gUnknown_81A4EB4:: @ 81A4EB4 lock special PlayTrainerEncounterMusic special ScrSpecial_EndTrainerApproach waitstate goto EventScript_1A4FC7 EventScript_TryDoNormalTrainerBattle:: @ 81A4EC1 lock faceplayer applymovement VAR_LAST_TALKED, Movement_1A4FC5 waitmovement 0 specialvar VAR_RESULT, ScrSpecial_HasTrainerBeenFought compare VAR_RESULT, 0 goto_if_ne EventScript_1A4EE8 special PlayTrainerEncounterMusic special SetUpTrainerMovement goto EventScript_1A4FC7 EventScript_1A4EE8:: @ 81A4EE8 ontrainerbattleend EventScript_TryDoDoubleTrainerBattle:: @ 81A4EE9 lock faceplayer call EventScript_1A4FBA specialvar VAR_RESULT, ScrSpecial_HasTrainerBeenFought compare VAR_RESULT, 0 goto_if_ne EventScript_1A4F20 special HasEnoughMonsForDoubleBattle compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS goto_if_ne EventScript_1A4F19 special PlayTrainerEncounterMusic special SetUpTrainerMovement goto EventScript_1A4FC7 EventScript_1A4F19:: @ 81A4F19 special ScrSpecial_ShowTrainerNonBattlingSpeech waitmessage waitbuttonpress release end EventScript_1A4F20:: @ 81A4F20 ontrainerbattleend EventScript_DoTrainerBattle:: @ 81A4F21 applymovement VAR_LAST_TALKED, Movement_1A4FC5 waitmovement 0 special PlayTrainerEncounterMusic goto_if_questlog EventScript_1A501A battlebegin ontrainerbattleend EventScript_TryDoRematchBattle:: @ 81A4F3E call EventScript_1A4FBA specialvar VAR_RESULT, ScrSpecial_GetTrainerEyeRematchFlag compare VAR_RESULT, 0 goto_if_eq EventScript_1A4F72 special PlayTrainerEncounterMusic special SetUpTrainerMovement special ScrSpecial_ShowTrainerIntroSpeech waitmessage waitbuttonpress goto_if_questlog EventScript_1A4FB8 special ScrSpecial_StartTrainerEyeRematch waitstate releaseall end EventScript_1A4F72:: @ 81A4F72 ontrainerbattleend EventScript_TryDoDoubleRematchBattle:: @ 81A4F73 specialvar VAR_RESULT, ScrSpecial_GetTrainerEyeRematchFlag compare VAR_RESULT, 0 goto_if_eq EventScript_1A4FB0 special HasEnoughMonsForDoubleBattle compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS goto_if_ne EventScript_1A4FB1 special PlayTrainerEncounterMusic special SetUpTrainerMovement special ScrSpecial_ShowTrainerIntroSpeech waitmessage waitbuttonpress goto_if_questlog EventScript_1A4FB8 special ScrSpecial_StartTrainerEyeRematch waitstate releaseall end EventScript_1A4FB0:: @ 81A4FB0 ontrainerbattleend EventScript_1A4FB1:: @ 81A4FB1 special ScrSpecial_ShowTrainerNonBattlingSpeech waitmessage waitbuttonpress release end EventScript_1A4FB8:: @ 81A4FB8 releaseall end EventScript_1A4FBA:: @ 81A4FBA applymovement VAR_LAST_TALKED, Movement_1A4FC5 waitmovement 0 return Movement_1A4FC5:: @ 81A4FC5 step_67 step_end EventScript_1A4FC7:: @ 81A4FC7 special ScrSpecial_ShowTrainerIntroSpeech waitmessage waitbuttonpress goto_if_questlog EventScript_1A501A battlebegin specialvar VAR_RESULT, ScrSpecial_GetTrainerBattleMode compare VAR_RESULT, 0 goto_if_eq EventScript_1A5017 compare VAR_RESULT, 2 goto_if_eq EventScript_1A5019 compare VAR_RESULT, 1 goto_if_eq EventScript_1A5019 compare VAR_RESULT, 6 goto_if_eq EventScript_1A5019 compare VAR_RESULT, 8 goto_if_eq EventScript_1A5019 EventScript_1A5017:: @ 81A5017 releaseall end EventScript_1A5019:: @ 81A5019 ontrainerbattleendgoto EventScript_1A501A:: @ 81A501A special SetBattledTrainerFlag releaseall end Std_MsgboxAutoclose:: @ 81A501F message 0x0 waitmessage waitbuttonpress release return