PalletTown_ProfessorOaksLab_MapScripts:: @ 8168F7E map_script 3, PalletTown_ProfessorOaksLab_MapScript1_168F8E map_script 4, PalletTown_ProfessorOaksLab_MapScript2_168FE1 map_script 2, PalletTown_ProfessorOaksLab_MapScript3_168FF0 .byte 0 PalletTown_ProfessorOaksLab_MapScript1_168F8E:: @ 8168F8E setflag FLAG_VISITED_OAKS_LAB compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 1 call_if eq, EventScript_168FC6 compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 7 call_if eq, EventScript_168FD5 compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 8 call_if eq, EventScript_168FC0 checkflag FLAG_GOT_POKEBALLS_FROM_OAK_AFTER_22_RIVAL call_if TRUE, EventScript_168FBC end EventScript_168FBC:: @ 8168FBC setflag FLAG_OAK_SKIP_22_RIVAL_CHECK return EventScript_168FC0:: @ 8168FC0 setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 9 return EventScript_168FC6:: @ 8168FC6 setobjectxyperm 4, 6, 11 setobjectmovementtype 4, 7 savebgm MUS_OHKIDO return EventScript_168FD5:: @ 8168FD5 setobjectxyperm 4, 6, 11 setobjectmovementtype 4, 7 return PalletTown_ProfessorOaksLab_MapScript2_168FE1:: @ 8168FE1 map_script_2 VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 1, EventScript_168FEB .2byte 0 EventScript_168FEB:: @ 8168FEB turnobject 255, 2 end PalletTown_ProfessorOaksLab_MapScript3_168FF0:: @ 8168FF0 map_script_2 VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 1, EventScript_16923E map_script_2 VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 7, EventScript_169002 .2byte 0 EventScript_169002:: @ 8169002 lockall setvar VAR_FACING, 2 textcolor 0 applymovement 4, Movement_1692B0 waitmovement 0 removeobject 4 setobjectxyperm 4, 6, 3 setobjectmovementtype 4, 8 clearflag FLAG_HIDE_OAK_IN_HIS_LAB applymovement 255, Movement_1692B7 waitmovement 0 goto EventScript_169035 end EventScript_169035:: @ 8169035 msgbox gUnknown_818EE60 closemessage compare_var_to_value VAR_FACING, 2 call_if eq, EventScript_169174 compare_var_to_value VAR_FACING, 1 call_if eq, EventScript_1691BB compare_var_to_value VAR_FACING, 4 call_if eq, EventScript_169194 compare_var_to_value VAR_FACING, 3 call_if eq, EventScript_169194 msgbox gUnknown_818EF59 fadedefaultbgm msgbox gUnknown_818F004 compare_var_to_value VAR_FACING, 2 call_if eq, EventScript_1691DB compare_var_to_value VAR_FACING, 3 call_if eq, EventScript_1691E6 textcolor 3 msgbox gUnknown_818F062 closemessage call EventScript_1A6675 compare_var_to_value VAR_FACING, 2 call_if eq, EventScript_1691F1 compare_var_to_value VAR_FACING, 1 call_if eq, EventScript_1691FC compare_var_to_value VAR_FACING, 4 call_if eq, EventScript_169215 compare_var_to_value VAR_FACING, 3 call_if eq, EventScript_169227 addobject 9 addobject 10 delay 30 msgbox gUnknown_818F085 closemessage removeobject 9 removeobject 10 delay 30 compare_var_to_value VAR_FACING, 2 call_if eq, EventScript_169845 compare_var_to_value VAR_FACING, 1 call_if eq, EventScript_169850 compare_var_to_value VAR_FACING, 4 call_if eq, EventScript_16985B compare_var_to_value VAR_FACING, 3 call_if eq, EventScript_16986D textcolor 3 playfanfare MUS_FAN5 message Text_18F0E8 waitmessage waitfanfare call EventScript_1A6675 special EnableNationalPokedex msgbox gUnknown_818F103 msgbox gUnknown_818F1DB closemessage playbgm MUS_RIVAL2, 0 compare_var_to_value VAR_FACING, 2 call_if eq, EventScript_169B69 compare_var_to_value VAR_FACING, 1 call_if eq, EventScript_169B7B compare_var_to_value VAR_FACING, 4 call_if eq, EventScript_169B7B compare_var_to_value VAR_FACING, 3 call_if eq, EventScript_169B7B removeobject 8 fadedefaultbgm setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 8 releaseall end EventScript_169174:: @ 8169174 setobjectxyperm 8, 5, 10 addobject 8 playbgm MUS_RIVAL1, 0 applymovement 255, Movement_169B94 applymovement 8, Movement_169B9D waitmovement 0 return EventScript_169194:: @ 8169194 setobjectxyperm 8, 6, 10 addobject 8 playbgm MUS_RIVAL1, 0 applymovement 4, Movement_1A75ED applymovement 255, Movement_169B91 applymovement 8, Movement_169B9D waitmovement 0 return EventScript_1691BB:: @ 81691BB setobjectxyperm 8, 6, 10 addobject 8 playbgm MUS_RIVAL1, 0 applymovement 4, Movement_1A75ED applymovement 8, Movement_169B9D waitmovement 0 return EventScript_1691DB:: @ 81691DB applymovement 255, Movement_1A75E9 waitmovement 0 return EventScript_1691E6:: @ 81691E6 applymovement 255, Movement_1A75E7 waitmovement 0 return EventScript_1691F1:: @ 81691F1 applymovement 4, Movement_169232 waitmovement 0 return EventScript_1691FC:: @ 81691FC applymovement 4, Movement_169238 applymovement 255, Movement_1698C7 applymovement 8, Movement_1698C7 waitmovement 4 return EventScript_169215:: @ 8169215 applymovement 4, Movement_169232 applymovement 255, Movement_1698C3 waitmovement 4 return EventScript_169227:: @ 8169227 applymovement 4, Movement_169232 waitmovement 0 return Movement_169232:: @ 8169232 step_11 step_12 step_2e step_1c step_1a step_end Movement_169238:: @ 8169238 step_12 step_12 step_11 step_1c step_1a step_end EventScript_16923E:: @ 816923E lockall textcolor 0 applymovement 4, Movement_1692B0 waitmovement 0 removeobject 4 setobjectxyperm 4, 6, 3 setobjectmovementtype 4, 8 clearflag FLAG_HIDE_OAK_IN_HIS_LAB applymovement 255, Movement_1692B7 waitmovement 0 applymovement 8, Movement_1A75E9 waitmovement 0 clearflag FLAG_SPECIAL_FLAG_0x4001 savebgm SE_STOP fadedefaultbgm msgbox gUnknown_818DC94 closemessage delay 60 msgbox gUnknown_818DFBC closemessage delay 30 applymovement 8, Movement_1692C0 waitmovement 0 msgbox gUnknown_818DCB9 msgbox gUnknown_818E0EA setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 2 releaseall end Movement_1692B0:: @ 81692B0 step_11 step_11 step_11 step_11 step_11 step_11 step_end Movement_1692B7:: @ 81692B7 step_11 step_11 step_11 step_11 step_11 step_11 step_11 step_11 step_end Movement_1692C0:: @ 81692C0 step_26 step_26 step_end PalletTown_ProfessorOaksLab_EventScript_1692C3:: @ 81692C3 lockall textcolor 0 applymovement 4, Movement_1A75F1 waitmovement 0 msgbox gUnknown_818E177 closemessage applymovement 255, Movement_1692E5 waitmovement 0 releaseall end Movement_1692E5:: @ 81692E5 step_11 step_end PalletTown_ProfessorOaksLab_EventScript_1692E7:: @ 81692E7 lockall setvar VAR_0x4002, 1 goto EventScript_16930B end PalletTown_ProfessorOaksLab_EventScript_1692F3:: @ 81692F3 lockall setvar VAR_0x4002, 2 goto EventScript_16930B end PalletTown_ProfessorOaksLab_EventScript_1692FF:: @ 81692FF lockall setvar VAR_0x4002, 3 goto EventScript_16930B end EventScript_16930B:: @ 816930B textcolor 0 playbgm MUS_RIVAL1, 0 applymovement 8, Movement_1A75ED waitmovement 0 applymovement 255, Movement_1A75E9 waitmovement 0 msgbox gUnknown_818DDA4 closemessage applymovement 4, Movement_1A75F1 waitmovement 0 compare_var_to_value VAR_STARTER_MON, 0 goto_if eq, EventScript_1693D2 compare_var_to_value VAR_STARTER_MON, 1 goto_if eq, EventScript_16944D compare_var_to_value VAR_STARTER_MON, 2 goto_if eq, EventScript_16935A end EventScript_16935A:: @ 816935A compare_var_to_value VAR_0x4002, 1 goto_if eq, EventScript_16937C compare_var_to_value VAR_0x4002, 2 goto_if eq, EventScript_16938C compare_var_to_value VAR_0x4002, 3 goto_if eq, EventScript_16939C end EventScript_16937C:: @ 816937C applymovement 8, Movement_1693C0 waitmovement 0 goto EventScript_1693AC end EventScript_16938C:: @ 816938C applymovement 8, Movement_1693C7 waitmovement 0 goto EventScript_1693AC end EventScript_16939C:: @ 816939C applymovement 8, Movement_1693CD waitmovement 0 goto EventScript_1693AC end EventScript_1693AC:: @ 81693AC trainerbattle TRAINER_BATTLE_TUTORIAL, TRAINER_RIVAL_OAKS_LAB_SQUIRTLE, 3, Text_18DDEA, Text_18DE1A goto EventScript_1694C2 end Movement_1693C0:: @ 81693C0 step_12 step_12 step_12 step_12 step_10 step_10 step_end Movement_1693C7:: @ 81693C7 step_12 step_12 step_12 step_10 step_10 step_end Movement_1693CD:: @ 81693CD step_12 step_12 step_10 step_10 step_end EventScript_1693D2:: @ 81693D2 compare_var_to_value VAR_0x4002, 1 goto_if eq, EventScript_1693F4 compare_var_to_value VAR_0x4002, 2 goto_if eq, EventScript_169404 compare_var_to_value VAR_0x4002, 3 goto_if eq, EventScript_169414 end EventScript_1693F4:: @ 81693F4 applymovement 8, Movement_169438 waitmovement 0 goto EventScript_169424 end EventScript_169404:: @ 8169404 applymovement 8, Movement_169440 waitmovement 0 goto EventScript_169424 end EventScript_169414:: @ 8169414 applymovement 8, Movement_169447 waitmovement 0 goto EventScript_169424 end EventScript_169424:: @ 8169424 trainerbattle TRAINER_BATTLE_TUTORIAL, TRAINER_RIVAL_OAKS_LAB_CHARMANDER, 3, Text_18DDEA, Text_18DE1A goto EventScript_1694C2 end Movement_169438:: @ 8169438 step_12 step_12 step_12 step_12 step_12 step_10 step_10 step_end Movement_169440:: @ 8169440 step_12 step_12 step_12 step_12 step_10 step_10 step_end Movement_169447:: @ 8169447 step_12 step_12 step_12 step_10 step_10 step_end EventScript_16944D:: @ 816944D compare_var_to_value VAR_0x4002, 1 goto_if eq, EventScript_16946F compare_var_to_value VAR_0x4002, 2 goto_if eq, EventScript_16947F compare_var_to_value VAR_0x4002, 3 goto_if eq, EventScript_16948F end EventScript_16946F:: @ 816946F applymovement 8, Movement_1694B3 waitmovement 0 goto EventScript_16949F end EventScript_16947F:: @ 816947F applymovement 8, Movement_1694B9 waitmovement 0 goto EventScript_16949F end EventScript_16948F:: @ 816948F applymovement 8, Movement_1694BE waitmovement 0 goto EventScript_16949F end EventScript_16949F:: @ 816949F trainerbattle TRAINER_BATTLE_TUTORIAL, TRAINER_RIVAL_OAKS_LAB_BULBASAUR, 3, Text_18DDEA, Text_18DE1A goto EventScript_1694C2 end Movement_1694B3:: @ 81694B3 step_12 step_12 step_12 step_10 step_10 step_end Movement_1694B9:: @ 81694B9 step_12 step_12 step_10 step_10 step_end Movement_1694BE:: @ 81694BE step_12 step_10 step_10 step_end EventScript_1694C2:: @ 81694C2 special sp000_heal_pokemon msgbox gUnknown_818DE38 closemessage playbgm MUS_RIVAL2, 0 compare_var_to_value VAR_0x4002, 1 call_if eq, EventScript_169504 compare_var_to_value VAR_0x4002, 2 call_if eq, EventScript_169516 compare_var_to_value VAR_0x4002, 3 call_if eq, EventScript_169528 removeobject 8 playse SE_KAIDAN fadedefaultbgm setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 4 setflag FLAG_BEAT_RIVAL_IN_OAKS_LAB releaseall end EventScript_169504:: @ 8169504 applymovement 8, Movement_16953A applymovement 255, Movement_169553 waitmovement 8 return EventScript_169516:: @ 8169516 applymovement 8, Movement_16954A applymovement 255, Movement_169553 waitmovement 8 return EventScript_169528:: @ 8169528 applymovement 8, Movement_169542 applymovement 255, Movement_169559 waitmovement 8 return Movement_16953A:: @ 816953A step_13 step_10 step_10 step_10 step_10 step_10 step_1b step_end Movement_169542:: @ 8169542 step_12 step_10 step_10 step_10 step_10 step_10 step_1b step_end Movement_16954A:: @ 816954A step_13 step_10 step_10 step_10 step_12 step_10 step_10 step_1b step_end Movement_169553:: @ 8169553 step_1c step_1b step_30 step_1c step_2d step_end Movement_169559:: @ 8169559 step_1c step_1b step_2f step_1c step_2d step_end PalletTown_ProfessorOaksLab_EventScript_16955F:: @ 816955F lock faceplayer compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 3 goto_if eq, EventScript_16958B compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 2 goto_if eq, EventScript_169581 msgbox gUnknown_818DC67 release end EventScript_169581:: @ 8169581 msgbox gUnknown_818DCE2 release end EventScript_16958B:: @ 816958B msgbox gUnknown_818DD75 release end PalletTown_ProfessorOaksLab_EventScript_169595:: @ 8169595 lock faceplayer checkflag FLAG_TEMP_2 goto_if TRUE, EventScript_169600 compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 9 goto_if eq, EventScript_169903 compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 8 goto_if eq, EventScript_169A6E checkflag FLAG_SYS_GAME_CLEAR goto_if TRUE, EventScript_1699CE compare_var_to_value VAR_MAP_SCENE_CERULEAN_CITY_RIVAL, 1 goto_if eq, EventScript_169903 compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 6 goto_if eq, EventScript_1698D6 compare_var_to_value VAR_MAP_SCENE_VIRIDIAN_CITY_MART, 1 goto_if ge, EventScript_16961E compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 4 goto_if eq, EventScript_169614 compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 3 goto_if eq, EventScript_16960A msgbox gUnknown_818E116 release end EventScript_169600:: @ 8169600 msgbox gUnknown_81A72AD release end EventScript_16960A:: @ 816960A msgbox gUnknown_818E330 release end EventScript_169614:: @ 8169614 msgbox gUnknown_818E3AD release end EventScript_16961E:: @ 816961E msgbox gUnknown_818E405 textcolor 3 playfanfare MUS_ME_WAZA message Text_18E4AF waitmessage waitfanfare call EventScript_1A6675 removeitem ITEM_OAKS_PARCEL, 1 msgbox gUnknown_818E4CA playbgm MUS_RIVAL1, 0 msgbox gUnknown_818DE8D closemessage compare_var_to_value VAR_FACING, 2 call_if eq, EventScript_169A82 compare_var_to_value VAR_FACING, 1 call_if eq, EventScript_169AC1 compare_var_to_value VAR_FACING, 4 call_if eq, EventScript_169A9E compare_var_to_value VAR_FACING, 3 call_if eq, EventScript_169A9E fadedefaultbgm msgbox gUnknown_818DE99 closemessage delay 30 playse SE_PIN applymovement 4, Movement_1A75DB waitmovement 0 applymovement 4, Movement_1A75DD waitmovement 0 compare_var_to_value VAR_FACING, 1 call_if eq, EventScript_169ADD compare_var_to_value VAR_FACING, 4 call_if eq, EventScript_169B14 compare_var_to_value VAR_FACING, 3 call_if eq, EventScript_169AF5 compare_var_to_value VAR_FACING, 2 call_if eq, EventScript_169B86 msgbox gUnknown_818E508 closemessage compare_var_to_value VAR_FACING, 2 call_if eq, EventScript_169882 compare_var_to_value VAR_FACING, 1 call_if eq, EventScript_16988D compare_var_to_value VAR_FACING, 4 call_if eq, EventScript_1698A6 compare_var_to_value VAR_FACING, 3 call_if eq, EventScript_1698B8 msgbox gUnknown_818E536 closemessage delay 40 msgbox gUnknown_818E5C5 closemessage applymovement 4, Movement_1A75E9 waitmovement 0 removeobject 9 delay 10 removeobject 10 delay 25 compare_var_to_value VAR_FACING, 2 call_if eq, EventScript_169845 compare_var_to_value VAR_FACING, 1 call_if eq, EventScript_169850 compare_var_to_value VAR_FACING, 4 call_if eq, EventScript_16985B compare_var_to_value VAR_FACING, 3 call_if eq, EventScript_16986D delay 10 textcolor 3 playfanfare MUS_FAN5 message Text_18E5EA waitmessage waitfanfare call EventScript_1A6675 setflag FLAG_SYS_POKEDEX_GET special sub_810B810 setvar VAR_MAP_SCENE_POKEMON_CENTER_TEALA, 1 msgbox gUnknown_818E612 additem ITEM_POKE_BALL, 5 giveitemfanfaremsg gUnknown_818E6B3, ITEM_POKE_BALL, 5 msgbox gUnknown_818E6D0 famechecker FAMECHECKER_OAK, 1 msgbox gUnknown_818E784 msgbox gUnknown_818DEC8 compare_var_to_value VAR_FACING, 2 call_if eq, EventScript_169B33 compare_var_to_value VAR_FACING, 1 call_if eq, EventScript_169B45 compare_var_to_value VAR_FACING, 4 call_if eq, EventScript_169B57 compare_var_to_value VAR_FACING, 3 call_if eq, EventScript_169B57 msgbox gUnknown_818DEF3 closemessage playbgm MUS_RIVAL2, 0 compare_var_to_value VAR_FACING, 2 call_if eq, EventScript_169B69 compare_var_to_value VAR_FACING, 1 call_if eq, EventScript_169B7B compare_var_to_value VAR_FACING, 4 call_if eq, EventScript_169B7B compare_var_to_value VAR_FACING, 3 call_if eq, EventScript_169B7B removeobject 8 fadedefaultbgm setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 6 setvar VAR_MAP_SCENE_VIRIDIAN_CITY_MART, 2 setvar VAR_MAP_SCENE_VIRIDIAN_CITY_OLD_MAN, 1 setvar VAR_MAP_SCENE_PALLET_TOWN_GARYS_HOUSE, 1 setvar VAR_MAP_SCENE_ROUTE22, 1 release end EventScript_169845:: @ 8169845 applymovement 4, Movement_16987C waitmovement 0 return EventScript_169850:: @ 8169850 applymovement 4, Movement_16987F waitmovement 0 return EventScript_16985B:: @ 816985B applymovement 4, Movement_16987C applymovement 255, Movement_169878 waitmovement 0 return EventScript_16986D:: @ 816986D applymovement 4, Movement_16987C waitmovement 0 return Movement_169878:: @ 8169878 step_1c step_1b step_30 step_end Movement_16987C:: @ 816987C step_13 step_10 step_end Movement_16987F:: @ 816987F step_10 step_13 step_end EventScript_169882:: @ 8169882 applymovement 4, Movement_1698CB waitmovement 0 return EventScript_16988D:: @ 816988D applymovement 4, Movement_1698D0 applymovement 255, Movement_1698C7 applymovement 8, Movement_1698C7 waitmovement 4 return EventScript_1698A6:: @ 81698A6 applymovement 4, Movement_1698CB applymovement 255, Movement_1698C3 waitmovement 4 return EventScript_1698B8:: @ 81698B8 applymovement 4, Movement_1698CB waitmovement 0 return Movement_1698C3:: @ 81698C3 step_1c step_1b step_2e step_end Movement_1698C7:: @ 81698C7 step_1c step_1b step_2f step_end Movement_1698CB:: @ 81698CB step_11 step_12 step_1c step_2d step_end Movement_1698D0:: @ 81698D0 step_12 step_12 step_11 step_1c step_30 step_end EventScript_1698D6:: @ 81698D6 setvar VAR_0x8004, 0 specialvar VAR_RESULT, Special_GetPokedexCount copyvar VAR_0x8008, VAR_0x8005 copyvar VAR_0x8009, VAR_0x8006 getnumberstring 0, VAR_0x8008 getnumberstring 1, VAR_0x8009 compare_var_to_value VAR_0x8009, 1 goto_if eq, EventScript_1699FB goto EventScript_169903 end EventScript_169903:: @ 8169903 call EventScript_1A737B checkflag FLAG_OAK_SAW_DEX_COMPLETION goto_if TRUE, EventScript_169913 release end EventScript_169913:: @ 8169913 closemessage delay 40 message Text_1A7291 waitmessage compare_var_to_value VAR_FACING, 2 call_if eq, EventScript_169964 compare_var_to_value VAR_FACING, 1 call_if eq, EventScript_16996F compare_var_to_value VAR_FACING, 4 call_if eq, EventScript_16997A compare_var_to_value VAR_FACING, 3 call_if eq, EventScript_169985 applymovement 4, Movement_1A75E1 waitmovement 0 closemessage delay 70 msgbox gUnknown_81A72AD setflag FLAG_TEMP_2 release end EventScript_169964:: @ 8169964 applymovement 4, Movement_169990 waitmovement 0 return EventScript_16996F:: @ 816996F applymovement 4, Movement_169997 waitmovement 0 return EventScript_16997A:: @ 816997A applymovement 4, Movement_16999E waitmovement 0 return EventScript_169985:: @ 8169985 applymovement 4, Movement_1699A5 waitmovement 0 return Movement_169990:: @ 8169990 step_25 step_29 step_25 step_25 step_29 step_25 step_end Movement_169997:: @ 8169997 step_26 step_2a step_26 step_26 step_2a step_26 step_end Movement_16999E:: @ 816999E step_27 step_2b step_27 step_27 step_2b step_27 step_end Movement_1699A5:: @ 81699A5 step_28 step_2c step_28 step_28 step_2c step_28 step_end Movement_1699AC:: @ 81699AC step_12 step_2d step_1b step_30 step_1b step_2e step_1b step_2f step_1b step_2d step_1b step_13 step_13 step_2e step_1b step_2f step_1b step_2d step_1b step_30 step_1b step_2e step_1b step_12 step_end Movement_1699C5: step_11 step_10 step_10 step_25 step_11 step_1c step_1c step_1c step_end EventScript_1699CE:: @ 81699CE call EventScript_1A737B closemessage compare_var_to_value VAR_0x8009, 60 goto_if lt, EventScript_1699F9 checkflag FLAG_WORLD_MAP_ONE_ISLAND goto_if FALSE, EventScript_1699F9 delay 30 msgbox gUnknown_818EDF5 goto EventScript_169035 end EventScript_1699F9:: @ 81699F9 release end EventScript_1699FB:: @ 81699FB special sub_8110AB4 compare_var_to_value VAR_RESULT, 2 goto_if eq, EventScript_1A7AE0 special sub_8112364 checkflag FLAG_OAK_SKIP_22_RIVAL_CHECK goto_if TRUE, EventScript_169A6E checkflag FLAG_GOT_POKEBALLS_FROM_OAK_AFTER_22_RIVAL goto_if TRUE, EventScript_169A78 checkitem ITEM_POKE_BALL, 1 compare_var_to_value VAR_RESULT, 0 goto_if eq, EventScript_169A34 goto EventScript_169A6E end EventScript_169A34:: @ 8169A34 compare_var_to_value VAR_MAP_SCENE_ROUTE22, 2 goto_if ge, EventScript_169A45 goto EventScript_169A6E end EventScript_169A45:: @ 8169A45 msgbox gUnknown_818E89C additem ITEM_POKE_BALL, 5 giveitemfanfaremsg gUnknown_818E6B3, ITEM_POKE_BALL, 5 setflag FLAG_GOT_POKEBALLS_FROM_OAK_AFTER_22_RIVAL release end EventScript_169A6E:: @ 8169A6E msgbox gUnknown_818E871 release end EventScript_169A78:: @ 8169A78 msgbox gUnknown_818E98E release end EventScript_169A82:: @ 8169A82 setobjectxyperm 8, 5, 10 addobject 8 applymovement 255, Movement_169B94 applymovement 8, Movement_169B9D waitmovement 0 return EventScript_169A9E:: @ 8169A9E setobjectxyperm 8, 6, 10 addobject 8 applymovement 4, Movement_1A75ED applymovement 255, Movement_169B91 applymovement 8, Movement_169B9D waitmovement 0 return EventScript_169AC1:: @ 8169AC1 setobjectxyperm 8, 6, 10 addobject 8 applymovement 4, Movement_1A75ED applymovement 8, Movement_169B9D waitmovement 0 return EventScript_169ADD:: @ 8169ADD applymovement 4, Movement_1A75E1 waitmovement 0 delay 15 applymovement 4, Movement_1A75ED waitmovement 0 return EventScript_169AF5:: @ 8169AF5 applymovement 4, Movement_1A75E1 waitmovement 0 delay 15 applymovement 255, Movement_1A75E7 applymovement 4, Movement_1A75ED waitmovement 0 return EventScript_169B14:: @ 8169B14 applymovement 4, Movement_1A75E1 waitmovement 0 delay 15 applymovement 255, Movement_1A75EB applymovement 4, Movement_1A75ED waitmovement 0 return EventScript_169B33:: @ 8169B33 applymovement 8, Movement_1A75E1 applymovement 255, Movement_1A75E7 waitmovement 0 return EventScript_169B45:: @ 8169B45 applymovement 8, Movement_1A75E9 applymovement 255, Movement_1A75ED waitmovement 0 return EventScript_169B57:: @ 8169B57 applymovement 8, Movement_1A75E1 applymovement 255, Movement_1A75ED waitmovement 0 return EventScript_169B69:: @ 8169B69 applymovement 255, Movement_169B91 applymovement 8, Movement_169BA4 waitmovement 0 return EventScript_169B7B:: @ 8169B7B applymovement 8, Movement_169BA4 waitmovement 0 return EventScript_169B86:: @ 8169B86 applymovement 255, Movement_1A75E9 waitmovement 0 return Movement_169B91:: @ 8169B91 step_1a step_2d step_end Movement_169B94:: @ 8169B94 step_2d step_1c step_1c step_1c step_1c step_1c step_1b step_2f step_end Movement_169B9D:: @ 8169B9D step_11 step_11 step_11 step_11 step_11 step_11 step_end Movement_169BA4:: @ 8169BA4 step_10 step_10 step_10 step_10 step_10 step_10 step_end .equ VAR_OAKSLAB_PLAYER_STARTER_NO, VAR_0x4001 .equ VAR_OAKSLAB_PLAYER_STARTER_SPECIES, VAR_0x4002 .equ VAR_OAKSLAB_RIVAL_STARTER_SPECIES, VAR_0x4003 .equ VAR_OAKSLAB_RIVAL_STARTER_OBJID, VAR_0x4004 PalletTown_ProfessorOaksLab_EventScript_169BAB:: @ 8169BAB lock faceplayer setvar VAR_OAKSLAB_PLAYER_STARTER_NO, 0 setvar VAR_OAKSLAB_PLAYER_STARTER_SPECIES, SPECIES_BULBASAUR setvar VAR_OAKSLAB_RIVAL_STARTER_SPECIES, SPECIES_CHARMANDER setvar VAR_OAKSLAB_RIVAL_STARTER_OBJID, 7 compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 3 goto_if ge, EventScript_169DE4 compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 2 goto_if eq, EventScript_169BE1 msgbox gUnknown_818EA19 release end EventScript_169BE1:: @ 8169BE1 applymovement 4, Movement_1A75EF waitmovement 0 drawmonpic VAR_OAKSLAB_PLAYER_STARTER_SPECIES, 10, 3 textcolor 0 compare_var_to_value VAR_OAKSLAB_PLAYER_STARTER_NO, 0 goto_if eq, EventScript_OakDescribesBulbasaur compare_var_to_value VAR_OAKSLAB_PLAYER_STARTER_NO, 1 goto_if eq, EventScript_OakDescribesCharmander compare_var_to_value VAR_OAKSLAB_PLAYER_STARTER_NO, 2 goto_if eq, EventScript_OakDescribesSquirtle end EventScript_OakDescribesBulbasaur:: @ 8169C14 msgbox gUnknown_818E272, MSGBOX_YESNO compare_var_to_value VAR_RESULT, 1 goto_if eq, EventScript_ThisPokeIsRealyEnergetic compare_var_to_value VAR_RESULT, 0 goto_if eq, EventScript_DeclinedStarter end EventScript_OakDescribesCharmander:: @ 8169C33 msgbox gUnknown_818E207, MSGBOX_YESNO compare_var_to_value VAR_RESULT, 1 goto_if eq, EventScript_ThisPokeIsRealyEnergetic compare_var_to_value VAR_RESULT, 0 goto_if eq, EventScript_DeclinedStarter end EventScript_OakDescribesSquirtle:: @ 8169C52 msgbox gUnknown_818E194, MSGBOX_YESNO compare_var_to_value VAR_RESULT, 1 goto_if eq, EventScript_ThisPokeIsRealyEnergetic compare_var_to_value VAR_RESULT, 0 goto_if eq, EventScript_DeclinedStarter end EventScript_DeclinedStarter:: @ 8169C71 erasemonpic release end EventScript_ThisPokeIsRealyEnergetic:: @ 8169C74 erasemonpic removeobject VAR_LAST_TALKED msgbox gUnknown_818E2E5 call EventScript_1A6675 setflag FLAG_SYS_POKEMON_GET setflag FLAG_PALLET_LADY_NOT_BLOCKING_SIGN givemon VAR_OAKSLAB_PLAYER_STARTER_SPECIES, 5, ITEM_NONE, 0, 0, 0 copyvar VAR_STARTER_MON, VAR_OAKSLAB_PLAYER_STARTER_NO getspeciesname 0, VAR_OAKSLAB_PLAYER_STARTER_SPECIES message Text_18E30D waitmessage playfanfare MUS_FAN5 waitfanfare msgbox gUnknown_81A56A7, MSGBOX_YESNO compare_var_to_value VAR_RESULT, 1 goto_if eq, EventScript_GiveNicknameToStarter compare_var_to_value VAR_RESULT, 0 goto_if eq, EventScript_SkipGiveNicknameToStarter end EventScript_GiveNicknameToStarter:: @ 8169CCC setvar VAR_0x8004, 0 call EventScript_1A74EB goto EventScript_SkipGiveNicknameToStarter end EventScript_SkipGiveNicknameToStarter:: @ 8169CDC closemessage compare_var_to_value VAR_OAKSLAB_PLAYER_STARTER_NO, 0 goto_if eq, EventScript_RivalWalksToCharmander compare_var_to_value VAR_OAKSLAB_PLAYER_STARTER_NO, 1 goto_if eq, EventScript_RivalWalksToSquirtle compare_var_to_value VAR_OAKSLAB_PLAYER_STARTER_NO, 2 goto_if eq, EventScript_RivalWalksToBulbasaur end EventScript_RivalWalksToCharmander:: @ 8169CFF applymovement 8, Movement_RivalWalksToCharmander waitmovement 0 goto Movement_RivalTakesHisStarter end EventScript_RivalWalksToBulbasaur:: @ 8169D0F applymovement 8, Movement_RivalWalksToBulbasaur waitmovement 0 goto Movement_RivalTakesHisStarter end EventScript_RivalWalksToSquirtle:: @ 8169D1F applymovement 8, Movement_RivalWalksToSquirtle waitmovement 0 goto Movement_RivalTakesHisStarter end Movement_RivalTakesHisStarter:: @ 8169D2F textcolor 0 msgbox gUnknown_818DD34 removeobject VAR_OAKSLAB_RIVAL_STARTER_OBJID textcolor 3 getspeciesname 0, VAR_OAKSLAB_RIVAL_STARTER_SPECIES message Text_18DD52 waitmessage playfanfare MUS_FAN5 waitfanfare setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 3 checkflag FLAG_PALLET_TOWN_LADY_MOVED_FROM_SIGN call_if TRUE, EventScript_169D5C release end EventScript_169D5C:: @ 8169D5C setvar VAR_MAP_SCENE_PALLET_TOWN_SIGN_LADY, 1 return Movement_RivalWalksToCharmander:: @ 8169D62 step_10 step_10 step_13 step_13 step_13 step_13 step_13 step_11 step_end Movement_RivalWalksToBulbasaur:: @ 8169D6B step_10 step_13 step_13 step_13 step_13 step_2e step_end Movement_RivalWalksToSquirtle:: @ 8169D72 step_10 step_13 step_13 step_13 step_2e step_end PalletTown_ProfessorOaksLab_EventScript_169D78:: @ 8169D78 lock faceplayer setvar VAR_OAKSLAB_PLAYER_STARTER_NO, 1 setvar VAR_OAKSLAB_PLAYER_STARTER_SPECIES, SPECIES_SQUIRTLE setvar VAR_OAKSLAB_RIVAL_STARTER_SPECIES, SPECIES_BULBASAUR setvar VAR_OAKSLAB_RIVAL_STARTER_OBJID, 5 compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 3 goto_if ge, EventScript_169DE4 compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 2 goto_if eq, EventScript_169BE1 msgbox gUnknown_818EA19 release end PalletTown_ProfessorOaksLab_EventScript_169DAE:: @ 8169DAE lock faceplayer setvar VAR_OAKSLAB_PLAYER_STARTER_NO, 2 setvar VAR_OAKSLAB_PLAYER_STARTER_SPECIES, SPECIES_CHARMANDER setvar VAR_OAKSLAB_RIVAL_STARTER_SPECIES, SPECIES_SQUIRTLE setvar VAR_OAKSLAB_RIVAL_STARTER_OBJID, 6 compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 3 goto_if ge, EventScript_169DE4 compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 2 goto_if eq, EventScript_169BE1 msgbox gUnknown_818EA19 release end EventScript_169DE4:: @ 8169DE4 msgbox gUnknown_818EA45 release end PalletTown_ProfessorOaksLab_EventScript_169DEE:: @ 8169DEE lock faceplayer checkflag FLAG_SYS_GAME_CLEAR goto_if TRUE, EventScript_169E03 msgbox gUnknown_818EBE6 release end EventScript_169E03:: @ 8169E03 famechecker FAMECHECKER_OAK, 5 msgbox gUnknown_818ED15 release end PalletTown_ProfessorOaksLab_EventScript_169E1A:: @ 8169E1A lock faceplayer checkflag FLAG_SYS_GAME_CLEAR goto_if TRUE, EventScript_169E2F msgbox gUnknown_818EBE6 release end EventScript_169E2F:: @ 8169E2F famechecker FAMECHECKER_DAISY, 0 msgbox gUnknown_818EC0B release end PalletTown_ProfessorOaksLab_EventScript_169E46:: @ 8169E46 lock faceplayer famechecker FAMECHECKER_OAK, 2 msgbox gUnknown_818ED81 release end PalletTown_ProfessorOaksLab_EventScript_169E5F:: @ 8169E5F msgbox gUnknown_818E9E5, 2 end PalletTown_ProfessorOaksLab_EventScript_169E68:: @ 8169E68 msgbox gUnknown_818EAF4, 3 end PalletTown_ProfessorOaksLab_EventScript_169E71:: @ 8169E71 msgbox gUnknown_818EA66, 3 end PalletTown_ProfessorOaksLab_EventScript_169E7A:: @ 8169E7A lockall compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 6 goto_if ge, EventScript_169E90 msgbox gUnknown_818EA84 releaseall end EventScript_169E90:: @ 8169E90 msgbox gUnknown_818EAB6 releaseall end