SSAnne_2F_Corridor_MapScripts:: @ 81608DE .byte 0 SSAnne_2F_Corridor_EventScript_1608DF:: @ 81608DF lockall setvar VAR_TEMP_1, 0 goto EventScript_160903 EventScript_1608EA:: @ 81608EA end SSAnne_2F_Corridor_EventScript_1608EB:: @ 81608EB lockall setvar VAR_TEMP_1, 1 goto EventScript_160903 EventScript_1608F6:: @ 81608F6 end SSAnne_2F_Corridor_EventScript_1608F7:: @ 81608F7 lockall setvar VAR_TEMP_1, 2 goto EventScript_160903 EventScript_160902:: @ 8160902 end EventScript_160903:: @ 8160903 textcolor 0 playse SE_KAIDAN delay 5 playbgm MUS_RIVAL1, 0 addobject 1 delay 10 applymovement 1, Movement_WalkInPlaceFastestDown waitmovement 0 delay 20 compare VAR_TEMP_1, 0 call_if_eq EventScript_1609AD compare VAR_TEMP_1, 1 call_if_eq EventScript_1609B8 compare VAR_TEMP_1, 2 call_if_eq EventScript_1609CA msgbox gUnknown_8173035 setvar VAR_LAST_TALKED, 1 compare VAR_STARTER_MON, 2 call_if_eq EventScript_1609DC compare VAR_STARTER_MON, 1 call_if_eq EventScript_1609E7 compare VAR_STARTER_MON, 0 call_if_eq EventScript_1609F2 msgbox gUnknown_8173164 closemessage delay 10 playbgm MUS_RIVAL2, 0 compare VAR_TEMP_1, 0 call_if_eq EventScript_1609FD compare VAR_TEMP_1, 1 call_if_eq EventScript_160A08 compare VAR_TEMP_1, 2 call_if_eq EventScript_160A13 fadedefaultbgm removeobject 1 setvar VAR_MAP_SCENE_S_S_ANNE_2F_CORRIDOR, 1 releaseall end EventScript_1609AD:: @ 81609AD applymovement 1, Movement_160A2A waitmovement 0 return EventScript_1609B8:: @ 81609B8 applymovement 1, Movement_160A2E applymovement OBJ_EVENT_ID_PLAYER, Movement_160A24 waitmovement 0 return EventScript_1609CA:: @ 81609CA applymovement OBJ_EVENT_ID_PLAYER, Movement_160A1E applymovement 1, Movement_160A34 waitmovement 0 return EventScript_1609DC:: @ 81609DC trainerbattle_no_intro TRAINER_RIVAL_SS_ANNE_SQUIRTLE, Text_173110 return EventScript_1609E7:: @ 81609E7 trainerbattle_no_intro TRAINER_RIVAL_SS_ANNE_BULBASAUR, Text_173110 return EventScript_1609F2:: @ 81609F2 trainerbattle_no_intro TRAINER_RIVAL_SS_ANNE_CHARMANDER, Text_173110 return EventScript_1609FD:: @ 81609FD applymovement 1, Movement_160A3B waitmovement 0 return EventScript_160A08:: @ 8160A08 applymovement 1, Movement_160A44 waitmovement 0 return EventScript_160A13:: @ 8160A13 applymovement 1, Movement_160A4C waitmovement 0 return Movement_160A1E:: @ 8160A1E delay_16 delay_16 delay_16 delay_16 walk_in_place_fastest_left step_end Movement_160A24:: @ 8160A24 delay_16 delay_16 delay_16 delay_16 walk_in_place_fastest_left step_end Movement_160A2A:: @ 8160A2A walk_down walk_down walk_down step_end Movement_160A2E:: @ 8160A2E walk_down walk_down walk_down walk_down walk_in_place_fastest_right step_end Movement_160A34:: @ 8160A34 walk_down walk_down walk_down walk_down walk_right delay_4 step_end Movement_160A3B:: @ 8160A3B walk_right walk_down walk_down walk_down walk_down walk_down walk_down walk_down step_end Movement_160A44:: @ 8160A44 walk_down walk_down walk_down walk_down walk_down walk_down walk_down step_end Movement_160A4C:: @ 8160A4C walk_down walk_down walk_down walk_down walk_down walk_down walk_down step_end SSAnne_2F_Corridor_EventScript_160A54:: @ 8160A54 msgbox gUnknown_8172FC3, MSGBOX_NPC end