CinnabarIsland_PokemonCenter_1F_MapScripts:: @ 816E8D7 map_script 3, CinnabarIsland_PokemonCenter_1F_MapScript1_16E8E2 map_script 5, CinnabarIsland_PokemonCenter_1F_MapScript2_1BC05C .byte 0 CinnabarIsland_PokemonCenter_1F_MapScript1_16E8E2:: @ 816E8E2 setrespawn SPAWN_CINNABAR_ISLAND end CinnabarIsland_PokemonCenter_1F_EventScript_16E8E6:: @ 816E8E6 lock faceplayer call EventScript_1A6578 release end CinnabarIsland_PokemonCenter_1F_EventScript_16E8EF:: @ 816E8EF msgbox gUnknown_819A5BE, 2 end CinnabarIsland_PokemonCenter_1F_EventScript_16E8F8:: @ 816E8F8 msgbox gUnknown_819A4F8, 2 end CinnabarIsland_PokemonCenter_1F_EventScript_16E901:: @ 816E901 msgbox gUnknown_819A6B1, 2 end CinnabarIsland_PokemonCenter_1F_EventScript_16E90A:: @ 816E90A lock faceplayer msgbox gUnknown_819A725, MSGBOX_YESNO compare_var_to_value VAR_RESULT, 0 goto_if eq, EventScript_16E9A5 msgbox gUnknown_819A785 closemessage playbgm MUS_ANNAI, 1 savebgm MUS_ANNAI setflag FLAG_SPECIAL_FLAG_0x4001 setflag FLAG_HIDE_CINNABAR_POKECENTER_BILL delay 20 compare_var_to_value VAR_FACING, 1 call_if eq, EventScript_16E96F compare_var_to_value VAR_FACING, 4 call_if eq, EventScript_16E981 compare_var_to_value VAR_FACING, 3 call_if eq, EventScript_16E993 removeobject 7 setvar VAR_MAP_SCENE_CINNABAR_ISLAND_2, 1 clearflag FLAG_HIDE_CINNABAR_BILL warp MAP_CINNABAR_ISLAND, 255, 14, 11 waitstate release end EventScript_16E96F:: @ 816E96F applymovement 7, Movement_16E9AF applymovement 255, Movement_16E9B9 waitmovement 0 return EventScript_16E981:: @ 816E981 applymovement 7, Movement_16E9C3 applymovement 255, Movement_16E9CF waitmovement 0 return EventScript_16E993:: @ 816E993 applymovement 7, Movement_16E9AF applymovement 255, Movement_16E9DE waitmovement 0 return EventScript_16E9A5:: @ 816E9A5 msgbox gUnknown_819A766 release end Movement_16E9AF:: @ 816E9AF step_12 step_12 step_12 step_12 step_10 step_10 step_10 step_1b step_60 step_end Movement_16E9B9:: @ 816E9B9 step_10 step_12 step_12 step_12 step_12 step_10 step_10 step_1c step_10 step_end Movement_16E9C3:: @ 816E9C3 step_11 step_12 step_12 step_10 step_12 step_12 step_10 step_10 step_10 step_1b step_60 step_end Movement_16E9CF:: @ 816E9CF step_1c step_1c step_1c step_02 step_1c step_12 step_12 step_12 step_10 step_10 step_1b step_10 step_1b step_60 step_end Movement_16E9DE:: @ 816E9DE step_12 step_12 step_12 step_12 step_12 step_10 step_10 step_1c step_10 step_end