.set LOCALID_SS_ANNE, 1 SSAnne_Exterior_MapScripts:: @ 8160840 map_script MAP_SCRIPT_ON_TRANSITION, SSAnne_Exterior_OnTransition map_script MAP_SCRIPT_ON_FRAME_TABLE, SSAnne_Exterior_OnFrame .byte 0 SSAnne_Exterior_OnTransition:: @ 816084B setworldmapflag FLAG_WORLD_MAP_SSANNE_EXTERIOR end SSAnne_Exterior_OnFrame:: @ 816084F map_script_2 VAR_MAP_SCENE_VERMILION_CITY, 1, SSAnne_Exterior_ExitSSAnne .2byte 0 SSAnne_Exterior_ExitSSAnne:: @ 8160859 lockall getplayerxy VAR_0x8004, VAR_0x8005 compare VAR_0x8005, 6 call_if_le SSAnne_Exterior_WalkDown compare VAR_0x8005, 7 call_if_ge SSAnne_Exterior_WalkInPlaceDown fadenewbgm MUS_SURF delay 50 special DoSSAnneDepartureCutscene waitstate removeobject LOCALID_SS_ANNE applymovement OBJ_EVENT_ID_PLAYER, SSAnne_Exterior_Movement_Exit waitmovement 0 setvar VAR_MAP_SCENE_VERMILION_CITY, 2 setvar VAR_VERMILION_CITY_TICKET_CHECK_TRIGGER, 0 warp MAP_VERMILION_CITY, 255, 23, 34 waitstate releaseall end SSAnne_Exterior_WalkDown:: @ 81608A1 applymovement OBJ_EVENT_ID_PLAYER, SSAnne_Exterior_Movement_WalkDown waitmovement 0 return SSAnne_Exterior_WalkInPlaceDown:: @ 81608AC applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFastestDown waitmovement 0 return SSAnne_Exterior_Movement_Exit:: @ 81608B7 walk_up walk_up walk_up walk_up walk_up walk_up walk_up walk_up walk_up step_end SSAnne_Exterior_Movement_WalkDown:: @ 81608C1 walk_down walk_down walk_down walk_down walk_down walk_down walk_down walk_down walk_down step_end