#ifndef GUARD_BATTLE_BG_H #define GUARD_BATTLE_BG_H #include "bg.h" extern const struct BgTemplate gBattleBgTemplates[]; void InitBattleBgsVideo(void); void DrawBattleEntryBackground(void); void sub_800F6FC(u8 taskId); void LoadBattleMenuWindowGfx(void); void LoadBattleTextboxAndBackground(void); void sub_800F324(void); #endif // GUARD_BATTLE_BG_H