#ifndef GUARD_BATTLE_TOWER_H #define GUARD_BATTLE_TOWER_H #include "global.h" #include "constants/battle_tower.h" #define BATTLE_TOWER_EREADER_TRAINER_ID 200 #define BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID 100 struct BattleTowerTrainer { u8 trainerClass; u8 name[3]; u8 teamFlags; u16 greeting[6]; }; struct BattleTowerPokemonTemplate { u16 species; u8 heldItem; u8 teamFlags; u16 moves[4]; u8 evSpread; u8 nature; }; extern const u16 gBattleTowerBannedSpecies[]; void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *); void ValidateEReaderTrainer(void); u8 GetBattleTowerTrainerFrontSpriteId(void); u8 GetEreaderTrainerFrontSpriteId(void); void CopyEReaderTrainerName5(u8 *dest); void GetBattleTowerTrainerName(u8 *text); u8 GetEreaderTrainerClassId(void); u8 GetBattleTowerTrainerClassNameId(void); #endif //GUARD_BATTLE_TOWER_H