#ifndef GUARD_CONSTANTS_FLAGS_H #define GUARD_CONSTANTS_FLAGS_H #include "constants/trainers.h" #define FLAG_TEMP_1 0x001 #define FLAG_TEMP_2 0x002 #define FLAG_TEMP_3 0x003 #define FLAG_TEMP_4 0x004 #define FLAG_TEMP_5 0x005 #define FLAG_TEMP_6 0x006 #define FLAG_TEMP_7 0x007 #define FLAG_TEMP_8 0x008 #define FLAG_TEMP_9 0x009 #define FLAG_TEMP_A 0x00A #define FLAG_TEMP_B 0x00B #define FLAG_TEMP_C 0x00C #define FLAG_TEMP_D 0x00D #define FLAG_TEMP_E 0x00E #define FLAG_TEMP_F 0x00F #define FLAG_TEMP_10 0x010 #define FLAG_TEMP_11 0x011 #define FLAG_TEMP_12 0x012 #define FLAG_TEMP_13 0x013 #define FLAG_TEMP_14 0x014 #define FLAG_TEMP_15 0x015 #define FLAG_TEMP_16 0x016 #define FLAG_TEMP_17 0x017 #define FLAG_TEMP_18 0x018 #define FLAG_TEMP_19 0x019 #define FLAG_TEMP_1A 0x01A #define FLAG_TEMP_1B 0x01B #define FLAG_TEMP_1C 0x01C #define FLAG_TEMP_1D 0x01D #define FLAG_TEMP_1E 0x01E #define FLAG_TEMP_1F 0x01F #define FLAG_0x020 0x020 #define FLAG_0x021 0x021 #define FLAG_0x022 0x022 #define FLAG_0x023 0x023 #define FLAG_0x024 0x024 #define FLAG_0x025 0x025 #define FLAG_0x026 0x026 #define FLAG_0x027 0x027 // Hide/show flags #define FLAG_HIDE_BULBASAUR_BALL 0x028 #define FLAG_HIDE_SQUIRTLE_BALL 0x029 #define FLAG_HIDE_CHARMANDER_BALL 0x02A #define FLAG_HIDE_OAK_IN_HIS_LAB 0x02B #define FLAG_HIDE_OAK_IN_PALLET_TOWN 0x02C #define FLAG_HIDE_RIVAL_IN_LAB 0x02D #define FLAG_HIDE_PEWTER_CITY_GYM_GUIDE 0x02E #define FLAG_HIDE_DOME_FOSSIL 0x02F #define FLAG_HIDE_HELIX_FOSSIL 0x030 #define FLAG_HIDE_NUGGET_BRIDGE_ROCKET 0x031 #define FLAG_HIDE_BILL_CLEFAIRY 0x032 #define FLAG_HIDE_BILL_HUMAN_SEA_COTTAGE 0x033 #define FLAG_HIDE_TOWER_FUJI 0x034 #define FLAG_HIDE_POKEHOUSE_FUJI 0x035 #define FLAG_HIDE_LIFT_KEY 0x036 #define FLAG_HIDE_SILPH_SCOPE 0x037 #define FLAG_HIDE_HIDEOUT_GIOVANNI 0x038 #define FLAG_HIDE_TOWN_MAP 0x039 #define FLAG_HIDE_POKEDEX 0x03A #define FLAG_HIDE_CERULEAN_ROCKET 0x03B #define FLAG_HIDE_CERULEAN_RIVAL 0x03C #define FLAG_HIDE_SS_ANNE_RIVAL 0x03D #define FLAG_HIDE_SAFFRON_ROCKETS 0x03E #define FLAG_HIDE_SAFFRON_CIVILIANS 0x03F #define FLAG_HIDE_SEAFOAM_1F_BOULDER_1 0x040 #define FLAG_HIDE_SEAFOAM_1F_BOULDER_2 0x041 #define FLAG_HIDE_SEAFOAM_B1F_BOULDER_1 0x042 #define FLAG_HIDE_SEAFOAM_B1F_BOULDER_2 0x043 #define FLAG_HIDE_SEAFOAM_B2F_BOULDER_1 0x044 #define FLAG_HIDE_SEAFOAM_B2F_BOULDER_2 0x045 #define FLAG_HIDE_SEAFOAM_B3F_BOULDER_1 0x046 #define FLAG_HIDE_SEAFOAM_B3F_BOULDER_2 0x047 #define FLAG_HIDE_SEAFOAM_B3F_BOULDER_3 0x048 #define FLAG_HIDE_SEAFOAM_B3F_BOULDER_4 0x049 #define FLAG_HIDE_SEAFOAM_B3F_BOULDER_5 0x04A #define FLAG_HIDE_SEAFOAM_B3F_BOULDER_6 0x04B #define FLAG_HIDE_SEAFOAM_B4F_BOULDER_1 0x04C #define FLAG_HIDE_SEAFOAM_B4F_BOULDER_2 0x04D #define FLAG_HIDE_SILPH_RIVAL 0x04E #define FLAG_HIDE_ROUTE_22_RIVAL 0x04F #define FLAG_HIDE_PEWTER_MUSEUM_GUIDE 0x050 #define FLAG_HIDE_TOWER_RIVAL 0x051 #define FLAG_HIDE_MOLTRES 0x052 #define FLAG_HIDE_SILPH_ROCKETS 0x053 #define FLAG_HIDE_ROUTE_12_SNORLAX 0x054 #define FLAG_HIDE_VIRIDIAN_GIOVANNI 0x055 #define FLAG_HIDE_OLD_AMBER 0x056 #define FLAG_HIDE_EEVEE_BALL 0x057 #define FLAG_HIDE_VICTORY_ROAD_2F_BOULDER 0x058 #define FLAG_HIDE_VICTORY_ROAD_3F_BOULDER 0x059 #define FLAG_HIDE_OAK_IN_CHAMP_ROOM 0x05A #define FLAG_HIDE_GAME_CORNER_ROCKET 0x05B #define FLAG_HIDE_CERULEAN_CAVE_GUARD 0x05C #define FLAG_HIDE_ZAPDOS 0x05D #define FLAG_HIDE_TOWER_ROCKET_1 0x05E #define FLAG_HIDE_CELADON_ROCKETS 0x05F #define FLAG_HIDE_DOJO_HITMONLEE_BALL 0x060 #define FLAG_HIDE_DOJO_HITMONCHAN_BALL 0x061 #define FLAG_HIDE_CINNABAR_BILL 0x062 #define FLAG_HIDE_UNION_ROOM_PLAYER_1 0x063 #define FLAG_HIDE_UNION_ROOM_PLAYER_2 0x064 #define FLAG_HIDE_UNION_ROOM_PLAYER_3 0x065 #define FLAG_HIDE_UNION_ROOM_PLAYER_4 0x066 #define FLAG_HIDE_UNION_ROOM_PLAYER_5 0x067 #define FLAG_HIDE_UNION_ROOM_PLAYER_6 0x068 #define FLAG_HIDE_UNION_ROOM_PLAYER_7 0x069 #define FLAG_HIDE_UNION_ROOM_PLAYER_8 0x06A #define FLAG_HIDE_CINNABAR_SEAGALLOP 0x06B #define FLAG_HIDE_SAFFRON_FAN_CLUB_BLACKBELT 0x06C #define FLAG_HIDE_SAFFRON_FAN_CLUB_ROCKER 0x06D #define FLAG_HIDE_SAFFRON_FAN_CLUB_WOMAN 0x06E #define FLAG_HIDE_SAFFRON_FAN_CLUB_BEAUTY 0x06F #define FLAG_HIDE_MG_DELIVERYMEN 0x070 #define FLAG_HIDE_ONE_ISLAND_BILL 0x071 #define FLAG_HIDE_ONE_ISLAND_POKECENTER_BILL 0x072 #define FLAG_HIDE_ONE_ISLAND_POKECENTER_CELIO 0x073 #define FLAG_HIDE_TWO_ISLAND_GAME_CORNER_BIKER 0x074 #define FLAG_HIDE_TWO_ISLAND_GAME_CORNER_LOSTELLE 0x075 #define FLAG_HIDE_LOSTELLE_IN_HER_HOME 0x076 #define FLAG_0x077 0x077 #define FLAG_0x078 0x078 #define FLAG_HIDE_THREE_ISLAND_BIKERS 0x079 #define FLAG_HIDE_LOSTELLE_IN_BERRY_FOREST 0x07A #define FLAG_HIDE_TWO_ISLAND_WOMAN 0x07B #define FLAG_HIDE_TWO_ISLAND_BEAUTY 0x07C #define FLAG_HIDE_TWO_ISLAND_SUPER_NERD 0x07D #define FLAG_HIDE_THREE_ISLAND_ANTIBIKERS 0x07E #define FLAG_0x07F 0x07F #define FLAG_HIDE_ROUTE_16_SNORLAX 0x080 #define FLAG_HIDE_MEWTWO 0x081 #define FLAG_HIDE_ARTICUNO 0x082 #define FLAG_HIDE_TOWER_ROCKET_2 0x083 #define FLAG_HIDE_TOWER_ROCKET_3 0x084 #define FLAG_HIDE_POWER_PLANT_ELECTRODE_1 0x085 #define FLAG_HIDE_POWER_PLANT_ELECTRODE_2 0x086 #define FLAG_HIDE_SS_ANNE 0x087 #define FLAG_HIDE_FIVE_ISLAND_ROCKETS 0x088 #define FLAG_HIDE_MT_EMBER_EXTERIOR_ROCKETS 0x089 #define FLAG_HIDE_RUBY 0x08A #define FLAG_HIDE_ICEFALL_CAVE_LORELEI 0x08B #define FLAG_HIDE_LORELEI_IN_HER_HOUSE 0x08C #define FLAG_HIDE_ICEFALL_CAVE_ROCKETS 0x08D #define FLAG_HIDE_RUIN_VALLEY_SCIENTIST 0x08E #define FLAG_HIDE_SAPPHIRE 0x08F #define FLAG_HIDE_DOTTED_HOLE_SCIENTIST 0x090 #define FLAG_HIDE_THREE_ISLAND_LONE_BIKER 0x091 #define FLAG_HIDE_PEWTER_CITY_RUNNING_SHOES_GUY 0x092 #define FLAG_HIDE_LOST_CAVE_SELPHY 0x093 #define FLAG_HIDE_RESORT_GORGEOUS_SELPHY 0x094 #define FLAG_HIDE_RESORT_GORGEOUS_INSIDE_SELPHY 0x095 #define FLAG_HIDE_SELPHYS_BUTLER 0x096 #define FLAG_HIDE_FOUR_ISLAND_RIVAL 0x097 #define FLAG_HIDE_SIX_ISLAND_POKECENTER_RIVAL 0x098 #define FLAG_HIDE_DEOXYS 0x099 #define FLAG_HIDE_BIRTH_ISLAND_METEORITE 0x09A #define FLAG_HIDE_LUGIA 0x09B #define FLAG_HIDE_HO_OH 0x09C #define FLAG_HIDE_POSTGAME_GOSSIPERS 0x09D #define FLAG_HIDE_FAME_CHECKER_ERIKA_JOURNALS 0x09E #define FLAG_HIDE_FAME_CHECKER_KOGA_JOURNAL 0x09F #define FLAG_HIDE_FAME_CHECKER_LT_SURGE_JOURNAL 0x0A0 #define FLAG_HIDE_VERMILION_CITY_OAKS_AIDE 0x0A1 #define FLAG_HIDE_CINNABAR_POKECENTER_BILL 0x0A2 #define FLAG_HIDE_CREDITS_RIVAL 0x0A3 #define FLAG_HIDE_CREDITS_OAK 0x0A4 #define FLAG_HIDE_LORELEI_HOUSE_MEOWTH_DOLL 0x0A5 #define FLAG_HIDE_LORELEI_HOUSE_CHANSEY_DOLL 0x0A6 #define FLAG_HIDE_LORELEIS_HOUSE_NIDORAN_F_DOLL 0x0A7 #define FLAG_HIDE_LORELEI_HOUSE_JIGGLYPUFF_DOLL 0x0A8 #define FLAG_HIDE_LORELEIS_HOUSE_NIDORAN_M_DOLL 0x0A9 #define FLAG_HIDE_LORELEIS_HOUSE_FEAROW_DOLL 0x0AA #define FLAG_HIDE_LORELEIS_HOUSE_PIDGEOT_DOLL 0x0AB #define FLAG_HIDE_LORELEIS_HOUSE_LAPRAS_DOLL 0x0AC #define FLAG_HIDE_MISC_KANTO_ROCKETS 0x0AD #define FLAG_HIDE_SAFFRON_CITY_POKECENTER_SABRINA_JOURNALS 0x0AE // Unused? #define FLAG_0x0AF 0x0AF #define FLAG_0x0B0 0x0B0 #define FLAG_0x0B1 0x0B1 #define FLAG_0x0B2 0x0B2 #define FLAG_0x0B3 0x0B3 #define FLAG_0x0B4 0x0B4 #define FLAG_0x0B5 0x0B5 #define FLAG_0x0B6 0x0B6 #define FLAG_0x0B7 0x0B7 #define FLAG_0x0B8 0x0B8 #define FLAG_0x0B9 0x0B9 #define FLAG_0x0BA 0x0BA #define FLAG_0x0BB 0x0BB #define FLAG_0x0BC 0x0BC #define FLAG_0x0BD 0x0BD #define FLAG_0x0BE 0x0BE #define FLAG_0x0BF 0x0BF #define FLAG_0x0C0 0x0C0 #define FLAG_0x0C1 0x0C1 #define FLAG_0x0C2 0x0C2 #define FLAG_0x0C3 0x0C3 #define FLAG_0x0C4 0x0C4 #define FLAG_0x0C5 0x0C5 #define FLAG_0x0C6 0x0C6 #define FLAG_0x0C7 0x0C7 #define FLAG_0x0C8 0x0C8 #define FLAG_0x0C9 0x0C9 #define FLAG_0x0CA 0x0CA #define FLAG_0x0CB 0x0CB #define FLAG_0x0CC 0x0CC #define FLAG_0x0CD 0x0CD #define FLAG_0x0CE 0x0CE #define FLAG_0x0CF 0x0CF #define FLAG_0x0D0 0x0D0 #define FLAG_0x0D1 0x0D1 #define FLAG_0x0D2 0x0D2 #define FLAG_0x0D3 0x0D3 #define FLAG_0x0D4 0x0D4 #define FLAG_0x0D5 0x0D5 #define FLAG_0x0D6 0x0D6 #define FLAG_0x0D7 0x0D7 #define FLAG_0x0D8 0x0D8 #define FLAG_0x0D9 0x0D9 #define FLAG_0x0DA 0x0DA #define FLAG_0x0DB 0x0DB #define FLAG_0x0DC 0x0DC #define FLAG_0x0DD 0x0DD #define FLAG_0x0DE 0x0DE #define FLAG_0x0DF 0x0DF #define FLAG_0x0E0 0x0E0 #define FLAG_0x0E1 0x0E1 #define FLAG_0x0E2 0x0E2 #define FLAG_0x0E3 0x0E3 #define FLAG_0x0E4 0x0E4 #define FLAG_0x0E5 0x0E5 #define FLAG_0x0E6 0x0E6 #define FLAG_0x0E7 0x0E7 #define FLAG_0x0E8 0x0E8 #define FLAG_0x0E9 0x0E9 #define FLAG_0x0EA 0x0EA #define FLAG_0x0EB 0x0EB #define FLAG_0x0EC 0x0EC #define FLAG_0x0ED 0x0ED #define FLAG_0x0EE 0x0EE #define FLAG_0x0EF 0x0EF #define FLAG_0x0F0 0x0F0 #define FLAG_0x0F1 0x0F1 #define FLAG_0x0F2 0x0F2 #define FLAG_0x0F3 0x0F3 #define FLAG_0x0F4 0x0F4 #define FLAG_0x0F5 0x0F5 #define FLAG_0x0F6 0x0F6 #define FLAG_0x0F7 0x0F7 #define FLAG_0x0F8 0x0F8 #define FLAG_0x0F9 0x0F9 #define FLAG_0x0FA 0x0FA #define FLAG_0x0FB 0x0FB #define FLAG_0x0FC 0x0FC #define FLAG_0x0FD 0x0FD #define FLAG_0x0FE 0x0FE #define FLAG_0x0FF 0x0FF #define FLAG_0x100 0x100 #define FLAG_0x101 0x101 #define FLAG_0x102 0x102 #define FLAG_0x103 0x103 #define FLAG_0x104 0x104 #define FLAG_0x105 0x105 #define FLAG_0x106 0x106 #define FLAG_0x107 0x107 #define FLAG_0x108 0x108 #define FLAG_0x109 0x109 #define FLAG_0x10A 0x10A #define FLAG_0x10B 0x10B #define FLAG_0x10C 0x10C #define FLAG_0x10D 0x10D #define FLAG_0x10E 0x10E #define FLAG_0x10F 0x10F #define FLAG_0x110 0x110 #define FLAG_0x111 0x111 #define FLAG_0x112 0x112 #define FLAG_0x113 0x113 #define FLAG_0x114 0x114 #define FLAG_0x115 0x115 #define FLAG_0x116 0x116 #define FLAG_0x117 0x117 #define FLAG_0x118 0x118 #define FLAG_0x119 0x119 #define FLAG_0x11A 0x11A #define FLAG_0x11B 0x11B #define FLAG_0x11C 0x11C #define FLAG_0x11D 0x11D #define FLAG_0x11E 0x11E #define FLAG_0x11F 0x11F #define FLAG_0x120 0x120 #define FLAG_0x121 0x121 #define FLAG_0x122 0x122 #define FLAG_0x123 0x123 #define FLAG_0x124 0x124 #define FLAG_0x125 0x125 #define FLAG_0x126 0x126 #define FLAG_0x127 0x127 #define FLAG_0x128 0x128 #define FLAG_0x129 0x129 #define FLAG_0x12A 0x12A #define FLAG_0x12B 0x12B #define FLAG_0x12C 0x12C #define FLAG_0x12D 0x12D #define FLAG_0x12E 0x12E #define FLAG_0x12F 0x12F #define FLAG_0x130 0x130 #define FLAG_0x131 0x131 #define FLAG_0x132 0x132 #define FLAG_0x133 0x133 #define FLAG_0x134 0x134 #define FLAG_0x135 0x135 #define FLAG_0x136 0x136 #define FLAG_0x137 0x137 #define FLAG_0x138 0x138 #define FLAG_0x139 0x139 #define FLAG_0x13A 0x13A #define FLAG_0x13B 0x13B #define FLAG_0x13C 0x13C #define FLAG_0x13D 0x13D #define FLAG_0x13E 0x13E #define FLAG_0x13F 0x13F #define FLAG_0x140 0x140 #define FLAG_0x141 0x141 #define FLAG_0x142 0x142 #define FLAG_0x143 0x143 #define FLAG_0x144 0x144 #define FLAG_0x145 0x145 #define FLAG_0x146 0x146 #define FLAG_0x147 0x147 #define FLAG_0x148 0x148 #define FLAG_0x149 0x149 #define FLAG_0x14A 0x14A #define FLAG_0x14B 0x14B #define FLAG_0x14C 0x14C #define FLAG_0x14D 0x14D #define FLAG_0x14E 0x14E #define FLAG_0x14F 0x14F #define FLAG_0x150 0x150 #define FLAG_0x151 0x151 #define FLAG_0x152 0x152 #define FLAG_0x153 0x153 // Item ball hide/show #define FLAG_HIDE_ROUTE2_ETHER 0x154 #define FLAG_HIDE_ROUTE2_PARALYZE_HEAL 0x155 #define FLAG_HIDE_VIRIDIAN_FOREST_POKE_BALL 0x156 #define FLAG_HIDE_VIRIDIAN_FOREST_ANTIDOTE 0x157 #define FLAG_HIDE_VIRIDIAN_FOREST_POTION 0x158 #define FLAG_HIDE_MT_MOON_1F_PARALYZE_HEAL 0x159 #define FLAG_HIDE_MT_MOON_1F_TM09 0x15A #define FLAG_HIDE_MT_MOON_1F_POTION 0x15B #define FLAG_HIDE_MT_MOON_1F_RARE_CANDY 0x15C #define FLAG_HIDE_MT_MOON_1F_ESCAPE_ROPE 0x15D #define FLAG_HIDE_MT_MOON_1F_MOON_STONE 0x15E #define FLAG_HIDE_MT_MOON_B2F_STAR_PIECE 0x15F #define FLAG_HIDE_MT_MOON_B2F_TM46 0x160 #define FLAG_HIDE_ROUTE4_TM05 0x161 #define FLAG_HIDE_ROUTE24_TM45 0x162 #define FLAG_HIDE_ROUTE25_TM43 0x163 #define FLAG_HIDE_SSANNE_1F_ROOM2_TM31 0x164 #define FLAG_HIDE_SSANNE_2F_ROOM2_STARDUST 0x165 #define FLAG_HIDE_SSANNE_2F_ROOM4_X_ATTACK 0x166 #define FLAG_HIDE_SSANNE_B1F_ROOM2_TM44 0x167 #define FLAG_HIDE_SSANNE_B1F_ROOM3_ETHER 0x168 #define FLAG_HIDE_SSANNE_B1F_ROOM5_SUPER_POTION 0x169 #define FLAG_HIDE_SSANNE_KITCHEN_GREAT_BALL 0x16A #define FLAG_HIDE_ROUTE9_TM40 0x16B #define FLAG_HIDE_ROCKET_HIDEOUT_B1F_ESCAPE_ROPE 0x16C #define FLAG_HIDE_ROCKET_HIDEOUT_B1F_HYPER_POTION 0x16D #define FLAG_HIDE_ROCKET_HIDEOUT_B2F_X_SPEED 0x16E #define FLAG_HIDE_ROCKET_HIDEOUT_B2F_MOON_STONE 0x16F #define FLAG_HIDE_ROCKET_HIDEOUT_B2F_TM12 0x170 #define FLAG_HIDE_ROCKET_HIDEOUT_B2F_SUPER_POTION 0x171 #define FLAG_HIDE_ROCKET_HIDEOUT_B3F_RARE_CANDY 0x172 #define FLAG_HIDE_ROCKET_HIDEOUT_B3F_TM21 0x173 #define FLAG_HIDE_ROCKET_HIDEOUT_B4F_TM49 0x174 #define FLAG_HIDE_ROCKET_HIDEOUT_B4F_MAX_ETHER 0x175 #define FLAG_HIDE_ROCKET_HIDEOUT_B4F_CALCIUM 0x176 #define FLAG_HIDE_POKEMON_TOWER_3F_ESCAPE_ROPE 0x177 #define FLAG_HIDE_POKEMON_TOWER_4F_ELIXIR 0x178 #define FLAG_HIDE_POKEMON_TOWER_4F_AWAKENING 0x179 #define FLAG_HIDE_POKEMON_TOWER_4F_GREAT_BALL 0x17A #define FLAG_HIDE_POKEMON_TOWER_5F_NUGGET 0x17B #define FLAG_HIDE_POKEMON_TOWER_6F_RARE_CANDY 0x17C #define FLAG_HIDE_POKEMON_TOWER_6F_X_ACCURACY 0x17D #define FLAG_HIDE_ROUTE12_TM48 0x17E #define FLAG_HIDE_ROUTE12_IRON 0x17F #define FLAG_HIDE_ROUTE15_TM18 0x180 #define FLAG_HIDE_SAFARI_ZONE_CENTER_NUGGET 0x181 #define FLAG_HIDE_SAFARI_ZONE_EAST_MAX_POTION 0x182 #define FLAG_HIDE_SAFARI_ZONE_EAST_FULL_RESTORE 0x183 #define FLAG_HIDE_SAFARI_ZONE_EAST_TM11 0x184 #define FLAG_HIDE_SAFARI_ZONE_EAST_LEAF_STONE 0x185 #define FLAG_HIDE_SAFARI_ZONE_NORTH_PROTEIN 0x186 #define FLAG_HIDE_SAFARI_ZONE_NORTH_TM47 0x187 #define FLAG_HIDE_SAFARI_ZONE_WEST_TM32 0x188 #define FLAG_HIDE_SAFARI_ZONE_WEST_GOLD_TEETH 0x189 #define FLAG_HIDE_SAFARI_ZONE_WEST_MAX_POTION 0x18A #define FLAG_HIDE_SAFARI_ZONE_WEST_MAX_REVIVE 0x18B #define FLAG_HIDE_SILPH_CO_3F_HYPER_POTION 0x18C #define FLAG_HIDE_SILPH_CO_4F_MAX_REVIVE 0x18D #define FLAG_HIDE_SILPH_CO_4F_ESCAPE_ROPE 0x18E #define FLAG_HIDE_SILPH_CO_4F_FULL_HEAL 0x18F #define FLAG_HIDE_SILPH_CO_5F_PROTEIN 0x190 #define FLAG_HIDE_SILPH_CO_5F_TM01 0x191 #define FLAG_HIDE_SILPH_CO_5F_CARD_KEY 0x192 #define FLAG_HIDE_SILPH_CO_6F_HP_UP 0x193 #define FLAG_HIDE_SILPH_CO_6F_X_SPECIAL 0x194 #define FLAG_HIDE_SILPH_CO_7F_CALCIUM 0x195 #define FLAG_HIDE_SILPH_CO_7F_TM08 0x196 #define FLAG_HIDE_SILPH_CO_10F_CARBOS 0x197 #define FLAG_HIDE_SILPH_CO_10F_ULTRA_BALL 0x198 #define FLAG_HIDE_SILPH_CO_10F_RARE_CANDY 0x199 #define FLAG_HIDE_POWER_PLANT_MAX_POTION 0x19A #define FLAG_HIDE_POWER_PLANT_TM17 0x19B #define FLAG_HIDE_POWER_PLANT_TM25 0x19C #define FLAG_HIDE_POWER_PLANT_THUNDER_STONE 0x19D #define FLAG_HIDE_POWER_PLANT_ELIXIR 0x19E #define FLAG_HIDE_POKEMON_MANSION_1F_CARBOS 0x19F #define FLAG_HIDE_POKEMON_MANSION_1F_ESCAPE_ROPE 0x1A0 #define FLAG_HIDE_POKEMON_MANSION_2F_CALCIUM 0x1A1 #define FLAG_HIDE_POKEMON_MANSION_3F_MAX_POTION 0x1A2 #define FLAG_HIDE_POKEMON_MANSION_3F_IRON 0x1A3 #define FLAG_HIDE_POKEMON_MANSION_B1F_TM14 0x1A4 #define FLAG_HIDE_POKEMON_MANSION_B1F_FULL_RESTORE 0x1A5 #define FLAG_0x1A6 0x1A6 #define FLAG_HIDE_POKEMON_MANSION_B1F_TM22 0x1A7 #define FLAG_HIDE_POKEMON_MANSION_B1F_SECRET_KEY 0x1A8 #define FLAG_HIDE_VICTORY_ROAD_1F_RARE_CANDY 0x1A9 #define FLAG_HIDE_VICTORY_ROAD_1F_TM02 0x1AA #define FLAG_HIDE_VICTORY_ROAD_2F_GUARD_SPEC 0x1AB #define FLAG_HIDE_VICTORY_ROAD_2F_TM07 0x1AC #define FLAG_HIDE_VICTORY_ROAD_2F_FULL_HEAL 0x1AD #define FLAG_HIDE_VICTORY_ROAD_2F_TM37 0x1AE #define FLAG_HIDE_VICTORY_ROAD_3F_MAX_REVIVE 0x1AF #define FLAG_HIDE_VICTORY_ROAD_3F_TM50 0x1B0 #define FLAG_HIDE_CERULEAN_CAVE_1F_MAX_ELIXIR 0x1B1 #define FLAG_HIDE_CERULEAN_CAVE_1F_NUGGET 0x1B2 #define FLAG_HIDE_CERULEAN_CAVE_1F_FULL_RESTORE 0x1B3 #define FLAG_HIDE_CERULEAN_CAVE_2F_FULL_RESTORE 0x1B4 #define FLAG_HIDE_CERULEAN_CAVE_2F_PP_UP 0x1B5 #define FLAG_HIDE_CERULEAN_CAVE_2F_ULTRA_BALL 0x1B6 #define FLAG_HIDE_CERULEAN_CAVE_B1F_MAX_REVIVE 0x1B7 #define FLAG_HIDE_CERULEAN_CAVE_B1F_ULTRA_BALL 0x1B8 #define FLAG_HIDE_FUCHSIA_CITY_WARDENS_HOUSE_RARE_CANDY 0x1B9 #define FLAG_HIDE_TWO_ISLAND_REVIVE 0x1BA #define FLAG_HIDE_THREE_ISLAND_ZINC 0x1BB #define FLAG_0x1BC 0x1BC #define FLAG_0x1BD 0x1BD #define FLAG_HIDE_VIRIDIAN_FOREST_POTION_2 0x1BE #define FLAG_HIDE_MT_MOON_B2F_REVIVE 0x1BF #define FLAG_HIDE_MT_MOON_B2F_ANTIDOTE 0x1C0 #define FLAG_HIDE_ROUTE11_X_DEFEND 0x1C1 #define FLAG_HIDE_ROUTE9_BURN_HEAL 0x1C2 #define FLAG_HIDE_ROCK_TUNNEL_1F_REPEL 0x1C3 #define FLAG_HIDE_ROCK_TUNNEL_1F_PEARL 0x1C4 #define FLAG_HIDE_ROCK_TUNNEL_1F_ESCAPE_ROPE 0x1C5 #define FLAG_HIDE_ROCK_TUNNEL_B1F_REVIVE 0x1C6 #define FLAG_HIDE_ROCK_TUNNEL_B1F_MAX_ETHER 0x1C7 #define FLAG_HIDE_SILPH_CO_8F_IRON 0x1C8 #define FLAG_HIDE_SILPH_CO_11F_ZINC 0x1C9 #define FLAG_HIDE_POKEMON_MANSION_1F_PROTEIN 0x1CA #define FLAG_HIDE_POKEMON_MANSION_2F_ZINC 0x1CB #define FLAG_HIDE_POKEMON_MANSION_2F_HP_UP 0x1CC #define FLAG_HIDE_VIRIDIAN_CITY_POTION 0x1CD #define FLAG_HIDE_ROUTE11_GREAT_BALL 0x1CE #define FLAG_HIDE_ROUTE11_AWAKENING 0x1CF #define FLAG_HIDE_POKEMON_TOWER_5F_CLEANSE_TAG 0x1D0 #define FLAG_HIDE_CELADON_CITY_ETHER 0x1D1 #define FLAG_HIDE_ROCKET_HIDEOUT_B3F_BLACK_GLASSES 0x1D2 #define FLAG_HIDE_SAFARI_ZONE_NORTH_QUICK_CLAW 0x1D3 #define FLAG_HIDE_SEAFOAM_ISLANDS_1F_ICE_HEAL 0x1D4 #define FLAG_HIDE_SEAFOAM_ISLANDS_B1F_WATER_STONE 0x1D5 #define FLAG_HIDE_SEAFOAM_ISLANDS_B1F_REVIVE 0x1D6 #define FLAG_HIDE_SEAFOAM_ISLANDS_B2F_BIG_PEARL 0x1D7 #define FLAG_HIDE_SEAFOAM_ISLANDS_B4F_ULTRA_BALL 0x1D8 #define FLAG_HIDE_FOUR_ISLAND_STAR_PIECE 0x1D9 #define FLAG_HIDE_FOUR_ISLAND_STARDUST 0x1DA #define FLAG_HIDE_ONE_ISLAND_KINDLE_ROAD_ETHER 0x1DB #define FLAG_HIDE_ONE_ISLAND_KINDLE_ROAD_MAX_REPEL 0x1DC #define FLAG_HIDE_ONE_ISLAND_KINDLE_ROAD_CARBOS 0x1DD #define FLAG_HIDE_FIVE_ISLAND_MEADOW_MAX_POTION 0x1DE #define FLAG_HIDE_FIVE_ISLAND_MEADOW_PP_UP 0x1DF #define FLAG_HIDE_FIVE_ISLAND_MEMORIAL_PILLAR_METAL_COAT 0x1E0 #define FLAG_HIDE_SIX_ISLAND_OUTCAST_ISLAND_PP_UP 0x1E1 #define FLAG_HIDE_SIX_ISLAND_WATER_PATH_ELIXIR 0x1E2 #define FLAG_HIDE_SIX_ISLAND_WATER_PATH_DRAGON_SCALE 0x1E3 #define FLAG_HIDE_SIX_ISLAND_RUIN_VALLEY_FULL_RESTORE 0x1E4 #define FLAG_HIDE_SIX_ISLAND_RUIN_VALLEY_HP_UP 0x1E5 #define FLAG_HIDE_SIX_ISLAND_RUIN_VALLEY_SUN_STONE 0x1E6 #define FLAG_HIDE_SEVEN_ISLAND_SEVAULT_CANYON_KINGS_ROCK 0x1E7 #define FLAG_HIDE_SEVEN_ISLAND_SEVAULT_CANYON_MAX_ELIXIR 0x1E8 #define FLAG_HIDE_SEVEN_ISLAND_SEVAULT_CANYON_NUGGET 0x1E9 #define FLAG_HIDE_THREE_ISLAND_BERRY_FOREST_MAX_ETHER 0x1EA #define FLAG_HIDE_THREE_ISLAND_BERRY_FOREST_FULL_HEAL 0x1EB #define FLAG_HIDE_THREE_ISLAND_BERRY_FOREST_MAX_ELIXIR 0x1EC #define FLAG_HIDE_MT_EMBER_EXTERIOR_ULTRA_BALL 0x1ED #define FLAG_HIDE_MT_EMBER_EXTERIOR_FIRE_STONE 0x1EE #define FLAG_HIDE_MT_EMBER_EXTERIOR_DIRE_HIT 0x1EF #define FLAG_HIDE_FOUR_ISLAND_ICEFALL_CAVE_1F_ULTRA_BALL 0x1F0 #define FLAG_HIDE_FOUR_ISLAND_ICEFALL_CAVE_1F_HM07 0x1F1 #define FLAG_HIDE_FOUR_ISLAND_ICEFALL_CAVE_B1F_FULL_RESTORE 0x1F2 #define FLAG_HIDE_FOUR_ISLAND_ICEFALL_CAVE_B1F_NEVER_MELT_ICE 0x1F3 #define FLAG_HIDE_FIVE_ISLAND_ROCKET_WAREHOUSE_BIG_PEARL 0x1F4 #define FLAG_HIDE_FIVE_ISLAND_ROCKET_WAREHOUSE_TM36 0x1F5 #define FLAG_HIDE_FIVE_ISLAND_ROCKET_WAREHOUSE_PEARL 0x1F6 #define FLAG_HIDE_FIVE_ISLAND_ROCKET_WAREHOUSE_UP_GRADE 0x1F7 #define FLAG_HIDE_FIVE_ISLAND_LOST_CAVE_ROOM10_SILK_SCARF 0x1F8 #define FLAG_HIDE_FIVE_ISLAND_LOST_CAVE_ROOM11_LAX_INCENSE 0x1F9 #define FLAG_HIDE_FIVE_ISLAND_LOST_CAVE_ROOM12_SEA_INCENSE 0x1FA #define FLAG_HIDE_FIVE_ISLAND_LOST_CAVE_ROOM13_MAX_REVIVE 0x1FB #define FLAG_HIDE_FIVE_ISLAND_LOST_CAVE_ROOM14_RARE_CANDY 0x1FC #define FLAG_HIDE_SEVEN_ISLAND_SEVAULT_CANYON_HOUSE_LUCKY_PUNCH 0x1FD #define FLAG_HIDE_SILPH_CO_4F_TM41 0x1FE // Unused? #define FLAG_0x1FF 0x1FF #define FLAG_0x200 0x200 #define FLAG_0x201 0x201 #define FLAG_0x202 0x202 #define FLAG_0x203 0x203 #define FLAG_0x204 0x204 #define FLAG_0x205 0x205 #define FLAG_0x206 0x206 #define FLAG_0x207 0x207 #define FLAG_0x208 0x208 #define FLAG_0x209 0x209 #define FLAG_0x20A 0x20A #define FLAG_0x20B 0x20B #define FLAG_0x20C 0x20C #define FLAG_0x20D 0x20D #define FLAG_0x20E 0x20E #define FLAG_0x20F 0x20F #define FLAG_0x210 0x210 #define FLAG_0x211 0x211 #define FLAG_0x212 0x212 #define FLAG_0x213 0x213 #define FLAG_0x214 0x214 #define FLAG_0x215 0x215 #define FLAG_0x216 0x216 #define FLAG_0x217 0x217 #define FLAG_0x218 0x218 #define FLAG_0x219 0x219 #define FLAG_0x21A 0x21A #define FLAG_0x21B 0x21B #define FLAG_0x21C 0x21C #define FLAG_0x21D 0x21D #define FLAG_0x21E 0x21E #define FLAG_0x21F 0x21F #define FLAG_0x220 0x220 #define FLAG_0x221 0x221 #define FLAG_0x222 0x222 #define FLAG_0x223 0x223 #define FLAG_0x224 0x224 #define FLAG_0x225 0x225 #define FLAG_0x226 0x226 #define FLAG_0x227 0x227 #define FLAG_0x228 0x228 #define FLAG_0x229 0x229 #define FLAG_0x22A 0x22A #define FLAG_0x22B 0x22B #define FLAG_0x22C 0x22C #define FLAG_0x22D 0x22D #define FLAG_0x22E 0x22E #define FLAG_0x22F 0x22F // Story flags #define STORY_FLAGS_START 0x230 #define FLAG_GOT_POTION_ON_ROUTE_1 0x230 #define FLAG_GOT_TM34_FROM_SURGE 0x231 #define FLAG_GOT_FOSSIL_FROM_MT_MOON 0x232 #define FLAG_HELPED_BILL_IN_SEA_COTTAGE 0x233 #define FLAG_GOT_SS_TICKET 0x234 #define FLAG_GOT_SS_TICKET_DUP 0x235 #define FLAG_GOT_TM42_AT_MEMORIAL_PILLAR 0x236 #define FLAG_GOT_HM01 0x237 #define FLAG_GOT_HM02 0x238 #define FLAG_GOT_HM03 0x239 #define FLAG_GOT_HM04 0x23A #define FLAG_GOT_HM05 0x23B #define FLAG_RESCUED_MR_FUJI 0x23C #define FLAG_GOT_POKE_FLUTE 0x23D #define FLAG_0x23E 0x23E #define FLAG_GOT_TM28_FROM_ROCKET 0x23F #define FLAG_GOT_OLD_ROD 0x240 #define FLAG_GOT_BIKE_VOUCHER 0x241 #define FLAG_0x242 0x242 #define FLAG_GOT_COIN_CASE 0x243 #define FLAG_GOT_GOOD_ROD 0x244 #define FLAG_GOT_TM29_FROM_MR_PSYCHIC 0x245 #define FLAG_GOT_LAPRAS_FROM_SILPH 0x246 #define FLAG_GOT_POKEBALLS_FROM_OAK_AFTER_22_RIVAL 0x247 #define FLAG_DID_MIMIEN_TRADE 0x248 #define FLAG_BOUGHT_MAGIKARP 0x249 #define FLAG_DID_ZYNX_TRADE 0x24A #define FLAG_DID_MS_NIDO_TRADE 0x24B #define FLAG_0x24C 0x24C #define FLAG_DID_CH_DING_TRADE 0x24D #define FLAG_GOT_TM38_FROM_BLAINE 0x24E #define FLAG_OAK_SKIP_22_RIVAL_CHECK 0x24F #define FLAG_GOT_MASTER_BALL_FROM_SILPH 0x250 #define FLAG_DID_NINA_TRADE 0x251 #define FLAG_GOT_ITEMFINDER 0x252 #define FLAG_WOKE_UP_ROUTE_12_SNORLAX 0x253 #define FLAG_GOT_TM39_FROM_BROCK 0x254 #define FLAG_GOT_SUPER_ROD 0x255 #define FLAG_GOT_EXP_SHARE_FROM_OAKS_AIDE 0x256 #define FLAG_DID_MARC_TRADE 0x257 #define FLAG_BEAT_RIVAL_IN_OAKS_LAB 0x258 #define FLAG_GOT_TM06_FROM_KOGA 0x259 #define FLAG_0x25A 0x25A #define FLAG_GOT_TM27 0x25B #define FLAG_0x25C 0x25C #define FLAG_0x25D 0x25D #define FLAG_GOT_OLD_AMBER 0x25E #define FLAG_0x25F 0x25F #define FLAG_0x260 0x260 #define FLAG_0x261 0x261 #define FLAG_0x262 0x262 #define FLAG_GOT_EEVEE 0x263 #define FLAG_FOUND_BOTH_VERMILION_GYM_SWITCHES 0x264 #define FLAG_CINNABAR_GYM_QUIZ_1 0x265 #define FLAG_PENDING_DAYCARE_EGG 0x266 #define FLAG_CINNABAR_GYM_QUIZ_2 0x267 #define FLAG_CINNABAR_GYM_QUIZ_3 0x268 #define FLAG_CINNABAR_GYM_QUIZ_4 0x269 #define FLAG_CINNABAR_GYM_QUIZ_5 0x26A #define FLAG_CINNABAR_GYM_QUIZ_6 0x26B #define FLAG_POKEMON_MANSION_SWITCH_STATE 0x26C #define FLAG_OPENED_ROCKET_HIDEOUT 0x26D #define FLAG_GOT_10_COINS_FROM_GAMBLER 0x26E #define FLAG_GOT_20_COINS_FROM_GAMBLER 0x26F #define FLAG_GOT_20_COINS_FROM_GAMBLER_2 0x270 #define FLAG_GOT_BICYCLE 0x271 #define FLAG_GOT_DOME_FOSSIL 0x272 #define FLAG_GOT_HELIX_FOSSIL 0x273 #define FLAG_DID_ESPHERE_TRADE 0x274 #define FLAG_DID_TANGENY_TRADE 0x275 #define FLAG_DID_SEELOR_TRADE 0x276 #define FLAG_0x277 0x277 #define FLAG_GOT_HITMON_FROM_DOJO 0x278 #define FLAG_0x279 0x279 #define FLAG_SILPH_2F_DOOR_1 0x27A #define FLAG_SILPH_2F_DOOR_2 0x27B #define FLAG_SILPH_3F_DOOR_1 0x27C #define FLAG_SILPH_3F_DOOR_2 0x27D #define FLAG_SILPH_4F_DOOR_1 0x27E #define FLAG_SILPH_4F_DOOR_2 0x27F #define FLAG_SILPH_5F_DOOR_1 0x280 #define FLAG_SILPH_5F_DOOR_2 0x281 #define FLAG_SILPH_5F_DOOR_3 0x282 #define FLAG_SILPH_6F_DOOR 0x283 #define FLAG_SILPH_7F_DOOR_1 0x284 #define FLAG_SILPH_7F_DOOR_2 0x285 #define FLAG_SILPH_7F_DOOR_3 0x286 #define FLAG_SILPH_8F_DOOR 0x287 #define FLAG_SILPH_9F_DOOR_1 0x288 #define FLAG_SILPH_9F_DOOR_2 0x289 #define FLAG_SILPH_9F_DOOR_3 0x28A #define FLAG_SILPH_9F_DOOR_4 0x28B #define FLAG_SILPH_10F_DOOR 0x28C #define FLAG_SILPH_11F_DOOR 0x28D #define FLAG_0x28E 0x28E #define FLAG_0x28F 0x28F #define FLAG_MET_STICKER_MAN 0x290 #define FLAG_PALLET_LADY_NOT_BLOCKING_SIGN 0x291 #define FLAG_GOT_VS_SEEKER 0x292 #define FLAG_GOT_TM19_FROM_ERIKA 0x293 #define FLAG_GOT_TM33_FROM_THIRSTY_GIRL 0x294 #define FLAG_GOT_TM20_FROM_THIRSTY_GIRL 0x295 #define FLAG_GOT_TM16_FROM_THIRSTY_GIRL 0x296 #define FLAG_GOT_TM03_FROM_MISTY 0x297 #define FLAG_GOT_TM26_FROM_GIOVANNI 0x298 #define FLAG_0x299 0x299 #define FLAG_GOT_TM04_FROM_SABRINA 0x29A #define FLAG_GOT_FAME_CHECKER 0x29B #define FLAG_GOT_RECORD_SETTING_MAGIKARP 0x29C #define FLAG_TWO_ISLAND_SHOP_INTRODUCED 0x29D #define FLAG_TWO_ISLAND_SHOP_EXPANDED_1 0x29E #define FLAG_TWO_ISLAND_SHOP_EXPANDED_2 0x29F #define FLAG_TWO_ISLAND_SHOP_EXPANDED_3 0x2A0 #define FLAG_SEVII_DETOUR_FINISHED 0x2A1 #define FLAG_VISITED_TWO_ISLAND 0x2A2 #define FLAG_RESCUED_LOSTELLE 0x2A3 #define FLAG_0x2A4 0x2A4 #define FLAG_CAN_USE_ROCKET_HIDEOUT_LIFT 0x2A5 #define FLAG_GOT_TEA 0x2A6 #define FLAG_GOT_AURORA_TICKET 0x2A7 #define FLAG_GOT_MYSTIC_TICKET 0x2A8 #define FLAG_0x2A9 0x2A9 #define FLAG_0x2AA 0x2AA #define FLAG_0x2AB 0x2AB #define FLAG_0x2AC 0x2AC #define FLAG_0x2AD 0x2AD #define FLAG_0x2AE 0x2AE #define FLAG_0x2AF 0x2AF #define FLAG_0x2B0 0x2B0 #define FLAG_0x2B1 0x2B1 #define FLAG_0x2B2 0x2B2 #define FLAG_0x2B3 0x2B3 #define FLAG_0x2B4 0x2B4 #define FLAG_0x2B5 0x2B5 #define FLAG_0x2B6 0x2B6 #define FLAG_0x2B7 0x2B7 #define FLAG_0x2B8 0x2B8 #define FLAG_0x2B9 0x2B9 #define FLAG_0x2BA 0x2BA #define FLAG_GOT_POWDER_JAR 0x2BB #define FLAG_FOUGHT_MEWTWO 0x2BC #define FLAG_FOUGHT_MOLTRES 0x2BD #define FLAG_FOUGHT_ARTICUNO 0x2BE #define FLAG_FOUGHT_ZAPDOS 0x2BF #define FLAG_TUTOR_DOUBLE_EDGE 0x2C0 #define FLAG_TUTOR_THUNDER_WAVE 0x2C1 #define FLAG_TUTOR_ROCK_SLIDE 0x2C2 #define FLAG_TUTOR_EXPLOSION 0x2C3 #define FLAG_TUTOR_MEGA_PUNCH 0x2C4 #define FLAG_TUTOR_MEGA_KICK 0x2C5 #define FLAG_TUTOR_DREAM_EATER 0x2C6 #define FLAG_TUTOR_SOFT_BOILED 0x2C7 #define FLAG_TUTOR_SUBSTITUTE 0x2C8 #define FLAG_TUTOR_SWORDS_DANCE 0x2C9 #define FLAG_TUTOR_SEISMIC_TOSS 0x2CA #define FLAG_TUTOR_COUNTER 0x2CB #define FLAG_TUTOR_METRONOME 0x2CC #define FLAG_TUTOR_MIMIC 0x2CD #define FLAG_TUTOR_BODY_SLAM 0x2CE #define FLAG_VISITED_OAKS_LAB 0x2CF #define FLAG_FOUGHT_POWER_PLANT_ELECTRODE_1 0x2D0 #define FLAG_FOUGHT_POWER_PLANT_ELECTRODE_2 0x2D1 #define FLAG_STOPPED_SEAFOAM_B3F_CURRENT 0x2D2 #define FLAG_STOPPED_SEAFOAM_B4F_CURRENT 0x2D3 #define FLAG_TALKED_TO_LORELEI_AFTER_WAREHOUSE 0x2D4 #define FLAG_DEFEATED_ROCKETS_IN_WAREHOUSE 0x2D5 #define FLAG_UNLOCKED_ROCKET_WAREHOUSE 0x2D6 #define FLAG_NO_ROOM_FOR_TM42_AT_MEMORIAL_PILLAR 0x2D7 #define FLAG_LEARNED_YES_NAH_CHANSEY 0x2D8 #define FLAG_GOT_NEST_BALL_FROM_WATER_PATH_HOUSE_1 0x2D9 #define FLAG_GOT_TOGEPI_EGG 0x2DA #define FLAG_NO_ROOM_FOR_TOGEPI_EGG 0x2DB #define FLAG_RECOVERED_SAPPHIRE 0x2DC #define FLAG_GOT_RUBY 0x2DD #define FLAG_TUTOR_FRENZY_PLANT 0x2DE #define FLAG_TUTOR_BLAST_BURN 0x2DF #define FLAG_TUTOR_HYDRO_CANNON 0x2E0 #define FLAG_LEARNED_ALL_MOVES_AT_CAPE_BRINK 0x2E1 #define FLAG_GOT_NUGGET_FROM_DUNSPARCE_TUNNEL 0x2E2 #define FLAG_USED_CUT_ON_RUIN_VALLEY_BRAILLE 0x2E3 #define FLAG_FOUGHT_DEOXYS 0x2E4 #define FLAG_0x2E5 0x2E5 #define FLAG_0x2E6 0x2E6 #define FLAG_0x2E7 0x2E7 #define FLAG_0x2E8 0x2E8 #define FLAG_0x2E9 0x2E9 #define FLAG_0x2EA 0x2EA #define FLAG_0x2EB 0x2EB #define FLAG_REVIVED_DOME 0x2EC #define FLAG_REVIVED_HELIX 0x2ED #define FLAG_REVIVED_AMBER 0x2EE #define FLAG_GOT_HM06 0x2EF #define FLAG_SHOWN_MYSTIC_TICKET 0x2F0 #define FLAG_SHOWN_AURORA_TICKET 0x2F1 #define FLAG_FOUGHT_LUGIA 0x2F2 #define FLAG_FOUGHT_HO_OH 0x2F3 #define FLAG_OAK_SAW_DEX_COMPLETION 0x2F4 #define FLAG_LUGIA_FLEW_AWAY 0x2F5 #define FLAG_HO_OH_FLEW_AWAY 0x2F6 #define FLAG_DEOXYS_FLEW_AWAY 0x2F7 #define FLAG_TALKED_TO_TEA_LADY_AFTER_HOF 0x2F8 #define FLAG_TALKED_TO_OAKS_AIDE_IN_VERMILION 0x2F9 #define FLAG_GOT_EVERSTONE_FROM_OAKS_AIDE 0x2FA #define FLAG_GOT_MOON_STONE_FROM_JOYFUL_GAME_CORNER 0x2FB #define FLAG_GOT_FULL_RESTORE_FROM_THREE_ISLAND_DEFENDER 0x2FC #define FLAG_GOT_AMULET_COIN_FROM_OAKS_AIDE 0x2FD #define FLAG_NO_ROOM_FOR_JOYFUL_GAME_CORNER_MOON_STONE 0x2FE #define FLAG_OAKS_RATING_IS_VIA_PC 0x2FF // Unused? #define FLAG_0x300 0x300 #define FLAG_0x301 0x301 #define FLAG_0x302 0x302 #define FLAG_0x303 0x303 #define FLAG_0x304 0x304 #define FLAG_0x305 0x305 #define FLAG_0x306 0x306 #define FLAG_0x307 0x307 #define FLAG_0x308 0x308 #define FLAG_0x309 0x309 #define FLAG_0x30A 0x30A #define FLAG_0x30B 0x30B #define FLAG_0x30C 0x30C #define FLAG_0x30D 0x30D #define FLAG_0x30E 0x30E #define FLAG_0x30F 0x30F #define FLAG_0x310 0x310 #define FLAG_0x311 0x311 #define FLAG_0x312 0x312 #define FLAG_0x313 0x313 #define FLAG_0x314 0x314 #define FLAG_0x315 0x315 #define FLAG_0x316 0x316 #define FLAG_0x317 0x317 #define FLAG_0x318 0x318 #define FLAG_0x319 0x319 #define FLAG_0x31A 0x31A #define FLAG_0x31B 0x31B #define FLAG_0x31C 0x31C #define FLAG_0x31D 0x31D #define FLAG_0x31E 0x31E #define FLAG_0x31F 0x31F #define FLAG_0x320 0x320 #define FLAG_0x321 0x321 #define FLAG_0x322 0x322 #define FLAG_0x323 0x323 #define FLAG_0x324 0x324 #define FLAG_0x325 0x325 #define FLAG_0x326 0x326 #define FLAG_0x327 0x327 #define FLAG_0x328 0x328 #define FLAG_0x329 0x329 #define FLAG_0x32A 0x32A #define FLAG_0x32B 0x32B #define FLAG_0x32C 0x32C #define FLAG_0x32D 0x32D #define FLAG_0x32E 0x32E #define FLAG_0x32F 0x32F #define FLAG_0x330 0x330 #define FLAG_0x331 0x331 #define FLAG_0x332 0x332 #define FLAG_0x333 0x333 #define FLAG_0x334 0x334 #define FLAG_0x335 0x335 #define FLAG_0x336 0x336 #define FLAG_0x337 0x337 #define FLAG_0x338 0x338 #define FLAG_0x339 0x339 #define FLAG_0x33A 0x33A #define FLAG_0x33B 0x33B #define FLAG_0x33C 0x33C #define FLAG_0x33D 0x33D #define FLAG_0x33E 0x33E #define FLAG_0x33F 0x33F #define FLAG_0x340 0x340 #define FLAG_0x341 0x341 #define FLAG_0x342 0x342 #define FLAG_0x343 0x343 #define FLAG_0x344 0x344 #define FLAG_0x345 0x345 #define FLAG_0x346 0x346 #define FLAG_0x347 0x347 #define FLAG_0x348 0x348 #define FLAG_0x349 0x349 #define FLAG_0x34A 0x34A #define FLAG_0x34B 0x34B #define FLAG_0x34C 0x34C #define FLAG_0x34D 0x34D #define FLAG_0x34E 0x34E #define FLAG_0x34F 0x34F #define FLAG_0x350 0x350 #define FLAG_0x351 0x351 #define FLAG_0x352 0x352 #define FLAG_0x353 0x353 #define FLAG_0x354 0x354 #define FLAG_0x355 0x355 #define FLAG_0x356 0x356 #define FLAG_0x357 0x357 #define FLAG_0x358 0x358 #define FLAG_0x359 0x359 #define FLAG_0x35A 0x35A #define FLAG_0x35B 0x35B #define FLAG_0x35C 0x35C #define FLAG_0x35D 0x35D #define FLAG_0x35E 0x35E #define FLAG_0x35F 0x35F #define FLAG_0x360 0x360 #define FLAG_0x361 0x361 #define FLAG_0x362 0x362 #define FLAG_0x363 0x363 #define FLAG_0x364 0x364 #define FLAG_0x365 0x365 #define FLAG_0x366 0x366 #define FLAG_0x367 0x367 #define FLAG_0x368 0x368 #define FLAG_0x369 0x369 #define FLAG_0x36A 0x36A #define FLAG_0x36B 0x36B #define FLAG_0x36C 0x36C #define FLAG_0x36D 0x36D #define FLAG_0x36E 0x36E #define FLAG_0x36F 0x36F #define FLAG_0x370 0x370 #define FLAG_0x371 0x371 #define FLAG_0x372 0x372 #define FLAG_0x373 0x373 #define FLAG_0x374 0x374 #define FLAG_0x375 0x375 #define FLAG_0x376 0x376 #define FLAG_0x377 0x377 #define FLAG_0x378 0x378 #define FLAG_0x379 0x379 #define FLAG_0x37A 0x37A #define FLAG_0x37B 0x37B #define FLAG_0x37C 0x37C #define FLAG_0x37D 0x37D #define FLAG_0x37E 0x37E #define FLAG_0x37F 0x37F #define FLAG_0x380 0x380 #define FLAG_0x381 0x381 #define FLAG_0x382 0x382 #define FLAG_0x383 0x383 #define FLAG_0x384 0x384 #define FLAG_0x385 0x385 #define FLAG_0x386 0x386 #define FLAG_0x387 0x387 #define FLAG_0x388 0x388 #define FLAG_0x389 0x389 #define FLAG_0x38A 0x38A #define FLAG_0x38B 0x38B #define FLAG_0x38C 0x38C #define FLAG_0x38D 0x38D #define FLAG_0x38E 0x38E #define FLAG_0x38F 0x38F #define FLAG_0x390 0x390 #define FLAG_0x391 0x391 #define FLAG_0x392 0x392 #define FLAG_0x393 0x393 #define FLAG_0x394 0x394 #define FLAG_0x395 0x395 #define FLAG_0x396 0x396 #define FLAG_0x397 0x397 #define FLAG_0x398 0x398 #define FLAG_0x399 0x399 #define FLAG_0x39A 0x39A #define FLAG_0x39B 0x39B #define FLAG_0x39C 0x39C #define FLAG_0x39D 0x39D #define FLAG_0x39E 0x39E #define FLAG_0x39F 0x39F #define FLAG_0x3A0 0x3A0 #define FLAG_0x3A1 0x3A1 #define FLAG_0x3A2 0x3A2 #define FLAG_0x3A3 0x3A3 #define FLAG_0x3A4 0x3A4 #define FLAG_0x3A5 0x3A5 #define FLAG_0x3A6 0x3A6 #define FLAG_0x3A7 0x3A7 #define FLAG_0x3A8 0x3A8 #define FLAG_0x3A9 0x3A9 #define FLAG_0x3AA 0x3AA #define FLAG_0x3AB 0x3AB #define FLAG_0x3AC 0x3AC #define FLAG_0x3AD 0x3AD #define FLAG_0x3AE 0x3AE #define FLAG_0x3AF 0x3AF #define FLAG_0x3B0 0x3B0 #define FLAG_0x3B1 0x3B1 #define FLAG_0x3B2 0x3B2 #define FLAG_0x3B3 0x3B3 #define FLAG_0x3B4 0x3B4 #define FLAG_0x3B5 0x3B5 #define FLAG_0x3B6 0x3B6 #define FLAG_0x3B7 0x3B7 #define FLAG_0x3B8 0x3B8 #define FLAG_0x3B9 0x3B9 #define FLAG_0x3BA 0x3BA #define FLAG_0x3BB 0x3BB #define FLAG_0x3BC 0x3BC #define FLAG_0x3BD 0x3BD #define FLAG_0x3BE 0x3BE #define FLAG_0x3BF 0x3BF #define FLAG_0x3C0 0x3C0 #define FLAG_0x3C1 0x3C1 #define FLAG_0x3C2 0x3C2 #define FLAG_0x3C3 0x3C3 #define FLAG_0x3C4 0x3C4 #define FLAG_0x3C5 0x3C5 #define FLAG_0x3C6 0x3C6 #define FLAG_0x3C7 0x3C7 #define FLAG_0x3C8 0x3C8 #define FLAG_0x3C9 0x3C9 #define FLAG_0x3CA 0x3CA #define FLAG_0x3CB 0x3CB #define FLAG_0x3CC 0x3CC #define FLAG_0x3CD 0x3CD #define FLAG_0x3CE 0x3CE #define FLAG_0x3CF 0x3CF #define FLAG_0x3D0 0x3D0 #define FLAG_0x3D1 0x3D1 #define FLAG_0x3D2 0x3D2 #define FLAG_0x3D3 0x3D3 #define FLAG_0x3D4 0x3D4 #define FLAG_0x3D5 0x3D5 #define FLAG_0x3D6 0x3D6 #define FLAG_0x3D7 0x3D7 #define FLAG_MYSTERY_GIFT_DONE 0x3D8 #define FLAG_MYSTERY_GIFT_1 0x3D9 #define FLAG_MYSTERY_GIFT_2 0x3DA #define FLAG_MYSTERY_GIFT_3 0x3DB #define FLAG_MYSTERY_GIFT_4 0x3DC #define FLAG_MYSTERY_GIFT_5 0x3DD #define FLAG_MYSTERY_GIFT_6 0x3DE #define FLAG_MYSTERY_GIFT_7 0x3DF #define FLAG_MYSTERY_GIFT_8 0x3E0 #define FLAG_MYSTERY_GIFT_9 0x3E1 #define FLAG_MYSTERY_GIFT_10 0x3E2 #define FLAG_MYSTERY_GIFT_11 0x3E3 #define FLAG_MYSTERY_GIFT_12 0x3E4 #define FLAG_MYSTERY_GIFT_13 0x3E5 #define FLAG_MYSTERY_GIFT_14 0x3E6 #define FLAG_MYSTERY_GIFT_15 0x3E7 #define FLAG_HIDDEN_ITEMS_START 1000 // 0x3E8 #define FLAG_HIDDEN_ITEM(map, item) (FLAG_HIDDEN_ITEMS_START + HIDDEN_ITEM_##map##_##item) #define HIDDEN_ITEM_VIRIDIAN_FOREST_POTION 0 #define HIDDEN_ITEM_VIRIDIAN_FOREST_ANTIDOTE 1 #define HIDDEN_ITEM_MT_MOON_B2F_MOON_STONE 2 #define HIDDEN_ITEM_MT_MOON_B2F_ETHER 3 #define HIDDEN_ITEM_ROUTE25_ELIXIR 4 #define HIDDEN_ITEM_ROUTE25_ETHER 5 #define HIDDEN_ITEM_ROUTE9_ETHER 6 #define HIDDEN_ITEM_UNUSED_0x07 7 #define HIDDEN_ITEM_SSANNE_B1F_CORRIDOR_HYPER_POTION 8 #define HIDDEN_ITEM_ROUTE10_SUPER_POTION 9 #define HIDDEN_ITEM_ROUTE10_MAX_ETHER 10 #define HIDDEN_ITEM_ROCKET_HIDEOUT_B1F_PP_UP 11 #define HIDDEN_ITEM_ROCKET_HIDEOUT_B3F_NUGGET 12 #define HIDDEN_ITEM_ROCKET_HIDEOUT_B4F_NEST_BALL 13 #define HIDDEN_ITEM_POKEMON_TOWER_5F_BIG_MUSHROOM 14 #define HIDDEN_ITEM_ROUTE13_PP_UP 15 #define HIDDEN_ITEM_UNUSED_0x10 16 #define HIDDEN_ITEM_ROUTE17_RARE_CANDY 17 #define HIDDEN_ITEM_ROUTE17_FULL_RESTORE 18 #define HIDDEN_ITEM_ROUTE17_PP_UP 19 #define HIDDEN_ITEM_ROUTE17_MAX_REVIVE 20 #define HIDDEN_ITEM_ROUTE17_MAX_ELIXIR 21 #define HIDDEN_ITEM_SAFARI_ZONE_CENTER_LEAF_STONE 22 #define HIDDEN_ITEM_SAFARI_ZONE_WEST_REVIVE 23 #define HIDDEN_ITEM_SILPH_CO_5F_ELIXIR 24 #define HIDDEN_ITEM_SILPH_CO_9F_MAX_POTION 25 #define HIDDEN_ITEM_SAFFRON_CITY_COPYCATS_HOUSE_2F_NUGGET 26 #define HIDDEN_ITEM_POWER_PLANT_MAX_ELIXIR 27 #define HIDDEN_ITEM_POWER_PLANT_THUNDER_STONE 28 #define HIDDEN_ITEM_SEAFOAM_ISLANDS_B3F_NUGGET 29 #define HIDDEN_ITEM_SEAFOAM_ISLANDS_B4F_WATER_STONE 30 #define HIDDEN_ITEM_POKEMON_MANSION_1F_MOON_STONE 31 #define HIDDEN_ITEM_POKEMON_MANSION_3F_RARE_CANDY 32 #define HIDDEN_ITEM_POKEMON_MANSION_B1F_ELIXIR 33 #define HIDDEN_ITEM_ROUTE23_FULL_RESTORE 34 #define HIDDEN_ITEM_ROUTE23_ULTRA_BALL 35 #define HIDDEN_ITEM_ROUTE23_MAX_ETHER 36 #define HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL 37 #define HIDDEN_ITEM_VICTORY_ROAD_1F_FULL_RESTORE 38 #define HIDDEN_ITEM_CERULEAN_CAVE_1F_ULTRA_BALL 39 #define HIDDEN_ITEM_UNUSED_0x28 40 #define HIDDEN_ITEM_ROUTE11_ESCAPE_ROPE 41 #define HIDDEN_ITEM_ROUTE12_HYPER_POTION 42 #define HIDDEN_ITEM_UNUSED_0x2B 43 #define HIDDEN_ITEM_UNUSED_0x2C 44 #define HIDDEN_ITEM_UNUSED_0x2D 45 #define HIDDEN_ITEM_UNUSED_0x2E 46 #define HIDDEN_ITEM_CELADON_CITY_PP_UP 47 #define HIDDEN_ITEM_VERMILION_CITY_MAX_ETHER 48 #define HIDDEN_ITEM_CERULEAN_CITY_RARE_CANDY 49 #define HIDDEN_ITEM_ROUTE4_GREAT_BALL 50 #define HIDDEN_ITEM_CELADON_CITY_GAME_CORNER_COINS 51 #define HIDDEN_ITEM_CELADON_CITY_GAME_CORNER_COINS_2 52 #define HIDDEN_ITEM_CELADON_CITY_GAME_CORNER_COINS_3 53 #define HIDDEN_ITEM_CELADON_CITY_GAME_CORNER_COINS_4 54 #define HIDDEN_ITEM_CELADON_CITY_GAME_CORNER_COINS_5 55 #define HIDDEN_ITEM_CELADON_CITY_GAME_CORNER_COINS_6 56 #define HIDDEN_ITEM_CELADON_CITY_GAME_CORNER_COINS_7 57 #define HIDDEN_ITEM_CELADON_CITY_GAME_CORNER_COINS_8 58 #define HIDDEN_ITEM_CELADON_CITY_GAME_CORNER_COINS_9 59 #define HIDDEN_ITEM_CELADON_CITY_GAME_CORNER_COINS_10 60 #define HIDDEN_ITEM_CELADON_CITY_GAME_CORNER_COINS_11 61 #define HIDDEN_ITEM_CELADON_CITY_GAME_CORNER_COINS_12 62 #define HIDDEN_ITEM_SEVEN_ISLAND_SEVAULT_CANYON_CHERI_BERRY 63 #define HIDDEN_ITEM_SEVEN_ISLAND_TANOBY_RUINS_HEART_SCALE_4 64 #define HIDDEN_ITEM_SEVEN_ISLAND_TANOBY_RUINS_HEART_SCALE 65 #define HIDDEN_ITEM_SEVEN_ISLAND_TANOBY_RUINS_HEART_SCALE_2 66 #define HIDDEN_ITEM_SEVEN_ISLAND_TANOBY_RUINS_HEART_SCALE_3 67 #define HIDDEN_ITEM_FIVE_ISLAND_ROCKET_WAREHOUSE_NEST_BALL 68 #define HIDDEN_ITEM_FIVE_ISLAND_ROCKET_WAREHOUSE_NET_BALL 69 #define HIDDEN_ITEM_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL_POTION 70 #define HIDDEN_ITEM_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL_ANTIDOTE 71 #define HIDDEN_ITEM_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL_PARALYZE_HEAL 72 #define HIDDEN_ITEM_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL_AWAKENING 73 #define HIDDEN_ITEM_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL_BURN_HEAL 74 #define HIDDEN_ITEM_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL_ICE_HEAL 75 #define HIDDEN_ITEM_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL_ETHER 76 #define HIDDEN_ITEM_UNDERGROUND_PATH_EAST_WEST_TUNNEL_POTION 77 #define HIDDEN_ITEM_UNDERGROUND_PATH_EAST_WEST_TUNNEL_ANTIDOTE 78 #define HIDDEN_ITEM_UNDERGROUND_PATH_EAST_WEST_TUNNEL_PARALYZE_HEAL 79 #define HIDDEN_ITEM_UNDERGROUND_PATH_EAST_WEST_TUNNEL_AWAKENING 80 #define HIDDEN_ITEM_UNDERGROUND_PATH_EAST_WEST_TUNNEL_BURN_HEAL 81 #define HIDDEN_ITEM_UNDERGROUND_PATH_EAST_WEST_TUNNEL_ICE_HEAL 82 #define HIDDEN_ITEM_UNDERGROUND_PATH_EAST_WEST_TUNNEL_ETHER 83 #define HIDDEN_ITEM_MT_MOON_B1F_TINY_MUSHROOM 84 #define HIDDEN_ITEM_MT_MOON_B1F_TINY_MUSHROOM_2 85 #define HIDDEN_ITEM_MT_MOON_B1F_TINY_MUSHROOM_3 86 #define HIDDEN_ITEM_MT_MOON_B1F_BIG_MUSHROOM 87 #define HIDDEN_ITEM_MT_MOON_B1F_BIG_MUSHROOM_2 88 #define HIDDEN_ITEM_MT_MOON_B1F_BIG_MUSHROOM_3 89 #define HIDDEN_ITEM_THREE_ISLAND_BERRY_FOREST_RAZZ_BERRY 90 #define HIDDEN_ITEM_THREE_ISLAND_BERRY_FOREST_BLUK_BERRY 91 #define HIDDEN_ITEM_THREE_ISLAND_BERRY_FOREST_NANAB_BERRY 92 #define HIDDEN_ITEM_THREE_ISLAND_BERRY_FOREST_WEPEAR_BERRY 93 #define HIDDEN_ITEM_THREE_ISLAND_BERRY_FOREST_ORAN_BERRY 94 #define HIDDEN_ITEM_THREE_ISLAND_BERRY_FOREST_CHERI_BERRY 95 #define HIDDEN_ITEM_THREE_ISLAND_BERRY_FOREST_CHESTO_BERRY 96 #define HIDDEN_ITEM_THREE_ISLAND_BERRY_FOREST_PECHA_BERRY 97 #define HIDDEN_ITEM_THREE_ISLAND_BERRY_FOREST_RAWST_BERRY 98 #define HIDDEN_ITEM_THREE_ISLAND_BERRY_FOREST_ASPEAR_BERRY 99 #define HIDDEN_ITEM_THREE_ISLAND_BERRY_FOREST_PERSIM_BERRY 100 #define HIDDEN_ITEM_THREE_ISLAND_BERRY_FOREST_PINAP_BERRY 101 #define HIDDEN_ITEM_THREE_ISLAND_BERRY_FOREST_LUM_BERRY 102 #define HIDDEN_ITEM_ONE_ISLAND_TREASURE_BEACH_STARDUST 103 #define HIDDEN_ITEM_ONE_ISLAND_TREASURE_BEACH_STARDUST_2 104 #define HIDDEN_ITEM_ONE_ISLAND_TREASURE_BEACH_PEARL 105 #define HIDDEN_ITEM_ONE_ISLAND_TREASURE_BEACH_PEARL_2 106 #define HIDDEN_ITEM_ONE_ISLAND_TREASURE_BEACH_ULTRA_BALL 107 #define HIDDEN_ITEM_ONE_ISLAND_TREASURE_BEACH_ULTRA_BALL_2 108 #define HIDDEN_ITEM_ONE_ISLAND_TREASURE_BEACH_STAR_PIECE 109 #define HIDDEN_ITEM_ONE_ISLAND_TREASURE_BEACH_BIG_PEARL 110 #define HIDDEN_ITEM_TWO_ISLAND_CAPE_BRINK_RARE_CANDY 111 #define HIDDEN_ITEM_PEWTER_CITY_POKE_BALL 112 #define HIDDEN_ITEM_ROUTE3_ORAN_BERRY 113 #define HIDDEN_ITEM_ROUTE4_PERSIM_BERRY 114 #define HIDDEN_ITEM_ROUTE24_PECHA_BERRY 115 #define HIDDEN_ITEM_ROUTE25_ORAN_BERRY 116 #define HIDDEN_ITEM_ROUTE25_BLUK_BERRY 117 #define HIDDEN_ITEM_ROUTE6_SITRUS_BERRY 118 #define HIDDEN_ITEM_ROUTE6_RARE_CANDY 119 #define HIDDEN_ITEM_SSANNE_KITCHEN_PECHA_BERRY 120 #define HIDDEN_ITEM_SSANNE_KITCHEN_CHERI_BERRY 121 #define HIDDEN_ITEM_SSANNE_KITCHEN_CHESTO_BERRY 122 #define HIDDEN_ITEM_ROUTE9_RARE_CANDY 123 #define HIDDEN_ITEM_UNUSED_0x7C 124 #define HIDDEN_ITEM_ROUTE10_PERSIM_BERRY 125 #define HIDDEN_ITEM_ROUTE10_CHERI_BERRY 126 #define HIDDEN_ITEM_ROUTE8_RAWST_BERRY 127 #define HIDDEN_ITEM_ROUTE8_LUM_BERRY 128 #define HIDDEN_ITEM_ROUTE8_LEPPA_BERRY 129 #define HIDDEN_ITEM_ROUTE12_RARE_CANDY 130 #define HIDDEN_ITEM_ROUTE12_LEFTOVERS 131 #define HIDDEN_ITEM_ROUTE16_LEFTOVERS 132 #define HIDDEN_ITEM_FUCHSIA_CITY_MAX_REVIVE 133 #define HIDDEN_ITEM_ROCKET_HIDEOUT_B4F_NET_BALL 134 #define HIDDEN_ITEM_SILPH_CO_2F_ULTRA_BALL 135 #define HIDDEN_ITEM_SILPH_CO_3F_PROTEIN 136 #define HIDDEN_ITEM_SILPH_CO_4F_IRON 137 #define HIDDEN_ITEM_SILPH_CO_5F_PP_UP 138 #define HIDDEN_ITEM_SILPH_CO_6F_CARBOS 139 #define HIDDEN_ITEM_SILPH_CO_7F_ZINC 140 #define HIDDEN_ITEM_SILPH_CO_8F_NUGGET 141 #define HIDDEN_ITEM_SILPH_CO_9F_CALCIUM 142 #define HIDDEN_ITEM_SILPH_CO_10F_HP_UP 143 #define HIDDEN_ITEM_SILPH_CO_11F_REVIVE 144 #define HIDDEN_ITEM_ROUTE23_LUM_BERRY 145 #define HIDDEN_ITEM_ROUTE23_SITRUS_BERRY 146 #define HIDDEN_ITEM_ROUTE23_ASPEAR_BERRY 147 #define HIDDEN_ITEM_ROUTE23_LEPPA_BERRY 148 #define HIDDEN_ITEM_ROUTE14_ZINC 149 #define HIDDEN_ITEM_ROUTE9_CHESTO_BERRY 150 #define HIDDEN_ITEM_ROUTE10_NANAB_BERRY 151 #define HIDDEN_ITEM_ROUTE7_WEPEAR_BERRY 152 #define HIDDEN_ITEM_ROUTE20_STARDUST 153 #define HIDDEN_ITEM_ROUTE21_NORTH_PEARL 154 #define HIDDEN_ITEM_ROUTE23_MAX_ELIXIR 155 #define HIDDEN_ITEM_ROUTE4_RAZZ_BERRY 156 #define HIDDEN_ITEM_ROUTE14_PINAP_BERRY 157 #define HIDDEN_ITEM_MT_EMBER_EXTERIOR_FIRE_STONE 158 #define HIDDEN_ITEM_POKEMON_TOWER_7F_SOOTHE_BELL 159 #define HIDDEN_ITEM_NAVEL_ROCK_SUMMIT_SACRED_ASH 160 #define HIDDEN_ITEM_TWO_ISLAND_CAPE_BRINK_PP_MAX 161 #define HIDDEN_ITEM_MT_EMBER_EXTERIOR_ULTRA_BALL 162 #define HIDDEN_ITEM_THREE_ISLAND_DUNSPARCE_TUNNEL_NUGGET 163 #define HIDDEN_ITEM_THREE_ISLAND_PP_UP 164 #define HIDDEN_ITEM_THREE_ISLAND_BOND_BRIDGE_MAX_REPEL 165 #define HIDDEN_ITEM_THREE_ISLAND_BOND_BRIDGE_PEARL 166 #define HIDDEN_ITEM_THREE_ISLAND_BOND_BRIDGE_STARDUST 167 #define HIDDEN_ITEM_FOUR_ISLAND_PEARL 168 #define HIDDEN_ITEM_FOUR_ISLAND_ULTRA_BALL 169 #define HIDDEN_ITEM_FIVE_ISLAND_MEMORIAL_PILLAR_BIG_PEARL 170 #define HIDDEN_ITEM_FIVE_ISLAND_MEMORIAL_PILLAR_RAZZ_BERRY 171 #define HIDDEN_ITEM_FIVE_ISLAND_MEMORIAL_PILLAR_SITRUS_BERRY 172 #define HIDDEN_ITEM_FIVE_ISLAND_MEMORIAL_PILLAR_BLUK_BERRY 173 #define HIDDEN_ITEM_FIVE_ISLAND_RESORT_GORGEOUS_NEST_BALL 174 #define HIDDEN_ITEM_FIVE_ISLAND_RESORT_GORGEOUS_STARDUST 175 #define HIDDEN_ITEM_FIVE_ISLAND_RESORT_GORGEOUS_STAR_PIECE 176 #define HIDDEN_ITEM_FIVE_ISLAND_RESORT_GORGEOUS_STARDUST_2 177 #define HIDDEN_ITEM_SIX_ISLAND_OUTCAST_ISLAND_STAR_PIECE 178 #define HIDDEN_ITEM_SIX_ISLAND_OUTCAST_ISLAND_NET_BALL 179 #define HIDDEN_ITEM_SIX_ISLAND_GREEN_PATH_ULTRA_BALL 180 #define HIDDEN_ITEM_SIX_ISLAND_WATER_PATH_ASPEAR_BERRY 181 #define HIDDEN_ITEM_SIX_ISLAND_WATER_PATH_ORAN_BERRY 182 #define HIDDEN_ITEM_SIX_ISLAND_WATER_PATH_PINAP_BERRY 183 #define HIDDEN_ITEM_SIX_ISLAND_LEPPA_BERRY 184 #define HIDDEN_ITEM_SEVEN_ISLAND_TRAINER_TOWER_BIG_PEARL 185 #define HIDDEN_ITEM_SEVEN_ISLAND_TRAINER_TOWER_PEARL 186 #define HIDDEN_ITEM_SEVEN_ISLAND_TRAINER_TOWER_NANAB_BERRY 187 #define HIDDEN_ITEM_SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE_RAWST_BERRY 188 #define HIDDEN_ITEM_VIRIDIAN_CITY_GYM_MACHO_BRACE 189 #define HIDDEN_ITEM_SSANNE_EXTERIOR_LAVA_COOKIE 190 // Unused? #define FLAG_0x4A7 0x4A7 #define FLAG_0x4A8 0x4A8 #define FLAG_0x4A9 0x4A9 #define FLAG_0x4AA 0x4AA #define FLAG_0x4AB 0x4AB #define FLAG_0x4AC 0x4AC #define FLAG_0x4AD 0x4AD #define FLAG_0x4AE 0x4AE #define FLAG_0x4AF 0x4AF // Boss clear flags, 1200 #define FLAG_DEFEATED_BROCK 0x4B0 #define FLAG_DEFEATED_MISTY 0x4B1 #define FLAG_DEFEATED_LT_SURGE 0x4B2 #define FLAG_DEFEATED_ERIKA 0x4B3 #define FLAG_DEFEATED_KOGA 0x4B4 #define FLAG_DEFEATED_SABRINA 0x4B5 #define FLAG_DEFEATED_BLAINE 0x4B6 #define FLAG_DEFEATED_LEADER_GIOVANNI 0x4B7 #define FLAG_DEFEATED_LORELEI 0x4B8 #define FLAG_DEFEATED_BRUNO 0x4B9 #define FLAG_DEFEATED_AGATHA 0x4BA #define FLAG_DEFEATED_LANCE 0x4BB #define FLAG_DEFEATED_CHAMP 0x4BC // Unused? #define FLAG_0x4BD 0x4BD #define FLAG_0x4BE 0x4BE #define FLAG_0x4BF 0x4BF #define FLAG_0x4C0 0x4C0 #define FLAG_0x4C1 0x4C1 #define FLAG_0x4C2 0x4C2 #define FLAG_0x4C3 0x4C3 #define FLAG_0x4C4 0x4C4 #define FLAG_0x4C5 0x4C5 #define FLAG_0x4C6 0x4C6 #define FLAG_0x4C7 0x4C7 #define FLAG_0x4C8 0x4C8 #define FLAG_0x4C9 0x4C9 #define FLAG_0x4CA 0x4CA #define FLAG_0x4CB 0x4CB #define FLAG_0x4CC 0x4CC #define FLAG_0x4CD 0x4CD #define FLAG_0x4CE 0x4CE #define FLAG_0x4CF 0x4CF #define FLAG_0x4D0 0x4D0 #define FLAG_0x4D1 0x4D1 #define FLAG_0x4D2 0x4D2 #define FLAG_0x4D3 0x4D3 #define FLAG_0x4D4 0x4D4 #define FLAG_0x4D5 0x4D5 #define FLAG_0x4D6 0x4D6 #define FLAG_0x4D7 0x4D7 #define FLAG_0x4D8 0x4D8 #define FLAG_0x4D9 0x4D9 #define FLAG_0x4DA 0x4DA #define FLAG_0x4DB 0x4DB #define FLAG_0x4DC 0x4DC #define FLAG_0x4DD 0x4DD #define FLAG_0x4DE 0x4DE #define FLAG_0x4DF 0x4DF #define FLAG_0x4E0 0x4E0 #define FLAG_0x4E1 0x4E1 #define FLAG_0x4E2 0x4E2 #define FLAG_0x4E3 0x4E3 #define FLAG_0x4E4 0x4E4 #define FLAG_0x4E5 0x4E5 #define FLAG_0x4E6 0x4E6 #define FLAG_0x4E7 0x4E7 #define FLAG_0x4E8 0x4E8 #define FLAG_0x4E9 0x4E9 #define FLAG_0x4EA 0x4EA #define FLAG_0x4EB 0x4EB #define FLAG_0x4EC 0x4EC #define FLAG_0x4ED 0x4ED #define FLAG_0x4EE 0x4EE #define FLAG_0x4EF 0x4EF #define FLAG_0x4F0 0x4F0 #define FLAG_0x4F1 0x4F1 #define FLAG_0x4F2 0x4F2 #define FLAG_0x4F3 0x4F3 #define FLAG_0x4F4 0x4F4 #define FLAG_0x4F5 0x4F5 #define FLAG_0x4F6 0x4F6 #define FLAG_0x4F7 0x4F7 #define FLAG_0x4F8 0x4F8 #define FLAG_0x4F9 0x4F9 #define FLAG_0x4FA 0x4FA #define FLAG_0x4FB 0x4FB #define FLAG_0x4FC 0x4FC #define FLAG_0x4FD 0x4FD #define FLAG_0x4FE 0x4FE #define FLAG_0x4FF 0x4FF #define TRAINER_FLAGS_START (FLAG_0x4FF + 1) #define TRAINER_FLAGS_END (TRAINER_FLAGS_START + MAX_TRAINERS_COUNT - 1) // 0x7FF // SYSTEM FLAGS #define SYS_FLAGS (TRAINER_FLAGS_END + 1) // 0x800 // Temporary system flags #define FLAG_SYS_SAFARI_MODE (SYS_FLAGS + 0x0) #define FLAG_SYS_VS_SEEKER_CHARGING (SYS_FLAGS + 0x1) #define FLAG_SYS_CRUISE_MODE (SYS_FLAGS + 0x2) #define FLAG_SYS_WHITE_FLUTE_ACTIVE (SYS_FLAGS + 0x3) #define FLAG_SYS_BLACK_FLUTE_ACTIVE (SYS_FLAGS + 0x4) #define FLAG_SYS_USE_STRENGTH (SYS_FLAGS + 0x5) #define FLAG_SYS_FLASH_ACTIVE (SYS_FLAGS + 0x6) #define FLAG_SYS_SPECIAL_WILD_BATTLE (SYS_FLAGS + 0x7) #define FLAG_SYS_QL_DEPARTED (SYS_FLAGS + 0x8) #define FLAG_0x809 (SYS_FLAGS + 0x9) #define FLAG_0x80A (SYS_FLAGS + 0xA) #define FLAG_0x80B (SYS_FLAGS + 0xB) #define FLAG_0x80C (SYS_FLAGS + 0xC) #define FLAG_0x80D (SYS_FLAGS + 0xD) #define FLAG_0x80E (SYS_FLAGS + 0xE) #define FLAG_0x80F (SYS_FLAGS + 0xF) #define FLAG_0x810 (SYS_FLAGS + 0x10) #define FLAG_0x811 (SYS_FLAGS + 0x11) #define FLAG_0x812 (SYS_FLAGS + 0x12) #define FLAG_0x813 (SYS_FLAGS + 0x13) #define FLAG_0x814 (SYS_FLAGS + 0x14) #define FLAG_0x815 (SYS_FLAGS + 0x15) #define FLAG_0x816 (SYS_FLAGS + 0x16) #define FLAG_0x817 (SYS_FLAGS + 0x17) #define FLAG_0x818 (SYS_FLAGS + 0x18) #define FLAG_0x819 (SYS_FLAGS + 0x19) #define FLAG_0x81A (SYS_FLAGS + 0x1A) #define FLAG_0x81B (SYS_FLAGS + 0x1B) #define FLAG_0x81C (SYS_FLAGS + 0x1C) #define FLAG_0x81D (SYS_FLAGS + 0x1D) #define FLAG_0x81E (SYS_FLAGS + 0x1E) #define FLAG_0x81F (SYS_FLAGS + 0x1F) // Permanent system flags #define PERMA_SYS_FLAGS_START (FLAG_0x81F + 1) #define FLAG_BADGE01_GET (SYS_FLAGS + 0x20) #define FLAG_BADGE02_GET (SYS_FLAGS + 0x21) #define FLAG_BADGE03_GET (SYS_FLAGS + 0x22) #define FLAG_BADGE04_GET (SYS_FLAGS + 0x23) #define FLAG_BADGE05_GET (SYS_FLAGS + 0x24) #define FLAG_BADGE06_GET (SYS_FLAGS + 0x25) #define FLAG_BADGE07_GET (SYS_FLAGS + 0x26) #define FLAG_BADGE08_GET (SYS_FLAGS + 0x27) #define NUM_BADGES (1 + FLAG_BADGE08_GET - FLAG_BADGE01_GET) #define FLAG_SYS_POKEMON_GET (SYS_FLAGS + 0x28) #define FLAG_SYS_POKEDEX_GET (SYS_FLAGS + 0x29) #define FLAG_0x82A (SYS_FLAGS + 0x2A) #define FLAG_0x82B (SYS_FLAGS + 0x2B) #define FLAG_SYS_GAME_CLEAR (SYS_FLAGS + 0x2C) #define FLAG_SYS_SET_TRAINER_CARD_PROFILE (SYS_FLAGS + 0x2D) #define FLAG_0x82E (SYS_FLAGS + 0x2E) #define FLAG_SYS_B_DASH (SYS_FLAGS + 0x2F) #define FLAG_SYS_ON_CYCLING_ROAD (SYS_FLAGS + 0x30) #define FLAG_0x831 (SYS_FLAGS + 0x31) #define FLAG_0x832 (SYS_FLAGS + 0x32) #define FLAG_0x833 (SYS_FLAGS + 0x33) #define FLAG_SYS_NOT_SOMEONES_PC (SYS_FLAGS + 0x34) #define FLAG_0x835 (SYS_FLAGS + 0x35) #define FLAG_0x836 (SYS_FLAGS + 0x36) #define FLAG_0x837 (SYS_FLAGS + 0x37) #define FLAG_0x838 (SYS_FLAGS + 0x38) #define FLAG_SYS_MYSTERY_GIFT_ENABLED (SYS_FLAGS + 0x39) #define FLAG_0x83A (SYS_FLAGS + 0x3A) #define FLAG_SYS_RIBBON_GET (SYS_FLAGS + 0x3B) #define FLAG_SYS_SAW_HELP_SYSTEM_INTRO (SYS_FLAGS + 0x3C) #define FLAG_0x83D (SYS_FLAGS + 0x3D) #define FLAG_OPENED_START_MENU (SYS_FLAGS + 0x3E) #define FLAG_0x83F (SYS_FLAGS + 0x3F) #define FLAG_SYS_NATIONAL_DEX (SYS_FLAGS + 0x40) #define FLAG_SYS_PC_STORAGE_DISABLED (SYS_FLAGS + 0x41) #define FLAG_SYS_INFORMED_OF_LOCAL_WIRELESS_PLAYER (SYS_FLAGS + 0x42) #define FLAG_SHOWN_BOX_WAS_FULL_MESSAGE (SYS_FLAGS + 0x43) #define FLAG_SYS_CAN_LINK_WITH_RS (SYS_FLAGS + 0x44) #define FLAG_SYS_SEVII_MAP_123 (SYS_FLAGS + 0x45) #define FLAG_SYS_SEVII_MAP_4567 (SYS_FLAGS + 0x46) #define FLAG_SYS_GOT_BERRY_POUCH (SYS_FLAGS + 0x47) #define FLAG_SYS_DEOXYS_AWAKENED (SYS_FLAGS + 0x48) #define FLAG_SYS_UNLOCKED_TANOBY_RUINS (SYS_FLAGS + 0x49) #define FLAG_ENABLE_SHIP_NAVEL_ROCK (SYS_FLAGS + 0x4A) #define FLAG_ENABLE_SHIP_BIRTH_ISLAND (SYS_FLAGS + 0x4B) // World Map Flags #define FLAG_WORLD_MAP_PALLET_TOWN (SYS_FLAGS + 0x90) #define FLAG_WORLD_MAP_VIRIDIAN_CITY (SYS_FLAGS + 0x91) #define FLAG_WORLD_MAP_PEWTER_CITY (SYS_FLAGS + 0x92) #define FLAG_WORLD_MAP_CERULEAN_CITY (SYS_FLAGS + 0x93) #define FLAG_WORLD_MAP_LAVENDER_TOWN (SYS_FLAGS + 0x94) #define FLAG_WORLD_MAP_VERMILION_CITY (SYS_FLAGS + 0x95) #define FLAG_WORLD_MAP_CELADON_CITY (SYS_FLAGS + 0x96) #define FLAG_WORLD_MAP_FUCHSIA_CITY (SYS_FLAGS + 0x97) #define FLAG_WORLD_MAP_CINNABAR_ISLAND (SYS_FLAGS + 0x98) #define FLAG_WORLD_MAP_INDIGO_PLATEAU_EXTERIOR (SYS_FLAGS + 0x99) #define FLAG_WORLD_MAP_SAFFRON_CITY (SYS_FLAGS + 0x9A) #define FLAG_WORLD_MAP_ONE_ISLAND (SYS_FLAGS + 0x9B) #define FLAG_WORLD_MAP_TWO_ISLAND (SYS_FLAGS + 0x9C) #define FLAG_WORLD_MAP_THREE_ISLAND (SYS_FLAGS + 0x9D) #define FLAG_WORLD_MAP_FOUR_ISLAND (SYS_FLAGS + 0x9E) #define FLAG_WORLD_MAP_FIVE_ISLAND (SYS_FLAGS + 0x9F) #define FLAG_WORLD_MAP_SEVEN_ISLAND (SYS_FLAGS + 0xA0) #define FLAG_WORLD_MAP_SIX_ISLAND (SYS_FLAGS + 0xA1) #define FLAG_WORLD_MAP_ROUTE4_POKEMON_CENTER_1F (SYS_FLAGS + 0xA2) #define FLAG_WORLD_MAP_ROUTE10_POKEMON_CENTER_1F (SYS_FLAGS + 0xA3) #define FLAG_WORLD_MAP_VIRIDIAN_FOREST (SYS_FLAGS + 0xA4) #define FLAG_WORLD_MAP_MT_MOON_1F (SYS_FLAGS + 0xA5) #define FLAG_WORLD_MAP_SSANNE_EXTERIOR (SYS_FLAGS + 0xA6) #define FLAG_WORLD_MAP_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL (SYS_FLAGS + 0xA7) #define FLAG_WORLD_MAP_UNDERGROUND_PATH_EAST_WEST_TUNNEL (SYS_FLAGS + 0xA8) #define FLAG_WORLD_MAP_DIGLETTS_CAVE_B1F (SYS_FLAGS + 0xA9) #define FLAG_WORLD_MAP_VICTORY_ROAD_1F (SYS_FLAGS + 0xAA) #define FLAG_WORLD_MAP_ROCKET_HIDEOUT_B1F (SYS_FLAGS + 0xAB) #define FLAG_WORLD_MAP_SILPH_CO_1F (SYS_FLAGS + 0xAC) #define FLAG_WORLD_MAP_POKEMON_MANSION_1F (SYS_FLAGS + 0xAD) #define FLAG_WORLD_MAP_SAFARI_ZONE_CENTER (SYS_FLAGS + 0xAE) #define FLAG_WORLD_MAP_POKEMON_LEAGUE_LORELEIS_ROOM (SYS_FLAGS + 0xAF) #define FLAG_WORLD_MAP_ROCK_TUNNEL_1F (SYS_FLAGS + 0xB0) #define FLAG_WORLD_MAP_SEAFOAM_ISLANDS_1F (SYS_FLAGS + 0xB1) #define FLAG_WORLD_MAP_POKEMON_TOWER_1F (SYS_FLAGS + 0xB2) #define FLAG_WORLD_MAP_CERULEAN_CAVE_1F (SYS_FLAGS + 0xB3) #define FLAG_WORLD_MAP_POWER_PLANT (SYS_FLAGS + 0xB4) #define FLAG_WORLD_MAP_NAVEL_ROCK_EXTERIOR (SYS_FLAGS + 0xB5) #define FLAG_WORLD_MAP_MT_EMBER_EXTERIOR (SYS_FLAGS + 0xB6) #define FLAG_WORLD_MAP_THREE_ISLAND_BERRY_FOREST (SYS_FLAGS + 0xB7) #define FLAG_WORLD_MAP_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE (SYS_FLAGS + 0xB8) #define FLAG_WORLD_MAP_FIVE_ISLAND_ROCKET_WAREHOUSE (SYS_FLAGS + 0xB9) #define FLAG_WORLD_MAP_TRAINER_TOWER_LOBBY (SYS_FLAGS + 0xBA) #define FLAG_WORLD_MAP_SIX_ISLAND_DOTTED_HOLE_1F (SYS_FLAGS + 0xBB) #define FLAG_WORLD_MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE (SYS_FLAGS + 0xBC) #define FLAG_WORLD_MAP_SIX_ISLAND_PATTERN_BUSH (SYS_FLAGS + 0xBD) #define FLAG_WORLD_MAP_SIX_ISLAND_ALTERING_CAVE (SYS_FLAGS + 0xBE) #define FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER (SYS_FLAGS + 0xBF) #define FLAG_WORLD_MAP_THREE_ISLAND_DUNSPARCE_TUNNEL (SYS_FLAGS + 0xC0) #define FLAG_WORLD_MAP_SEVEN_ISLAND_SEVAULT_CANYON_TANOBY_KEY (SYS_FLAGS + 0xC1) #define FLAG_WORLD_MAP_BIRTH_ISLAND_EXTERIOR (SYS_FLAGS + 0xC2) #define FLAG_0x8C3 (SYS_FLAGS + 0xC3) #define FLAG_0x8C4 (SYS_FLAGS + 0xC4) #define FLAG_0x8C5 (SYS_FLAGS + 0xC5) #define FLAG_0x8C6 (SYS_FLAGS + 0xC6) #define FLAG_0x8C7 (SYS_FLAGS + 0xC7) #define FLAG_0x8C8 (SYS_FLAGS + 0xC8) #define FLAG_0x8C9 (SYS_FLAGS + 0xC9) #define FLAG_0x8CA (SYS_FLAGS + 0xCA) #define FLAG_0x8CB (SYS_FLAGS + 0xCB) #define FLAG_0x8CC (SYS_FLAGS + 0xCC) #define FLAG_0x8CD (SYS_FLAGS + 0xCD) #define FLAG_0x8CE (SYS_FLAGS + 0xCE) #define FLAG_0x8CF (SYS_FLAGS + 0xCF) #define FLAG_0x8D0 (SYS_FLAGS + 0xD0) #define FLAG_0x8D1 (SYS_FLAGS + 0xD1) #define FLAG_0x8D2 (SYS_FLAGS + 0xD2) #define FLAG_0x8D3 (SYS_FLAGS + 0xD3) #define FLAG_0x8D4 (SYS_FLAGS + 0xD4) #define FLAG_0x8D5 (SYS_FLAGS + 0xD5) #define FLAG_0x8D6 (SYS_FLAGS + 0xD6) #define FLAG_0x8D7 (SYS_FLAGS + 0xD7) #define FLAG_0x8D8 (SYS_FLAGS + 0xD8) #define FLAG_0x8D9 (SYS_FLAGS + 0xD9) #define FLAG_0x8DA (SYS_FLAGS + 0xDA) #define FLAG_0x8DB (SYS_FLAGS + 0xDB) #define FLAG_0x8DC (SYS_FLAGS + 0xDC) #define FLAG_0x8DD (SYS_FLAGS + 0xDD) #define FLAG_0x8DE (SYS_FLAGS + 0xDE) #define FLAG_0x8DF (SYS_FLAGS + 0xDF) #define FLAG_0x8E0 (SYS_FLAGS + 0xE0) #define FLAG_0x8E1 (SYS_FLAGS + 0xE1) #define FLAG_0x8E2 (SYS_FLAGS + 0xE2) #define FLAG_0x8E3 (SYS_FLAGS + 0xE3) #define FLAG_0x8E4 (SYS_FLAGS + 0xE4) #define FLAG_0x8E5 (SYS_FLAGS + 0xE5) #define FLAG_0x8E6 (SYS_FLAGS + 0xE6) #define FLAG_0x8E7 (SYS_FLAGS + 0xE7) #define FLAG_0x8E8 (SYS_FLAGS + 0xE8) #define FLAG_0x8E9 (SYS_FLAGS + 0xE9) #define FLAG_0x8EA (SYS_FLAGS + 0xEA) #define FLAG_0x8EB (SYS_FLAGS + 0xEB) #define FLAG_0x8EC (SYS_FLAGS + 0xEC) #define FLAG_0x8ED (SYS_FLAGS + 0xED) #define FLAG_0x8EE (SYS_FLAGS + 0xEE) #define FLAG_0x8EF (SYS_FLAGS + 0xEF) #define FLAG_0x8F0 (SYS_FLAGS + 0xF0) #define FLAG_0x8F1 (SYS_FLAGS + 0xF1) #define FLAG_0x8F2 (SYS_FLAGS + 0xF2) #define FLAG_0x8F3 (SYS_FLAGS + 0xF3) #define FLAG_0x8F4 (SYS_FLAGS + 0xF4) #define FLAG_0x8F5 (SYS_FLAGS + 0xF5) #define FLAG_0x8F6 (SYS_FLAGS + 0xF6) #define FLAG_0x8F7 (SYS_FLAGS + 0xF7) #define FLAG_0x8F8 (SYS_FLAGS + 0xF8) #define FLAG_0x8F9 (SYS_FLAGS + 0xF9) #define FLAG_0x8FA (SYS_FLAGS + 0xFA) #define FLAG_0x8FB (SYS_FLAGS + 0xFB) #define FLAG_0x8FC (SYS_FLAGS + 0xFC) #define FLAG_0x8FD (SYS_FLAGS + 0xFD) #define FLAG_0x8FE (SYS_FLAGS + 0xFE) #define FLAG_0x8FF (SYS_FLAGS + 0xFF) #define FLAGS_COUNT (FLAG_0x8FF + 1) // SPECIAL FLAGS (unknown purpose) #define SPECIAL_FLAGS_START 0x4000 #define SPECIAL_FLAGS_COUNT 16 #define FLAG_DONT_SHOW_MAP_NAME_POPUP 0x4000 #define FLAG_DONT_TRANSITION_MUSIC 0x4001 #define FLAG_SPECIAL_FLAG_0x4002 0x4002 #define FLAG_SPECIAL_FLAG_0x4003 0x4003 #define FLAG_SPECIAL_FLAG_0x4004 0x4004 #endif // GUARD_CONSTANTS_FLAGS_H