 2, 0 _0801828C: .4byte gUnknown_2023DD0 _08018290: .4byte 0x01000020 _08018294: .4byte gBattleStruct _08018298: .4byte gBattlersCount _0801829C: ldr r3, _080182D0 @ =gActiveBattler ldr r4, _080182D4 @ =sBattler_AI ldr r1, _080182D8 @ =gUnknown_2023BDE ldr r5, [r5] ldrb r0, [r5, 0x1] adds r0, r1 ldrb r0, [r0] strb r0, [r4] strb r0, [r3] ldr r0, _080182DC @ =gAbsentBattlerFlags ldrb r1, [r0] ldr r2, _080182E0 @ =gBitTable ldrb r0, [r3] lsls r0, 2 adds r0, r2 ldr r0, [r0] ands r1, r0 adds r6, r3, 0 cmp r1, 0 beq _080182E4 ldrb r0, [r5, 0x1] adds r0, 0x1 strb r0, [r5, 0x1] bl _08018C50 .align 2, 0 _080182D0: .4byte gActiveBattler _080182D4: .4byte sBattler_AI _080182D8: .4byte gUnknown_2023BDE _080182DC: .4byte gAbsentBattlerFlags _080182E0: .4byte gBitTable _080182E4: ldrb r0, [r5] cmp r0, 0x13 bls _080182EE bl _08018C46 _080182EE: lsls r0, 2 ldr r1, _080182F8 @ =_080182FC adds r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _080182F8: .4byte _080182FC .align 2, 0 _080182FC: .4byte _0801834C .4byte _080183AC .4byte _080183CA .4byte _080183FA .4byte _08018478 .4byte _080184C0 .4byte _08018540 .4byte _08018588 .4byte _080185EC .4byte _08018634 .4byte _08018794 .4byte _080188B0 .4byte _08018958 .4byte _08018A1C .4byte _08018AD0 .4byte _08018AF0 .4byte _08018B3C .4byte _08018B6C .4byte _080183E2 .4byte _08018C38 _0801834C: ldr r1, _0801839C @ =gStatuses3 ldrb r3, [r6] lsls r0, r3, 2 adds r0, r1 ldr r0, [r0] movs r1, 0x80 lsls r1, 3 ands r0, r1 cmp r0, 0 bne _08018364 bl _08018C12 _08018364: ldr r0, _080183A0 @ =gBattleMons movs r1, 0x58 muls r1, r3 adds r0, r1, r0 ldrh r2, [r0, 0x28] ldrh r5, [r0, 0x2C] cmp r2, r5 bne _08018378 bl _08018C12 _08018378: cmp r2, 0 bne _08018380 bl _08018C12 _08018380: ldr r1, _080183A4 @ =gBattleMoveDamage ldrh r0, [r0, 0x2C] lsrs r0, 4 str r0, [r1] cmp r0, 0 bne _08018390 movs r0, 0x1 str r0, [r1] _08018390: ldr r0, [r1] negs r0, r0 str r0, [r1] ldr r0, _080183A8 @ =gUnknown_81D8F0C bl _08018C04 .align 2, 0 _0801839C: .4byte gStatuses3 _080183A0: .4byte gBattleMons _080183A4: .4byte gBattleMoveDamage _080183A8: .4byte gUnknown_81D8F0C _080183AC: ldrb r1, [r6] movs r0, 0 str r0, [sp] movs r0, 0x1 movs r2, 0 movs r3, 0 bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 bne _080183C6 bl _08018C12 _080183C6: bl _08018C08 _080183CA: ldrb r1, [r6] movs r0, 0x1 movs r2, 0 bl sub_801BC68 lsls r0, 24 cmp r0, 0 bne _080183DE bl _08018C12 _080183DE: bl _08018C08 _080183E2: ldrb r1, [r6] movs r0, 0x1 movs r2, 0x1 bl sub_801BC68 lsls r0, 24 cmp r0, 0 bne _080183F6 bl _08018C12 _080183F6: bl _08018C08 _080183FA: ldr r0, _08018460 @ =gStatuses3 ldrb r2, [r6] lsls r1, r2, 2 adds r1, r0 ldr r1, [r1] movs r0, 0x4 ands r0, r1 cmp r0, 0 bne _08018410 bl _08018C12 _08018410: ldr r3, _08018464 @ =gBattleMons movs r5, 0x3 ands r5, r1 movs r1, 0x58 adds r0, r5, 0 muls r0, r1 adds r0, r3 ldrh r0, [r0, 0x28] cmp r0, 0 bne _08018428 bl _08018C12 _08018428: adds r0, r2, 0 muls r0, r1 adds r0, r3 ldrh r0, [r0, 0x28] cmp r0, 0 bne _08018438 bl _08018C12 _08018438: ldr r0, _08018468 @ =gBattlerTarget strb r5, [r0] ldr r2, _0801846C @ =gBattleMoveDamage ldrb r0, [r6] muls r0, r1 adds r0, r3 ldrh r0, [r0, 0x2C] lsrs r0, 3 str r0, [r2] cmp r0, 0 bne _08018452 movs r0, 0x1 str r0, [r2] _08018452: ldr r1, _08018470 @ =gBattleScripting strb r5, [r1, 0x10] ldrb r0, [r4] strb r0, [r1, 0x11] ldr r0, _08018474 @ =gUnknown_81D8B4D b _08018C04 .align 2, 0 _08018460: .4byte gStatuses3 _08018464: .4byte gBattleMons _08018468: .4byte gBattlerTarget _0801846C: .4byte gBattleMoveDamage _08018470: .4byte gBattleScripting _08018474: .4byte gUnknown_81D8B4D _08018478: ldr r2, _080184B4 @ =gBattleMons ldrb r1, [r6] movs r0, 0x58 adds r3, r1, 0 muls r3, r0 adds r0, r2, 0 adds r0, 0x4C adds r0, r3, r0 ldr r0, [r0] movs r1, 0x8 ands r0, r1 cmp r0, 0 bne _08018494 b _08018C12 _08018494: adds r1, r3, r2 ldrh r0, [r1, 0x28] cmp r0, 0 bne _0801849E b _08018C12 _0801849E: ldr r2, _080184B8 @ =gBattleMoveDamage ldrh r0, [r1, 0x2C] lsrs r0, 3 str r0, [r2] cmp r0, 0 bne _080184AE movs r0, 0x1 str r0, [r2] _080184AE: ldr r0, _080184BC @ =gUnknown_81D9053 b _08018C04 .align 2, 0 _080184B4: .4byte gBattleMons _080184B8: .4byte gBattleMoveDamage _080184BC: .4byte gUnknown_81D9053 _080184C0: ldr r4, _08018534 @ =gBattleMons ldrb r0, [r6] movs r7, 0x58 mov r8, r7 mov r2, r8 muls r2, r0 adds r3, r4, 0 adds r3, 0x4C adds r0, r2, r3 ldr r0, [r0] movs r1, 0x80 ands r0, r1 cmp r0, 0 bne _080184DE b _08018C12 _080184DE: adds r1, r2, r4 ldrh r0, [r1, 0x28] cmp r0, 0 bne _080184E8 b _08018C12 _080184E8: ldr r5, _08018538 @ =gBattleMoveDamage ldrh r0, [r1, 0x2C] lsrs r0, 4 str r0, [r5] cmp r0, 0 bne _080184F8 movs r0, 0x1 str r0, [r5] _080184F8: ldrb r0, [r6] mov r1, r8 muls r1, r0 adds r0, r1, 0 adds r2, r0, r3 ldr r1, [r2] movs r4, 0xF0 lsls r4, 4 adds r0, r1, 0 ands r0, r4 cmp r0, r4 beq _08018518 movs r7, 0x80 lsls r7, 1 adds r0, r1, r7 str r0, [r2] _08018518: ldrb r0, [r6] mov r1, r8 muls r1, r0 adds r0, r1, 0 adds r0, r3 ldr r0, [r0] ands r0, r4 lsrs r0, 8 ldr r1, [r5] muls r0, r1 str r0, [r5] ldr r0, _0801853C @ =gUnknown_81D9053 b _08018C04 .align 2, 0 _08018534: .4byte gBattleMons _08018538: .4byte gBattleMoveDamage _0801853C: .4byte gUnknown_81D9053 _08018540: ldr r2, _0801857C @ =gBattleMons ldrb r1, [r6] movs r0, 0x58 adds r3, r1, 0 muls r3, r0 adds r0, r2, 0 adds r0, 0x4C adds r0, r3, r0 ldr r0, [r0] movs r1, 0x10 ands r0, r1 cmp r0, 0 bne _0801855C b _08018C12 _0801855C: adds r1, r3, r2 ldrh r0, [r1, 0x28] cmp r0, 0 bne _08018566 b _08018C12 _08018566: ldr r2, _08018580 @ =gBattleMoveDamage ldrh r0, [r1, 0x2C] lsrs r0, 3 str r0, [r2] cmp r0, 0 bne _08018576 movs r0, 0x1 str r0, [r2] _08018576: ldr r0, _08018584 @ =gUnknown_81D9075 b _08018C04 .align 2, 0 _0801857C: .4byte gBattleMons _08018580: .4byte gBattleMoveDamage _08018584: .4byte gUnknown_81D9075 _08018588: ldr r4, _080185D4 @ =gBattleMons ldrb r1, [r6] movs r0, 0x58 muls r1, r0 adds r0, r4, 0 adds r0, 0x50 adds r5, r1, r0 ldr r2, [r5] movs r0, 0x80 lsls r0, 20 ands r0, r2 cmp r0, 0 bne _080185A4 b _08018C12 _080185A4: adds r3, r1, r4 ldrh r0, [r3, 0x28] cmp r0, 0 bne _080185AE b _08018C12 _080185AE: adds r0, r4, 0 adds r0, 0x4C adds r0, r1, r0 ldr r0, [r0] movs r1, 0x7 ands r0, r1 cmp r0, 0 beq _080185E0 ldr r1, _080185D8 @ =gBattleMoveDamage ldrh r0, [r3, 0x2C] lsrs r0, 2 str r0, [r1] cmp r0, 0 bne _080185CE movs r0, 0x1 str r0, [r1] _080185CE: ldr r0, _080185DC @ =gUnknown_81D9155 b _08018C04 .align 2, 0 _080185D4: .4byte gBattleMons _080185D8: .4byte gBattleMoveDamage _080185DC: .4byte gUnknown_81D9155 _080185E0: ldr r0, _080185E8 @ =0xf7ffffff ands r2, r0 str r2, [r5] b _08018C12 .align 2, 0 _080185E8: .4byte 0xf7ffffff _080185EC: ldr r2, _08018628 @ =gBattleMons ldrb r1, [r6] movs r0, 0x58 adds r3, r1, 0 muls r3, r0 adds r0, r2, 0 adds r0, 0x50 adds r0, r3, r0 ldr r0, [r0] movs r1, 0x80 lsls r1, 21 ands r0, r1 cmp r0, 0 bne _0801860A b _08018C12 _0801860A: adds r1, r3, r2 ldrh r0, [r1, 0x28] cmp r0, 0 bne _08018614 b _08018C12 _08018614: ldr r2, _0801862C @ =gBattleMoveDamage ldrh r0, [r1, 0x2C] lsrs r0, 2 str r0, [r2] cmp r0, 0 bne _08018624 movs r0, 0x1 str r0, [r2] _08018624: ldr r0, _08018630 @ =gUnknown_81D9166 b _08018C04 .align 2, 0 _08018628: .4byte gBattleMons _0801862C: .4byte gBattleMoveDamage _08018630: .4byte gUnknown_81D9166 _08018634: ldr r3, _080186D4 @ =gBattleMons mov r8, r3 ldrb r0, [r6] movs r3, 0x58 adds r1, r0, 0 muls r1, r3 movs r5, 0x50 add r5, r8 mov r10, r5 adds r4, r1, r5 ldr r2, [r4] movs r5, 0xE0 lsls r5, 8 adds r0, r2, 0 ands r0, r5 cmp r0, 0 bne _08018658 b _08018C12 _08018658: mov r7, r8 adds r0, r1, r7 ldrh r0, [r0, 0x28] cmp r0, 0 bne _08018664 b _08018C12 _08018664: ldr r1, _080186D8 @ =0xffffe000 adds r0, r2, r1 str r0, [r4] ldrb r4, [r6] adds r0, r4, 0 muls r0, r3 add r0, r10 ldr r0, [r0] ands r0, r5 cmp r0, 0 beq _080186F4 ldr r1, _080186DC @ =gBattleScripting ldr r0, _080186E0 @ =gBattleStruct ldr r2, [r0] lsls r0, r4, 1 adds r0, r2 ldrb r0, [r0, 0x4] strb r0, [r1, 0x10] ldrb r0, [r6] lsls r0, 1 adds r0, r2 ldrb r0, [r0, 0x5] strb r0, [r1, 0x11] ldr r1, _080186E4 @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] movs r0, 0x2 strb r0, [r1, 0x1] ldrb r0, [r6] lsls r0, 1 adds r0, r2 ldrb r0, [r0, 0x4] strb r0, [r1, 0x2] ldrb r0, [r6] lsls r0, 1 adds r0, r2 ldrb r0, [r0, 0x5] strb r0, [r1, 0x3] movs r0, 0xFF strb r0, [r1, 0x4] ldr r1, _080186E8 @ =gUnknown_2023D74 ldr r0, _080186EC @ =gUnknown_81D9124 str r0, [r1] ldr r2, _080186F0 @ =gBattleMoveDamage ldrb r0, [r6] muls r0, r3 add r0, r8 ldrh r0, [r0, 0x2C] lsrs r0, 4 str r0, [r2] cmp r0, 0 bne _08018720 movs r0, 0x1 str r0, [r2] b _08018720 .align 2, 0 _080186D4: .4byte gBattleMons _080186D8: .4byte 0xffffe000 _080186DC: .4byte gBattleScripting _080186E0: .4byte gBattleStruct _080186E4: .4byte gBattleTextBuff1 _080186E8: .4byte gUnknown_2023D74 _080186EC: .4byte gUnknown_81D9124 _080186F0: .4byte gBattleMoveDamage _080186F4: ldr r2, _08018724 @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r2] movs r0, 0x2 strb r0, [r2, 0x1] ldrb r1, [r6] ldr r0, _08018728 @ =gBattleStruct ldr r3, [r0] lsls r1, 1 adds r1, r3 ldrb r0, [r1, 0x4] strb r0, [r2, 0x2] ldrb r0, [r6] lsls r0, 1 adds r0, r3 ldrb r0, [r0, 0x5] strb r0, [r2, 0x3] movs r0, 0xFF strb r0, [r2, 0x4] ldr r1, _0801872C @ =gUnknown_2023D74 ldr r0, _08018730 @ =gUnknown_81D9136 str r0, [r1] _08018720: ldr r0, [r1] b _08018C04 .align 2, 0 _08018724: .4byte gBattleTextBuff1 _08018728: .4byte gBattleStruct _0801872C: .4byte gUnknown_2023D74 _08018730: .4byte gUnknown_81D9136 _08018734: movs r0, 0x8 negs r0, r0 ands r3, r0 str r3, [r2] ldrb r0, [r6] mov r2, r8 muls r2, r0 mov r0, r10 adds r0, 0x50 adds r2, r0 ldr r0, [r2] ldr r1, _08018784 @ =0xf7ffffff ands r0, r1 str r0, [r2] ldr r1, _08018788 @ =gUnknown_2023E82 movs r0, 0x1 strb r0, [r1, 0x5] ldr r0, _0801878C @ =gUnknown_81D904A bl BattleScriptExecute ldr r4, _08018790 @ =gActiveBattler ldrb r0, [r6] strb r0, [r4] ldrb r0, [r4] mov r3, r8 muls r3, r0 adds r0, r3, 0 add r0, r9 str r0, [sp] movs r0, 0 movs r1, 0x28 movs r2, 0 movs r3, 0x4 bl EmitSetMonData ldrb r0, [r4] bl MarkBufferBankForExecution b _080187FC .align 2, 0 _08018784: .4byte 0xf7ffffff _08018788: .4byte gUnknown_2023E82 _0801878C: .4byte gUnknown_81D904A _08018790: .4byte gActiveBattler _08018794: ldr r2, _08018810 @ =gBattleMons ldrb r1, [r6] movs r0, 0x58 muls r0, r1 adds r1, r2, 0 adds r1, 0x50 adds r0, r1 ldr r1, [r0] movs r0, 0x70 ands r1, r0 adds r7, r2, 0 cmp r1, 0 beq _0801889E movs r0, 0 strb r0, [r4] mov r5, r8 ldrb r0, [r5] cmp r0, 0 beq _080187FC mov r10, r7 adds r6, r4, 0 movs r1, 0x58 mov r8, r1 movs r3, 0x4C adds r3, r7 mov r9, r3 str r0, [sp, 0x4] movs r5, 0x7 mov r12, r5 _080187CE: ldrb r4, [r6] mov r1, r8 muls r1, r4 mov r0, r9 adds r2, r1, r0 ldr r3, [r2] adds r0, r3, 0 mov r5, r12 ands r0, r5 cmp r0, 0 beq _080187EE adds r0, r1, r7 adds r0, 0x20 ldrb r0, [r0] cmp r0, 0x2B bne _08018734 _080187EE: adds r0, r4, 0x1 strb r0, [r6] lsls r0, 24 lsrs r0, 24 ldr r1, [sp, 0x4] cmp r0, r1 bcc _080187CE _080187FC: ldr r2, _08018814 @ =sBattler_AI ldr r1, _08018818 @ =gBattlersCount ldrb r0, [r2] ldrb r1, [r1] cmp r0, r1 beq _0801881C movs r3, 0x2 mov r9, r3 b _08018C4C .align 2, 0 _08018810: .4byte gBattleMons _08018814: .4byte sBattler_AI _08018818: .4byte gBattlersCount _0801881C: ldr r5, _08018854 @ =gActiveBattler ldrb r0, [r5] strb r0, [r2] ldr r2, _08018858 @ =gBattleMons ldrb r0, [r5] movs r7, 0x58 adds r1, r0, 0 muls r1, r7 adds r6, r2, 0 adds r6, 0x50 adds r1, r6 ldr r0, [r1] subs r0, 0x10 str r0, [r1] ldrb r0, [r5] bl WasUnableToUseMove lsls r0, 24 lsrs r4, r0, 24 cmp r4, 0 beq _08018860 ldrb r0, [r5] bl CancelMultiTurnMoves ldr r1, _0801885C @ =gUnknown_2023E82 movs r0, 0x1 strb r0, [r1, 0x5] b _08018894 .align 2, 0 _08018854: .4byte gActiveBattler _08018858: .4byte gBattleMons _0801885C: .4byte gUnknown_2023E82 _08018860: ldrb r3, [r5] adds r0, r3, 0 muls r0, r7 adds r2, r0, r6 ldr r0, [r2] movs r1, 0x70 ands r0, r1 cmp r0, 0 beq _08018888 ldr r0, _08018884 @ =gUnknown_2023E82 strb r4, [r0, 0x5] ldr r0, [r2] movs r1, 0x80 lsls r1, 5 orrs r0, r1 str r0, [r2] b _08018894 .align 2, 0 _08018884: .4byte gUnknown_2023E82 _08018888: ldr r1, _080188A8 @ =gUnknown_2023E82 movs r0, 0x1 strb r0, [r1, 0x5] adds r0, r3, 0 bl CancelMultiTurnMoves _08018894: ldr r0, _080188AC @ =gUnknown_81D90BC bl BattleScriptExecute movs r5, 0x1 mov r9, r5 _0801889E: mov r7, r9 cmp r7, 0x2 bne _080188A6 b _08018C46 _080188A6: b _08018C12 .align 2, 0 _080188A8: .4byte gUnknown_2023E82 _080188AC: .4byte gUnknown_81D90BC _080188B0: ldr r1, _080188E8 @ =gBattleMons ldrb r0, [r6] movs r7, 0x58 muls r0, r7 adds r5, r1, 0 adds r5, 0x50 adds r2, r0, r5 ldr r1, [r2] movs r4, 0xC0 lsls r4, 4 adds r0, r1, 0 ands r0, r4 cmp r0, 0 bne _080188CE b _08018C12 _080188CE: ldr r3, _080188EC @ =0xfffffc00 adds r0, r1, r3 str r0, [r2] ldrb r0, [r6] bl WasUnableToUseMove lsls r0, 24 cmp r0, 0 beq _080188F0 ldrb r0, [r6] bl CancelMultiTurnMoves b _08018C12 .align 2, 0 _080188E8: .4byte gBattleMons _080188EC: .4byte 0xfffffc00 _080188F0: ldrb r0, [r6] muls r0, r7 adds r2, r0, r5 ldr r1, [r2] adds r0, r1, 0 ands r0, r4 cmp r0, 0 beq _08018902 b _08018C12 _08018902: movs r0, 0x80 lsls r0, 5 ands r0, r1 cmp r0, 0 bne _0801890E b _08018C12 _0801890E: ldr r0, _0801894C @ =0xffffefff ands r1, r0 str r1, [r2] ldrb r0, [r6] muls r0, r7 adds r0, r5 ldr r0, [r0] movs r4, 0x7 ands r0, r4 cmp r0, 0 beq _08018926 b _08018C12 _08018926: ldr r1, _08018950 @ =gUnknown_2023E82 movs r0, 0x47 strb r0, [r1, 0x3] movs r0, 0x1 movs r1, 0 bl sub_801FF20 ldrb r0, [r6] muls r0, r7 adds r0, r5 ldr r0, [r0] ands r0, r4 cmp r0, 0 bne _08018944 b _08018C08 _08018944: ldr r0, _08018954 @ =gUnknown_81D90C5 bl BattleScriptExecute b _08018C08 .align 2, 0 _0801894C: .4byte 0xffffefff _08018950: .4byte gUnknown_2023E82 _08018954: .4byte gUnknown_81D90C5 _08018958: ldr r0, _080189D8 @ =gDisableStructs ldrb r3, [r6] lsls r1, r3, 3 subs r1, r3 lsls r1, 2 adds r5, r1, r0 ldrb r1, [r5, 0xB] lsls r1, 28 adds r7, r0, 0 cmp r1, 0 bne _08018970 b _08018C12 _08018970: movs r4, 0 ldr r2, _080189DC @ =gBattleMons movs r0, 0x58 adds r1, r3, 0 muls r1, r0 adds r2, 0xC adds r1, r2 ldrh r0, [r5, 0x4] ldrh r1, [r1] cmp r0, r1 beq _080189AE mov r12, r7 mov r8, r2 adds r5, r6, 0 movs r3, 0x58 _0801898E: adds r4, 0x1 cmp r4, 0x3 bgt _080189AE ldrb r2, [r5] lsls r1, r2, 3 subs r1, r2 lsls r1, 2 add r1, r12 lsls r0, r4, 1 muls r2, r3 adds r0, r2 add r0, r8 ldrh r1, [r1, 0x4] ldrh r0, [r0] cmp r1, r0 bne _0801898E _080189AE: cmp r4, 0x4 bne _080189E0 ldrb r1, [r6] lsls r0, r1, 3 subs r0, r1 lsls r0, 2 adds r0, r7 movs r1, 0 strh r1, [r0, 0x4] ldrb r0, [r6] lsls r1, r0, 3 subs r1, r0 lsls r1, 2 adds r1, r7 ldrb r2, [r1, 0xB] movs r0, 0x10 negs r0, r0 ands r0, r2 strb r0, [r1, 0xB] b _08018C12 .align 2, 0 _080189D8: .4byte gDisableStructs _080189DC: .4byte gBattleMons _080189E0: ldrb r0, [r6] lsls r2, r0, 3 subs r2, r0 lsls r2, 2 adds r2, r7 ldrb r3, [r2, 0xB] lsls r1, r3, 28 lsrs r1, 28 subs r1, 0x1 movs r0, 0xF ands r1, r0 movs r0, 0x10 negs r0, r0 ands r0, r3 orrs r0, r1 strb r0, [r2, 0xB] adds r2, r1, 0 cmp r2, 0 beq _08018A08 b _08018C12 _08018A08: ldrb r1, [r6] lsls r0, r1, 3 subs r0, r1 lsls r0, 2 adds r0, r7 strh r2, [r0, 0x4] ldr r0, _08018A18 @ =gUnknown_81D8C5E b _08018C04 .align 2, 0 _08018A18: .4byte gUnknown_81D8C5E _08018A1C: ldr r3, _08018A68 @ =gDisableStructs ldrb r1, [r6] lsls r0, r1, 3 subs r0, r1 lsls r0, 2 adds r2, r0, r3 ldrb r5, [r2, 0xE] lsls r4, r5, 28 cmp r4, 0 bne _08018A32 b _08018C12 _08018A32: ldr r7, _08018A6C @ =gBattleMons mov r8, r7 ldrb r0, [r2, 0xC] lsls r0, 1 movs r7, 0x58 muls r1, r7 adds r0, r1 mov r1, r8 adds r1, 0xC adds r0, r1 ldrh r0, [r0] ldrh r1, [r2, 0x6] cmp r0, r1 beq _08018A70 movs r0, 0 strh r0, [r2, 0x6] ldrb r0, [r6] lsls r1, r0, 3 subs r1, r0 lsls r1, 2 adds r1, r3 ldrb r2, [r1, 0xE] movs r0, 0x10 negs r0, r0 ands r0, r2 strb r0, [r1, 0xE] b _08018C12 .align 2, 0 _08018A68: .4byte gDisableStructs _08018A6C: .4byte gBattleMons _08018A70: lsrs r1, r4, 28 subs r1, 0x1 movs r0, 0xF ands r1, r0 movs r4, 0x10 negs r4, r4 adds r0, r4, 0 ands r0, r5 orrs r0, r1 strb r0, [r2, 0xE] cmp r1, 0 beq _08018AA6 ldrb r1, [r6] lsls r0, r1, 3 subs r0, r1 lsls r0, 2 adds r0, r3 muls r1, r7 ldrb r0, [r0, 0xC] adds r1, r0 mov r0, r8 adds r0, 0x24 adds r1, r0 ldrb r0, [r1] cmp r0, 0 beq _08018AA6 b _08018C12 _08018AA6: ldrb r1, [r6] lsls r0, r1, 3 subs r0, r1 lsls r0, 2 adds r0, r3 movs r1, 0 strh r1, [r0, 0x6] ldrb r0, [r6] lsls r1, r0, 3 subs r1, r0 lsls r1, 2 adds r1, r3 ldrb r2, [r1, 0xE] adds r0, r4, 0 ands r0, r2 strb r0, [r1, 0xE] ldr r0, _08018ACC @ =gUnknown_81D8C65 b _08018C04 .align 2, 0 _08018ACC: .4byte gUnknown_81D8C65 _08018AD0: ldr r0, _08018AEC @ =gStatuses3 ldrb r1, [r6] lsls r1, 2 adds r1, r0 ldr r2, [r1] movs r0, 0x18 ands r0, r2 cmp r0, 0 beq _08018AE8 adds r0, r2, 0 subs r0, 0x8 str r0, [r1] _08018AE8: ldr r1, [r7] b _08018C16 .align 2, 0 _08018AEC: .4byte gStatuses3 _08018AF0: ldr r2, _08018B30 @ =gDisableStructs ldrb r1, [r6] lsls r0, r1, 3 subs r0, r1 lsls r0, 2 adds r3, r0, r2 ldrb r2, [r3, 0x12] lsls r1, r2, 28 cmp r1, 0 beq _08018B2A lsrs r1, 28 subs r1, 0x1 movs r0, 0xF ands r1, r0 movs r0, 0x10 negs r0, r0 ands r0, r2 orrs r0, r1 strb r0, [r3, 0x12] cmp r1, 0 bne _08018B2A ldr r0, _08018B34 @ =gStatuses3 ldrb r2, [r6] lsls r2, 2 adds r2, r0 ldr r0, [r2] ldr r1, _08018B38 @ =0xfffffdff ands r0, r1 str r0, [r2] _08018B2A: ldr r1, [r7] b _08018C16 .align 2, 0 _08018B30: .4byte gDisableStructs _08018B34: .4byte gStatuses3 _08018B38: .4byte 0xfffffdff _08018B3C: ldr r2, _08018B68 @ =gDisableStructs ldrb r1, [r6] lsls r0, r1, 3 subs r0, r1 lsls r0, 2 adds r3, r0, r2 ldrb r2, [r3, 0x13] lsls r1, r2, 28 cmp r1, 0 beq _08018B62 lsrs r1, 28 subs r1, 0x1 movs r0, 0xF ands r1, r0 movs r0, 0x10 negs r0, r0 ands r0, r2 orrs r0, r1 strb r0, [r3, 0x13] _08018B62: ldr r1, [r7] b _08018C16 .align 2, 0 _08018B68: .4byte gDisableStructs _08018B6C: ldr r4, _08018C20 @ =gStatuses3 ldrb r0, [r6] lsls r0, 2 adds r2, r0, r4 ldr r1, [r2] movs r3, 0xC0 lsls r3, 5 adds r0, r1, 0 ands r0, r3 cmp r0, 0 beq _08018C12 ldr r5, _08018C24 @ =0xfffff800 adds r0, r1, r5 str r0, [r2] ldrb r2, [r6] lsls r0, r2, 2 adds r0, r4 ldr r0, [r0] ands r0, r3 cmp r0, 0 bne _08018C12 ldr r3, _08018C28 @ =gBattleMons movs r5, 0x58 adds r1, r2, 0 muls r1, r5 adds r4, r3, 0 adds r4, 0x4C adds r0, r1, r4 ldrb r0, [r0] cmp r0, 0 bne _08018C12 adds r0, r1, r3 adds r0, 0x20 ldrb r0, [r0] cmp r0, 0x48 beq _08018C12 cmp r0, 0xF beq _08018C12 adds r0, r2, 0 bl UproarWakeUpCheck lsls r0, 24 cmp r0, 0 bne _08018C12 ldrb r0, [r6] bl CancelMultiTurnMoves bl Random ldrb r1, [r6] adds r2, r1, 0 muls r2, r5 adds r2, r4 movs r1, 0x3 ands r1, r0 adds r1, 0x2 ldr r0, [r2] orrs r0, r1 str r0, [r2] ldrb r0, [r6] muls r0, r5 adds r0, r4 str r0, [sp] movs r0, 0 movs r1, 0x28 movs r2, 0 movs r3, 0x4 bl EmitSetMonData ldrb r0, [r6] bl MarkBufferBankForExecution ldr r1, _08018C2C @ =gUnknown_2023D6E ldrb r0, [r6] strb r0, [r1] ldr r0, _08018C30 @ =gUnknown_81D91C7 _08018C04: bl BattleScriptExecute _08018C08: mov r0, r9 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 _08018C12: ldr r0, _08018C34 @ =gBattleStruct ldr r1, [r0] _08018C16: ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] b _08018C46 .align 2, 0 _08018C20: .4byte gStatuses3 _08018C24: .4byte 0xfffff800 _08018C28: .4byte gBattleMons _08018C2C: .4byte gUnknown_2023D6E _08018C30: .4byte gUnknown_81D91C7 _08018C34: .4byte gBattleStruct _08018C38: ldr r1, [r7] movs r0, 0 strb r0, [r1] ldr r1, [r7] ldrb r0, [r1, 0x1] adds r0, 0x1 strb r0, [r1, 0x1] _08018C46: mov r7, r9 cmp r7, 0 beq _08018C50 _08018C4C: mov r0, r9 b _08018C78 _08018C50: ldr r5, _08018C88 @ =gBattleStruct ldr r2, [r5] ldr r0, _08018C8C @ =gBattlersCount ldrb r1, [r2, 0x1] adds r7, r5, 0 mov r8, r0 ldrb r0, [r0] cmp r1, r0 bcs _08018C6C _08018C62: ldrb r0, [r2] cmp r0, 0x13 bhi _08018C6C bl _0801829C _08018C6C: ldr r0, _08018C90 @ =gUnknown_2023DD0 ldr r1, [r0] ldr r2, _08018C94 @ =0xfeffffdf ands r1, r2 str r1, [r0] movs r0, 0 _08018C78: add sp, 0x8 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .align 2, 0 _08018C88: .4byte gBattleStruct _08018C8C: .4byte gBattlersCount _08018C90: .4byte gUnknown_2023DD0 _08018C94: .4byte 0xfeffffdf thumb_func_end TurnBasedEffects thumb_func_start sub_8018C98 sub_8018C98: @ 8018C98 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} ldr r2, _08018CC8 @ =gUnknown_2023DD0 ldr r0, [r2] ldr r1, _08018CCC @ =0x01000020 orrs r0, r1 str r0, [r2] ldr r1, _08018CD0 @ =gBattleStruct ldr r3, [r1] movs r4, 0xC0 lsls r4, 1 adds r0, r3, r4 ldrb r0, [r0] adds r7, r1, 0 cmp r0, 0 beq _08018CD4 cmp r0, 0x1 bne _08018CC4 b _08018E2C _08018CC4: b _08018F68 .align 2, 0 _08018CC8: .4byte gUnknown_2023DD0 _08018CCC: .4byte 0x01000020 _08018CD0: .4byte gBattleStruct _08018CD4: ldr r2, _08018D20 @ =0x00000181 adds r0, r3, r2 ldr r1, _08018D24 @ =gBattlersCount ldrb r0, [r0] mov r8, r1 ldrb r6, [r1] cmp r0, r6 bcc _08018CE6 b _08018E16 _08018CE6: ldr r4, _08018D28 @ =gActiveBattler ldr r5, _08018D2C @ =gBattleTextBuff1 ldr r6, _08018D30 @ =gUnknown_2023F20 movs r0, 0x8 adds r0, r6 mov r10, r0 movs r1, 0x18 adds r1, r6 mov r12, r1 ldr r3, _08018D34 @ =gBattlerTarget mov r9, r3 _08018CFC: ldr r0, [r7] adds r3, r0, r2 ldrb r0, [r3] strb r0, [r4] ldr r0, _08018D38 @ =gAbsentBattlerFlags ldrb r1, [r0] ldr r2, _08018D3C @ =gBitTable ldrb r0, [r4] lsls r0, 2 adds r0, r2 ldr r0, [r0] ands r1, r0 cmp r1, 0 beq _08018D40 ldrb r0, [r3] adds r0, 0x1 strb r0, [r3] b _08018E04 .align 2, 0 _08018D20: .4byte 0x00000181 _08018D24: .4byte gBattlersCount _08018D28: .4byte gActiveBattler _08018D2C: .4byte gBattleTextBuff1 _08018D30: .4byte gUnknown_2023F20 _08018D34: .4byte gBattlerTarget _08018D38: .4byte gAbsentBattlerFlags _08018D3C: .4byte gBitTable _08018D40: ldrb r0, [r3] adds r0, 0x1 strb r0, [r3] ldr r1, _08018D80 @ =gUnknown_2023F20 ldrb r0, [r4] adds r1, r0, r1 ldrb r0, [r1] cmp r0, 0 beq _08018E04 subs r0, 0x1 strb r0, [r1] lsls r0, 24 lsrs r3, r0, 24 cmp r3, 0 bne _08018E04 ldr r1, _08018D84 @ =gBattleMons ldrb r2, [r4] movs r0, 0x58 muls r0, r2 adds r0, r1 ldrh r0, [r0, 0x28] cmp r0, 0 beq _08018E04 lsls r0, r2, 1 add r0, r12 ldrh r0, [r0] cmp r0, 0xF8 bne _08018D8C ldr r0, _08018D88 @ =gUnknown_2023E82 strb r3, [r0, 0x5] b _08018D92 .align 2, 0 _08018D80: .4byte gUnknown_2023F20 _08018D84: .4byte gBattleMons _08018D88: .4byte gUnknown_2023E82 _08018D8C: ldr r1, _08018DEC @ =gUnknown_2023E82 movs r0, 0x1 strb r0, [r1, 0x5] _08018D92: movs r0, 0xFD strb r0, [r5] movs r0, 0x2 strb r0, [r5, 0x1] ldrb r0, [r4] lsls r0, 1 add r0, r12 ldrh r0, [r0] strb r0, [r5, 0x2] ldrb r0, [r4] lsls r0, 1 add r0, r12 ldrh r0, [r0] lsrs r0, 8 strb r0, [r5, 0x3] movs r0, 0xFF strb r0, [r5, 0x4] ldrb r0, [r4] mov r1, r9 strb r0, [r1] ldr r1, _08018DF0 @ =sBattler_AI adds r0, r6, 0x4 ldrb r2, [r4] adds r0, r2 ldrb r0, [r0] strb r0, [r1] ldr r1, _08018DF4 @ =gBattleMoveDamage ldrb r0, [r4] lsls r0, 2 add r0, r10 ldr r0, [r0] str r0, [r1] ldr r2, _08018DF8 @ =gUnknown_2023ECC mov r3, r9 ldrb r1, [r3] lsls r0, r1, 2 adds r0, r1 lsls r0, 2 adds r2, 0x4 adds r0, r2 ldr r1, _08018DFC @ =0x0000ffff str r1, [r0] ldr r0, _08018E00 @ =gUnknown_81D8E12 b _08018F44 .align 2, 0 _08018DEC: .4byte gUnknown_2023E82 _08018DF0: .4byte sBattler_AI _08018DF4: .4byte gBattleMoveDamage _08018DF8: .4byte gUnknown_2023ECC _08018DFC: .4byte 0x0000ffff _08018E00: .4byte gUnknown_81D8E12 _08018E04: ldr r0, [r7] ldr r2, _08018E7C @ =0x00000181 adds r0, r2 ldrb r0, [r0] mov r1, r8 ldrb r1, [r1] cmp r0, r1 bcs _08018E16 b _08018CFC _08018E16: ldr r0, [r7] movs r2, 0xC0 lsls r2, 1 adds r0, r2 movs r1, 0x1 strb r1, [r0] ldr r0, [r7] ldr r3, _08018E7C @ =0x00000181 adds r1, r0, r3 movs r0, 0 strb r0, [r1] _08018E2C: adds r3, r7, 0 ldr r0, [r3] ldr r2, _08018E7C @ =0x00000181 adds r0, r2 ldr r1, _08018E80 @ =gBattlersCount ldrb r0, [r0] mov r8, r1 ldrb r4, [r1] cmp r0, r4 bcc _08018E42 b _08018F68 _08018E42: ldr r5, _08018E84 @ =gActiveBattler ldr r4, _08018E88 @ =gBattleTextBuff1 ldr r6, _08018E8C @ =gDisableStructs mov r12, r6 ldr r0, _08018E90 @ =sBattler_AI mov r9, r0 _08018E4E: ldr r1, _08018E94 @ =gUnknown_2023BDE ldr r0, [r3] adds r3, r0, r2 ldrb r0, [r3] adds r0, r1 ldrb r0, [r0] mov r1, r9 strb r0, [r1] strb r0, [r5] ldr r0, _08018E98 @ =gAbsentBattlerFlags ldrb r1, [r0] ldr r2, _08018E9C @ =gBitTable ldrb r0, [r5] lsls r0, 2 adds r0, r2 ldr r0, [r0] ands r1, r0 cmp r1, 0 beq _08018EA0 ldrb r0, [r3] adds r0, 0x1 strb r0, [r3] b _08018F54 .align 2, 0 _08018E7C: .4byte 0x00000181 _08018E80: .4byte gBattlersCount _08018E84: .4byte gActiveBattler _08018E88: .4byte gBattleTextBuff1 _08018E8C: .4byte gDisableStructs _08018E90: .4byte sBattler_AI _08018E94: .4byte gUnknown_2023BDE _08018E98: .4byte gAbsentBattlerFlags _08018E9C: .4byte gBitTable _08018EA0: ldrb r0, [r3] adds r0, 0x1 strb r0, [r3] ldr r6, _08018F14 @ =gStatuses3 ldrb r0, [r5] lsls r0, 2 adds r0, r6 ldr r0, [r0] movs r1, 0x20 ands r0, r1 cmp r0, 0 beq _08018F54 movs r0, 0xFD strb r0, [r4] movs r0, 0x1 strb r0, [r4, 0x1] strb r0, [r4, 0x2] strb r0, [r4, 0x3] ldrb r1, [r5] lsls r0, r1, 3 subs r0, r1 lsls r0, 2 add r0, r12 ldrb r0, [r0, 0xF] lsls r0, 28 lsrs r0, 28 strb r0, [r4, 0x4] movs r0, 0xFF strb r0, [r4, 0x5] ldrb r2, [r5] lsls r0, r2, 3 subs r0, r2 lsls r0, 2 mov r3, r12 adds r4, r0, r3 ldrb r3, [r4, 0xF] lsls r1, r3, 28 cmp r1, 0 bne _08018F28 lsls r2, 2 adds r2, r6 ldr r0, [r2] movs r1, 0x21 negs r1, r1 ands r0, r1 str r0, [r2] ldr r3, _08018F18 @ =gBattleMoveDamage ldr r2, _08018F1C @ =gBattleMons ldrb r1, [r5] movs r0, 0x58 muls r0, r1 adds r0, r2 ldrh r0, [r0, 0x28] str r0, [r3] ldr r1, _08018F20 @ =gUnknown_2023D74 ldr r0, _08018F24 @ =gUnknown_81D8D33 b _08018F40 .align 2, 0 _08018F14: .4byte gStatuses3 _08018F18: .4byte gBattleMoveDamage _08018F1C: .4byte gBattleMons _08018F20: .4byte gUnknown_2023D74 _08018F24: .4byte gUnknown_81D8D33 _08018F28: lsrs r1, 28 subs r1, 0x1 movs r0, 0xF ands r1, r0 movs r6, 0x10 negs r6, r6 adds r0, r6, 0 ands r0, r3 orrs r0, r1 strb r0, [r4, 0xF] ldr r1, _08018F4C @ =gUnknown_2023D74 ldr r0, _08018F50 @ =gUnknown_81D8D4E _08018F40: str r0, [r1] ldr r0, [r1] _08018F44: bl BattleScriptExecute movs r0, 0x1 b _08018F74 .align 2, 0 _08018F4C: .4byte gUnknown_2023D74 _08018F50: .4byte gUnknown_81D8D4E _08018F54: adds r3, r7, 0 ldr r0, [r3] ldr r2, _08018F84 @ =0x00000181 adds r0, r2 ldrb r0, [r0] mov r1, r8 ldrb r1, [r1] cmp r0, r1 bcs _08018F68 b _08018E4E _08018F68: ldr r2, _08018F88 @ =gUnknown_2023DD0 ldr r0, [r2] ldr r1, _08018F8C @ =0xfeffffdf ands r0, r1 str r0, [r2] movs r0, 0 _08018F74: pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .align 2, 0 _08018F84: .4byte 0x00000181 _08018F88: .4byte gUnknown_2023DD0 _08018F8C: .4byte 0xfeffffdf thumb_func_end sub_8018C98 thumb_func_start HandleFaintedMonActions HandleFaintedMonActions: @ 8018F90 push {r4-r7,lr} mov r7, r8 push {r7} sub sp, 0x4 ldr r0, _08018FA8 @ =gBattleTypeFlags ldr r0, [r0] movs r1, 0x80 ands r0, r1 cmp r0, 0 beq _08018FD8 b _08019272 .align 2, 0 _08018FA8: .4byte gBattleTypeFlags _08018FAC: ldr r0, _08018FBC @ =gUnknown_81D8694 bl BattleScriptExecute ldr r0, [r5] adds r0, 0x4D movs r1, 0x2 b _08018FCC .align 2, 0 _08018FBC: .4byte gUnknown_81D8694 _08018FC0: ldr r0, _08018FD4 @ =gUnknown_81D869D bl BattleScriptExecute ldr r0, [r5] adds r0, 0x4D movs r1, 0x5 _08018FCC: strb r1, [r0] _08018FCE: movs r0, 0x1 b _08019274 .align 2, 0 _08018FD4: .4byte gUnknown_81D869D _08018FD8: ldr r0, _08018FF4 @ =gBattleStruct mov r8, r0 _08018FDC: mov r1, r8 ldr r0, [r1] adds r0, 0x4D ldrb r0, [r0] cmp r0, 0x7 bls _08018FEA b _08019264 _08018FEA: lsls r0, 2 ldr r1, _08018FF8 @ =_08018FFC adds r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _08018FF4: .4byte gBattleStruct _08018FF8: .4byte _08018FFC .align 2, 0 _08018FFC: .4byte _0801901C .4byte _0801906E .4byte _08019108 .4byte _0801914A .4byte _0801915E .4byte _080191C8 .4byte _080191FC .4byte _08019264 _0801901C: mov r4, r8 ldr r0, [r4] adds r0, 0x4E movs r1, 0 strb r1, [r0] ldr r1, [r4] adds r1, 0x4D ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] movs r5, 0 ldr r0, _080190E8 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 bge _0801906E ldr r6, _080190EC @ =gAbsentBattlerFlags _0801903C: ldrb r0, [r6] ldr r2, _080190F0 @ =gBitTable lsls r1, r5, 2 adds r1, r2 ldr r4, [r1] ands r0, r4 cmp r0, 0 beq _08019064 lsls r0, r5, 24 lsrs r0, 24 movs r1, 0x6 movs r2, 0x6 bl sub_8019C10 lsls r0, 24 cmp r0, 0 bne _08019064 ldrb r0, [r6] bics r0, r4 strb r0, [r6] _08019064: adds r5, 0x1 ldr r0, _080190E8 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801903C _0801906E: ldr r0, _080190F4 @ =gBattleStruct mov r8, r0 ldr r1, _080190F8 @ =gUnknown_2023D6D mov r12, r1 ldr r2, _080190FC @ =gBattlerTarget mov r5, r8 ldr r7, _08019100 @ =gBattleMons ldr r6, _08019104 @ =gBattlerPartyIndexes _0801907E: ldr r3, [r5] adds r1, r3, 0 adds r1, 0x4E ldrb r0, [r1] strb r0, [r2] mov r4, r12 strb r0, [r4] ldrb r4, [r1] movs r0, 0x58 muls r0, r4 adds r0, r7 ldrh r0, [r0, 0x28] cmp r0, 0 bne _080190C6 adds r0, r3, 0 adds r0, 0xDF ldrb r1, [r0] ldr r3, _080190F0 @ =gBitTable lsls r0, r4, 1 adds r0, r6 ldrh r0, [r0] lsls r0, 2 adds r0, r3 ldr r0, [r0] ands r1, r0 cmp r1, 0 bne _080190C6 ldr r0, _080190EC @ =gAbsentBattlerFlags ldrb r1, [r0] lsls r0, r4, 2 adds r0, r3 ldr r0, [r0] ands r1, r0 cmp r1, 0 bne _080190C6 b _08018FAC _080190C6: ldr r0, [r5] adds r0, 0x4E ldrb r1, [r0] adds r1, 0x1 strb r1, [r0] ldr r0, _080190E8 @ =gBattlersCount lsls r1, 24 lsrs r1, 24 ldrb r0, [r0] cmp r1, r0 bne _0801907E mov r1, r8 ldr r0, [r1] adds r0, 0x4D movs r1, 0x3 strb r1, [r0] b _08019264 .align 2, 0 _080190E8: .4byte gBattlersCount _080190EC: .4byte gAbsentBattlerFlags _080190F0: .4byte gBitTable _080190F4: .4byte gBattleStruct _080190F8: .4byte gUnknown_2023D6D _080190FC: .4byte gBattlerTarget _08019100: .4byte gBattleMons _08019104: .4byte gBattlerPartyIndexes _08019108: ldr r0, _08019134 @ =gUnknown_2023D6D ldrb r0, [r0] bl sub_8017434 ldr r2, _08019138 @ =gBattleStruct ldr r1, [r2] adds r1, 0x4E ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] ldr r1, _0801913C @ =gBattlersCount lsls r0, 24 lsrs r0, 24 ldrb r1, [r1] cmp r0, r1 bne _08019140 ldr r0, [r2] adds r0, 0x4D movs r1, 0x3 strb r1, [r0] b _08019262 .align 2, 0 _08019134: .4byte gUnknown_2023D6D _08019138: .4byte gBattleStruct _0801913C: .4byte gBattlersCount _08019140: ldr r0, [r2] adds r0, 0x4D movs r1, 0x1 strb r1, [r0] b _08019262 _0801914A: mov r4, r8 ldr r0, [r4] adds r0, 0x4E movs r1, 0 strb r1, [r0] ldr r1, [r4] adds r1, 0x4D ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] _0801915E: ldr r0, _080191AC @ =gUnknown_2023D6D mov r12, r0 ldr r7, _080191B0 @ =gBattlerTarget ldr r5, _080191B4 @ =gBattleStruct ldr r2, _080191B8 @ =gBattleMons ldr r6, _080191BC @ =gBitTable _0801916A: ldr r0, [r5] adds r4, r0, 0 adds r4, 0x4E ldrb r0, [r4] strb r0, [r7] mov r1, r12 strb r0, [r1] ldrb r3, [r4] movs r0, 0x58 muls r0, r3 adds r0, r2 ldrh r0, [r0, 0x28] cmp r0, 0 bne _08019198 ldr r0, _080191C0 @ =gAbsentBattlerFlags ldrb r1, [r0] lsls r0, r3, 2 adds r0, r6 ldr r0, [r0] ands r1, r0 cmp r1, 0 bne _08019198 b _08018FC0 _08019198: adds r0, r3, 0x1 strb r0, [r4] ldr r1, _080191C4 @ =gBattlersCount lsls r0, 24 lsrs r0, 24 ldrb r1, [r1] cmp r0, r1 bne _0801916A b _080191E0 .align 2, 0 _080191AC: .4byte gUnknown_2023D6D _080191B0: .4byte gBattlerTarget _080191B4: .4byte gBattleStruct _080191B8: .4byte gBattleMons _080191BC: .4byte gBitTable _080191C0: .4byte gAbsentBattlerFlags _080191C4: .4byte gBattlersCount _080191C8: mov r1, r8 ldr r0, [r1] adds r0, 0x4E ldrb r1, [r0] adds r1, 0x1 strb r1, [r0] ldr r0, _080191EC @ =gBattlersCount lsls r1, 24 lsrs r1, 24 ldrb r0, [r0] cmp r1, r0 bne _080191F0 _080191E0: mov r4, r8 ldr r0, [r4] adds r0, 0x4D movs r1, 0x6 strb r1, [r0] b _08019264 .align 2, 0 _080191EC: .4byte gBattlersCount _080191F0: mov r1, r8 ldr r0, [r1] adds r0, 0x4D movs r1, 0x4 strb r1, [r0] b _08019264 _080191FC: movs r0, 0 str r0, [sp] movs r0, 0x9 movs r1, 0 movs r2, 0 movs r3, 0 bl AbilityBattleEffects lsls r0, 24 lsrs r0, 24 cmp r0, 0 beq _08019216 b _08018FCE _08019216: str r0, [sp] movs r0, 0xB movs r1, 0 movs r2, 0 movs r3, 0 bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 beq _0801922C b _08018FCE _0801922C: movs r0, 0x1 movs r1, 0 movs r2, 0x1 bl sub_801BC68 lsls r0, 24 lsrs r0, 24 cmp r0, 0 beq _08019240 b _08018FCE _08019240: str r0, [sp] movs r0, 0x6 movs r1, 0 movs r2, 0 movs r3, 0 bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 beq _08019256 b _08018FCE _08019256: ldr r2, _08019280 @ =gBattleStruct ldr r1, [r2] adds r1, 0x4D ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] _08019262: mov r8, r2 _08019264: mov r4, r8 ldr r0, [r4] adds r0, 0x4D ldrb r0, [r0] cmp r0, 0x7 beq _08019272 b _08018FDC _08019272: movs r0, 0 _08019274: add sp, 0x4 pop {r3} mov r8, r3 pop {r4-r7} pop {r1} bx r1 .align 2, 0 _08019280: .4byte gBattleStruct thumb_func_end HandleFaintedMonActions thumb_func_start TryClearRageStatuses TryClearRageStatuses: @ 8019284 push {r4-r6,lr} movs r3, 0 ldr r0, _080192C4 @ =gBattlersCount adds r5, r0, 0 ldrb r0, [r5] cmp r3, r0 bge _080192BC ldr r4, _080192C8 @ =gUnknown_2023DC4 movs r6, 0x80 lsls r6, 16 ldr r2, _080192CC @ =gUnknown_2023C34 _0801929A: ldr r1, [r2] adds r0, r1, 0 ands r0, r6 cmp r0, 0 beq _080192B0 ldrh r0, [r4] cmp r0, 0x63 beq _080192B0 ldr r0, _080192D0 @ =0xff7fffff ands r1, r0 str r1, [r2] _080192B0: adds r4, 0x2 adds r2, 0x58 adds r3, 0x1 ldrb r0, [r5] cmp r3, r0 blt _0801929A _080192BC: pop {r4-r6} pop {r0} bx r0 .align 2, 0 _080192C4: .4byte gBattlersCount _080192C8: .4byte gUnknown_2023DC4 _080192CC: .4byte gUnknown_2023C34 _080192D0: .4byte 0xff7fffff thumb_func_end TryClearRageStatuses thumb_func_start sub_80192D4 sub_80192D4: @ 80192D4 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x10 movs r0, 0 mov r9, r0 ldr r1, _080192F0 @ =gUnknown_2023FC8 mov r10, r1 ldr r2, _080192F4 @ =gBattleStruct mov r8, r2 b _08019302 .align 2, 0 _080192F0: .4byte gUnknown_2023FC8 _080192F4: .4byte gBattleStruct _080192F8: mov r4, r9 cmp r4, 0 beq _08019302 bl _08019BA8 _08019302: mov r7, r8 ldr r0, [r7] adds r0, 0xB7 ldrb r0, [r0] cmp r0, 0xF bls _08019312 bl _08019B98 _08019312: lsls r0, 2 ldr r1, _0801931C @ =_08019320 adds r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _0801931C: .4byte _08019320 .align 2, 0 _08019320: .4byte _08019360 .4byte _080193A4 .4byte _080194E0 .4byte _08019598 .4byte _0801960C .4byte _08019678 .4byte _080196E0 .4byte _08019754 .4byte _080197B8 .4byte _08019814 .4byte _080198F8 .4byte _08019974 .4byte _080199C8 .4byte _08019A60 .4byte _08019B40 .4byte _08019B98 _08019360: ldr r1, _08019390 @ =gBattleMons ldr r3, _08019394 @ =sBattler_AI ldrb r2, [r3] movs r0, 0x58 muls r2, r0 adds r1, 0x50 adds r2, r1 ldr r0, [r2] ldr r1, _08019398 @ =0xfdffffff ands r0, r1 str r0, [r2] ldr r0, _0801939C @ =gStatuses3 ldrb r2, [r3] lsls r2, 2 adds r2, r0 ldr r0, [r2] ldr r1, _080193A0 @ =0xffffbfff ands r0, r1 str r0, [r2] mov r0, r8 ldr r1, [r0] bl _08019B90 .align 2, 0 _08019390: .4byte gBattleMons _08019394: .4byte sBattler_AI _08019398: .4byte 0xfdffffff _0801939C: .4byte gStatuses3 _080193A0: .4byte 0xffffbfff _080193A4: ldr r7, _0801940C @ =gBattleMons ldr r4, _08019410 @ =sBattler_AI ldrb r1, [r4] movs r5, 0x58 adds r0, r1, 0 muls r0, r5 adds r6, r7, 0 adds r6, 0x4C adds r0, r6 ldr r0, [r0] movs r2, 0x7 mov r8, r2 ands r0, r2 cmp r0, 0 bne _080193C4 b _08019946 _080193C4: adds r0, r1, 0 bl UproarWakeUpCheck lsls r0, 24 cmp r0, 0 beq _08019424 ldrb r0, [r4] adds r2, r0, 0 muls r2, r5 adds r2, r6 ldr r0, [r2] movs r1, 0x8 negs r1, r1 ands r0, r1 str r0, [r2] ldrb r0, [r4] adds r2, r0, 0 muls r2, r5 adds r0, r7, 0 adds r0, 0x50 adds r2, r0 ldr r0, [r2] ldr r1, _08019414 @ =0xf7ffffff ands r0, r1 str r0, [r2] bl BattleScriptPushCursor ldr r1, _08019418 @ =gUnknown_2023E82 movs r0, 0x1 strb r0, [r1, 0x5] ldr r1, _0801941C @ =gUnknown_2023D74 ldr r0, _08019420 @ =gUnknown_81D9036 str r0, [r1] movs r4, 0x2 mov r9, r4 b _08019946 .align 2, 0 _0801940C: .4byte gBattleMons _08019410: .4byte sBattler_AI _08019414: .4byte 0xf7ffffff _08019418: .4byte gUnknown_2023E82 _0801941C: .4byte gUnknown_2023D74 _08019420: .4byte gUnknown_81D9036 _08019424: ldrb r0, [r4] adds r1, r0, 0 muls r1, r5 adds r0, r1, r7 adds r0, 0x20 ldrb r0, [r0] movs r3, 0x1 cmp r0, 0x30 bne _08019438 movs r3, 0x2 _08019438: adds r2, r1, r6 ldr r1, [r2] adds r0, r1, 0 mov r7, r8 ands r0, r7 cmp r0, r3 bcs _08019450 movs r0, 0x8 negs r0, r0 ands r1, r0 str r1, [r2] b _08019454 _08019450: subs r0, r1, r3 str r0, [r2] _08019454: ldr r2, _08019498 @ =gBattleMons ldr r0, _0801949C @ =sBattler_AI ldrb r1, [r0] movs r0, 0x58 muls r1, r0 adds r0, r2, 0 adds r0, 0x4C adds r0, r1, r0 ldr r4, [r0] movs r0, 0x7 ands r4, r0 cmp r4, 0 beq _080194B0 ldr r0, _080194A0 @ =gCurrentMove ldrh r0, [r0] cmp r0, 0xAD bne _08019478 b _08019946 _08019478: cmp r0, 0xD6 bne _0801947E b _08019946 _0801947E: ldr r1, _080194A4 @ =gUnknown_2023D74 ldr r0, _080194A8 @ =gUnknown_81D9029 str r0, [r1] ldr r2, _080194AC @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 12 orrs r0, r1 str r0, [r2] movs r0, 0x2 mov r9, r0 b _08019946 .align 2, 0 _08019498: .4byte gBattleMons _0801949C: .4byte sBattler_AI _080194A0: .4byte gCurrentMove _080194A4: .4byte gUnknown_2023D74 _080194A8: .4byte gUnknown_81D9029 _080194AC: .4byte gUnknown_2023DD0 _080194B0: adds r2, 0x50 adds r2, r1, r2 ldr r0, [r2] ldr r1, _080194D0 @ =0xf7ffffff ands r0, r1 str r0, [r2] bl BattleScriptPushCursor ldr r0, _080194D4 @ =gUnknown_2023E82 strb r4, [r0, 0x5] ldr r1, _080194D8 @ =gUnknown_2023D74 ldr r0, _080194DC @ =gUnknown_81D9036 str r0, [r1] movs r1, 0x2 mov r9, r1 b _08019946 .align 2, 0 _080194D0: .4byte 0xf7ffffff _080194D4: .4byte gUnknown_2023E82 _080194D8: .4byte gUnknown_2023D74 _080194DC: .4byte gUnknown_81D9036 _080194E0: ldr r1, _0801953C @ =gBattleMons ldr r7, _08019540 @ =sBattler_AI ldrb r0, [r7] movs r6, 0x58 muls r0, r6 adds r5, r1, 0 adds r5, 0x4C adds r0, r5 ldr r0, [r0] movs r1, 0x20 ands r0, r1 cmp r0, 0 beq _08019580 bl Random lsls r0, 16 lsrs r0, 16 movs r1, 0x5 bl __umodsi3 lsls r0, 16 lsrs r4, r0, 16 cmp r4, 0 beq _08019558 ldr r2, _08019544 @ =gBattleMoves ldr r0, _08019548 @ =gCurrentMove ldrh r1, [r0] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r0, [r0] cmp r0, 0x7D bne _08019526 b _08019946 _08019526: ldr r1, _0801954C @ =gUnknown_2023D74 ldr r0, _08019550 @ =gUnknown_81D9080 str r0, [r1] ldr r2, _08019554 @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 2 orrs r0, r1 str r0, [r2] b _08019578 .align 2, 0 _0801953C: .4byte gBattleMons _08019540: .4byte sBattler_AI _08019544: .4byte gBattleMoves _08019548: .4byte gCurrentMove _0801954C: .4byte gUnknown_2023D74 _08019550: .4byte gUnknown_81D9080 _08019554: .4byte gUnknown_2023DD0 _08019558: ldrb r0, [r7] adds r2, r0, 0 muls r2, r6 adds r2, r5 ldr r0, [r2] movs r1, 0x21 negs r1, r1 ands r0, r1 str r0, [r2] bl BattleScriptPushCursor ldr r1, _08019588 @ =gUnknown_2023D74 ldr r0, _0801958C @ =gUnknown_81D908D str r0, [r1] ldr r0, _08019590 @ =gUnknown_2023E82 strb r4, [r0, 0x5] _08019578: movs r2, 0x2 mov r9, r2 ldr r4, _08019594 @ =gBattleStruct mov r8, r4 _08019580: mov r7, r8 ldr r1, [r7] b _08019B90 .align 2, 0 _08019588: .4byte gUnknown_2023D74 _0801958C: .4byte gUnknown_81D908D _08019590: .4byte gUnknown_2023E82 _08019594: .4byte gBattleStruct _08019598: ldr r1, _080195EC @ =gBattleMons ldr r0, _080195F0 @ =sBattler_AI ldrb r2, [r0] movs r0, 0x58 muls r0, r2 adds r0, r1 adds r0, 0x20 ldrb r0, [r0] cmp r0, 0x36 beq _080195AE b _08019946 _080195AE: ldr r0, _080195F4 @ =gDisableStructs lsls r1, r2, 3 subs r1, r2 lsls r1, 2 adds r1, r0 ldrb r0, [r1, 0x18] lsls r0, 31 cmp r0, 0 bne _080195C2 b _08019946 _080195C2: adds r0, r2, 0 bl CancelMultiTurnMoves ldr r2, _080195F8 @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 12 orrs r0, r1 str r0, [r2] ldr r1, _080195FC @ =gUnknown_2023E82 movs r0, 0 strb r0, [r1, 0x5] ldr r1, _08019600 @ =gUnknown_2023D74 ldr r0, _08019604 @ =gUnknown_81D94F2 str r0, [r1] ldr r2, _08019608 @ =gMoveResultFlags ldrb r0, [r2] movs r1, 0x1 orrs r0, r1 strb r0, [r2] b _080197F4 .align 2, 0 _080195EC: .4byte gBattleMons _080195F0: .4byte sBattler_AI _080195F4: .4byte gDisableStructs _080195F8: .4byte gUnknown_2023DD0 _080195FC: .4byte gUnknown_2023E82 _08019600: .4byte gUnknown_2023D74 _08019604: .4byte gUnknown_81D94F2 _08019608: .4byte gMoveResultFlags _0801960C: ldr r1, _0801965C @ =gBattleMons ldr r3, _08019660 @ =sBattler_AI ldrb r2, [r3] movs r0, 0x58 muls r0, r2 adds r1, 0x50 adds r2, r0, r1 ldr r1, [r2] movs r0, 0x80 lsls r0, 15 ands r0, r1 cmp r0, 0 bne _08019628 b _08019946 _08019628: ldr r0, _08019664 @ =0xffbfffff ands r1, r0 str r1, [r2] ldr r2, _08019668 @ =gDisableStructs ldrb r1, [r3] lsls r0, r1, 3 subs r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0 strb r1, [r0, 0x19] ldrb r0, [r3] bl CancelMultiTurnMoves ldr r1, _0801966C @ =gUnknown_2023D74 ldr r0, _08019670 @ =gUnknown_81D7342 str r0, [r1] ldr r2, _08019674 @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 12 orrs r0, r1 str r0, [r2] movs r1, 0x1 mov r9, r1 b _08019946 .align 2, 0 _0801965C: .4byte gBattleMons _08019660: .4byte sBattler_AI _08019664: .4byte 0xffbfffff _08019668: .4byte gDisableStructs _0801966C: .4byte gUnknown_2023D74 _08019670: .4byte gUnknown_81D7342 _08019674: .4byte gUnknown_2023DD0 _08019678: ldr r1, _080196C8 @ =gBattleMons ldr r3, _080196CC @ =sBattler_AI ldrb r2, [r3] movs r0, 0x58 muls r0, r2 adds r1, 0x50 adds r2, r0, r1 ldr r1, [r2] movs r0, 0x8 ands r0, r1 cmp r0, 0 bne _08019692 b _08019946 _08019692: movs r0, 0x9 negs r0, r0 ands r1, r0 str r1, [r2] ldr r0, _080196D0 @ =gUnknown_2023E8C ldrb r2, [r3] lsls r2, 4 adds r2, r0 ldrb r0, [r2, 0x2] movs r1, 0x4 orrs r0, r1 strb r0, [r2, 0x2] ldrb r0, [r3] bl CancelMultiTurnMoves ldr r1, _080196D4 @ =gUnknown_2023D74 ldr r0, _080196D8 @ =gUnknown_81D90B1 str r0, [r1] ldr r2, _080196DC @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 12 orrs r0, r1 str r0, [r2] movs r2, 0x1 mov r9, r2 b _08019946 .align 2, 0 _080196C8: .4byte gBattleMons _080196CC: .4byte sBattler_AI _080196D0: .4byte gUnknown_2023E8C _080196D4: .4byte gUnknown_2023D74 _080196D8: .4byte gUnknown_81D90B1 _080196DC: .4byte gUnknown_2023DD0 _080196E0: ldr r0, _08019734 @ =gDisableStructs ldr r3, _08019738 @ =sBattler_AI ldrb r2, [r3] lsls r1, r2, 3 subs r1, r2 lsls r1, 2 adds r1, r0 ldr r0, _0801973C @ =gCurrentMove ldrh r1, [r1, 0x4] ldrh r0, [r0] cmp r1, r0 beq _080196FA b _08019946 _080196FA: cmp r1, 0 bne _08019700 b _08019946 _08019700: ldr r0, _08019740 @ =gUnknown_2023E8C lsls r2, 4 adds r2, r0 ldrb r0, [r2, 0x1] movs r1, 0x80 orrs r0, r1 strb r0, [r2, 0x1] ldr r1, _08019744 @ =gBattleScripting ldrb r0, [r3] strb r0, [r1, 0x17] ldrb r0, [r3] bl CancelMultiTurnMoves ldr r1, _08019748 @ =gUnknown_2023D74 ldr r0, _0801974C @ =gUnknown_81D8C4F str r0, [r1] ldr r2, _08019750 @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 12 orrs r0, r1 str r0, [r2] movs r4, 0x1 mov r9, r4 b _08019946 .align 2, 0 _08019734: .4byte gDisableStructs _08019738: .4byte sBattler_AI _0801973C: .4byte gCurrentMove _08019740: .4byte gUnknown_2023E8C _08019744: .4byte gBattleScripting _08019748: .4byte gUnknown_2023D74 _0801974C: .4byte gUnknown_81D8C4F _08019750: .4byte gUnknown_2023DD0 _08019754: ldr r0, _0801979C @ =gDisableStructs ldr r4, _080197A0 @ =sBattler_AI ldrb r3, [r4] lsls r1, r3, 3 subs r1, r3 lsls r1, 2 adds r1, r0 ldrb r0, [r1, 0x13] lsls r0, 28 cmp r0, 0 bne _0801976C b _08019946 _0801976C: ldr r2, _080197A4 @ =gBattleMoves ldr r0, _080197A8 @ =gCurrentMove ldrh r1, [r0] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r0, [r0, 0x1] cmp r0, 0 beq _08019782 b _08019946 _08019782: ldr r0, _080197AC @ =gUnknown_2023E8C lsls r2, r3, 4 adds r2, r0 ldrb r0, [r2, 0x2] movs r1, 0x1 orrs r0, r1 strb r0, [r2, 0x2] ldrb r0, [r4] bl CancelMultiTurnMoves ldr r1, _080197B0 @ =gUnknown_2023D74 ldr r0, _080197B4 @ =gUnknown_81D8ECA b _08019934 .align 2, 0 _0801979C: .4byte gDisableStructs _080197A0: .4byte sBattler_AI _080197A4: .4byte gBattleMoves _080197A8: .4byte gCurrentMove _080197AC: .4byte gUnknown_2023E8C _080197B0: .4byte gUnknown_2023D74 _080197B4: .4byte gUnknown_81D8ECA _080197B8: ldr r4, _080197FC @ =sBattler_AI ldrb r0, [r4] ldr r1, _08019800 @ =gCurrentMove ldrh r1, [r1] bl GetImprisonedMovesCount lsls r0, 24 cmp r0, 0 bne _080197CC b _08019946 _080197CC: ldr r0, _08019804 @ =gUnknown_2023E8C ldrb r2, [r4] lsls r2, 4 adds r2, r0 ldrb r0, [r2, 0x1] movs r1, 0x20 orrs r0, r1 strb r0, [r2, 0x1] ldrb r0, [r4] bl CancelMultiTurnMoves ldr r1, _08019808 @ =gUnknown_2023D74 ldr r0, _0801980C @ =gUnknown_81D8F94 str r0, [r1] ldr r2, _08019810 @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 12 orrs r0, r1 str r0, [r2] _080197F4: movs r0, 0x1 mov r9, r0 b _08019946 .align 2, 0 _080197FC: .4byte sBattler_AI _08019800: .4byte gCurrentMove _08019804: .4byte gUnknown_2023E8C _08019808: .4byte gUnknown_2023D74 _0801980C: .4byte gUnknown_81D8F94 _08019810: .4byte gUnknown_2023DD0 _08019814: ldr r7, _0801985C @ =gBattleMons ldr r5, _08019860 @ =sBattler_AI ldrb r0, [r5] movs r6, 0x58 muls r0, r6 adds r4, r7, 0 adds r4, 0x50 adds r2, r0, r4 ldr r1, [r2] movs r3, 0x7 adds r0, r1, 0 ands r0, r3 cmp r0, 0 beq _080198E6 subs r0, r1, 0x1 str r0, [r2] ldrb r0, [r5] muls r0, r6 adds r0, r4 ldr r0, [r0] ands r0, r3 cmp r0, 0 beq _080198D4 bl Random movs r1, 0x1 movs r2, 0x1 ands r2, r0 cmp r2, 0 beq _08019868 ldr r1, _08019864 @ =gUnknown_2023E82 movs r0, 0 strb r0, [r1, 0x5] bl BattleScriptPushCursor b _080198B2 .align 2, 0 _0801985C: .4byte gBattleMons _08019860: .4byte sBattler_AI _08019864: .4byte gUnknown_2023E82 _08019868: ldr r0, _080198B8 @ =gUnknown_2023E82 movs r4, 0x1 strb r1, [r0, 0x5] ldr r1, _080198BC @ =gBattlerTarget ldrb r0, [r5] strb r0, [r1] ldrb r0, [r5] adds r1, r0, 0 muls r1, r6 adds r1, r7 movs r0, 0x28 str r0, [sp] str r2, [sp, 0x4] ldrb r0, [r5] str r0, [sp, 0x8] ldrb r0, [r5] str r0, [sp, 0xC] adds r0, r1, 0 movs r2, 0x1 movs r3, 0 bl CalculateBaseDamage ldr r1, _080198C0 @ =gBattleMoveDamage str r0, [r1] ldr r0, _080198C4 @ =gUnknown_2023E8C ldrb r1, [r5] lsls r1, 4 adds r1, r0 ldrb r0, [r1, 0x1] orrs r0, r4 strb r0, [r1, 0x1] ldr r2, _080198C8 @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 12 orrs r0, r1 str r0, [r2] _080198B2: ldr r1, _080198CC @ =gUnknown_2023D74 ldr r0, _080198D0 @ =gUnknown_81D90D3 b _080198DC .align 2, 0 _080198B8: .4byte gUnknown_2023E82 _080198BC: .4byte gBattlerTarget _080198C0: .4byte gBattleMoveDamage _080198C4: .4byte gUnknown_2023E8C _080198C8: .4byte gUnknown_2023DD0 _080198CC: .4byte gUnknown_2023D74 _080198D0: .4byte gUnknown_81D90D3 _080198D4: bl BattleScriptPushCursor ldr r1, _080198EC @ =gUnknown_2023D74 ldr r0, _080198F0 @ =gUnknown_81D9116 _080198DC: str r0, [r1] movs r1, 0x1 mov r9, r1 ldr r2, _080198F4 @ =gBattleStruct mov r8, r2 _080198E6: mov r4, r8 ldr r1, [r4] b _08019B90 .align 2, 0 _080198EC: .4byte gUnknown_2023D74 _080198F0: .4byte gUnknown_81D9116 _080198F4: .4byte gBattleStruct _080198F8: ldr r1, _08019958 @ =gBattleMons ldr r4, _0801995C @ =sBattler_AI ldrb r2, [r4] movs r0, 0x58 muls r0, r2 adds r1, 0x4C adds r0, r1 ldr r0, [r0] movs r1, 0x40 ands r0, r1 cmp r0, 0 beq _08019946 bl Random lsls r0, 16 movs r1, 0xC0 lsls r1, 10 ands r1, r0 cmp r1, 0 bne _08019946 ldr r0, _08019960 @ =gUnknown_2023E8C ldrb r2, [r4] lsls r2, 4 adds r2, r0 ldrb r0, [r2] movs r1, 0x80 orrs r0, r1 strb r0, [r2] ldr r1, _08019964 @ =gUnknown_2023D74 ldr r0, _08019968 @ =gUnknown_81D90A1 _08019934: str r0, [r1] ldr r2, _0801996C @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 12 orrs r0, r1 str r0, [r2] movs r7, 0x1 mov r9, r7 _08019946: ldr r2, _08019970 @ =gBattleStruct ldr r1, [r2] adds r1, 0xB7 ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] mov r8, r2 b _08019B98 .align 2, 0 _08019958: .4byte gBattleMons _0801995C: .4byte sBattler_AI _08019960: .4byte gUnknown_2023E8C _08019964: .4byte gUnknown_2023D74 _08019968: .4byte gUnknown_81D90A1 _0801996C: .4byte gUnknown_2023DD0 _08019970: .4byte gBattleStruct _08019974: ldr r0, _0801999C @ =gBattleTypeFlags ldr r1, [r0] movs r0, 0xA0 lsls r0, 8 ands r1, r0 movs r0, 0x80 lsls r0, 8 cmp r1, r0 beq _08019988 b _08019B8C _08019988: ldr r0, _080199A0 @ =sBattler_AI ldrb r0, [r0] bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080199AC ldr r1, _080199A4 @ =gUnknown_2023D74 ldr r0, _080199A8 @ =gUnknown_81D9180 b _080199B0 .align 2, 0 _0801999C: .4byte gBattleTypeFlags _080199A0: .4byte sBattler_AI _080199A4: .4byte gUnknown_2023D74 _080199A8: .4byte gUnknown_81D9180 _080199AC: ldr r1, _080199BC @ =gUnknown_2023D74 ldr r0, _080199C0 @ =gUnknown_81D9192 _080199B0: str r0, [r1] ldr r1, _080199C4 @ =gUnknown_2023E82 movs r0, 0 strb r0, [r1, 0x5] movs r0, 0x1 b _08019B86 .align 2, 0 _080199BC: .4byte gUnknown_2023D74 _080199C0: .4byte gUnknown_81D9192 _080199C4: .4byte gUnknown_2023E82 _080199C8: ldr r1, _08019A00 @ =gBattleMons ldr r4, _08019A04 @ =sBattler_AI ldrb r2, [r4] movs r0, 0x58 muls r0, r2 adds r1, 0x50 adds r0, r1 ldr r1, [r0] movs r0, 0xF0 lsls r0, 12 ands r1, r0 cmp r1, 0 beq _08019A42 lsrs r0, r1, 16 bl CountTrailingZeroBits ldr r1, _08019A08 @ =gBattleScripting strb r0, [r1, 0x17] bl Random movs r1, 0x1 ands r1, r0 cmp r1, 0 beq _08019A0C bl BattleScriptPushCursor b _08019A34 .align 2, 0 _08019A00: .4byte gBattleMons _08019A04: .4byte sBattler_AI _08019A08: .4byte gBattleScripting _08019A0C: ldr r0, _08019A48 @ =gUnknown_81D914A bl BattleScriptPush ldr r2, _08019A4C @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 12 orrs r0, r1 str r0, [r2] ldr r0, _08019A50 @ =gUnknown_2023E8C ldrb r2, [r4] lsls r2, 4 adds r2, r0 ldrb r0, [r2, 0x1] movs r1, 0x40 orrs r0, r1 strb r0, [r2, 0x1] ldrb r0, [r4] bl CancelMultiTurnMoves _08019A34: ldr r1, _08019A54 @ =gUnknown_2023D74 ldr r0, _08019A58 @ =gUnknown_81D913D str r0, [r1] movs r4, 0x1 mov r9, r4 ldr r7, _08019A5C @ =gBattleStruct mov r8, r7 _08019A42: mov r0, r8 ldr r1, [r0] b _08019B90 .align 2, 0 _08019A48: .4byte gUnknown_81D914A _08019A4C: .4byte gUnknown_2023DD0 _08019A50: .4byte gUnknown_2023E8C _08019A54: .4byte gUnknown_2023D74 _08019A58: .4byte gUnknown_81D913D _08019A5C: .4byte gBattleStruct _08019A60: ldr r1, _08019A98 @ =gBattleMons ldr r6, _08019A9C @ =sBattler_AI ldrb r0, [r6] movs r5, 0x58 muls r0, r5 adds r1, 0x50 adds r3, r0, r1 ldr r2, [r3] movs r4, 0xC0 lsls r4, 2 adds r0, r2, 0 ands r0, r4 cmp r0, 0 beq _08019B32 ldr r7, _08019AA0 @ =0xffffff00 adds r0, r2, r7 str r0, [r3] ldrb r2, [r6] adds r0, r2, 0 muls r0, r5 adds r0, r1 ldr r0, [r0] ands r0, r4 cmp r0, 0 beq _08019AAC ldr r1, _08019AA4 @ =gUnknown_2023D74 ldr r0, _08019AA8 @ =gUnknown_81D8BA9 b _08019B2C .align 2, 0 _08019A98: .4byte gBattleMons _08019A9C: .4byte sBattler_AI _08019AA0: .4byte 0xffffff00 _08019AA4: .4byte gUnknown_2023D74 _08019AA8: .4byte gUnknown_81D8BA9 _08019AAC: ldr r3, _08019B04 @ =gUnknown_2023D58 lsls r0, r2, 2 adds r0, r3 ldr r0, [r0] cmp r0, 0 beq _08019B28 ldr r1, _08019B08 @ =gCurrentMove movs r0, 0x75 strh r0, [r1] ldrb r0, [r6] lsls r0, 2 adds r0, r3 ldr r0, [r0] lsls r0, 1 mov r1, r10 str r0, [r1] ldr r4, _08019B0C @ =gBattlerTarget ldr r1, _08019B10 @ =gUnknown_2023DD8 ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] strb r0, [r4] ldr r0, _08019B14 @ =gAbsentBattlerFlags ldrb r1, [r0] ldr r2, _08019B18 @ =gBitTable ldrb r0, [r4] lsls r0, 2 adds r0, r2 ldr r0, [r0] ands r1, r0 cmp r1, 0 beq _08019AF6 movs r0, 0x75 movs r1, 0x1 bl GetMoveTarget strb r0, [r4] _08019AF6: ldr r1, _08019B1C @ =gUnknown_2023D74 ldr r0, _08019B20 @ =gUnknown_81D8BB4 str r0, [r1] ldr r2, _08019B24 @ =gBattleStruct mov r8, r2 b _08019B2E .align 2, 0 _08019B04: .4byte gUnknown_2023D58 _08019B08: .4byte gCurrentMove _08019B0C: .4byte gBattlerTarget _08019B10: .4byte gUnknown_2023DD8 _08019B14: .4byte gAbsentBattlerFlags _08019B18: .4byte gBitTable _08019B1C: .4byte gUnknown_2023D74 _08019B20: .4byte gUnknown_81D8BB4 _08019B24: .4byte gBattleStruct _08019B28: ldr r1, _08019B38 @ =gUnknown_2023D74 ldr r0, _08019B3C @ =gUnknown_81D8BFC _08019B2C: str r0, [r1] _08019B2E: movs r4, 0x1 mov r9, r4 _08019B32: mov r7, r8 ldr r1, [r7] b _08019B90 .align 2, 0 _08019B38: .4byte gUnknown_2023D74 _08019B3C: .4byte gUnknown_81D8BFC _08019B40: ldr r1, _08019BE8 @ =gBattleMons ldr r0, _08019BEC @ =sBattler_AI ldrb r2, [r0] movs r0, 0x58 muls r0, r2 adds r1, 0x4C adds r4, r0, r1 ldr r3, [r4] movs r0, 0x20 ands r0, r3 cmp r0, 0 beq _08019B8C ldr r2, _08019BF0 @ =gBattleMoves ldr r0, _08019BF4 @ =gCurrentMove ldrh r1, [r0] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r0, [r0] cmp r0, 0x7D bne _08019B84 movs r0, 0x21 negs r0, r0 ands r3, r0 str r3, [r4] bl BattleScriptPushCursor ldr r1, _08019BF8 @ =gUnknown_2023D74 ldr r0, _08019BFC @ =gUnknown_81D908D str r0, [r1] ldr r1, _08019C00 @ =gUnknown_2023E82 movs r0, 0x1 strb r0, [r1, 0x5] _08019B84: movs r0, 0x2 _08019B86: mov r9, r0 ldr r1, _08019C04 @ =gBattleStruct mov r8, r1 _08019B8C: mov r2, r8 ldr r1, [r2] _08019B90: adds r1, 0xB7 ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] _08019B98: mov r4, r8 ldr r0, [r4] adds r0, 0xB7 ldrb r0, [r0] cmp r0, 0xF beq _08019BA8 bl _080192F8 _08019BA8: mov r7, r9 cmp r7, 0x2 bne _08019BD4 ldr r4, _08019C08 @ =gActiveBattler ldr r0, _08019BEC @ =sBattler_AI ldrb r0, [r0] strb r0, [r4] ldrb r1, [r4] movs r0, 0x58 muls r0, r1 ldr r1, _08019C0C @ =gUnknown_2023C30 adds r0, r1 str r0, [sp] movs r0, 0 movs r1, 0x28 movs r2, 0 movs r3, 0x4 bl EmitSetMonData ldrb r0, [r4] bl MarkBufferBankForExecution _08019BD4: mov r0, r9 add sp, 0x10 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .align 2, 0 _08019BE8: .4byte gBattleMons _08019BEC: .4byte sBattler_AI _08019BF0: .4byte gBattleMoves _08019BF4: .4byte gCurrentMove _08019BF8: .4byte gUnknown_2023D74 _08019BFC: .4byte gUnknown_81D908D _08019C00: .4byte gUnknown_2023E82 _08019C04: .4byte gBattleStruct _08019C08: .4byte gActiveBattler _08019C0C: .4byte gUnknown_2023C30 thumb_func_end sub_80192D4 thumb_func_start sub_8019C10 sub_8019C10: @ 8019C10 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} lsls r0, 24 lsrs r4, r0, 24 adds r3, r4, 0 lsls r1, 24 lsrs r1, 24 mov r10, r1 lsls r2, 24 lsrs r2, 24 mov r9, r2 ldr r0, _08019C3C @ =gBattleTypeFlags ldr r1, [r0] movs r0, 0x1 ands r0, r1 cmp r0, 0 bne _08019C40 movs r0, 0 b _08019D90 .align 2, 0 _08019C3C: .4byte gBattleTypeFlags _08019C40: movs r0, 0x40 ands r1, r0 cmp r1, 0 beq _08019CCC adds r0, r4, 0 bl GetBankMultiplayerId lsls r0, 24 lsrs r7, r0, 24 adds r0, r4, 0 bl GetBattlerSide lsls r0, 24 ldr r1, _08019CC4 @ =gEnemyParty mov r8, r1 cmp r0, 0 bne _08019C66 ldr r0, _08019CC8 @ =gPlayerParty mov r8, r0 _08019C66: adds r0, r7, 0 bl GetLinkTrainerFlankId lsls r0, 24 lsrs r6, r0, 24 lsls r0, r6, 1 adds r5, r0, r6 adds r0, r5, 0x3 cmp r5, r0 bge _08019CB2 adds r7, r0, 0 _08019C7C: movs r0, 0x64 muls r0, r5 mov r1, r8 adds r4, r1, r0 adds r0, r4, 0 movs r1, 0x39 bl GetMonData cmp r0, 0 beq _08019CAC adds r0, r4, 0 movs r1, 0x41 bl GetMonData cmp r0, 0 beq _08019CAC adds r0, r4, 0 movs r1, 0x41 bl GetMonData movs r1, 0xCE lsls r1, 1 cmp r0, r1 bne _08019CB2 _08019CAC: adds r5, 0x1 cmp r5, r7 blt _08019C7C _08019CB2: movs r1, 0 lsls r0, r6, 1 adds r0, r6 adds r0, 0x3 cmp r5, r0 bne _08019CC0 movs r1, 0x1 _08019CC0: adds r0, r1, 0 b _08019D90 .align 2, 0 _08019CC4: .4byte gEnemyParty _08019CC8: .4byte gPlayerParty _08019CCC: adds r0, r3, 0 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _08019CF8 movs r0, 0x1 bl GetBattlerAtPosition lsls r0, 24 lsrs r7, r0, 24 movs r0, 0x3 bl GetBattlerAtPosition lsls r0, 24 lsrs r6, r0, 24 ldr r0, _08019CF4 @ =gEnemyParty mov r8, r0 b _08019D10 .align 2, 0 _08019CF4: .4byte gEnemyParty _08019CF8: movs r0, 0 bl GetBattlerAtPosition lsls r0, 24 lsrs r7, r0, 24 movs r0, 0x2 bl GetBattlerAtPosition lsls r0, 24 lsrs r6, r0, 24 ldr r1, _08019DA0 @ =gPlayerParty mov r8, r1 _08019D10: mov r0, r10 cmp r0, 0x6 bne _08019D20 ldr r1, _08019DA4 @ =gBattlerPartyIndexes lsls r0, r7, 1 adds r0, r1 ldrb r0, [r0] mov r10, r0 _08019D20: mov r1, r9 cmp r1, 0x6 bne _08019D30 ldr r1, _08019DA4 @ =gBattlerPartyIndexes lsls r0, r6, 1 adds r0, r1 ldrb r0, [r0] mov r9, r0 _08019D30: movs r5, 0 _08019D32: movs r0, 0x64 muls r0, r5 mov r1, r8 adds r4, r1, r0 adds r0, r4, 0 movs r1, 0x39 bl GetMonData cmp r0, 0 beq _08019D82 adds r0, r4, 0 movs r1, 0x41 bl GetMonData cmp r0, 0 beq _08019D82 adds r0, r4, 0 movs r1, 0x41 bl GetMonData movs r1, 0xCE lsls r1, 1 cmp r0, r1 beq _08019D82 cmp r5, r10 beq _08019D82 cmp r5, r9 beq _08019D82 ldr r0, _08019DA8 @ =gBattleStruct ldr r1, [r0] adds r0, r7, r1 adds r0, 0x5C ldrb r0, [r0] cmp r5, r0 beq _08019D82 adds r0, r6, r1 adds r0, 0x5C ldrb r0, [r0] cmp r5, r0 bne _08019D88 _08019D82: adds r5, 0x1 cmp r5, 0x5 ble _08019D32 _08019D88: movs r0, 0 cmp r5, 0x6 bne _08019D90 movs r0, 0x1 _08019D90: pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .align 2, 0 _08019DA0: .4byte gPlayerParty _08019DA4: .4byte gBattlerPartyIndexes _08019DA8: .4byte gBattleStruct thumb_func_end sub_8019C10 thumb_func_start sub_8019DAC sub_8019DAC: @ 8019DAC push {r4-r6,lr} sub sp, 0x4 lsls r0, 24 lsrs r6, r0, 24 movs r5, 0 ldr r1, _08019E1C @ =gBattleMons movs r0, 0x58 muls r0, r6 adds r4, r0, r1 ldrh r1, [r4] ldr r0, _08019E20 @ =0x00000181 cmp r1, r0 bne _08019E50 adds r0, r4, 0 adds r0, 0x20 ldrb r0, [r0] cmp r0, 0x3B bne _08019E50 ldrh r0, [r4, 0x28] cmp r0, 0 beq _08019E50 str r5, [sp] movs r0, 0x13 movs r1, 0 movs r2, 0xD movs r3, 0 bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 bne _08019DFE str r5, [sp] movs r0, 0x13 movs r1, 0 movs r2, 0x4D movs r3, 0 bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 beq _08019E24 _08019DFE: adds r2, r4, 0 adds r2, 0x21 ldrb r0, [r2] cmp r0, 0 beq _08019E24 adds r1, r4, 0 adds r1, 0x22 ldrb r0, [r1] cmp r0, 0 beq _08019E24 strb r5, [r2] strb r5, [r1] movs r0, 0x1 b _08019F08 .align 2, 0 _08019E1C: .4byte gBattleMons _08019E20: .4byte 0x00000181 _08019E24: movs r0, 0 str r0, [sp] movs r0, 0x13 movs r1, 0 movs r2, 0xD movs r3, 0 bl AbilityBattleEffects lsls r0, 24 lsrs r0, 24 cmp r0, 0 bne _08019E50 str r0, [sp] movs r0, 0x13 movs r1, 0 movs r2, 0x4D movs r3, 0 bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 beq _08019E54 _08019E50: movs r0, 0 b _08019F08 _08019E54: ldr r1, _08019F10 @ =gBattleWeather ldrh r0, [r1] movs r2, 0xE7 ands r2, r0 adds r4, r1, 0 cmp r2, 0 bne _08019E82 ldr r1, _08019F14 @ =gBattleMons movs r0, 0x58 muls r0, r6 adds r1, r0, r1 adds r3, r1, 0 adds r3, 0x21 ldrb r0, [r3] cmp r0, 0 beq _08019E82 adds r1, 0x22 ldrb r0, [r1] cmp r0, 0 beq _08019E82 strb r2, [r3] strb r2, [r1] movs r5, 0x1 _08019E82: ldrh r1, [r4] movs r0, 0x60 ands r0, r1 cmp r0, 0 beq _08019EAE ldr r1, _08019F14 @ =gBattleMons movs r0, 0x58 muls r0, r6 adds r1, r0, r1 adds r2, r1, 0 adds r2, 0x21 ldrb r0, [r2] cmp r0, 0xA beq _08019EAE adds r1, 0x22 ldrb r0, [r1] cmp r0, 0xA beq _08019EAE movs r0, 0xA strb r0, [r2] strb r0, [r1] movs r5, 0x2 _08019EAE: ldrh r1, [r4] movs r0, 0x7 ands r0, r1 cmp r0, 0 beq _08019EDA ldr r1, _08019F14 @ =gBattleMons movs r0, 0x58 muls r0, r6 adds r1, r0, r1 adds r2, r1, 0 adds r2, 0x21 ldrb r0, [r2] cmp r0, 0xB beq _08019EDA adds r1, 0x22 ldrb r0, [r1] cmp r0, 0xB beq _08019EDA movs r0, 0xB strb r0, [r2] strb r0, [r1] movs r5, 0x3 _08019EDA: ldrh r1, [r4] movs r0, 0x80 ands r0, r1 cmp r0, 0 beq _08019F06 ldr r1, _08019F14 @ =gBattleMons movs r0, 0x58 muls r0, r6 adds r1, r0, r1 adds r2, r1, 0 adds r2, 0x21 ldrb r0, [r2] cmp r0, 0xF beq _08019F06 adds r1, 0x22 ldrb r0, [r1] cmp r0, 0xF beq _08019F06 movs r0, 0xF strb r0, [r2] strb r0, [r1] movs r5, 0x4 _08019F06: adds r0, r5, 0 _08019F08: add sp, 0x4 pop {r4-r6} pop {r1} bx r1 .align 2, 0 _08019F10: .4byte gBattleWeather _08019F14: .4byte gBattleMons thumb_func_end sub_8019DAC thumb_func_start AbilityBattleEffects AbilityBattleEffects: @ 8019F18 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x28 ldr r4, [sp, 0x48] lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x4] lsls r1, 24 lsrs r1, 24 mov r10, r1 lsls r2, 24 lsrs r7, r2, 24 lsls r3, 24 lsrs r3, 24 mov r8, r3 lsls r4, 16 lsrs r4, 16 movs r0, 0 mov r9, r0 ldr r5, _08019F74 @ =sBattler_AI ldr r1, _08019F78 @ =gBattlersCount ldrb r0, [r5] ldrb r1, [r1] cmp r0, r1 bcc _08019F54 mov r1, r10 strb r1, [r5] _08019F54: ldrb r0, [r5] bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08019F84 ldr r1, _08019F7C @ =gBattlerPartyIndexes ldrb r0, [r5] lsls r0, 1 adds r0, r1 ldrh r1, [r0] movs r0, 0x64 muls r1, r0 ldr r0, _08019F80 @ =gPlayerParty b _08019F94 .align 2, 0 _08019F74: .4byte sBattler_AI _08019F78: .4byte gBattlersCount _08019F7C: .4byte gBattlerPartyIndexes _08019F80: .4byte gPlayerParty _08019F84: ldr r1, _08019FC4 @ =gBattlerPartyIndexes ldrb r0, [r5] lsls r0, 1 adds r0, r1 ldrh r1, [r0] movs r0, 0x64 muls r1, r0 ldr r0, _08019FC8 @ =gEnemyParty _08019F94: adds r6, r1, r0 ldr r5, _08019FCC @ =gBattlerTarget ldr r1, _08019FD0 @ =gBattlersCount ldrb r0, [r5] ldrb r1, [r1] cmp r0, r1 bcc _08019FA6 mov r2, r10 strb r2, [r5] _08019FA6: ldrb r0, [r5] bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08019FD8 ldr r1, _08019FC4 @ =gBattlerPartyIndexes ldrb r0, [r5] lsls r0, 1 adds r0, r1 ldrh r1, [r0] movs r0, 0x64 muls r1, r0 ldr r0, _08019FD4 @ =gPlayerParty b _08019FE8 .align 2, 0 _08019FC4: .4byte gBattlerPartyIndexes _08019FC8: .4byte gEnemyParty _08019FCC: .4byte gBattlerTarget _08019FD0: .4byte gBattlersCount _08019FD4: .4byte gPlayerParty _08019FD8: ldr r1, _0801A038 @ =gBattlerPartyIndexes ldrb r0, [r5] lsls r0, 1 adds r0, r1 ldrh r1, [r0] movs r0, 0x64 muls r1, r0 ldr r0, _0801A03C @ =gEnemyParty _08019FE8: adds r5, r1, r0 adds r0, r6, 0 movs r1, 0xB bl GetMonData lsls r0, 16 lsrs r0, 16 str r0, [sp, 0x8] adds r0, r6, 0 movs r1, 0 bl GetMonData str r0, [sp, 0x10] adds r0, r5, 0 movs r1, 0xB bl GetMonData lsls r0, 16 lsrs r0, 16 str r0, [sp, 0xC] adds r0, r5, 0 movs r1, 0 bl GetMonData str r0, [sp, 0x14] ldr r0, _0801A040 @ =gBattleTypeFlags ldr r0, [r0] movs r1, 0x80 ands r0, r1 cmp r0, 0 beq _0801A02A bl _0801BBC6 _0801A02A: mov r3, r8 cmp r3, 0 beq _0801A048 ldr r0, _0801A044 @ =gLastUsedAbility strb r3, [r0] mov r8, r0 b _0801A05E .align 2, 0 _0801A038: .4byte gBattlerPartyIndexes _0801A03C: .4byte gEnemyParty _0801A040: .4byte gBattleTypeFlags _0801A044: .4byte gLastUsedAbility _0801A048: ldr r2, _0801A078 @ =gLastUsedAbility ldr r1, _0801A07C @ =gBattleMons movs r0, 0x58 mov r3, r10 muls r3, r0 adds r0, r3, 0 adds r0, r1 adds r0, 0x20 ldrb r0, [r0] strb r0, [r2] mov r8, r2 _0801A05E: cmp r4, 0 bne _0801A066 ldr r0, _0801A080 @ =gCurrentMove ldrh r4, [r0] _0801A066: ldr r1, _0801A084 @ =gBattleStruct ldr r0, [r1] ldrb r0, [r0, 0x13] adds r6, r1, 0 cmp r0, 0 beq _0801A088 movs r5, 0x3F ands r5, r0 b _0801A094 .align 2, 0 _0801A078: .4byte gLastUsedAbility _0801A07C: .4byte gBattleMons _0801A080: .4byte gCurrentMove _0801A084: .4byte gBattleStruct _0801A088: ldr r1, _0801A0D0 @ =gBattleMoves lsls r0, r4, 1 adds r0, r4 lsls r0, 2 adds r0, r1 ldrb r5, [r0, 0x2] _0801A094: ldr r0, _0801A0D4 @ =gBattleTypeFlags ldr r0, [r0] movs r1, 0xA0 lsls r1, 8 ands r0, r1 movs r1, 0x80 lsls r1, 8 cmp r0, r1 bne _0801A0BA mov r1, r8 ldrb r0, [r1] cmp r0, 0x16 bne _0801A0B2 bl _0801BBC6 _0801A0B2: cmp r0, 0x24 bne _0801A0BA bl _0801BBC6 _0801A0BA: ldr r2, [sp, 0x4] cmp r2, 0x13 bls _0801A0C4 bl _0801BBAA _0801A0C4: lsls r0, r2, 2 ldr r1, _0801A0D8 @ =_0801A0DC adds r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _0801A0D0: .4byte gBattleMoves _0801A0D4: .4byte gBattleTypeFlags _0801A0D8: .4byte _0801A0DC .align 2, 0 _0801A0DC: .4byte _0801A12C .4byte _0801A3E0 .4byte _0801A600 .4byte _0801A698 .4byte _0801A8B8 .4byte _0801B010 .4byte _0801B374 .4byte _0801B3C8 .4byte _0801B450 .4byte _0801B4D4 .4byte _0801B6FC .4byte _0801B518 .4byte _0801B740 .4byte _0801B79C .4byte _0801B7F8 .4byte _0801B90C .4byte _0801B9A8 .4byte _0801BA04 .4byte _0801BB78 .4byte _0801B8B4 _0801A12C: ldr r2, _0801A160 @ =sBattler_AI ldr r0, _0801A164 @ =gBattlersCount ldrb r1, [r2] adds r3, r0, 0 ldrb r4, [r3] cmp r1, r4 bcc _0801A13E mov r0, r10 strb r0, [r2] _0801A13E: mov r1, r8 ldrb r0, [r1] cmp r0, 0x2D bne _0801A148 b _0801A2AC _0801A148: cmp r0, 0x2D bgt _0801A178 cmp r0, 0xD bne _0801A152 b _0801A3A8 _0801A152: cmp r0, 0xD bgt _0801A168 cmp r0, 0x2 bne _0801A15C b _0801A27C _0801A15C: bl _0801BBAA .align 2, 0 _0801A160: .4byte sBattler_AI _0801A164: .4byte gBattlersCount _0801A168: cmp r0, 0x16 bne _0801A16E b _0801A30C _0801A16E: cmp r0, 0x24 bne _0801A174 b _0801A36C _0801A174: bl _0801BBAA _0801A178: cmp r0, 0x46 bne _0801A17E b _0801A2DC _0801A17E: cmp r0, 0x46 bgt _0801A18C cmp r0, 0x3B bne _0801A188 b _0801A340 _0801A188: bl _0801BBAA _0801A18C: cmp r0, 0x4D bne _0801A192 b _0801A3A8 _0801A192: cmp r0, 0xFF beq _0801A19A bl _0801BBAA _0801A19A: bl weather_get_current lsls r0, 24 lsrs r0, 24 subs r0, 0x3 cmp r0, 0xA bhi _0801A250 lsls r0, 2 ldr r1, _0801A1B4 @ =_0801A1B8 adds r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _0801A1B4: .4byte _0801A1B8 .align 2, 0 _0801A1B8: .4byte _0801A1E4 .4byte _0801A250 .4byte _0801A1E4 .4byte _0801A250 .4byte _0801A250 .4byte _0801A208 .4byte _0801A250 .4byte _0801A250 .4byte _0801A250 .4byte _0801A22C .4byte _0801A1E4 _0801A1E4: ldr r2, _0801A200 @ =gBattleWeather ldrh r1, [r2] movs r0, 0x7 ands r0, r1 cmp r0, 0 bne _0801A250 movs r0, 0x5 strh r0, [r2] ldr r1, _0801A204 @ =gBattleScripting movs r0, 0xA strb r0, [r1, 0x10] mov r2, r10 strb r2, [r1, 0x17] b _0801A246 .align 2, 0 _0801A200: .4byte gBattleWeather _0801A204: .4byte gBattleScripting _0801A208: ldr r3, _0801A224 @ =gBattleWeather ldrh r1, [r3] movs r2, 0x18 adds r0, r2, 0 ands r0, r1 cmp r0, 0 bne _0801A250 strh r2, [r3] ldr r1, _0801A228 @ =gBattleScripting movs r0, 0xC strb r0, [r1, 0x10] mov r3, r10 strb r3, [r1, 0x17] b _0801A246 .align 2, 0 _0801A224: .4byte gBattleWeather _0801A228: .4byte gBattleScripting _0801A22C: ldr r3, _0801A26C @ =gBattleWeather ldrh r1, [r3] movs r2, 0x60 adds r0, r2, 0 ands r0, r1 cmp r0, 0 bne _0801A250 strh r2, [r3] ldr r1, _0801A270 @ =gBattleScripting movs r0, 0xB strb r0, [r1, 0x10] mov r4, r10 strb r4, [r1, 0x17] _0801A246: mov r0, r9 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 _0801A250: mov r0, r9 cmp r0, 0 bne _0801A25A bl _0801BBC6 _0801A25A: bl weather_get_current ldr r1, _0801A274 @ =gUnknown_2023E82 strb r0, [r1, 0x5] ldr r0, _0801A278 @ =gUnknown_81D8B1F bl BattleScriptPushCursorAndCallback bl _0801BBAA .align 2, 0 _0801A26C: .4byte gBattleWeather _0801A270: .4byte gBattleScripting _0801A274: .4byte gUnknown_2023E82 _0801A278: .4byte gUnknown_81D8B1F _0801A27C: ldr r2, _0801A2A0 @ =gBattleWeather ldrh r1, [r2] movs r0, 0x4 ands r0, r1 cmp r0, 0 beq _0801A28C bl _0801BBAA _0801A28C: movs r0, 0x5 strh r0, [r2] ldr r0, _0801A2A4 @ =gUnknown_81D927F bl BattleScriptPushCursorAndCallback ldr r0, _0801A2A8 @ =gBattleScripting mov r1, r10 strb r1, [r0, 0x17] bl _0801BB5A .align 2, 0 _0801A2A0: .4byte gBattleWeather _0801A2A4: .4byte gUnknown_81D927F _0801A2A8: .4byte gBattleScripting _0801A2AC: ldr r2, _0801A2D0 @ =gBattleWeather ldrh r1, [r2] movs r0, 0x10 ands r0, r1 cmp r0, 0 beq _0801A2BC bl _0801BBAA _0801A2BC: movs r0, 0x18 strh r0, [r2] ldr r0, _0801A2D4 @ =gUnknown_81D92BF bl BattleScriptPushCursorAndCallback ldr r0, _0801A2D8 @ =gBattleScripting mov r2, r10 strb r2, [r0, 0x17] bl _0801BB5A .align 2, 0 _0801A2D0: .4byte gBattleWeather _0801A2D4: .4byte gUnknown_81D92BF _0801A2D8: .4byte gBattleScripting _0801A2DC: ldr r2, _0801A300 @ =gBattleWeather ldrh r1, [r2] movs r0, 0x40 ands r0, r1 cmp r0, 0 beq _0801A2EC bl _0801BBAA _0801A2EC: movs r0, 0x60 strh r0, [r2] ldr r0, _0801A304 @ =gUnknown_81D9379 bl BattleScriptPushCursorAndCallback ldr r0, _0801A308 @ =gBattleScripting mov r3, r10 strb r3, [r0, 0x17] bl _0801BB5A .align 2, 0 _0801A300: .4byte gBattleWeather _0801A304: .4byte gUnknown_81D9379 _0801A308: .4byte gBattleScripting _0801A30C: ldr r0, _0801A338 @ =gUnknown_2023ECC mov r4, r10 lsls r2, r4, 2 adds r1, r2, r4 lsls r1, 2 adds r3, r1, r0 ldrb r0, [r3] lsls r0, 28 cmp r0, 0 bge _0801A324 bl _0801BBAA _0801A324: ldr r1, _0801A33C @ =gStatuses3 adds r1, r2, r1 ldr r0, [r1] movs r2, 0x80 lsls r2, 12 orrs r0, r2 str r0, [r1] ldrb r0, [r3] movs r1, 0x8 b _0801A396 .align 2, 0 _0801A338: .4byte gUnknown_2023ECC _0801A33C: .4byte gStatuses3 _0801A340: mov r0, r10 bl sub_8019DAC lsls r0, 24 lsrs r0, 24 mov r9, r0 cmp r0, 0 bne _0801A354 bl _0801BBC6 _0801A354: ldr r0, _0801A364 @ =gUnknown_81D92F8 bl BattleScriptPushCursorAndCallback ldr r0, _0801A368 @ =gBattleScripting mov r1, r10 strb r1, [r0, 0x17] bl _0801BA6A .align 2, 0 _0801A364: .4byte gUnknown_81D92F8 _0801A368: .4byte gBattleScripting _0801A36C: ldr r0, _0801A3A0 @ =gUnknown_2023ECC mov r3, r10 lsls r2, r3, 2 adds r1, r2, r3 lsls r1, 2 adds r3, r1, r0 ldrb r0, [r3] lsls r0, 27 cmp r0, 0 bge _0801A384 bl _0801BBAA _0801A384: ldr r1, _0801A3A4 @ =gStatuses3 adds r1, r2, r1 ldr r0, [r1] movs r2, 0x80 lsls r2, 13 orrs r0, r2 str r0, [r1] ldrb r0, [r3] movs r1, 0x10 _0801A396: orrs r0, r1 strb r0, [r3] bl _0801BBAA .align 2, 0 _0801A3A0: .4byte gUnknown_2023ECC _0801A3A4: .4byte gStatuses3 _0801A3A8: movs r4, 0 ldrb r3, [r3] cmp r4, r3 bcc _0801A3B4 bl _0801BBAA _0801A3B4: adds r0, r4, 0 bl sub_8019DAC lsls r0, 24 lsrs r0, 24 mov r9, r0 cmp r0, 0 beq _0801A3C8 bl _0801BA60 _0801A3C8: adds r0, r4, 0x1 lsls r0, 24 lsrs r4, r0, 24 ldr r0, _0801A3DC @ =gBattlersCount ldrb r0, [r0] cmp r4, r0 bcc _0801A3B4 bl _0801BBAA .align 2, 0 _0801A3DC: .4byte gBattlersCount _0801A3E0: ldr r7, _0801A410 @ =gBattleMons movs r0, 0x58 mov r6, r10 muls r6, r0 adds r4, r6, r7 ldrh r0, [r4, 0x28] cmp r0, 0 bne _0801A3F4 bl _0801BBAA _0801A3F4: ldr r0, _0801A414 @ =sBattler_AI mov r1, r10 strb r1, [r0] mov r2, r8 ldrb r5, [r2] cmp r5, 0x2C beq _0801A426 cmp r5, 0x2C bgt _0801A418 cmp r5, 0x3 bne _0801A40C b _0801A58C _0801A40C: bl _0801BBAA .align 2, 0 _0801A410: .4byte gBattleMons _0801A414: .4byte sBattler_AI _0801A418: cmp r5, 0x36 bne _0801A41E b _0801A5D8 _0801A41E: cmp r5, 0x3D beq _0801A4A8 bl _0801BBAA _0801A426: movs r0, 0 str r0, [sp] movs r0, 0x13 movs r1, 0 movs r2, 0xD movs r3, 0 bl AbilityBattleEffects lsls r0, 24 lsrs r0, 24 cmp r0, 0 beq _0801A442 bl _0801BBAA _0801A442: str r0, [sp] movs r0, 0x13 movs r1, 0 movs r2, 0x4D movs r3, 0 bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 beq _0801A45A bl _0801BBAA _0801A45A: ldr r0, _0801A49C @ =gBattleWeather ldrh r1, [r0] movs r0, 0x7 ands r0, r1 cmp r0, 0 bne _0801A46A bl _0801BBAA _0801A46A: ldrh r0, [r4, 0x2C] ldrh r3, [r4, 0x28] cmp r0, r3 bhi _0801A476 bl _0801BBAA _0801A476: mov r0, r8 strb r5, [r0] ldr r0, _0801A4A0 @ =gUnknown_81D92AB bl BattleScriptPushCursorAndCallback ldr r1, _0801A4A4 @ =gBattleMoveDamage ldrh r0, [r4, 0x2C] lsrs r0, 4 str r0, [r1] cmp r0, 0 bne _0801A490 movs r0, 0x1 str r0, [r1] _0801A490: ldr r0, [r1] negs r0, r0 str r0, [r1] bl _0801BB5A .align 2, 0 _0801A49C: .4byte gBattleWeather _0801A4A0: .4byte gUnknown_81D92AB _0801A4A4: .4byte gBattleMoveDamage _0801A4A8: adds r0, r7, 0 adds r0, 0x4C adds r5, r6, r0 ldrb r0, [r5] cmp r0, 0 bne _0801A4B8 bl _0801BBAA _0801A4B8: bl Random lsls r0, 16 lsrs r0, 16 movs r1, 0x3 bl __umodsi3 lsls r0, 16 lsrs r4, r0, 16 cmp r4, 0 beq _0801A4D2 bl _0801BBAA _0801A4D2: ldr r0, [r5] movs r1, 0x88 ands r0, r1 cmp r0, 0 beq _0801A4E4 ldr r0, _0801A564 @ =gBattleTextBuff1 ldr r1, _0801A568 @ =gUnknown_8250094 bl StringCopy _0801A4E4: ldr r0, [r5] movs r1, 0x7 ands r0, r1 cmp r0, 0 beq _0801A4F6 ldr r0, _0801A564 @ =gBattleTextBuff1 ldr r1, _0801A56C @ =gUnknown_825009C bl StringCopy _0801A4F6: ldr r0, [r5] movs r1, 0x40 ands r0, r1 cmp r0, 0 beq _0801A508 ldr r0, _0801A564 @ =gBattleTextBuff1 ldr r1, _0801A570 @ =gUnknown_82500A4 bl StringCopy _0801A508: ldr r0, [r5] movs r1, 0x10 ands r0, r1 cmp r0, 0 beq _0801A51A ldr r0, _0801A564 @ =gBattleTextBuff1 ldr r1, _0801A574 @ =gUnknown_82500AC bl StringCopy _0801A51A: ldr r0, [r5] movs r1, 0x20 ands r0, r1 cmp r0, 0 beq _0801A52C ldr r0, _0801A564 @ =gBattleTextBuff1 ldr r1, _0801A578 @ =gUnknown_82500B4 bl StringCopy _0801A52C: str r4, [r5] adds r1, r7, 0 adds r1, 0x50 adds r1, r6, r1 ldr r0, [r1] ldr r2, _0801A57C @ =0xf7ffffff ands r0, r2 str r0, [r1] ldr r0, _0801A580 @ =gBattleScripting ldr r4, _0801A584 @ =gActiveBattler mov r1, r10 strb r1, [r4] strb r1, [r0, 0x17] ldr r0, _0801A588 @ =gUnknown_81D92D3 bl BattleScriptPushCursorAndCallback str r5, [sp] movs r0, 0 movs r1, 0x28 movs r2, 0 movs r3, 0x4 bl EmitSetMonData ldrb r0, [r4] bl MarkBufferBankForExecution bl _0801BB5A .align 2, 0 _0801A564: .4byte gBattleTextBuff1 _0801A568: .4byte gUnknown_8250094 _0801A56C: .4byte gUnknown_825009C _0801A570: .4byte gUnknown_82500A4 _0801A574: .4byte gUnknown_82500AC _0801A578: .4byte gUnknown_82500B4 _0801A57C: .4byte 0xf7ffffff _0801A580: .4byte gBattleScripting _0801A584: .4byte gActiveBattler _0801A588: .4byte gUnknown_81D92D3 _0801A58C: ldrb r2, [r4, 0x1B] movs r0, 0x1B ldrsb r0, [r4, r0] cmp r0, 0xB ble _0801A59A bl _0801BBAA _0801A59A: ldr r0, _0801A5CC @ =gDisableStructs mov r3, r10 lsls r1, r3, 3 subs r1, r3 lsls r1, 2 adds r1, r0 ldrb r0, [r1, 0x16] cmp r0, 0x2 bne _0801A5B0 bl _0801BBAA _0801A5B0: adds r0, r2, 0x1 movs r1, 0 strb r0, [r4, 0x1B] ldr r4, _0801A5D0 @ =gBattleScripting movs r0, 0x11 strb r0, [r4, 0x10] strb r1, [r4, 0x11] ldr r0, _0801A5D4 @ =gUnknown_81D9293 bl BattleScriptPushCursorAndCallback mov r0, r10 strb r0, [r4, 0x17] bl _0801BB5A .align 2, 0 _0801A5CC: .4byte gDisableStructs _0801A5D0: .4byte gBattleScripting _0801A5D4: .4byte gUnknown_81D9293 _0801A5D8: ldr r2, _0801A5FC @ =gDisableStructs ldrb r0, [r0] lsls r1, r0, 3 subs r1, r0 lsls r1, 2 adds r1, r2 ldrb r3, [r1, 0x18] lsls r0, r3, 31 lsrs r0, 31 movs r2, 0x1 eors r2, r0 movs r0, 0x2 negs r0, r0 ands r0, r3 orrs r0, r2 strb r0, [r1, 0x18] bl _0801BBAA .align 2, 0 _0801A5FC: .4byte gDisableStructs _0801A600: mov r1, r8 ldrb r0, [r1] cmp r0, 0x2B beq _0801A60C bl _0801BBAA _0801A60C: movs r5, 0 ldr r0, _0801A67C @ =gUnknown_8250104 ldrh r2, [r0] ldr r3, _0801A680 @ =0x0000ffff adds r1, r0, 0 cmp r2, r3 bne _0801A61E bl _0801BBAA _0801A61E: cmp r2, r4 beq _0801A636 adds r2, r1, 0 _0801A624: adds r2, 0x2 adds r5, 0x1 ldrh r0, [r2] cmp r0, r3 bne _0801A632 bl _0801BBAA _0801A632: cmp r0, r4 bne _0801A624 _0801A636: lsls r0, r5, 1 adds r0, r1 ldrh r1, [r0] ldr r0, _0801A680 @ =0x0000ffff cmp r1, r0 bne _0801A646 bl _0801BBAA _0801A646: ldr r1, _0801A684 @ =gBattleMons ldr r0, _0801A688 @ =sBattler_AI ldrb r2, [r0] movs r0, 0x58 muls r0, r2 adds r1, 0x50 adds r0, r1 ldr r0, [r0] movs r1, 0x80 lsls r1, 5 ands r0, r1 cmp r0, 0 beq _0801A66C ldr r0, _0801A68C @ =gUnknown_2023DD0 ldr r1, [r0] movs r2, 0x80 lsls r2, 4 orrs r1, r2 str r1, [r0] _0801A66C: ldr r1, _0801A690 @ =gUnknown_2023D74 ldr r0, _0801A694 @ =gUnknown_81D946E str r0, [r1] movs r2, 0x1 mov r9, r2 bl _0801BBB0 .align 2, 0 _0801A67C: .4byte gUnknown_8250104 _0801A680: .4byte 0x0000ffff _0801A684: .4byte gBattleMons _0801A688: .4byte sBattler_AI _0801A68C: .4byte gUnknown_2023DD0 _0801A690: .4byte gUnknown_2023D74 _0801A694: .4byte gUnknown_81D946E _0801A698: cmp r4, 0 bne _0801A6A0 bl _0801BBAA _0801A6A0: mov r3, r8 ldrb r0, [r3] cmp r0, 0xB beq _0801A710 cmp r0, 0xB bgt _0801A6B2 cmp r0, 0xA beq _0801A6B8 b _0801A832 _0801A6B2: cmp r0, 0x12 beq _0801A768 b _0801A832 _0801A6B8: cmp r5, 0xD beq _0801A6BE b _0801A832 _0801A6BE: ldr r0, _0801A6E8 @ =gBattleMoves lsls r1, r4, 1 adds r1, r4 lsls r1, 2 adds r1, r0 ldrb r0, [r1, 0x1] cmp r0, 0 bne _0801A6D0 b _0801A832 _0801A6D0: ldr r1, _0801A6EC @ =gUnknown_2023E8C ldr r0, _0801A6F0 @ =sBattler_AI ldrb r0, [r0] lsls r0, 4 adds r0, r1 ldrb r0, [r0, 0x2] lsls r0, 28 cmp r0, 0 bge _0801A6FC ldr r1, _0801A6F4 @ =gUnknown_2023D74 ldr r0, _0801A6F8 @ =gUnknown_81D93BE b _0801A700 .align 2, 0 _0801A6E8: .4byte gBattleMoves _0801A6EC: .4byte gUnknown_2023E8C _0801A6F0: .4byte sBattler_AI _0801A6F4: .4byte gUnknown_2023D74 _0801A6F8: .4byte gUnknown_81D93BE _0801A6FC: ldr r1, _0801A708 @ =gUnknown_2023D74 ldr r0, _0801A70C @ =gUnknown_81D93BD _0801A700: str r0, [r1] movs r4, 0x1 mov r9, r4 b _0801A832 .align 2, 0 _0801A708: .4byte gUnknown_2023D74 _0801A70C: .4byte gUnknown_81D93BD _0801A710: cmp r5, 0xB beq _0801A716 b _0801A832 _0801A716: ldr r0, _0801A740 @ =gBattleMoves lsls r1, r4, 1 adds r1, r4 lsls r1, 2 adds r1, r0 ldrb r0, [r1, 0x1] cmp r0, 0 bne _0801A728 b _0801A832 _0801A728: ldr r1, _0801A744 @ =gUnknown_2023E8C ldr r0, _0801A748 @ =sBattler_AI ldrb r0, [r0] lsls r0, 4 adds r0, r1 ldrb r0, [r0, 0x2] lsls r0, 28 cmp r0, 0 bge _0801A754 ldr r1, _0801A74C @ =gUnknown_2023D74 ldr r0, _0801A750 @ =gUnknown_81D93BE b _0801A758 .align 2, 0 _0801A740: .4byte gBattleMoves _0801A744: .4byte gUnknown_2023E8C _0801A748: .4byte sBattler_AI _0801A74C: .4byte gUnknown_2023D74 _0801A750: .4byte gUnknown_81D93BE _0801A754: ldr r1, _0801A760 @ =gUnknown_2023D74 ldr r0, _0801A764 @ =gUnknown_81D93BD _0801A758: str r0, [r1] movs r0, 0x1 b _0801A830 .align 2, 0 _0801A760: .4byte gUnknown_2023D74 _0801A764: .4byte gUnknown_81D93BD _0801A768: cmp r5, 0xA bne _0801A832 ldr r1, _0801A7B8 @ =gBattleMons movs r0, 0x58 mov r2, r10 muls r2, r0 adds r0, r2, 0 adds r1, 0x4C adds r0, r1 ldr r0, [r0] movs r1, 0x20 ands r0, r1 cmp r0, 0 bne _0801A832 ldr r2, _0801A7BC @ =gBattleResources ldr r0, [r2] ldr r0, [r0, 0x4] mov r3, r10 lsls r1, r3, 2 adds r0, r1 ldr r3, [r0] movs r4, 0x1 ands r3, r4 adds r5, r1, 0 cmp r3, 0 bne _0801A7F8 ldr r0, _0801A7C0 @ =gUnknown_2023E82 strb r3, [r0, 0x5] ldr r1, _0801A7C4 @ =gUnknown_2023E8C ldr r0, _0801A7C8 @ =sBattler_AI ldrb r0, [r0] lsls r0, 4 adds r0, r1 ldrb r0, [r0, 0x2] lsls r0, 28 cmp r0, 0 bge _0801A7D4 ldr r1, _0801A7CC @ =gUnknown_2023D74 ldr r0, _0801A7D0 @ =gUnknown_81D93F7 b _0801A7D8 .align 2, 0 _0801A7B8: .4byte gBattleMons _0801A7BC: .4byte gBattleResources _0801A7C0: .4byte gUnknown_2023E82 _0801A7C4: .4byte gUnknown_2023E8C _0801A7C8: .4byte sBattler_AI _0801A7CC: .4byte gUnknown_2023D74 _0801A7D0: .4byte gUnknown_81D93F7 _0801A7D4: ldr r1, _0801A7F0 @ =gUnknown_2023D74 ldr r0, _0801A7F4 @ =gUnknown_81D93F6 _0801A7D8: str r0, [r1] ldr r0, [r2] ldr r1, [r0, 0x4] adds r1, r5 ldr r0, [r1] movs r2, 0x1 orrs r0, r2 str r0, [r1] movs r4, 0x2 mov r9, r4 b _0801A832 .align 2, 0 _0801A7F0: .4byte gUnknown_2023D74 _0801A7F4: .4byte gUnknown_81D93F6 _0801A7F8: ldr r0, _0801A814 @ =gUnknown_2023E82 strb r4, [r0, 0x5] ldr r1, _0801A818 @ =gUnknown_2023E8C ldr r0, _0801A81C @ =sBattler_AI ldrb r0, [r0] lsls r0, 4 adds r0, r1 ldrb r0, [r0, 0x2] lsls r0, 28 cmp r0, 0 bge _0801A828 ldr r1, _0801A820 @ =gUnknown_2023D74 ldr r0, _0801A824 @ =gUnknown_81D93F7 b _0801A82C .align 2, 0 _0801A814: .4byte gUnknown_2023E82 _0801A818: .4byte gUnknown_2023E8C _0801A81C: .4byte sBattler_AI _0801A820: .4byte gUnknown_2023D74 _0801A824: .4byte gUnknown_81D93F7 _0801A828: ldr r1, _0801A86C @ =gUnknown_2023D74 ldr r0, _0801A870 @ =gUnknown_81D93F6 _0801A82C: str r0, [r1] movs r0, 0x2 _0801A830: mov r9, r0 _0801A832: mov r1, r9 cmp r1, 0x1 beq _0801A83C bl _0801BBAA _0801A83C: ldr r1, _0801A874 @ =gBattleMons movs r0, 0x58 mov r2, r10 muls r2, r0 adds r0, r2, 0 adds r1, r0, r1 ldrh r0, [r1, 0x2C] ldrh r3, [r1, 0x28] cmp r0, r3 bne _0801A898 ldr r1, _0801A878 @ =gUnknown_2023E8C ldr r0, _0801A87C @ =sBattler_AI ldrb r0, [r0] lsls r0, 4 adds r0, r1 ldrb r0, [r0, 0x2] lsls r0, 28 cmp r0, 0 bge _0801A884 ldr r1, _0801A86C @ =gUnknown_2023D74 ldr r0, _0801A880 @ =gUnknown_81D93E1 str r0, [r1] bl _0801BBAA .align 2, 0 _0801A86C: .4byte gUnknown_2023D74 _0801A870: .4byte gUnknown_81D93F6 _0801A874: .4byte gBattleMons _0801A878: .4byte gUnknown_2023E8C _0801A87C: .4byte sBattler_AI _0801A880: .4byte gUnknown_81D93E1 _0801A884: ldr r1, _0801A890 @ =gUnknown_2023D74 ldr r0, _0801A894 @ =gUnknown_81D93E0 str r0, [r1] bl _0801BBAA .align 2, 0 _0801A890: .4byte gUnknown_2023D74 _0801A894: .4byte gUnknown_81D93E0 _0801A898: ldr r2, _0801A8B4 @ =gBattleMoveDamage ldrh r0, [r1, 0x2C] lsrs r0, 2 str r0, [r2] cmp r0, 0 bne _0801A8A8 mov r4, r9 str r4, [r2] _0801A8A8: ldr r0, [r2] negs r0, r0 str r0, [r2] bl _0801BBAA .align 2, 0 _0801A8B4: .4byte gBattleMoveDamage _0801A8B8: mov r1, r8 ldrb r0, [r1] subs r0, 0x9 cmp r0, 0x2F bls _0801A8C6 bl _0801BBAA _0801A8C6: lsls r0, 2 ldr r1, _0801A8D0 @ =_0801A8D4 adds r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _0801A8D0: .4byte _0801A8D4 .align 2, 0 _0801A8D4: .4byte _0801ACF0 .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801A994 .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801AA5C .4byte _0801BBAA .4byte _0801BBAA .4byte _0801AB1C .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801AC14 .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801ADCC .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801BBAA .4byte _0801AEA8 _0801A994: ldr r0, _0801AA3C @ =gMoveResultFlags ldrb r1, [r0] movs r0, 0x29 ands r0, r1 cmp r0, 0 beq _0801A9A4 bl _0801BBAA _0801A9A4: cmp r4, 0xA5 bne _0801A9AC bl _0801BBAA _0801A9AC: ldr r0, _0801AA40 @ =gBattleMoves lsls r1, r4, 1 adds r1, r4 lsls r1, 2 adds r1, r0 ldrb r0, [r1, 0x1] cmp r0, 0 bne _0801A9C0 bl _0801BBAA _0801A9C0: ldr r2, _0801AA44 @ =gUnknown_2023ECC ldr r0, _0801AA48 @ =gBattlerTarget ldrb r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r1, r0, 2 adds r0, r2, 0 adds r0, 0x8 adds r0, r1, r0 ldr r0, [r0] cmp r0, 0 bne _0801A9E8 adds r0, r2, 0 adds r0, 0xC adds r0, r1, r0 ldr r0, [r0] cmp r0, 0 bne _0801A9E8 bl _0801BBAA _0801A9E8: ldr r1, _0801AA4C @ =gBattleMons movs r0, 0x58 mov r2, r10 muls r2, r0 adds r0, r2, 0 adds r1, r0, r1 adds r3, r1, 0 adds r3, 0x21 ldrb r0, [r3] cmp r0, r5 bne _0801AA02 bl _0801BBAA _0801AA02: adds r2, r1, 0 adds r2, 0x22 ldrb r0, [r2] cmp r0, r5 bne _0801AA10 bl _0801BBAA _0801AA10: ldrh r0, [r1, 0x28] cmp r0, 0 bne _0801AA1A bl _0801BBAA _0801AA1A: strb r5, [r3] strb r5, [r2] ldr r1, _0801AA50 @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] movs r0, 0x3 strb r0, [r1, 0x1] strb r5, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] bl BattleScriptPushCursor ldr r1, _0801AA54 @ =gUnknown_2023D74 ldr r0, _0801AA58 @ =gUnknown_81D949C str r0, [r1] bl _0801BB5A .align 2, 0 _0801AA3C: .4byte gMoveResultFlags _0801AA40: .4byte gBattleMoves _0801AA44: .4byte gUnknown_2023ECC _0801AA48: .4byte gBattlerTarget _0801AA4C: .4byte gBattleMons _0801AA50: .4byte gBattleTextBuff1 _0801AA54: .4byte gUnknown_2023D74 _0801AA58: .4byte gUnknown_81D949C _0801AA5C: ldr r0, _0801AAF4 @ =gMoveResultFlags ldrb r1, [r0] movs r0, 0x29 ands r0, r1 cmp r0, 0 beq _0801AA6C bl _0801BBAA _0801AA6C: ldr r1, _0801AAF8 @ =gBattleMons ldr r0, _0801AAFC @ =sBattler_AI ldrb r2, [r0] movs r0, 0x58 muls r0, r2 adds r3, r0, r1 ldrh r0, [r3, 0x28] cmp r0, 0 bne _0801AA82 bl _0801BBAA _0801AA82: ldr r0, _0801AB00 @ =gUnknown_2023E8C lsls r1, r2, 4 adds r1, r0 ldrb r0, [r1, 0x1] lsls r0, 31 cmp r0, 0 beq _0801AA94 bl _0801BBAA _0801AA94: ldr r2, _0801AB04 @ =gUnknown_2023ECC ldr r0, _0801AB08 @ =gBattlerTarget ldrb r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r1, r0, 2 adds r0, r2, 0 adds r0, 0x8 adds r0, r1, r0 ldr r0, [r0] cmp r0, 0 bne _0801AABC adds r0, r2, 0 adds r0, 0xC adds r0, r1, r0 ldr r0, [r0] cmp r0, 0 bne _0801AABC bl _0801BBAA _0801AABC: ldr r1, _0801AB0C @ =gBattleMoves lsls r0, r4, 1 adds r0, r4 lsls r0, 2 adds r0, r1 ldrb r1, [r0, 0x8] movs r2, 0x1 adds r0, r2, 0 ands r0, r1 cmp r0, 0 bne _0801AAD6 bl _0801BBAA _0801AAD6: ldr r1, _0801AB10 @ =gBattleMoveDamage ldrh r0, [r3, 0x2C] lsrs r0, 4 str r0, [r1] cmp r0, 0 bne _0801AAE4 str r2, [r1] _0801AAE4: bl BattleScriptPushCursor ldr r1, _0801AB14 @ =gUnknown_2023D74 ldr r0, _0801AB18 @ =gUnknown_81D94A3 str r0, [r1] bl _0801BB5A .align 2, 0 _0801AAF4: .4byte gMoveResultFlags _0801AAF8: .4byte gBattleMons _0801AAFC: .4byte sBattler_AI _0801AB00: .4byte gUnknown_2023E8C _0801AB04: .4byte gUnknown_2023ECC _0801AB08: .4byte gBattlerTarget _0801AB0C: .4byte gBattleMoves _0801AB10: .4byte gBattleMoveDamage _0801AB14: .4byte gUnknown_2023D74 _0801AB18: .4byte gUnknown_81D94A3 _0801AB1C: ldr r0, _0801ABE8 @ =gMoveResultFlags ldrb r1, [r0] movs r0, 0x29 ands r0, r1 cmp r0, 0 beq _0801AB2C bl _0801BBAA _0801AB2C: ldr r1, _0801ABEC @ =gBattleMons ldr r0, _0801ABF0 @ =sBattler_AI ldrb r2, [r0] movs r0, 0x58 muls r0, r2 adds r0, r1 ldrh r0, [r0, 0x28] cmp r0, 0 bne _0801AB42 bl _0801BBAA _0801AB42: ldr r0, _0801ABF4 @ =gUnknown_2023E8C lsls r1, r2, 4 adds r1, r0 ldrb r0, [r1, 0x1] lsls r0, 31 cmp r0, 0 beq _0801AB54 bl _0801BBAA _0801AB54: ldr r2, _0801ABF8 @ =gUnknown_2023ECC ldr r0, _0801ABFC @ =gBattlerTarget ldrb r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r1, r0, 2 adds r0, r2, 0 adds r0, 0x8 adds r0, r1, r0 ldr r0, [r0] cmp r0, 0 bne _0801AB7C adds r0, r2, 0 adds r0, 0xC adds r0, r1, r0 ldr r0, [r0] cmp r0, 0 bne _0801AB7C bl _0801BBAA _0801AB7C: ldr r1, _0801AC00 @ =gBattleMoves lsls r0, r4, 1 adds r0, r4 lsls r0, 2 adds r0, r1 ldrb r1, [r0, 0x8] movs r0, 0x1 ands r0, r1 cmp r0, 0 bne _0801AB94 bl _0801BBAA _0801AB94: bl Random lsls r0, 16 lsrs r0, 16 movs r1, 0xA bl __umodsi3 lsls r0, 16 cmp r0, 0 beq _0801ABAC bl _0801BBAA _0801ABAC: ldr r5, _0801AC04 @ =gUnknown_2023E82 movs r4, 0x3 _0801ABB0: bl Random ands r0, r4 strb r0, [r5, 0x3] cmp r0, 0 beq _0801ABB0 ldr r1, _0801AC04 @ =gUnknown_2023E82 ldrb r0, [r1, 0x3] cmp r0, 0x3 bne _0801ABC8 adds r0, 0x2 strb r0, [r1, 0x3] _0801ABC8: ldrb r0, [r1, 0x3] adds r0, 0x40 strb r0, [r1, 0x3] bl BattleScriptPushCursor ldr r1, _0801AC08 @ =gUnknown_2023D74 ldr r0, _0801AC0C @ =gUnknown_81D94CB str r0, [r1] ldr r2, _0801AC10 @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 6 orrs r0, r1 str r0, [r2] bl _0801BB5A .align 2, 0 _0801ABE8: .4byte gMoveResultFlags _0801ABEC: .4byte gBattleMons _0801ABF0: .4byte sBattler_AI _0801ABF4: .4byte gUnknown_2023E8C _0801ABF8: .4byte gUnknown_2023ECC _0801ABFC: .4byte gBattlerTarget _0801AC00: .4byte gBattleMoves _0801AC04: .4byte gUnknown_2023E82 _0801AC08: .4byte gUnknown_2023D74 _0801AC0C: .4byte gUnknown_81D94CB _0801AC10: .4byte gUnknown_2023DD0 _0801AC14: ldr r0, _0801ACC4 @ =gMoveResultFlags ldrb r1, [r0] movs r0, 0x29 ands r0, r1 cmp r0, 0 beq _0801AC24 bl _0801BBAA _0801AC24: ldr r1, _0801ACC8 @ =gBattleMons ldr r0, _0801ACCC @ =sBattler_AI ldrb r2, [r0] movs r0, 0x58 muls r0, r2 adds r0, r1 ldrh r0, [r0, 0x28] cmp r0, 0 bne _0801AC3A bl _0801BBAA _0801AC3A: ldr r0, _0801ACD0 @ =gUnknown_2023E8C lsls r1, r2, 4 adds r1, r0 ldrb r0, [r1, 0x1] lsls r0, 31 cmp r0, 0 beq _0801AC4C bl _0801BBAA _0801AC4C: ldr r2, _0801ACD4 @ =gUnknown_2023ECC ldr r0, _0801ACD8 @ =gBattlerTarget ldrb r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r1, r0, 2 adds r0, r2, 0 adds r0, 0x8 adds r0, r1, r0 ldr r0, [r0] cmp r0, 0 bne _0801AC74 adds r0, r2, 0 adds r0, 0xC adds r0, r1, r0 ldr r0, [r0] cmp r0, 0 bne _0801AC74 bl _0801BBAA _0801AC74: ldr r1, _0801ACDC @ =gBattleMoves lsls r0, r4, 1 adds r0, r4 lsls r0, 2 adds r0, r1 ldrb r1, [r0, 0x8] movs r0, 0x1 ands r0, r1 cmp r0, 0 bne _0801AC8C bl _0801BBAA _0801AC8C: bl Random lsls r0, 16 lsrs r0, 16 movs r1, 0x3 bl __umodsi3 lsls r0, 16 cmp r0, 0 beq _0801ACA4 bl _0801BBAA _0801ACA4: ldr r1, _0801ACE0 @ =gUnknown_2023E82 movs r0, 0x42 strb r0, [r1, 0x3] bl BattleScriptPushCursor ldr r1, _0801ACE4 @ =gUnknown_2023D74 ldr r0, _0801ACE8 @ =gUnknown_81D94CB str r0, [r1] ldr r2, _0801ACEC @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 6 orrs r0, r1 str r0, [r2] bl _0801BB5A .align 2, 0 _0801ACC4: .4byte gMoveResultFlags _0801ACC8: .4byte gBattleMons _0801ACCC: .4byte sBattler_AI _0801ACD0: .4byte gUnknown_2023E8C _0801ACD4: .4byte gUnknown_2023ECC _0801ACD8: .4byte gBattlerTarget _0801ACDC: .4byte gBattleMoves _0801ACE0: .4byte gUnknown_2023E82 _0801ACE4: .4byte gUnknown_2023D74 _0801ACE8: .4byte gUnknown_81D94CB _0801ACEC: .4byte gUnknown_2023DD0 _0801ACF0: ldr r0, _0801ADA0 @ =gMoveResultFlags ldrb r1, [r0] movs r0, 0x29 ands r0, r1 cmp r0, 0 beq _0801AD00 bl _0801BBAA _0801AD00: ldr r1, _0801ADA4 @ =gBattleMons ldr r0, _0801ADA8 @ =sBattler_AI ldrb r2, [r0] movs r0, 0x58 muls r0, r2 adds r0, r1 ldrh r0, [r0, 0x28] cmp r0, 0 bne _0801AD16 bl _0801BBAA _0801AD16: ldr r0, _0801ADAC @ =gUnknown_2023E8C lsls r1, r2, 4 adds r1, r0 ldrb r0, [r1, 0x1] lsls r0, 31 cmp r0, 0 beq _0801AD28 bl _0801BBAA _0801AD28: ldr r2, _0801ADB0 @ =gUnknown_2023ECC ldr r0, _0801ADB4 @ =gBattlerTarget ldrb r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r1, r0, 2 adds r0, r2, 0 adds r0, 0x8 adds r0, r1, r0 ldr r0, [r0] cmp r0, 0 bne _0801AD50 adds r0, r2, 0 adds r0, 0xC adds r0, r1, r0 ldr r0, [r0] cmp r0, 0 bne _0801AD50 bl _0801BBAA _0801AD50: ldr r1, _0801ADB8 @ =gBattleMoves lsls r0, r4, 1 adds r0, r4 lsls r0, 2 adds r0, r1 ldrb r1, [r0, 0x8] movs r0, 0x1 ands r0, r1 cmp r0, 0 bne _0801AD68 bl _0801BBAA _0801AD68: bl Random lsls r0, 16 lsrs r0, 16 movs r1, 0x3 bl __umodsi3 lsls r0, 16 cmp r0, 0 beq _0801AD80 bl _0801BBAA _0801AD80: ldr r1, _0801ADBC @ =gUnknown_2023E82 movs r0, 0x45 strb r0, [r1, 0x3] bl BattleScriptPushCursor ldr r1, _0801ADC0 @ =gUnknown_2023D74 ldr r0, _0801ADC4 @ =gUnknown_81D94CB str r0, [r1] ldr r2, _0801ADC8 @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 6 orrs r0, r1 str r0, [r2] bl _0801BB5A .align 2, 0 _0801ADA0: .4byte gMoveResultFlags _0801ADA4: .4byte gBattleMons _0801ADA8: .4byte sBattler_AI _0801ADAC: .4byte gUnknown_2023E8C _0801ADB0: .4byte gUnknown_2023ECC _0801ADB4: .4byte gBattlerTarget _0801ADB8: .4byte gBattleMoves _0801ADBC: .4byte gUnknown_2023E82 _0801ADC0: .4byte gUnknown_2023D74 _0801ADC4: .4byte gUnknown_81D94CB _0801ADC8: .4byte gUnknown_2023DD0 _0801ADCC: ldr r0, _0801AE7C @ =gMoveResultFlags ldrb r1, [r0] movs r0, 0x29 ands r0, r1 cmp r0, 0 beq _0801ADDC bl _0801BBAA _0801ADDC: ldr r1, _0801AE80 @ =gBattleMons ldr r0, _0801AE84 @ =sBattler_AI ldrb r2, [r0] movs r0, 0x58 muls r0, r2 adds r0, r1 ldrh r0, [r0, 0x28] cmp r0, 0 bne _0801ADF2 bl _0801BBAA _0801ADF2: ldr r0, _0801AE88 @ =gUnknown_2023E8C lsls r1, r2, 4 adds r1, r0 ldrb r0, [r1, 0x1] lsls r0, 31 cmp r0, 0 beq _0801AE04 bl _0801BBAA _0801AE04: ldr r1, _0801AE8C @ =gBattleMoves lsls r0, r4, 1 adds r0, r4 lsls r0, 2 adds r0, r1 ldrb r1, [r0, 0x8] movs r0, 0x1 ands r0, r1 cmp r0, 0 bne _0801AE1C bl _0801BBAA _0801AE1C: ldr r2, _0801AE90 @ =gUnknown_2023ECC ldr r0, _0801AE94 @ =gBattlerTarget ldrb r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r1, r0, 2 adds r0, r2, 0 adds r0, 0x8 adds r0, r1, r0 ldr r0, [r0] cmp r0, 0 bne _0801AE44 adds r0, r2, 0 adds r0, 0xC adds r0, r1, r0 ldr r0, [r0] cmp r0, 0 bne _0801AE44 bl _0801BBAA _0801AE44: bl Random lsls r0, 16 lsrs r0, 16 movs r1, 0x3 bl __umodsi3 lsls r0, 16 cmp r0, 0 beq _0801AE5C bl _0801BBAA _0801AE5C: ldr r1, _0801AE98 @ =gUnknown_2023E82 movs r0, 0x43 strb r0, [r1, 0x3] bl BattleScriptPushCursor ldr r1, _0801AE9C @ =gUnknown_2023D74 ldr r0, _0801AEA0 @ =gUnknown_81D94CB str r0, [r1] ldr r2, _0801AEA4 @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 6 orrs r0, r1 str r0, [r2] bl _0801BB5A .align 2, 0 _0801AE7C: .4byte gMoveResultFlags _0801AE80: .4byte gBattleMons _0801AE84: .4byte sBattler_AI _0801AE88: .4byte gUnknown_2023E8C _0801AE8C: .4byte gBattleMoves _0801AE90: .4byte gUnknown_2023ECC _0801AE94: .4byte gBattlerTarget _0801AE98: .4byte gUnknown_2023E82 _0801AE9C: .4byte gUnknown_2023D74 _0801AEA0: .4byte gUnknown_81D94CB _0801AEA4: .4byte gUnknown_2023DD0 _0801AEA8: ldr r0, _0801AFE8 @ =gMoveResultFlags ldrb r1, [r0] movs r0, 0x29 ands r0, r1 cmp r0, 0 beq _0801AEB8 bl _0801BBAA _0801AEB8: ldr r5, _0801AFEC @ =gBattleMons ldr r7, _0801AFF0 @ =sBattler_AI ldrb r1, [r7] movs r6, 0x58 adds r0, r1, 0 muls r0, r6 adds r0, r5 ldrh r0, [r0, 0x28] cmp r0, 0 bne _0801AED0 bl _0801BBAA _0801AED0: ldr r0, _0801AFF4 @ =gUnknown_2023E8C lsls r1, 4 adds r1, r0 ldrb r0, [r1, 0x1] lsls r0, 31 cmp r0, 0 beq _0801AEE2 bl _0801BBAA _0801AEE2: ldr r1, _0801AFF8 @ =gBattleMoves lsls r0, r4, 1 adds r0, r4 lsls r0, 2 adds r0, r1 ldrb r1, [r0, 0x8] movs r0, 0x1 ands r0, r1 cmp r0, 0 bne _0801AEFA bl _0801BBAA _0801AEFA: ldr r3, _0801AFFC @ =gUnknown_2023ECC ldr r4, _0801B000 @ =gBattlerTarget mov r8, r4 ldrb r1, [r4] lsls r0, r1, 2 adds r0, r1 lsls r2, r0, 2 adds r0, r3, 0 adds r0, 0x8 adds r0, r2, r0 ldr r0, [r0] cmp r0, 0 bne _0801AF24 adds r0, r3, 0 adds r0, 0xC adds r0, r2, r0 ldr r0, [r0] cmp r0, 0 bne _0801AF24 bl _0801BBAA _0801AF24: adds r0, r1, 0 muls r0, r6 adds r0, r5 ldrh r0, [r0, 0x28] cmp r0, 0 bne _0801AF34 bl _0801BBAA _0801AF34: bl Random lsls r0, 16 lsrs r0, 16 movs r1, 0x3 bl __umodsi3 lsls r0, 16 cmp r0, 0 beq _0801AF4C bl _0801BBAA _0801AF4C: ldrb r0, [r7] muls r0, r6 adds r0, r5 adds r0, 0x20 ldrb r0, [r0] cmp r0, 0xC bne _0801AF5E bl _0801BBAA _0801AF5E: ldr r0, [sp, 0x8] ldr r1, [sp, 0x10] bl GetGenderFromSpeciesAndPersonality adds r4, r0, 0 ldr r0, [sp, 0xC] ldr r1, [sp, 0x14] bl GetGenderFromSpeciesAndPersonality lsls r4, 24 lsls r0, 24 cmp r4, r0 bne _0801AF7C bl _0801BBAA _0801AF7C: ldrb r0, [r7] muls r0, r6 adds r4, r5, 0 adds r4, 0x50 adds r0, r4 ldr r0, [r0] movs r1, 0xF0 lsls r1, 12 ands r0, r1 cmp r0, 0 beq _0801AF96 bl _0801BBAA _0801AF96: ldr r0, [sp, 0x8] ldr r1, [sp, 0x10] bl GetGenderFromSpeciesAndPersonality lsls r0, 24 lsrs r0, 24 cmp r0, 0xFF bne _0801AFAA bl _0801BBAA _0801AFAA: ldr r0, [sp, 0xC] ldr r1, [sp, 0x14] bl GetGenderFromSpeciesAndPersonality lsls r0, 24 lsrs r0, 24 cmp r0, 0xFF bne _0801AFBE bl _0801BBAA _0801AFBE: ldrb r0, [r7] adds r2, r0, 0 muls r2, r6 adds r2, r4 ldr r1, _0801B004 @ =gBitTable mov r3, r8 ldrb r0, [r3] lsls r0, 2 adds r0, r1 ldr r1, [r0] lsls r1, 16 ldr r0, [r2] orrs r0, r1 str r0, [r2] bl BattleScriptPushCursor ldr r1, _0801B008 @ =gUnknown_2023D74 ldr r0, _0801B00C @ =gUnknown_81D94BE str r0, [r1] bl _0801BB5A .align 2, 0 _0801AFE8: .4byte gMoveResultFlags _0801AFEC: .4byte gBattleMons _0801AFF0: .4byte sBattler_AI _0801AFF4: .4byte gUnknown_2023E8C _0801AFF8: .4byte gBattleMoves _0801AFFC: .4byte gUnknown_2023ECC _0801B000: .4byte gBattlerTarget _0801B004: .4byte gBitTable _0801B008: .4byte gUnknown_2023D74 _0801B00C: .4byte gUnknown_81D94BE _0801B010: movs r4, 0 mov r10, r4 ldr r0, _0801B044 @ =gBattlersCount ldrb r0, [r0] cmp r10, r0 bcc _0801B020 bl _0801BBAA _0801B020: ldr r1, _0801B048 @ =gBattleMons movs r0, 0x58 mov r2, r10 muls r2, r0 adds r0, r2, 0 adds r0, r1 adds r0, 0x20 ldrb r0, [r0] subs r0, 0x7 adds r2, r1, 0 cmp r0, 0x41 bls _0801B03A b _0801B29E _0801B03A: lsls r0, 2 ldr r1, _0801B04C @ =_0801B050 adds r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _0801B044: .4byte gBattlersCount _0801B048: .4byte gBattleMons _0801B04C: .4byte _0801B050 .align 2, 0 _0801B050: .4byte _0801B1B4 .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B278 .4byte _0801B29E .4byte _0801B29E .4byte _0801B1DC .4byte _0801B29E .4byte _0801B158 .4byte _0801B29E .4byte _0801B29E .4byte _0801B184 .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B248 .4byte _0801B218 .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B29E .4byte _0801B1DC _0801B158: movs r0, 0x58 mov r3, r10 muls r3, r0 adds r0, r3, 0 adds r1, r2, 0 adds r1, 0x4C adds r0, r1 ldr r0, [r0] ldr r1, _0801B178 @ =0x00000f88 ands r0, r1 cmp r0, 0 bne _0801B172 b _0801B29E _0801B172: ldr r0, _0801B17C @ =gBattleTextBuff1 ldr r1, _0801B180 @ =gUnknown_8250094 b _0801B264 .align 2, 0 _0801B178: .4byte 0x00000f88 _0801B17C: .4byte gBattleTextBuff1 _0801B180: .4byte gUnknown_8250094 _0801B184: movs r0, 0x58 mov r1, r10 muls r1, r0 adds r0, r1, 0 adds r1, r2, 0 adds r1, 0x50 adds r0, r1 ldr r0, [r0] movs r1, 0x7 ands r0, r1 cmp r0, 0 bne _0801B19E b _0801B29E _0801B19E: ldr r0, _0801B1AC @ =gBattleTextBuff1 ldr r1, _0801B1B0 @ =gUnknown_82500BC bl StringCopy movs r2, 0x2 mov r9, r2 b _0801B2A4 .align 2, 0 _0801B1AC: .4byte gBattleTextBuff1 _0801B1B0: .4byte gUnknown_82500BC _0801B1B4: movs r0, 0x58 mov r3, r10 muls r3, r0 adds r0, r3, 0 adds r1, r2, 0 adds r1, 0x4C adds r0, r1 ldr r0, [r0] movs r1, 0x40 ands r0, r1 cmp r0, 0 beq _0801B29E ldr r0, _0801B1D4 @ =gBattleTextBuff1 ldr r1, _0801B1D8 @ =gUnknown_82500A4 b _0801B264 .align 2, 0 _0801B1D4: .4byte gBattleTextBuff1 _0801B1D8: .4byte gUnknown_82500A4 _0801B1DC: movs r0, 0x58 mov r3, r10 muls r3, r0 adds r0, r2, 0 adds r0, 0x4C adds r0, r3, r0 ldr r0, [r0] movs r1, 0x7 ands r0, r1 cmp r0, 0 beq _0801B29E adds r2, 0x50 adds r2, r3, r2 ldr r0, [r2] ldr r1, _0801B20C @ =0xf7ffffff ands r0, r1 str r0, [r2] ldr r0, _0801B210 @ =gBattleTextBuff1 ldr r1, _0801B214 @ =gUnknown_825009C bl StringCopy movs r0, 0x1 mov r9, r0 b _0801B2A4 .align 2, 0 _0801B20C: .4byte 0xf7ffffff _0801B210: .4byte gBattleTextBuff1 _0801B214: .4byte gUnknown_825009C _0801B218: movs r0, 0x58 mov r1, r10 muls r1, r0 adds r0, r1, 0 adds r1, r2, 0 adds r1, 0x4C adds r0, r1 ldr r0, [r0] movs r1, 0x10 ands r0, r1 cmp r0, 0 beq _0801B29E ldr r0, _0801B240 @ =gBattleTextBuff1 ldr r1, _0801B244 @ =gUnknown_82500AC bl StringCopy movs r2, 0x1 mov r9, r2 b _0801B2A4 .align 2, 0 _0801B240: .4byte gBattleTextBuff1 _0801B244: .4byte gUnknown_82500AC _0801B248: movs r0, 0x58 mov r3, r10 muls r3, r0 adds r0, r3, 0 adds r1, r2, 0 adds r1, 0x4C adds r0, r1 ldr r0, [r0] movs r1, 0x20 ands r0, r1 cmp r0, 0 beq _0801B29E ldr r0, _0801B270 @ =gBattleTextBuff1 ldr r1, _0801B274 @ =gUnknown_82500B4 _0801B264: bl StringCopy movs r4, 0x1 mov r9, r4 b _0801B2A4 .align 2, 0 _0801B270: .4byte gBattleTextBuff1 _0801B274: .4byte gUnknown_82500B4 _0801B278: movs r0, 0x58 mov r1, r10 muls r1, r0 adds r0, r1, 0 adds r1, r2, 0 adds r1, 0x50 adds r0, r1 ldr r0, [r0] movs r1, 0xF0 lsls r1, 12 ands r0, r1 cmp r0, 0 beq _0801B29E ldr r0, _0801B2B4 @ =gBattleTextBuff1 ldr r1, _0801B2B8 @ =gUnknown_82500C4 bl StringCopy movs r2, 0x3 mov r9, r2 _0801B29E: mov r3, r9 cmp r3, 0 beq _0801B358 _0801B2A4: mov r4, r9 cmp r4, 0x2 beq _0801B2D8 cmp r4, 0x2 bgt _0801B2BC cmp r4, 0x1 beq _0801B2C4 b _0801B304 .align 2, 0 _0801B2B4: .4byte gBattleTextBuff1 _0801B2B8: .4byte gUnknown_82500C4 _0801B2BC: mov r0, r9 cmp r0, 0x3 beq _0801B2F0 b _0801B304 _0801B2C4: ldr r1, _0801B2D4 @ =gBattleMons movs r0, 0x58 mov r2, r10 muls r2, r0 adds r1, 0x4C adds r2, r1 movs r0, 0 b _0801B302 .align 2, 0 _0801B2D4: .4byte gBattleMons _0801B2D8: ldr r1, _0801B2EC @ =gBattleMons movs r0, 0x58 mov r2, r10 muls r2, r0 adds r1, 0x50 adds r2, r1 ldr r0, [r2] movs r1, 0x8 negs r1, r1 b _0801B300 .align 2, 0 _0801B2EC: .4byte gBattleMons _0801B2F0: ldr r1, _0801B33C @ =gBattleMons movs r0, 0x58 mov r2, r10 muls r2, r0 adds r1, 0x50 adds r2, r1 ldr r0, [r2] ldr r1, _0801B340 @ =0xfff0ffff _0801B300: ands r0, r1 _0801B302: str r0, [r2] _0801B304: bl BattleScriptPushCursor ldr r1, _0801B344 @ =gUnknown_2023D74 ldr r0, _0801B348 @ =gUnknown_81D94D1 str r0, [r1] ldr r0, _0801B34C @ =gBattleScripting mov r1, r10 strb r1, [r0, 0x17] ldr r4, _0801B350 @ =gActiveBattler strb r1, [r4] ldrb r1, [r4] movs r0, 0x58 muls r0, r1 ldr r1, _0801B354 @ =gUnknown_2023C30 adds r0, r1 str r0, [sp] movs r0, 0 movs r1, 0x28 movs r2, 0 movs r3, 0x4 bl EmitSetMonData ldrb r0, [r4] bl MarkBufferBankForExecution bl _0801BBC6 .align 2, 0 _0801B33C: .4byte gBattleMons _0801B340: .4byte 0xfff0ffff _0801B344: .4byte gUnknown_2023D74 _0801B348: .4byte gUnknown_81D94D1 _0801B34C: .4byte gBattleScripting _0801B350: .4byte gActiveBattler _0801B354: .4byte gUnknown_2023C30 _0801B358: mov r0, r10 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r10, r0 ldr r0, _0801B370 @ =gBattlersCount ldrb r0, [r0] cmp r10, r0 bcs _0801B36C b _0801B020 _0801B36C: bl _0801BBAA .align 2, 0 _0801B370: .4byte gBattlersCount _0801B374: movs r2, 0 mov r10, r2 ldr r0, _0801B3C0 @ =gBattlersCount ldrb r0, [r0] cmp r10, r0 bcc _0801B384 bl _0801BBAA _0801B384: ldr r4, _0801B3C4 @ =gBattleMons _0801B386: movs r0, 0x58 mov r3, r10 muls r3, r0 adds r0, r3, 0 adds r0, r4 adds r0, 0x20 ldrb r0, [r0] cmp r0, 0x3B bne _0801B3AA mov r0, r10 bl sub_8019DAC lsls r0, 24 lsrs r0, 24 mov r9, r0 cmp r0, 0 beq _0801B3AA b _0801BA84 _0801B3AA: mov r0, r10 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r10, r0 ldr r0, _0801B3C0 @ =gBattlersCount ldrb r0, [r0] cmp r10, r0 bcc _0801B386 bl _0801BBAA .align 2, 0 _0801B3C0: .4byte gBattlersCount _0801B3C4: .4byte gBattleMons _0801B3C8: mov r4, r8 ldrb r0, [r4] cmp r0, 0x1C beq _0801B3D4 bl _0801BBAA _0801B3D4: ldr r4, _0801B434 @ =gUnknown_2023DD0 ldr r1, [r4] movs r0, 0x80 lsls r0, 7 ands r0, r1 cmp r0, 0 bne _0801B3E6 bl _0801BBAA _0801B3E6: ldr r0, _0801B438 @ =0xffffbfff ands r1, r0 str r1, [r4] ldr r1, [r6] adds r1, 0xB4 ldrb r2, [r1] movs r0, 0x3F ands r0, r2 strb r0, [r1] ldr r0, [r6] adds r1, r0, 0 adds r1, 0xB4 ldrb r0, [r1] cmp r0, 0x6 bne _0801B408 movs r0, 0x2 strb r0, [r1] _0801B408: ldr r1, _0801B43C @ =gUnknown_2023E82 ldr r0, [r6] adds r0, 0xB4 ldrb r0, [r0] adds r0, 0x40 strb r0, [r1, 0x3] ldr r1, _0801B440 @ =gBattleScripting ldr r0, _0801B444 @ =gBattlerTarget ldrb r0, [r0] strb r0, [r1, 0x17] bl BattleScriptPushCursor ldr r1, _0801B448 @ =gUnknown_2023D74 ldr r0, _0801B44C @ =gUnknown_81D94CE str r0, [r1] ldr r0, [r4] movs r1, 0x80 lsls r1, 6 orrs r0, r1 str r0, [r4] b _0801BB5A .align 2, 0 _0801B434: .4byte gUnknown_2023DD0 _0801B438: .4byte 0xffffbfff _0801B43C: .4byte gUnknown_2023E82 _0801B440: .4byte gBattleScripting _0801B444: .4byte gBattlerTarget _0801B448: .4byte gUnknown_2023D74 _0801B44C: .4byte gUnknown_81D94CE _0801B450: mov r1, r8 ldrb r0, [r1] cmp r0, 0x1C beq _0801B45A b _0801BBAA _0801B45A: ldr r4, _0801B4B8 @ =gUnknown_2023DD0 ldr r1, [r4] movs r0, 0x80 lsls r0, 7 ands r0, r1 cmp r0, 0 bne _0801B46A b _0801BBAA _0801B46A: ldr r0, _0801B4BC @ =0xffffbfff ands r1, r0 str r1, [r4] adds r3, r6, 0 ldr r1, [r3] adds r1, 0xB4 ldrb r2, [r1] movs r0, 0x3F ands r0, r2 strb r0, [r1] ldr r0, [r3] adds r1, r0, 0 adds r1, 0xB4 ldrb r0, [r1] cmp r0, 0x6 bne _0801B48E movs r0, 0x2 strb r0, [r1] _0801B48E: ldr r1, _0801B4C0 @ =gUnknown_2023E82 ldr r0, [r6] adds r0, 0xB4 ldrb r0, [r0] strb r0, [r1, 0x3] ldr r1, _0801B4C4 @ =gBattleScripting ldr r0, _0801B4C8 @ =sBattler_AI ldrb r0, [r0] strb r0, [r1, 0x17] bl BattleScriptPushCursor ldr r1, _0801B4CC @ =gUnknown_2023D74 ldr r0, _0801B4D0 @ =gUnknown_81D94CE str r0, [r1] ldr r0, [r4] movs r1, 0x80 lsls r1, 6 orrs r0, r1 str r0, [r4] b _0801BB5A .align 2, 0 _0801B4B8: .4byte gUnknown_2023DD0 _0801B4BC: .4byte 0xffffbfff _0801B4C0: .4byte gUnknown_2023E82 _0801B4C4: .4byte gBattleScripting _0801B4C8: .4byte sBattler_AI _0801B4CC: .4byte gUnknown_2023D74 _0801B4D0: .4byte gUnknown_81D94CE _0801B4D4: movs r5, 0 ldr r0, _0801B50C @ =gBattlersCount ldrb r1, [r0] cmp r5, r1 blt _0801B4E0 b _0801BBAA _0801B4E0: ldr r0, _0801B510 @ =gBattleMons adds r4, r1, 0 ldr r2, _0801B514 @ =gStatuses3 adds r3, r0, 0 adds r3, 0x20 movs r6, 0x80 lsls r6, 12 _0801B4EE: ldrb r1, [r3] cmp r1, 0x16 bne _0801B4FE ldr r0, [r2] ands r0, r6 cmp r0, 0 beq _0801B4FE b _0801BAAC _0801B4FE: adds r2, 0x4 adds r3, 0x58 adds r5, 0x1 cmp r5, r4 blt _0801B4EE b _0801BBAA .align 2, 0 _0801B50C: .4byte gBattlersCount _0801B510: .4byte gBattleMons _0801B514: .4byte gStatuses3 _0801B518: movs r5, 0 ldr r0, _0801B5F4 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B524 b _0801BBAA _0801B524: ldr r2, _0801B5F8 @ =gActiveBattler mov r8, r2 ldr r3, _0801B5FC @ =gBattleMons adds r3, 0x20 str r3, [sp, 0x1C] movs r4, 0 str r4, [sp, 0x20] _0801B532: ldr r1, [sp, 0x1C] ldrb r0, [r1] cmp r0, 0x24 beq _0801B53C b _0801B6D6 _0801B53C: ldr r0, _0801B600 @ =gStatuses3 ldr r2, [sp, 0x20] adds r0, r2, r0 ldr r1, [r0] movs r0, 0x80 lsls r0, 13 ands r1, r0 str r2, [sp, 0x18] cmp r1, 0 bne _0801B552 b _0801B6D6 _0801B552: lsls r0, r5, 24 lsrs r0, 24 bl GetBattlerPosition movs r1, 0x1 adds r6, r0, 0 eors r6, r1 ands r6, r1 adds r0, r6, 0 bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 adds r0, r6, 0x2 bl GetBattlerAtPosition lsls r0, 24 lsrs r7, r0, 24 ldr r0, _0801B604 @ =gBattleTypeFlags ldr r0, [r0] movs r2, 0x1 ands r0, r2 cmp r0, 0 bne _0801B584 b _0801B69C _0801B584: movs r3, 0x58 adds r0, r4, 0 muls r0, r3 ldr r3, _0801B5FC @ =gBattleMons adds r1, r0, r3 adds r0, r1, 0 adds r0, 0x20 ldrb r0, [r0] cmp r0, 0 beq _0801B658 ldrh r0, [r1, 0x28] cmp r0, 0 beq _0801B60C movs r1, 0x58 adds r0, r7, 0 muls r0, r1 adds r1, r0, r3 adds r0, r1, 0 adds r0, 0x20 ldrb r0, [r0] cmp r0, 0 beq _0801B60C ldrh r0, [r1, 0x28] cmp r0, 0 beq _0801B60C str r2, [sp, 0x24] bl Random ldr r2, [sp, 0x24] adds r1, r2, 0 ands r1, r0 lsls r1, 1 orrs r6, r1 adds r0, r6, 0 bl GetBattlerAtPosition mov r2, r8 strb r0, [r2] ldrb r0, [r2] movs r3, 0x58 muls r0, r3 ldr r4, _0801B5FC @ =gBattleMons adds r0, r4 adds r0, 0x20 ldrb r0, [r0] ldr r1, [sp, 0x1C] strb r0, [r1] ldrb r0, [r2] muls r0, r3 adds r0, r4 adds r0, 0x20 ldrb r0, [r0] ldr r2, _0801B608 @ =gLastUsedAbility strb r0, [r2] b _0801B6C4 .align 2, 0 _0801B5F4: .4byte gBattlersCount _0801B5F8: .4byte gActiveBattler _0801B5FC: .4byte gBattleMons _0801B600: .4byte gStatuses3 _0801B604: .4byte gBattleTypeFlags _0801B608: .4byte gLastUsedAbility _0801B60C: ldr r3, _0801B650 @ =gBattleMons movs r2, 0x58 adds r0, r4, 0 muls r0, r2 adds r1, r0, r3 adds r0, r1, 0 adds r0, 0x20 ldrb r0, [r0] cmp r0, 0 beq _0801B658 ldrh r0, [r1, 0x28] cmp r0, 0 beq _0801B658 mov r0, r8 strb r4, [r0] adds r1, r5, 0 muls r1, r2 adds r1, r3 ldrb r0, [r0] muls r0, r2 adds r0, r3 adds r0, 0x20 ldrb r0, [r0] adds r1, 0x20 strb r0, [r1] mov r1, r8 ldrb r0, [r1] muls r0, r2 adds r0, r3 adds r0, 0x20 ldrb r0, [r0] ldr r2, _0801B654 @ =gLastUsedAbility strb r0, [r2] b _0801B6C4 .align 2, 0 _0801B650: .4byte gBattleMons _0801B654: .4byte gLastUsedAbility _0801B658: ldr r3, _0801B698 @ =gBattleMons movs r2, 0x58 adds r0, r7, 0 muls r0, r2 adds r1, r0, r3 adds r0, r1, 0 adds r0, 0x20 ldrb r0, [r0] cmp r0, 0 beq _0801B6CE ldrh r0, [r1, 0x28] cmp r0, 0 beq _0801B6CE mov r4, r8 strb r7, [r4] adds r1, r5, 0 muls r1, r2 adds r1, r3 ldrb r0, [r4] muls r0, r2 adds r0, r3 adds r0, 0x20 ldrb r0, [r0] adds r1, 0x20 strb r0, [r1] ldrb r0, [r4] muls r0, r2 adds r0, r3 adds r0, 0x20 ldrb r0, [r0] b _0801B6C0 .align 2, 0 _0801B698: .4byte gBattleMons _0801B69C: mov r2, r8 strb r4, [r2] movs r3, 0x58 adds r0, r4, 0 muls r0, r3 ldr r4, _0801B6F0 @ =gBattleMons adds r0, r4 adds r2, r0, 0 adds r2, 0x20 ldrb r1, [r2] cmp r1, 0 beq _0801B6CE ldrh r0, [r0, 0x28] cmp r0, 0 beq _0801B6CE ldr r0, [sp, 0x1C] strb r1, [r0] ldrb r0, [r2] _0801B6C0: ldr r1, _0801B6F4 @ =gLastUsedAbility strb r0, [r1] _0801B6C4: mov r0, r9 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 _0801B6CE: mov r2, r9 cmp r2, 0 beq _0801B6D6 b _0801BAC8 _0801B6D6: ldr r3, [sp, 0x1C] adds r3, 0x58 str r3, [sp, 0x1C] ldr r4, [sp, 0x20] adds r4, 0x4 str r4, [sp, 0x20] adds r5, 0x1 ldr r0, _0801B6F8 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 bge _0801B6EE b _0801B532 _0801B6EE: b _0801BBAA .align 2, 0 _0801B6F0: .4byte gBattleMons _0801B6F4: .4byte gLastUsedAbility _0801B6F8: .4byte gBattlersCount _0801B6FC: movs r5, 0 ldr r0, _0801B734 @ =gBattlersCount ldrb r1, [r0] cmp r5, r1 blt _0801B708 b _0801BBAA _0801B708: ldr r0, _0801B738 @ =gBattleMons adds r4, r1, 0 ldr r2, _0801B73C @ =gStatuses3 adds r3, r0, 0 adds r3, 0x20 movs r6, 0x80 lsls r6, 12 _0801B716: ldrb r1, [r3] cmp r1, 0x16 bne _0801B726 ldr r0, [r2] ands r0, r6 cmp r0, 0 beq _0801B726 b _0801BB3C _0801B726: adds r2, 0x4 adds r3, 0x58 adds r5, 0x1 cmp r5, r4 blt _0801B716 b _0801BBAA .align 2, 0 _0801B734: .4byte gBattlersCount _0801B738: .4byte gBattleMons _0801B73C: .4byte gStatuses3 _0801B740: mov r0, r10 bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 movs r5, 0 ldr r0, _0801B790 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B756 b _0801BBAA _0801B756: ldr r0, _0801B794 @ =gBattleMons mov r8, r0 _0801B75A: lsls r0, r5, 24 lsrs r0, 24 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 adds r4, r5, 0x1 cmp r0, r6 beq _0801B784 movs r0, 0x58 muls r0, r5 add r0, r8 adds r0, 0x20 ldrb r0, [r0] cmp r0, r7 bne _0801B784 ldr r0, _0801B798 @ =gLastUsedAbility strb r7, [r0] lsls r0, r4, 24 lsrs r0, 24 mov r9, r0 _0801B784: adds r5, r4, 0 ldr r0, _0801B790 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B75A b _0801BBAA .align 2, 0 _0801B790: .4byte gBattlersCount _0801B794: .4byte gBattleMons _0801B798: .4byte gLastUsedAbility _0801B79C: mov r0, r10 bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 movs r5, 0 ldr r0, _0801B7EC @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B7B2 b _0801BBAA _0801B7B2: ldr r1, _0801B7F0 @ =gBattleMons mov r8, r1 _0801B7B6: lsls r0, r5, 24 lsrs r0, 24 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 adds r4, r5, 0x1 cmp r0, r6 bne _0801B7E0 movs r0, 0x58 muls r0, r5 add r0, r8 adds r0, 0x20 ldrb r0, [r0] cmp r0, r7 bne _0801B7E0 ldr r0, _0801B7F4 @ =gLastUsedAbility strb r7, [r0] lsls r0, r4, 24 lsrs r0, 24 mov r9, r0 _0801B7E0: adds r5, r4, 0 ldr r0, _0801B7EC @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B7B6 b _0801BBAA .align 2, 0 _0801B7EC: .4byte gBattlersCount _0801B7F0: .4byte gBattleMons _0801B7F4: .4byte gLastUsedAbility _0801B7F8: mov r2, r8 ldrb r0, [r2] cmp r0, 0xFD beq _0801B820 cmp r0, 0xFE beq _0801B858 movs r5, 0 ldr r0, _0801B818 @ =gBattlersCount adds r3, r0, 0 ldrb r4, [r3] cmp r5, r4 blt _0801B812 b _0801BBAA _0801B812: ldr r2, _0801B81C @ =gBattleMons b _0801B890 .align 2, 0 _0801B818: .4byte gBattlersCount _0801B81C: .4byte gBattleMons _0801B820: movs r5, 0 ldr r0, _0801B850 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B82C b _0801BBAA _0801B82C: ldr r3, _0801B854 @ =gStatuses3 movs r2, 0x80 lsls r2, 9 adds r1, r0, 0 _0801B834: lsls r0, r5, 2 adds r0, r3 ldr r0, [r0] ands r0, r2 adds r4, r5, 0x1 cmp r0, 0 beq _0801B848 lsls r0, r4, 24 lsrs r0, 24 mov r9, r0 _0801B848: adds r5, r4, 0 cmp r5, r1 blt _0801B834 b _0801BBAA .align 2, 0 _0801B850: .4byte gBattlersCount _0801B854: .4byte gStatuses3 _0801B858: movs r5, 0 ldr r0, _0801B888 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B864 b _0801BBAA _0801B864: ldr r3, _0801B88C @ =gStatuses3 movs r2, 0x80 lsls r2, 10 adds r1, r0, 0 _0801B86C: lsls r0, r5, 2 adds r0, r3 ldr r0, [r0] ands r0, r2 adds r4, r5, 0x1 cmp r0, 0 beq _0801B880 lsls r0, r4, 24 lsrs r0, 24 mov r9, r0 _0801B880: adds r5, r4, 0 cmp r5, r1 blt _0801B86C b _0801BBAA .align 2, 0 _0801B888: .4byte gBattlersCount _0801B88C: .4byte gStatuses3 _0801B890: movs r0, 0x58 muls r0, r5 adds r0, r2 adds r0, 0x20 ldrb r0, [r0] adds r4, r5, 0x1 cmp r0, r7 bne _0801B8AA mov r0, r8 strb r7, [r0] lsls r0, r4, 24 lsrs r0, 24 mov r9, r0 _0801B8AA: adds r5, r4, 0 ldrb r1, [r3] cmp r5, r1 blt _0801B890 b _0801BBAA _0801B8B4: movs r5, 0 ldr r0, _0801B8F0 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B8C0 b _0801BBAA _0801B8C0: ldr r6, _0801B8F4 @ =gBattleMons adds r2, r0, 0 movs r3, 0x58 _0801B8C6: adds r0, r5, 0 muls r0, r3 adds r1, r0, r6 adds r0, r1, 0 adds r0, 0x20 ldrb r0, [r0] adds r4, r5, 0x1 cmp r0, r7 bne _0801B8E8 ldrh r0, [r1, 0x28] cmp r0, 0 beq _0801B8E8 mov r0, r8 strb r7, [r0] lsls r0, r4, 24 lsrs r0, 24 mov r9, r0 _0801B8E8: adds r5, r4, 0 cmp r5, r2 blt _0801B8C6 b _0801BBAA .align 2, 0 _0801B8F0: .4byte gBattlersCount _0801B8F4: .4byte gBattleMons _0801B8F8: ldr r0, _0801B908 @ =gLastUsedAbility strb r7, [r0] adds r0, r5, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 b _0801B94A .align 2, 0 _0801B908: .4byte gLastUsedAbility _0801B90C: mov r0, r10 bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 movs r5, 0 ldr r0, _0801B99C @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 bge _0801B94A ldr r4, _0801B9A0 @ =gBattleMons _0801B922: lsls r0, r5, 24 lsrs r0, 24 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, r6 beq _0801B940 movs r0, 0x58 muls r0, r5 adds r0, r4 adds r0, 0x20 ldrb r0, [r0] cmp r0, r7 beq _0801B8F8 _0801B940: adds r5, 0x1 ldr r0, _0801B99C @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B922 _0801B94A: mov r1, r9 cmp r1, 0 beq _0801B952 b _0801BBB0 _0801B952: movs r5, 0 ldr r0, _0801B99C @ =gBattlersCount ldrb r0, [r0] cmp r9, r0 blt _0801B95E b _0801BBAA _0801B95E: ldr r2, _0801B9A0 @ =gBattleMons mov r8, r2 _0801B962: movs r0, 0x58 muls r0, r5 add r0, r8 adds r0, 0x20 ldrb r0, [r0] adds r4, r5, 0x1 cmp r0, r7 bne _0801B990 lsls r0, r5, 24 lsrs r0, 24 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, r6 bne _0801B990 cmp r5, r10 beq _0801B990 ldr r0, _0801B9A4 @ =gLastUsedAbility strb r7, [r0] lsls r0, r4, 24 lsrs r0, 24 mov r9, r0 _0801B990: adds r5, r4, 0 ldr r0, _0801B99C @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B962 b _0801BBAA .align 2, 0 _0801B99C: .4byte gBattlersCount _0801B9A0: .4byte gBattleMons _0801B9A4: .4byte gLastUsedAbility _0801B9A8: mov r0, r10 bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 movs r5, 0 ldr r0, _0801B9F8 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B9BE b _0801BBAA _0801B9BE: ldr r4, _0801B9FC @ =gBattleMons _0801B9C0: lsls r0, r5, 24 lsrs r0, 24 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, r6 beq _0801B9EC movs r0, 0x58 muls r0, r5 adds r0, r4 adds r0, 0x20 ldrb r0, [r0] cmp r0, r7 bne _0801B9EC ldr r0, _0801BA00 @ =gLastUsedAbility strb r7, [r0] mov r0, r9 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 _0801B9EC: adds r5, 0x1 ldr r0, _0801B9F8 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B9C0 b _0801BBAA .align 2, 0 _0801B9F8: .4byte gBattlersCount _0801B9FC: .4byte gBattleMons _0801BA00: .4byte gLastUsedAbility _0801BA04: mov r0, r10 bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 movs r5, 0 ldr r0, _0801BA54 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801BA1A b _0801BBAA _0801BA1A: ldr r4, _0801BA58 @ =gBattleMons _0801BA1C: lsls r0, r5, 24 lsrs r0, 24 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, r6 bne _0801BA48 movs r0, 0x58 muls r0, r5 adds r0, r4 adds r0, 0x20 ldrb r0, [r0] cmp r0, r7 bne _0801BA48 ldr r0, _0801BA5C @ =gLastUsedAbility strb r7, [r0] mov r0, r9 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 _0801BA48: adds r5, 0x1 ldr r0, _0801BA54 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801BA1C b _0801BBAA .align 2, 0 _0801BA54: .4byte gBattlersCount _0801BA58: .4byte gBattleMons _0801BA5C: .4byte gLastUsedAbility _0801BA60: ldr r0, _0801BA78 @ =gUnknown_81D92F8 bl BattleScriptPushCursorAndCallback ldr r0, _0801BA7C @ =gBattleScripting strb r4, [r0, 0x17] _0801BA6A: ldr r0, _0801BA80 @ =gBattleStruct ldr r0, [r0] adds r0, 0x7F mov r1, r9 subs r1, 0x1 strb r1, [r0] b _0801BBAA .align 2, 0 _0801BA78: .4byte gUnknown_81D92F8 _0801BA7C: .4byte gBattleScripting _0801BA80: .4byte gBattleStruct _0801BA84: ldr r0, _0801BAA0 @ =gUnknown_81D92F8 bl BattleScriptPushCursorAndCallback ldr r0, _0801BAA4 @ =gBattleScripting mov r3, r10 strb r3, [r0, 0x17] ldr r0, _0801BAA8 @ =gBattleStruct ldr r0, [r0] adds r0, 0x7F mov r1, r9 subs r1, 0x1 strb r1, [r0] b _0801BBC6 .align 2, 0 _0801BAA0: .4byte gUnknown_81D92F8 _0801BAA4: .4byte gBattleScripting _0801BAA8: .4byte gBattleStruct _0801BAAC: mov r4, r8 strb r1, [r4] ldr r0, [r2] ldr r1, _0801BAC0 @ =0xfff7ffff ands r0, r1 str r0, [r2] ldr r0, _0801BAC4 @ =gUnknown_81D9307 bl BattleScriptPushCursorAndCallback b _0801BB52 .align 2, 0 _0801BAC0: .4byte 0xfff7ffff _0801BAC4: .4byte gUnknown_81D9307 _0801BAC8: ldr r0, _0801BB18 @ =gUnknown_81D92A1 bl BattleScriptPushCursorAndCallback ldr r1, _0801BB1C @ =gStatuses3 ldr r0, [sp, 0x18] adds r1, r0, r1 ldr r0, [r1] ldr r2, _0801BB20 @ =0xffefffff ands r0, r2 str r0, [r1] ldr r0, _0801BB24 @ =gBattleScripting strb r5, [r0, 0x17] ldr r1, _0801BB28 @ =gBattleTextBuff1 movs r4, 0xFD strb r4, [r1] movs r0, 0x4 strb r0, [r1, 0x1] ldr r2, _0801BB2C @ =gActiveBattler ldrb r0, [r2] strb r0, [r1, 0x2] ldr r3, _0801BB30 @ =gBattlerPartyIndexes ldrb r0, [r2] lsls r0, 1 adds r0, r3 ldrh r0, [r0] strb r0, [r1, 0x3] movs r0, 0xFF strb r0, [r1, 0x4] ldr r1, _0801BB34 @ =gBattleTextBuff2 strb r4, [r1] movs r0, 0x9 strb r0, [r1, 0x1] ldr r0, _0801BB38 @ =gLastUsedAbility ldrb r0, [r0] strb r0, [r1, 0x2] movs r0, 0x1 negs r0, r0 strb r0, [r1, 0x3] b _0801BBAA .align 2, 0 _0801BB18: .4byte gUnknown_81D92A1 _0801BB1C: .4byte gStatuses3 _0801BB20: .4byte 0xffefffff _0801BB24: .4byte gBattleScripting _0801BB28: .4byte gBattleTextBuff1 _0801BB2C: .4byte gActiveBattler _0801BB30: .4byte gBattlerPartyIndexes _0801BB34: .4byte gBattleTextBuff2 _0801BB38: .4byte gLastUsedAbility _0801BB3C: mov r3, r8 strb r1, [r3] ldr r0, [r2] ldr r1, _0801BB68 @ =0xfff7ffff ands r0, r1 str r0, [r2] bl BattleScriptPushCursor ldr r1, _0801BB6C @ =gUnknown_2023D74 ldr r0, _0801BB70 @ =gUnknown_81D9310 str r0, [r1] _0801BB52: ldr r0, _0801BB74 @ =gBattleStruct ldr r0, [r0] adds r0, 0xD8 strb r5, [r0] _0801BB5A: mov r0, r9 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 b _0801BBAA .align 2, 0 _0801BB68: .4byte 0xfff7ffff _0801BB6C: .4byte gUnknown_2023D74 _0801BB70: .4byte gUnknown_81D9310 _0801BB74: .4byte gBattleStruct _0801BB78: movs r5, 0 ldr r0, _0801BBD8 @ =gBattlersCount ldrb r1, [r0] cmp r5, r1 bge _0801BBAA ldr r0, _0801BBDC @ =gBattleMons adds r2, r1, 0 adds r1, r0, 0 adds r1, 0x20 ldr r3, _0801BBE0 @ =gLastUsedAbility _0801BB8C: ldrb r0, [r1] cmp r0, r7 bne _0801BBA2 cmp r5, r10 beq _0801BBA2 strb r7, [r3] mov r0, r9 adds r0, 0x1 lsls r0, 24 lsrs r0, 24 mov r9, r0 _0801BBA2: adds r1, 0x58 adds r5, 0x1 cmp r5, r2 blt _0801BB8C _0801BBAA: mov r4, r9 cmp r4, 0 beq _0801BBC6 _0801BBB0: ldr r0, [sp, 0x4] cmp r0, 0xB bhi _0801BBC6 ldr r1, _0801BBE0 @ =gLastUsedAbility ldrb r0, [r1] cmp r0, 0xFF beq _0801BBC6 adds r1, r0, 0 mov r0, r10 bl sub_80C71D0 _0801BBC6: mov r0, r9 add sp, 0x28 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .align 2, 0 _0801BBD8: .4byte gBattlersCount _0801BBDC: .4byte gBattleMons _0801BBE0: .4byte gLastUsedAbility thumb_func_end AbilityBattleEffects thumb_func_start BattleScriptExecute BattleScriptExecute: @ 801BBE4 ldr r1, _0801BC10 @ =gUnknown_2023D74 str r0, [r1] ldr r0, _0801BC14 @ =gBattleResources ldr r0, [r0] ldr r2, [r0, 0xC] adds r3, r2, 0 adds r3, 0x20 ldrb r0, [r3] adds r1, r0, 0x1 strb r1, [r3] lsls r0, 24 lsrs r0, 22 adds r2, r0 ldr r1, _0801BC18 @ =gUnknown_3004F84 ldr r0, [r1] str r0, [r2] ldr r0, _0801BC1C @ =RunBattleScriptCommands_PopCallbacksStack str r0, [r1] ldr r1, _0801BC20 @ =gUnknown_2023BE3 movs r0, 0 strb r0, [r1] bx lr .align 2, 0 _0801BC10: .4byte gUnknown_2023D74 _0801BC14: .4byte gBattleResources _0801BC18: .4byte gUnknown_3004F84 _0801BC1C: .4byte RunBattleScriptCommands_PopCallbacksStack _0801BC20: .4byte gUnknown_2023BE3 thumb_func_end BattleScriptExecute thumb_func_start BattleScriptPushCursorAndCallback BattleScriptPushCursorAndCallback: @ 801BC24 push {r4,lr} adds r4, r0, 0 bl BattleScriptPushCursor ldr r0, _0801BC58 @ =gUnknown_2023D74 str r4, [r0] ldr r0, _0801BC5C @ =gBattleResources ldr r0, [r0] ldr r2, [r0, 0xC] adds r3, r2, 0 adds r3, 0x20 ldrb r0, [r3] adds r1, r0, 0x1 strb r1, [r3] lsls r0, 24 lsrs r0, 22 adds r2, r0 ldr r1, _0801BC60 @ =gUnknown_3004F84 ldr r0, [r1] str r0, [r2] ldr r0, _0801BC64 @ =sub_8015C74 str r0, [r1] pop {r4} pop {r0} bx r0 .align 2, 0 _0801BC58: .4byte gUnknown_2023D74 _0801BC5C: .4byte gBattleResources _0801BC60: .4byte gUnknown_3004F84 _0801BC64: .4byte sub_8015C74 thumb_func_end BattleScriptPushCursorAndCallback thumb_func_start sub_801BC68 sub_801BC68: @ 801BC68 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x2C lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x8] lsls r1, 24 lsrs r7, r1, 24 lsls r2, 24 lsrs r6, r2, 24 movs r0, 0 mov r10, r0 movs r1, 0 str r1, [sp, 0xC] add r0, sp, 0x4 strb r1, [r0] ldr r4, _0801BCB4 @ =gUnknown_2023D68 ldr r1, _0801BCB8 @ =gBattleMons movs r0, 0x58 muls r0, r7 adds r0, r1 ldrh r0, [r0, 0x2E] strh r0, [r4] lsls r0, 16 lsrs r0, 16 cmp r0, 0xAF bne _0801BCC0 ldr r1, _0801BCBC @ =gEnigmaBerries lsls r0, r7, 3 subs r0, r7 lsls r0, 2 adds r0, r1 ldrb r5, [r0, 0x7] ldrb r0, [r0, 0x1A] b _0801BCD4 .align 2, 0 _0801BCB4: .4byte gUnknown_2023D68 _0801BCB8: .4byte gBattleMons _0801BCBC: .4byte gEnigmaBerries _0801BCC0: ldrh r0, [r4] bl ItemId_GetHoldEffect lsls r0, 24 lsrs r5, r0, 24 ldrh r0, [r4] bl ItemId_GetHoldEffectParam lsls r0, 24 lsrs r0, 24 _0801BCD4: mov r9, r0 ldr r1, _0801BCFC @ =gBattleMons ldr r0, _0801BD00 @ =sBattler_AI ldrb r2, [r0] movs r0, 0x58 muls r0, r2 adds r0, r1 ldrh r0, [r0, 0x2E] str r0, [sp, 0x14] cmp r0, 0xAF bne _0801BD08 ldr r1, _0801BD04 @ =gEnigmaBerries lsls r0, r2, 3 subs r0, r2 lsls r0, 2 adds r0, r1 ldrb r3, [r0, 0x7] mov r8, r3 ldrb r0, [r0, 0x1A] b _0801BD1E .align 2, 0 _0801BCFC: .4byte gBattleMons _0801BD00: .4byte sBattler_AI _0801BD04: .4byte gEnigmaBerries _0801BD08: ldr r0, [sp, 0x14] bl ItemId_GetHoldEffect lsls r0, 24 lsrs r0, 24 mov r8, r0 ldr r0, [sp, 0x14] bl ItemId_GetHoldEffectParam lsls r0, 24 lsrs r0, 24 _0801BD1E: str r0, [sp, 0x10] ldr r2, _0801BD54 @ =gBattleMons ldr r0, _0801BD58 @ =gBattlerTarget ldrb r1, [r0] movs r0, 0x58 muls r0, r1 adds r0, r2 ldrh r4, [r0, 0x2E] cmp r4, 0xAF beq _0801BD3E adds r0, r4, 0 bl ItemId_GetHoldEffect adds r0, r4, 0 bl ItemId_GetHoldEffectParam _0801BD3E: ldr r0, [sp, 0x8] cmp r0, 0x4 bls _0801BD48 bl _0801CFA6 _0801BD48: lsls r0, 2 ldr r1, _0801BD5C @ =_0801BD60 adds r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _0801BD54: .4byte gBattleMons _0801BD58: .4byte gBattlerTarget _0801BD5C: .4byte _0801BD60 .align 2, 0 _0801BD60: .4byte _0801BD74 .4byte _0801BE04 .4byte _0801CFA6 .4byte _0801C9FC .4byte _0801CE4C _0801BD74: cmp r5, 0x17 beq _0801BD94 cmp r5, 0x20 beq _0801BD80 bl _0801CFA6 _0801BD80: ldr r0, _0801BD90 @ =gBattleStruct ldr r0, [r0] adds r0, 0x4A movs r1, 0x2 strb r1, [r0] bl _0801CFA6 .align 2, 0 _0801BD90: .4byte gBattleStruct _0801BD94: ldr r1, _0801BDEC @ =gBattleMons mov r8, r1 movs r0, 0x58 adds r1, r7, 0 muls r1, r0 mov r0, r8 adds r0, 0x18 adds r1, r0 movs r2, 0x6 movs r3, 0x7 mov r10, r3 _0801BDAA: movs r0, 0 ldrsb r0, [r1, r0] cmp r0, 0x5 bgt _0801BDB8 strb r2, [r1] movs r5, 0x5 str r5, [sp, 0xC] _0801BDB8: adds r1, 0x1 movs r0, 0x1 negs r0, r0 add r10, r0 mov r3, r10 cmp r3, 0 bge _0801BDAA ldr r5, [sp, 0xC] cmp r5, 0 bne _0801BDD0 bl _0801CFA6 _0801BDD0: ldr r0, _0801BDF0 @ =gBattleScripting strb r7, [r0, 0x17] ldr r0, _0801BDF4 @ =gPotentialItemEffectBattler strb r7, [r0] ldr r1, _0801BDF8 @ =gActiveBattler ldr r0, _0801BDFC @ =sBattler_AI strb r7, [r0] strb r7, [r1] ldr r0, _0801BE00 @ =gUnknown_81D95D9 bl BattleScriptExecute bl _0801CFA6 .align 2, 0 _0801BDEC: .4byte gBattleMons _0801BDF0: .4byte gBattleScripting _0801BDF4: .4byte gPotentialItemEffectBattler _0801BDF8: .4byte gActiveBattler _0801BDFC: .4byte sBattler_AI _0801BE00: .4byte gUnknown_81D95D9 _0801BE04: ldr r1, _0801BE2C @ =gBattleMons movs r0, 0x58 muls r0, r7 adds r0, r1 ldrh r0, [r0, 0x28] mov r8, r1 cmp r0, 0 bne _0801BE18 bl _0801CFA6 _0801BE18: subs r0, r5, 0x1 cmp r0, 0x2A bls _0801BE22 bl _0801C952 _0801BE22: lsls r0, 2 ldr r1, _0801BE30 @ =_0801BE34 adds r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _0801BE2C: .4byte gBattleMons _0801BE30: .4byte _0801BE34 .align 2, 0 _0801BE34: .4byte _0801BEE0 .4byte _0801C6C0 .4byte _0801C784 .4byte _0801C6F0 .4byte _0801C724 .4byte _0801C754 .4byte _0801BF2C .4byte _0801C7C0 .4byte _0801C7F0 .4byte _0801C0F8 .4byte _0801C178 .4byte _0801C1F4 .4byte _0801C288 .4byte _0801C31C .4byte _0801C3B0 .4byte _0801C418 .4byte _0801C46C .4byte _0801C4C0 .4byte _0801C528 .4byte _0801C58C .4byte _0801C5D8 .4byte _0801C952 .4byte _0801C02C .4byte _0801C952 .4byte _0801C952 .4byte _0801C952 .4byte _0801C952 .4byte _0801C91C .4byte _0801C952 .4byte _0801C952 .4byte _0801C952 .4byte _0801C952 .4byte _0801C952 .4byte _0801C952 .4byte _0801C952 .4byte _0801C952 .4byte _0801C952 .4byte _0801C952 .4byte _0801C952 .4byte _0801C952 .4byte _0801C952 .4byte _0801C952 .4byte _0801C098 _0801BEE0: movs r0, 0x58 muls r0, r7 mov r1, r8 adds r2, r0, r1 ldrh r0, [r2, 0x2C] ldrh r1, [r2, 0x28] lsrs r0, 1 cmp r1, r0 bls _0801BEF6 bl _0801C952 _0801BEF6: cmp r6, 0 beq _0801BEFE bl _0801C952 _0801BEFE: ldr r4, _0801BF24 @ =gBattleMoveDamage mov r3, r9 str r3, [r4] ldrh r3, [r2, 0x28] mov r5, r9 adds r0, r3, r5 ldrh r1, [r2, 0x2C] cmp r0, r1 ble _0801BF14 subs r0, r1, r3 str r0, [r4] _0801BF14: ldr r0, [r4] negs r0, r0 str r0, [r4] ldr r0, _0801BF28 @ =gUnknown_81D95EF bl BattleScriptExecute b _0801C27E .align 2, 0 _0801BF24: .4byte gBattleMoveDamage _0801BF28: .4byte gUnknown_81D95EF _0801BF2C: cmp r6, 0 beq _0801BF34 bl _0801C952 _0801BF34: adds r0, r7, 0 bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0801BF58 ldr r1, _0801BF50 @ =gBattlerPartyIndexes lsls r0, r7, 1 adds r0, r1 ldrh r1, [r0] movs r0, 0x64 muls r1, r0 ldr r0, _0801BF54 @ =gPlayerParty b _0801BF66 .align 2, 0 _0801BF50: .4byte gBattlerPartyIndexes _0801BF54: .4byte gPlayerParty _0801BF58: ldr r1, _0801BFD4 @ =gBattlerPartyIndexes lsls r0, r7, 1 adds r0, r1 ldrh r1, [r0] movs r0, 0x64 muls r1, r0 ldr r0, _0801BFD8 @ =gEnemyParty _0801BF66: adds r4, r1, r0 movs r1, 0 mov r10, r1 add r5, sp, 0x4 _0801BF6E: mov r1, r10 adds r1, 0xD adds r0, r4, 0 bl GetMonData lsls r0, 16 lsrs r6, r0, 16 mov r1, r10 adds r1, 0x11 adds r0, r4, 0 bl GetMonData strb r0, [r5] adds r0, r4, 0 movs r1, 0x15 bl GetMonData lsls r0, 24 lsrs r1, r0, 24 cmp r6, 0 beq _0801BF9E ldrb r0, [r5] cmp r0, 0 beq _0801BFA8 _0801BF9E: movs r2, 0x1 add r10, r2 mov r3, r10 cmp r3, 0x3 ble _0801BF6E _0801BFA8: mov r5, r10 cmp r5, 0x4 bne _0801BFB2 bl _0801C952 _0801BFB2: lsls r2, r5, 24 lsrs r2, 24 adds r0, r6, 0 bl CalculatePPWithBonus lsls r0, 24 lsrs r2, r0, 24 add r0, sp, 0x4 ldrb r0, [r0] mov r3, r9 adds r1, r0, r3 cmp r1, r2 ble _0801BFDC add r0, sp, 0x4 strb r2, [r0] b _0801BFE0 .align 2, 0 _0801BFD4: .4byte gBattlerPartyIndexes _0801BFD8: .4byte gEnemyParty _0801BFDC: add r0, sp, 0x4 strb r1, [r0] _0801BFE0: ldr r1, _0801C020 @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] movs r0, 0x2 strb r0, [r1, 0x1] strb r6, [r1, 0x2] lsrs r0, r6, 8 strb r0, [r1, 0x3] movs r0, 0xFF strb r0, [r1, 0x4] ldr r0, _0801C024 @ =gUnknown_81D960C bl BattleScriptExecute mov r1, r10 adds r1, 0x9 lsls r1, 24 lsrs r1, 24 add r5, sp, 0x4 str r5, [sp] movs r0, 0 movs r2, 0 movs r3, 0x1 bl EmitSetMonData ldr r0, _0801C028 @ =gActiveBattler ldrb r0, [r0] bl MarkBufferBankForExecution movs r0, 0x3 str r0, [sp, 0xC] bl _0801C95A .align 2, 0 _0801C020: .4byte gBattleTextBuff1 _0801C024: .4byte gUnknown_81D960C _0801C028: .4byte gActiveBattler _0801C02C: ldr r0, _0801C080 @ =gBattleMons movs r1, 0x58 muls r1, r7 adds r0, 0x18 adds r1, r0 movs r2, 0x6 movs r3, 0x7 mov r10, r3 _0801C03C: movs r0, 0 ldrsb r0, [r1, r0] cmp r0, 0x5 bgt _0801C04A strb r2, [r1] movs r5, 0x5 str r5, [sp, 0xC] _0801C04A: adds r1, 0x1 movs r0, 0x1 negs r0, r0 add r10, r0 mov r3, r10 cmp r3, 0 bge _0801C03C movs r5, 0x8 mov r10, r5 ldr r0, [sp, 0xC] cmp r0, 0 bne _0801C066 bl _0801CFA6 _0801C066: ldr r0, _0801C084 @ =gBattleScripting strb r7, [r0, 0x17] ldr r0, _0801C088 @ =gPotentialItemEffectBattler strb r7, [r0] ldr r1, _0801C08C @ =gActiveBattler ldr r0, _0801C090 @ =sBattler_AI strb r7, [r0] strb r7, [r1] ldr r0, _0801C094 @ =gUnknown_81D95D9 bl BattleScriptExecute bl _0801C952 .align 2, 0 _0801C080: .4byte gBattleMons _0801C084: .4byte gBattleScripting _0801C088: .4byte gPotentialItemEffectBattler _0801C08C: .4byte gActiveBattler _0801C090: .4byte sBattler_AI _0801C094: .4byte gUnknown_81D95D9 _0801C098: movs r0, 0x58 muls r0, r7 mov r2, r8 adds r1, r0, r2 ldrh r0, [r1, 0x28] ldrh r3, [r1, 0x2C] cmp r0, r3 bcc _0801C0AC bl _0801C952 _0801C0AC: cmp r6, 0 beq _0801C0B4 bl _0801C952 _0801C0B4: ldr r3, _0801C0F0 @ =gBattleMoveDamage ldrh r0, [r1, 0x2C] lsrs r0, 4 str r0, [r3] cmp r0, 0 bne _0801C0C4 movs r0, 0x1 str r0, [r3] _0801C0C4: ldrh r2, [r1, 0x28] ldr r0, [r3] adds r0, r2, r0 ldrh r1, [r1, 0x2C] cmp r0, r1 ble _0801C0D4 subs r0, r1, r2 str r0, [r3] _0801C0D4: ldr r0, [r3] negs r0, r0 str r0, [r3] ldr r0, _0801C0F4 @ =gUnknown_81D961C bl BattleScriptExecute movs r0, 0x4 str r0, [sp, 0xC] adds r0, r7, 0 adds r1, r5, 0 bl sub_80C7208 bl _0801C952 .align 2, 0 _0801C0F0: .4byte gBattleMoveDamage _0801C0F4: .4byte gUnknown_81D961C _0801C0F8: movs r0, 0x58 adds r1, r7, 0 muls r1, r0 str r1, [sp, 0x18] adds r4, r1, 0 add r4, r8 ldrh r0, [r4, 0x2C] ldrh r1, [r4, 0x28] lsrs r0, 1 cmp r1, r0 bls _0801C112 bl _0801C952 _0801C112: cmp r6, 0 beq _0801C11A bl _0801C952 _0801C11A: ldr r1, _0801C170 @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] movs r0, 0x8 strb r0, [r1, 0x1] strb r6, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] ldr r5, _0801C174 @ =gBattleMoveDamage ldrh r0, [r4, 0x2C] mov r1, r9 bl __divsi3 str r0, [r5] cmp r0, 0 bne _0801C13E movs r0, 0x1 str r0, [r5] _0801C13E: ldrh r2, [r4, 0x28] ldr r0, [r5] adds r0, r2, r0 ldrh r1, [r4, 0x2C] cmp r0, r1 ble _0801C14E subs r0, r1, r2 str r0, [r5] _0801C14E: ldr r0, [r5] negs r0, r0 str r0, [r5] mov r0, r8 adds r0, 0x48 ldr r2, [sp, 0x18] adds r0, r2, r0 ldr r0, [r0] movs r1, 0 bl GetFlavorRelationByPersonality lsls r0, 24 cmp r0, 0 bge _0801C16C b _0801C2F8 _0801C16C: b _0801C30C .align 2, 0 _0801C170: .4byte gBattleTextBuff1 _0801C174: .4byte gBattleMoveDamage _0801C178: movs r0, 0x58 adds r5, r7, 0 muls r5, r0 str r5, [sp, 0x1C] add r5, r8 ldrh r0, [r5, 0x2C] ldrh r1, [r5, 0x28] lsrs r0, 1 cmp r1, r0 bls _0801C190 bl _0801C952 _0801C190: cmp r6, 0 beq _0801C198 bl _0801C952 _0801C198: ldr r1, _0801C1EC @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] movs r0, 0x8 strb r0, [r1, 0x1] movs r6, 0x1 strb r6, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] ldr r4, _0801C1F0 @ =gBattleMoveDamage ldrh r0, [r5, 0x2C] mov r1, r9 bl __divsi3 str r0, [r4] cmp r0, 0 bne _0801C1BC str r6, [r4] _0801C1BC: ldrh r2, [r5, 0x28] ldr r0, [r4] adds r0, r2, r0 ldrh r1, [r5, 0x2C] cmp r0, r1 ble _0801C1CC subs r0, r1, r2 str r0, [r4] _0801C1CC: ldr r0, [r4] negs r0, r0 str r0, [r4] mov r0, r8 adds r0, 0x48 ldr r1, [sp, 0x1C] adds r0, r1, r0 ldr r0, [r0] movs r1, 0x1 bl GetFlavorRelationByPersonality lsls r0, 24 cmp r0, 0 bge _0801C1EA b _0801C38A _0801C1EA: b _0801C3A0 .align 2, 0 _0801C1EC: .4byte gBattleTextBuff1 _0801C1F0: .4byte gBattleMoveDamage _0801C1F4: movs r0, 0x58 adds r3, r7, 0 muls r3, r0 str r3, [sp, 0x20] adds r5, r3, 0 add r5, r8 ldrh r0, [r5, 0x2C] ldrh r1, [r5, 0x28] lsrs r0, 1 cmp r1, r0 bls _0801C20C b _0801C952 _0801C20C: cmp r6, 0 beq _0801C212 b _0801C952 _0801C212: ldr r1, _0801C26C @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] movs r0, 0x8 strb r0, [r1, 0x1] movs r0, 0x2 strb r0, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] ldr r4, _0801C270 @ =gBattleMoveDamage ldrh r0, [r5, 0x2C] mov r1, r9 bl __divsi3 str r0, [r4] cmp r0, 0 bne _0801C238 movs r0, 0x1 str r0, [r4] _0801C238: ldrh r2, [r5, 0x28] ldr r0, [r4] adds r0, r2, r0 ldrh r1, [r5, 0x2C] cmp r0, r1 ble _0801C248 subs r0, r1, r2 str r0, [r4] _0801C248: ldr r0, [r4] negs r0, r0 str r0, [r4] mov r0, r8 adds r0, 0x48 ldr r5, [sp, 0x20] adds r0, r5, r0 ldr r0, [r0] movs r1, 0x2 bl GetFlavorRelationByPersonality lsls r0, 24 cmp r0, 0 bge _0801C278 ldr r0, _0801C274 @ =gUnknown_81D964F bl BattleScriptExecute b _0801C27E .align 2, 0 _0801C26C: .4byte gBattleTextBuff1 _0801C270: .4byte gBattleMoveDamage _0801C274: .4byte gUnknown_81D964F _0801C278: ldr r0, _0801C284 @ =gUnknown_81D95EF bl BattleScriptExecute _0801C27E: movs r0, 0x4 str r0, [sp, 0xC] b _0801C95A .align 2, 0 _0801C284: .4byte gUnknown_81D95EF _0801C288: movs r0, 0x58 adds r1, r7, 0 muls r1, r0 str r1, [sp, 0x24] adds r5, r1, 0 add r5, r8 ldrh r0, [r5, 0x2C] ldrh r1, [r5, 0x28] lsrs r0, 1 cmp r1, r0 bls _0801C2A0 b _0801C952 _0801C2A0: cmp r6, 0 beq _0801C2A6 b _0801C952 _0801C2A6: ldr r1, _0801C300 @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] movs r0, 0x8 strb r0, [r1, 0x1] movs r0, 0x3 strb r0, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] ldr r4, _0801C304 @ =gBattleMoveDamage ldrh r0, [r5, 0x2C] mov r1, r9 bl __divsi3 str r0, [r4] cmp r0, 0 bne _0801C2CC movs r0, 0x1 str r0, [r4] _0801C2CC: ldrh r2, [r5, 0x28] ldr r0, [r4] adds r0, r2, r0 ldrh r1, [r5, 0x2C] cmp r0, r1 ble _0801C2DC subs r0, r1, r2 str r0, [r4] _0801C2DC: ldr r0, [r4] negs r0, r0 str r0, [r4] mov r0, r8 adds r0, 0x48 ldr r2, [sp, 0x24] adds r0, r2, r0 ldr r0, [r0] movs r1, 0x3 bl GetFlavorRelationByPersonality lsls r0, 24 cmp r0, 0 bge _0801C30C _0801C2F8: ldr r0, _0801C308 @ =gUnknown_81D964F bl BattleScriptExecute b _0801C312 .align 2, 0 _0801C300: .4byte gBattleTextBuff1 _0801C304: .4byte gBattleMoveDamage _0801C308: .4byte gUnknown_81D964F _0801C30C: ldr r0, _0801C318 @ =gUnknown_81D95EF bl BattleScriptExecute _0801C312: movs r3, 0x4 str r3, [sp, 0xC] b _0801C95A .align 2, 0 _0801C318: .4byte gUnknown_81D95EF _0801C31C: movs r0, 0x58 adds r5, r7, 0 muls r5, r0 str r5, [sp, 0x28] add r5, r8 ldrh r0, [r5, 0x2C] ldrh r1, [r5, 0x28] lsrs r0, 1 cmp r1, r0 bls _0801C332 b _0801C952 _0801C332: cmp r6, 0 beq _0801C338 b _0801C952 _0801C338: ldr r1, _0801C394 @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] movs r0, 0x8 strb r0, [r1, 0x1] movs r0, 0x4 strb r0, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] ldr r4, _0801C398 @ =gBattleMoveDamage ldrh r0, [r5, 0x2C] mov r1, r9 bl __divsi3 str r0, [r4] cmp r0, 0 bne _0801C35E movs r0, 0x1 str r0, [r4] _0801C35E: ldrh r2, [r5, 0x28] ldr r0, [r4] adds r0, r2, r0 ldrh r1, [r5, 0x2C] cmp r0, r1 ble _0801C36E subs r0, r1, r2 str r0, [r4] _0801C36E: ldr r0, [r4] negs r0, r0 str r0, [r4] mov r0, r8 adds r0, 0x48 ldr r1, [sp, 0x28] adds r0, r1, r0 ldr r0, [r0] movs r1, 0x4 bl GetFlavorRelationByPersonality lsls r0, 24 cmp r0, 0 bge _0801C3A0 _0801C38A: ldr r0, _0801C39C @ =gUnknown_81D964F bl BattleScriptExecute b _0801C3A6 .align 2, 0 _0801C394: .4byte gBattleTextBuff1 _0801C398: .4byte gBattleMoveDamage _0801C39C: .4byte gUnknown_81D964F _0801C3A0: ldr r0, _0801C3AC @ =gUnknown_81D95EF bl BattleScriptExecute _0801C3A6: movs r2, 0x4 str r2, [sp, 0xC] b _0801C95A .align 2, 0 _0801C3AC: .4byte gUnknown_81D95EF _0801C3B0: movs r0, 0x58 muls r0, r7 mov r3, r8 adds r5, r0, r3 ldrh r4, [r5, 0x28] ldrh r0, [r5, 0x2C] mov r1, r9 bl __divsi3 cmp r4, r0 ble _0801C3C8 b _0801C952 _0801C3C8: cmp r6, 0 beq _0801C3CE b _0801C952 _0801C3CE: movs r0, 0x19 ldrsb r0, [r5, r0] cmp r0, 0xB ble _0801C3D8 b _0801C952 _0801C3D8: ldr r1, _0801C408 @ =gBattleTextBuff1 movs r2, 0xFD strb r2, [r1] movs r0, 0x5 strb r0, [r1, 0x1] movs r0, 0x1 strb r0, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] ldr r1, _0801C40C @ =gBattleTextBuff2 strb r2, [r1] strb r6, [r1, 0x1] movs r0, 0xD2 strb r0, [r1, 0x2] strb r6, [r1, 0x3] subs r0, 0xD3 strb r0, [r1, 0x4] ldr r0, _0801C410 @ =gUnknown_2023D6E strb r7, [r0] ldr r1, _0801C414 @ =gBattleScripting movs r0, 0x11 strb r0, [r1, 0x1A] movs r0, 0xF b _0801C56C .align 2, 0 _0801C408: .4byte gBattleTextBuff1 _0801C40C: .4byte gBattleTextBuff2 _0801C410: .4byte gUnknown_2023D6E _0801C414: .4byte gBattleScripting _0801C418: movs r0, 0x58 muls r0, r7 mov r1, r8 adds r5, r0, r1 ldrh r4, [r5, 0x28] ldrh r0, [r5, 0x2C] mov r1, r9 bl __divsi3 cmp r4, r0 ble _0801C430 b _0801C952 _0801C430: cmp r6, 0 beq _0801C436 b _0801C952 _0801C436: movs r0, 0x1A ldrsb r0, [r5, r0] cmp r0, 0xB ble _0801C440 b _0801C952 _0801C440: ldr r1, _0801C460 @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] movs r0, 0x5 strb r0, [r1, 0x1] movs r0, 0x2 strb r0, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] ldr r0, _0801C464 @ =gUnknown_2023D6E strb r7, [r0] ldr r1, _0801C468 @ =gBattleScripting movs r0, 0x12 strb r0, [r1, 0x1A] movs r0, 0x10 b _0801C506 .align 2, 0 _0801C460: .4byte gBattleTextBuff1 _0801C464: .4byte gUnknown_2023D6E _0801C468: .4byte gBattleScripting _0801C46C: movs r0, 0x58 muls r0, r7 mov r3, r8 adds r5, r0, r3 ldrh r4, [r5, 0x28] ldrh r0, [r5, 0x2C] mov r1, r9 bl __divsi3 cmp r4, r0 ble _0801C484 b _0801C952 _0801C484: cmp r6, 0 beq _0801C48A b _0801C952 _0801C48A: movs r0, 0x1B ldrsb r0, [r5, r0] cmp r0, 0xB ble _0801C494 b _0801C952 _0801C494: ldr r1, _0801C4B4 @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] movs r0, 0x5 strb r0, [r1, 0x1] movs r0, 0x3 strb r0, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] ldr r0, _0801C4B8 @ =gUnknown_2023D6E strb r7, [r0] ldr r1, _0801C4BC @ =gBattleScripting movs r0, 0x13 strb r0, [r1, 0x1A] movs r0, 0x11 b _0801C56C .align 2, 0 _0801C4B4: .4byte gBattleTextBuff1 _0801C4B8: .4byte gUnknown_2023D6E _0801C4BC: .4byte gBattleScripting _0801C4C0: movs r0, 0x58 muls r0, r7 mov r1, r8 adds r5, r0, r1 ldrh r4, [r5, 0x28] ldrh r0, [r5, 0x2C] mov r1, r9 bl __divsi3 cmp r4, r0 ble _0801C4D8 b _0801C952 _0801C4D8: cmp r6, 0 beq _0801C4DE b _0801C952 _0801C4DE: movs r0, 0x1C ldrsb r0, [r5, r0] cmp r0, 0xB ble _0801C4E8 b _0801C952 _0801C4E8: ldr r1, _0801C518 @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] movs r0, 0x5 strb r0, [r1, 0x1] movs r0, 0x4 strb r0, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] ldr r0, _0801C51C @ =gUnknown_2023D6E strb r7, [r0] ldr r1, _0801C520 @ =gBattleScripting movs r0, 0x14 strb r0, [r1, 0x1A] movs r0, 0x12 _0801C506: strb r0, [r1, 0x10] strb r6, [r1, 0x11] ldr r0, _0801C524 @ =gUnknown_81D9679 bl BattleScriptExecute movs r2, 0x5 str r2, [sp, 0xC] b _0801C95A .align 2, 0 _0801C518: .4byte gBattleTextBuff1 _0801C51C: .4byte gUnknown_2023D6E _0801C520: .4byte gBattleScripting _0801C524: .4byte gUnknown_81D9679 _0801C528: movs r0, 0x58 muls r0, r7 mov r3, r8 adds r5, r0, r3 ldrh r4, [r5, 0x28] ldrh r0, [r5, 0x2C] mov r1, r9 bl __divsi3 cmp r4, r0 ble _0801C540 b _0801C952 _0801C540: cmp r6, 0 beq _0801C546 b _0801C952 _0801C546: movs r0, 0x1D ldrsb r0, [r5, r0] cmp r0, 0xB ble _0801C550 b _0801C952 _0801C550: ldr r1, _0801C57C @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] movs r0, 0x5 strb r0, [r1, 0x1] strb r0, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] ldr r0, _0801C580 @ =gUnknown_2023D6E strb r7, [r0] ldr r1, _0801C584 @ =gBattleScripting movs r0, 0x15 strb r0, [r1, 0x1A] movs r0, 0x13 _0801C56C: strb r0, [r1, 0x10] strb r6, [r1, 0x11] ldr r0, _0801C588 @ =gUnknown_81D9679 bl BattleScriptExecute movs r5, 0x5 str r5, [sp, 0xC] b _0801C95A .align 2, 0 _0801C57C: .4byte gBattleTextBuff1 _0801C580: .4byte gUnknown_2023D6E _0801C584: .4byte gBattleScripting _0801C588: .4byte gUnknown_81D9679 _0801C58C: movs r0, 0x58 adds r5, r7, 0 muls r5, r0 mov r1, r8 adds r0, r5, r1 ldrh r4, [r0, 0x28] ldrh r0, [r0, 0x2C] mov r1, r9 bl __divsi3 cmp r4, r0 ble _0801C5A6 b _0801C952 _0801C5A6: cmp r6, 0 beq _0801C5AC b _0801C952 _0801C5AC: mov r0, r8 adds r0, 0x50 adds r1, r5, r0 ldr r2, [r1] movs r3, 0x80 lsls r3, 13 adds r0, r2, 0 ands r0, r3 cmp r0, 0 beq _0801C5C2 b _0801C952 _0801C5C2: orrs r2, r3 str r2, [r1] ldr r0, _0801C5D4 @ =gUnknown_81D9694 bl BattleScriptExecute movs r2, 0x2 str r2, [sp, 0xC] b _0801C95A .align 2, 0 _0801C5D4: .4byte gUnknown_81D9694 _0801C5D8: cmp r6, 0 beq _0801C5DE b _0801C952 _0801C5DE: movs r0, 0x58 adds r5, r7, 0 muls r5, r0 mov r3, r8 adds r0, r5, r3 ldrh r4, [r0, 0x28] ldrh r0, [r0, 0x2C] mov r1, r9 bl __divsi3 cmp r4, r0 ble _0801C5F8 b _0801C952 _0801C5F8: movs r0, 0 mov r10, r0 adds r0, r5, 0x1 mov r1, r8 adds r1, 0x18 adds r0, r1 ldrb r0, [r0] lsls r0, 24 asrs r0, 24 cmp r0, 0xB ble _0801C628 mov r0, r8 adds r0, 0x19 adds r1, r5, r0 _0801C614: adds r1, 0x1 movs r2, 0x1 add r10, r2 mov r3, r10 cmp r3, 0x4 bgt _0801C628 movs r0, 0 ldrsb r0, [r1, r0] cmp r0, 0xB bgt _0801C614 _0801C628: mov r5, r10 cmp r5, 0x5 bne _0801C630 b _0801C952 _0801C630: movs r0, 0x58 muls r0, r7 adds r4, r0, 0x1 ldr r5, _0801C6A8 @ =gUnknown_2023BFC _0801C638: bl Random lsls r0, 16 lsrs r0, 16 movs r1, 0x5 bl __umodsi3 lsls r0, 16 lsrs r0, 16 mov r10, r0 adds r0, r4 adds r0, r5 ldrb r0, [r0] lsls r0, 24 asrs r0, 24 cmp r0, 0xC beq _0801C638 ldr r1, _0801C6AC @ =gBattleTextBuff1 movs r2, 0 movs r3, 0xFD strb r3, [r1] movs r0, 0x5 strb r0, [r1, 0x1] mov r0, r10 adds r0, 0x1 strb r0, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] ldr r0, _0801C6B0 @ =gBattleTextBuff2 strb r3, [r0] strb r2, [r0, 0x1] movs r1, 0xD1 strb r1, [r0, 0x2] strb r2, [r0, 0x3] strb r2, [r0, 0x4] movs r1, 0xD2 strb r1, [r0, 0x5] strb r2, [r0, 0x6] subs r1, 0xD3 strb r1, [r0, 0x7] ldr r0, _0801C6B4 @ =gUnknown_2023D6E strb r7, [r0] ldr r1, _0801C6B8 @ =gBattleScripting mov r0, r10 adds r0, 0x21 strb r0, [r1, 0x1A] adds r0, 0x6 strb r0, [r1, 0x10] strb r2, [r1, 0x11] ldr r0, _0801C6BC @ =gUnknown_81D9679 bl BattleScriptExecute movs r0, 0x5 str r0, [sp, 0xC] b _0801C95A .align 2, 0 _0801C6A8: .4byte gUnknown_2023BFC _0801C6AC: .4byte gBattleTextBuff1 _0801C6B0: .4byte gBattleTextBuff2 _0801C6B4: .4byte gUnknown_2023D6E _0801C6B8: .4byte gBattleScripting _0801C6BC: .4byte gUnknown_81D9679 _0801C6C0: movs r0, 0x58 adds r1, r7, 0 muls r1, r0 mov r0, r8 adds r0, 0x4C adds r1, r0 ldr r2, [r1] movs r0, 0x40 ands r0, r2 cmp r0, 0 bne _0801C6D8 b _0801C952 _0801C6D8: movs r0, 0x41 negs r0, r0 ands r2, r0 str r2, [r1] ldr r0, _0801C6EC @ =gUnknown_81D9531 bl BattleScriptExecute movs r1, 0x1 str r1, [sp, 0xC] b _0801C95A .align 2, 0 _0801C6EC: .4byte gUnknown_81D9531 _0801C6F0: movs r0, 0x58 adds r1, r7, 0 muls r1, r0 mov r0, r8 adds r0, 0x4C adds r1, r0 ldr r2, [r1] movs r0, 0x88 ands r0, r2 cmp r0, 0 bne _0801C708 b _0801C952 _0801C708: ldr r0, _0801C71C @ =0xfffff077 ands r2, r0 str r2, [r1] ldr r0, _0801C720 @ =gUnknown_81D9549 bl BattleScriptExecute movs r2, 0x1 str r2, [sp, 0xC] b _0801C95A .align 2, 0 _0801C71C: .4byte 0xfffff077 _0801C720: .4byte gUnknown_81D9549 _0801C724: movs r0, 0x58 adds r1, r7, 0 muls r1, r0 mov r0, r8 adds r0, 0x4C adds r1, r0 ldr r2, [r1] movs r0, 0x10 ands r0, r2 cmp r0, 0 bne _0801C73C b _0801C952 _0801C73C: movs r0, 0x11 negs r0, r0 ands r2, r0 str r2, [r1] ldr r0, _0801C750 @ =gUnknown_81D9561 bl BattleScriptExecute movs r3, 0x1 str r3, [sp, 0xC] b _0801C95A .align 2, 0 _0801C750: .4byte gUnknown_81D9561 _0801C754: movs r0, 0x58 adds r1, r7, 0 muls r1, r0 mov r0, r8 adds r0, 0x4C adds r1, r0 ldr r2, [r1] movs r0, 0x20 ands r0, r2 cmp r0, 0 bne _0801C76C b _0801C952 _0801C76C: movs r0, 0x21 negs r0, r0 ands r2, r0 str r2, [r1] ldr r0, _0801C780 @ =gUnknown_81D9579 bl BattleScriptExecute movs r5, 0x1 str r5, [sp, 0xC] b _0801C95A .align 2, 0 _0801C780: .4byte gUnknown_81D9579 _0801C784: movs r0, 0x58 adds r3, r7, 0 muls r3, r0 mov r0, r8 adds r0, 0x4C adds r2, r3, r0 ldr r1, [r2] movs r0, 0x7 ands r0, r1 cmp r0, 0 bne _0801C79C b _0801C952 _0801C79C: movs r0, 0x8 negs r0, r0 ands r1, r0 str r1, [r2] mov r1, r8 adds r1, 0x50 adds r1, r3, r1 ldr r0, [r1] ldr r2, _0801C7B8 @ =0xf7ffffff ands r0, r2 str r0, [r1] ldr r0, _0801C7BC @ =gUnknown_81D9591 b _0801C906 .align 2, 0 _0801C7B8: .4byte 0xf7ffffff _0801C7BC: .4byte gUnknown_81D9591 _0801C7C0: movs r0, 0x58 adds r1, r7, 0 muls r1, r0 mov r0, r8 adds r0, 0x50 adds r1, r0 ldr r2, [r1] movs r0, 0x7 ands r0, r2 cmp r0, 0 bne _0801C7D8 b _0801C952 _0801C7D8: movs r0, 0x8 negs r0, r0 ands r2, r0 str r2, [r1] ldr r0, _0801C7EC @ =gUnknown_81D95A9 bl BattleScriptExecute movs r1, 0x2 str r1, [sp, 0xC] b _0801C95A .align 2, 0 _0801C7EC: .4byte gUnknown_81D95A9 _0801C7F0: movs r0, 0x58 adds r5, r7, 0 muls r5, r0 mov r0, r8 adds r0, 0x4C adds r4, r5, r0 ldr r2, [r4] ldrb r0, [r4] cmp r0, 0 bne _0801C816 mov r0, r8 adds r0, 0x50 adds r0, r5, r0 ldr r0, [r0] movs r1, 0x7 ands r0, r1 cmp r0, 0 bne _0801C816 b _0801C952 _0801C816: movs r3, 0 mov r10, r3 movs r0, 0x88 ands r2, r0 cmp r2, 0 beq _0801C82E ldr r0, _0801C8BC @ =gBattleTextBuff1 ldr r1, _0801C8C0 @ =gUnknown_8250094 bl StringCopy movs r0, 0x1 mov r10, r0 _0801C82E: ldr r0, [r4] movs r1, 0x7 mov r9, r1 ands r0, r1 mov r6, r8 adds r6, 0x50 cmp r0, 0 beq _0801C854 adds r2, r5, r6 ldr r0, [r2] ldr r1, _0801C8C4 @ =0xf7ffffff ands r0, r1 str r0, [r2] ldr r0, _0801C8BC @ =gBattleTextBuff1 ldr r1, _0801C8C8 @ =gUnknown_825009C bl StringCopy movs r2, 0x1 add r10, r2 _0801C854: ldr r0, [r4] movs r1, 0x40 ands r0, r1 cmp r0, 0 beq _0801C86A ldr r0, _0801C8BC @ =gBattleTextBuff1 ldr r1, _0801C8CC @ =gUnknown_82500A4 bl StringCopy movs r3, 0x1 add r10, r3 _0801C86A: ldr r0, [r4] movs r1, 0x10 ands r0, r1 cmp r0, 0 beq _0801C880 ldr r0, _0801C8BC @ =gBattleTextBuff1 ldr r1, _0801C8D0 @ =gUnknown_82500AC bl StringCopy movs r0, 0x1 add r10, r0 _0801C880: ldr r0, [r4] movs r1, 0x20 ands r0, r1 cmp r0, 0 beq _0801C896 ldr r0, _0801C8BC @ =gBattleTextBuff1 ldr r1, _0801C8D4 @ =gUnknown_82500B4 bl StringCopy movs r1, 0x1 add r10, r1 _0801C896: adds r0, r5, r6 ldr r0, [r0] mov r2, r9 ands r0, r2 cmp r0, 0 beq _0801C8AE ldr r0, _0801C8BC @ =gBattleTextBuff1 ldr r1, _0801C8D8 @ =gUnknown_82500BC bl StringCopy movs r3, 0x1 add r10, r3 _0801C8AE: mov r5, r10 cmp r5, 0x1 bgt _0801C8E0 ldr r1, _0801C8DC @ =gUnknown_2023E82 movs r0, 0 b _0801C8E4 .align 2, 0 _0801C8BC: .4byte gBattleTextBuff1 _0801C8C0: .4byte gUnknown_8250094 _0801C8C4: .4byte 0xf7ffffff _0801C8C8: .4byte gUnknown_825009C _0801C8CC: .4byte gUnknown_82500A4 _0801C8D0: .4byte gUnknown_82500AC _0801C8D4: .4byte gUnknown_82500B4 _0801C8D8: .4byte gUnknown_82500BC _0801C8DC: .4byte gUnknown_2023E82 _0801C8E0: ldr r1, _0801C910 @ =gUnknown_2023E82 movs r0, 0x1 _0801C8E4: strb r0, [r1, 0x5] ldr r2, _0801C914 @ =gBattleMons movs r0, 0x58 adds r3, r7, 0 muls r3, r0 adds r0, r2, 0 adds r0, 0x4C adds r0, r3, r0 movs r1, 0 str r1, [r0] adds r2, 0x50 adds r3, r2 ldr r0, [r3] subs r1, 0x8 ands r0, r1 str r0, [r3] ldr r0, _0801C918 @ =gUnknown_81D95BF _0801C906: bl BattleScriptExecute movs r0, 0x1 str r0, [sp, 0xC] b _0801C95A .align 2, 0 _0801C910: .4byte gUnknown_2023E82 _0801C914: .4byte gBattleMons _0801C918: .4byte gUnknown_81D95BF _0801C91C: movs r0, 0x58 adds r1, r7, 0 muls r1, r0 mov r0, r8 adds r0, 0x50 adds r1, r0 ldr r2, [r1] movs r0, 0xF0 lsls r0, 12 ands r0, r2 cmp r0, 0 beq _0801C952 ldr r0, _0801C978 @ =0xfff0ffff ands r2, r0 str r2, [r1] ldr r0, _0801C97C @ =gBattleTextBuff1 ldr r1, _0801C980 @ =gUnknown_82500C4 bl StringCopy ldr r0, _0801C984 @ =gUnknown_81D95BF bl BattleScriptExecute ldr r1, _0801C988 @ =gUnknown_2023E82 movs r0, 0 strb r0, [r1, 0x5] movs r1, 0x2 str r1, [sp, 0xC] _0801C952: ldr r2, [sp, 0xC] cmp r2, 0 bne _0801C95A b _0801CFA6 _0801C95A: ldr r0, _0801C98C @ =gBattleScripting strb r7, [r0, 0x17] ldr r0, _0801C990 @ =gPotentialItemEffectBattler strb r7, [r0] ldr r4, _0801C994 @ =gActiveBattler ldr r0, _0801C998 @ =sBattler_AI strb r7, [r0] strb r7, [r4] ldr r3, [sp, 0xC] cmp r3, 0x1 beq _0801C99C cmp r3, 0x3 beq _0801C9A2 b _0801CFA6 .align 2, 0 _0801C978: .4byte 0xfff0ffff _0801C97C: .4byte gBattleTextBuff1 _0801C980: .4byte gUnknown_82500C4 _0801C984: .4byte gUnknown_81D95BF _0801C988: .4byte gUnknown_2023E82 _0801C98C: .4byte gBattleScripting _0801C990: .4byte gPotentialItemEffectBattler _0801C994: .4byte gActiveBattler _0801C998: .4byte sBattler_AI _0801C99C: movs r0, 0x58 muls r0, r7 b _0801CE08 _0801C9A2: ldr r4, _0801C9F0 @ =gBattleMons movs r0, 0x58 adds r3, r7, 0 muls r3, r0 adds r0, r4, 0 adds r0, 0x50 adds r0, r3, r0 ldr r0, [r0] movs r1, 0x80 lsls r1, 14 ands r0, r1 cmp r0, 0 beq _0801C9BE b _0801CFA6 _0801C9BE: ldr r1, _0801C9F4 @ =gDisableStructs lsls r0, r7, 3 subs r0, r7 lsls r0, 2 adds r0, r1 ldrb r1, [r0, 0x18] lsrs r1, 4 ldr r2, _0801C9F8 @ =gBitTable mov r5, r10 lsls r0, r5, 2 adds r0, r2 ldr r0, [r0] ands r1, r0 cmp r1, 0 beq _0801C9DE b _0801CFA6 _0801C9DE: adds r1, r5, r3 adds r0, r4, 0 adds r0, 0x24 adds r1, r0 add r0, sp, 0x4 ldrb r0, [r0] strb r0, [r1] b _0801CFA6 .align 2, 0 _0801C9F0: .4byte gBattleMons _0801C9F4: .4byte gDisableStructs _0801C9F8: .4byte gBitTable _0801C9FC: movs r7, 0 ldr r0, _0801CA2C @ =gBattlersCount ldrb r0, [r0] cmp r7, r0 bcc _0801CA08 b _0801CFA6 _0801CA08: ldr r4, _0801CA30 @ =gUnknown_2023D68 ldr r1, _0801CA34 @ =gBattleMons movs r0, 0x58 muls r0, r7 adds r0, r1 ldrh r0, [r0, 0x2E] strh r0, [r4] lsls r0, 16 lsrs r0, 16 cmp r0, 0xAF bne _0801CA3C ldr r1, _0801CA38 @ =gEnigmaBerries lsls r0, r7, 3 subs r0, r7 lsls r0, 2 adds r0, r1 ldrb r5, [r0, 0x7] b _0801CA4C .align 2, 0 _0801CA2C: .4byte gBattlersCount _0801CA30: .4byte gUnknown_2023D68 _0801CA34: .4byte gBattleMons _0801CA38: .4byte gEnigmaBerries _0801CA3C: ldrh r0, [r4] bl ItemId_GetHoldEffect lsls r0, 24 lsrs r5, r0, 24 ldrh r0, [r4] bl ItemId_GetHoldEffectParam _0801CA4C: subs r0, r5, 0x2 cmp r0, 0x1A bls _0801CA54 b _0801CDF0 _0801CA54: lsls r0, 2 ldr r1, _0801CA60 @ =_0801CA64 adds r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _0801CA60: .4byte _0801CA64 .align 2, 0 _0801CA64: .4byte _0801CAD0 .4byte _0801CBC0 .4byte _0801CB0C .4byte _0801CB48 .4byte _0801CB84 .4byte _0801CDF0 .4byte _0801CC08 .4byte _0801CC9C .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CD90 .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CDF0 .4byte _0801CC44 _0801CAD0: ldr r1, _0801CB00 @ =gBattleMons movs r0, 0x58 muls r0, r7 adds r1, 0x4C adds r2, r0, r1 ldr r1, [r2] movs r0, 0x40 ands r0, r1 cmp r0, 0 bne _0801CAE6 b _0801CDF0 _0801CAE6: movs r0, 0x41 negs r0, r0 ands r1, r0 str r1, [r2] bl BattleScriptPushCursor ldr r1, _0801CB04 @ =gUnknown_2023D74 ldr r0, _0801CB08 @ =gUnknown_81D9537 str r0, [r1] movs r0, 0x1 str r0, [sp, 0xC] b _0801CDF6 .align 2, 0 _0801CB00: .4byte gBattleMons _0801CB04: .4byte gUnknown_2023D74 _0801CB08: .4byte gUnknown_81D9537 _0801CB0C: ldr r1, _0801CB38 @ =gBattleMons movs r0, 0x58 muls r0, r7 adds r1, 0x4C adds r2, r0, r1 ldr r1, [r2] movs r0, 0x88 ands r0, r1 cmp r0, 0 bne _0801CB22 b _0801CDF0 _0801CB22: ldr r0, _0801CB3C @ =0xfffff077 ands r1, r0 str r1, [r2] bl BattleScriptPushCursor ldr r1, _0801CB40 @ =gUnknown_2023D74 ldr r0, _0801CB44 @ =gUnknown_81D954F str r0, [r1] movs r1, 0x1 str r1, [sp, 0xC] b _0801CDF6 .align 2, 0 _0801CB38: .4byte gBattleMons _0801CB3C: .4byte 0xfffff077 _0801CB40: .4byte gUnknown_2023D74 _0801CB44: .4byte gUnknown_81D954F _0801CB48: ldr r1, _0801CB78 @ =gBattleMons movs r0, 0x58 muls r0, r7 adds r1, 0x4C adds r2, r0, r1 ldr r1, [r2] movs r0, 0x10 ands r0, r1 cmp r0, 0 bne _0801CB5E b _0801CDF0 _0801CB5E: movs r0, 0x11 negs r0, r0 ands r1, r0 str r1, [r2] bl BattleScriptPushCursor ldr r1, _0801CB7C @ =gUnknown_2023D74 ldr r0, _0801CB80 @ =gUnknown_81D9567 str r0, [r1] movs r2, 0x1 str r2, [sp, 0xC] b _0801CDF6 .align 2, 0 _0801CB78: .4byte gBattleMons _0801CB7C: .4byte gUnknown_2023D74 _0801CB80: .4byte gUnknown_81D9567 _0801CB84: ldr r1, _0801CBB4 @ =gBattleMons movs r0, 0x58 muls r0, r7 adds r1, 0x4C adds r2, r0, r1 ldr r1, [r2] movs r0, 0x20 ands r0, r1 cmp r0, 0 bne _0801CB9A b _0801CDF0 _0801CB9A: movs r0, 0x21 negs r0, r0 ands r1, r0 str r1, [r2] bl BattleScriptPushCursor ldr r1, _0801CBB8 @ =gUnknown_2023D74 ldr r0, _0801CBBC @ =gUnknown_81D957F str r0, [r1] movs r3, 0x1 str r3, [sp, 0xC] b _0801CDF6 .align 2, 0 _0801CBB4: .4byte gBattleMons _0801CBB8: .4byte gUnknown_2023D74 _0801CBBC: .4byte gUnknown_81D957F _0801CBC0: ldr r2, _0801CBF8 @ =gBattleMons movs r0, 0x58 adds r4, r7, 0 muls r4, r0 adds r0, r2, 0 adds r0, 0x4C adds r3, r4, r0 ldr r1, [r3] movs r0, 0x7 ands r0, r1 cmp r0, 0 bne _0801CBDA b _0801CDF0 _0801CBDA: movs r0, 0x8 negs r0, r0 ands r1, r0 str r1, [r3] adds r2, 0x50 adds r2, r4, r2 ldr r0, [r2] ldr r1, _0801CBFC @ =0xf7ffffff ands r0, r1 str r0, [r2] bl BattleScriptPushCursor ldr r1, _0801CC00 @ =gUnknown_2023D74 ldr r0, _0801CC04 @ =gUnknown_81D9597 b _0801CD58 .align 2, 0 _0801CBF8: .4byte gBattleMons _0801CBFC: .4byte 0xf7ffffff _0801CC00: .4byte gUnknown_2023D74 _0801CC04: .4byte gUnknown_81D9597 _0801CC08: ldr r1, _0801CC38 @ =gBattleMons movs r0, 0x58 muls r0, r7 adds r1, 0x50 adds r2, r0, r1 ldr r1, [r2] movs r0, 0x7 ands r0, r1 cmp r0, 0 bne _0801CC1E b _0801CDF0 _0801CC1E: movs r0, 0x8 negs r0, r0 ands r1, r0 str r1, [r2] bl BattleScriptPushCursor ldr r1, _0801CC3C @ =gUnknown_2023D74 ldr r0, _0801CC40 @ =gUnknown_81D95AF str r0, [r1] movs r0, 0x2 str r0, [sp, 0xC] b _0801CDF6 .align 2, 0 _0801CC38: .4byte gBattleMons _0801CC3C: .4byte gUnknown_2023D74 _0801CC40: .4byte gUnknown_81D95AF _0801CC44: ldr r1, _0801CC80 @ =gBattleMons movs r0, 0x58 muls r0, r7 adds r1, 0x50 adds r2, r0, r1 ldr r1, [r2] movs r0, 0xF0 lsls r0, 12 ands r0, r1 cmp r0, 0 bne _0801CC5C b _0801CDF0 _0801CC5C: ldr r0, _0801CC84 @ =0xfff0ffff ands r1, r0 str r1, [r2] ldr r0, _0801CC88 @ =gBattleTextBuff1 ldr r1, _0801CC8C @ =gUnknown_82500C4 bl StringCopy bl BattleScriptPushCursor ldr r1, _0801CC90 @ =gUnknown_2023E82 movs r0, 0 strb r0, [r1, 0x5] ldr r1, _0801CC94 @ =gUnknown_2023D74 ldr r0, _0801CC98 @ =gUnknown_81D95C5 str r0, [r1] movs r1, 0x2 str r1, [sp, 0xC] b _0801CDF6 .align 2, 0 _0801CC80: .4byte gBattleMons _0801CC84: .4byte 0xfff0ffff _0801CC88: .4byte gBattleTextBuff1 _0801CC8C: .4byte gUnknown_82500C4 _0801CC90: .4byte gUnknown_2023E82 _0801CC94: .4byte gUnknown_2023D74 _0801CC98: .4byte gUnknown_81D95C5 _0801CC9C: ldr r4, _0801CD60 @ =gBattleMons movs r0, 0x58 adds r5, r7, 0 muls r5, r0 adds r0, r4, 0 adds r0, 0x4C adds r6, r5, r0 ldr r2, [r6] ldrb r0, [r6] cmp r0, 0 bne _0801CCC4 adds r0, r4, 0 adds r0, 0x50 adds r0, r5, r0 ldr r0, [r0] movs r1, 0x7 ands r0, r1 cmp r0, 0 bne _0801CCC4 b _0801CDF0 _0801CCC4: movs r0, 0x88 ands r2, r0 cmp r2, 0 beq _0801CCD4 ldr r0, _0801CD64 @ =gBattleTextBuff1 ldr r1, _0801CD68 @ =gUnknown_8250094 bl StringCopy _0801CCD4: ldr r0, [r6] movs r2, 0x7 mov r8, r2 ands r0, r2 adds r4, 0x50 cmp r0, 0 beq _0801CCF4 adds r2, r5, r4 ldr r0, [r2] ldr r1, _0801CD6C @ =0xf7ffffff ands r0, r1 str r0, [r2] ldr r0, _0801CD64 @ =gBattleTextBuff1 ldr r1, _0801CD70 @ =gUnknown_825009C bl StringCopy _0801CCF4: ldr r0, [r6] movs r1, 0x40 ands r0, r1 cmp r0, 0 beq _0801CD06 ldr r0, _0801CD64 @ =gBattleTextBuff1 ldr r1, _0801CD74 @ =gUnknown_82500A4 bl StringCopy _0801CD06: ldr r0, [r6] movs r1, 0x10 ands r0, r1 cmp r0, 0 beq _0801CD18 ldr r0, _0801CD64 @ =gBattleTextBuff1 ldr r1, _0801CD78 @ =gUnknown_82500AC bl StringCopy _0801CD18: ldr r0, [r6] movs r1, 0x20 ands r0, r1 cmp r0, 0 beq _0801CD2A ldr r0, _0801CD64 @ =gBattleTextBuff1 ldr r1, _0801CD7C @ =gUnknown_82500B4 bl StringCopy _0801CD2A: adds r5, r4 ldr r0, [r5] mov r3, r8 ands r0, r3 cmp r0, 0 beq _0801CD3E ldr r0, _0801CD64 @ =gBattleTextBuff1 ldr r1, _0801CD80 @ =gUnknown_82500BC bl StringCopy _0801CD3E: movs r4, 0 str r4, [r6] ldr r0, [r5] movs r1, 0x8 negs r1, r1 ands r0, r1 str r0, [r5] bl BattleScriptPushCursor ldr r0, _0801CD84 @ =gUnknown_2023E82 strb r4, [r0, 0x5] ldr r1, _0801CD88 @ =gUnknown_2023D74 ldr r0, _0801CD8C @ =gUnknown_81D95C5 _0801CD58: str r0, [r1] movs r5, 0x1 str r5, [sp, 0xC] b _0801CDF6 .align 2, 0 _0801CD60: .4byte gBattleMons _0801CD64: .4byte gBattleTextBuff1 _0801CD68: .4byte gUnknown_8250094 _0801CD6C: .4byte 0xf7ffffff _0801CD70: .4byte gUnknown_825009C _0801CD74: .4byte gUnknown_82500A4 _0801CD78: .4byte gUnknown_82500AC _0801CD7C: .4byte gUnknown_82500B4 _0801CD80: .4byte gUnknown_82500BC _0801CD84: .4byte gUnknown_2023E82 _0801CD88: .4byte gUnknown_2023D74 _0801CD8C: .4byte gUnknown_81D95C5 _0801CD90: ldr r0, _0801CDDC @ =gBattleMons mov r8, r0 movs r0, 0x58 adds r1, r7, 0 muls r1, r0 mov r0, r8 adds r0, 0x18 adds r1, r0 movs r2, 0x6 movs r3, 0x7 mov r10, r3 _0801CDA6: movs r0, 0 ldrsb r0, [r1, r0] cmp r0, 0x5 bgt _0801CDB4 strb r2, [r1] movs r5, 0x5 str r5, [sp, 0xC] _0801CDB4: adds r1, 0x1 movs r0, 0x1 negs r0, r0 add r10, r0 mov r3, r10 cmp r3, 0 bge _0801CDA6 ldr r5, [sp, 0xC] cmp r5, 0 beq _0801CE34 ldr r0, _0801CDE0 @ =gBattleScripting strb r7, [r0, 0x17] ldr r0, _0801CDE4 @ =gPotentialItemEffectBattler strb r7, [r0] bl BattleScriptPushCursor ldr r1, _0801CDE8 @ =gUnknown_2023D74 ldr r0, _0801CDEC @ =gUnknown_81D95DF str r0, [r1] b _0801CFA6 .align 2, 0 _0801CDDC: .4byte gBattleMons _0801CDE0: .4byte gBattleScripting _0801CDE4: .4byte gPotentialItemEffectBattler _0801CDE8: .4byte gUnknown_2023D74 _0801CDEC: .4byte gUnknown_81D95DF _0801CDF0: ldr r0, [sp, 0xC] cmp r0, 0 beq _0801CE34 _0801CDF6: ldr r0, _0801CE24 @ =gBattleScripting strb r7, [r0, 0x17] ldr r0, _0801CE28 @ =gPotentialItemEffectBattler strb r7, [r0] ldr r4, _0801CE2C @ =gActiveBattler strb r7, [r4] ldrb r1, [r4] movs r0, 0x58 muls r0, r1 _0801CE08: ldr r1, _0801CE30 @ =gUnknown_2023C30 adds r0, r1 str r0, [sp] movs r0, 0 movs r1, 0x28 movs r2, 0 movs r3, 0x4 bl EmitSetMonData ldrb r0, [r4] bl MarkBufferBankForExecution b _0801CFA6 .align 2, 0 _0801CE24: .4byte gBattleScripting _0801CE28: .4byte gPotentialItemEffectBattler _0801CE2C: .4byte gActiveBattler _0801CE30: .4byte gUnknown_2023C30 _0801CE34: adds r0, r7, 0x1 lsls r0, 24 lsrs r7, r0, 24 ldr r0, _0801CE48 @ =gBattlersCount ldrb r0, [r0] cmp r7, r0 bcs _0801CE44 b _0801CA08 _0801CE44: b _0801CFA6 .align 2, 0 _0801CE48: .4byte gBattlersCount _0801CE4C: ldr r7, _0801CE64 @ =gBattleMoveDamage ldr r0, [r7] cmp r0, 0 bne _0801CE56 b _0801CFA6 _0801CE56: mov r1, r8 cmp r1, 0x1E beq _0801CE68 cmp r1, 0x3E beq _0801CF10 b _0801CFA6 .align 2, 0 _0801CE64: .4byte gBattleMoveDamage _0801CE68: ldr r0, _0801CEF4 @ =gMoveResultFlags ldrb r1, [r0] movs r0, 0x29 ands r0, r1 cmp r0, 0 beq _0801CE76 b _0801CFA6 _0801CE76: ldr r2, _0801CEF8 @ =gUnknown_2023ECC ldr r4, _0801CEFC @ =gBattlerTarget ldrb r1, [r4] lsls r0, r1, 2 adds r0, r1 lsls r1, r0, 2 adds r0, r2, 0 adds r0, 0x8 adds r0, r1, r0 ldr r0, [r0] cmp r0, 0 bne _0801CE9C adds r0, r2, 0 adds r0, 0xC adds r0, r1, r0 ldr r0, [r0] cmp r0, 0 bne _0801CE9C b _0801CFA6 _0801CE9C: bl Random lsls r0, 16 lsrs r0, 16 movs r1, 0x64 bl __umodsi3 lsls r0, 16 lsrs r0, 16 cmp r0, r9 bcs _0801CFA6 ldr r2, _0801CF00 @ =gBattleMoves ldr r0, _0801CF04 @ =gCurrentMove ldrh r1, [r0] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r1, [r0, 0x8] movs r0, 0x20 ands r0, r1 cmp r0, 0 beq _0801CFA6 ldr r2, _0801CF08 @ =gBattleMons ldrb r1, [r4] movs r0, 0x58 muls r0, r1 adds r0, r2 ldrh r0, [r0, 0x28] cmp r0, 0 beq _0801CFA6 ldr r1, _0801CF0C @ =gUnknown_2023E82 movs r0, 0x8 strb r0, [r1, 0x3] bl BattleScriptPushCursor movs r0, 0 movs r1, 0 bl sub_801FF20 bl BattleScriptPop b _0801CFA6 .align 2, 0 _0801CEF4: .4byte gMoveResultFlags _0801CEF8: .4byte gUnknown_2023ECC _0801CEFC: .4byte gBattlerTarget _0801CF00: .4byte gBattleMoves _0801CF04: .4byte gCurrentMove _0801CF08: .4byte gBattleMons _0801CF0C: .4byte gUnknown_2023E82 _0801CF10: ldr r0, _0801CFB8 @ =gMoveResultFlags ldrb r0, [r0] movs r5, 0x29 ands r5, r0 cmp r5, 0 bne _0801CFA6 ldr r1, _0801CFBC @ =gUnknown_2023ECC ldr r4, _0801CFC0 @ =gBattlerTarget ldrb r2, [r4] lsls r0, r2, 2 adds r0, r2 lsls r0, 2 adds r6, r1, 0x4 adds r0, r6 ldr r1, [r0] cmp r1, 0 beq _0801CFA6 ldr r0, _0801CFC4 @ =0x0000ffff cmp r1, r0 beq _0801CFA6 ldr r0, _0801CFC8 @ =sBattler_AI ldrb r3, [r0] cmp r3, r2 beq _0801CFA6 ldr r2, _0801CFCC @ =gBattleMons ldrb r1, [r0] movs r0, 0x58 muls r0, r1 adds r0, r2 ldrh r1, [r0, 0x28] ldrh r0, [r0, 0x2C] cmp r1, r0 beq _0801CFA6 cmp r1, 0 beq _0801CFA6 ldr r0, _0801CFD0 @ =gUnknown_2023D68 mov r2, sp ldrh r2, [r2, 0x14] strh r2, [r0] ldr r0, _0801CFD4 @ =gPotentialItemEffectBattler strb r3, [r0] ldr r0, _0801CFD8 @ =gBattleScripting strb r3, [r0, 0x17] ldrb r1, [r4] lsls r0, r1, 2 adds r0, r1 lsls r0, 2 adds r0, r6 ldr r0, [r0] ldr r1, [sp, 0x10] bl __divsi3 negs r0, r0 str r0, [r7] ldrb r1, [r4] cmp r0, 0 bne _0801CF88 movs r0, 0x1 negs r0, r0 str r0, [r7] _0801CF88: lsls r0, r1, 2 adds r0, r1 lsls r0, 2 adds r0, r6 str r5, [r0] bl BattleScriptPushCursor ldr r1, _0801CFDC @ =gUnknown_2023D74 ldr r0, _0801CFE0 @ =gUnknown_81D9622 str r0, [r1] ldr r0, [sp, 0xC] adds r0, 0x1 lsls r0, 24 lsrs r0, 24 str r0, [sp, 0xC] _0801CFA6: ldr r0, [sp, 0xC] add sp, 0x2C pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .align 2, 0 _0801CFB8: .4byte gMoveResultFlags _0801CFBC: .4byte gUnknown_2023ECC _0801CFC0: .4byte gBattlerTarget _0801CFC4: .4byte 0x0000ffff _0801CFC8: .4byte sBattler_AI _0801CFCC: .4byte gBattleMons _0801CFD0: .4byte gUnknown_2023D68 _0801CFD4: .4byte gPotentialItemEffectBattler _0801CFD8: .4byte gBattleScripting _0801CFDC: .4byte gUnknown_2023D74 _0801CFE0: .4byte gUnknown_81D9622 thumb_func_end sub_801BC68 thumb_func_start ClearFuryCutterDestinyBondGrudge ClearFuryCutterDestinyBondGrudge: @ 801CFE4 lsls r0, 24 lsrs r0, 24 ldr r2, _0801D01C @ =gDisableStructs lsls r1, r0, 3 subs r1, r0 lsls r1, 2 adds r1, r2 movs r2, 0 strb r2, [r1, 0x10] ldr r1, _0801D020 @ =gBattleMons movs r2, 0x58 adds r3, r0, 0 muls r3, r2 adds r1, 0x50 adds r3, r1 ldr r1, [r3] ldr r2, _0801D024 @ =0xfdffffff ands r1, r2 str r1, [r3] ldr r1, _0801D028 @ =gStatuses3 lsls r0, 2 adds r0, r1 ldr r1, [r0] ldr r2, _0801D02C @ =0xffffbfff ands r1, r2 str r1, [r0] bx lr .align 2, 0 _0801D01C: .4byte gDisableStructs _0801D020: .4byte gBattleMons _0801D024: .4byte 0xfdffffff _0801D028: .4byte gStatuses3 _0801D02C: .4byte 0xffffbfff thumb_func_end ClearFuryCutterDestinyBondGrudge thumb_func_start sub_801D030 sub_801D030: @ 801D030 push {lr} ldr r0, _0801D050 @ =gUnknown_2023BC8 ldr r0, [r0] cmp r0, 0 bne _0801D04C ldr r1, _0801D054 @ =gUnknown_825011C ldr r0, _0801D058 @ =gUnknown_2023D74 ldr r0, [r0] ldrb r0, [r0] lsls r0, 2 adds r0, r1 ldr r0, [r0] bl _call_via_r0 _0801D04C: pop {r0} bx r0 .align 2, 0 _0801D050: .4byte gUnknown_2023BC8 _0801D054: .4byte gUnknown_825011C _0801D058: .4byte gUnknown_2023D74 thumb_func_end sub_801D030 thumb_func_start GetMoveTarget GetMoveTarget: @ 801D05C push {r4-r7,lr} mov r7, r8 push {r7} sub sp, 0x4 lsls r0, 16 lsrs r7, r0, 16 lsls r1, 24 lsrs r0, r1, 24 movs r5, 0 cmp r0, 0 beq _0801D07A subs r0, 0x1 lsls r0, 24 lsrs r6, r0, 24 b _0801D086 _0801D07A: ldr r1, _0801D098 @ =gBattleMoves lsls r0, r7, 1 adds r0, r7 lsls r0, 2 adds r0, r1 ldrb r6, [r0, 0x6] _0801D086: cmp r6, 0x40 bls _0801D08C b _0801D39C _0801D08C: lsls r0, r6, 2 ldr r1, _0801D09C @ =_0801D0A0 adds r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _0801D098: .4byte gBattleMoves _0801D09C: .4byte _0801D0A0 .align 2, 0 _0801D0A0: .4byte _0801D1A4 .4byte _0801D2A4 .4byte _0801D398 .4byte _0801D39C .4byte _0801D2BC .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D2A4 .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D398 .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D2A4 .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D39C .4byte _0801D2A4 _0801D1A4: ldr r0, _0801D284 @ =sBattler_AI ldrb r0, [r0] bl GetBattlerSide movs r1, 0x1 eors r0, r1 lsls r0, 24 lsrs r4, r0, 24 ldr r1, _0801D288 @ =gSideTimers lsls r0, r4, 1 adds r0, r4 lsls r0, 2 adds r2, r0, r1 ldrb r0, [r2, 0x8] cmp r0, 0 beq _0801D1D6 ldr r1, _0801D28C @ =gBattleMons ldrb r4, [r2, 0x9] movs r0, 0x58 muls r0, r4 adds r0, r1 ldrh r0, [r0, 0x28] cmp r0, 0 beq _0801D1D6 b _0801D2EC _0801D1D6: ldr r0, _0801D284 @ =sBattler_AI ldrb r0, [r0] bl GetBattlerSide lsls r0, 24 lsrs r4, r0, 24 lsls r0, r7, 1 mov r8, r0 _0801D1E6: bl Random lsls r0, 16 lsrs r0, 16 ldr r1, _0801D290 @ =gBattlersCount ldrb r1, [r1] bl __modsi3 lsls r0, 24 lsrs r5, r0, 24 ldr r6, _0801D284 @ =sBattler_AI ldrb r3, [r6] cmp r5, r3 beq _0801D1E6 adds r0, r5, 0 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r4, r0 beq _0801D1E6 ldr r0, _0801D294 @ =gAbsentBattlerFlags ldrb r2, [r0] ldr r1, _0801D298 @ =gBitTable lsls r0, r5, 2 adds r0, r1 ldr r0, [r0] ands r2, r0 cmp r2, 0 bne _0801D1E6 ldr r0, _0801D29C @ =gBattleMoves mov r3, r8 adds r1, r3, r7 lsls r1, 2 adds r1, r0 ldrb r0, [r1, 0x2] cmp r0, 0xD beq _0801D234 b _0801D39C _0801D234: ldrb r1, [r6] str r2, [sp] movs r0, 0x10 movs r2, 0x1F movs r3, 0 bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 bne _0801D24A b _0801D39C _0801D24A: ldr r2, _0801D28C @ =gBattleMons movs r1, 0x58 adds r0, r5, 0 muls r0, r1 adds r0, r2 adds r0, 0x20 ldrb r0, [r0] cmp r0, 0x1F bne _0801D25E b _0801D39C _0801D25E: movs r4, 0x2 eors r5, r4 adds r0, r5, 0 muls r0, r1 adds r0, r2 adds r0, 0x20 ldrb r1, [r0] adds r0, r5, 0 bl sub_80C71D0 ldr r1, _0801D2A0 @ =gUnknown_2023ECC lsls r0, r5, 2 adds r0, r5 lsls r0, 2 adds r0, r1 ldrb r1, [r0] orrs r1, r4 strb r1, [r0] b _0801D39C .align 2, 0 _0801D284: .4byte sBattler_AI _0801D288: .4byte gSideTimers _0801D28C: .4byte gBattleMons _0801D290: .4byte gBattlersCount _0801D294: .4byte gAbsentBattlerFlags _0801D298: .4byte gBitTable _0801D29C: .4byte gBattleMoves _0801D2A0: .4byte gUnknown_2023ECC _0801D2A4: ldr r0, _0801D2B8 @ =sBattler_AI ldrb r0, [r0] bl GetBattlerPosition adds r1, r0, 0 movs r2, 0x1 movs r0, 0x1 ands r0, r1 eors r0, r2 b _0801D34E .align 2, 0 _0801D2B8: .4byte sBattler_AI _0801D2BC: ldr r0, _0801D2F0 @ =sBattler_AI ldrb r0, [r0] bl GetBattlerSide movs r1, 0x1 eors r0, r1 lsls r0, 24 lsrs r4, r0, 24 ldr r1, _0801D2F4 @ =gSideTimers lsls r0, r4, 1 adds r0, r4 lsls r0, 2 adds r2, r0, r1 ldrb r0, [r2, 0x8] cmp r0, 0 beq _0801D2FC ldr r1, _0801D2F8 @ =gBattleMons ldrb r4, [r2, 0x9] movs r0, 0x58 muls r0, r4 adds r0, r1 ldrh r0, [r0, 0x28] cmp r0, 0 beq _0801D2FC _0801D2EC: adds r5, r4, 0 b _0801D39C .align 2, 0 _0801D2F0: .4byte sBattler_AI _0801D2F4: .4byte gSideTimers _0801D2F8: .4byte gBattleMons _0801D2FC: ldr r0, _0801D330 @ =gBattleTypeFlags ldr r0, [r0] movs r4, 0x1 ands r0, r4 cmp r0, 0 beq _0801D378 movs r0, 0x4 ands r6, r0 cmp r6, 0 beq _0801D378 ldr r0, _0801D334 @ =sBattler_AI ldrb r0, [r0] bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0801D33C bl Random adds r1, r4, 0 ands r1, r0 cmp r1, 0 beq _0801D338 movs r0, 0x1 b _0801D34E .align 2, 0 _0801D330: .4byte gBattleTypeFlags _0801D334: .4byte sBattler_AI _0801D338: movs r0, 0x3 b _0801D34E _0801D33C: bl Random adds r1, r4, 0 ands r1, r0 cmp r1, 0 beq _0801D34C movs r0, 0 b _0801D34E _0801D34C: movs r0, 0x2 _0801D34E: bl GetBattlerAtPosition lsls r0, 24 lsrs r5, r0, 24 ldr r0, _0801D370 @ =gAbsentBattlerFlags ldrb r1, [r0] ldr r2, _0801D374 @ =gBitTable lsls r0, r5, 2 adds r0, r2 ldr r0, [r0] ands r1, r0 cmp r1, 0 beq _0801D39C movs r0, 0x2 eors r5, r0 b _0801D39C .align 2, 0 _0801D370: .4byte gAbsentBattlerFlags _0801D374: .4byte gBitTable _0801D378: ldr r0, _0801D394 @ =sBattler_AI ldrb r0, [r0] bl GetBattlerPosition adds r1, r0, 0 movs r2, 0x1 movs r0, 0x1 ands r0, r1 eors r0, r2 bl GetBattlerAtPosition lsls r0, 24 lsrs r5, r0, 24 b _0801D39C .align 2, 0 _0801D394: .4byte sBattler_AI _0801D398: ldr r0, _0801D3B8 @ =sBattler_AI ldrb r5, [r0] _0801D39C: ldr r0, _0801D3B8 @ =sBattler_AI ldrb r0, [r0] ldr r1, _0801D3BC @ =gBattleStruct ldr r1, [r1] adds r0, r1 strb r5, [r0, 0xC] adds r0, r5, 0 add sp, 0x4 pop {r3} mov r8, r3 pop {r4-r7} pop {r1} bx r1 .align 2, 0 _0801D3B8: .4byte sBattler_AI _0801D3BC: .4byte gBattleStruct thumb_func_end GetMoveTarget thumb_func_start HasObedientBitSet HasObedientBitSet: @ 801D3C0 push {r4-r7,lr} lsls r0, 24 lsrs r4, r0, 24 adds r0, r4, 0 bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 beq _0801D406 ldr r0, _0801D40C @ =gBattlerPartyIndexes lsls r4, 1 adds r5, r4, r0 ldrh r0, [r5] movs r7, 0x64 muls r0, r7 ldr r6, _0801D410 @ =gPlayerParty adds r0, r6 movs r1, 0xB movs r2, 0 bl GetMonData movs r1, 0xCD lsls r1, 1 cmp r0, r1 beq _0801D414 ldrh r0, [r5] muls r0, r7 adds r0, r6 movs r1, 0xB movs r2, 0 bl GetMonData cmp r0, 0x97 beq _0801D414 _0801D406: movs r0, 0x1 b _0801D42A .align 2, 0 _0801D40C: .4byte gBattlerPartyIndexes _0801D410: .4byte gPlayerParty _0801D414: ldr r0, _0801D430 @ =gBattlerPartyIndexes adds r0, r4, r0 ldrh r1, [r0] movs r0, 0x64 muls r0, r1 ldr r1, _0801D434 @ =gPlayerParty adds r0, r1 movs r1, 0x50 movs r2, 0 bl GetMonData _0801D42A: pop {r4-r7} pop {r1} bx r1 .align 2, 0 _0801D430: .4byte gBattlerPartyIndexes _0801D434: .4byte gPlayerParty thumb_func_end HasObedientBitSet thumb_func_start sub_801D438 sub_801D438: @ 801D438 push {r4-r7,lr} mov r7, r8 push {r7} sub sp, 0x10 movs r6, 0 ldr r0, _0801D4F8 @ =gBattleTypeFlags ldr r0, [r0] ldr r1, _0801D4FC @ =0x00010002 ands r0, r1 cmp r0, 0 bne _0801D4F4 ldr r4, _0801D500 @ =sBattler_AI ldrb r0, [r4] bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 beq _0801D4F4 ldrb r0, [r4] bl HasObedientBitSet cmp r0, 0 beq _0801D4BE ldr r2, _0801D504 @ =gBattleMons ldrb r1, [r4] movs r0, 0x58 muls r1, r0 adds r0, r2, 0 adds r0, 0x54 adds r0, r1, r0 ldr r0, [r0] adds r2, 0x3C adds r1, r2 bl IsOtherTrainer lsls r0, 24 cmp r0, 0 beq _0801D4F4 ldr r0, _0801D508 @ =0x00000827 bl FlagGet lsls r0, 24 cmp r0, 0 bne _0801D4F4 movs r6, 0xA ldr r0, _0801D50C @ =0x00000821 bl FlagGet lsls r0, 24 cmp r0, 0 beq _0801D4A2 movs r6, 0x1E _0801D4A2: ldr r0, _0801D510 @ =0x00000823 bl FlagGet lsls r0, 24 cmp r0, 0 beq _0801D4B0 movs r6, 0x32 _0801D4B0: ldr r0, _0801D514 @ =0x00000825 bl FlagGet lsls r0, 24 cmp r0, 0 beq _0801D4BE movs r6, 0x46 _0801D4BE: ldr r5, _0801D504 @ =gBattleMons ldr r0, _0801D500 @ =sBattler_AI mov r8, r0 ldrb r0, [r0] movs r7, 0x58 muls r0, r7 adds r0, r5 adds r0, 0x2A ldrb r0, [r0] cmp r0, r6 bls _0801D4F4 bl Random movs r1, 0xFF ands r1, r0 mov r2, r8 ldrb r0, [r2] adds r2, r0, 0 muls r2, r7 adds r0, r2, r5 adds r0, 0x2A ldrb r0, [r0] adds r0, r6 muls r0, r1 asrs r4, r0, 8 cmp r4, r6 bge _0801D518 _0801D4F4: movs r0, 0 b _0801D738 .align 2, 0 _0801D4F8: .4byte gBattleTypeFlags _0801D4FC: .4byte 0x00010002 _0801D500: .4byte sBattler_AI _0801D504: .4byte gBattleMons _0801D508: .4byte 0x00000827 _0801D50C: .4byte 0x00000821 _0801D510: .4byte 0x00000823 _0801D514: .4byte 0x00000825 _0801D518: ldr r3, _0801D554 @ =gCurrentMove ldrh r0, [r3] cmp r0, 0x63 bne _0801D52E adds r0, r5, 0 adds r0, 0x50 adds r0, r2, r0 ldr r1, [r0] ldr r2, _0801D558 @ =0xff7fffff ands r1, r2 str r1, [r0] _0801D52E: mov r1, r8 ldrb r0, [r1] muls r0, r7 adds r1, r5, 0 adds r1, 0x4C adds r0, r1 ldr r0, [r0] movs r1, 0x7 ands r0, r1 cmp r0, 0 beq _0801D564 ldrh r0, [r3] cmp r0, 0xAD beq _0801D54E cmp r0, 0xD6 bne _0801D564 _0801D54E: ldr r1, _0801D55C @ =gUnknown_2023D74 ldr r0, _0801D560 @ =gUnknown_81D94DA b _0801D6E2 .align 2, 0 _0801D554: .4byte gCurrentMove _0801D558: .4byte 0xff7fffff _0801D55C: .4byte gUnknown_2023D74 _0801D560: .4byte gUnknown_81D94DA _0801D564: bl Random movs r1, 0xFF ands r1, r0 ldr r2, _0801D608 @ =gBattleMons ldr r0, _0801D60C @ =sBattler_AI ldrb r3, [r0] movs r0, 0x58 muls r0, r3 adds r0, r2 adds r0, 0x2A ldrb r0, [r0] adds r0, r6 muls r0, r1 asrs r4, r0, 8 cmp r4, r6 bge _0801D634 ldr r0, _0801D610 @ =gCurrentMove ldrh r1, [r0] movs r0, 0x84 lsls r0, 1 cmp r1, r0 beq _0801D634 ldr r6, _0801D614 @ =gBitTable ldr r5, _0801D618 @ =gUnknown_2023D48 ldrb r0, [r5] lsls r0, 2 adds r0, r6 ldrb r1, [r0] adds r0, r3, 0 movs r2, 0xFF bl CheckMoveLimitations lsls r0, 24 lsrs r4, r0, 24 cmp r4, 0xF bne _0801D5B0 b _0801D6D2 _0801D5B0: ldr r2, _0801D61C @ =gUnknown_2023D49 mov r8, r2 movs r7, 0x3 _0801D5B6: bl Random ands r0, r7 mov r1, r8 strb r0, [r1] strb r0, [r5] ldrb r0, [r5] lsls r0, 2 adds r0, r6 ldr r0, [r0] ands r0, r4 cmp r0, 0 bne _0801D5B6 ldr r4, _0801D620 @ =gUnknown_2023D4E ldr r3, _0801D608 @ =gBattleMons ldr r0, _0801D618 @ =gUnknown_2023D48 ldrb r0, [r0] lsls r0, 1 ldr r1, _0801D60C @ =sBattler_AI ldrb r2, [r1] movs r1, 0x58 muls r1, r2 adds r0, r1 adds r3, 0xC adds r0, r3 ldrh r0, [r0] strh r0, [r4] ldr r1, _0801D624 @ =gUnknown_2023D74 ldr r0, _0801D628 @ =gUnknown_81D94EA str r0, [r1] ldrh r0, [r4] movs r1, 0 bl GetMoveTarget ldr r1, _0801D62C @ =gBattlerTarget strb r0, [r1] ldr r2, _0801D630 @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 14 b _0801D732 .align 2, 0 _0801D608: .4byte gBattleMons _0801D60C: .4byte sBattler_AI _0801D610: .4byte gCurrentMove _0801D614: .4byte gBitTable _0801D618: .4byte gUnknown_2023D48 _0801D61C: .4byte gUnknown_2023D49 _0801D620: .4byte gUnknown_2023D4E _0801D624: .4byte gUnknown_2023D74 _0801D628: .4byte gUnknown_81D94EA _0801D62C: .4byte gBattlerTarget _0801D630: .4byte gUnknown_2023DD0 _0801D634: ldr r5, _0801D6B8 @ =gBattleMons ldr r2, _0801D6BC @ =sBattler_AI mov r8, r2 ldrb r0, [r2] movs r7, 0x58 muls r0, r7 adds r0, r5 adds r0, 0x2A ldrb r0, [r0] subs r0, r6 lsls r0, 24 lsrs r6, r0, 24 bl Random movs r2, 0xFF adds r4, r2, 0 ands r4, r0 cmp r4, r6 bge _0801D6CC mov r1, r8 ldrb r0, [r1] adds r1, r0, 0 muls r1, r7 adds r0, r5, 0 adds r0, 0x4C adds r0, r1, r0 ldr r0, [r0] ands r0, r2 cmp r0, 0 bne _0801D6CC adds r0, r1, r5 adds r0, 0x20 ldrb r0, [r0] cmp r0, 0x48 beq _0801D6CC cmp r0, 0xF beq _0801D6CC movs r2, 0 ldr r0, _0801D6C0 @ =gBattlersCount ldrb r3, [r0] adds r7, r0, 0 cmp r2, r3 bge _0801D6AA ldr r0, [r5, 0x50] movs r1, 0x70 ands r0, r1 cmp r0, 0 bne _0801D6AA adds r1, r5, 0 adds r1, 0x50 movs r5, 0x70 _0801D69A: adds r1, 0x58 adds r2, 0x1 cmp r2, r3 bge _0801D6AA ldr r0, [r1] ands r0, r5 cmp r0, 0 beq _0801D69A _0801D6AA: ldrb r7, [r7] cmp r2, r7 bne _0801D6CC ldr r1, _0801D6C4 @ =gUnknown_2023D74 ldr r0, _0801D6C8 @ =gUnknown_81D9504 b _0801D6E2 .align 2, 0 _0801D6B8: .4byte gBattleMons _0801D6BC: .4byte sBattler_AI _0801D6C0: .4byte gBattlersCount _0801D6C4: .4byte gUnknown_2023D74 _0801D6C8: .4byte gUnknown_81D9504 _0801D6CC: subs r4, r6 cmp r4, r6 blt _0801D6F4 _0801D6D2: bl Random ldr r2, _0801D6E8 @ =gUnknown_2023E82 movs r1, 0x3 ands r1, r0 strb r1, [r2, 0x5] ldr r1, _0801D6EC @ =gUnknown_2023D74 ldr r0, _0801D6F0 @ =gUnknown_81D94F2 _0801D6E2: str r0, [r1] movs r0, 0x1 b _0801D738 .align 2, 0 _0801D6E8: .4byte gUnknown_2023E82 _0801D6EC: .4byte gUnknown_2023D74 _0801D6F0: .4byte gUnknown_81D94F2 _0801D6F4: ldr r4, _0801D744 @ =sBattler_AI ldrb r1, [r4] movs r0, 0x58 muls r1, r0 ldr r0, _0801D748 @ =gBattleMons adds r1, r0 movs r0, 0x28 str r0, [sp] movs r0, 0 str r0, [sp, 0x4] ldrb r0, [r4] str r0, [sp, 0x8] ldrb r0, [r4] str r0, [sp, 0xC] adds r0, r1, 0 movs r2, 0x1 movs r3, 0 bl CalculateBaseDamage ldr r1, _0801D74C @ =gBattleMoveDamage str r0, [r1] ldr r1, _0801D750 @ =gBattlerTarget ldrb r0, [r4] strb r0, [r1] ldr r1, _0801D754 @ =gUnknown_2023D74 ldr r0, _0801D758 @ =gUnknown_81D951B str r0, [r1] ldr r2, _0801D75C @ =gUnknown_2023DD0 ldr r0, [r2] movs r1, 0x80 lsls r1, 12 _0801D732: orrs r0, r1 str r0, [r2] movs r0, 0x2 _0801D738: add sp, 0x10 pop {r3} mov r8, r3 pop {r4-r7} pop {r1} bx r1 .align 2, 0 _0801D744: .4byte sBattler_AI _0801D748: .4byte gBattleMons _0801D74C: .4byte gBattleMoveDamage _0801D750: .4byte gBattlerTarget _0801D754: .4byte gUnknown_2023D74 _0801D758: .4byte gUnknown_81D951B _0801D75C: .4byte gUnknown_2023DD0 thumb_func_end sub_801D438 .align 2, 0 @ Don't pad with nop.