Text_ObtainedTheX:: @ 81A51F6 .string "Obtained the {STR_VAR_2}!$" Text_BagIsFull:: @ 81A5207 .string "The BAG is full…$" Text_PutItemAway:: @ 81A5218 .string "{PLAYER} put the {STR_VAR_2}\n" .string "in the {STR_VAR_3}.$" Text_FoundOneItem:: @ 81A5231 .string "{PLAYER} found one {STR_VAR_2}!$" Text_TooBadBagFull:: @ 81A5242 .string "Too bad!\n" .string "The BAG is full…$" Text_FoundXCoins:: @ 81A525C .string "{PLAYER} found\n" .string "{STR_VAR_1} {STR_VAR_2}!$" Text_PutCoinsAwayInCoinCase:: @ 81A526C .string "{PLAYER} put the COINS away in\n" .string "the COIN CASE.$" Text_CoinCaseIsFull:: @ 81A5294 .string "Too bad!\n" .string "The COIN CASE is full…$" Text_NothingToPutThemIn:: @ 81A52B4 .string "Too bad!\n" .string "There's nothing to put them in…$" Text_FoundXItems:: @ 81A52DD .string "{PLAYER} found\n" .string "{STR_VAR_1} {STR_VAR_2}(s)!$" Text_ObtainedTheDecor:: @ 81A52F0 .string "Obtained the {STR_VAR_2}!$" Text_NoRoomForAnotherDecor:: @ 81A5301 .string "Too bad! There's no room left for\n" .string "another {STR_VAR_2}…$" Text_DecorTransferredToPC:: @ 81A532F .string "The {STR_VAR_2} was transferred\n" .string "to the PC.$"