SixIsland_PokemonCenter_1F_MapScripts:: @ 8171D6A map_script 3, SixIsland_PokemonCenter_1F_MapScript1_171D7A map_script 5, SixIsland_PokemonCenter_1F_MapScript2_1BC05C map_script 2, SixIsland_PokemonCenter_1F_MapScript3_171D8D .byte 0 SixIsland_PokemonCenter_1F_MapScript1_171D7A:: @ 8171D7A setrespawn SPAWN_SIX_ISLAND compare_var_to_value VAR_MAP_SCENE_SIX_ISLAND_POKEMON_CENTER_1F, 0 call_if eq, EventScript_171D89 end EventScript_171D89:: @ 8171D89 clearflag FLAG_HIDE_SIX_ISLAND_POKECENTER_RIVAL return SixIsland_PokemonCenter_1F_MapScript3_171D8D:: @ 8171D8D map_script_2 VAR_MAP_SCENE_SIX_ISLAND_POKEMON_CENTER_1F, 0, EventScript_171D97 .2byte 0 EventScript_171D97:: @ 8171D97 lockall textcolor 0 applymovement 2, Movement_1A75ED waitmovement 0 playbgm MUS_RIVAL1, 0 applymovement 2, Movement_1A75DB waitmovement 0 applymovement 2, Movement_1A75DD waitmovement 0 delay 25 applymovement 2, Movement_171DF9 waitmovement 0 msgbox gUnknown_81A3F30 closemessage applymovement 255, Movement_171E02 applymovement 2, Movement_171DFE waitmovement 0 fadedefaultbgm playse SE_KAIDAN delay 35 removeobject 2 setvar VAR_MAP_SCENE_SIX_ISLAND_POKEMON_CENTER_1F, 1 setvar VAR_MAP_SCENE_FOUR_ISLAND, 1 releaseall end Movement_171DF9:: @ 8171DF9 step_13 step_13 step_10 step_10 step_end Movement_171DFE:: @ 8171DFE step_1c step_1a step_10 step_end Movement_171E02:: @ 8171E02 step_12 step_30 step_end SixIsland_PokemonCenter_1F_EventScript_171E05:: @ 8171E05 lock faceplayer call EventScript_1A6578 release end SixIsland_PokemonCenter_1F_EventScript_171E0E:: @ 8171E0E msgbox gUnknown_81A3E02, 2 end SixIsland_PokemonCenter_1F_EventScript_171E17:: @ 8171E17 msgbox gUnknown_81A3E87, 2 end