#ifndef GUARD_CONSTANTS_EVENT_OBJECTS_H #define GUARD_CONSTANTS_EVENT_OBJECTS_H #define OBJ_EVENT_GFX_RED_NORMAL 0 #define OBJ_EVENT_GFX_RED_BIKE 1 #define OBJ_EVENT_GFX_RED_SURF 2 #define OBJ_EVENT_GFX_RED_FIELD_MOVE 3 #define OBJ_EVENT_GFX_RED_FISH 4 #define OBJ_EVENT_GFX_RED_VS_SEEKER 5 #define OBJ_EVENT_GFX_RED_VS_SEEKER_BIKE 6 #define OBJ_EVENT_GFX_GREEN_NORMAL 7 #define OBJ_EVENT_GFX_GREEN_BIKE 8 #define OBJ_EVENT_GFX_GREEN_SURF 9 #define OBJ_EVENT_GFX_GREEN_FIELD_MOVE 10 #define OBJ_EVENT_GFX_GREEN_FISH 11 #define OBJ_EVENT_GFX_GREEN_VS_SEEKER 12 #define OBJ_EVENT_GFX_GREEN_VS_SEEKER_BIKE 13 #define OBJ_EVENT_GFX_RS_BRENDAN 14 #define OBJ_EVENT_GFX_RS_MAY 15 #define OBJ_EVENT_GFX_LITTLE_BOY 16 #define OBJ_EVENT_GFX_LITTLE_GIRL 17 #define OBJ_EVENT_GFX_YOUNGSTER 18 #define OBJ_EVENT_GFX_BOY 19 #define OBJ_EVENT_GFX_BUG_CATCHER 20 #define OBJ_EVENT_GFX_SITTING_BOY 21 #define OBJ_EVENT_GFX_LASS 22 #define OBJ_EVENT_GFX_WOMAN_1 23 #define OBJ_EVENT_GFX_BATTLE_GIRL 24 #define OBJ_EVENT_GFX_MAN 25 #define OBJ_EVENT_GFX_ROCKER 26 #define OBJ_EVENT_GFX_FAT_MAN 27 #define OBJ_EVENT_GFX_WOMAN_2 28 #define OBJ_EVENT_GFX_BEAUTY 29 #define OBJ_EVENT_GFX_BALDING_MAN 30 #define OBJ_EVENT_GFX_WOMAN_3 31 #define OBJ_EVENT_GFX_OLD_MAN_1 32 #define OBJ_EVENT_GFX_OLD_MAN_2 33 #define OBJ_EVENT_GFX_OLD_MAN_LYING_DOWN 34 #define OBJ_EVENT_GFX_OLD_WOMAN 35 #define OBJ_EVENT_GFX_TUBER_M_WATER 36 #define OBJ_EVENT_GFX_TUBER_F 37 #define OBJ_EVENT_GFX_TUBER_M_LAND 38 #define OBJ_EVENT_GFX_CAMPER 39 #define OBJ_EVENT_GFX_PICNICKER 40 #define OBJ_EVENT_GFX_COOLTRAINER_M 41 #define OBJ_EVENT_GFX_COOLTRAINER_F 42 #define OBJ_EVENT_GFX_SWIMMER_M_WATER 43 #define OBJ_EVENT_GFX_SWIMMER_F_WATER 44 #define OBJ_EVENT_GFX_SWIMMER_M_LAND 45 #define OBJ_EVENT_GFX_SWIMMER_F_LAND 46 #define OBJ_EVENT_GFX_WORKER_M 47 #define OBJ_EVENT_GFX_WORKER_F 48 #define OBJ_EVENT_GFX_ROCKET_M 49 #define OBJ_EVENT_GFX_ROCKET_F 50 #define OBJ_EVENT_GFX_GBA_KID 51 #define OBJ_EVENT_GFX_SUPER_NERD 52 #define OBJ_EVENT_GFX_BIKER 53 #define OBJ_EVENT_GFX_BLACKBELT 54 #define OBJ_EVENT_GFX_SCIENTIST 55 #define OBJ_EVENT_GFX_HIKER 56 #define OBJ_EVENT_GFX_FISHER 57 #define OBJ_EVENT_GFX_CHANNELER 58 #define OBJ_EVENT_GFX_CHEF 59 #define OBJ_EVENT_GFX_POLICEMAN 60 #define OBJ_EVENT_GFX_GENTLEMAN 61 #define OBJ_EVENT_GFX_SAILOR 62 #define OBJ_EVENT_GFX_CAPTAIN 63 #define OBJ_EVENT_GFX_NURSE 64 #define OBJ_EVENT_GFX_CABLE_CLUB_RECEPTIONIST 65 #define OBJ_EVENT_GFX_UNION_ROOM_RECEPTIONIST 66 #define OBJ_EVENT_GFX_UNUSED_MALE_RECEPTIONIST 67 #define OBJ_EVENT_GFX_CLERK 68 #define OBJ_EVENT_GFX_MG_DELIVERYMAN 69 #define OBJ_EVENT_GFX_TRAINER_TOWER_DUDE 70 #define OBJ_EVENT_GFX_PROF_OAK 71 #define OBJ_EVENT_GFX_BLUE 72 #define OBJ_EVENT_GFX_BILL 73 #define OBJ_EVENT_GFX_LANCE 74 #define OBJ_EVENT_GFX_AGATHA 75 #define OBJ_EVENT_GFX_DAISY 76 #define OBJ_EVENT_GFX_LORELEI 77 #define OBJ_EVENT_GFX_MR_FUJI 78 #define OBJ_EVENT_GFX_BRUNO 79 #define OBJ_EVENT_GFX_BROCK 80 #define OBJ_EVENT_GFX_MISTY 81 #define OBJ_EVENT_GFX_LT_SURGE 82 #define OBJ_EVENT_GFX_ERIKA 83 #define OBJ_EVENT_GFX_KOGA 84 #define OBJ_EVENT_GFX_SABRINA 85 #define OBJ_EVENT_GFX_BLAINE 86 #define OBJ_EVENT_GFX_GIOVANNI 87 #define OBJ_EVENT_GFX_MOM 88 #define OBJ_EVENT_GFX_CELIO 89 #define OBJ_EVENT_GFX_TEACHY_TV_HOST 90 #define OBJ_EVENT_GFX_GYM_GUY 91 #define OBJ_EVENT_GFX_ITEM_BALL 92 #define OBJ_EVENT_GFX_TOWN_MAP 93 #define OBJ_EVENT_GFX_POKEDEX 94 #define OBJ_EVENT_GFX_CUT_TREE 95 #define OBJ_EVENT_GFX_ROCK_SMASH_ROCK 96 #define OBJ_EVENT_GFX_PUSHABLE_BOULDER 97 #define OBJ_EVENT_GFX_FOSSIL 98 #define OBJ_EVENT_GFX_RUBY 99 #define OBJ_EVENT_GFX_SAPPHIRE 100 #define OBJ_EVENT_GFX_OLD_AMBER 101 #define OBJ_EVENT_GFX_GYM_SIGN 102 #define OBJ_EVENT_GFX_SIGN 103 #define OBJ_EVENT_GFX_TRAINER_TIPS 104 #define OBJ_EVENT_GFX_CLIPBOARD 105 #define OBJ_EVENT_GFX_METEORITE 106 #define OBJ_EVENT_GFX_LAPRAS_DOLL 107 #define OBJ_EVENT_GFX_SEAGALLOP 108 #define OBJ_EVENT_GFX_SNORLAX 109 #define OBJ_EVENT_GFX_SPEAROW 110 #define OBJ_EVENT_GFX_CUBONE 111 #define OBJ_EVENT_GFX_POLIWRATH 112 #define OBJ_EVENT_GFX_CLEFAIRY 113 #define OBJ_EVENT_GFX_PIDGEOT 114 #define OBJ_EVENT_GFX_JIGGLYPUFF 115 #define OBJ_EVENT_GFX_PIDGEY 116 #define OBJ_EVENT_GFX_CHANSEY 117 #define OBJ_EVENT_GFX_OMANYTE 118 #define OBJ_EVENT_GFX_KANGASKHAN 119 #define OBJ_EVENT_GFX_PIKACHU 120 #define OBJ_EVENT_GFX_PSYDUCK 121 #define OBJ_EVENT_GFX_NIDORAN_F 122 #define OBJ_EVENT_GFX_NIDORAN_M 123 #define OBJ_EVENT_GFX_NIDORINO 124 #define OBJ_EVENT_GFX_MEOWTH 125 #define OBJ_EVENT_GFX_SEEL 126 #define OBJ_EVENT_GFX_VOLTORB 127 #define OBJ_EVENT_GFX_SLOWPOKE 128 #define OBJ_EVENT_GFX_SLOWBRO 129 #define OBJ_EVENT_GFX_MACHOP 130 #define OBJ_EVENT_GFX_WIGGLYTUFF 131 #define OBJ_EVENT_GFX_DODUO 132 #define OBJ_EVENT_GFX_FEAROW 133 #define OBJ_EVENT_GFX_MACHOKE 134 #define OBJ_EVENT_GFX_LAPRAS 135 #define OBJ_EVENT_GFX_ZAPDOS 136 #define OBJ_EVENT_GFX_MOLTRES 137 #define OBJ_EVENT_GFX_ARTICUNO 138 #define OBJ_EVENT_GFX_MEWTWO 139 #define OBJ_EVENT_GFX_MEW 140 #define OBJ_EVENT_GFX_ENTEI 141 #define OBJ_EVENT_GFX_SUICUNE 142 #define OBJ_EVENT_GFX_RAIKOU 143 #define OBJ_EVENT_GFX_LUGIA 144 #define OBJ_EVENT_GFX_HO_OH 145 #define OBJ_EVENT_GFX_CELEBI 146 #define OBJ_EVENT_GFX_KABUTO 147 #define OBJ_EVENT_GFX_DEOXYS_D 148 #define OBJ_EVENT_GFX_DEOXYS_A 149 #define OBJ_EVENT_GFX_DEOXYS_N 150 #define OBJ_EVENT_GFX_SS_ANNE 151 #define NUM_OBJ_EVENT_GFX 152 // These are dynamic object gfx ids. // They correspond with the values of the VAR_OBJ_GFX_ID_X vars. // More info about them in include/constants/vars.h #define OBJ_EVENT_GFX_VARS 240 #define OBJ_EVENT_GFX_VAR_0 (OBJ_EVENT_GFX_VARS + 0x0) // 240 #define OBJ_EVENT_GFX_VAR_1 (OBJ_EVENT_GFX_VARS + 0x1) #define OBJ_EVENT_GFX_VAR_2 (OBJ_EVENT_GFX_VARS + 0x2) #define OBJ_EVENT_GFX_VAR_3 (OBJ_EVENT_GFX_VARS + 0x3) #define OBJ_EVENT_GFX_VAR_4 (OBJ_EVENT_GFX_VARS + 0x4) #define OBJ_EVENT_GFX_VAR_5 (OBJ_EVENT_GFX_VARS + 0x5) #define OBJ_EVENT_GFX_VAR_6 (OBJ_EVENT_GFX_VARS + 0x6) #define OBJ_EVENT_GFX_VAR_7 (OBJ_EVENT_GFX_VARS + 0x7) #define OBJ_EVENT_GFX_VAR_8 (OBJ_EVENT_GFX_VARS + 0x8) #define OBJ_EVENT_GFX_VAR_9 (OBJ_EVENT_GFX_VARS + 0x9) #define OBJ_EVENT_GFX_VAR_A (OBJ_EVENT_GFX_VARS + 0xA) #define OBJ_EVENT_GFX_VAR_B (OBJ_EVENT_GFX_VARS + 0xB) #define OBJ_EVENT_GFX_VAR_C (OBJ_EVENT_GFX_VARS + 0xC) #define OBJ_EVENT_GFX_VAR_D (OBJ_EVENT_GFX_VARS + 0xD) #define OBJ_EVENT_GFX_VAR_E (OBJ_EVENT_GFX_VARS + 0xE) #define OBJ_EVENT_GFX_VAR_F (OBJ_EVENT_GFX_VARS + 0xF) // 255 #define SHADOW_SIZE_S 0 #define SHADOW_SIZE_M 1 #define SHADOW_SIZE_L 2 #define SHADOW_SIZE_XL 3 #define F_INANIMATE (1 << 6) #define F_DISABLE_REFLECTION_PALETTE_LOAD (1 << 7) #define TRACKS_NONE 0 #define TRACKS_FOOT 1 #define TRACKS_BIKE_TIRE 2 #define OBJ_EVENT_ID_PLAYER 0xFF #define OBJ_EVENT_ID_CAMERA 0x7F #endif // GUARD_CONSTANTS_EVENT_OBJECTS_H