PowerPlant_MapScripts:: @ 8163764 map_script 5, PowerPlant_MapScript1_16376F map_script 3, PowerPlant_MapScript2_16378D .byte 0 PowerPlant_MapScript1_16376F:: @ 816376F checkflag FLAG_SYS_SPECIAL_WILD_BATTLE call_if TRUE, EventScript_163779 end EventScript_163779:: @ 8163779 specialvar VAR_RESULT, Special_GetBattleOutcome compare_var_to_value VAR_RESULT, B_OUTCOME_CAUGHT goto_if ne, EventScript_1A77A9 removeobject VAR_LAST_TALKED return PowerPlant_MapScript2_16378D:: @ 816378D setworldmapflag FLAG_WORLD_MAP_POWER_PLANT checkflag FLAG_FOUGHT_ZAPDOS call_if FALSE, EventScript_1637AC checkflag FLAG_FOUGHT_POWER_PLANT_ELECTRODE_1 call_if FALSE, EventScript_1637B0 checkflag FLAG_FOUGHT_POWER_PLANT_ELECTRODE_2 call_if FALSE, EventScript_1637B4 end EventScript_1637AC:: @ 81637AC clearflag FLAG_HIDE_ZAPDOS return EventScript_1637B0:: @ 81637B0 clearflag FLAG_HIDE_POWER_PLANT_ELECTRODE_1 return EventScript_1637B4:: @ 81637B4 clearflag FLAG_HIDE_POWER_PLANT_ELECTRODE_2 return PowerPlant_EventScript_1637B8:: @ 81637B8 special sub_8110AB4 compare_var_to_value VAR_RESULT, 2 goto_if eq, EventScript_1A7AE0 special sub_8112364 lock faceplayer setwildbattle SPECIES_ZAPDOS, 50, ITEM_NONE waitse playmoncry SPECIES_ZAPDOS, 2 message Text_1A6448 waitmessage waitmoncry delay 10 playbgm MUS_EXEYE, 0 waitbuttonpress setflag FLAG_SYS_SPECIAL_WILD_BATTLE special Special_StartLegendaryBattle waitstate clearflag FLAG_SYS_SPECIAL_WILD_BATTLE specialvar VAR_RESULT, Special_GetBattleOutcome compare_var_to_value VAR_RESULT, B_OUTCOME_WON goto_if eq, EventScript_16381B compare_var_to_value VAR_RESULT, B_OUTCOME_RAN goto_if eq, EventScript_163824 compare_var_to_value VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED goto_if eq, EventScript_163824 setflag FLAG_FOUGHT_ZAPDOS release end EventScript_16381B:: @ 816381B setflag FLAG_FOUGHT_ZAPDOS goto EventScript_1A922D end EventScript_163824:: @ 8163824 setvar VAR_0x8004, SPECIES_ZAPDOS goto EventScript_1A9236 end PowerPlant_EventScript_16382F:: @ 816382F special sub_8110AB4 compare_var_to_value VAR_RESULT, 2 goto_if eq, EventScript_1A7AE0 lock faceplayer setwildbattle SPECIES_ELECTRODE, 34, ITEM_NONE waitse playmoncry SPECIES_ELECTRODE, 2 delay 40 waitmoncry setflag FLAG_SYS_SPECIAL_WILD_BATTLE dowildbattle clearflag FLAG_SYS_SPECIAL_WILD_BATTLE special sub_8112364 specialvar VAR_RESULT, Special_GetBattleOutcome compare_var_to_value VAR_RESULT, B_OUTCOME_WON goto_if eq, EventScript_163884 compare_var_to_value VAR_RESULT, B_OUTCOME_RAN goto_if eq, EventScript_163884 compare_var_to_value VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED goto_if eq, EventScript_163884 setflag FLAG_FOUGHT_POWER_PLANT_ELECTRODE_1 release end EventScript_163884:: @ 8163884 setflag FLAG_FOUGHT_POWER_PLANT_ELECTRODE_1 goto EventScript_1A922D end PowerPlant_EventScript_16388D:: @ 816388D special sub_8110AB4 compare_var_to_value VAR_RESULT, 2 goto_if eq, EventScript_1A7AE0 lock faceplayer setwildbattle SPECIES_ELECTRODE, 34, ITEM_NONE waitse playmoncry SPECIES_ELECTRODE, 2 delay 40 waitmoncry setflag FLAG_SYS_SPECIAL_WILD_BATTLE dowildbattle clearflag FLAG_SYS_SPECIAL_WILD_BATTLE special sub_8112364 specialvar VAR_RESULT, Special_GetBattleOutcome compare_var_to_value VAR_RESULT, B_OUTCOME_WON goto_if eq, EventScript_1638E2 compare_var_to_value VAR_RESULT, B_OUTCOME_RAN goto_if eq, EventScript_1638E2 compare_var_to_value VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED goto_if eq, EventScript_1638E2 setflag FLAG_FOUGHT_POWER_PLANT_ELECTRODE_2 release end EventScript_1638E2:: @ 81638E2 setflag FLAG_FOUGHT_POWER_PLANT_ELECTRODE_2 goto EventScript_1A922D end