#include "constants/maps.h" #include "constants/species.h" .include "asm/macros.inc" .include "constants/constants.inc" .section .rodata .align 2 gUnknown_83DF09C:: @ 83DF09C .4byte gUnknown_8416738, sub_809AC5C .4byte gUnknown_841673C, sub_809AC98 .4byte gUnknown_8416741, sub_809ACF8 gUnknown_83DF0B4:: @ 83DF0B4 .4byte sub_809BEA4 .4byte sub_809BF98 gUnknown_83DF0BC:: @ 83DF0BC .byte 0, 2, 1, 12, 6, 15 .2byte 0x0008 @ { @ .bg = 0, @ .tilemapLeft = 2, @ .tilemapTop = 1, @ .width = 12, @ .height = 6, @ .paletteNum = 15, @ .baseBlock = 0x0008 @ } gUnknown_83DF0C4:: @ 83DF0C4 .4byte 0x000001f8 @ { @ .bg = 0, @ .charBaseIndex = 2, @ .mapBaseIndex = 31, @ .screenSize = 0, @ .paletteMode = 0, @ .priority = 0, @ .baseTile = 0x0000 @ } .4byte 0x000011e1 @ { @ .bg = 1, @ .charBaseIndex = 0, @ .mapBaseIndex = 30, @ .screenSize = 0, @ .paletteMode = 0, @ .priority = 1, @ .baseTile = 0x0000 @ } .4byte 0x000021d2 @ { @ .bg = 2, @ .charBaseIndex = 0, @ .mapBaseIndex = 29, @ .screenSize = 0, @ .paletteMode = 0, @ .priority = 2, @ .baseTile = 0x0000 @ } .4byte 0x000031c3 @ { @ .bg = 3, @ .charBaseIndex = 0, @ .mapBaseIndex = 28, @ .screenSize = 0, @ .paletteMode = 0, @ .priority = 3, @ .baseTile = 0x0000 @ } gUnknown_83DF0D4:: @ 83DF0D4 .2byte 0x0308, 0x030a, 0x02d0 gUnknown_83DF0DA:: @ 83DF0DA .2byte 0x0309, 0x030b, 0x02d1 gUnknown_83DF0E0:: @ 83DF0E0 .2byte 0x0310, 0x0312, 0x02d8 gUnknown_83DF0E6:: @ 83DF0E6 .2byte 0x0311, 0x0313, 0x02d9 gUnknown_83DF0EC:: @ 83DF0EC .2byte 0x02e3, 0x0316, 0x0314 gUnknown_83DF0F2:: @ 83DF0F2 .2byte 0x02e4, 0x0317, 0x0315 gUnknown_83DF0F8:: @ 83DF0F8 .2byte 0x02eb, 0x031e, 0x031c