SSAnne_2F_Corridor_MapScripts:: @ 81608DE .byte 0 SSAnne_2F_Corridor_EventScript_1608DF:: @ 81608DF lockall setvar VAR_0x4001, 0 goto EventScript_160903 EventScript_1608EA:: @ 81608EA end SSAnne_2F_Corridor_EventScript_1608EB:: @ 81608EB lockall setvar VAR_0x4001, 1 goto EventScript_160903 EventScript_1608F6:: @ 81608F6 end SSAnne_2F_Corridor_EventScript_1608F7:: @ 81608F7 lockall setvar VAR_0x4001, 2 goto EventScript_160903 EventScript_160902:: @ 8160902 end EventScript_160903:: @ 8160903 textcolor 0 playse SE_KAIDAN delay 5 playbgm MUS_RIVAL1, 0 addobject 1 delay 10 applymovement 1, Movement_1A75ED waitmovement 0 delay 20 compare_var_to_value VAR_0x4001, 0 call_if eq, EventScript_1609AD compare_var_to_value VAR_0x4001, 1 call_if eq, EventScript_1609B8 compare_var_to_value VAR_0x4001, 2 call_if eq, EventScript_1609CA msgbox gUnknown_8173035 setvar VAR_LAST_TALKED, 1 compare_var_to_value VAR_STARTER_MON, 2 call_if eq, EventScript_1609DC compare_var_to_value VAR_STARTER_MON, 1 call_if eq, EventScript_1609E7 compare_var_to_value VAR_STARTER_MON, 0 call_if eq, EventScript_1609F2 msgbox gUnknown_8173164 closemessage delay 10 playbgm MUS_RIVAL2, 0 compare_var_to_value VAR_0x4001, 0 call_if eq, EventScript_1609FD compare_var_to_value VAR_0x4001, 1 call_if eq, EventScript_160A08 compare_var_to_value VAR_0x4001, 2 call_if eq, EventScript_160A13 fadedefaultbgm removeobject 1 setvar VAR_MAP_SCENE_S_S_ANNE_2F_CORRIDOR, 1 releaseall end EventScript_1609AD:: @ 81609AD applymovement 1, Movement_160A2A waitmovement 0 return EventScript_1609B8:: @ 81609B8 applymovement 1, Movement_160A2E applymovement 255, Movement_160A24 waitmovement 0 return EventScript_1609CA:: @ 81609CA applymovement 255, Movement_160A1E applymovement 1, Movement_160A34 waitmovement 0 return EventScript_1609DC:: @ 81609DC trainerbattle TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT, TRAINER_RIVAL_SS_ANNE_SQUIRTLE, 0, Text_173110 return EventScript_1609E7:: @ 81609E7 trainerbattle TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT, TRAINER_RIVAL_SS_ANNE_BULBASAUR, 0, Text_173110 return EventScript_1609F2:: @ 81609F2 trainerbattle TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT, TRAINER_RIVAL_SS_ANNE_CHARMANDER, 0, Text_173110 return EventScript_1609FD:: @ 81609FD applymovement 1, Movement_160A3B waitmovement 0 return EventScript_160A08:: @ 8160A08 applymovement 1, Movement_160A44 waitmovement 0 return EventScript_160A13:: @ 8160A13 applymovement 1, Movement_160A4C waitmovement 0 return Movement_160A1E:: @ 8160A1E step_1c step_1c step_1c step_1c step_2f step_end Movement_160A24:: @ 8160A24 step_1c step_1c step_1c step_1c step_2f step_end Movement_160A2A:: @ 8160A2A step_10 step_10 step_10 step_end Movement_160A2E:: @ 8160A2E step_10 step_10 step_10 step_10 step_30 step_end Movement_160A34:: @ 8160A34 step_10 step_10 step_10 step_10 step_13 step_1a step_end Movement_160A3B:: @ 8160A3B step_13 step_10 step_10 step_10 step_10 step_10 step_10 step_10 step_end Movement_160A44:: @ 8160A44 step_10 step_10 step_10 step_10 step_10 step_10 step_10 step_end Movement_160A4C:: @ 8160A4C step_10 step_10 step_10 step_10 step_10 step_10 step_10 step_end SSAnne_2F_Corridor_EventScript_160A54:: @ 8160A54 msgbox gUnknown_8172FC3, 2 end